9 typedef coord_t (*playout_policeman
)(void *playout_policy
, struct board
*b
, enum stone my_color
);
12 /* 1: m->color wins, 0: m->color loses
13 * -1 superko at the root
14 * -2 superko inside the game tree (NOT at root, that's simply invalid move)
15 * -3 first move is multi-stone suicide */
16 int play_random_game(struct board
*b
, struct move
*m
, int gamelen
, playout_policeman policeman
, void *policy
);