Autobook Walk: Fix color flipping
[pachi/t.git] / distributed / merge.c
blobb1cc1a64336ddd89eaafc952945f64c4a504cf88
1 /* The master keeps stats received from slaves in a queue of received
2 * buffers that are merged together with the functions implemented
3 * here. It also has one hash table per slave to maintain cumulative
4 * stats that have not yet been sent to the slave machine. The queue
5 * and the hash tables are cleared at each new move. */
7 #include <assert.h>
8 #include <stdio.h>
9 #include <limits.h>
11 #define DEBUG
13 #include "debug.h"
14 #include "timeinfo.h"
15 #include "distributed/distributed.h"
16 #include "distributed/merge.h"
18 /* We merge together debug stats for all hash tables. */
19 static struct hash_counts h_counts;
21 /* Display and reset hash statistics. For debugging only. */
22 void
23 merge_print_stats(int total_hnodes)
25 if (DEBUGL(3)) {
26 char buf[BSIZE];
27 snprintf(buf, sizeof(buf),
28 "stats occupied %ld %.1f%% inserts %ld collisions %ld/%ld %.1f%%\n",
29 h_counts.occupied, h_counts.occupied * 100.0 / total_hnodes,
30 h_counts.inserts, h_counts.collisions, h_counts.lookups,
31 h_counts.collisions * 100.0 / (h_counts.lookups + 1));
32 logline(NULL, "* ", buf);
34 if (DEBUG_MODE) h_counts.occupied = 0;
37 /* We maintain counts per bucket to avoid sorting large arrays.
38 * All nodes with n updates since last send go to bucket n.
39 * We have at most max_merged_nodes = (max_slaves-1) * shared_nodes
40 * nodes to merge, 230K nodes for 24 slaves. If we put all nodes above
41 * 1K updates in the top bucket, we get at most 230 nodes in this
42 * bucket. So we can select exactly the best shared_nodes nodes if
43 * shared_nodes >= 230. In practice there is overlap between
44 * nodes sent by different slaves so shared_nodes can be lower. */
45 #define MAX_BUCKETS 1024
47 /* Update the hash table for the given increment stats,
48 * and increment the bucket count. Return the hash index.
49 * The slave lock is not held on either entry or exit of this function */
50 static inline int
51 stats_tally(struct incr_stats *s, struct slave_state *sstate, int *bucket_count)
53 int h;
54 bool found;
55 struct incr_stats *stats_htable = sstate->stats_htable;
56 find_hash(h, stats_htable, sstate->stats_hbits, s->coord_path, found, h_counts);
57 if (found) {
58 assert(stats_htable[h].incr.playouts > 0);
59 stats_add_result(&stats_htable[h].incr, s->incr.value, s->incr.playouts);
60 } else {
61 stats_htable[h] = *s;
62 if (DEBUG_MODE) h_counts.inserts++, h_counts.occupied++;
65 int incr = stats_htable[h].incr.playouts;
66 if (incr >= MAX_BUCKETS) incr = MAX_BUCKETS - 1;
67 bucket_count[incr]++;
68 return h;
71 static struct incr_stats terminator = { .coord_path = INT64_MAX };
73 /* Initialize the next pointers (see merge_new_stats()).
74 * Exclude invalid buffers and my own buffers by setting their next pointer
75 * to a terminator value. Update min if there are too many nodes to merge,
76 * so that merge time remains reasonable and the merge buffer doesn't overflow.
77 * (We skip the oldest buffers if the slave thread is too much behind. It is
78 * more important to get frequent incomplete updates than late complete updates.)
79 * Return the total number of nodes to be merged.
80 * The slave lock is not held on either entry or exit of this function. */
81 static int
82 filter_buffers(struct slave_state *sstate, struct incr_stats **next,
83 int *min, int max)
85 int size = 0;
86 int max_size = sstate->max_merged_nodes * sizeof(struct incr_stats);
88 for (int q = max; q >= *min; q--) {
89 if (!receive_queue[q] || receive_queue[q]->owner == sstate->thread_id) {
90 next[q] = &terminator;
91 } else if (size + receive_queue[q]->size > max_size) {
92 *min = q + 1;
93 assert(*min <= max);
94 break;
95 } else {
96 next[q] = (struct incr_stats *)receive_queue[q]->buf;
97 size += receive_queue[q]->size;
100 return size / sizeof(struct incr_stats);
103 /* Return the minimum coord path of next[min..max].
104 * This implementation is optimized for small values of max - min,
105 * which is the case if slaves are not too much behind.
106 * A heap (priority queue) could be used otherwise.
107 * The returned value might be come from a buffer that has
108 * been invalidated, the caller must check for this; in this
109 * case the returned value is < the correct value. */
110 static inline path_t
111 min_coord(struct incr_stats **next, int min, int max)
113 path_t min_c = next[min]->coord_path;
114 for (int q = min + 1; q <= max; q++) {
115 if (next[q]->coord_path < min_c)
116 min_c = next[q]->coord_path;
118 return min_c;
121 /* Merge all valid incremental stats in receive_queue[min..max],
122 * update the hash table, set the bucket counts, and save the
123 * list of updated hash table entries. The input buffers and
124 * the output buffer are all sorted by increasing coord path.
125 * The input buffers end with a terminator value INT64_MAX.
126 * Return the number of updated hash table entries. */
128 /* The slave lock is not held on either entry or exit of this function,
129 * so receive_queue entries may be invalidated while we scan them.
130 * The receive queue might grow while we scan it but we ignore
131 * entries above max, they will be processed at the next call.
132 * This function does not modify the receive queue. */
133 static int
134 merge_new_stats(struct slave_state *sstate, int min, int max,
135 int *bucket_count, int *nodes_read, int last_queue_age)
137 *nodes_read = 0;
138 if (max < min) return 0;
140 /* next[q] is the next value to be checked in receive_queue[q]->buf */
141 struct incr_stats *next_[max - min + 1];
142 struct incr_stats **next = next_ - min;
143 *nodes_read = filter_buffers(sstate, next, &min, max);
145 /* prev_min_c is only used for debugging. */
146 path_t prev_min_c = 0;
148 /* Do N-way merge, processing one coord path per iteration.
149 * If the minimum coord is INT64_MAX, either all buffers are
150 * invalidated, or at least one is valid and we are at the
151 * end of all valid buffers. In both cases we're done. */
152 int merge_count = 0;
153 path_t min_c;
154 while ((min_c = min_coord(next, min, max)) != INT64_MAX) {
156 struct incr_stats sum = { .coord_path = min_c,
157 .incr = { .playouts = 0, .value = 0.0 }};
158 for (int q = min; q <= max; q++) {
159 struct incr_stats s = *(next[q]);
161 /* If s.coord_path != min_c, we must skip s.coord_path for now.
162 * If min_c is invalid, a future iteration will get a stable
163 * value since the call of min_coord(), so at some point we will
164 * get s.coord_path == min_c and we will not loop forever. */
165 if (s.coord_path != min_c) continue;
167 /* We check the buffer validity after s.coord has been checked
168 * to avoid a race condition, and also to avoid multiple useless
169 * checks for the same coord_path. */
170 if (unlikely(!receive_queue[q])) {
171 next[q] = &terminator;
172 continue;
175 /* Stop if we have a new move. If queue_age is incremented
176 * after this check, the merged output will be discarded. */
177 if (unlikely(queue_age > last_queue_age)) return 0;
179 /* s.coord_path is valid here, so min_c is valid too.
180 * (An invalid min_c would be < s.coord_path.) */
181 assert(min_c > prev_min_c);
183 assert(s.coord_path && s.incr.playouts);
184 stats_add_result(&sum.incr, s.incr.value, s.incr.playouts);
185 next[q]++;
187 /* All the buffers containing min_c may have been invalidated
188 * so sum may still be zero. But in this case the next[q] which
189 * contained min_c have been reset to &terminator so we will
190 * not loop forever. */
191 if (!sum.incr.playouts) continue;
193 assert(min_c > prev_min_c);
194 if (DEBUG_MODE) prev_min_c = min_c;
196 /* At this point sum contains only valid increments,
197 * so we can add it to the hash table. */
198 assert(merge_count < sstate->max_merged_nodes);
199 sstate->merged[merge_count++] = stats_tally(&sum, sstate, bucket_count);
201 return merge_count;
204 /* Save in buf the best increments from other slaves merged previously.
205 * To avoid a costly scan of the entire hash table we only send nodes
206 * that were previously sent recently by other slaves. It is possible
207 * but very unlikely that the hash table contains some nodes with
208 * higher number of playouts.
209 * Return the number of nodes to be sent.
210 * The slave lock is not held on either entry or exit of this function. */
211 static int
212 output_stats(struct incr_stats *buf, struct slave_state *sstate,
213 int *bucket_count, int merge_count)
215 /* Find the minimum increment to send. The bucket with minimum
216 * increment may be sent only partially. */
217 int out_count = 0;
218 int min_incr = MAX_BUCKETS;
219 int shared_nodes = sstate->max_buf_size / sizeof(*buf);
220 do {
221 out_count += bucket_count[--min_incr];
222 } while (min_incr > 1 && out_count < shared_nodes);
224 /* Send all all increments > min_incr plus whatever we can at min_incr. */
225 int min_count = bucket_count[min_incr] - (out_count - shared_nodes);
226 out_count = 0;
227 int *merged = sstate->merged;
228 struct incr_stats *stats_htable = sstate->stats_htable;
229 while (merge_count--) {
230 int h = *merged++;
231 int delta = stats_htable[h].incr.playouts - min_incr;
232 if (delta < 0 || (delta == 0 && --min_count < 0)) continue;
234 assert (out_count < shared_nodes);
235 buf[out_count++] = stats_htable[h];
237 /* Clear the hash table entry. (We could instead
238 * just clear the playouts but clearing the entry
239 * leads to fewer collisions later.) */
240 stats_htable[h].coord_path = 0;
241 if (DEBUG_MODE) h_counts.occupied--;
243 /* The slave expects increments sorted by coord path
244 * but they are sorted already. */
245 return out_count;
248 /* Get all incremental stats received from other slaves since the
249 * last send. Store in buf the stats with largest playout increments.
250 * Return the byte size of the resulting buffer. The caller must
251 * check that the result is still valid.
252 * The slave lock is held on both entry and exit of this function. */
253 static int
254 get_new_stats(struct incr_stats *buf, struct slave_state *sstate, int cmd_id)
256 /* Process all valid buffers in receive_queue[min..max] */
257 int min = sstate->last_processed + 1;
258 int max = queue_length - 1;
259 if (max < min && cmd_id == sstate->stats_id) return 0;
261 sstate->last_processed = max;
262 int last_queue_age = queue_age;
264 /* It takes time to clear the hash table and merge the stats
265 * so do this unlocked. */
266 protocol_unlock();
268 double start = time_now();
269 double clear_time = 0;
271 /* Clear the hash table at a new move; the old paths in
272 * the hash table are now meaningless. */
273 if (cmd_id != sstate->stats_id) {
274 memset(sstate->stats_htable, 0,
275 (1 << sstate->stats_hbits) * sizeof(sstate->stats_htable[0]));
276 sstate->stats_id = cmd_id;
277 clear_time = time_now() - start;
280 /* Set the bucket counts and update the hash table stats. */
281 int bucket_count[MAX_BUCKETS];
282 memset(bucket_count, 0, sizeof(bucket_count));
283 int nodes_read;
284 int merge_count = merge_new_stats(sstate, min, max, bucket_count,
285 &nodes_read, last_queue_age);
287 int missed = 0;
288 if (DEBUG_MODE)
289 for (int q = min; q <= max; q++) missed += !receive_queue[q];
291 /* Put the best increments in the output buffer. */
292 int output_nodes = output_stats(buf, sstate, bucket_count, merge_count);
294 if (DEBUGVV(2)) {
295 char b[1024];
296 snprintf(b, sizeof(b), "merged %d..%d missed %d %d/%d nodes,"
297 " output %d/%d nodes in %.3fms (clear %.3fms)\n",
298 min, max, missed, merge_count, nodes_read, output_nodes,
299 sstate->max_buf_size / (int)sizeof(*buf),
300 (time_now() - start)*1000, clear_time*1000);
301 logline(&sstate->client, "= ", b);
304 protocol_lock();
306 return output_nodes * sizeof(*buf);
309 /* Allocate the buffers in the merge specific part of the slave sate,
310 * and reserve space for a terminator value (see merge_insert_hook). */
311 static void
312 merge_state_alloc(struct slave_state *sstate)
314 sstate->stats_htable = calloc2(1 << sstate->stats_hbits, sizeof(struct incr_stats));
315 sstate->merged = malloc2(sstate->max_merged_nodes * sizeof(int));
316 sstate->max_buf_size -= sizeof(struct incr_stats);
319 /* Append a terminator value to make merge_new_stats() more
320 * efficient. merge_state_alloc() has reserved enough space. */
321 static void
322 merge_insert_hook(struct incr_stats *buf, int size)
324 int nodes = size / sizeof(*buf);
325 buf[nodes].coord_path = INT64_MAX;
328 /* Initiliaze merge-related fields of the default slave state. */
329 void
330 merge_init(struct slave_state *sstate, int shared_nodes, int stats_hbits, int max_slaves)
332 /* See merge_state_alloc() for shared_nodes + 1 */
333 sstate->max_buf_size = (shared_nodes + 1) * sizeof(struct incr_stats);
334 sstate->stats_hbits = stats_hbits;
336 sstate->insert_hook = (buffer_hook)merge_insert_hook;
337 sstate->alloc_hook = merge_state_alloc;
338 sstate->args_hook = (getargs_hook)get_new_stats;
340 /* At worst one late slave thread may have to merge up to
341 * shared_nodes * BUFFERS_PER_SLAVE * (max_slaves - 1)
342 * nodes but on average it should not have to merge more than
343 * dist->shared_nodes * (max_slaves - 1)
344 * Restricting the maximum number of merged nodes to the latter avoids
345 * spending excessive time on the merge. */
346 sstate->max_merged_nodes = shared_nodes * (max_slaves - 1);