board_play_outside(): Factor out foreach_neighbor body to play_one_neighbor()
[pachi/peepo.git] / random / random.h
blob5ab640cfab16d64987f5e95431f07e85961adf24
1 #ifndef ZZGO_RANDOM_RANDOM_H
2 #define ZZGO_RANDOM_RANDOM_H
4 #include "engine.h"
6 struct engine *engine_random_init(char *arg);
8 #endif