1 #ifndef ZZGO_TACTICS_NAKADE_H
2 #define ZZGO_TACTICS_NAKADE_H
9 /* Find an eye-piercing point within the @around area of empty board
10 * internal to group of color @color.
11 * Returns pass if the area is not a nakade shape or not internal. */
12 coord_t
nakade_point(struct board
*b
, coord_t around
, enum stone color
);