Keep raw and compiled strings together in LanguageStrings
commitecc73364d595273038e93ffc5e8d382b8dccfca6
authorcirdan <cirdansw@gmail.com>
Fri, 1 May 2015 14:17:24 +0000 (1 16:17 +0200)
committercirdan <cirdansw@gmail.com>
Fri, 1 May 2015 14:17:24 +0000 (1 16:17 +0200)
tree33571a47330970751315a41b5e3eeec325d693aa
parent8cbcd9d5164fe577b0c98608e8cec5bfea61e48d
Keep raw and compiled strings together in LanguageStrings

Keep both raw and compiled strings together in LanguageStrings,
instead of having them in separate structs in GameStrings, and use
standard classes for them.
src/game/game_text.cpp
src/game/game_text.hpp
src/saveload/game_sl.cpp