Issue #7042: Use a better mechanism for testing timers in test_signal.
[python.git] / Tools / pynche / ListViewer.py
blob213cd08ba7630660a4441d09258b64a8778feb0f
1 """ListViewer class.
3 This class implements an input/output view on the color model. It lists every
4 unique color (e.g. unique r/g/b value) found in the color database. Each
5 color is shown by small swatch and primary color name. Some colors have
6 aliases -- more than one name for the same r/g/b value. These aliases are
7 displayed in the small listbox at the bottom of the screen.
9 Clicking on a color name or swatch selects that color and updates all other
10 windows. When a color is selected in a different viewer, the color list is
11 scrolled to the selected color and it is highlighted. If the selected color
12 is an r/g/b value without a name, no scrolling occurs.
14 You can turn off Update On Click if all you want to see is the alias for a
15 given name, without selecting the color.
16 """
18 from Tkinter import *
19 import ColorDB
21 ADDTOVIEW = 'Color %List Window...'
23 class ListViewer:
24 def __init__(self, switchboard, master=None):
25 self.__sb = switchboard
26 optiondb = switchboard.optiondb()
27 self.__lastbox = None
28 self.__dontcenter = 0
29 # GUI
30 root = self.__root = Toplevel(master, class_='Pynche')
31 root.protocol('WM_DELETE_WINDOW', self.withdraw)
32 root.title('Pynche Color List')
33 root.iconname('Pynche Color List')
34 root.bind('<Alt-q>', self.__quit)
35 root.bind('<Alt-Q>', self.__quit)
36 root.bind('<Alt-w>', self.withdraw)
37 root.bind('<Alt-W>', self.withdraw)
39 # create the canvas which holds everything, and its scrollbar
41 frame = self.__frame = Frame(root)
42 frame.pack()
43 canvas = self.__canvas = Canvas(frame, width=160, height=300,
44 borderwidth=2, relief=SUNKEN)
45 self.__scrollbar = Scrollbar(frame)
46 self.__scrollbar.pack(fill=Y, side=RIGHT)
47 canvas.pack(fill=BOTH, expand=1)
48 canvas.configure(yscrollcommand=(self.__scrollbar, 'set'))
49 self.__scrollbar.configure(command=(canvas, 'yview'))
50 self.__populate()
52 # Update on click
53 self.__uoc = BooleanVar()
54 self.__uoc.set(optiondb.get('UPONCLICK', 1))
55 self.__uocbtn = Checkbutton(root,
56 text='Update on Click',
57 variable=self.__uoc,
58 command=self.__toggleupdate)
59 self.__uocbtn.pack(expand=1, fill=BOTH)
61 # alias list
62 self.__alabel = Label(root, text='Aliases:')
63 self.__alabel.pack()
64 self.__aliases = Listbox(root, height=5,
65 selectmode=BROWSE)
66 self.__aliases.pack(expand=1, fill=BOTH)
68 def __populate(self):
70 # create all the buttons
71 colordb = self.__sb.colordb()
72 canvas = self.__canvas
73 row = 0
74 widest = 0
75 bboxes = self.__bboxes = []
76 for name in colordb.unique_names():
77 exactcolor = ColorDB.triplet_to_rrggbb(colordb.find_byname(name))
78 canvas.create_rectangle(5, row*20 + 5,
79 20, row*20 + 20,
80 fill=exactcolor)
81 textid = canvas.create_text(25, row*20 + 13,
82 text=name,
83 anchor=W)
84 x1, y1, textend, y2 = canvas.bbox(textid)
85 boxid = canvas.create_rectangle(3, row*20+3,
86 textend+3, row*20 + 23,
87 outline='',
88 tags=(exactcolor, 'all'))
89 canvas.bind('<ButtonRelease>', self.__onrelease)
90 bboxes.append(boxid)
91 if textend+3 > widest:
92 widest = textend+3
93 row += 1
94 canvheight = (row-1)*20 + 25
95 canvas.config(scrollregion=(0, 0, 150, canvheight))
96 for box in bboxes:
97 x1, y1, x2, y2 = canvas.coords(box)
98 canvas.coords(box, x1, y1, widest, y2)
100 def __onrelease(self, event=None):
101 canvas = self.__canvas
102 # find the current box
103 x = canvas.canvasx(event.x)
104 y = canvas.canvasy(event.y)
105 ids = canvas.find_overlapping(x, y, x, y)
106 for boxid in ids:
107 if boxid in self.__bboxes:
108 break
109 else:
110 ## print 'No box found!'
111 return
112 tags = self.__canvas.gettags(boxid)
113 for t in tags:
114 if t[0] == '#':
115 break
116 else:
117 ## print 'No color tag found!'
118 return
119 red, green, blue = ColorDB.rrggbb_to_triplet(t)
120 self.__dontcenter = 1
121 if self.__uoc.get():
122 self.__sb.update_views(red, green, blue)
123 else:
124 self.update_yourself(red, green, blue)
125 self.__red, self.__green, self.__blue = red, green, blue
127 def __toggleupdate(self, event=None):
128 if self.__uoc.get():
129 self.__sb.update_views(self.__red, self.__green, self.__blue)
131 def __quit(self, event=None):
132 self.__root.quit()
134 def withdraw(self, event=None):
135 self.__root.withdraw()
137 def deiconify(self, event=None):
138 self.__root.deiconify()
140 def update_yourself(self, red, green, blue):
141 canvas = self.__canvas
142 # turn off the last box
143 if self.__lastbox:
144 canvas.itemconfigure(self.__lastbox, outline='')
145 # turn on the current box
146 colortag = ColorDB.triplet_to_rrggbb((red, green, blue))
147 canvas.itemconfigure(colortag, outline='black')
148 self.__lastbox = colortag
149 # fill the aliases
150 self.__aliases.delete(0, END)
151 try:
152 aliases = self.__sb.colordb().aliases_of(red, green, blue)[1:]
153 except ColorDB.BadColor:
154 self.__aliases.insert(END, '<no matching color>')
155 return
156 if not aliases:
157 self.__aliases.insert(END, '<no aliases>')
158 else:
159 for name in aliases:
160 self.__aliases.insert(END, name)
161 # maybe scroll the canvas so that the item is visible
162 if self.__dontcenter:
163 self.__dontcenter = 0
164 else:
165 ig, ig, ig, y1 = canvas.coords(colortag)
166 ig, ig, ig, y2 = canvas.coords(self.__bboxes[-1])
167 h = int(canvas['height']) * 0.5
168 canvas.yview('moveto', (y1-h) / y2)
170 def save_options(self, optiondb):
171 optiondb['UPONCLICK'] = self.__uoc.get()
173 def colordb_changed(self, colordb):
174 self.__canvas.delete('all')
175 self.__populate()