1 #ifndef ZZGO_UCT_TREE_H
2 #define ZZGO_UCT_TREE_H
15 * +------+ v- sibling +------+
16 * | node | ------------ | node |
19 * +------+ +------+ +------+ +------+
20 * | node | - | node | | node | - | node |
21 * +------+ +------+ +------+ +------+
23 struct tree_node
*parent
, *sibling
, *children
;
26 int playouts
; // # of playouts coming through this node
27 int wins
; // # of wins coming through this node
28 float value
; // wins/playouts
32 struct tree_node
*root
;
36 struct tree
*tree_init(struct board
*board
);
37 void tree_done(struct tree
*tree
);
38 void tree_dump(struct tree
*tree
);
40 void tree_expand_node(struct tree
*tree
, struct tree_node
*node
, struct board
*b
);
41 void tree_delete_node(struct tree_node
*node
);
42 void tree_promote_node(struct tree
*tree
, struct tree_node
*node
);
43 bool tree_leaf_node(struct tree_node
*node
);
44 void tree_uct_update(struct tree_node
*node
, int result
);