1 // Copyright 2008 Brian Caine
3 // This file is part of Potpourri.
5 // Potpourri is free software: you can redistribute it and/or modify
6 // it under the terms of the GNU General Public License as published by
7 // the Free Software Foundation, either version 3 of the License, or
8 // (at your option) any later version.
10 // Potpourri is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTIBILITY of FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
15 // You should have received a copy of the GNU General Public License
16 // along with Potpourri. If not, see <http://www.gnu.org/licenses/>.
21 // This is the Actor class.
26 #include "MediaLoader.h"
27 #include "../Global.h"
35 typedef Pair
<float> ActorPair
;
36 ActorPair
makePair(float, float);
45 // a line fills the first two pairs in PhysicsShape's data member with
46 // the first and second point. The radius of the line is set as the x
49 // Circles have x of one member of data set to the radius
61 std::vector
<ActorPair
> data
;
74 std::vector
<PhysicsShape
> shapes
; // oh god, no!
81 std::vector
<ActorGraphics
> graphics
;
83 std::map
<std::string
, std::string
> scripts
;
89 Actor(ActorData data
);
92 static ActorData
parseXML(std::string source
,
93 MediaLoader
& media_loader
);