8 /* Opening book (fbook as in "forcing book" since the move is just
9 * played unconditionally if found, or possibly "fuseki book"). */
15 #define fbook_hash_bits 16 // 1M w/ 32-bit coord_t
16 #define fbook_hash_mask ((1 << fbook_hash_bits) - 1)
17 /* pass == no move in this position */
18 coord_t moves
[1<<fbook_hash_bits
];
19 hash_t hashes
[1<<fbook_hash_bits
];
22 struct fbook
*fbook_init(char *filename
, struct board
*b
);
23 void fbook_done(struct fbook
*fbook
);