Don't abbreviate ABS, use long name ABSOLUTE.
[python.git] / Objects / obmalloc.c
blob870f93c72173842aea442c66bf9264f12da9ccf5
1 #include "Python.h"
3 #ifdef WITH_PYMALLOC
5 /* An object allocator for Python.
7 Here is an introduction to the layers of the Python memory architecture,
8 showing where the object allocator is actually used (layer +2), It is
9 called for every object allocation and deallocation (PyObject_New/Del),
10 unless the object-specific allocators implement a proprietary allocation
11 scheme (ex.: ints use a simple free list). This is also the place where
12 the cyclic garbage collector operates selectively on container objects.
15 Object-specific allocators
16 _____ ______ ______ ________
17 [ int ] [ dict ] [ list ] ... [ string ] Python core |
18 +3 | <----- Object-specific memory -----> | <-- Non-object memory --> |
19 _______________________________ | |
20 [ Python's object allocator ] | |
21 +2 | ####### Object memory ####### | <------ Internal buffers ------> |
22 ______________________________________________________________ |
23 [ Python's raw memory allocator (PyMem_ API) ] |
24 +1 | <----- Python memory (under PyMem manager's control) ------> | |
25 __________________________________________________________________
26 [ Underlying general-purpose allocator (ex: C library malloc) ]
27 0 | <------ Virtual memory allocated for the python process -------> |
29 =========================================================================
30 _______________________________________________________________________
31 [ OS-specific Virtual Memory Manager (VMM) ]
32 -1 | <--- Kernel dynamic storage allocation & management (page-based) ---> |
33 __________________________________ __________________________________
34 [ ] [ ]
35 -2 | <-- Physical memory: ROM/RAM --> | | <-- Secondary storage (swap) --> |
38 /*==========================================================================*/
40 /* A fast, special-purpose memory allocator for small blocks, to be used
41 on top of a general-purpose malloc -- heavily based on previous art. */
43 /* Vladimir Marangozov -- August 2000 */
46 * "Memory management is where the rubber meets the road -- if we do the wrong
47 * thing at any level, the results will not be good. And if we don't make the
48 * levels work well together, we are in serious trouble." (1)
50 * (1) Paul R. Wilson, Mark S. Johnstone, Michael Neely, and David Boles,
51 * "Dynamic Storage Allocation: A Survey and Critical Review",
52 * in Proc. 1995 Int'l. Workshop on Memory Management, September 1995.
55 /* #undef WITH_MEMORY_LIMITS */ /* disable mem limit checks */
57 /*==========================================================================*/
60 * Allocation strategy abstract:
62 * For small requests, the allocator sub-allocates <Big> blocks of memory.
63 * Requests greater than 256 bytes are routed to the system's allocator.
65 * Small requests are grouped in size classes spaced 8 bytes apart, due
66 * to the required valid alignment of the returned address. Requests of
67 * a particular size are serviced from memory pools of 4K (one VMM page).
68 * Pools are fragmented on demand and contain free lists of blocks of one
69 * particular size class. In other words, there is a fixed-size allocator
70 * for each size class. Free pools are shared by the different allocators
71 * thus minimizing the space reserved for a particular size class.
73 * This allocation strategy is a variant of what is known as "simple
74 * segregated storage based on array of free lists". The main drawback of
75 * simple segregated storage is that we might end up with lot of reserved
76 * memory for the different free lists, which degenerate in time. To avoid
77 * this, we partition each free list in pools and we share dynamically the
78 * reserved space between all free lists. This technique is quite efficient
79 * for memory intensive programs which allocate mainly small-sized blocks.
81 * For small requests we have the following table:
83 * Request in bytes Size of allocated block Size class idx
84 * ----------------------------------------------------------------
85 * 1-8 8 0
86 * 9-16 16 1
87 * 17-24 24 2
88 * 25-32 32 3
89 * 33-40 40 4
90 * 41-48 48 5
91 * 49-56 56 6
92 * 57-64 64 7
93 * 65-72 72 8
94 * ... ... ...
95 * 241-248 248 30
96 * 249-256 256 31
98 * 0, 257 and up: routed to the underlying allocator.
101 /*==========================================================================*/
104 * -- Main tunable settings section --
108 * Alignment of addresses returned to the user. 8-bytes alignment works
109 * on most current architectures (with 32-bit or 64-bit address busses).
110 * The alignment value is also used for grouping small requests in size
111 * classes spaced ALIGNMENT bytes apart.
113 * You shouldn't change this unless you know what you are doing.
115 #define ALIGNMENT 8 /* must be 2^N */
116 #define ALIGNMENT_SHIFT 3
117 #define ALIGNMENT_MASK (ALIGNMENT - 1)
119 /* Return the number of bytes in size class I, as a uint. */
120 #define INDEX2SIZE(I) (((uint)(I) + 1) << ALIGNMENT_SHIFT)
123 * Max size threshold below which malloc requests are considered to be
124 * small enough in order to use preallocated memory pools. You can tune
125 * this value according to your application behaviour and memory needs.
127 * The following invariants must hold:
128 * 1) ALIGNMENT <= SMALL_REQUEST_THRESHOLD <= 256
129 * 2) SMALL_REQUEST_THRESHOLD is evenly divisible by ALIGNMENT
131 * Although not required, for better performance and space efficiency,
132 * it is recommended that SMALL_REQUEST_THRESHOLD is set to a power of 2.
134 #define SMALL_REQUEST_THRESHOLD 256
135 #define NB_SMALL_SIZE_CLASSES (SMALL_REQUEST_THRESHOLD / ALIGNMENT)
138 * The system's VMM page size can be obtained on most unices with a
139 * getpagesize() call or deduced from various header files. To make
140 * things simpler, we assume that it is 4K, which is OK for most systems.
141 * It is probably better if this is the native page size, but it doesn't
142 * have to be. In theory, if SYSTEM_PAGE_SIZE is larger than the native page
143 * size, then `POOL_ADDR(p)->arenaindex' could rarely cause a segmentation
144 * violation fault. 4K is apparently OK for all the platforms that python
145 * currently targets.
147 #define SYSTEM_PAGE_SIZE (4 * 1024)
148 #define SYSTEM_PAGE_SIZE_MASK (SYSTEM_PAGE_SIZE - 1)
151 * Maximum amount of memory managed by the allocator for small requests.
153 #ifdef WITH_MEMORY_LIMITS
154 #ifndef SMALL_MEMORY_LIMIT
155 #define SMALL_MEMORY_LIMIT (64 * 1024 * 1024) /* 64 MB -- more? */
156 #endif
157 #endif
160 * The allocator sub-allocates <Big> blocks of memory (called arenas) aligned
161 * on a page boundary. This is a reserved virtual address space for the
162 * current process (obtained through a malloc call). In no way this means
163 * that the memory arenas will be used entirely. A malloc(<Big>) is usually
164 * an address range reservation for <Big> bytes, unless all pages within this
165 * space are referenced subsequently. So malloc'ing big blocks and not using
166 * them does not mean "wasting memory". It's an addressable range wastage...
168 * Therefore, allocating arenas with malloc is not optimal, because there is
169 * some address space wastage, but this is the most portable way to request
170 * memory from the system across various platforms.
172 #define ARENA_SIZE (256 << 10) /* 256KB */
174 #ifdef WITH_MEMORY_LIMITS
175 #define MAX_ARENAS (SMALL_MEMORY_LIMIT / ARENA_SIZE)
176 #endif
179 * Size of the pools used for small blocks. Should be a power of 2,
180 * between 1K and SYSTEM_PAGE_SIZE, that is: 1k, 2k, 4k.
182 #define POOL_SIZE SYSTEM_PAGE_SIZE /* must be 2^N */
183 #define POOL_SIZE_MASK SYSTEM_PAGE_SIZE_MASK
186 * -- End of tunable settings section --
189 /*==========================================================================*/
192 * Locking
194 * To reduce lock contention, it would probably be better to refine the
195 * crude function locking with per size class locking. I'm not positive
196 * however, whether it's worth switching to such locking policy because
197 * of the performance penalty it might introduce.
199 * The following macros describe the simplest (should also be the fastest)
200 * lock object on a particular platform and the init/fini/lock/unlock
201 * operations on it. The locks defined here are not expected to be recursive
202 * because it is assumed that they will always be called in the order:
203 * INIT, [LOCK, UNLOCK]*, FINI.
207 * Python's threads are serialized, so object malloc locking is disabled.
209 #define SIMPLELOCK_DECL(lock) /* simple lock declaration */
210 #define SIMPLELOCK_INIT(lock) /* allocate (if needed) and initialize */
211 #define SIMPLELOCK_FINI(lock) /* free/destroy an existing lock */
212 #define SIMPLELOCK_LOCK(lock) /* acquire released lock */
213 #define SIMPLELOCK_UNLOCK(lock) /* release acquired lock */
216 * Basic types
217 * I don't care if these are defined in <sys/types.h> or elsewhere. Axiom.
219 #undef uchar
220 #define uchar unsigned char /* assuming == 8 bits */
222 #undef uint
223 #define uint unsigned int /* assuming >= 16 bits */
225 #undef ulong
226 #define ulong unsigned long /* assuming >= 32 bits */
228 #undef uptr
229 #define uptr Py_uintptr_t
231 /* When you say memory, my mind reasons in terms of (pointers to) blocks */
232 typedef uchar block;
234 /* Pool for small blocks. */
235 struct pool_header {
236 union { block *_padding;
237 uint count; } ref; /* number of allocated blocks */
238 block *freeblock; /* pool's free list head */
239 struct pool_header *nextpool; /* next pool of this size class */
240 struct pool_header *prevpool; /* previous pool "" */
241 uint arenaindex; /* index into arenas of base adr */
242 uint szidx; /* block size class index */
243 uint nextoffset; /* bytes to virgin block */
244 uint maxnextoffset; /* largest valid nextoffset */
247 typedef struct pool_header *poolp;
249 /* Record keeping for arenas. */
250 struct arena_object {
251 /* The address of the arena, as returned by malloc. Note that 0
252 * will never be returned by a successful malloc, and is used
253 * here to mark an arena_object that doesn't correspond to an
254 * allocated arena.
256 uptr address;
258 /* Pool-aligned pointer to the next pool to be carved off. */
259 block* pool_address;
261 /* The number of available pools in the arena: free pools + never-
262 * allocated pools.
264 uint nfreepools;
266 /* The total number of pools in the arena, whether or not available. */
267 uint ntotalpools;
269 /* Singly-linked list of available pools. */
270 struct pool_header* freepools;
272 /* Whenever this arena_object is not associated with an allocated
273 * arena, the nextarena member is used to link all unassociated
274 * arena_objects in the singly-linked `unused_arena_objects` list.
275 * The prevarena member is unused in this case.
277 * When this arena_object is associated with an allocated arena
278 * with at least one available pool, both members are used in the
279 * doubly-linked `usable_arenas` list, which is maintained in
280 * increasing order of `nfreepools` values.
282 * Else this arena_object is associated with an allocated arena
283 * all of whose pools are in use. `nextarena` and `prevarena`
284 * are both meaningless in this case.
286 struct arena_object* nextarena;
287 struct arena_object* prevarena;
290 #undef ROUNDUP
291 #define ROUNDUP(x) (((x) + ALIGNMENT_MASK) & ~ALIGNMENT_MASK)
292 #define POOL_OVERHEAD ROUNDUP(sizeof(struct pool_header))
294 #define DUMMY_SIZE_IDX 0xffff /* size class of newly cached pools */
296 /* Round pointer P down to the closest pool-aligned address <= P, as a poolp */
297 #define POOL_ADDR(P) ((poolp)((uptr)(P) & ~(uptr)POOL_SIZE_MASK))
299 /* Return total number of blocks in pool of size index I, as a uint. */
300 #define NUMBLOCKS(I) ((uint)(POOL_SIZE - POOL_OVERHEAD) / INDEX2SIZE(I))
302 /*==========================================================================*/
305 * This malloc lock
307 SIMPLELOCK_DECL(_malloc_lock)
308 #define LOCK() SIMPLELOCK_LOCK(_malloc_lock)
309 #define UNLOCK() SIMPLELOCK_UNLOCK(_malloc_lock)
310 #define LOCK_INIT() SIMPLELOCK_INIT(_malloc_lock)
311 #define LOCK_FINI() SIMPLELOCK_FINI(_malloc_lock)
314 * Pool table -- headed, circular, doubly-linked lists of partially used pools.
316 This is involved. For an index i, usedpools[i+i] is the header for a list of
317 all partially used pools holding small blocks with "size class idx" i. So
318 usedpools[0] corresponds to blocks of size 8, usedpools[2] to blocks of size
319 16, and so on: index 2*i <-> blocks of size (i+1)<<ALIGNMENT_SHIFT.
321 Pools are carved off an arena's highwater mark (an arena_object's pool_address
322 member) as needed. Once carved off, a pool is in one of three states forever
323 after:
325 used == partially used, neither empty nor full
326 At least one block in the pool is currently allocated, and at least one
327 block in the pool is not currently allocated (note this implies a pool
328 has room for at least two blocks).
329 This is a pool's initial state, as a pool is created only when malloc
330 needs space.
331 The pool holds blocks of a fixed size, and is in the circular list headed
332 at usedpools[i] (see above). It's linked to the other used pools of the
333 same size class via the pool_header's nextpool and prevpool members.
334 If all but one block is currently allocated, a malloc can cause a
335 transition to the full state. If all but one block is not currently
336 allocated, a free can cause a transition to the empty state.
338 full == all the pool's blocks are currently allocated
339 On transition to full, a pool is unlinked from its usedpools[] list.
340 It's not linked to from anything then anymore, and its nextpool and
341 prevpool members are meaningless until it transitions back to used.
342 A free of a block in a full pool puts the pool back in the used state.
343 Then it's linked in at the front of the appropriate usedpools[] list, so
344 that the next allocation for its size class will reuse the freed block.
346 empty == all the pool's blocks are currently available for allocation
347 On transition to empty, a pool is unlinked from its usedpools[] list,
348 and linked to the front of its arena_object's singly-linked freepools list,
349 via its nextpool member. The prevpool member has no meaning in this case.
350 Empty pools have no inherent size class: the next time a malloc finds
351 an empty list in usedpools[], it takes the first pool off of freepools.
352 If the size class needed happens to be the same as the size class the pool
353 last had, some pool initialization can be skipped.
356 Block Management
358 Blocks within pools are again carved out as needed. pool->freeblock points to
359 the start of a singly-linked list of free blocks within the pool. When a
360 block is freed, it's inserted at the front of its pool's freeblock list. Note
361 that the available blocks in a pool are *not* linked all together when a pool
362 is initialized. Instead only "the first two" (lowest addresses) blocks are
363 set up, returning the first such block, and setting pool->freeblock to a
364 one-block list holding the second such block. This is consistent with that
365 pymalloc strives at all levels (arena, pool, and block) never to touch a piece
366 of memory until it's actually needed.
368 So long as a pool is in the used state, we're certain there *is* a block
369 available for allocating, and pool->freeblock is not NULL. If pool->freeblock
370 points to the end of the free list before we've carved the entire pool into
371 blocks, that means we simply haven't yet gotten to one of the higher-address
372 blocks. The offset from the pool_header to the start of "the next" virgin
373 block is stored in the pool_header nextoffset member, and the largest value
374 of nextoffset that makes sense is stored in the maxnextoffset member when a
375 pool is initialized. All the blocks in a pool have been passed out at least
376 once when and only when nextoffset > maxnextoffset.
379 Major obscurity: While the usedpools vector is declared to have poolp
380 entries, it doesn't really. It really contains two pointers per (conceptual)
381 poolp entry, the nextpool and prevpool members of a pool_header. The
382 excruciating initialization code below fools C so that
384 usedpool[i+i]
386 "acts like" a genuine poolp, but only so long as you only reference its
387 nextpool and prevpool members. The "- 2*sizeof(block *)" gibberish is
388 compensating for that a pool_header's nextpool and prevpool members
389 immediately follow a pool_header's first two members:
391 union { block *_padding;
392 uint count; } ref;
393 block *freeblock;
395 each of which consume sizeof(block *) bytes. So what usedpools[i+i] really
396 contains is a fudged-up pointer p such that *if* C believes it's a poolp
397 pointer, then p->nextpool and p->prevpool are both p (meaning that the headed
398 circular list is empty).
400 It's unclear why the usedpools setup is so convoluted. It could be to
401 minimize the amount of cache required to hold this heavily-referenced table
402 (which only *needs* the two interpool pointer members of a pool_header). OTOH,
403 referencing code has to remember to "double the index" and doing so isn't
404 free, usedpools[0] isn't a strictly legal pointer, and we're crucially relying
405 on that C doesn't insert any padding anywhere in a pool_header at or before
406 the prevpool member.
407 **************************************************************************** */
409 #define PTA(x) ((poolp )((uchar *)&(usedpools[2*(x)]) - 2*sizeof(block *)))
410 #define PT(x) PTA(x), PTA(x)
412 static poolp usedpools[2 * ((NB_SMALL_SIZE_CLASSES + 7) / 8) * 8] = {
413 PT(0), PT(1), PT(2), PT(3), PT(4), PT(5), PT(6), PT(7)
414 #if NB_SMALL_SIZE_CLASSES > 8
415 , PT(8), PT(9), PT(10), PT(11), PT(12), PT(13), PT(14), PT(15)
416 #if NB_SMALL_SIZE_CLASSES > 16
417 , PT(16), PT(17), PT(18), PT(19), PT(20), PT(21), PT(22), PT(23)
418 #if NB_SMALL_SIZE_CLASSES > 24
419 , PT(24), PT(25), PT(26), PT(27), PT(28), PT(29), PT(30), PT(31)
420 #if NB_SMALL_SIZE_CLASSES > 32
421 , PT(32), PT(33), PT(34), PT(35), PT(36), PT(37), PT(38), PT(39)
422 #if NB_SMALL_SIZE_CLASSES > 40
423 , PT(40), PT(41), PT(42), PT(43), PT(44), PT(45), PT(46), PT(47)
424 #if NB_SMALL_SIZE_CLASSES > 48
425 , PT(48), PT(49), PT(50), PT(51), PT(52), PT(53), PT(54), PT(55)
426 #if NB_SMALL_SIZE_CLASSES > 56
427 , PT(56), PT(57), PT(58), PT(59), PT(60), PT(61), PT(62), PT(63)
428 #endif /* NB_SMALL_SIZE_CLASSES > 56 */
429 #endif /* NB_SMALL_SIZE_CLASSES > 48 */
430 #endif /* NB_SMALL_SIZE_CLASSES > 40 */
431 #endif /* NB_SMALL_SIZE_CLASSES > 32 */
432 #endif /* NB_SMALL_SIZE_CLASSES > 24 */
433 #endif /* NB_SMALL_SIZE_CLASSES > 16 */
434 #endif /* NB_SMALL_SIZE_CLASSES > 8 */
437 /*==========================================================================
438 Arena management.
440 `arenas` is a vector of arena_objects. It contains maxarenas entries, some of
441 which may not be currently used (== they're arena_objects that aren't
442 currently associated with an allocated arena). Note that arenas proper are
443 separately malloc'ed.
445 Prior to Python 2.5, arenas were never free()'ed. Starting with Python 2.5,
446 we do try to free() arenas, and use some mild heuristic strategies to increase
447 the likelihood that arenas eventually can be freed.
449 unused_arena_objects
451 This is a singly-linked list of the arena_objects that are currently not
452 being used (no arena is associated with them). Objects are taken off the
453 head of the list in new_arena(), and are pushed on the head of the list in
454 PyObject_Free() when the arena is empty. Key invariant: an arena_object
455 is on this list if and only if its .address member is 0.
457 usable_arenas
459 This is a doubly-linked list of the arena_objects associated with arenas
460 that have pools available. These pools are either waiting to be reused,
461 or have not been used before. The list is sorted to have the most-
462 allocated arenas first (ascending order based on the nfreepools member).
463 This means that the next allocation will come from a heavily used arena,
464 which gives the nearly empty arenas a chance to be returned to the system.
465 In my unscientific tests this dramatically improved the number of arenas
466 that could be freed.
468 Note that an arena_object associated with an arena all of whose pools are
469 currently in use isn't on either list.
472 /* Array of objects used to track chunks of memory (arenas). */
473 static struct arena_object* arenas = NULL;
474 /* Number of slots currently allocated in the `arenas` vector. */
475 static uint maxarenas = 0;
477 /* The head of the singly-linked, NULL-terminated list of available
478 * arena_objects.
480 static struct arena_object* unused_arena_objects = NULL;
482 /* The head of the doubly-linked, NULL-terminated at each end, list of
483 * arena_objects associated with arenas that have pools available.
485 static struct arena_object* usable_arenas = NULL;
487 /* How many arena_objects do we initially allocate?
488 * 16 = can allocate 16 arenas = 16 * ARENA_SIZE = 4MB before growing the
489 * `arenas` vector.
491 #define INITIAL_ARENA_OBJECTS 16
493 /* Number of arenas allocated that haven't been free()'d. */
494 static ulong narenas_currently_allocated = 0;
496 #ifdef PYMALLOC_DEBUG
497 /* Total number of times malloc() called to allocate an arena. */
498 static ulong ntimes_arena_allocated = 0;
499 /* High water mark (max value ever seen) for narenas_currently_allocated. */
500 static ulong narenas_highwater = 0;
501 #endif
503 /* Allocate a new arena. If we run out of memory, return NULL. Else
504 * allocate a new arena, and return the address of an arena_object
505 * describing the new arena. It's expected that the caller will set
506 * `usable_arenas` to the return value.
508 static struct arena_object*
509 new_arena(void)
511 struct arena_object* arenaobj;
512 uint excess; /* number of bytes above pool alignment */
514 #ifdef PYMALLOC_DEBUG
515 if (Py_GETENV("PYTHONMALLOCSTATS"))
516 _PyObject_DebugMallocStats();
517 #endif
518 if (unused_arena_objects == NULL) {
519 uint i;
520 uint numarenas;
521 size_t nbytes;
523 /* Double the number of arena objects on each allocation.
524 * Note that it's possible for `numarenas` to overflow.
526 numarenas = maxarenas ? maxarenas << 1 : INITIAL_ARENA_OBJECTS;
527 if (numarenas <= maxarenas)
528 return NULL; /* overflow */
529 nbytes = numarenas * sizeof(*arenas);
530 if (nbytes / sizeof(*arenas) != numarenas)
531 return NULL; /* overflow */
532 arenaobj = realloc(arenas, nbytes);
533 if (arenaobj == NULL)
534 return NULL;
535 arenas = arenaobj;
537 /* We might need to fix pointers that were copied. However,
538 * new_arena only gets called when all the pages in the
539 * previous arenas are full. Thus, there are *no* pointers
540 * into the old array. Thus, we don't have to worry about
541 * invalid pointers. Just to be sure, some asserts:
543 assert(usable_arenas == NULL);
544 assert(unused_arena_objects == NULL);
546 /* Put the new arenas on the unused_arena_objects list. */
547 for (i = maxarenas; i < numarenas; ++i) {
548 arenas[i].address = 0; /* mark as unassociated */
549 arenas[i].nextarena = i < numarenas - 1 ?
550 &arenas[i+1] : NULL;
553 /* Update globals. */
554 unused_arena_objects = &arenas[maxarenas];
555 maxarenas = numarenas;
558 /* Take the next available arena object off the head of the list. */
559 assert(unused_arena_objects != NULL);
560 arenaobj = unused_arena_objects;
561 unused_arena_objects = arenaobj->nextarena;
562 assert(arenaobj->address == 0);
563 arenaobj->address = (uptr)malloc(ARENA_SIZE);
564 if (arenaobj->address == 0) {
565 /* The allocation failed: return NULL after putting the
566 * arenaobj back.
568 arenaobj->nextarena = unused_arena_objects;
569 unused_arena_objects = arenaobj;
570 return NULL;
573 ++narenas_currently_allocated;
574 #ifdef PYMALLOC_DEBUG
575 ++ntimes_arena_allocated;
576 if (narenas_currently_allocated > narenas_highwater)
577 narenas_highwater = narenas_currently_allocated;
578 #endif
579 arenaobj->freepools = NULL;
580 /* pool_address <- first pool-aligned address in the arena
581 nfreepools <- number of whole pools that fit after alignment */
582 arenaobj->pool_address = (block*)arenaobj->address;
583 arenaobj->nfreepools = ARENA_SIZE / POOL_SIZE;
584 assert(POOL_SIZE * arenaobj->nfreepools == ARENA_SIZE);
585 excess = (uint)(arenaobj->address & POOL_SIZE_MASK);
586 if (excess != 0) {
587 --arenaobj->nfreepools;
588 arenaobj->pool_address += POOL_SIZE - excess;
590 arenaobj->ntotalpools = arenaobj->nfreepools;
592 return arenaobj;
596 Py_ADDRESS_IN_RANGE(P, POOL)
598 Return true if and only if P is an address that was allocated by pymalloc.
599 POOL must be the pool address associated with P, i.e., POOL = POOL_ADDR(P)
600 (the caller is asked to compute this because the macro expands POOL more than
601 once, and for efficiency it's best for the caller to assign POOL_ADDR(P) to a
602 variable and pass the latter to the macro; because Py_ADDRESS_IN_RANGE is
603 called on every alloc/realloc/free, micro-efficiency is important here).
605 Tricky: Let B be the arena base address associated with the pool, B =
606 arenas[(POOL)->arenaindex].address. Then P belongs to the arena if and only if
608 B <= P < B + ARENA_SIZE
610 Subtracting B throughout, this is true iff
612 0 <= P-B < ARENA_SIZE
614 By using unsigned arithmetic, the "0 <=" half of the test can be skipped.
616 Obscure: A PyMem "free memory" function can call the pymalloc free or realloc
617 before the first arena has been allocated. `arenas` is still NULL in that
618 case. We're relying on that maxarenas is also 0 in that case, so that
619 (POOL)->arenaindex < maxarenas must be false, saving us from trying to index
620 into a NULL arenas.
622 Details: given P and POOL, the arena_object corresponding to P is AO =
623 arenas[(POOL)->arenaindex]. Suppose obmalloc controls P. Then (barring wild
624 stores, etc), POOL is the correct address of P's pool, AO.address is the
625 correct base address of the pool's arena, and P must be within ARENA_SIZE of
626 AO.address. In addition, AO.address is not 0 (no arena can start at address 0
627 (NULL)). Therefore Py_ADDRESS_IN_RANGE correctly reports that obmalloc
628 controls P.
630 Now suppose obmalloc does not control P (e.g., P was obtained via a direct
631 call to the system malloc() or realloc()). (POOL)->arenaindex may be anything
632 in this case -- it may even be uninitialized trash. If the trash arenaindex
633 is >= maxarenas, the macro correctly concludes at once that obmalloc doesn't
634 control P.
636 Else arenaindex is < maxarena, and AO is read up. If AO corresponds to an
637 allocated arena, obmalloc controls all the memory in slice AO.address :
638 AO.address+ARENA_SIZE. By case assumption, P is not controlled by obmalloc,
639 so P doesn't lie in that slice, so the macro correctly reports that P is not
640 controlled by obmalloc.
642 Finally, if P is not controlled by obmalloc and AO corresponds to an unused
643 arena_object (one not currently associated with an allocated arena),
644 AO.address is 0, and the second test in the macro reduces to:
646 P < ARENA_SIZE
648 If P >= ARENA_SIZE (extremely likely), the macro again correctly concludes
649 that P is not controlled by obmalloc. However, if P < ARENA_SIZE, this part
650 of the test still passes, and the third clause (AO.address != 0) is necessary
651 to get the correct result: AO.address is 0 in this case, so the macro
652 correctly reports that P is not controlled by obmalloc (despite that P lies in
653 slice AO.address : AO.address + ARENA_SIZE).
655 Note: The third (AO.address != 0) clause was added in Python 2.5. Before
656 2.5, arenas were never free()'ed, and an arenaindex < maxarena always
657 corresponded to a currently-allocated arena, so the "P is not controlled by
658 obmalloc, AO corresponds to an unused arena_object, and P < ARENA_SIZE" case
659 was impossible.
661 Note that the logic is excruciating, and reading up possibly uninitialized
662 memory when P is not controlled by obmalloc (to get at (POOL)->arenaindex)
663 creates problems for some memory debuggers. The overwhelming advantage is
664 that this test determines whether an arbitrary address is controlled by
665 obmalloc in a small constant time, independent of the number of arenas
666 obmalloc controls. Since this test is needed at every entry point, it's
667 extremely desirable that it be this fast.
669 #define Py_ADDRESS_IN_RANGE(P, POOL) \
670 ((POOL)->arenaindex < maxarenas && \
671 (uptr)(P) - arenas[(POOL)->arenaindex].address < (uptr)ARENA_SIZE && \
672 arenas[(POOL)->arenaindex].address != 0)
675 /* This is only useful when running memory debuggers such as
676 * Purify or Valgrind. Uncomment to use.
678 #define Py_USING_MEMORY_DEBUGGER
681 #ifdef Py_USING_MEMORY_DEBUGGER
683 /* Py_ADDRESS_IN_RANGE may access uninitialized memory by design
684 * This leads to thousands of spurious warnings when using
685 * Purify or Valgrind. By making a function, we can easily
686 * suppress the uninitialized memory reads in this one function.
687 * So we won't ignore real errors elsewhere.
689 * Disable the macro and use a function.
692 #undef Py_ADDRESS_IN_RANGE
694 #if defined(__GNUC__) && (__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)
695 #define Py_NO_INLINE __attribute__((__noinline__))
696 #else
697 #define Py_NO_INLINE
698 #endif
700 /* Don't make static, to try to ensure this isn't inlined. */
701 int Py_ADDRESS_IN_RANGE(void *P, poolp pool) Py_NO_INLINE;
702 #undef Py_NO_INLINE
703 #endif
705 /*==========================================================================*/
707 /* malloc. Note that nbytes==0 tries to return a non-NULL pointer, distinct
708 * from all other currently live pointers. This may not be possible.
712 * The basic blocks are ordered by decreasing execution frequency,
713 * which minimizes the number of jumps in the most common cases,
714 * improves branching prediction and instruction scheduling (small
715 * block allocations typically result in a couple of instructions).
716 * Unless the optimizer reorders everything, being too smart...
719 #undef PyObject_Malloc
720 void *
721 PyObject_Malloc(size_t nbytes)
723 block *bp;
724 poolp pool;
725 poolp next;
726 uint size;
729 * This implicitly redirects malloc(0).
731 if ((nbytes - 1) < SMALL_REQUEST_THRESHOLD) {
732 LOCK();
734 * Most frequent paths first
736 size = (uint)(nbytes - 1) >> ALIGNMENT_SHIFT;
737 pool = usedpools[size + size];
738 if (pool != pool->nextpool) {
740 * There is a used pool for this size class.
741 * Pick up the head block of its free list.
743 ++pool->ref.count;
744 bp = pool->freeblock;
745 assert(bp != NULL);
746 if ((pool->freeblock = *(block **)bp) != NULL) {
747 UNLOCK();
748 return (void *)bp;
751 * Reached the end of the free list, try to extend it.
753 if (pool->nextoffset <= pool->maxnextoffset) {
754 /* There is room for another block. */
755 pool->freeblock = (block*)pool +
756 pool->nextoffset;
757 pool->nextoffset += INDEX2SIZE(size);
758 *(block **)(pool->freeblock) = NULL;
759 UNLOCK();
760 return (void *)bp;
762 /* Pool is full, unlink from used pools. */
763 next = pool->nextpool;
764 pool = pool->prevpool;
765 next->prevpool = pool;
766 pool->nextpool = next;
767 UNLOCK();
768 return (void *)bp;
771 /* There isn't a pool of the right size class immediately
772 * available: use a free pool.
774 if (usable_arenas == NULL) {
775 /* No arena has a free pool: allocate a new arena. */
776 #ifdef WITH_MEMORY_LIMITS
777 if (narenas_currently_allocated >= MAX_ARENAS) {
778 UNLOCK();
779 goto redirect;
781 #endif
782 usable_arenas = new_arena();
783 if (usable_arenas == NULL) {
784 UNLOCK();
785 goto redirect;
787 usable_arenas->nextarena =
788 usable_arenas->prevarena = NULL;
790 assert(usable_arenas->address != 0);
792 /* Try to get a cached free pool. */
793 pool = usable_arenas->freepools;
794 if (pool != NULL) {
795 /* Unlink from cached pools. */
796 usable_arenas->freepools = pool->nextpool;
798 /* This arena already had the smallest nfreepools
799 * value, so decreasing nfreepools doesn't change
800 * that, and we don't need to rearrange the
801 * usable_arenas list. However, if the arena has
802 * become wholly allocated, we need to remove its
803 * arena_object from usable_arenas.
805 --usable_arenas->nfreepools;
806 if (usable_arenas->nfreepools == 0) {
807 /* Wholly allocated: remove. */
808 assert(usable_arenas->freepools == NULL);
809 assert(usable_arenas->nextarena == NULL ||
810 usable_arenas->nextarena->prevarena ==
811 usable_arenas);
813 usable_arenas = usable_arenas->nextarena;
814 if (usable_arenas != NULL) {
815 usable_arenas->prevarena = NULL;
816 assert(usable_arenas->address != 0);
819 else {
820 /* nfreepools > 0: it must be that freepools
821 * isn't NULL, or that we haven't yet carved
822 * off all the arena's pools for the first
823 * time.
825 assert(usable_arenas->freepools != NULL ||
826 usable_arenas->pool_address <=
827 (block*)usable_arenas->address +
828 ARENA_SIZE - POOL_SIZE);
830 init_pool:
831 /* Frontlink to used pools. */
832 next = usedpools[size + size]; /* == prev */
833 pool->nextpool = next;
834 pool->prevpool = next;
835 next->nextpool = pool;
836 next->prevpool = pool;
837 pool->ref.count = 1;
838 if (pool->szidx == size) {
839 /* Luckily, this pool last contained blocks
840 * of the same size class, so its header
841 * and free list are already initialized.
843 bp = pool->freeblock;
844 pool->freeblock = *(block **)bp;
845 UNLOCK();
846 return (void *)bp;
849 * Initialize the pool header, set up the free list to
850 * contain just the second block, and return the first
851 * block.
853 pool->szidx = size;
854 size = INDEX2SIZE(size);
855 bp = (block *)pool + POOL_OVERHEAD;
856 pool->nextoffset = POOL_OVERHEAD + (size << 1);
857 pool->maxnextoffset = POOL_SIZE - size;
858 pool->freeblock = bp + size;
859 *(block **)(pool->freeblock) = NULL;
860 UNLOCK();
861 return (void *)bp;
864 /* Carve off a new pool. */
865 assert(usable_arenas->nfreepools > 0);
866 assert(usable_arenas->freepools == NULL);
867 pool = (poolp)usable_arenas->pool_address;
868 assert((block*)pool <= (block*)usable_arenas->address +
869 ARENA_SIZE - POOL_SIZE);
870 pool->arenaindex = usable_arenas - arenas;
871 assert(&arenas[pool->arenaindex] == usable_arenas);
872 pool->szidx = DUMMY_SIZE_IDX;
873 usable_arenas->pool_address += POOL_SIZE;
874 --usable_arenas->nfreepools;
876 if (usable_arenas->nfreepools == 0) {
877 assert(usable_arenas->nextarena == NULL ||
878 usable_arenas->nextarena->prevarena ==
879 usable_arenas);
880 /* Unlink the arena: it is completely allocated. */
881 usable_arenas = usable_arenas->nextarena;
882 if (usable_arenas != NULL) {
883 usable_arenas->prevarena = NULL;
884 assert(usable_arenas->address != 0);
888 goto init_pool;
891 /* The small block allocator ends here. */
893 redirect:
894 /* Redirect the original request to the underlying (libc) allocator.
895 * We jump here on bigger requests, on error in the code above (as a
896 * last chance to serve the request) or when the max memory limit
897 * has been reached.
899 if (nbytes == 0)
900 nbytes = 1;
901 return (void *)malloc(nbytes);
904 /* free */
906 #undef PyObject_Free
907 void
908 PyObject_Free(void *p)
910 poolp pool;
911 block *lastfree;
912 poolp next, prev;
913 uint size;
915 if (p == NULL) /* free(NULL) has no effect */
916 return;
918 pool = POOL_ADDR(p);
919 if (Py_ADDRESS_IN_RANGE(p, pool)) {
920 /* We allocated this address. */
921 LOCK();
922 /* Link p to the start of the pool's freeblock list. Since
923 * the pool had at least the p block outstanding, the pool
924 * wasn't empty (so it's already in a usedpools[] list, or
925 * was full and is in no list -- it's not in the freeblocks
926 * list in any case).
928 assert(pool->ref.count > 0); /* else it was empty */
929 *(block **)p = lastfree = pool->freeblock;
930 pool->freeblock = (block *)p;
931 if (lastfree) {
932 struct arena_object* ao;
933 uint nf; /* ao->nfreepools */
935 /* freeblock wasn't NULL, so the pool wasn't full,
936 * and the pool is in a usedpools[] list.
938 if (--pool->ref.count != 0) {
939 /* pool isn't empty: leave it in usedpools */
940 UNLOCK();
941 return;
943 /* Pool is now empty: unlink from usedpools, and
944 * link to the front of freepools. This ensures that
945 * previously freed pools will be allocated later
946 * (being not referenced, they are perhaps paged out).
948 next = pool->nextpool;
949 prev = pool->prevpool;
950 next->prevpool = prev;
951 prev->nextpool = next;
953 /* Link the pool to freepools. This is a singly-linked
954 * list, and pool->prevpool isn't used there.
956 ao = &arenas[pool->arenaindex];
957 pool->nextpool = ao->freepools;
958 ao->freepools = pool;
959 nf = ++ao->nfreepools;
961 /* All the rest is arena management. We just freed
962 * a pool, and there are 4 cases for arena mgmt:
963 * 1. If all the pools are free, return the arena to
964 * the system free().
965 * 2. If this is the only free pool in the arena,
966 * add the arena back to the `usable_arenas` list.
967 * 3. If the "next" arena has a smaller count of free
968 * pools, we have to "slide this arena right" to
969 * restore that usable_arenas is sorted in order of
970 * nfreepools.
971 * 4. Else there's nothing more to do.
973 if (nf == ao->ntotalpools) {
974 /* Case 1. First unlink ao from usable_arenas.
976 assert(ao->prevarena == NULL ||
977 ao->prevarena->address != 0);
978 assert(ao ->nextarena == NULL ||
979 ao->nextarena->address != 0);
981 /* Fix the pointer in the prevarena, or the
982 * usable_arenas pointer.
984 if (ao->prevarena == NULL) {
985 usable_arenas = ao->nextarena;
986 assert(usable_arenas == NULL ||
987 usable_arenas->address != 0);
989 else {
990 assert(ao->prevarena->nextarena == ao);
991 ao->prevarena->nextarena =
992 ao->nextarena;
994 /* Fix the pointer in the nextarena. */
995 if (ao->nextarena != NULL) {
996 assert(ao->nextarena->prevarena == ao);
997 ao->nextarena->prevarena =
998 ao->prevarena;
1000 /* Record that this arena_object slot is
1001 * available to be reused.
1003 ao->nextarena = unused_arena_objects;
1004 unused_arena_objects = ao;
1006 /* Free the entire arena. */
1007 free((void *)ao->address);
1008 ao->address = 0; /* mark unassociated */
1009 --narenas_currently_allocated;
1011 UNLOCK();
1012 return;
1014 if (nf == 1) {
1015 /* Case 2. Put ao at the head of
1016 * usable_arenas. Note that because
1017 * ao->nfreepools was 0 before, ao isn't
1018 * currently on the usable_arenas list.
1020 ao->nextarena = usable_arenas;
1021 ao->prevarena = NULL;
1022 if (usable_arenas)
1023 usable_arenas->prevarena = ao;
1024 usable_arenas = ao;
1025 assert(usable_arenas->address != 0);
1027 UNLOCK();
1028 return;
1030 /* If this arena is now out of order, we need to keep
1031 * the list sorted. The list is kept sorted so that
1032 * the "most full" arenas are used first, which allows
1033 * the nearly empty arenas to be completely freed. In
1034 * a few un-scientific tests, it seems like this
1035 * approach allowed a lot more memory to be freed.
1037 if (ao->nextarena == NULL ||
1038 nf <= ao->nextarena->nfreepools) {
1039 /* Case 4. Nothing to do. */
1040 UNLOCK();
1041 return;
1043 /* Case 3: We have to move the arena towards the end
1044 * of the list, because it has more free pools than
1045 * the arena to its right.
1046 * First unlink ao from usable_arenas.
1048 if (ao->prevarena != NULL) {
1049 /* ao isn't at the head of the list */
1050 assert(ao->prevarena->nextarena == ao);
1051 ao->prevarena->nextarena = ao->nextarena;
1053 else {
1054 /* ao is at the head of the list */
1055 assert(usable_arenas == ao);
1056 usable_arenas = ao->nextarena;
1058 ao->nextarena->prevarena = ao->prevarena;
1060 /* Locate the new insertion point by iterating over
1061 * the list, using our nextarena pointer.
1063 while (ao->nextarena != NULL &&
1064 nf > ao->nextarena->nfreepools) {
1065 ao->prevarena = ao->nextarena;
1066 ao->nextarena = ao->nextarena->nextarena;
1069 /* Insert ao at this point. */
1070 assert(ao->nextarena == NULL ||
1071 ao->prevarena == ao->nextarena->prevarena);
1072 assert(ao->prevarena->nextarena == ao->nextarena);
1074 ao->prevarena->nextarena = ao;
1075 if (ao->nextarena != NULL)
1076 ao->nextarena->prevarena = ao;
1078 /* Verify that the swaps worked. */
1079 assert(ao->nextarena == NULL ||
1080 nf <= ao->nextarena->nfreepools);
1081 assert(ao->prevarena == NULL ||
1082 nf > ao->prevarena->nfreepools);
1083 assert(ao->nextarena == NULL ||
1084 ao->nextarena->prevarena == ao);
1085 assert((usable_arenas == ao &&
1086 ao->prevarena == NULL) ||
1087 ao->prevarena->nextarena == ao);
1089 UNLOCK();
1090 return;
1092 /* Pool was full, so doesn't currently live in any list:
1093 * link it to the front of the appropriate usedpools[] list.
1094 * This mimics LRU pool usage for new allocations and
1095 * targets optimal filling when several pools contain
1096 * blocks of the same size class.
1098 --pool->ref.count;
1099 assert(pool->ref.count > 0); /* else the pool is empty */
1100 size = pool->szidx;
1101 next = usedpools[size + size];
1102 prev = next->prevpool;
1103 /* insert pool before next: prev <-> pool <-> next */
1104 pool->nextpool = next;
1105 pool->prevpool = prev;
1106 next->prevpool = pool;
1107 prev->nextpool = pool;
1108 UNLOCK();
1109 return;
1112 /* We didn't allocate this address. */
1113 free(p);
1116 /* realloc. If p is NULL, this acts like malloc(nbytes). Else if nbytes==0,
1117 * then as the Python docs promise, we do not treat this like free(p), and
1118 * return a non-NULL result.
1121 #undef PyObject_Realloc
1122 void *
1123 PyObject_Realloc(void *p, size_t nbytes)
1125 void *bp;
1126 poolp pool;
1127 size_t size;
1129 if (p == NULL)
1130 return PyObject_Malloc(nbytes);
1132 pool = POOL_ADDR(p);
1133 if (Py_ADDRESS_IN_RANGE(p, pool)) {
1134 /* We're in charge of this block */
1135 size = INDEX2SIZE(pool->szidx);
1136 if (nbytes <= size) {
1137 /* The block is staying the same or shrinking. If
1138 * it's shrinking, there's a tradeoff: it costs
1139 * cycles to copy the block to a smaller size class,
1140 * but it wastes memory not to copy it. The
1141 * compromise here is to copy on shrink only if at
1142 * least 25% of size can be shaved off.
1144 if (4 * nbytes > 3 * size) {
1145 /* It's the same,
1146 * or shrinking and new/old > 3/4.
1148 return p;
1150 size = nbytes;
1152 bp = PyObject_Malloc(nbytes);
1153 if (bp != NULL) {
1154 memcpy(bp, p, size);
1155 PyObject_Free(p);
1157 return bp;
1159 /* We're not managing this block. If nbytes <=
1160 * SMALL_REQUEST_THRESHOLD, it's tempting to try to take over this
1161 * block. However, if we do, we need to copy the valid data from
1162 * the C-managed block to one of our blocks, and there's no portable
1163 * way to know how much of the memory space starting at p is valid.
1164 * As bug 1185883 pointed out the hard way, it's possible that the
1165 * C-managed block is "at the end" of allocated VM space, so that
1166 * a memory fault can occur if we try to copy nbytes bytes starting
1167 * at p. Instead we punt: let C continue to manage this block.
1169 if (nbytes)
1170 return realloc(p, nbytes);
1171 /* C doesn't define the result of realloc(p, 0) (it may or may not
1172 * return NULL then), but Python's docs promise that nbytes==0 never
1173 * returns NULL. We don't pass 0 to realloc(), to avoid that endcase
1174 * to begin with. Even then, we can't be sure that realloc() won't
1175 * return NULL.
1177 bp = realloc(p, 1);
1178 return bp ? bp : p;
1181 #else /* ! WITH_PYMALLOC */
1183 /*==========================================================================*/
1184 /* pymalloc not enabled: Redirect the entry points to malloc. These will
1185 * only be used by extensions that are compiled with pymalloc enabled. */
1187 void *
1188 PyObject_Malloc(size_t n)
1190 return PyMem_MALLOC(n);
1193 void *
1194 PyObject_Realloc(void *p, size_t n)
1196 return PyMem_REALLOC(p, n);
1199 void
1200 PyObject_Free(void *p)
1202 PyMem_FREE(p);
1204 #endif /* WITH_PYMALLOC */
1206 #ifdef PYMALLOC_DEBUG
1207 /*==========================================================================*/
1208 /* A x-platform debugging allocator. This doesn't manage memory directly,
1209 * it wraps a real allocator, adding extra debugging info to the memory blocks.
1212 /* Special bytes broadcast into debug memory blocks at appropriate times.
1213 * Strings of these are unlikely to be valid addresses, floats, ints or
1214 * 7-bit ASCII.
1216 #undef CLEANBYTE
1217 #undef DEADBYTE
1218 #undef FORBIDDENBYTE
1219 #define CLEANBYTE 0xCB /* clean (newly allocated) memory */
1220 #define DEADBYTE 0xDB /* dead (newly freed) memory */
1221 #define FORBIDDENBYTE 0xFB /* untouchable bytes at each end of a block */
1223 static ulong serialno = 0; /* incremented on each debug {m,re}alloc */
1225 /* serialno is always incremented via calling this routine. The point is
1226 to supply a single place to set a breakpoint.
1228 static void
1229 bumpserialno(void)
1231 ++serialno;
1235 /* Read 4 bytes at p as a big-endian ulong. */
1236 static ulong
1237 read4(const void *p)
1239 const uchar *q = (const uchar *)p;
1240 return ((ulong)q[0] << 24) |
1241 ((ulong)q[1] << 16) |
1242 ((ulong)q[2] << 8) |
1243 (ulong)q[3];
1246 /* Write the 4 least-significant bytes of n as a big-endian unsigned int,
1247 MSB at address p, LSB at p+3. */
1248 static void
1249 write4(void *p, ulong n)
1251 uchar *q = (uchar *)p;
1252 q[0] = (uchar)((n >> 24) & 0xff);
1253 q[1] = (uchar)((n >> 16) & 0xff);
1254 q[2] = (uchar)((n >> 8) & 0xff);
1255 q[3] = (uchar)( n & 0xff);
1258 #ifdef Py_DEBUG
1259 /* Is target in the list? The list is traversed via the nextpool pointers.
1260 * The list may be NULL-terminated, or circular. Return 1 if target is in
1261 * list, else 0.
1263 static int
1264 pool_is_in_list(const poolp target, poolp list)
1266 poolp origlist = list;
1267 assert(target != NULL);
1268 if (list == NULL)
1269 return 0;
1270 do {
1271 if (target == list)
1272 return 1;
1273 list = list->nextpool;
1274 } while (list != NULL && list != origlist);
1275 return 0;
1278 #else
1279 #define pool_is_in_list(X, Y) 1
1281 #endif /* Py_DEBUG */
1283 /* The debug malloc asks for 16 extra bytes and fills them with useful stuff,
1284 here calling the underlying malloc's result p:
1286 p[0:4]
1287 Number of bytes originally asked for. 4-byte unsigned integer,
1288 big-endian (easier to read in a memory dump).
1289 p[4:8]
1290 Copies of FORBIDDENBYTE. Used to catch under- writes and reads.
1291 p[8:8+n]
1292 The requested memory, filled with copies of CLEANBYTE.
1293 Used to catch reference to uninitialized memory.
1294 &p[8] is returned. Note that this is 8-byte aligned if pymalloc
1295 handled the request itself.
1296 p[8+n:8+n+4]
1297 Copies of FORBIDDENBYTE. Used to catch over- writes and reads.
1298 p[8+n+4:8+n+8]
1299 A serial number, incremented by 1 on each call to _PyObject_DebugMalloc
1300 and _PyObject_DebugRealloc.
1301 4-byte unsigned integer, big-endian.
1302 If "bad memory" is detected later, the serial number gives an
1303 excellent way to set a breakpoint on the next run, to capture the
1304 instant at which this block was passed out.
1307 void *
1308 _PyObject_DebugMalloc(size_t nbytes)
1310 uchar *p; /* base address of malloc'ed block */
1311 uchar *tail; /* p + 8 + nbytes == pointer to tail pad bytes */
1312 size_t total; /* nbytes + 16 */
1314 bumpserialno();
1315 total = nbytes + 16;
1316 #if SIZEOF_SIZE_T < 8
1317 /* XXX do this check only on 32-bit machines */
1318 if (total < nbytes || (total >> 31) > 1) {
1319 /* overflow, or we can't represent it in 4 bytes */
1320 /* Obscure: can't do (total >> 32) != 0 instead, because
1321 C doesn't define what happens for a right-shift of 32
1322 when size_t is a 32-bit type. At least C guarantees
1323 size_t is an unsigned type. */
1324 return NULL;
1326 #endif
1328 p = (uchar *)PyObject_Malloc(total);
1329 if (p == NULL)
1330 return NULL;
1332 write4(p, (ulong)nbytes);
1333 p[4] = p[5] = p[6] = p[7] = FORBIDDENBYTE;
1335 if (nbytes > 0)
1336 memset(p+8, CLEANBYTE, nbytes);
1338 tail = p + 8 + nbytes;
1339 tail[0] = tail[1] = tail[2] = tail[3] = FORBIDDENBYTE;
1340 write4(tail + 4, serialno);
1342 return p+8;
1345 /* The debug free first checks the 8 bytes on each end for sanity (in
1346 particular, that the FORBIDDENBYTEs are still intact).
1347 Then fills the original bytes with DEADBYTE.
1348 Then calls the underlying free.
1350 void
1351 _PyObject_DebugFree(void *p)
1353 uchar *q = (uchar *)p;
1354 size_t nbytes;
1356 if (p == NULL)
1357 return;
1358 _PyObject_DebugCheckAddress(p);
1359 nbytes = read4(q-8);
1360 if (nbytes > 0)
1361 memset(q, DEADBYTE, nbytes);
1362 PyObject_Free(q-8);
1365 void *
1366 _PyObject_DebugRealloc(void *p, size_t nbytes)
1368 uchar *q = (uchar *)p;
1369 uchar *tail;
1370 size_t total; /* nbytes + 16 */
1371 size_t original_nbytes;
1373 if (p == NULL)
1374 return _PyObject_DebugMalloc(nbytes);
1376 _PyObject_DebugCheckAddress(p);
1377 bumpserialno();
1378 original_nbytes = read4(q-8);
1379 total = nbytes + 16;
1380 if (total < nbytes || (total >> 31) > 1) {
1381 /* overflow, or we can't represent it in 4 bytes */
1382 return NULL;
1385 if (nbytes < original_nbytes) {
1386 /* shrinking: mark old extra memory dead */
1387 memset(q + nbytes, DEADBYTE, original_nbytes - nbytes);
1390 /* Resize and add decorations. */
1391 q = (uchar *)PyObject_Realloc(q-8, total);
1392 if (q == NULL)
1393 return NULL;
1395 write4(q, (ulong)nbytes);
1396 assert(q[4] == FORBIDDENBYTE &&
1397 q[5] == FORBIDDENBYTE &&
1398 q[6] == FORBIDDENBYTE &&
1399 q[7] == FORBIDDENBYTE);
1400 q += 8;
1401 tail = q + nbytes;
1402 tail[0] = tail[1] = tail[2] = tail[3] = FORBIDDENBYTE;
1403 write4(tail + 4, serialno);
1405 if (nbytes > original_nbytes) {
1406 /* growing: mark new extra memory clean */
1407 memset(q + original_nbytes, CLEANBYTE,
1408 nbytes - original_nbytes);
1411 return q;
1414 /* Check the forbidden bytes on both ends of the memory allocated for p.
1415 * If anything is wrong, print info to stderr via _PyObject_DebugDumpAddress,
1416 * and call Py_FatalError to kill the program.
1418 void
1419 _PyObject_DebugCheckAddress(const void *p)
1421 const uchar *q = (const uchar *)p;
1422 char *msg;
1423 ulong nbytes;
1424 const uchar *tail;
1425 int i;
1427 if (p == NULL) {
1428 msg = "didn't expect a NULL pointer";
1429 goto error;
1432 /* Check the stuff at the start of p first: if there's underwrite
1433 * corruption, the number-of-bytes field may be nuts, and checking
1434 * the tail could lead to a segfault then.
1436 for (i = 4; i >= 1; --i) {
1437 if (*(q-i) != FORBIDDENBYTE) {
1438 msg = "bad leading pad byte";
1439 goto error;
1443 nbytes = read4(q-8);
1444 tail = q + nbytes;
1445 for (i = 0; i < 4; ++i) {
1446 if (tail[i] != FORBIDDENBYTE) {
1447 msg = "bad trailing pad byte";
1448 goto error;
1452 return;
1454 error:
1455 _PyObject_DebugDumpAddress(p);
1456 Py_FatalError(msg);
1459 /* Display info to stderr about the memory block at p. */
1460 void
1461 _PyObject_DebugDumpAddress(const void *p)
1463 const uchar *q = (const uchar *)p;
1464 const uchar *tail;
1465 ulong nbytes, serial;
1466 int i;
1468 fprintf(stderr, "Debug memory block at address p=%p:\n", p);
1469 if (p == NULL)
1470 return;
1472 nbytes = read4(q-8);
1473 fprintf(stderr, " %lu bytes originally requested\n", nbytes);
1475 /* In case this is nuts, check the leading pad bytes first. */
1476 fputs(" The 4 pad bytes at p-4 are ", stderr);
1477 if (*(q-4) == FORBIDDENBYTE &&
1478 *(q-3) == FORBIDDENBYTE &&
1479 *(q-2) == FORBIDDENBYTE &&
1480 *(q-1) == FORBIDDENBYTE) {
1481 fputs("FORBIDDENBYTE, as expected.\n", stderr);
1483 else {
1484 fprintf(stderr, "not all FORBIDDENBYTE (0x%02x):\n",
1485 FORBIDDENBYTE);
1486 for (i = 4; i >= 1; --i) {
1487 const uchar byte = *(q-i);
1488 fprintf(stderr, " at p-%d: 0x%02x", i, byte);
1489 if (byte != FORBIDDENBYTE)
1490 fputs(" *** OUCH", stderr);
1491 fputc('\n', stderr);
1494 fputs(" Because memory is corrupted at the start, the "
1495 "count of bytes requested\n"
1496 " may be bogus, and checking the trailing pad "
1497 "bytes may segfault.\n", stderr);
1500 tail = q + nbytes;
1501 fprintf(stderr, " The 4 pad bytes at tail=%p are ", tail);
1502 if (tail[0] == FORBIDDENBYTE &&
1503 tail[1] == FORBIDDENBYTE &&
1504 tail[2] == FORBIDDENBYTE &&
1505 tail[3] == FORBIDDENBYTE) {
1506 fputs("FORBIDDENBYTE, as expected.\n", stderr);
1508 else {
1509 fprintf(stderr, "not all FORBIDDENBYTE (0x%02x):\n",
1510 FORBIDDENBYTE);
1511 for (i = 0; i < 4; ++i) {
1512 const uchar byte = tail[i];
1513 fprintf(stderr, " at tail+%d: 0x%02x",
1514 i, byte);
1515 if (byte != FORBIDDENBYTE)
1516 fputs(" *** OUCH", stderr);
1517 fputc('\n', stderr);
1521 serial = read4(tail+4);
1522 fprintf(stderr, " The block was made by call #%lu to "
1523 "debug malloc/realloc.\n", serial);
1525 if (nbytes > 0) {
1526 int i = 0;
1527 fputs(" Data at p:", stderr);
1528 /* print up to 8 bytes at the start */
1529 while (q < tail && i < 8) {
1530 fprintf(stderr, " %02x", *q);
1531 ++i;
1532 ++q;
1534 /* and up to 8 at the end */
1535 if (q < tail) {
1536 if (tail - q > 8) {
1537 fputs(" ...", stderr);
1538 q = tail - 8;
1540 while (q < tail) {
1541 fprintf(stderr, " %02x", *q);
1542 ++q;
1545 fputc('\n', stderr);
1549 static ulong
1550 printone(const char* msg, ulong value)
1552 int i, k;
1553 char buf[100];
1554 ulong origvalue = value;
1556 fputs(msg, stderr);
1557 for (i = (int)strlen(msg); i < 35; ++i)
1558 fputc(' ', stderr);
1559 fputc('=', stderr);
1561 /* Write the value with commas. */
1562 i = 22;
1563 buf[i--] = '\0';
1564 buf[i--] = '\n';
1565 k = 3;
1566 do {
1567 ulong nextvalue = value / 10UL;
1568 uint digit = value - nextvalue * 10UL;
1569 value = nextvalue;
1570 buf[i--] = (char)(digit + '0');
1571 --k;
1572 if (k == 0 && value && i >= 0) {
1573 k = 3;
1574 buf[i--] = ',';
1576 } while (value && i >= 0);
1578 while (i >= 0)
1579 buf[i--] = ' ';
1580 fputs(buf, stderr);
1582 return origvalue;
1585 /* Print summary info to stderr about the state of pymalloc's structures.
1586 * In Py_DEBUG mode, also perform some expensive internal consistency
1587 * checks.
1589 void
1590 _PyObject_DebugMallocStats(void)
1592 uint i;
1593 const uint numclasses = SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT;
1594 /* # of pools, allocated blocks, and free blocks per class index */
1595 ulong numpools[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
1596 ulong numblocks[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
1597 ulong numfreeblocks[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT];
1598 /* total # of allocated bytes in used and full pools */
1599 ulong allocated_bytes = 0;
1600 /* total # of available bytes in used pools */
1601 ulong available_bytes = 0;
1602 /* # of free pools + pools not yet carved out of current arena */
1603 uint numfreepools = 0;
1604 /* # of bytes for arena alignment padding */
1605 ulong arena_alignment = 0;
1606 /* # of bytes in used and full pools used for pool_headers */
1607 ulong pool_header_bytes = 0;
1608 /* # of bytes in used and full pools wasted due to quantization,
1609 * i.e. the necessarily leftover space at the ends of used and
1610 * full pools.
1612 ulong quantization = 0;
1613 /* # of arenas actually allocated. */
1614 ulong narenas = 0;
1615 /* running total -- should equal narenas * ARENA_SIZE */
1616 ulong total;
1617 char buf[128];
1619 fprintf(stderr, "Small block threshold = %d, in %u size classes.\n",
1620 SMALL_REQUEST_THRESHOLD, numclasses);
1622 for (i = 0; i < numclasses; ++i)
1623 numpools[i] = numblocks[i] = numfreeblocks[i] = 0;
1625 /* Because full pools aren't linked to from anything, it's easiest
1626 * to march over all the arenas. If we're lucky, most of the memory
1627 * will be living in full pools -- would be a shame to miss them.
1629 for (i = 0; i < maxarenas; ++i) {
1630 uint poolsinarena;
1631 uint j;
1632 uptr base = arenas[i].address;
1634 /* Skip arenas which are not allocated. */
1635 if (arenas[i].address == (uptr)NULL)
1636 continue;
1637 narenas += 1;
1639 poolsinarena = arenas[i].ntotalpools;
1640 numfreepools += arenas[i].nfreepools;
1642 /* round up to pool alignment */
1643 if (base & (uptr)POOL_SIZE_MASK) {
1644 arena_alignment += POOL_SIZE;
1645 base &= ~(uptr)POOL_SIZE_MASK;
1646 base += POOL_SIZE;
1649 /* visit every pool in the arena */
1650 assert(base <= (uptr) arenas[i].pool_address);
1651 for (j = 0;
1652 base < (uptr) arenas[i].pool_address;
1653 ++j, base += POOL_SIZE) {
1654 poolp p = (poolp)base;
1655 const uint sz = p->szidx;
1656 uint freeblocks;
1658 if (p->ref.count == 0) {
1659 /* currently unused */
1660 assert(pool_is_in_list(p, arenas[i].freepools));
1661 continue;
1663 ++numpools[sz];
1664 numblocks[sz] += p->ref.count;
1665 freeblocks = NUMBLOCKS(sz) - p->ref.count;
1666 numfreeblocks[sz] += freeblocks;
1667 #ifdef Py_DEBUG
1668 if (freeblocks > 0)
1669 assert(pool_is_in_list(p, usedpools[sz + sz]));
1670 #endif
1673 assert(narenas == narenas_currently_allocated);
1675 fputc('\n', stderr);
1676 fputs("class size num pools blocks in use avail blocks\n"
1677 "----- ---- --------- ------------- ------------\n",
1678 stderr);
1680 for (i = 0; i < numclasses; ++i) {
1681 ulong p = numpools[i];
1682 ulong b = numblocks[i];
1683 ulong f = numfreeblocks[i];
1684 uint size = INDEX2SIZE(i);
1685 if (p == 0) {
1686 assert(b == 0 && f == 0);
1687 continue;
1689 fprintf(stderr, "%5u %6u %11lu %15lu %13lu\n",
1690 i, size, p, b, f);
1691 allocated_bytes += b * size;
1692 available_bytes += f * size;
1693 pool_header_bytes += p * POOL_OVERHEAD;
1694 quantization += p * ((POOL_SIZE - POOL_OVERHEAD) % size);
1696 fputc('\n', stderr);
1697 (void)printone("# times object malloc called", serialno);
1699 (void)printone("# arenas allocated total", ntimes_arena_allocated);
1700 (void)printone("# arenas reclaimed", ntimes_arena_allocated - narenas);
1701 (void)printone("# arenas highwater mark", narenas_highwater);
1702 (void)printone("# arenas allocated current", narenas);
1704 PyOS_snprintf(buf, sizeof(buf),
1705 "%lu arenas * %d bytes/arena", narenas, ARENA_SIZE);
1706 (void)printone(buf, narenas * ARENA_SIZE);
1708 fputc('\n', stderr);
1710 total = printone("# bytes in allocated blocks", allocated_bytes);
1711 total += printone("# bytes in available blocks", available_bytes);
1713 PyOS_snprintf(buf, sizeof(buf),
1714 "%u unused pools * %d bytes", numfreepools, POOL_SIZE);
1715 total += printone(buf, (ulong)numfreepools * POOL_SIZE);
1717 total += printone("# bytes lost to pool headers", pool_header_bytes);
1718 total += printone("# bytes lost to quantization", quantization);
1719 total += printone("# bytes lost to arena alignment", arena_alignment);
1720 (void)printone("Total", total);
1723 #endif /* PYMALLOC_DEBUG */
1725 #ifdef Py_USING_MEMORY_DEBUGGER
1726 /* Make this function last so gcc won't inline it since the definition is
1727 * after the reference.
1730 Py_ADDRESS_IN_RANGE(void *P, poolp pool)
1732 return pool->arenaindex < maxarenas &&
1733 (uptr)P - arenas[pool->arenaindex].address < (uptr)ARENA_SIZE &&
1734 arenas[pool->arenaindex].address != 0;
1736 #endif