GTP kgs-time_settings: byoyomi_stones==0 for Japanese byoyomi
[pachi/json.git] / uct / internal.h
blobe4ed3ba927128ad5d806d8224acea1d972f851da
1 #ifndef ZZGO_UCT_INTERNAL_H
2 #define ZZGO_UCT_INTERNAL_H
4 #include <signal.h> // sig_atomic_t
6 #include "debug.h"
7 #include "move.h"
8 #include "ownermap.h"
9 #include "playout.h"
11 struct tree;
12 struct tree_node;
13 struct uct_policy;
14 struct uct_prior;
16 /* Internal UCT structures */
19 /* Internal engine state. */
20 struct uct {
21 int debug_level;
22 int games, gamelen;
23 float resign_ratio;
24 float loss_threshold;
25 bool pass_all_alive;
26 int expand_p;
27 bool playout_amaf, playout_amaf_nakade;
28 bool amaf_prior;
29 int playout_amaf_cutoff;
30 int dumpthres;
31 int force_seed;
32 bool no_book;
33 bool fast_alloc;
34 unsigned long max_tree_size;
35 int mercymin;
37 int threads;
38 enum uct_thread_model {
39 TM_ROOT, /* Root parallelization. */
40 TM_TREE, /* Tree parallelization w/o virtual loss. */
41 TM_TREEVL, /* Tree parallelization with virtual loss. */
42 } thread_model;
43 bool parallel_tree;
44 bool virtual_loss;
45 bool pondering_opt; /* User wants pondering */
46 bool pondering; /* Actually pondering now */
47 int fuseki_end;
48 int yose_start;
50 int dynkomi;
51 int dynkomi_mask;
53 float val_scale;
54 int val_points;
55 bool val_extra;
57 int random_policy_chance;
58 int root_heuristic;
60 char *banner;
62 struct uct_policy *policy;
63 struct uct_policy *random_policy;
64 struct playout_policy *playout;
65 struct uct_prior *prior;
67 /* Used within frame of single genmove. */
68 struct board_ownermap ownermap;
70 /* Game state - maintained by setup_state(), reset_state(). */
71 struct tree *t;
74 #define UDEBUGL(n) DEBUGL_(u->debug_level, n)
76 extern volatile sig_atomic_t uct_halt;
77 extern __thread int thread_id;
79 bool uct_pass_is_safe(struct uct *u, struct board *b, enum stone color, bool pass_all_alive);
82 typedef struct tree_node *(*uctp_choose)(struct uct_policy *p, struct tree_node *node, struct board *b, enum stone color);
83 typedef struct tree_node *(*uctp_winner)(struct uct_policy *p, struct tree *tree, struct tree_node *node);
84 typedef float (*uctp_evaluate)(struct uct_policy *p, void **state, struct tree *tree, struct tree_node *node, int parity);
85 typedef struct tree_node *(*uctp_descend)(struct uct_policy *p, void **state, struct tree *tree, struct tree_node *node, int parity, bool allow_pass);
86 typedef void (*uctp_prior)(struct uct_policy *p, struct tree *tree, struct tree_node *node, struct board *b, enum stone color, int parity);
87 typedef void (*uctp_update)(struct uct_policy *p, struct tree *tree, struct tree_node *node, enum stone node_color, enum stone player_color, struct playout_amafmap *amaf, float result);
89 struct uct_policy {
90 struct uct *uct;
91 uctp_choose choose;
92 uctp_winner winner;
93 uctp_evaluate evaluate;
94 uctp_descend descend;
95 uctp_update update;
96 uctp_prior prior;
97 bool wants_amaf;
98 void *data;
101 #endif