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2 <html><head><title>Using the Open Scripting Architecture from Python</title></head>
3 <body>
4 <h1>Using the Open Scripting Architecture from Python</h1>
5 <hr>
7 <p><b>NOTE:</b> this document describes the OSA support that is shipped with
8 the core python distribution. Most users are better of with the more
9 userfriendly <a href="http://freespace.virgin.net/hamish.sanderson/appscript.html">appscript library</a>.
11 <p>OSA support in Python is still not 100% complete, but
12 there is already enough in place to allow you to do some nifty things
13 with other programs from your python program. </p>
16 <p>
17 In this example, we will look at a scriptable application, extract its
18 &#8220;AppleScript Dictionary,&#8221; generate a Python interface package from
19 the dictionary, and use that package to control the application.
20 The application we are going to script is Disk Copy, Apple's standard
21 utility for making copies of floppies, creating files that are mountable
22 as disk images, etc.
23 Because we want
24 to concentrate on the OSA details, we won&#8217;t bother with a real
25 user-interface for our application. </p>
28 <p>
29 <em>When we say &#8220;AppleScript&#8221; in this document we actually mean
30 &#8220;the Open Scripting Architecture.&#8221; There is nothing
31 AppleScript-specific in the Python implementation. Most of this document
32 focuses on the classic Mac OS; <a href="#osx">Mac OS X</a> users have some
33 additional tools.</em>
34 </p>
36 <h2>Python OSA architecture</h2>
38 <p>Open Scripting suites and inheritance can be modelled rather nicely
39 with Python packages, so we generate
40 a package for each application we want to script. Each suite defined in
41 the application becomes a module in the
42 package, and the package main module imports everything from all the
43 submodules and glues together all the classes (in Python terminology&#8212;
44 events in OSA terminology or verbs in AppleScript terminology). </p>
46 <p>
47 A suite in an OSA application can extend the functionality of a standard
48 suite. This is implemented in Python by importing everything from the
49 module that implements the standard suites and overriding anything that has
50 been extended. The standard suites live in the StdSuite package. </p>
52 <p>
53 This all sounds complicated, but the good news is that basic
54 scripting is actually pretty simple. You can do strange and wondrous things
55 with OSA scripting once you fully understand it. </p>
57 <h2>Creating the Python interface package</h2>
60 <p>There is a tool in the standard distribution that can automatically
61 generate the interface packages. This tool is called
62 <code>gensuitemodule.py</code>, and lives in <code>Mac:scripts</code>.
63 It looks through a file
64 for an &#8216;AETE&#8217; or &#8216;AEUT&#8217; resource,
65 the internal representation of the
66 AppleScript dictionary, and parses the resource to generate the suite
67 modules.
68 When we start <code>gensuitemodule</code>, it asks us for an input file;
69 for our example,
70 we point it to the Disk Copy executable. </p>
72 <p>
73 Next, <code>gensuitemodule</code> wants a folder where it will store the
74 package it is going to generate.
75 Note that this is the package folder, not the parent folder, so we
76 navigate to <code>Python:Mac:Demo:applescript</code>, create a folder
77 <code>Disk_Copy</code>, and select that. </p>
79 <p>
80 We next specify the folder from which <code>gensuitemodule</code>
81 should import the standard suites. Here,
82 we always select <code>Python:Mac:Lib:lib-scriptpackages:StdSuites</code>. (There is
83 one exception to this rule: when you are generating <code>StdSuites</code> itself
84 you select <code>_builtinSuites</code>.)
85 </p>
87 <p>
88 It starts parsing the AETE resource, and for
89 each AppleEvent suite it finds, <code>gensuitemodule.py</code>
90 prompts us for the filename of the
91 resulting python module. Remember to change folders for the first
92 module&#8212;you don't want to clutter up, say, the
93 Disk Copy folder
94 with your python
95 interfaces. If you want to skip a suite, press <code>cancel</code> and the process
96 continues with the next suite. </p>
98 <h3>Summary</h3>
100 <ol>
102 <li>Run <code>gensuitemodule</code>.</li>
104 <li>Select the application (or OSAX) for which you would like a Python interface.</li>
106 <li>Select the package folder where the interface modules should be
107 stored.</li>
109 <li>Specify the folder <code>Python:Mac:Lib:lib-scriptpackages:StdSuites</code>
110 to import the standard suites (or <code>_builtinSuites</code> if you are
111 generating <code>StdSuites</code> itself). </li>
113 <li>Save the generated suites (use <code>cancel</code> to skip a suite).</li>
116 </ol>
119 <h3>Notes</h3>
122 <ul>
124 <li>The interface package may occasionally need some editing by hand. For example,
125 <code>gensuitemodule</code> does not handle all Python reserved words, so
127 one of the AppleScript verbs is a Python reserved word, a <code>SyntaxError</code>
128 may be raised when the package is imported.
129 Simply rename the class into something acceptable, if this happens;
130 take a look at how the
131 <code>print</code> verb is handled (automatically by <code>gensuitemodule</code>)
132 in the standard suites. But: f you need to edit your package this should be considered a
133 bug in gensuitemodule, so please report it so it can be fixed in future releases.
134 </li>
137 <li>If you want to re-create the StdSuite modules,
138 you should look in one of two places. With versions of AppleScript older than 1.4.0
139 (which first shipped with OS 9.0), you will find the
140 AEUT resources in <code>System Folder:Extensions:Scripting
141 Additions:Dialects:English Dialect</code>. For newer versions, you will
142 find them in <code>System Folder:Extensions:Applescript</code>.
143 </li>
145 <li>Since MacPython 2.0, this new structure, with packages
146 per application and submodules per suite, is used. Older MacPythons had a
147 single level of modules, with uncertain semantics. With the new structure,
148 it is possible for programs to override standard suites, as programs often do.
150 </li>
152 <li><code>Gensuitemodule.py</code> may ask you questions
153 like &#8220;Where is enum 'xyz ' declared?&#8221;.
154 This is either due to a misunderstanding on my part or (rather too commonly)
155 bugs in the AETE resources. Pressing <code>cancel</code> is usually the
156 right choice: it will cause the specific enum not to be treated as an enum
157 but as a &#8220;normal&#8221; type. As things like fsspecs and TEXT strings clearly are
158 not enumerators, this is correct. If someone understands what is really going on
159 here, please let me know.</li>
161 </ul>
165 <h2>The Python interface package contents</h2>
168 Let&#8217;s glance at the
169 <a href="applescript/Disk_Copy">Disk_Copy</a> package just created. You
170 may want to open Script Editor alongside to see how it
171 interprets the dictionary.
172 </p>
176 The main package module is in <code>__init__.py</code>.
177 The only interesting bit is the <code>Disk_Copy</code> class, which
178 includes the event handling classes from the individual suites. It also
179 inherits <code>aetools.TalkTo</code>, which is a base class that handles all
180 details on how to start the program and talk to it, and a class variable
181 <code>_signature</code> which is the default application this class will talk
182 to (you can override this in various ways when you instantiate your class, see
183 <code>aetools.py</code> for details).
184 </p>
187 The <a href="applescript/Disk_Copy/Special_Events.py">Special_Events</a>
188 module is a nice example of a suite module.
189 The <code>Special_Events_Events</code> class is the bulk of the code
190 generated. For each verb, it contains a method. Each method knows what
191 arguments the verb expects, and it makes use of keyword
192 arguments to present a palatable
193 interface to the python programmer.
195 Notice that each method
196 calls some routines from <code>aetools</code>, an auxiliary module
197 living in <code>Mac:Lib</code>.
198 The other thing to notice is that each method calls
199 <code>self.send</code>. This comes from the <code>aetools.TalkTo</code>
200 baseclass. </p>
204 After the big class, there are a number of little class declarations. These
205 declarations are for the (AppleEvent) classes and properties in the suite.
206 They allow you to create object IDs, which can then be passed to the verbs.
207 For instance,
208 when scripting the popular email program Eudora,
209 you would use <code>mailbox("inbox").message(1).sender</code>
210 to get the name of the sender of the first message in mailbox
211 inbox. It is
212 also possible to specify this as <code>sender(message(1, mailbox("inbox")))</code>,
213 which is sometimes needed because these classes don&#8217;t always inherit correctly
214 from baseclasses, so you may have to use a class or property from another
215 suite. </p>
218 Next we get the enumeration dictionaries, which allow you to pass
219 english names as arguments to verbs, so you don't have to bother with the 4-letter
220 type code. So, you can say
221 <code>
222 diskcopy.create(..., filesystem="Mac OS Standard")
223 </code>
224 as it is called in Script Editor, instead of the cryptic lowlevel
225 <code>
226 diskcopy.create(..., filesystem="Fhfs")
227 </code></p>
230 Finally, we get the &#8220;table of contents&#8221; of the module, listing all
231 classes and such
232 by code, which is used by <code>gensuitemodule</code> itself: if you use this
233 suite as a base package in a later run this is how it knows what is defined in this
234 suite, and what the Python names are.
235 </p>
237 <h3>Notes</h3>
239 <ul>
241 <li>The <code>aetools</code> module contains some other nifty
242 AppleEvent tools as well. Have a look at it sometime, there is (of
243 course) no documentation yet.
244 </li>
246 <li>There are also some older object specifiers for standard objects in aetools.
247 You use these in the form <code>aetools.Word(10,
248 aetools.Document(1))</code>, where the corresponding AppleScript
249 terminology would be <code>word 10 of the first
250 document</code>. Examine
251 <code>aetools</code> and <code>aetools.TalkTo</code>
252 along with
253 the comments at the end of your suite module if you need to create
254 more than the standard object specifiers.
255 </li>
257 </ul>
262 <h2>Using a Python suite module</h2>
265 Now that we have created the suite module, we can use it in a Python script.
266 In older MacPython distributions this used to be a rather
267 complicated affair, but with the package scheme and with the application signature
268 known by the package it is very simple: you import the package and instantiate
269 the class, e.g.
270 <code>
271 talker = Disk_Copy.Disk_Copy(start=1)
272 </code>
273 You will usually specify the <code>start=1</code>: it will run the application if it is
274 not already running.
275 You may want to omit it if you want to talk to the application
276 only if it is already running, or if the application is something like the Finder.
277 Another way to ensure that the application is running is to call <code>talker._start()</code>.
278 </p>
281 Looking at the sourcefile <a
282 href="applescript/makedisk.py">makedisk.py</a>, we see that it starts
283 with some imports. Naturally, one of these is the Python interface to Disk
284 Copy.</p>
287 The main program itself is a wonder of simplicity: we create the
288 object (<code>talker</code>) that talks to Disk Copy,
289 create a disk, and mount it. The bulk of
290 the work is done by <code>talker</code> and the Python interface package we
291 just created.</p>
294 The exception handling does warrant a few comments, though. Since
295 AppleScript is basically a connectionless RPC protocol,
296 nothing happens
297 when we create the <code>talker</code> object. Hence, if the destination application
298 is not running, we will not notice until we send our first
299 command (avoid this as described above). There is another thing to note about errors returned by
300 AppleScript calls: <code>MacOS.Error</code> is raised for
301 all of the errors that are known to be <code>OSErr</code>-type errors,
302 while
303 server generated errors raise <code>aetools.Error</code>. </p>
305 <h2>Scripting Additions</h2>
308 If you want to use any of the scripting additions (or OSAXen, in
309 everyday speech) from a Python program, you can use the same method
310 as for applications, i.e. run <code>gensuitemodule</code> on the
311 OSAX (commonly found in <code>System Folder:Scripting Additions</code>
312 or something similar). There is one minor gotcha: the application
313 signature to use is <code>MACS</code>. You will need to edit the main class
314 in the <code>__init__.py</code> file of the created package and change the value
315 of <code>_signature</code> to <code>MACS</code>, or use a subclass to the
316 same effect.
317 </p>
320 There are two minor points to watch out for when using <code>gensuitemodule</code>
321 on OSAXen: they appear all to define the class <code>System_Object_Suite</code>,
322 and a lot of them have the command set in multiple dialects. You have to
323 watch out for name conflicts and make sure you select a reasonable dialect
324 (some of the non-English dialects cause <code>gensuitemodule</code> to generate incorrect
325 Python code). </p>
327 Despite these difficulties, OSAXen offer a lot of possibilities. Take a
328 look at some of the OSAXen in the Scripting Additions folder, or
329 <A HREF="http://www.osaxen.com/index.php">download</A> some from the net.
331 <h2>Further Reading</h2>
334 If you want to look at more involved examples of applescripting, look at the standard
335 modules <code>findertools</code> and <code>nsremote</code>, or (possibly better, as it
336 is more involved) <code>fullbuild</code> from the <code>Mac:scripts</code> folder.
337 </p>
339 <h2><a name="alternatives">Alternatives</a></h2>
341 <h3><a name="osx">Mac OS X</a></h3>
344 Under Mac OS X, the above still works, but with some new difficulties.
345 The application package structure can hide the &#8216;AETE&#8217; or
346 &#8216;AEUT&#8217; resource from <code>gensuitemodule</code>, so that,
347 for example, it cannot generate an OSA interface to iTunes. Script
348 Editor gets at the dictionary of such programs using a &#8216;Get
349 AETE&#8217; AppleEvent, if someone wants to donate code to use the same
350 method for gensuitemodule: by all means!
351 </p>
354 One alternative is available through the Unix command line version of python.
355 Apple has provided the <code>osacompile</code> and <code>osascript</code> tools,
356 which can be used to compile and execute scripts written in OSA languages. See the
357 man pages for more details.
358 </p>
361 </body>
362 </html>