UCT prior prune_ladders: New setting for completely removing ladder moves from the...
[pachi.git] / uct / prior.c
blobc212cc1d67a8cfa703f8ca4c99079e372adcd07e
1 #include <assert.h>
2 #include <math.h>
3 #include <stdio.h>
4 #include <stdlib.h>
5 #include <string.h>
7 #include "board.h"
8 #include "debug.h"
9 #include "joseki/base.h"
10 #include "move.h"
11 #include "random.h"
12 #include "tactics/ladder.h"
13 #include "tactics/util.h"
14 #include "uct/internal.h"
15 #include "uct/plugins.h"
16 #include "uct/prior.h"
17 #include "uct/tree.h"
19 /* Applying heuristic values to the tree nodes, skewing the reading in
20 * most interesting directions. */
22 /* TODO: Introduce foreach_fpoint() to iterate only over non-occupied
23 * positions. */
25 struct uct_prior {
26 /* Equivalent experience for prior knowledge. MoGo paper recommends
27 * 50 playouts per source; in practice, esp. with RAVE, about 6
28 * playouts per source seems best. */
29 int eqex;
30 int even_eqex, policy_eqex, b19_eqex, eye_eqex, ko_eqex, plugin_eqex, joseki_eqex, pattern_eqex;
31 int cfgdn; int *cfgd_eqex;
32 bool prune_ladders;
35 void
36 uct_prior_even(struct uct *u, struct tree_node *node, struct prior_map *map)
38 /* Q_{even} */
39 /* This may be dubious for normal UCB1 but is essential for
40 * reading stability of RAVE, it appears. */
41 add_prior_value(map, pass, 0.5, u->prior->even_eqex);
42 foreach_free_point(map->b) {
43 if (!map->consider[c])
44 continue;
45 add_prior_value(map, c, 0.5, u->prior->even_eqex);
46 } foreach_free_point_end;
49 void
50 uct_prior_eye(struct uct *u, struct tree_node *node, struct prior_map *map)
52 /* Discourage playing into our own eyes. However, we cannot
53 * completely prohibit it:
54 * #######
55 * ...XX.#
56 * XOOOXX#
57 * X.OOOO#
58 * .XXXX.# */
59 foreach_free_point(map->b) {
60 if (!map->consider[c])
61 continue;
62 if (!board_is_one_point_eye(map->b, c, map->to_play))
63 continue;
64 add_prior_value(map, c, 0, u->prior->eye_eqex);
65 } foreach_free_point_end;
68 void
69 uct_prior_ko(struct uct *u, struct tree_node *node, struct prior_map *map)
71 /* Favor fighting ko, if we took it le 10 moves ago. */
72 coord_t ko = map->b->last_ko.coord;
73 if (is_pass(ko) || map->b->moves - map->b->last_ko_age > 10 || !map->consider[ko])
74 return;
75 // fprintf(stderr, "prior ko-fight @ %s %s\n", stone2str(map->to_play), coord2sstr(ko, map->b));
76 add_prior_value(map, ko, 1, u->prior->ko_eqex);
79 void
80 uct_prior_b19(struct uct *u, struct tree_node *node, struct prior_map *map)
82 /* Q_{b19} */
83 /* Specific hints for 19x19 board - priors for certain edge distances. */
84 foreach_free_point(map->b) {
85 if (!map->consider[c])
86 continue;
87 int d = coord_edge_distance(c, map->b);
88 if (d != 0 && d != 2)
89 continue;
90 /* The bonus applies only with no stones in immediate
91 * vincinity. */
92 if (board_stone_radar(map->b, c, 2))
93 continue;
94 /* First line: 0 */
95 /* Third line: 1 */
96 add_prior_value(map, c, d == 2, u->prior->b19_eqex);
97 } foreach_free_point_end;
100 void
101 uct_prior_playout(struct uct *u, struct tree_node *node, struct prior_map *map)
103 /* Q_{playout-policy} */
104 if (u->playout->assess)
105 u->playout->assess(u->playout, map, u->prior->policy_eqex);
108 void
109 uct_prior_cfgd(struct uct *u, struct tree_node *node, struct prior_map *map)
111 /* Q_{common_fate_graph_distance} */
112 /* Give bonus to moves local to the last move, where "local" means
113 * local in terms of groups, not just manhattan distance. */
114 if (is_pass(map->b->last_move.coord) || is_resign(map->b->last_move.coord))
115 return;
117 foreach_free_point(map->b) {
118 if (!map->consider[c])
119 continue;
120 if (map->distances[c] > u->prior->cfgdn)
121 continue;
122 assert(map->distances[c] != 0);
123 int bonus = u->prior->cfgd_eqex[map->distances[c]];
124 add_prior_value(map, c, 1, bonus);
125 } foreach_free_point_end;
128 void
129 uct_prior_joseki(struct uct *u, struct tree_node *node, struct prior_map *map)
131 /* Q_{joseki} */
132 if (!u->jdict)
133 return;
134 for (int i = 0; i < 4; i++) {
135 hash_t h = map->b->qhash[i] & joseki_hash_mask;
136 coord_t *cc = u->jdict->patterns[h].moves[map->to_play - 1];
137 if (!cc) continue;
138 for (; !is_pass(*cc); cc++) {
139 if (coord_quadrant(*cc, map->b) != i)
140 continue;
141 add_prior_value(map, *cc, 1.0, u->prior->joseki_eqex);
146 void
147 uct_prior_pattern(struct uct *u, struct tree_node *node, struct prior_map *map)
149 /* Q_{pattern} */
150 if (!u->pat.pd)
151 return;
153 struct board *b = map->b;
154 struct pattern pats[b->flen];
155 floating_t probs[b->flen];
156 pattern_rate_moves(&u->pat, b, map->to_play, pats, probs);
157 if (UDEBUGL(5)) {
158 fprintf(stderr, "Pattern prior at node %s\n", coord2sstr(node->coord, b));
159 board_print(b, stderr);
162 for (int f = 0; f < b->flen; f++) {
163 if (isnan(probs[f]) || probs[f] < 0.001)
164 continue;
165 assert(!is_pass(b->f[f]));
166 if (UDEBUGL(5)) {
167 char s[256]; pattern2str(s, &pats[f]);
168 fprintf(stderr, "\t%s: %.3f %s\n", coord2sstr(b->f[f], b), probs[f], s);
170 add_prior_value(map, b->f[f], 1.0, sqrt(probs[f]) * u->prior->pattern_eqex);
174 void
175 uct_prior(struct uct *u, struct tree_node *node, struct prior_map *map)
177 if (u->prior->prune_ladders) {
178 foreach_free_point(map->b) {
179 if (!map->consider[c])
180 continue;
181 group_t atari_neighbor = board_get_atari_neighbor(map->b, c, map->to_play);
182 if (atari_neighbor && is_ladder(map->b, c, atari_neighbor, true))
183 map->consider[c] = false;
184 } foreach_free_point_end;
187 if (u->prior->even_eqex)
188 uct_prior_even(u, node, map);
189 if (u->prior->eye_eqex)
190 uct_prior_eye(u, node, map);
191 if (u->prior->ko_eqex)
192 uct_prior_ko(u, node, map);
193 if (u->prior->b19_eqex)
194 uct_prior_b19(u, node, map);
195 if (u->prior->policy_eqex)
196 uct_prior_playout(u, node, map);
197 if (u->prior->cfgd_eqex)
198 uct_prior_cfgd(u, node, map);
199 if (u->prior->joseki_eqex)
200 uct_prior_joseki(u, node, map);
201 if (u->prior->pattern_eqex)
202 uct_prior_pattern(u, node, map);
203 if (u->prior->plugin_eqex)
204 plugin_prior(u->plugins, node, map, u->prior->plugin_eqex);
207 struct uct_prior *
208 uct_prior_init(char *arg, struct board *b, struct uct *u)
210 struct uct_prior *p = calloc2(1, sizeof(struct uct_prior));
212 p->even_eqex = p->policy_eqex = p->b19_eqex = p->eye_eqex = p->ko_eqex = p->plugin_eqex = -100;
213 /* FIXME: Optimal pattern_eqex is about -1000 with small playout counts
214 * but only -400 on a cluster. We need a better way to set the default
215 * here. */
216 p->pattern_eqex = -400;
217 p->joseki_eqex = -200;
218 p->cfgdn = -1;
220 /* Even number! */
221 p->eqex = board_large(b) ? 20 : 14;
223 if (arg) {
224 char *optspec, *next = arg;
225 while (*next) {
226 optspec = next;
227 next += strcspn(next, ":");
228 if (*next) { *next++ = 0; } else { *next = 0; }
230 char *optname = optspec;
231 char *optval = strchr(optspec, '=');
232 if (optval) *optval++ = 0;
234 if (!strcasecmp(optname, "eqex") && optval) {
235 p->eqex = atoi(optval);
237 /* In the following settings, you can use negative
238 * numbers to give the hundredths of default eqex.
239 * E.g. -100 is default eqex, -50 is half of the
240 * default eqex, -200 is double the default eqex. */
241 } else if (!strcasecmp(optname, "even") && optval) {
242 p->even_eqex = atoi(optval);
243 } else if (!strcasecmp(optname, "policy") && optval) {
244 p->policy_eqex = atoi(optval);
245 } else if (!strcasecmp(optname, "b19") && optval) {
246 p->b19_eqex = atoi(optval);
247 } else if (!strcasecmp(optname, "cfgd") && optval) {
248 /* cfgd=3%40%20%20 - 3 levels; immediate libs
249 * of last move => 40 wins, their neighbors
250 * 20 wins, 2nd-level neighbors 20 wins;
251 * neighbors are group-transitive. */
252 p->cfgdn = atoi(optval); optval += strcspn(optval, "%");
253 p->cfgd_eqex = calloc2(p->cfgdn + 1, sizeof(*p->cfgd_eqex));
254 p->cfgd_eqex[0] = 0;
255 int i;
256 for (i = 1; *optval; i++, optval += strcspn(optval, "%")) {
257 optval++;
258 p->cfgd_eqex[i] = atoi(optval);
260 if (i != p->cfgdn + 1) {
261 fprintf(stderr, "uct: Missing prior cfdn level %d/%d\n", i, p->cfgdn);
262 exit(1);
265 } else if (!strcasecmp(optname, "joseki") && optval) {
266 p->joseki_eqex = atoi(optval);
267 } else if (!strcasecmp(optname, "eye") && optval) {
268 p->eye_eqex = atoi(optval);
269 } else if (!strcasecmp(optname, "ko") && optval) {
270 p->ko_eqex = atoi(optval);
271 } else if (!strcasecmp(optname, "pattern") && optval) {
272 /* Pattern-based prior eqex. */
273 /* Note that this prior is still going to be
274 * used only if you have downloaded or
275 * generated the pattern files! */
276 p->pattern_eqex = atoi(optval);
277 } else if (!strcasecmp(optname, "plugin") && optval) {
278 /* Unlike others, this is just a *recommendation*. */
279 p->plugin_eqex = atoi(optval);
280 } else if (!strcasecmp(optname, "prune_ladders")) {
281 p->prune_ladders = !optval || atoi(optval);
282 } else {
283 fprintf(stderr, "uct: Invalid prior argument %s or missing value\n", optname);
284 exit(1);
289 if (p->even_eqex < 0) p->even_eqex = p->eqex * -p->even_eqex / 100;
290 if (p->policy_eqex < 0) p->policy_eqex = p->eqex * -p->policy_eqex / 100;
291 if (p->b19_eqex < 0) p->b19_eqex = p->eqex * -p->b19_eqex / 100;
292 if (p->eye_eqex < 0) p->eye_eqex = p->eqex * -p->eye_eqex / 100;
293 if (p->ko_eqex < 0) p->ko_eqex = p->eqex * -p->ko_eqex / 100;
294 if (p->joseki_eqex < 0) p->joseki_eqex = p->eqex * -p->joseki_eqex / 100;
295 if (p->pattern_eqex < 0) p->pattern_eqex = p->eqex * -p->pattern_eqex / 100;
296 if (p->plugin_eqex < 0) p->plugin_eqex = p->eqex * -p->plugin_eqex / 100;
298 if (p->cfgdn < 0) {
299 static int large_bonuses[] = { 0, 55, 50, 15 };
300 static int small_bonuses[] = { 0, 45, 40, 15 };
301 p->cfgdn = 3;
302 p->cfgd_eqex = calloc2(p->cfgdn + 1, sizeof(*p->cfgd_eqex));
303 memcpy(p->cfgd_eqex, board_large(b) ? large_bonuses : small_bonuses, sizeof(large_bonuses));
305 if (p->cfgdn > TREE_NODE_D_MAX) {
306 fprintf(stderr, "uct: CFG distances only up to %d available\n", TREE_NODE_D_MAX);
307 exit(1);
310 if (p->pattern_eqex)
311 u->want_pat = true;
313 return p;
316 void
317 uct_prior_done(struct uct_prior *p)
319 assert(p->cfgd_eqex);
320 free(p->cfgd_eqex);
321 free(p);