Use MIN_FREE_MEM_PERCENT instead of PONDERING_MAX_MEM_PERCENT.
[pachi.git] / playout / light.h
blob86e719ac4fa315aca4b59fc74392afcc5383e02f
1 #ifndef ZZGO_PLAYOUT_LIGHT_H
2 #define ZZGO_PLAYOUT_LIGHT_H
4 struct playout_policy;
6 struct playout_policy *playout_light_init(char *arg);
8 #endif