13 coord_transform(struct board
*b
, coord_t coord
, int i
)
15 #define HASH_VMIRROR 1
16 #define HASH_HMIRROR 2
18 if (i
& HASH_VMIRROR
) {
19 coord
= coord_xy(b
, coord_x(coord
, b
), board_size(b
) - 1 - coord_y(coord
, b
));
21 if (i
& HASH_HMIRROR
) {
22 coord
= coord_xy(b
, board_size(b
) - 1 - coord_x(coord
, b
), coord_y(coord
, b
));
24 if (i
& HASH_XYFLIP
) {
25 coord
= coord_xy(b
, coord_y(coord
, b
), coord_x(coord
, b
));
30 /* Check if we can make a move along the fbook right away.
31 * Otherwise return pass. */
33 fbook_check(struct board
*board
)
35 if (!board
->fbook
) return pass
;
37 hash_t hi
= board
->hash
;
39 while (!is_pass(board
->fbook
->moves
[hi
& fbook_hash_mask
])) {
40 if (board
->fbook
->hashes
[hi
& fbook_hash_mask
] == board
->hash
) {
41 cf
= board
->fbook
->moves
[hi
& fbook_hash_mask
];
48 fprintf(stderr
, "fbook match %"PRIhash
":%"PRIhash
"\n", board
->hash
, board
->hash
& fbook_hash_mask
);
50 /* No match, also prevent further fbook usage
51 * until the next clear_board. */
53 fprintf(stderr
, "fbook out %"PRIhash
":%"PRIhash
"\n", board
->hash
, board
->hash
& fbook_hash_mask
);
54 fbook_done(board
->fbook
);
61 fbook_init(char *filename
, struct board
*b
)
63 FILE *f
= fopen(filename
, "r");
69 struct fbook
*fbook
= calloc(1, sizeof(*fbook
));
70 fbook
->bsize
= board_size(b
);
71 fbook
->handicap
= b
->handicap
;
72 if (!b
->handicap
&& b
->komi
< 1)
74 for (int i
= 0; i
< 1<<fbook_hash_bits
; i
++)
75 fbook
->moves
[i
] = pass
;
78 fprintf(stderr
, "Loading opening fbook %s...\n", filename
);
80 /* Scratch board where we lay out the sequence;
81 * one for each transposition. */
83 for (int i
= 0; i
< 8; i
++) {
84 bs
[i
] = board_init(NULL
);
85 board_resize(bs
[i
], fbook
->bsize
- 2);
89 while (fgets(linebuf
, sizeof(linebuf
), f
)) {
91 linebuf
[strlen(linebuf
) - 1] = 0; // chop
94 * BSIZE COORD COORD COORD... | COORD
95 * BSIZE/HANDI COORD COORD COORD... | COORD
96 * We descend up to |, then add the new node
97 * with value minimax(1000), forcing UCT to
98 * always pick that node immediately. */
99 int bsize
= strtol(line
, &line
, 10);
100 if (bsize
!= fbook
->bsize
- 2)
105 handi
= strtol(line
, &line
, 10);
107 if (handi
!= fbook
->handicap
)
109 while (isspace(*line
)) line
++;
111 for (int i
= 0; i
< 8; i
++) {
113 bs
[i
]->last_move
.color
= S_WHITE
;
116 while (*line
!= '|') {
117 coord_t
*c
= str2coord(line
, fbook
->bsize
);
119 for (int i
= 0; i
< 8; i
++) {
120 coord_t coord
= coord_transform(b
, *c
, i
);
121 struct move m
= { .coord
= coord
, .color
= stone_other(bs
[i
]->last_move
.color
) };
122 int ret
= board_play(bs
[i
], &m
);
127 while (!isspace(*line
)) line
++;
128 while (isspace(*line
)) line
++;
132 while (isspace(*line
)) line
++;
134 /* In case of multiple candidates, pick one with
135 * exponentially decreasing likelihood. */
136 while (strchr(line
, ' ') && fast_random(2)) {
137 line
= strchr(line
, ' ');
138 while (isspace(*line
)) line
++;
139 // fprintf(stderr, "<%s> skip to %s\n", linebuf, line);
142 coord_t
*c
= str2coord(line
, fbook
->bsize
);
143 for (int i
= 0; i
< 8; i
++) {
144 coord_t coord
= coord_transform(b
, *c
, i
);
146 char conflict
= is_pass(fbook
->moves
[bs
[i
]->hash
& fbook_hash_mask
]) ? '+' : 'C';
148 for (int j
= 0; j
< i
; j
++)
149 if (bs
[i
]->hash
== bs
[j
]->hash
)
151 if (conflict
== 'C') {
152 hash_t hi
= bs
[i
]->hash
;
153 while (!is_pass(fbook
->moves
[hi
& fbook_hash_mask
]) && fbook
->hashes
[hi
& fbook_hash_mask
] != bs
[i
]->hash
)
155 if (fbook
->hashes
[hi
& fbook_hash_mask
] == bs
[i
]->hash
)
158 fprintf(stderr
, "%c %"PRIhash
":%"PRIhash
" (<%d> %s)\n", conflict
,
159 bs
[i
]->hash
& fbook_hash_mask
, bs
[i
]->hash
, i
, linebuf
);
161 hash_t hi
= bs
[i
]->hash
;
162 while (!is_pass(fbook
->moves
[hi
& fbook_hash_mask
]) && fbook
->hashes
[hi
& fbook_hash_mask
] != bs
[i
]->hash
)
164 fbook
->moves
[hi
& fbook_hash_mask
] = coord
;
165 fbook
->hashes
[hi
& fbook_hash_mask
] = bs
[i
]->hash
;
170 for (int i
= 0; i
< 8; i
++) {
179 void fbook_done(struct fbook
*fbook
)