play_random_game(), uct_playout(): Do not consider the 0th move actually a pass
[pachi/json.git] / random.h
blob4234c3b53c3ae124619a05426ec939fd8b0bbfe6
1 #ifndef ZZGO_RANDOM_H
2 #define ZZGO_RANDOM_H
4 void fast_srandom(unsigned long seed);
5 unsigned long fast_getseed(void);
6 /* Note that only 16bit numbers can be returned. */
7 unsigned long fast_random(unsigned int max);
9 #endif