1 TO-DO List for Poopmup 2.0
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2 ==========================
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3 Stephen M. Webb <bregma@poopmup.org>
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6 Tasks for Release 2.0.0
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7 -----------------------
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14 . Import World class from 1.3 [DONE]
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15 . Import World Builder class from 1.3 [DONE]
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16 . Implement World save/load
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19 . Import PoopOCam from 1.3 [DONE]
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22 . Import basic assets from 1.3 [DONE]
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24 At this point there will be a "playable" flight sim, ready for official 2.0.0 release.
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27 Tasks for Release 2.0.1
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28 -----------------------
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30 - Movable Objects (Cars, Peds, etc)
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31 . Import base classes from 1.3
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35 . base classes: panel, dialog, label, button, checkbox, etc.
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37 . config dialog(s) (graphics, gameplay)
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39 . HUD panels imported from 1.3
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42 . Import code from 1.3
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45 . Special map objects
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46 . Special movable objects
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48 At this point there will be a playable game, time for an official 2.0.1 release.
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51 Tasks for Release 2.0.1
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52 -----------------------
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54 - Audio - OpenAL for full 3-D audio support
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55 . Basic software changes
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56 . World audio -- ambient, music
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58 . Assets -- audio for models
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59 . GUI (configuration)
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61 - Scripting - LUA? Python?
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62 . Basic software changes
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63 . Assets -- scripts for models
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