9 typedef coord_t (*playout_policeman
)(void *playout_policy
, struct board
*b
, coord_t last_move
, enum stone my_color
);
12 /* 1: starting_color wins, 0: starting_color loses
13 * -1: superko inside the game tree */
14 int play_random_game(struct board
*b
, enum stone starting_color
, int gamelen
, coord_t second_to_last_coord
, playout_policeman policeman
, void *policy
);