(svn r25610) -Update from WebTranslator v3.0:
[openttd/fttd.git] / src / lang / english.txt
blob85011e4e6401397ea4e45f8bb21644af9cd39a09
1 ##name English (UK)
2 ##ownname English (UK)
3 ##isocode en_GB
4 ##plural 0
5 ##textdir ltr
6 ##digitsep ,
7 ##digitsepcur ,
8 ##decimalsep .
9 ##winlangid 0x0809
10 ##grflangid 0x01
13 # $Id$
15 # This file is part of OpenTTD.
16 # OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
17 # OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
18 # See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
21 ##id 0x0000
22 STR_NULL                                                        :
23 STR_EMPTY                                                       :
24 STR_UNDEFINED                                                   :(undefined string)
25 STR_JUST_NOTHING                                                :Nothing
27 # Cargo related strings
28 # Plural cargo name
29 STR_CARGO_PLURAL_NOTHING                                        :
30 STR_CARGO_PLURAL_PASSENGERS                                     :Passengers
31 STR_CARGO_PLURAL_COAL                                           :Coal
32 STR_CARGO_PLURAL_MAIL                                           :Mail
33 STR_CARGO_PLURAL_OIL                                            :Oil
34 STR_CARGO_PLURAL_LIVESTOCK                                      :Livestock
35 STR_CARGO_PLURAL_GOODS                                          :Goods
36 STR_CARGO_PLURAL_GRAIN                                          :Grain
37 STR_CARGO_PLURAL_WOOD                                           :Wood
38 STR_CARGO_PLURAL_IRON_ORE                                       :Iron Ore
39 STR_CARGO_PLURAL_STEEL                                          :Steel
40 STR_CARGO_PLURAL_VALUABLES                                      :Valuables
41 STR_CARGO_PLURAL_COPPER_ORE                                     :Copper Ore
42 STR_CARGO_PLURAL_MAIZE                                          :Maize
43 STR_CARGO_PLURAL_FRUIT                                          :Fruit
44 STR_CARGO_PLURAL_DIAMONDS                                       :Diamonds
45 STR_CARGO_PLURAL_FOOD                                           :Food
46 STR_CARGO_PLURAL_PAPER                                          :Paper
47 STR_CARGO_PLURAL_GOLD                                           :Gold
48 STR_CARGO_PLURAL_WATER                                          :Water
49 STR_CARGO_PLURAL_WHEAT                                          :Wheat
50 STR_CARGO_PLURAL_RUBBER                                         :Rubber
51 STR_CARGO_PLURAL_SUGAR                                          :Sugar
52 STR_CARGO_PLURAL_TOYS                                           :Toys
53 STR_CARGO_PLURAL_CANDY                                          :Sweets
54 STR_CARGO_PLURAL_COLA                                           :Cola
55 STR_CARGO_PLURAL_COTTON_CANDY                                   :Candyfloss
56 STR_CARGO_PLURAL_BUBBLES                                        :Bubbles
57 STR_CARGO_PLURAL_TOFFEE                                         :Toffee
58 STR_CARGO_PLURAL_BATTERIES                                      :Batteries
59 STR_CARGO_PLURAL_PLASTIC                                        :Plastic
60 STR_CARGO_PLURAL_FIZZY_DRINKS                                   :Fizzy Drinks
62 # Singular cargo name
63 STR_CARGO_SINGULAR_NOTHING                                      :
64 STR_CARGO_SINGULAR_PASSENGER                                    :Passenger
65 STR_CARGO_SINGULAR_COAL                                         :Coal
66 STR_CARGO_SINGULAR_MAIL                                         :Mail
67 STR_CARGO_SINGULAR_OIL                                          :Oil
68 STR_CARGO_SINGULAR_LIVESTOCK                                    :Livestock
69 STR_CARGO_SINGULAR_GOODS                                        :Goods
70 STR_CARGO_SINGULAR_GRAIN                                        :Grain
71 STR_CARGO_SINGULAR_WOOD                                         :Wood
72 STR_CARGO_SINGULAR_IRON_ORE                                     :Iron Ore
73 STR_CARGO_SINGULAR_STEEL                                        :Steel
74 STR_CARGO_SINGULAR_VALUABLES                                    :Valuables
75 STR_CARGO_SINGULAR_COPPER_ORE                                   :Copper Ore
76 STR_CARGO_SINGULAR_MAIZE                                        :Maize
77 STR_CARGO_SINGULAR_FRUIT                                        :Fruit
78 STR_CARGO_SINGULAR_DIAMOND                                      :Diamond
79 STR_CARGO_SINGULAR_FOOD                                         :Food
80 STR_CARGO_SINGULAR_PAPER                                        :Paper
81 STR_CARGO_SINGULAR_GOLD                                         :Gold
82 STR_CARGO_SINGULAR_WATER                                        :Water
83 STR_CARGO_SINGULAR_WHEAT                                        :Wheat
84 STR_CARGO_SINGULAR_RUBBER                                       :Rubber
85 STR_CARGO_SINGULAR_SUGAR                                        :Sugar
86 STR_CARGO_SINGULAR_TOY                                          :Toy
87 STR_CARGO_SINGULAR_CANDY                                        :Sweet
88 STR_CARGO_SINGULAR_COLA                                         :Cola
89 STR_CARGO_SINGULAR_COTTON_CANDY                                 :Candyfloss
90 STR_CARGO_SINGULAR_BUBBLE                                       :Bubble
91 STR_CARGO_SINGULAR_TOFFEE                                       :Toffee
92 STR_CARGO_SINGULAR_BATTERY                                      :Battery
93 STR_CARGO_SINGULAR_PLASTIC                                      :Plastic
94 STR_CARGO_SINGULAR_FIZZY_DRINK                                  :Fizzy Drink
96 # Quantity of cargo
97 STR_QUANTITY_NOTHING                                            :
98 STR_QUANTITY_PASSENGERS                                         :{COMMA} passenger{P "" s}
99 STR_QUANTITY_COAL                                               :{WEIGHT_LONG} of coal
100 STR_QUANTITY_MAIL                                               :{COMMA} bag{P "" s} of mail
101 STR_QUANTITY_OIL                                                :{VOLUME_LONG} of oil
102 STR_QUANTITY_LIVESTOCK                                          :{COMMA} item{P "" s} of livestock
103 STR_QUANTITY_GOODS                                              :{COMMA} crate{P "" s} of goods
104 STR_QUANTITY_GRAIN                                              :{WEIGHT_LONG} of grain
105 STR_QUANTITY_WOOD                                               :{WEIGHT_LONG} of wood
106 STR_QUANTITY_IRON_ORE                                           :{WEIGHT_LONG} of iron ore
107 STR_QUANTITY_STEEL                                              :{WEIGHT_LONG} of steel
108 STR_QUANTITY_VALUABLES                                          :{COMMA} bag{P "" s} of valuables
109 STR_QUANTITY_COPPER_ORE                                         :{WEIGHT_LONG} of copper ore
110 STR_QUANTITY_MAIZE                                              :{WEIGHT_LONG} of maize
111 STR_QUANTITY_FRUIT                                              :{WEIGHT_LONG} of fruit
112 STR_QUANTITY_DIAMONDS                                           :{COMMA} bag{P "" s} of diamonds
113 STR_QUANTITY_FOOD                                               :{WEIGHT_LONG} of food
114 STR_QUANTITY_PAPER                                              :{WEIGHT_LONG} of paper
115 STR_QUANTITY_GOLD                                               :{COMMA} bag{P "" s} of gold
116 STR_QUANTITY_WATER                                              :{VOLUME_LONG} of water
117 STR_QUANTITY_WHEAT                                              :{WEIGHT_LONG} of wheat
118 STR_QUANTITY_RUBBER                                             :{VOLUME_LONG} of rubber
119 STR_QUANTITY_SUGAR                                              :{WEIGHT_LONG} of sugar
120 STR_QUANTITY_TOYS                                               :{COMMA} toy{P "" s}
121 STR_QUANTITY_SWEETS                                             :{COMMA} bag{P "" s} of sweets
122 STR_QUANTITY_COLA                                               :{VOLUME_LONG} of cola
123 STR_QUANTITY_CANDYFLOSS                                         :{WEIGHT_LONG} of candyfloss
124 STR_QUANTITY_BUBBLES                                            :{COMMA} bubble{P "" s}
125 STR_QUANTITY_TOFFEE                                             :{WEIGHT_LONG} of toffee
126 STR_QUANTITY_BATTERIES                                          :{COMMA} batter{P y ies}
127 STR_QUANTITY_PLASTIC                                            :{VOLUME_LONG} of plastic
128 STR_QUANTITY_FIZZY_DRINKS                                       :{COMMA} fizzy drink{P "" s}
129 STR_QUANTITY_N_A                                                :N/A
131 # Two letter abbreviation of cargo name
132 STR_ABBREV_NOTHING                                              :
133 STR_ABBREV_PASSENGERS                                           :{TINY_FONT}PS
134 STR_ABBREV_COAL                                                 :{TINY_FONT}CL
135 STR_ABBREV_MAIL                                                 :{TINY_FONT}ML
136 STR_ABBREV_OIL                                                  :{TINY_FONT}OL
137 STR_ABBREV_LIVESTOCK                                            :{TINY_FONT}LV
138 STR_ABBREV_GOODS                                                :{TINY_FONT}GD
139 STR_ABBREV_GRAIN                                                :{TINY_FONT}GR
140 STR_ABBREV_WOOD                                                 :{TINY_FONT}WD
141 STR_ABBREV_IRON_ORE                                             :{TINY_FONT}OR
142 STR_ABBREV_STEEL                                                :{TINY_FONT}ST
143 STR_ABBREV_VALUABLES                                            :{TINY_FONT}VL
144 STR_ABBREV_COPPER_ORE                                           :{TINY_FONT}CO
145 STR_ABBREV_MAIZE                                                :{TINY_FONT}MZ
146 STR_ABBREV_FRUIT                                                :{TINY_FONT}FT
147 STR_ABBREV_DIAMONDS                                             :{TINY_FONT}DM
148 STR_ABBREV_FOOD                                                 :{TINY_FONT}FD
149 STR_ABBREV_PAPER                                                :{TINY_FONT}PR
150 STR_ABBREV_GOLD                                                 :{TINY_FONT}GD
151 STR_ABBREV_WATER                                                :{TINY_FONT}WR
152 STR_ABBREV_WHEAT                                                :{TINY_FONT}WH
153 STR_ABBREV_RUBBER                                               :{TINY_FONT}RB
154 STR_ABBREV_SUGAR                                                :{TINY_FONT}SG
155 STR_ABBREV_TOYS                                                 :{TINY_FONT}TY
156 STR_ABBREV_SWEETS                                               :{TINY_FONT}SW
157 STR_ABBREV_COLA                                                 :{TINY_FONT}CL
158 STR_ABBREV_CANDYFLOSS                                           :{TINY_FONT}CF
159 STR_ABBREV_BUBBLES                                              :{TINY_FONT}BU
160 STR_ABBREV_TOFFEE                                               :{TINY_FONT}TF
161 STR_ABBREV_BATTERIES                                            :{TINY_FONT}BA
162 STR_ABBREV_PLASTIC                                              :{TINY_FONT}PL
163 STR_ABBREV_FIZZY_DRINKS                                         :{TINY_FONT}FZ
164 STR_ABBREV_NONE                                                 :{TINY_FONT}NO
165 STR_ABBREV_ALL                                                  :{TINY_FONT}ALL
167 # 'Mode' of transport for cargoes
168 STR_PASSENGERS                                                  :{COMMA} passenger{P "" s}
169 STR_BAGS                                                        :{COMMA} bag{P "" s}
170 STR_TONS                                                        :{COMMA} tonne{P "" s}
171 STR_LITERS                                                      :{COMMA} litre{P "" s}
172 STR_ITEMS                                                       :{COMMA} item{P "" s}
173 STR_CRATES                                                      :{COMMA} crate{P "" s}
175 # Colours, do not shuffle
176 STR_COLOUR_DARK_BLUE                                            :Dark Blue
177 STR_COLOUR_PALE_GREEN                                           :Pale Green
178 STR_COLOUR_PINK                                                 :Pink
179 STR_COLOUR_YELLOW                                               :Yellow
180 STR_COLOUR_RED                                                  :Red
181 STR_COLOUR_LIGHT_BLUE                                           :Light Blue
182 STR_COLOUR_GREEN                                                :Green
183 STR_COLOUR_DARK_GREEN                                           :Dark Green
184 STR_COLOUR_BLUE                                                 :Blue
185 STR_COLOUR_CREAM                                                :Cream
186 STR_COLOUR_MAUVE                                                :Mauve
187 STR_COLOUR_PURPLE                                               :Purple
188 STR_COLOUR_ORANGE                                               :Orange
189 STR_COLOUR_BROWN                                                :Brown
190 STR_COLOUR_GREY                                                 :Grey
191 STR_COLOUR_WHITE                                                :White
193 # Units used in OpenTTD
194 STR_UNITS_VELOCITY_IMPERIAL                                     :{COMMA} mph
195 STR_UNITS_VELOCITY_METRIC                                       :{COMMA} km/h
196 STR_UNITS_VELOCITY_SI                                           :{COMMA} m/s
198 STR_UNITS_POWER_IMPERIAL                                        :{COMMA}hp
199 STR_UNITS_POWER_METRIC                                          :{COMMA}hp
200 STR_UNITS_POWER_SI                                              :{COMMA}kW
202 STR_UNITS_WEIGHT_SHORT_IMPERIAL                                 :{COMMA}t
203 STR_UNITS_WEIGHT_SHORT_METRIC                                   :{COMMA}t
204 STR_UNITS_WEIGHT_SHORT_SI                                       :{COMMA}kg
206 STR_UNITS_WEIGHT_LONG_IMPERIAL                                  :{COMMA} ton{P "" s}
207 STR_UNITS_WEIGHT_LONG_METRIC                                    :{COMMA} tonne{P "" s}
208 STR_UNITS_WEIGHT_LONG_SI                                        :{COMMA} kg
210 STR_UNITS_VOLUME_SHORT_IMPERIAL                                 :{COMMA}gal
211 STR_UNITS_VOLUME_SHORT_METRIC                                   :{COMMA}l
212 STR_UNITS_VOLUME_SHORT_SI                                       :{COMMA}m³
214 STR_UNITS_VOLUME_LONG_IMPERIAL                                  :{COMMA} gallon{P "" s}
215 STR_UNITS_VOLUME_LONG_METRIC                                    :{COMMA} litre{P "" s}
216 STR_UNITS_VOLUME_LONG_SI                                        :{COMMA} m³
218 STR_UNITS_FORCE_IMPERIAL                                        :{COMMA} lbf
219 STR_UNITS_FORCE_METRIC                                          :{COMMA} kgf
220 STR_UNITS_FORCE_SI                                              :{COMMA} kN
222 STR_UNITS_HEIGHT_IMPERIAL                                       :{COMMA} ft
223 STR_UNITS_HEIGHT_METRIC                                         :{COMMA} m
224 STR_UNITS_HEIGHT_SI                                             :{COMMA} m
226 # Common window strings
227 STR_LIST_FILTER_TITLE                                           :{BLACK}Filter string:
228 STR_LIST_FILTER_OSKTITLE                                        :{BLACK}Enter filter string
229 STR_LIST_FILTER_TOOLTIP                                         :{BLACK}Enter a keyword to filter the list for
231 STR_TOOLTIP_GROUP_ORDER                                         :{BLACK}Select grouping order
232 STR_TOOLTIP_SORT_ORDER                                          :{BLACK}Select sorting order (descending/ascending)
233 STR_TOOLTIP_SORT_CRITERIA                                       :{BLACK}Select sorting criteria
234 STR_TOOLTIP_FILTER_CRITERIA                                     :{BLACK}Select filtering criteria
235 STR_BUTTON_SORT_BY                                              :{BLACK}Sort by
236 STR_BUTTON_LOCATION                                             :{BLACK}Location
237 STR_BUTTON_RENAME                                               :{BLACK}Rename
239 STR_TOOLTIP_CLOSE_WINDOW                                        :{BLACK}Close window
240 STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS                              :{BLACK}Window title - drag this to move window
241 STR_TOOLTIP_SHADE                                               :{BLACK}Shade window - only show the title bar
242 STR_TOOLTIP_DEBUG                                               :{BLACK}Show NewGRF debug information
243 STR_TOOLTIP_DEFSIZE                                             :{BLACK}Resize window to default size. Ctrl+Click to store current size as default
244 STR_TOOLTIP_STICKY                                              :{BLACK}Mark this window as uncloseable by the 'Close All Windows' key. Ctrl+Click to also save state as default
245 STR_TOOLTIP_RESIZE                                              :{BLACK}Click and drag to resize this window
246 STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW                           :{BLACK}Toggle large/small window size
247 STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST                            :{BLACK}Scroll bar - scrolls list up/down
248 STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST                            :{BLACK}Scroll bar - scrolls list left/right
249 STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC                              :{BLACK}Demolish buildings etc. on a square of land. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
251 # Query window
252 STR_BUTTON_DEFAULT                                              :{BLACK}Default
253 STR_BUTTON_CANCEL                                               :{BLACK}Cancel
254 STR_BUTTON_OK                                                   :{BLACK}OK
256 # On screen keyboard window
257 STR_OSK_KEYBOARD_LAYOUT                                         :`1234567890-=\qwertyuiop[]asdfghjkl;'  zxcvbnm,./ .
258 STR_OSK_KEYBOARD_LAYOUT_CAPS                                    :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:"  ZXCVBNM<>? .
260 # Measurement tooltip
261 STR_MEASURE_LENGTH                                              :{BLACK}Length: {NUM}
262 STR_MEASURE_AREA                                                :{BLACK}Area: {NUM} x {NUM}
263 STR_MEASURE_LENGTH_HEIGHTDIFF                                   :{BLACK}Length: {NUM}{}Height difference: {HEIGHT}
264 STR_MEASURE_AREA_HEIGHTDIFF                                     :{BLACK}Area: {NUM} x {NUM}{}Height difference: {HEIGHT}
267 # These are used in buttons
268 STR_SORT_BY_CAPTION_NAME                                        :{BLACK}Name
269 STR_SORT_BY_CAPTION_DATE                                        :{BLACK}Date
270 # These are used in dropdowns
271 STR_SORT_BY_NAME                                                :Name
272 STR_SORT_BY_PRODUCTION                                          :Production
273 STR_SORT_BY_TYPE                                                :Type
274 STR_SORT_BY_TRANSPORTED                                         :Transported
275 STR_SORT_BY_NUMBER                                              :Number
276 STR_SORT_BY_PROFIT_LAST_YEAR                                    :Profit last year
277 STR_SORT_BY_PROFIT_THIS_YEAR                                    :Profit this year
278 STR_SORT_BY_AGE                                                 :Age
279 STR_SORT_BY_RELIABILITY                                         :Reliability
280 STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE                        :Total capacity per cargo type
281 STR_SORT_BY_MAX_SPEED                                           :Maximum speed
282 STR_SORT_BY_MODEL                                               :Model
283 STR_SORT_BY_VALUE                                               :Value
284 STR_SORT_BY_LENGTH                                              :Length
285 STR_SORT_BY_LIFE_TIME                                           :Remaining lifetime
286 STR_SORT_BY_TIMETABLE_DELAY                                     :Timetable delay
287 STR_SORT_BY_FACILITY                                            :Station type
288 STR_SORT_BY_WAITING_TOTAL                                       :Total waiting cargo
289 STR_SORT_BY_WAITING_AVAILABLE                                   :Available waiting cargo
290 STR_SORT_BY_RATING_MAX                                          :Highest cargo rating
291 STR_SORT_BY_RATING_MIN                                          :Lowest cargo rating
292 STR_SORT_BY_ENGINE_ID                                           :EngineID (classic sort)
293 STR_SORT_BY_COST                                                :Cost
294 STR_SORT_BY_POWER                                               :Power
295 STR_SORT_BY_TRACTIVE_EFFORT                                     :Tractive effort
296 STR_SORT_BY_INTRO_DATE                                          :Introduction Date
297 STR_SORT_BY_RUNNING_COST                                        :Running Cost
298 STR_SORT_BY_POWER_VS_RUNNING_COST                               :Power/Running Cost
299 STR_SORT_BY_CARGO_CAPACITY                                      :Cargo Capacity
300 STR_SORT_BY_RANGE                                               :Range
301 STR_SORT_BY_POPULATION                                          :Population
302 STR_SORT_BY_RATING                                              :Rating
304 # Tooltips for the main toolbar
305 STR_TOOLBAR_TOOLTIP_PAUSE_GAME                                  :{BLACK}Pause game
306 STR_TOOLBAR_TOOLTIP_FORWARD                                     :{BLACK}Fast forward the game
307 STR_TOOLBAR_TOOLTIP_OPTIONS                                     :{BLACK}Options
308 STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME                      :{BLACK}Save game, abandon game, exit
309 STR_TOOLBAR_TOOLTIP_DISPLAY_MAP                                 :{BLACK}Display map, extra viewport or list of signs
310 STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY                      :{BLACK}Display town directory
311 STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES                           :{BLACK}Display subsidies
312 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS            :{BLACK}Display list of company's stations
313 STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES                    :{BLACK}Display company finances information
314 STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL                     :{BLACK}Display general company information
315 STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK                          :{BLACK}Display story book
316 STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST                          :{BLACK}Display goal list
317 STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS                              :{BLACK}Display graphs
318 STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE                      :{BLACK}Display company league table
319 STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW                    :{BLACK}Fund construction of new industry or list all industries
320 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS              :{BLACK}Display list of company's trains. Ctrl+Click toggles opening the group/vehicle list
321 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES       :{BLACK}Display list of company's road vehicles. Ctrl+Click toggles opening the group/vehicle list
322 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS               :{BLACK}Display list of company's ships. Ctrl+Click toggles opening the group/vehicle list
323 STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT            :{BLACK}Display list of company's aircraft. Ctrl+Click toggles opening the group/vehicle list
324 STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN                            :{BLACK}Zoom the view in
325 STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT                           :{BLACK}Zoom the view out
326 STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK                        :{BLACK}Build railway track
327 STR_TOOLBAR_TOOLTIP_BUILD_ROADS                                 :{BLACK}Build roads
328 STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS                            :{BLACK}Build ship docks
329 STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS                              :{BLACK}Build airports
330 STR_TOOLBAR_TOOLTIP_LANDSCAPING                                 :{BLACK}Open the landscaping toolbar to raise/lower land, plant trees, etc.
331 STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW                     :{BLACK}Show sound/music window
332 STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS                      :{BLACK}Show last message/news report, show message options
333 STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION                      :{BLACK}Land area information, console, script debug, screenshots, about OpenTTD
334 STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR                              :{BLACK}Switch toolbars
336 # Extra tooltips for the scenario editor toolbar
337 STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO        :{BLACK}Save scenario, load scenario, abandon scenario editor, exit
338 STR_SCENEDIT_TOOLBAR_OPENTTD                                    :{YELLOW}OpenTTD
339 STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR                            :{YELLOW}Scenario Editor
340 STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD    :{BLACK}Move the starting date backward 1 year
341 STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD     :{BLACK}Move the starting date forward 1 year
342 STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE                           :{BLACK}Click to enter the starting year
343 STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY         :{BLACK}Display map, town directory
344 STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION                       :{BLACK}Landscape generation
345 STR_SCENEDIT_TOOLBAR_TOWN_GENERATION                            :{BLACK}Town generation
346 STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION                        :{BLACK}Industry generation
347 STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION                          :{BLACK}Road construction
348 STR_SCENEDIT_TOOLBAR_PLANT_TREES                                :{BLACK}Plant trees. Shift toggles building/showing cost estimate
349 STR_SCENEDIT_TOOLBAR_PLACE_SIGN                                 :{BLACK}Place sign
350 STR_SCENEDIT_TOOLBAR_PLACE_OBJECT                               :{BLACK}Place object. Shift toggles building/showing cost estimate
352 ############ range for SE file menu starts
353 STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO                            :Save scenario
354 STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO                            :Load scenario
355 STR_SCENEDIT_FILE_MENU_SAVE_HEIGHTMAP                           :Save heightmap
356 STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP                           :Load heightmap
357 STR_SCENEDIT_FILE_MENU_QUIT_EDITOR                              :Abandon scenario editor
358 STR_SCENEDIT_FILE_MENU_SEPARATOR                                :
359 STR_SCENEDIT_FILE_MENU_QUIT                                     :Exit
360 ############ range for SE file menu starts
362 ############ range for settings menu starts
363 STR_SETTINGS_MENU_GAME_OPTIONS                                  :Game options
364 STR_SETTINGS_MENU_CONFIG_SETTINGS                               :Advanced settings
365 STR_SETTINGS_MENU_SCRIPT_SETTINGS                               :AI/Game script settings
366 STR_SETTINGS_MENU_NEWGRF_SETTINGS                               :NewGRF settings
367 STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS                          :Transparency options
368 STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED                          :Town names displayed
369 STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED                       :Station names displayed
370 STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED                           :Waypoint names displayed
371 STR_SETTINGS_MENU_SIGNS_DISPLAYED                               :Signs displayed
372 STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS                         :Competitor signs and names displayed
373 STR_SETTINGS_MENU_FULL_ANIMATION                                :Full animation
374 STR_SETTINGS_MENU_FULL_DETAIL                                   :Full detail
375 STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS                         :Transparent buildings
376 STR_SETTINGS_MENU_TRANSPARENT_SIGNS                             :Transparent signs
377 ############ range ends here
379 ############ range for file menu starts
380 STR_FILE_MENU_SAVE_GAME                                         :Save game
381 STR_FILE_MENU_LOAD_GAME                                         :Load game
382 STR_FILE_MENU_QUIT_GAME                                         :Abandon game
383 STR_FILE_MENU_SEPARATOR                                         :
384 STR_FILE_MENU_EXIT                                              :Exit
385 ############ range ends here
387 # map menu
388 STR_MAP_MENU_MAP_OF_WORLD                                       :Map of world
389 STR_MAP_MENU_EXTRA_VIEW_PORT                                    :Extra viewport
390 STR_MAP_MENU_LINGRAPH_LEGEND                                    :Cargo Flow Legend
391 STR_MAP_MENU_SIGN_LIST                                          :Sign list
393 ############ range for town menu starts
394 STR_TOWN_MENU_TOWN_DIRECTORY                                    :Town directory
395 STR_TOWN_MENU_FOUND_TOWN                                        :Found town
396 ############ range ends here
398 ############ range for subsidies menu starts
399 STR_SUBSIDIES_MENU_SUBSIDIES                                    :Subsidies
400 ############ range ends here
402 ############ range for graph menu starts
403 STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH                           :Operating profit graph
404 STR_GRAPH_MENU_INCOME_GRAPH                                     :Income graph
405 STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH                            :Delivered cargo graph
406 STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH                        :Performance history graph
407 STR_GRAPH_MENU_COMPANY_VALUE_GRAPH                              :Company value graph
408 STR_GRAPH_MENU_CARGO_PAYMENT_RATES                              :Cargo payment rates
409 ############ range ends here
411 ############ range for company league menu starts
412 STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE                             :Company league table
413 STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING                      :Detailed performance rating
414 STR_GRAPH_MENU_HIGHSCORE                                        :Highscore table
415 ############ range ends here
417 ############ range for industry menu starts
418 STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY                            :Industry directory
419 STR_INDUSTRY_MENU_INDUSTRY_CHAIN                                :Industry chains
420 STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY                             :Fund new industry
421 ############ range ends here
423 ############ range for railway construction menu starts
424 STR_RAIL_MENU_RAILROAD_CONSTRUCTION                             :Railway construction
425 STR_RAIL_MENU_ELRAIL_CONSTRUCTION                               :Electrified railway construction
426 STR_RAIL_MENU_MONORAIL_CONSTRUCTION                             :Monorail construction
427 STR_RAIL_MENU_MAGLEV_CONSTRUCTION                               :Maglev construction
428 ############ range ends here
430 ############ range for road construction menu starts
431 STR_ROAD_MENU_ROAD_CONSTRUCTION                                 :Road construction
432 STR_ROAD_MENU_TRAM_CONSTRUCTION                                 :Tramway construction
433 ############ range ends here
435 ############ range for waterways construction menu starts
436 STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION                       :Waterways construction
437 ############ range ends here
439 ############ range for airport construction menu starts
440 STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION                          :Airport construction
441 ############ range ends here
443 ############ range for landscaping menu starts
444 STR_LANDSCAPING_MENU_LANDSCAPING                                :Landscaping
445 STR_LANDSCAPING_MENU_PLANT_TREES                                :Plant trees
446 STR_LANDSCAPING_MENU_PLACE_SIGN                                 :Place sign
447 ############ range ends here
449 ############ range for music menu starts
450 STR_TOOLBAR_SOUND_MUSIC                                         :Sound/music
451 ############ range ends here
453 ############ range for message menu starts
454 STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT                          :Last message/news report
455 STR_NEWS_MENU_MESSAGE_HISTORY_MENU                              :Message history
456 ############ range ends here
458 ############ range for about menu starts
459 STR_ABOUT_MENU_LAND_BLOCK_INFO                                  :Land area information
460 STR_ABOUT_MENU_SEPARATOR                                        :
461 STR_ABOUT_MENU_TOGGLE_CONSOLE                                   :Toggle console
462 STR_ABOUT_MENU_AI_DEBUG                                         :AI/Game script debug
463 STR_ABOUT_MENU_SCREENSHOT                                       :Screenshot
464 STR_ABOUT_MENU_ZOOMIN_SCREENSHOT                                :Fully zoomed in screenshot
465 STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT                           :Default zoom screenshot
466 STR_ABOUT_MENU_GIANT_SCREENSHOT                                 :Whole map screenshot
467 STR_ABOUT_MENU_ABOUT_OPENTTD                                    :About 'OpenTTD'
468 STR_ABOUT_MENU_SPRITE_ALIGNER                                   :Sprite aligner
469 STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES                            :Toggle bounding boxes
470 STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS                              :Toggle colouring of dirty blocks
471 ############ range ends here
473 ############ range for days starts (also used for the place in the highscore window)
474 STR_ORDINAL_NUMBER_1ST                                          :1st
475 STR_ORDINAL_NUMBER_2ND                                          :2nd
476 STR_ORDINAL_NUMBER_3RD                                          :3rd
477 STR_ORDINAL_NUMBER_4TH                                          :4th
478 STR_ORDINAL_NUMBER_5TH                                          :5th
479 STR_ORDINAL_NUMBER_6TH                                          :6th
480 STR_ORDINAL_NUMBER_7TH                                          :7th
481 STR_ORDINAL_NUMBER_8TH                                          :8th
482 STR_ORDINAL_NUMBER_9TH                                          :9th
483 STR_ORDINAL_NUMBER_10TH                                         :10th
484 STR_ORDINAL_NUMBER_11TH                                         :11th
485 STR_ORDINAL_NUMBER_12TH                                         :12th
486 STR_ORDINAL_NUMBER_13TH                                         :13th
487 STR_ORDINAL_NUMBER_14TH                                         :14th
488 STR_ORDINAL_NUMBER_15TH                                         :15th
489 STR_ORDINAL_NUMBER_16TH                                         :16th
490 STR_ORDINAL_NUMBER_17TH                                         :17th
491 STR_ORDINAL_NUMBER_18TH                                         :18th
492 STR_ORDINAL_NUMBER_19TH                                         :19th
493 STR_ORDINAL_NUMBER_20TH                                         :20th
494 STR_ORDINAL_NUMBER_21ST                                         :21st
495 STR_ORDINAL_NUMBER_22ND                                         :22nd
496 STR_ORDINAL_NUMBER_23RD                                         :23rd
497 STR_ORDINAL_NUMBER_24TH                                         :24th
498 STR_ORDINAL_NUMBER_25TH                                         :25th
499 STR_ORDINAL_NUMBER_26TH                                         :26th
500 STR_ORDINAL_NUMBER_27TH                                         :27th
501 STR_ORDINAL_NUMBER_28TH                                         :28th
502 STR_ORDINAL_NUMBER_29TH                                         :29th
503 STR_ORDINAL_NUMBER_30TH                                         :30th
504 STR_ORDINAL_NUMBER_31ST                                         :31st
505 ############ range for days ends
507 ############ range for months starts
508 STR_MONTH_ABBREV_JAN                                            :Jan
509 STR_MONTH_ABBREV_FEB                                            :Feb
510 STR_MONTH_ABBREV_MAR                                            :Mar
511 STR_MONTH_ABBREV_APR                                            :Apr
512 STR_MONTH_ABBREV_MAY                                            :May
513 STR_MONTH_ABBREV_JUN                                            :Jun
514 STR_MONTH_ABBREV_JUL                                            :Jul
515 STR_MONTH_ABBREV_AUG                                            :Aug
516 STR_MONTH_ABBREV_SEP                                            :Sep
517 STR_MONTH_ABBREV_OCT                                            :Oct
518 STR_MONTH_ABBREV_NOV                                            :Nov
519 STR_MONTH_ABBREV_DEC                                            :Dec
521 STR_MONTH_JAN                                                   :January
522 STR_MONTH_FEB                                                   :February
523 STR_MONTH_MAR                                                   :March
524 STR_MONTH_APR                                                   :April
525 STR_MONTH_MAY                                                   :May
526 STR_MONTH_JUN                                                   :June
527 STR_MONTH_JUL                                                   :July
528 STR_MONTH_AUG                                                   :August
529 STR_MONTH_SEP                                                   :September
530 STR_MONTH_OCT                                                   :October
531 STR_MONTH_NOV                                                   :November
532 STR_MONTH_DEC                                                   :December
533 ############ range for months ends
535 # Graph window
536 STR_GRAPH_KEY_BUTTON                                            :{BLACK}Key
537 STR_GRAPH_KEY_TOOLTIP                                           :{BLACK}Show key to graphs
538 STR_GRAPH_X_LABEL_MONTH                                         :{TINY_FONT}{STRING}{} {STRING}
539 STR_GRAPH_X_LABEL_MONTH_YEAR                                    :{TINY_FONT}{STRING}{} {STRING}{}{NUM}
540 STR_GRAPH_Y_LABEL                                               :{TINY_FONT}{STRING2}
541 STR_GRAPH_Y_LABEL_NUMBER                                        :{TINY_FONT}{COMMA}
543 STR_GRAPH_OPERATING_PROFIT_CAPTION                              :{WHITE}Operating Profit Graph
544 STR_GRAPH_INCOME_CAPTION                                        :{WHITE}Income Graph
545 STR_GRAPH_CARGO_DELIVERED_CAPTION                               :{WHITE}Units of cargo delivered
546 STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION                   :{WHITE}Company performance ratings (maximum rating=1000)
547 STR_GRAPH_COMPANY_VALUES_CAPTION                                :{WHITE}Company values
549 STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION                           :{WHITE}Cargo Payment Rates
550 STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL                           :{TINY_FONT}{BLACK}Days in transit
551 STR_GRAPH_CARGO_PAYMENT_RATES_TITLE                             :{TINY_FONT}{BLACK}Payment for delivering 10 units (or 10,000 litres) of cargo a distance of 20 squares
552 STR_GRAPH_CARGO_ENABLE_ALL                                      :{TINY_FONT}{BLACK}Enable all
553 STR_GRAPH_CARGO_DISABLE_ALL                                     :{TINY_FONT}{BLACK}Disable all
554 STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL                              :{BLACK}Display all cargoes on the cargo payment rates graph
555 STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL                             :{BLACK}Display no cargoes on the cargo payment rates graph
556 STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO                            :{BLACK}Toggle graph for cargo type on/off
557 STR_GRAPH_CARGO_PAYMENT_CARGO                                   :{TINY_FONT}{BLACK}{STRING}
559 STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP                            :{BLACK}Show detailed performance ratings
561 # Graph key window
562 STR_GRAPH_KEY_CAPTION                                           :{WHITE}Key to company graphs
563 STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP                         :{BLACK}Click here to toggle company's entry on graph on/off
565 # Company league window
566 STR_COMPANY_LEAGUE_TABLE_CAPTION                                :{WHITE}Company League Table
567 STR_COMPANY_LEAGUE_COMPANY_NAME                                 :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} '{STRING}'
568 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER                   :Engineer
569 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER            :Traffic Manager
570 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR      :Transport Coordinator
571 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR           :Route Supervisor
572 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR                   :Director
573 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE            :Chief Executive
574 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN                   :Chairman
575 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT                  :President
576 STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON                     :Tycoon
578 # Performance detail window
579 STR_PERFORMANCE_DETAIL                                          :{WHITE}Detailed performance rating
580 STR_PERFORMANCE_DETAIL_KEY                                      :{BLACK}Detail
581 STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY                          :{BLACK}({CURRENCY_SHORT}/{CURRENCY_SHORT})
582 STR_PERFORMANCE_DETAIL_AMOUNT_INT                               :{BLACK}({COMMA}/{COMMA})
583 STR_PERFORMANCE_DETAIL_PERCENT                                  :{WHITE}{NUM}%
584 STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP                   :{BLACK}View details about this company
585 ############ Those following lines need to be in this order!!
586 STR_PERFORMANCE_DETAIL_VEHICLES                                 :{BLACK}Vehicles:
587 STR_PERFORMANCE_DETAIL_STATIONS                                 :{BLACK}Stations:
588 STR_PERFORMANCE_DETAIL_MIN_PROFIT                               :{BLACK}Min. profit:
589 STR_PERFORMANCE_DETAIL_MIN_INCOME                               :{BLACK}Min. income:
590 STR_PERFORMANCE_DETAIL_MAX_INCOME                               :{BLACK}Max. income:
591 STR_PERFORMANCE_DETAIL_DELIVERED                                :{BLACK}Delivered:
592 STR_PERFORMANCE_DETAIL_CARGO                                    :{BLACK}Cargo:
593 STR_PERFORMANCE_DETAIL_MONEY                                    :{BLACK}Money:
594 STR_PERFORMANCE_DETAIL_LOAN                                     :{BLACK}Loan:
595 STR_PERFORMANCE_DETAIL_TOTAL                                    :{BLACK}Total:
596 ############ End of order list
597 STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP                         :{BLACK}Number of vehicles that turned a profit last year. This includes road vehicles, trains, ships and aircraft
598 STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP                         :{BLACK}Number of recently-serviced stations. Train stations, bus stops, airports and so on are counted separately even if they belong to the same station
599 STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP                       :{BLACK}The profit of the vehicle with the lowest income (only vehicles older than two years are considered)
600 STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP                       :{BLACK}Amount of cash made in the quarter with the lowest profit of the last 12 quarters
601 STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP                       :{BLACK}Amount of cash made in the quarter with the highest profit of the last 12 quarters
602 STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP                        :{BLACK}Units of cargo delivered in the last four quarters
603 STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP                            :{BLACK}Number of types of cargo delivered in the last quarter
604 STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP                            :{BLACK}Amount of money this company has in the bank
605 STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP                             :{BLACK}The amount of money this company has taken on loan
606 STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP                            :{BLACK}Total points out of possible points
608 # Music window
609 STR_MUSIC_JAZZ_JUKEBOX_CAPTION                                  :{WHITE}Jazz Jukebox
610 STR_MUSIC_PLAYLIST_ALL                                          :{TINY_FONT}{BLACK}All
611 STR_MUSIC_PLAYLIST_OLD_STYLE                                    :{TINY_FONT}{BLACK}Old Style
612 STR_MUSIC_PLAYLIST_NEW_STYLE                                    :{TINY_FONT}{BLACK}New Style
613 STR_MUSIC_PLAYLIST_EZY_STREET                                   :{TINY_FONT}{BLACK}Ezy Street
614 STR_MUSIC_PLAYLIST_CUSTOM_1                                     :{TINY_FONT}{BLACK}Custom 1
615 STR_MUSIC_PLAYLIST_CUSTOM_2                                     :{TINY_FONT}{BLACK}Custom 2
616 STR_MUSIC_MUSIC_VOLUME                                          :{TINY_FONT}{BLACK}Music Volume
617 STR_MUSIC_EFFECTS_VOLUME                                        :{TINY_FONT}{BLACK}Effects Volume
618 STR_MUSIC_RULER_MIN                                             :{TINY_FONT}{BLACK}MIN
619 STR_MUSIC_RULER_MAX                                             :{TINY_FONT}{BLACK}MAX
620 STR_MUSIC_RULER_MARKER                                          :{TINY_FONT}{BLACK}'
621 STR_MUSIC_TRACK_NONE                                            :{TINY_FONT}{DKGREEN}--
622 STR_MUSIC_TRACK_DIGIT                                           :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM}
623 STR_MUSIC_TITLE_NONE                                            :{TINY_FONT}{DKGREEN}------
624 STR_MUSIC_TITLE_NAME                                            :{TINY_FONT}{DKGREEN}"{RAW_STRING}"
625 STR_MUSIC_TRACK                                                 :{TINY_FONT}{BLACK}Track
626 STR_MUSIC_XTITLE                                                :{TINY_FONT}{BLACK}Title
627 STR_MUSIC_SHUFFLE                                               :{TINY_FONT}{BLACK}Shuffle
628 STR_MUSIC_PROGRAM                                               :{TINY_FONT}{BLACK}Programme
629 STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK                        :{BLACK}Skip to previous track in selection
630 STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION               :{BLACK}Skip to next track in selection
631 STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC                            :{BLACK}Stop playing music
632 STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC                           :{BLACK}Start playing music
633 STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC                     :{BLACK}Drag sliders to set music and sound effect volumes
634 STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM                     :{BLACK}Select 'all tracks' programme
635 STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC                        :{BLACK}Select 'old style music' programme
636 STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC                        :{BLACK}Select 'new style music' programme
637 STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE                       :{BLACK}Select 'Ezy Street style music' programme
638 STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED                  :{BLACK}Select 'Custom 1' (user-defined) programme
639 STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED                  :{BLACK}Select 'Custom 2' (user-defined) programme
640 STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE                        :{BLACK}Toggle programme shuffle on/off
641 STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION                    :{BLACK}Show music track selection window
643 STR_ERROR_NO_SONGS                                              :{WHITE}A music set without songs has been selected. No songs will be played
645 # Playlist window
646 STR_PLAYLIST_MUSIC_PROGRAM_SELECTION                            :{WHITE}Music Programme Selection
647 STR_PLAYLIST_TRACK_NAME                                         :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{RAW_STRING}"
648 STR_PLAYLIST_TRACK_INDEX                                        :{TINY_FONT}{BLACK}Track Index
649 STR_PLAYLIST_PROGRAM                                            :{TINY_FONT}{BLACK}Programme - '{STRING}'
650 STR_PLAYLIST_CLEAR                                              :{TINY_FONT}{BLACK}Clear
651 STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1              :{BLACK}Clear current programme (Custom1 or Custom2 only)
652 STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK                         :{BLACK}Click on music track to add to current programme (Custom1 or Custom2 only)
653 STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK                      :{BLACK}Click on music track to remove it from current programme (Custom1 or Custom2 only)
655 # Highscore window
656 STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED                         :{BIG_FONT}{BLACK}Top companies who reached {NUM}
657 STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME                        :{BIG_FONT}{BLACK}Company League Table in {NUM}
658 STR_HIGHSCORE_POSITION                                          :{BIG_FONT}{BLACK}{COMMA}.
659 STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN                     :Businessman
660 STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR                    :Entrepreneur
661 STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST                   :Industrialist
662 STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST                      :Capitalist
663 STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE                         :Magnate
664 STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL                           :Mogul
665 STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY           :Tycoon of the Century
666 STR_HIGHSCORE_NAME                                              :{PRESIDENT_NAME}, {COMPANY}
667 STR_HIGHSCORE_STATS                                             :{BIG_FONT}'{STRING}'   ({COMMA})
668 STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS                           :{BIG_FONT}{BLACK}{COMPANY} achieves '{STRING}' status!
669 STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS              :{BIG_FONT}{WHITE}{PRESIDENT_NAME} of {COMPANY} achieves '{STRING}' status!
671 # Smallmap window
672 STR_SMALLMAP_CAPTION                                            :{WHITE}Map - {STRING}
674 STR_SMALLMAP_TYPE_CONTOURS                                      :Contours
675 STR_SMALLMAP_TYPE_VEHICLES                                      :Vehicles
676 STR_SMALLMAP_TYPE_INDUSTRIES                                    :Industries
677 STR_SMALLMAP_TYPE_ROUTEMAP                                      :Cargo Flow
678 STR_SMALLMAP_TYPE_ROUTES                                        :Routes
679 STR_SMALLMAP_TYPE_VEGETATION                                    :Vegetation
680 STR_SMALLMAP_TYPE_OWNERS                                        :Owners
681 STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP                  :{BLACK}Show land contours on map
682 STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP                       :{BLACK}Show vehicles on map
683 STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP                     :{BLACK}Show industries on map
684 STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP                     :{BLACK}Show cargo flow on map
685 STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON                   :{BLACK}Show transport routes on map
686 STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP                     :{BLACK}Show vegetation on map
687 STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP                    :{BLACK}Show land owners on map
688 STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION                         :{BLACK}Click on an industry type to toggle displaying it. Ctrl+Click disables all types except the selected one. Ctrl+Click on it again to enable all industry types
689 STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION                          :{BLACK}Click on a company to toggle displaying its property. Ctrl+Click disables all companies except the selected one. Ctrl+Click on it again to enable all companies
690 STR_SMALLMAP_TOOLTIP_CARGO_SELECTION                            :{BLACK}Click on a cargo to toggle displaying its property. Ctrl+Click disables all cargoes except the selected one. Ctrl+Click on it again to enable all cargoes
692 STR_SMALLMAP_LEGENDA_ROADS                                      :{TINY_FONT}{BLACK}Roads
693 STR_SMALLMAP_LEGENDA_RAILROADS                                  :{TINY_FONT}{BLACK}Railways
694 STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS                    :{TINY_FONT}{BLACK}Stations/Airports/Docks
695 STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES                       :{TINY_FONT}{BLACK}Buildings/Industries
696 STR_SMALLMAP_LEGENDA_VEHICLES                                   :{TINY_FONT}{BLACK}Vehicles
697 STR_SMALLMAP_LEGENDA_TRAINS                                     :{TINY_FONT}{BLACK}Trains
698 STR_SMALLMAP_LEGENDA_ROAD_VEHICLES                              :{TINY_FONT}{BLACK}Road Vehicles
699 STR_SMALLMAP_LEGENDA_SHIPS                                      :{TINY_FONT}{BLACK}Ships
700 STR_SMALLMAP_LEGENDA_AIRCRAFT                                   :{TINY_FONT}{BLACK}Aircraft
701 STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES                           :{TINY_FONT}{BLACK}Transport Routes
702 STR_SMALLMAP_LEGENDA_FOREST                                     :{TINY_FONT}{BLACK}Forest
703 STR_SMALLMAP_LEGENDA_RAILROAD_STATION                           :{TINY_FONT}{BLACK}Railway Station
704 STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY                          :{TINY_FONT}{BLACK}Lorry Loading Bay
705 STR_SMALLMAP_LEGENDA_BUS_STATION                                :{TINY_FONT}{BLACK}Bus Station
706 STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT                           :{TINY_FONT}{BLACK}Airport/Heliport
707 STR_SMALLMAP_LEGENDA_DOCK                                       :{TINY_FONT}{BLACK}Dock
708 STR_SMALLMAP_LEGENDA_ROUGH_LAND                                 :{TINY_FONT}{BLACK}Rough Land
709 STR_SMALLMAP_LEGENDA_GRASS_LAND                                 :{TINY_FONT}{BLACK}Grass Land
710 STR_SMALLMAP_LEGENDA_BARE_LAND                                  :{TINY_FONT}{BLACK}Bare Land
711 STR_SMALLMAP_LEGENDA_FIELDS                                     :{TINY_FONT}{BLACK}Fields
712 STR_SMALLMAP_LEGENDA_TREES                                      :{TINY_FONT}{BLACK}Trees
713 STR_SMALLMAP_LEGENDA_ROCKS                                      :{TINY_FONT}{BLACK}Rocks
714 STR_SMALLMAP_LEGENDA_WATER                                      :{TINY_FONT}{BLACK}Water
715 STR_SMALLMAP_LEGENDA_NO_OWNER                                   :{TINY_FONT}{BLACK}No Owner
716 STR_SMALLMAP_LEGENDA_TOWNS                                      :{TINY_FONT}{BLACK}Towns
717 STR_SMALLMAP_LEGENDA_INDUSTRIES                                 :{TINY_FONT}{BLACK}Industries
718 STR_SMALLMAP_LEGENDA_DESERT                                     :{TINY_FONT}{BLACK}Desert
719 STR_SMALLMAP_LEGENDA_SNOW                                       :{TINY_FONT}{BLACK}Snow
721 STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF                   :{BLACK}Toggle town names on/off on map
722 STR_SMALLMAP_CENTER                                             :{BLACK}Centre the smallmap on the current position
723 STR_SMALLMAP_INDUSTRY                                           :{TINY_FONT}{STRING} ({NUM})
724 STR_SMALLMAP_LINKSTATS                                          :{TINY_FONT}{STRING}
725 STR_SMALLMAP_COMPANY                                            :{TINY_FONT}{COMPANY}
726 STR_SMALLMAP_TOWN                                               :{TINY_FONT}{WHITE}{TOWN}
727 STR_SMALLMAP_DISABLE_ALL                                        :{BLACK}Disable all
728 STR_SMALLMAP_ENABLE_ALL                                         :{BLACK}Enable all
729 STR_SMALLMAP_SHOW_HEIGHT                                        :{BLACK}Show height
730 STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES                     :{BLACK}Display no industries on the map
731 STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES                      :{BLACK}Display all industries on the map
732 STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT                                :{BLACK}Toggle display of heightmap
733 STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES                      :{BLACK}Display no company property on the map
734 STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES                       :{BLACK}Display all company property on the map
735 STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS                         :{BLACK}Display no cargoes on the map
736 STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS                          :{BLACK}Display all cargoes on the map
738 # Status bar messages
739 STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS                            :{BLACK}Show last message or news report
740 STR_STATUSBAR_COMPANY_NAME                                      :{SILVER}- -  {COMPANY}  - -
741 STR_STATUSBAR_PAUSED                                            :{YELLOW}*  *  PAUSED  *  *
742 STR_STATUSBAR_AUTOSAVE                                          :{RED}AUTOSAVE
743 STR_STATUSBAR_SAVING_GAME                                       :{RED}*  *  SAVING GAME  *  *
745 # News message history
746 STR_MESSAGE_HISTORY                                             :{WHITE}Message History
747 STR_MESSAGE_HISTORY_TOOLTIP                                     :{BLACK}A list of the recent news messages
748 STR_MESSAGE_NEWS_FORMAT                                         :{STRING}  -  {STRING5}
750 STR_NEWS_MESSAGE_CAPTION                                        :{WHITE}Message
751 STR_NEWS_CUSTOM_ITEM                                            :{BIG_FONT}{BLACK}{RAW_STRING}
753 STR_NEWS_FIRST_TRAIN_ARRIVAL                                    :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First train arrives at {STATION}!
754 STR_NEWS_FIRST_BUS_ARRIVAL                                      :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First bus arrives at {STATION}!
755 STR_NEWS_FIRST_TRUCK_ARRIVAL                                    :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First truck arrives at {STATION}!
756 STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL                           :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First passenger tram arrives at {STATION}!
757 STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL                               :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First freight tram arrives at {STATION}!
758 STR_NEWS_FIRST_SHIP_ARRIVAL                                     :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First ship arrives at {STATION}!
759 STR_NEWS_FIRST_AIRCRAFT_ARRIVAL                                 :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First aircraft arrives at {STATION}!
761 STR_NEWS_TRAIN_CRASH                                            :{BIG_FONT}{BLACK}Train Crash!{}{COMMA} die in fireball after collision
762 STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER                              :{BIG_FONT}{BLACK}Road Vehicle Crash!{}Driver dies in fireball after collision with train
763 STR_NEWS_ROAD_VEHICLE_CRASH                                     :{BIG_FONT}{BLACK}Road Vehicle Crash!{}{COMMA} die in fireball after collision with train
764 STR_NEWS_AIRCRAFT_CRASH                                         :{BIG_FONT}{BLACK}Plane Crash!{}{COMMA} die in fireball at {STATION}
765 STR_NEWS_PLANE_CRASH_OUT_OF_FUEL                                :{BIG_FONT}{BLACK}Plane Crash!{}Aircraft ran out of fuel, {COMMA} die in fireball
767 STR_NEWS_DISASTER_ZEPPELIN                                      :{BIG_FONT}{BLACK}Zeppelin disaster at {STATION}!
768 STR_NEWS_DISASTER_SMALL_UFO                                     :{BIG_FONT}{BLACK}Road vehicle destroyed in 'UFO' collision!
769 STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY                         :{BIG_FONT}{BLACK}Oil refinery explosion near {TOWN}!
770 STR_NEWS_DISASTER_HELICOPTER_FACTORY                            :{BIG_FONT}{BLACK}Factory destroyed in suspicious circumstances near {TOWN}!
771 STR_NEWS_DISASTER_BIG_UFO                                       :{BIG_FONT}{BLACK}'UFO' lands near {TOWN}!
772 STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE                          :{BIG_FONT}{BLACK}Coal mine subsidence leaves trail of destruction near {TOWN}!
773 STR_NEWS_DISASTER_FLOOD_VEHICLE                                 :{BIG_FONT}{BLACK}Floods!{}At least {COMMA} missing, presumed dead after significant flooding!
775 STR_NEWS_COMPANY_IN_TROUBLE_TITLE                               :{BIG_FONT}{BLACK}Transport company in trouble!
776 STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION                         :{BIG_FONT}{BLACK}{RAW_STRING} will be sold off or declared bankrupt unless performance increases soon!
777 STR_NEWS_COMPANY_MERGER_TITLE                                   :{BIG_FONT}{BLACK}Transport company merger!
778 STR_NEWS_COMPANY_MERGER_DESCRIPTION                             :{BIG_FONT}{BLACK}{RAW_STRING} has been sold to {RAW_STRING} for {CURRENCY_LONG}!
779 STR_NEWS_COMPANY_BANKRUPT_TITLE                                 :{BIG_FONT}{BLACK}Bankrupt!
780 STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION                           :{BIG_FONT}{BLACK}{RAW_STRING} has been closed down by creditors and all assets sold off!
781 STR_NEWS_COMPANY_LAUNCH_TITLE                                   :{BIG_FONT}{BLACK}New transport company launched!
782 STR_NEWS_COMPANY_LAUNCH_DESCRIPTION                             :{BIG_FONT}{BLACK}{RAW_STRING} starts construction near {TOWN}!
783 STR_NEWS_MERGER_TAKEOVER_TITLE                                  :{BIG_FONT}{BLACK}{RAW_STRING} has been taken over by {RAW_STRING}!
784 STR_PRESIDENT_NAME_MANAGER                                      :{BLACK}{PRESIDENT_NAME}{}(Manager)
786 STR_NEWS_NEW_TOWN                                               :{BLACK}{BIG_FONT}{RAW_STRING} sponsored construction of new town {TOWN}!
788 STR_NEWS_INDUSTRY_CONSTRUCTION                                  :{BIG_FONT}{BLACK}New {STRING} under construction near {TOWN}!
789 STR_NEWS_INDUSTRY_PLANTED                                       :{BIG_FONT}{BLACK}New {STRING} being planted near {TOWN}!
791 STR_NEWS_INDUSTRY_CLOSURE_GENERAL                               :{BIG_FONT}{BLACK}{STRING2} announces imminent closure!
792 STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS                       :{BIG_FONT}{BLACK}Supply problems cause {STRING2} to announce imminent closure!
793 STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES                         :{BIG_FONT}{BLACK}Lack of nearby trees causes {STRING2} to announce imminent closure!
795 STR_NEWS_EURO_INTRODUCTION                                      :{BIG_FONT}{BLACK}European Monetary Union!{}{}The Euro is introduced as the sole currency for everyday transactions in your country!
796 STR_NEWS_BEGIN_OF_RECESSION                                     :{BIG_FONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps!
797 STR_NEWS_END_OF_RECESSION                                       :{BIG_FONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens!
799 STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL                   :{BIG_FONT}{BLACK}{INDUSTRY} increases production!
800 STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL                      :{BIG_FONT}{BLACK}New coal seam found at {INDUSTRY}!{}Production is expected to double!
801 STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL                       :{BIG_FONT}{BLACK}New oil reserves found at {INDUSTRY}!{}Production is expected to double!
802 STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM                      :{BIG_FONT}{BLACK}Improved farming methods at {INDUSTRY} are expected to double production!
803 STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH                    :{BIG_FONT}{BLACK}{STRING} production at {INDUSTRY} increases {COMMA}%!
804 STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL                   :{BIG_FONT}{BLACK}{INDUSTRY} production down by 50%
805 STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM                      :{BIG_FONT}{BLACK}Insect infestation causes havoc at {INDUSTRY}!{}Production down by 50%
806 STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH                    :{BIG_FONT}{BLACK}{STRING} production at {INDUSTRY} decreases {COMMA}%!
808 STR_NEWS_TRAIN_IS_WAITING                                       :{WHITE}{VEHICLE} is waiting in depot
809 STR_NEWS_ROAD_VEHICLE_IS_WAITING                                :{WHITE}{VEHICLE} is waiting in depot
810 STR_NEWS_SHIP_IS_WAITING                                        :{WHITE}{VEHICLE} is waiting in depot
811 STR_NEWS_AIRCRAFT_IS_WAITING                                    :{WHITE}{VEHICLE} is waiting in the aircraft hangar
813 # Start of order review system
814 # DON'T ADD OR REMOVE LINES HERE
815 STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS                             :{WHITE}{VEHICLE} has too few orders in the schedule
816 STR_NEWS_VEHICLE_HAS_VOID_ORDER                                 :{WHITE}{VEHICLE} has a void order
817 STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY                            :{WHITE}{VEHICLE} has duplicate orders
818 STR_NEWS_VEHICLE_HAS_INVALID_ENTRY                              :{WHITE}{VEHICLE} has an invalid station in its orders
819 # end of order system
821 STR_NEWS_VEHICLE_IS_GETTING_OLD                                 :{WHITE}{VEHICLE} is getting old
822 STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD                            :{WHITE}{VEHICLE} is getting very old
823 STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND                        :{WHITE}{VEHICLE} is getting very old and urgently needs replacing
824 STR_NEWS_TRAIN_IS_STUCK                                         :{WHITE}{VEHICLE} can't find a path to continue
825 STR_NEWS_VEHICLE_IS_LOST                                        :{WHITE}{VEHICLE} is lost
826 STR_NEWS_VEHICLE_IS_UNPROFITABLE                                :{WHITE}{VEHICLE}'s profit last year was {CURRENCY_LONG}
827 STR_NEWS_AIRCRAFT_DEST_TOO_FAR                                  :{WHITE}{VEHICLE} can't get to the next destination because it is out of range
829 STR_NEWS_ORDER_REFIT_FAILED                                     :{WHITE}{VEHICLE} stopped because an ordered refit failed
830 STR_NEWS_VEHICLE_AUTORENEW_FAILED                               :{WHITE}Autorenew failed on {VEHICLE}{}{STRING}
832 STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE                              :{BIG_FONT}{BLACK}New {STRING} now available!
833 STR_NEWS_NEW_VEHICLE_TYPE                                       :{BIG_FONT}{BLACK}{ENGINE}
834 STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE                    :{BLACK}New {STRING} now available!  -  {ENGINE}
836 STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO                        :{WHITE}{STATION} no longer accepts {STRING}
837 STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO               :{WHITE}{STATION} no longer accepts {STRING} or {STRING}
838 STR_NEWS_STATION_NOW_ACCEPTS_CARGO                              :{WHITE}{STATION} now accepts {STRING}
839 STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO                    :{WHITE}{STATION} now accepts {STRING} and {STRING}
841 STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED                               :{BIG_FONT}{BLACK}Offer of subsidy expired:{}{}{STRING} from {STRING2} to {STRING2} will now not attract a subsidy
842 STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE                              :{BIG_FONT}{BLACK}Subsidy withdrawn:{}{}{STRING} service from {STRING2} to {STRING2} is no longer subsidised
843 STR_NEWS_SERVICE_SUBSIDY_OFFERED                                :{BIG_FONT}{BLACK}Service subsidy offered:{}{}First {STRING} service from {STRING2} to {STRING2} will attract a year's subsidy from the local authority!
844 STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF                           :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay 50% extra for the next year!
845 STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE                         :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay double rates for the next year!
846 STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE                         :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay triple rates for the next year!
847 STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE                      :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay quadruple rates for the next year!
849 STR_NEWS_ROAD_REBUILDING                                        :{BIG_FONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding programme funded by {RAW_STRING} brings 6 months of misery to motorists!
850 STR_NEWS_EXCLUSIVE_RIGHTS_TITLE                                 :{BIG_FONT}{BLACK}Transport monopoly!
851 STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION                           :{BIG_FONT}{BLACK}Local authority of {TOWN} signs contract with {RAW_STRING} for one year of exclusive transport rights!
853 # Extra view window
854 STR_EXTRA_VIEW_PORT_TITLE                                       :{WHITE}Viewport {COMMA}
855 STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN                                :{BLACK}Copy to viewport
856 STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT                             :{BLACK}Copy the location of the main view to this viewport
857 STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW                                :{BLACK}Paste from viewport
858 STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT                             :{BLACK}Paste the location of this viewport to the main view
860 # Game options window
861 STR_GAME_OPTIONS_CAPTION                                        :{WHITE}Game Options
862 STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME                           :{BLACK}Currency units
863 STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP                :{BLACK}Currency units selection
865 ############ start of currency region
866 STR_GAME_OPTIONS_CURRENCY_GBP                                   :British Pound (GBP)
867 STR_GAME_OPTIONS_CURRENCY_USD                                   :American Dollar (USD)
868 STR_GAME_OPTIONS_CURRENCY_EUR                                   :Euro (EUR)
869 STR_GAME_OPTIONS_CURRENCY_JPY                                   :Japanese Yen (JPY)
870 STR_GAME_OPTIONS_CURRENCY_ATS                                   :Austrian Shilling (ATS)
871 STR_GAME_OPTIONS_CURRENCY_BEF                                   :Belgian Franc (BEF)
872 STR_GAME_OPTIONS_CURRENCY_CHF                                   :Swiss Franc (CHF)
873 STR_GAME_OPTIONS_CURRENCY_CZK                                   :Czech Koruna (CZK)
874 STR_GAME_OPTIONS_CURRENCY_DEM                                   :Deutschmark (DEM)
875 STR_GAME_OPTIONS_CURRENCY_DKK                                   :Danish Krone (DKK)
876 STR_GAME_OPTIONS_CURRENCY_ESP                                   :Spanish Peseta (ESP)
877 STR_GAME_OPTIONS_CURRENCY_FIM                                   :Finnish Markka (FIM)
878 STR_GAME_OPTIONS_CURRENCY_FRF                                   :French Franc (FRF)
879 STR_GAME_OPTIONS_CURRENCY_GRD                                   :Greek Drachma (GRD)
880 STR_GAME_OPTIONS_CURRENCY_HUF                                   :Hungarian Forint (HUF)
881 STR_GAME_OPTIONS_CURRENCY_ISK                                   :Icelandic Krona (ISK)
882 STR_GAME_OPTIONS_CURRENCY_ITL                                   :Italian Lira (ITL)
883 STR_GAME_OPTIONS_CURRENCY_NLG                                   :Dutch Guilder (NLG)
884 STR_GAME_OPTIONS_CURRENCY_NOK                                   :Norwegian Krone (NOK)
885 STR_GAME_OPTIONS_CURRENCY_PLN                                   :Polish ZÅ‚oty (PLN)
886 STR_GAME_OPTIONS_CURRENCY_RON                                   :Romanian Leu (RON)
887 STR_GAME_OPTIONS_CURRENCY_RUR                                   :Russian Rubles (RUR)
888 STR_GAME_OPTIONS_CURRENCY_SIT                                   :Slovenian Tolar (SIT)
889 STR_GAME_OPTIONS_CURRENCY_SEK                                   :Swedish Krona (SEK)
890 STR_GAME_OPTIONS_CURRENCY_TRY                                   :Turkish Lira (TRY)
891 STR_GAME_OPTIONS_CURRENCY_SKK                                   :Slovak Koruna (SKK)
892 STR_GAME_OPTIONS_CURRENCY_BRL                                   :Brazilian Real (BRL)
893 STR_GAME_OPTIONS_CURRENCY_EEK                                   :Estonian Krooni (EEK)
894 STR_GAME_OPTIONS_CURRENCY_LTL                                   :Lithuanian Litas (LTL)
895 STR_GAME_OPTIONS_CURRENCY_KRW                                   :South Korean Won (KRW)
896 STR_GAME_OPTIONS_CURRENCY_ZAR                                   :South African Rand (ZAR)
897 STR_GAME_OPTIONS_CURRENCY_CUSTOM                                :Custom...
898 STR_GAME_OPTIONS_CURRENCY_GEL                                   :Georgian Lari (GEL)
899 STR_GAME_OPTIONS_CURRENCY_IRR                                   :Iranian Rial (IRR)
900 ############ end of currency region
903 ############ start of measuring units region
904 ############ end of measuring units region
906 STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME                            :{BLACK}Road vehicles
907 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP                 :{BLACK}Select side of road for vehicles to drive on
908 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT                    :Drive on left
909 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT                   :Drive on right
911 STR_GAME_OPTIONS_TOWN_NAMES_FRAME                               :{BLACK}Town names
912 STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP                    :{BLACK}Select style of town names
914 ############ start of townname region
915 STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH                     :English (Original)
916 STR_GAME_OPTIONS_TOWN_NAME_FRENCH                               :French
917 STR_GAME_OPTIONS_TOWN_NAME_GERMAN                               :German
918 STR_GAME_OPTIONS_TOWN_NAME_ADDITIONAL_ENGLISH                   :English (Additional)
919 STR_GAME_OPTIONS_TOWN_NAME_LATIN_AMERICAN                       :Latin-American
920 STR_GAME_OPTIONS_TOWN_NAME_SILLY                                :Silly
921 STR_GAME_OPTIONS_TOWN_NAME_SWEDISH                              :Swedish
922 STR_GAME_OPTIONS_TOWN_NAME_DUTCH                                :Dutch
923 STR_GAME_OPTIONS_TOWN_NAME_FINNISH                              :Finnish
924 STR_GAME_OPTIONS_TOWN_NAME_POLISH                               :Polish
925 STR_GAME_OPTIONS_TOWN_NAME_SLOVAK                               :Slovak
926 STR_GAME_OPTIONS_TOWN_NAME_NORWEGIAN                            :Norwegian
927 STR_GAME_OPTIONS_TOWN_NAME_HUNGARIAN                            :Hungarian
928 STR_GAME_OPTIONS_TOWN_NAME_AUSTRIAN                             :Austrian
929 STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN                             :Romanian
930 STR_GAME_OPTIONS_TOWN_NAME_CZECH                                :Czech
931 STR_GAME_OPTIONS_TOWN_NAME_SWISS                                :Swiss
932 STR_GAME_OPTIONS_TOWN_NAME_DANISH                               :Danish
933 STR_GAME_OPTIONS_TOWN_NAME_TURKISH                              :Turkish
934 STR_GAME_OPTIONS_TOWN_NAME_ITALIAN                              :Italian
935 STR_GAME_OPTIONS_TOWN_NAME_CATALAN                              :Catalan
936 ############ end of townname region
938 STR_GAME_OPTIONS_AUTOSAVE_FRAME                                 :{BLACK}Autosave
939 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP                      :{BLACK}Select interval between automatic game saves
941 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF                          :Off
942 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH                :Every month
943 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS               :Every 3 months
944 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS               :Every 6 months
945 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS              :Every 12 months
947 STR_GAME_OPTIONS_LANGUAGE                                       :{BLACK}Language
948 STR_GAME_OPTIONS_LANGUAGE_TOOLTIP                               :{BLACK}Select the interface language to use
950 STR_GAME_OPTIONS_FULLSCREEN                                     :{BLACK}Fullscreen
951 STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP                             :{BLACK}Check this box to play OpenTTD fullscreen mode
953 STR_GAME_OPTIONS_RESOLUTION                                     :{BLACK}Screen resolution
954 STR_GAME_OPTIONS_RESOLUTION_TOOLTIP                             :{BLACK}Select the screen resolution to use
955 STR_GAME_OPTIONS_RESOLUTION_OTHER                               :other
957 STR_GAME_OPTIONS_SCREENSHOT_FORMAT                              :{BLACK}Screenshot format
958 STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP                      :{BLACK}Select the screenshot format to use
960 STR_GAME_OPTIONS_BASE_GRF                                       :{BLACK}Base graphics set
961 STR_GAME_OPTIONS_BASE_GRF_TOOLTIP                               :{BLACK}Select the base graphics set to use
962 STR_GAME_OPTIONS_BASE_GRF_STATUS                                :{RED}{NUM} missing/corrupted file{P "" s}
963 STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP                   :{BLACK}Additional information about the base graphics set
965 STR_GAME_OPTIONS_BASE_SFX                                       :{BLACK}Base sounds set
966 STR_GAME_OPTIONS_BASE_SFX_TOOLTIP                               :{BLACK}Select the base sounds set to use
967 STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP                   :{BLACK}Additional information about the base sounds set
969 STR_GAME_OPTIONS_BASE_MUSIC                                     :{BLACK}Base music set
970 STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP                             :{BLACK}Select the base music set to use
971 STR_GAME_OPTIONS_BASE_MUSIC_STATUS                              :{RED}{NUM} corrupted file{P "" s}
972 STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP                 :{BLACK}Additional information about the base music set
974 STR_ERROR_FULLSCREEN_FAILED                                     :{WHITE}Fullscreen mode failed
976 # Custom currency window
978 STR_CURRENCY_WINDOW                                             :{WHITE}Custom currency
979 STR_CURRENCY_EXCHANGE_RATE                                      :{LTBLUE}Exchange rate: {ORANGE}{CURRENCY_LONG} = Â£ {COMMA}
980 STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP                     :{BLACK}Decrease the amount of your currency for one Pound (£)
981 STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP                     :{BLACK}Increase the amount of your currency for one Pound (£)
982 STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP                          :{BLACK}Set the exchange rate of your currency for one Pound (£)
984 STR_CURRENCY_SEPARATOR                                          :{LTBLUE}Separator: {ORANGE}{RAW_STRING}
985 STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP              :{BLACK}Set the separator for your currency
987 STR_CURRENCY_PREFIX                                             :{LTBLUE}Prefix: {ORANGE}{RAW_STRING}
988 STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP                 :{BLACK}Set the prefix string for your currency
989 STR_CURRENCY_SUFFIX                                             :{LTBLUE}Suffix: {ORANGE}{RAW_STRING}
990 STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP                 :{BLACK}Set the suffix string for your currency
992 STR_CURRENCY_SWITCH_TO_EURO                                     :{LTBLUE}Switch to Euro: {ORANGE}{NUM}
993 STR_CURRENCY_SWITCH_TO_EURO_NEVER                               :{LTBLUE}Switch to Euro: {ORANGE}never
994 STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP                :{BLACK}Set the year to switch to Euro
995 STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP           :{BLACK}Switch to Euro earlier
996 STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP           :{BLACK}Switch to Euro later
998 STR_CURRENCY_PREVIEW                                            :{LTBLUE}Preview: {ORANGE}{CURRENCY_LONG}
999 STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP                    :{BLACK}10000 Pound (£) in your currency
1000 STR_CURRENCY_CHANGE_PARAMETER                                   :{BLACK}Change custom currency parameter
1002 STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS             :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA}
1004 STR_NONE                                                        :None
1005 STR_FUNDING_ONLY                                                :Funding only
1006 STR_MINIMAL                                                     :Minimal
1007 STR_NUM_VERY_LOW                                                :Very Low
1008 STR_NUM_LOW                                                     :Low
1009 STR_NUM_NORMAL                                                  :Normal
1010 STR_NUM_HIGH                                                    :High
1011 STR_NUM_CUSTOM                                                  :Custom
1012 STR_NUM_CUSTOM_NUMBER                                           :Custom ({NUM})
1014 STR_VARIETY_NONE                                                :None
1015 STR_VARIETY_VERY_LOW                                            :Very Low
1016 STR_VARIETY_LOW                                                 :Low
1017 STR_VARIETY_MEDIUM                                              :Medium
1018 STR_VARIETY_HIGH                                                :High
1019 STR_VARIETY_VERY_HIGH                                           :Very High
1021 STR_AI_SPEED_VERY_SLOW                                          :Very Slow
1022 STR_AI_SPEED_SLOW                                               :Slow
1023 STR_AI_SPEED_MEDIUM                                             :Medium
1024 STR_AI_SPEED_FAST                                               :Fast
1025 STR_AI_SPEED_VERY_FAST                                          :Very Fast
1027 STR_SEA_LEVEL_VERY_LOW                                          :Very Low
1028 STR_SEA_LEVEL_LOW                                               :Low
1029 STR_SEA_LEVEL_MEDIUM                                            :Medium
1030 STR_SEA_LEVEL_HIGH                                              :High
1031 STR_SEA_LEVEL_CUSTOM                                            :Custom
1032 STR_SEA_LEVEL_CUSTOM_PERCENTAGE                                 :Custom ({NUM}%)
1034 STR_RIVERS_NONE                                                 :None
1035 STR_RIVERS_FEW                                                  :Few
1036 STR_RIVERS_MODERATE                                             :Medium
1037 STR_RIVERS_LOT                                                  :Many
1039 STR_DISASTER_NONE                                               :None
1040 STR_DISASTER_REDUCED                                            :Reduced
1041 STR_DISASTER_NORMAL                                             :Normal
1043 STR_SUBSIDY_X1_5                                                :x1.5
1044 STR_SUBSIDY_X2                                                  :x2
1045 STR_SUBSIDY_X3                                                  :x3
1046 STR_SUBSIDY_X4                                                  :x4
1048 STR_TERRAIN_TYPE_VERY_FLAT                                      :Very Flat
1049 STR_TERRAIN_TYPE_FLAT                                           :Flat
1050 STR_TERRAIN_TYPE_HILLY                                          :Hilly
1051 STR_TERRAIN_TYPE_MOUNTAINOUS                                    :Mountainous
1053 STR_CITY_APPROVAL_PERMISSIVE                                    :Permissive
1054 STR_CITY_APPROVAL_TOLERANT                                      :Tolerant
1055 STR_CITY_APPROVAL_HOSTILE                                       :Hostile
1057 STR_WARNING_NO_SUITABLE_AI                                      :{WHITE}No suitable AIs available...{}You can download several AIs via the 'Online Content' system
1059 # Advanced settings window
1060 STR_CONFIG_SETTING_CAPTION                                      :{WHITE}Advanced Settings
1061 STR_CONFIG_SETTING_FILTER_TITLE                                 :{BLACK}Filter string:
1062 STR_CONFIG_SETTING_EXPAND_ALL                                   :{BLACK}Expand all
1063 STR_CONFIG_SETTING_COLLAPSE_ALL                                 :{BLACK}Collapse all
1064 STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT            :(no explanation available)
1065 STR_CONFIG_SETTING_DEFAULT_VALUE                                :{LTBLUE}Default value: {ORANGE}{STRING1}
1066 STR_CONFIG_SETTING_TYPE                                         :{LTBLUE}Setting type: {ORANGE}{STRING}
1067 STR_CONFIG_SETTING_TYPE_CLIENT                                  :Client setting (not stored in saves; affects all games)
1068 STR_CONFIG_SETTING_TYPE_GAME_MENU                               :Game setting (stored in saves; affects only new games)
1069 STR_CONFIG_SETTING_TYPE_GAME_INGAME                             :Game setting (stored in save; affects only current game)
1070 STR_CONFIG_SETTING_TYPE_COMPANY_MENU                            :Company setting (stored in saves; affects only new games)
1071 STR_CONFIG_SETTING_TYPE_COMPANY_INGAME                          :Company setting (stored in save; affects only current company)
1073 STR_CONFIG_SETTING_RESTRICT_LABEL                               :{BLACK}Show:
1074 STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT                   :{BLACK}Restricts the list below showing only changed settings
1075 STR_CONFIG_SETTING_RESTRICT_BASIC                               :Basic settings
1076 STR_CONFIG_SETTING_RESTRICT_ADVANCED                            :Advanced settings
1077 STR_CONFIG_SETTING_RESTRICT_ALL                                 :Expert settings / all settings
1078 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT             :Settings with a different value than the default
1079 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW                 :Settings with a different value than your new-game settings
1081 STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT                       :{BLACK}Restricts the list below to certain setting types
1082 STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL                            :All settings
1083 STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT                         :Client settings (not stored in saves; affects all games)
1084 STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU                      :Game settings (stored in saves; affects only new games)
1085 STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME                    :Game settings (stored in save; affects only current game)
1086 STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU                   :Company settings (stored in saves; affects only new games)
1087 STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME                 :Company settings (stored in save; affects only current company)
1089 STR_CONFIG_SETTING_OFF                                          :Off
1090 STR_CONFIG_SETTING_ON                                           :On
1091 STR_CONFIG_SETTING_DISABLED                                     :Disabled
1093 STR_CONFIG_SETTING_COMPANIES_OFF                                :Off
1094 STR_CONFIG_SETTING_COMPANIES_OWN                                :Own company
1095 STR_CONFIG_SETTING_COMPANIES_ALL                                :All companies
1097 STR_CONFIG_SETTING_NONE                                         :None
1098 STR_CONFIG_SETTING_ORIGINAL                                     :Original
1099 STR_CONFIG_SETTING_REALISTIC                                    :Realistic
1101 STR_CONFIG_SETTING_HORIZONTAL_POS_LEFT                          :Left
1102 STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER                        :Centre
1103 STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT                         :Right
1105 STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN                         :Maximum initial loan: {STRING2}
1106 STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT                :Maximum amount a company can loan (without taking inflation into account)
1107 STR_CONFIG_SETTING_INTEREST_RATE                                :Interest rate: {STRING2}
1108 STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT                       :Loan interest rate; also controls inflation, if enabled
1109 STR_CONFIG_SETTING_RUNNING_COSTS                                :Running costs: {STRING2}
1110 STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT                       :Set level of maintainance and running costs of vehicles and infrastructure
1111 STR_CONFIG_SETTING_CONSTRUCTION_SPEED                           :Construction speed: {STRING2}
1112 STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT                  :Limit the amount of construction actions for AIs
1113 STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS                           :Vehicle breakdowns: {STRING2}
1114 STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT                  :Control how often inadequately serviced vehicles may break down
1115 STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER                           :Subsidy multiplier: {STRING2}
1116 STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT                  :Set how much is paid for subsidised connections
1117 STR_CONFIG_SETTING_CONSTRUCTION_COSTS                           :Construction costs: {STRING2}
1118 STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT                  :Set level of construction and purchase costs
1119 STR_CONFIG_SETTING_RECESSIONS                                   :Recessions: {STRING2}
1120 STR_CONFIG_SETTING_RECESSIONS_HELPTEXT                          :If enabled, recessions may occur every few years. During a recession all production is significantly lower (it returns to previous level when the recession is over)
1121 STR_CONFIG_SETTING_TRAIN_REVERSING                              :Disallow train reversing in stations: {STRING2}
1122 STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT                     :If enabled, trains will not reverse in non-terminus stations, even if there is a shorter path to their next destination when reversing
1123 STR_CONFIG_SETTING_DISASTERS                                    :Disasters: {STRING2}
1124 STR_CONFIG_SETTING_DISASTERS_HELPTEXT                           :Toggle disasters which may occasionally block or destroy vehicles or infrastructure
1125 STR_CONFIG_SETTING_CITY_APPROVAL                                :City council's attitude towards area restructuring: {STRING2}
1126 STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT                       :Choose how much noise and environmental damage by companies affect their town rating and further construction actions in their area
1128 STR_CONFIG_SETTING_BUILDONSLOPES                                :Allow building on slopes and coasts: {STRING2}
1129 STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT                       :If enabled, tracks and stations can be build on most slopes. If disabled, they are only allowed on slopes which match the direction of the track and thus require no foundations
1130 STR_CONFIG_SETTING_AUTOSLOPE                                    :Allow landscaping under buildings, tracks, etc. (autoslope): {STRING2}
1131 STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT                           :Allow landscaping under buildings and tracks without removing them
1132 STR_CONFIG_SETTING_CATCHMENT                                    :Allow more realistically sized catchment areas: {STRING2}
1133 STR_CONFIG_SETTING_CATCHMENT_HELPTEXT                           :Have differently sized catchment areas for different types of stations and airports
1134 STR_CONFIG_SETTING_EXTRADYNAMITE                                :Allow removal of more town-owned roads, bridges and tunnels: {STRING2}
1135 STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT                       :Make it easier to remove town-owned infrastructure and buildings
1136 STR_CONFIG_SETTING_TRAIN_LENGTH                                 :Maximum length of trains: {STRING2}
1137 STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT                        :Set the maximum length of trains
1138 STR_CONFIG_SETTING_TILE_LENGTH                                  :{COMMA} tile{P 0 "" s}
1139 STR_CONFIG_SETTING_SMOKE_AMOUNT                                 :Amount of vehicle smoke/sparks: {STRING2}
1140 STR_CONFIG_SETTING_SMOKE_AMOUNT_HELPTEXT                        :Set how much smoke or how many sparks are emitted by vehicles
1141 STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL                     :Train acceleration model: {STRING2}
1142 STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_HELPTEXT            :Select the physics model for train acceleration. The "original" model penalises slopes equally for all vehicles. The "realistic" model penalises slopes and curves depending on various properties of the consist, like length and tractive effort
1143 STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL              :Road vehicle acceleration model: {STRING2}
1144 STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_HELPTEXT     :Select the physics model for road vehicle acceleration. The "original" model penalises slopes equally for all vehicles. The "realistic" model penalises slopes depending on various properties of the engine, for example 'tractive effort'
1145 STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS                        :Slope steepness for trains: {STRING2}
1146 STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT               :Steepness of a sloped tile for a train. Higher values make it more difficult to climb a hill
1147 STR_CONFIG_SETTING_PERCENTAGE                                   :{COMMA}%
1148 STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS                 :Slope steepness for road vehicles: {STRING2}
1149 STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT        :Steepness of a sloped tile for a road vehicle. Higher values make it more difficult to climb a hill
1150 STR_CONFIG_SETTING_FORBID_90_DEG                                :Forbid trains and ships from making 90° turns: {STRING2}
1151 STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT                       :90 degree turns occur when a horizontal track is directly followed by a vertical track piece on the adjacent tile, thus making the train turn by 90 degree when traversing the tile edge instead of the usual 45 degrees for other track combinations. This also applies to the turning radius of ships
1152 STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS                        :Allow to join stations not directly adjacent: {STRING2}
1153 STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT               :Allow adding parts to a station without directly touching the existing parts. Needs Ctrl+Click while placing the new parts
1154 STR_CONFIG_SETTING_IMPROVEDLOAD                                 :Use improved loading algorithm: {STRING2}
1155 STR_CONFIG_SETTING_IMPROVEDLOAD_HELPTEXT                        :If enabled, multiple vehicles waiting at a station are loaded sequentially. Loading of the next vehicle only starts when there is enough cargo waiting to completely fill the first vehicle
1156 STR_CONFIG_SETTING_GRADUAL_LOADING                              :Load vehicles gradually: {STRING2}
1157 STR_CONFIG_SETTING_GRADUAL_LOADING_HELPTEXT                     :Gradually load vehicles using vehicle specific loading durations, instead of loading everything at once with a fixed time depending only on the amount of cargo loaded
1158 STR_CONFIG_SETTING_INFLATION                                    :Inflation: {STRING2}
1159 STR_CONFIG_SETTING_INFLATION_HELPTEXT                           :Enable inflation in the economy, where costs are slightly faster rising than payments
1160 STR_CONFIG_SETTING_SELECTGOODS                                  :Deliver cargo to a station only when there is a demand: {STRING2}
1161 STR_CONFIG_SETTING_SELECTGOODS_HELPTEXT                         :Only deliver cargo to a station that was requested from a loading vehicle. This prevents bad ratings for cargoes that are not serviced at a station
1162 STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH                            :Maximum bridge length: {STRING2}
1163 STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT                   :Maximum length for building bridges
1164 STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH                            :Maximum tunnel length: {STRING2}
1165 STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT                   :Maximum length for building tunnels
1166 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD             :Manual primary industry construction method: {STRING2}
1167 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT    :Method of funding a primary industry. 'none' means it is not possible to fund any, 'prospecting' means funding is possible, but construction occurs in a random spot on the map and may as well fail, 'as other industries' means raw industries can be constructed by companies like processing industries in any position they like
1168 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE        :None
1169 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL      :As other industries
1170 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Prospecting
1171 STR_CONFIG_SETTING_INDUSTRY_PLATFORM                            :Flat area around industries: {STRING2}
1172 STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT                   :Amount of flat space around an industry. This ensures empty space will remain available around an industry for building tracks, et cetera
1173 STR_CONFIG_SETTING_MULTIPINDTOWN                                :Allow multiple similar industries per town: {STRING2}
1174 STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT                       :Normally, a town does not want more than one industry of each type. With this setting, it will allow several industries of the same type in the same town
1175 STR_CONFIG_SETTING_SIGNALSIDE                                   :Show signals: {STRING2}
1176 STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT                          :Select on which side of the track to place signals
1177 STR_CONFIG_SETTING_SIGNALSIDE_LEFT                              :On the left
1178 STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE                      :On the driving side
1179 STR_CONFIG_SETTING_SIGNALSIDE_RIGHT                             :On the right
1180 STR_CONFIG_SETTING_SHOWFINANCES                                 :Show finances window at the end of the year: {STRING2}
1181 STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT                        :If enabled, the finances window pops up at the end of each year to allow easy inspection of the financial status of the company
1182 STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT                           :New orders are 'non-stop' by default: {STRING2}
1183 STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT                  :Normally, a vehicle will stop at every station it passes. By enabling this setting, it will drive through all station on the way to its final destination without stopping. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behaviour nevertheless
1184 STR_CONFIG_SETTING_STOP_LOCATION                                :New train orders stop by default at the {STRING2} of the platform
1185 STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT                       :Place where a train will stop at the platform by default. The 'near end' means close to the entry point, 'middle' means in the middle of the platform, and 'far end' means far away from the entry point. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behaviour nevertheless
1186 STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END                       :near end
1187 STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE                         :middle
1188 STR_CONFIG_SETTING_STOP_LOCATION_FAR_END                        :far end
1189 STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING                        :Road vehicle queueing (with quantum effects): {STRING2}
1190 STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING_HELPTEXT               :Make road vehicle wait in front of occupied road stops until they are cleared
1191 STR_CONFIG_SETTING_AUTOSCROLL                                   :Pan window when mouse is at the edge: {STRING2}
1192 STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT                          :When enabled, viewports will start to scroll when the mouse is near the edge of the window
1193 STR_CONFIG_SETTING_AUTOSCROLL_DISABLED                          :Disabled
1194 STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN          :Main viewport, full-screen only
1195 STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT                     :Main viewport
1196 STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT                    :Every viewport
1197 STR_CONFIG_SETTING_BRIBE                                        :Allow bribing of the local authority: {STRING2}
1198 STR_CONFIG_SETTING_BRIBE_HELPTEXT                               :Allow companies to try bribing the local town authority. If the bribe is noticed by an inspector, the company will not be able to act in the town for six months
1199 STR_CONFIG_SETTING_ALLOW_EXCLUSIVE                              :Allow buying exclusive transport rights: {STRING2}
1200 STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT                     :If a company buys exclusive transport rights for a town, opponents' stations (passenger and cargo) won't receive any cargo for a whole year
1201 STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS                         :Allow funding buildings: {STRING2}
1202 STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT                :Allow companies to give money to towns for funding new houses
1203 STR_CONFIG_SETTING_ALLOW_FUND_ROAD                              :Allow funding local road reconstruction: {STRING2}
1204 STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT                     :Allow companies to give money to towns for road re-construction to sabotage road-based services in the town
1205 STR_CONFIG_SETTING_ALLOW_GIVE_MONEY                             :Allow sending money to other companies: {STRING2}
1206 STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT                    :Allow transfer of money between companies in multiplayer mode
1207 STR_CONFIG_SETTING_FREIGHT_TRAINS                               :Weight multiplier for freight to simulate heavy trains: {STRING2}
1208 STR_CONFIG_SETTING_FREIGHT_TRAINS_HELPTEXT                      :Set the impact of carrying freight in trains. A higher value makes carrying freight more demanding for trains, especially at hills
1209 STR_CONFIG_SETTING_PLANE_SPEED                                  :Plane speed factor: {STRING2}
1210 STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT                         :Set the relative speed of planes compared to other vehicle types, to reduce the amount of income of transport by aircraft
1211 STR_CONFIG_SETTING_PLANE_SPEED_VALUE                            :1 / {COMMA}
1212 STR_CONFIG_SETTING_PLANE_CRASHES                                :Number of plane crashes: {STRING2}
1213 STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT                       :Set the chance of an aircraft crash happening
1214 STR_CONFIG_SETTING_PLANE_CRASHES_NONE                           :None
1215 STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED                        :Reduced
1216 STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL                         :Normal
1217 STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD                            :Allow drive-through road stops on town owned roads: {STRING}
1218 STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT                   :Allow construction of drive-through road stops on town-owned roads
1219 STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD                      :Allow drive-through road stops on roads owned by competitors: {STRING2}
1220 STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT             :Allow construction of drive-through road stops on roads owned by other companies
1221 STR_CONFIG_SETTING_ADJACENT_STATIONS                            :Allow building adjacent stations: {STRING2}
1222 STR_CONFIG_SETTING_ADJACENT_STATIONS_HELPTEXT                   :Allow different stations to touch each other
1223 STR_CONFIG_SETTING_DYNAMIC_ENGINES                              :Enable multiple NewGRF engine sets: {STRING2}
1224 STR_CONFIG_SETTING_DYNAMIC_ENGINES_HELPTEXT                     :Compatibility option for old NewGRFs. Do not disable this, unless you know exactly what you are doing!
1225 STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES            :{WHITE}Changing this setting is not possible when there are vehicles
1226 STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE                   :Infrastructure maintenance: {STRING2}
1227 STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT          :When enabled, infrastructure causes maintenance costs. The cost grows over-proportional with the network size, thus affecting bigger companies more than smaller ones
1229 STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS                        :Airports never expire: {STRING2}
1230 STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT               :Enabling this setting makes each airport type stay available forever after its introduction
1232 STR_CONFIG_SETTING_WARN_LOST_VEHICLE                            :Warn if vehicle is lost: {STRING2}
1233 STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT                   :Trigger messages about vehicles unable to find a path to their ordered destination
1234 STR_CONFIG_SETTING_ORDER_REVIEW                                 :Review vehicles' orders: {STRING2}
1235 STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT                        :When enabled, the orders of the vehicles are periodically checked, and some obvious issues are reported with a news message when detected
1236 STR_CONFIG_SETTING_ORDER_REVIEW_OFF                             :No
1237 STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT                         :Yes, but exclude stopped vehicles
1238 STR_CONFIG_SETTING_ORDER_REVIEW_ON                              :Of all vehicles
1239 STR_CONFIG_SETTING_WARN_INCOME_LESS                             :Warn if a vehicle's income is negative: {STRING2}
1240 STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT                    :When enabled, a news message gets sent when a vehicle has not made any profit within a calendar year
1241 STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES                        :Vehicles never expire: {STRING2}
1242 STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT               :When enabled, all vehicle models remain available forever after their introduction
1243 STR_CONFIG_SETTING_AUTORENEW_VEHICLE                            :Autorenew vehicle when it gets old: {STRING2}
1244 STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT                   :When enabled, a vehicle nearing its end of life gets automatically replaced when the renew conditions are fulfilled
1245 STR_CONFIG_SETTING_AUTORENEW_MONTHS                             :Autorenew when vehicle is {STRING2} max age
1246 STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT                    :Relative age when a vehicle should be considered for auto-renewing
1247 STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE                :{COMMA} month{P 0 "" s} before
1248 STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER                 :{COMMA} month{P 0 "" s} after
1249 STR_CONFIG_SETTING_AUTORENEW_MONEY                              :Autorenew minimum needed money for renew: {STRING2}
1250 STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT                     :Minimal amount of money that must remain in the bank before considering auto-renewing vehicles
1251 STR_CONFIG_SETTING_ERRMSG_DURATION                              :Duration of error message: {STRING2}
1252 STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT                     :Duration for displaying error messages in a red window. Note that some (critical) error messages are not closed automatically after this time, but must be closed manually
1253 STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE                        :{COMMA} second{P 0 "" s}
1254 STR_CONFIG_SETTING_HOVER_DELAY                                  :Show tooltips: {STRING2}
1255 STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT                         :Delay before tooltips are displayed when hovering the mouse over some interface element. Alternatively tooltips can be bound to the right mouse button
1256 STR_CONFIG_SETTING_HOVER_DELAY_VALUE                            :Hover for {COMMA} second{P 0 "" s}
1257 STR_CONFIG_SETTING_HOVER_DELAY_DISABLED                         :Right click
1258 STR_CONFIG_SETTING_POPULATION_IN_LABEL                          :Show town population in the town name label: {STRING2}
1259 STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT                 :Display the population of towns in their label on the map
1260 STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS                         :Thickness of lines in graphs: {STRING2}
1261 STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT                :Width of the line in the graphs. A thin line is more precisely readable, a thicker line is easier to see and colours are easier to distinguish
1263 STR_CONFIG_SETTING_LAND_GENERATOR                               :Land generator: {STRING2}
1264 STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL                      :Original
1265 STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS                 :TerraGenesis
1266 STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE                        :Max distance from edge for Oil Refineries: {STRING2}
1267 STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT               :Oil refineries are only constructed near the map border, that is at the coast for island maps
1268 STR_CONFIG_SETTING_SNOWLINE_HEIGHT                              :Snow line height: {STRING2}
1269 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN                         :Roughness of terrain (TerraGenesis only) : {STRING2}
1270 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH             :Very Smooth
1271 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH                  :Smooth
1272 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH                   :Rough
1273 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH              :Very Rough
1274 STR_CONFIG_SETTING_TREE_PLACER                                  :Tree placer algorithm: {STRING2}
1275 STR_CONFIG_SETTING_TREE_PLACER_NONE                             :None
1276 STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL                         :Original
1277 STR_CONFIG_SETTING_TREE_PLACER_IMPROVED                         :Improved
1278 STR_CONFIG_SETTING_HEIGHTMAP_ROTATION                           :Heightmap rotation: {STRING2}
1279 STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE         :Counter clockwise
1280 STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE                 :Clockwise
1281 STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT                         :The height level a flat scenario map gets: {STRING2}
1282 STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES                        :Enable landscaping the tiles at the map borders: {STRING2}
1283 STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES_HELPTEXT               :If disabled, the map borders will always be ocean
1284 STR_CONFIG_SETTING_EDGES_NOT_EMPTY                              :{WHITE}One or more tiles at the northern edge are not empty
1285 STR_CONFIG_SETTING_EDGES_NOT_WATER                              :{WHITE}One or more tiles at one of the edges is not water
1287 STR_CONFIG_SETTING_STATION_SPREAD                               :Max station spread: {STRING2}
1288 STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT                      :Maximum area the parts of a single station may be spread out on. Note that high values will slow the game
1289 STR_CONFIG_SETTING_SERVICEATHELIPAD                             :Service helicopters at helipads automatically: {STRING2}
1290 STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT                    :Service helicopters after every landing, even if there is no depot at the airport
1291 STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR                       :Link landscape toolbar to rail/road/water/airport toolbars: {STRING2}
1292 STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR_HELPTEXT              :When opening a construction toolbar for a transport type, also open the toolbar for terraforming
1293 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR                         :Land colour used at the smallmap: {STRING2}
1294 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT                :Colour of the terrain in the smallmap
1295 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN                   :Green
1296 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN              :Dark green
1297 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET                  :Violet
1298 STR_CONFIG_SETTING_REVERSE_SCROLLING                            :Reverse scroll direction: {STRING2}
1299 STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT                   :Behaviour when scrolling the map with the right mouse button. When disabled, the mouse moves the camera. When enabled, the mouse moves the map
1300 STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :Smooth viewport scrolling: {STRING2}
1301 STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT                    :Control how the main view scrolls to a specific position when clicking on the smallmap or when issuing a command to scroll to a specific object on the map. If enabled, the viewport scrolls smoothly, if disabled it jumps directly to the targeted spot
1302 STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :Show a measurement tooltip when using various build-tools: {STRING2}
1303 STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT                     :Display tile-distances and height differences when dragging during construction operations
1304 STR_CONFIG_SETTING_LIVERIES                                     :Show company liveries: {STRING2}
1305 STR_CONFIG_SETTING_LIVERIES_HELPTEXT                            :Control usage of vehicle-type specific liveries for vehicles (in contrary to company specific)
1306 STR_CONFIG_SETTING_LIVERIES_NONE                                :None
1307 STR_CONFIG_SETTING_LIVERIES_OWN                                 :Own company
1308 STR_CONFIG_SETTING_LIVERIES_ALL                                 :All companies
1309 STR_CONFIG_SETTING_PREFER_TEAMCHAT                              :Prefer team chat with <ENTER>: {STRING2}
1310 STR_CONFIG_SETTING_PREFER_TEAMCHAT_HELPTEXT                     :Switch the binding of company-internal and public chat to <ENTER> resp. <Ctrl+ENTER>
1311 STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING                        :Function of scrollwheel: {STRING2}
1312 STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING_HELPTEXT               :Enable scrolling with two-dimensional mouse-wheels
1313 STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM                             :Zoom map
1314 STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL                           :Scroll map
1315 STR_CONFIG_SETTING_SCROLLWHEEL_OFF                              :Off
1316 STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER                       :Map scrollwheel speed: {STRING2}
1317 STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT              :Control the sensitivity of mouse-wheel scrolling
1318 STR_CONFIG_SETTING_OSK_ACTIVATION                               :On screen keyboard: {STRING2}
1319 STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT                      :Select the method to open the on screen keyboard for entering text into editboxes only using the pointing device. This is meant for small devices without actual keyboard
1320 STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED                      :Disabled
1321 STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK                  :Double click
1322 STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS            :Single click (when focussed)
1323 STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK                  :Single click (immediately)
1325 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU                          :Right-click emulation: {STRING2}
1326 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT                 :Select the method to emulate right mouse-button clicks
1327 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND                  :Command+Click
1328 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL                  :Ctrl+Click
1329 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF                      :Off
1331 STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING                     :Left-click scrolling: {STRING2}
1332 STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT            :Enable scrolling the map by dragging it with the left mouse button. This is especially useful when using a touch-screen for scrolling
1334 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES                    :Use the {STRING2} date format for savegame names
1335 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT           :Format of the date in save game filenames
1336 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG               :long (31st Dec 2008)
1337 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT              :short (31-12-2008)
1338 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO                :ISO (2008-12-31)
1340 STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE                       :Default palette to assume for NewGRFs not specifying a palette: {STRING2}
1341 STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_HELPTEXT              :Default palette to use for NewGRFs that do not specify which one they need
1342 STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_DOS                   :DOS palette
1343 STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_WIN                   :Windows palette
1345 STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME                            :Automatically pause when starting a new game: {STRING2}
1346 STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT                   :When enabled, the game will automatically pause when starting a new game, allowing for closer study of the map
1347 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL                          :When paused allow: {STRING2}
1348 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT                 :Select what actions may be done while the game is paused
1349 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS               :No actions
1350 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION     :All non-construction actions
1351 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING      :All but landscape modifying actions
1352 STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS              :All actions
1353 STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS                       :Use the advanced vehicle list: {STRING2}
1354 STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT              :Enable usage of the advanced vehicle lists for grouping vehicles
1355 STR_CONFIG_SETTING_LOADING_INDICATORS                           :Use loading indicators: {STRING2}
1356 STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT                  :Select whether loading indicators are displayed above loading or unloading vehicles
1357 STR_CONFIG_SETTING_TIMETABLE_IN_TICKS                           :Show timetable in ticks rather than days: {STRING2}
1358 STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT                  :Show travel times in time tables in game ticks instead of days
1359 STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE             :Show arrival and departure in timetables: {STRING2}
1360 STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT    :Display anticipated arrival and departure times in timetables
1361 STR_CONFIG_SETTING_QUICKGOTO                                    :Quick creation of vehicle orders: {STRING2}
1362 STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT                           :Pre-select the 'goto cursor' when opening the orders window
1363 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE                            :Default rail type (after new game/game load): {STRING2}
1364 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT                   :Rail type to select after starting or loading a game. 'first available' selects the oldest type of tracks, 'last available' selects the newest type of tracks, and 'most used' selects the type which is currently most in use
1365 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST                      :First available
1366 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST                       :Last available
1367 STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :Most used
1368 STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :Show reserved tracks: {STRING2}
1369 STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT              :Give reserved tracks a different colour to assist in problems with trains refusing to enter path-based blocks
1370 STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :Keep building tools active after usage: {STRING2}
1371 STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT            :Keep the building tools for bridges, tunnels, etc. open after use
1372 STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :Group expenses in company finance window: {STRING2}
1373 STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT                     :Define the layout for the company expenses window
1375 STR_CONFIG_SETTING_SOUND_TICKER                                 :News ticker: {STRING2}
1376 STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT                        :Play sound for summarised news messages
1377 STR_CONFIG_SETTING_SOUND_NEWS                                   :Newspaper: {STRING2}
1378 STR_CONFIG_SETTING_SOUND_NEWS_HELPTEXT                          :Play sound upon display of newspapers
1379 STR_CONFIG_SETTING_SOUND_NEW_YEAR                               :End of year: {STRING2}
1380 STR_CONFIG_SETTING_SOUND_NEW_YEAR_HELPTEXT                      :Play sound at the end of a year summarising the company's performance during the year compared to the previous year
1381 STR_CONFIG_SETTING_SOUND_CONFIRM                                :Construction: {STRING2}
1382 STR_CONFIG_SETTING_SOUND_CONFIRM_HELPTEXT                       :Play sound on successful constructions or other actions
1383 STR_CONFIG_SETTING_SOUND_CLICK                                  :Button clicks: {STRING2}
1384 STR_CONFIG_SETTING_SOUND_CLICK_HELPTEXT                         :Beep when clicking buttons
1385 STR_CONFIG_SETTING_SOUND_DISASTER                               :Disasters/accidents: {STRING2}
1386 STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT                      :Play sound effects of accidents and disasters
1387 STR_CONFIG_SETTING_SOUND_VEHICLE                                :Vehicles: {STRING2}
1388 STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT                       :Play sound effects of vehicles
1389 STR_CONFIG_SETTING_SOUND_AMBIENT                                :Ambient: {STRING2}
1390 STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT                       :Play ambient sounds of landscape, industries and towns
1392 STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING                  :Disable infrastructure building when no suitable vehicles are available: {STRING2}
1393 STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT         :When enabled, infrastructure is only available if there are also vehicles available, preventing waste of time and money on unusable infrastructure
1394 STR_CONFIG_SETTING_MAX_TRAINS                                   :Max trains per company: {STRING2}
1395 STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT                          :Maximum number of trains that a company can have
1396 STR_CONFIG_SETTING_MAX_ROAD_VEHICLES                            :Max road vehicles per company: {STRING2}
1397 STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT                   :Maximum number of road vehicles that a company can have
1398 STR_CONFIG_SETTING_MAX_AIRCRAFT                                 :Max aircraft per company: {STRING2}
1399 STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT                        :Maximum number of aircraft that a company can have
1400 STR_CONFIG_SETTING_MAX_SHIPS                                    :Max ships per company: {STRING2}
1401 STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT                           :Maximum number of ships that a company can have
1403 STR_CONFIG_SETTING_AI_BUILDS_TRAINS                             :Disable trains for computer: {STRING2}
1404 STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT                    :Enabling this setting makes building trains impossible for a computer player
1405 STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES                      :Disable road vehicles for computer: {STRING2}
1406 STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT             :Enabling this setting makes building road vehicles impossible for a computer player
1407 STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT                           :Disable aircraft for computer: {STRING2}
1408 STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT                  :Enabling this setting makes building aircraft impossible for a computer player
1409 STR_CONFIG_SETTING_AI_BUILDS_SHIPS                              :Disable ships for computer: {STRING2}
1410 STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT                     :Enabling this setting makes building ships impossible for a computer player
1412 STR_CONFIG_SETTING_AI_PROFILE                                   :Default settings profile: {STRING2}
1413 STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT                          :Choose which settings profile to use for random AIs or for initial values when adding a new AI or Game Script
1414 STR_CONFIG_SETTING_AI_PROFILE_EASY                              :Easy
1415 STR_CONFIG_SETTING_AI_PROFILE_MEDIUM                            :Medium
1416 STR_CONFIG_SETTING_AI_PROFILE_HARD                              :Hard
1418 STR_CONFIG_SETTING_AI_IN_MULTIPLAYER                            :Allow AIs in multiplayer: {STRING2}
1419 STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT                   :Allow AI computer players to participate in multiplayer games
1420 STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES                           :#opcodes before scripts are suspended: {STRING2}
1421 STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT                  :Maximum number of computation steps that a script can take in one turn
1423 STR_CONFIG_SETTING_SERVINT_ISPERCENT                            :Service intervals are in percents: {STRING2}
1424 STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT                   :Choose whether servicing of vehicles is triggered by the time passed since last service or by reliability dropping by a certain percentage of the maximum reliability
1425 STR_CONFIG_SETTING_SERVINT_TRAINS                               :Default service interval for trains: {STRING2}
1426 STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT                      :Set the default service interval for new rail vehicles, if no explicit service interval is set for the vehicle
1427 STR_CONFIG_SETTING_SERVINT_VALUE                                :{COMMA} day{P 0 "" s}/%
1428 STR_CONFIG_SETTING_SERVINT_DISABLED                             :Disabled
1429 STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES                        :Default service interval for road vehicles: {STRING2}
1430 STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT               :Set the default service interval for new road vehicles, if no explicit service interval is set for the vehicle
1431 STR_CONFIG_SETTING_SERVINT_AIRCRAFT                             :Default service interval for aircraft: {STRING2}
1432 STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT                    :Set the default service interval for new aircraft, if no explicit service interval is set for the vehicle
1433 STR_CONFIG_SETTING_SERVINT_SHIPS                                :Default service interval for ships: {STRING2}
1434 STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT                       :Set the default service interval for new ships, if no explicit service interval is set for the vehicle
1435 STR_CONFIG_SETTING_NOSERVICE                                    :Disable servicing when breakdowns set to none: {STRING2}
1436 STR_CONFIG_SETTING_NOSERVICE_HELPTEXT                           :When enabled, vehicles do not get serviced if they cannot break down
1437 STR_CONFIG_SETTING_WAGONSPEEDLIMITS                             :Enable wagon speed limits: {STRING2}
1438 STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT                    :When enabled, also use speed limits of wagons for deciding the maximum speed of a train
1439 STR_CONFIG_SETTING_DISABLE_ELRAILS                              :Disable electric rails: {STRING2}
1440 STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT                     :Enabling this setting disables the requirement to electrify tracks to make electric engines run on them
1442 STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN               :Arrival of first vehicle at player's station: {STRING2}
1443 STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT      :Display a newspaper when the first vehicle arrives at a new player's station
1444 STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER             :Arrival of first vehicle at competitor's station: {STRING2}
1445 STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT    :Display a newspaper when the first vehicle arrives at a new competitor's station
1446 STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS                     :Accidents / disasters: {STRING2}
1447 STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT            :Display a newspaper when accidents or disasters occur
1448 STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION                     :Company information: {STRING2}
1449 STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT            :Display a newspaper when a new company starts, or when companies are risking to bankrupt
1450 STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN                           :Opening of industries: {STRING2}
1451 STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN_HELPTEXT                  :Display a newspaper when new industries open
1452 STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE                          :Closing of industries: {STRING2}
1453 STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE_HELPTEXT                 :Display a newspaper when industries close down
1454 STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES                         :Economy changes: {STRING2}
1455 STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES_HELPTEXT                :Display a newspaper about global changes to economy
1456 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY                :Production changes of industries served by the company: {STRING2}
1457 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY_HELPTEXT       :Display a newspaper when the production level of industries change, which are served by the company
1458 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER                  :Production changes of industries served by competitor(s): {STRING2}
1459 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER_HELPTEXT         :Display a newspaper when the production level of industries change, which are served by the competitors
1460 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED               :Other industry production changes: {STRING2}
1461 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED_HELPTEXT      :Display a newspaper when the production level of industries change, which are not served by the company or competitors
1462 STR_CONFIG_SETTING_NEWS_ADVICE                                  :Advice / information on company's vehicles: {STRING2}
1463 STR_CONFIG_SETTING_NEWS_ADVICE_HELPTEXT                         :Display messages about vehicles needing attention
1464 STR_CONFIG_SETTING_NEWS_NEW_VEHICLES                            :New vehicles: {STRING2}
1465 STR_CONFIG_SETTING_NEWS_NEW_VEHICLES_HELPTEXT                   :Display a newspaper when a new vehicle type becomes available
1466 STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE                      :Changes to cargo acceptance: {STRING2}
1467 STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE_HELPTEXT             :Display messages about stations changing acceptance of some cargoes
1468 STR_CONFIG_SETTING_NEWS_SUBSIDIES                               :Subsidies: {STRING2}
1469 STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT                      :Display a newspaper about subsidy related events
1470 STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION                     :General information: {STRING2}
1471 STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT            :Display newspaper about general events, such as purchase of exclusive rights or funding of road reconstruction
1473 STR_CONFIG_SETTING_NEWS_MESSAGES_OFF                            :Off
1474 STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY                        :Summary
1475 STR_CONFIG_SETTING_NEWS_MESSAGES_FULL                           :Full
1477 STR_CONFIG_SETTING_COLOURED_NEWS_YEAR                           :Coloured news appears in: {STRING2}
1478 STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT                  :Year that the newspaper announcements get printed in colour. Before this year, it uses monochrome black/white
1479 STR_CONFIG_SETTING_STARTING_YEAR                                :Starting year: {STRING2}
1480 STR_CONFIG_SETTING_SMOOTH_ECONOMY                               :Enable smooth economy (more, smaller changes): {STRING2}
1481 STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT                      :When enabled, industry production changes more often, and in smaller steps. This setting has usually no effect, if industry types are provided by a NewGRF
1482 STR_CONFIG_SETTING_ALLOW_SHARES                                 :Allow buying shares from other companies: {STRING2}
1483 STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT                        :When enabled, allow buying and selling of company shares. Shares will only be available for companies reaching a certain age
1484 STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE                         :Percentage of leg profit to pay in feeder systems: {STRING2}
1485 STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT                :Percentage of income given to the intermediate legs in feeder systems, giving more control over the income
1486 STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY                         :When dragging, place signals every: {STRING2}
1487 STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT                :Set the distance at which signals will be built on a track up to the next obstacle (signal, junction), if signals are dragged
1488 STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE                   :{COMMA} tile{P 0 "" s}
1489 STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE                  :When dragging, keep fixed distance between signals: {STRING2}
1490 STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT         :Select the behaviour of signal placement when Ctrl+dragging signals. If disabled, signals are placed around tunnels or bridges to avoid long stretches without signals. If enabled, signals are placed every n tiles, making alignment of signals at parallel tracks easier
1491 STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE                  :Automatically build semaphores before: {STRING2}
1492 STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT         :Set the year when electric signals will be used for tracks. Before this year, non-electric signals will be used (which have the exact same function, but different looks)
1493 STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI                            :Enable the signal GUI: {STRING2}
1494 STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT                   :Display a window for choosing signal types to build, instead of only window-less signal-type rotation with Ctrl+clicking on build signals
1495 STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE                          :Signal type to build by default: {STRING2}
1496 STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT                 :Default signal type to use
1497 STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL                        :Block signals
1498 STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS                           :Path signals
1499 STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY                       :One-way path signals
1500 STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES                           :Cycle through signal types: {STRING2}
1501 STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT                  :Select which signal types to cycle through, when Ctrl+clicking on a build signal with the signal tool
1502 STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL                          :Block signals only
1503 STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS                             :Path signals only
1504 STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL                             :All
1506 STR_CONFIG_SETTING_TOWN_LAYOUT                                  :Road layout for new towns: {STRING2}
1507 STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT                         :Layout for the road network of towns
1508 STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT                          :Original
1509 STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS                     :Better roads
1510 STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID                         :2x2 grid
1511 STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID                         :3x3 grid
1512 STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM                           :Random
1513 STR_CONFIG_SETTING_ALLOW_TOWN_ROADS                             :Towns are allowed to build roads: {STRING2}
1514 STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT                    :Allow towns to build roads for growth. Disable to prevent town authorities from building roads themselves
1515 STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS                   :Towns are allowed to build level crossings: {STRING2}
1516 STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT          :Enabling this setting allows towns to build level crossings
1517 STR_CONFIG_SETTING_NOISE_LEVEL                                  :Allow town controlled noise level for airports: {STRING2}
1518 STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT                         :With this setting disabled, there can be two airports in each town. With this setting enabled, the number of airports in a city is limited by the noise acceptance of the town, which depends on population and airport size and distance
1519 STR_CONFIG_SETTING_TOWN_FOUNDING                                :Founding towns in game: {STRING2}
1520 STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT                       :Enabling this setting allows players to found new towns in the game
1521 STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN                      :Forbidden
1522 STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED                        :Allowed
1523 STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT          :Allowed, custom town layout
1525 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT                         :In game placement of trees: {STRING2}
1526 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT                :Control random appearance of trees during the game. This might affect industries which rely on tree growth, for example lumber mills
1527 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE                    :None {RED}(breaks lumber mill)
1528 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST              :Only in rain forests
1529 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL                     :Everywhere
1531 STR_CONFIG_SETTING_TOOLBAR_POS                                  :Position of main toolbar: {STRING2}
1532 STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT                         :Horizontal position of the main toolbar at the top of the screen
1533 STR_CONFIG_SETTING_STATUSBAR_POS                                :Position of status bar: {STRING2}
1534 STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT                       :Horizontal position of the status bar at the bottom of the screen
1535 STR_CONFIG_SETTING_SNAP_RADIUS                                  :Window snap radius: {STRING2}
1536 STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT                         :Distance between windows before the window being moved is automatically aligned to nearby windows
1537 STR_CONFIG_SETTING_SNAP_RADIUS_VALUE                            :{COMMA} pixel{P 0 "" s}
1538 STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED                         :Disabled
1539 STR_CONFIG_SETTING_SOFT_LIMIT                                   :Maximum number of non-sticky windows: {STRING2}
1540 STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT                          :Number of non-sticky open windows before old windows get automatically closed to make room for new windows
1541 STR_CONFIG_SETTING_SOFT_LIMIT_VALUE                             :{COMMA}
1542 STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED                          :disabled
1543 STR_CONFIG_SETTING_ZOOM_MIN                                     :Maximum zoom in level: {STRING2}
1544 STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT                            :The maximum zoom-in level for viewports. Note that enabling higher zoom-in levels increases memory requirements
1545 STR_CONFIG_SETTING_ZOOM_MAX                                     :Maximum zoom out level: {STRING2}
1546 STR_CONFIG_SETTING_ZOOM_MAX_HELPTEXT                            :The maximum zoom-out level for viewports. Higher zoom-out levels might cause lag when used
1547 STR_CONFIG_SETTING_ZOOM_LVL_MIN                                 :4x
1548 STR_CONFIG_SETTING_ZOOM_LVL_IN_2X                               :2x
1549 STR_CONFIG_SETTING_ZOOM_LVL_NORMAL                              :Normal
1550 STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X                              :2x
1551 STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X                              :4x
1552 STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X                              :8x
1553 STR_CONFIG_SETTING_TOWN_GROWTH                                  :Town growth speed: {STRING2}
1554 STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT                         :Speed of town growth
1555 STR_CONFIG_SETTING_TOWN_GROWTH_NONE                             :None
1556 STR_CONFIG_SETTING_TOWN_GROWTH_SLOW                             :Slow
1557 STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL                           :Normal
1558 STR_CONFIG_SETTING_TOWN_GROWTH_FAST                             :Fast
1559 STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST                        :Very fast
1560 STR_CONFIG_SETTING_LARGER_TOWNS                                 :Proportion of towns that will become cities: {STRING2}
1561 STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT                        :Amount of towns which will become a city, thus a town which starts out larger and grows faster
1562 STR_CONFIG_SETTING_LARGER_TOWNS_VALUE                           :1 in {COMMA}
1563 STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED                        :None
1564 STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER                         :Initial city size multiplier: {STRING2}
1565 STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT                :Average size of cities relative to normal towns at start of the game
1566 STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD                        :Remove absurd road-elements during the road construction: {STRING2}
1567 STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT               :Remove dead road ends during funded road reconstruction
1569 STR_CONFIG_SETTING_LINKGRAPH_INTERVAL                           :Update distribution graph every {STRING2} day{P 0:2 "" s}
1570 STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT                  :Time between subsequent recalculations of the link graph. Each recalculation calculates the plans for one component of the graph. That means that a value X for this setting does not mean the whole graph will be updated every X days. Only some component will. The shorter you set it the more CPU time will be necessary to calculate it. The longer you set it the longer it will take until the cargo distribution starts on new routes.
1571 STR_CONFIG_SETTING_LINKGRAPH_TIME                               :Take {STRING2} day{P 0:2 "" s} for recalculation of distribution graph
1572 STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT                      :Time taken for each recalculation of a link graph component. When a recalculation is started, a thread is spawned which is allowed to run for this number of days. The shorter you set this the more likely it is that the thread is not finished when it's supposed to. Then the game stops until it is ("lag"). The longer you set it the longer it takes for the distribution to be updated when routes change.
1573 STR_CONFIG_SETTING_DISTRIBUTION_MANUAL                          :manual
1574 STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC                      :asymmetric
1575 STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC                       :symmetric
1576 STR_CONFIG_SETTING_DISTRIBUTION_PAX                             :Distribution mode for passengers: {STRING2}
1577 STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT                    :"symmetric" means that roughly the same number of passengers will go from a station A to a station B as from B to A. "asymmetric" means that arbitrary numbers of passengers can go in either direction. "manual" means that no automatic distribution will take place for passengers.
1578 STR_CONFIG_SETTING_DISTRIBUTION_MAIL                            :Distribution mode for mail: {STRING2}
1579 STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT                   :"symmetric" means that roughly the same amount of mail will be sent from a station A to a station B as from B to A. "asymmetric" means that arbitrary amounts of mail can be sent in either direction. "manual" means that no automatic distribution will take place for mail.
1580 STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED                        :Distribution mode for the ARMOURED cargo class: {STRING2}
1581 STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT               :The ARMOURED cargo class contains valuables in the temperate, diamonds in the subtropical or gold in subarctic climate. NewGRFs may change that. "symmetric" means that roughly the same amount of that cargo will be sent from a station A to a station B as from B to A. "asymmetric" means that arbitrary of that cargo can be sent in either direction. "manual" means that no automatic distribution will take place for that cargo. It is recommended to set this to asymmetric or manual when playing subarctic, as banks won't send any gold back to gold mines. For temperate and subtropical you can also choose symmetric as banks will send valuables back to the origin bank of some load of valuables.
1582 STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT                         :Distribution mode for other cargo classes: {STRING2}
1583 STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT                :"symmetric" means that roughly the same amount of cargo will be sent from a station A to a station B as from B to A. "asymmetric" means that arbitrary amounts of cargo can be sent in either direction. "manual" means that no automatic distribution will take place for those cargos. You probably want to set this to either "asymmetric" or manual.
1584 STR_CONFIG_SETTING_LINKGRAPH_ACCURACY                           :Distribution accuracy: {STRING2}
1585 STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT                  :The higher you set this the more CPU time the calculation of the link graph will take. If it takes too long you may notice lag. If you set it to a low value, however, the distribution will be inaccurate, and you may notice cargo not being sent to the places you expect it to go.
1586 STR_CONFIG_SETTING_DEMAND_DISTANCE                              :Effect of distance on demands: {STRING2}
1587 STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT                     :If you set this to a value higher than 0, the distance between the origin station A of some cargo and a possible destination B will have an effect on the amount of cargo sent from A to B. The further away B is from A the less cargo will be sent. The higher you set it, the less cargo will be sent to far away stations and the more cargo will be sent to near stations.
1588 STR_CONFIG_SETTING_DEMAND_SIZE                                  :Amount of returning cargo for symmetric mode: {STRING2}
1589 STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT                         :Setting this to less than 100% makes the symmetric distribution behave more like the asymmetric one. Less cargo will be forcibly sent back if a certain amount is sent to a station. If you set it to 0% the symmetric distribution behaves just like the asymmetric one.
1590 STR_CONFIG_SETTING_SHORT_PATH_SATURATION                        :Saturation of short paths before using capacious paths: {STRING2}
1591 STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT               :Frequently there are multiple paths between two given stations. Cargodist will saturate the shortest path first, then use the second shortest path until that is saturated and so on. Saturation is determined by an estimation of capacity and planned usage. Once it has saturated all paths, if there is still demand left, it will overload all paths, prefering the ones with high capacity. Most of the time the algorithm will not estimate the capacity accurately, though. This setting allows you to specify up to which percentage a shorter path must be saturated in the first pass before choosing the next longer one. Set it to less than 100% to avoid overcrowded stations in case of overestimated capacity.
1593 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY                  :Speed units: {STRING2}
1594 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT         :Whenever a speed is shown in the user interface, show it in the selected units
1595 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL         :Imperial (mph)
1596 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC           :Metric (km/h)
1597 STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI               :SI (m/s)
1599 STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER                     :Vehicle power units: {STRING2}
1600 STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT            :Whenever a vehicle's power is shown in the user interface, show it in the selected units
1601 STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL            :Imperial (hp)
1602 STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC              :Metric (hp)
1603 STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI                  :SI (kW)
1605 STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT                    :Weights units: {STRING2}
1606 STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT           :Whenever weights are shown in the user interface, show it in the selected units
1607 STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL           :Imperial (short t/ton)
1608 STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC             :Metric (t/tonne)
1609 STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI                 :SI (kg)
1611 STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME                    :Volumes units: {STRING2}
1612 STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT           :Whenever volumes are shown in the user interface, show it in the selected units
1613 STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL           :Imperial (gal)
1614 STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC             :Metric (l)
1615 STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI                 :SI (m³)
1617 STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE                     :Tractive effort units: {STRING2}
1618 STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT            :Whenever tractive effort, also known as tractive force, is shown in the user interface, show it in the selected units
1619 STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL            :Imperial (lbf)
1620 STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC              :Metric (kgf)
1621 STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI                  :SI (kN)
1623 STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT                    :Heights units: {STRING2}
1624 STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT           :Whenever heights are shown in the user interface, show it in the selected units
1625 STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL           :Imperial (ft)
1626 STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC             :Metric (m)
1627 STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI                 :SI (m)
1629 STR_CONFIG_SETTING_GUI                                          :{ORANGE}Interface
1630 STR_CONFIG_SETTING_LOCALISATION                                 :{ORANGE}Localisation
1631 STR_CONFIG_SETTING_CONSTRUCTION                                 :{ORANGE}Construction
1632 STR_CONFIG_SETTING_VEHICLES                                     :{ORANGE}Vehicles
1633 STR_CONFIG_SETTING_STATIONS                                     :{ORANGE}Stations
1634 STR_CONFIG_SETTING_ECONOMY                                      :{ORANGE}Economy
1635 STR_CONFIG_SETTING_LINKGRAPH                                    :{ORANGE}Cargo Distribution
1636 STR_CONFIG_SETTING_AI                                           :{ORANGE}Competitors
1637 STR_CONFIG_SETTING_DISPLAY_OPTIONS                              :{ORANGE}Display options
1638 STR_CONFIG_SETTING_INTERACTION                                  :{ORANGE}Interaction
1639 STR_CONFIG_SETTING_SOUND                                        :{ORANGE}Sound effects
1640 STR_CONFIG_SETTING_NEWS                                         :{ORANGE}News and messages
1641 STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS                         :{ORANGE}Signals
1642 STR_CONFIG_SETTING_STATIONS_CARGOHANDLING                       :{ORANGE}Cargo handling
1643 STR_CONFIG_SETTING_AI_NPC                                       :{ORANGE}Computer players
1644 STR_CONFIG_SETTING_VEHICLES_AUTORENEW                           :{ORANGE}Autorenew
1645 STR_CONFIG_SETTING_VEHICLES_SERVICING                           :{ORANGE}Servicing
1646 STR_CONFIG_SETTING_VEHICLES_ROUTING                             :{ORANGE}Routing
1647 STR_CONFIG_SETTING_VEHICLES_TRAINS                              :{ORANGE}Trains
1648 STR_CONFIG_SETTING_ECONOMY_TOWNS                                :{ORANGE}Towns
1649 STR_CONFIG_SETTING_ECONOMY_INDUSTRIES                           :{ORANGE}Industries
1651 STR_CONFIG_SETTING_PATHFINDER_OPF                               :Original
1652 STR_CONFIG_SETTING_PATHFINDER_NPF                               :NPF
1653 STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED                  :YAPF {BLUE}(Recommended)
1655 STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS                        :Pathfinder for trains: {STRING2}
1656 STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_HELPTEXT               :Path finder to use for trains
1657 STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES                 :Pathfinder for road vehicles: {STRING2}
1658 STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_HELPTEXT        :Path finder to use for road vehicles
1659 STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS                         :Pathfinder for ships: {STRING2}
1660 STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_HELPTEXT                :Path finder to use for ships
1661 STR_CONFIG_SETTING_REVERSE_AT_SIGNALS                           :Automatic reversing at signals: {STRING2}
1662 STR_CONFIG_SETTING_REVERSE_AT_SIGNALS_HELPTEXT                  :Allow trains to reverse on a signal, if they waited there a long time
1664 STR_CONFIG_SETTING_QUERY_CAPTION                                :{WHITE}Change setting value
1666 # Config errors
1667 STR_CONFIG_ERROR                                                :{WHITE}Error with the configuration file...
1668 STR_CONFIG_ERROR_ARRAY                                          :{WHITE}... error in array '{RAW_STRING}'
1669 STR_CONFIG_ERROR_INVALID_VALUE                                  :{WHITE}... invalid value '{RAW_STRING}' for '{RAW_STRING}'
1670 STR_CONFIG_ERROR_TRAILING_CHARACTERS                            :{WHITE}... trailing characters at end of setting '{RAW_STRING}'
1671 STR_CONFIG_ERROR_DUPLICATE_GRFID                                :{WHITE}... ignoring NewGRF '{RAW_STRING}': duplicate GRF ID with '{RAW_STRING}'
1672 STR_CONFIG_ERROR_INVALID_GRF                                    :{WHITE}... ignoring invalid NewGRF '{RAW_STRING}': {STRING}
1673 STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND                          :not found
1674 STR_CONFIG_ERROR_INVALID_GRF_UNSAFE                             :unsafe for static use
1675 STR_CONFIG_ERROR_INVALID_GRF_SYSTEM                             :system NewGRF
1676 STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE                       :incompatible to this version of OpenTTD
1677 STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN                            :unknown
1678 STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL             :{WHITE}... compression level '{RAW_STRING}' is not valid
1679 STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM         :{WHITE}... savegame format '{RAW_STRING}' is not available. Reverting to '{RAW_STRING}'
1680 STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND                :{WHITE}... ignoring Base Graphics set '{RAW_STRING}': not found
1681 STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND                  :{WHITE}... ignoring Base Sounds set '{RAW_STRING}': not found
1682 STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND                   :{WHITE}... ignoring Base Music set '{RAW_STRING}': not found
1683 STR_CONFIG_ERROR_OUT_OF_MEMORY                                  :{WHITE}Out of memory
1684 STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG                            :{WHITE}Allocating {BYTES} of spritecache failed. The spritecache was reduced to {BYTES}. This will reduce the performance of OpenTTD. To reduce memory requirements you can try to disable 32bpp graphics and/or zoom-in levels
1686 # Intro window
1687 STR_INTRO_CAPTION                                               :{WHITE}OpenTTD {REV}
1689 STR_INTRO_NEW_GAME                                              :{BLACK}New Game
1690 STR_INTRO_LOAD_GAME                                             :{BLACK}Load Game
1691 STR_INTRO_PLAY_SCENARIO                                         :{BLACK}Play Scenario
1692 STR_INTRO_PLAY_HEIGHTMAP                                        :{BLACK}Play Heightmap
1693 STR_INTRO_SCENARIO_EDITOR                                       :{BLACK}Scenario Editor
1694 STR_INTRO_MULTIPLAYER                                           :{BLACK}Multiplayer
1696 STR_INTRO_GAME_OPTIONS                                          :{BLACK}Game Options
1697 STR_INTRO_HIGHSCORE                                             :{BLACK}Highscore Table
1698 STR_INTRO_ADVANCED_SETTINGS                                     :{BLACK}Advanced Settings
1699 STR_INTRO_NEWGRF_SETTINGS                                       :{BLACK}NewGRF Settings
1700 STR_INTRO_ONLINE_CONTENT                                        :{BLACK}Check Online Content
1701 STR_INTRO_SCRIPT_SETTINGS                                       :{BLACK}AI/Game Script Settings
1702 STR_INTRO_QUIT                                                  :{BLACK}Exit
1704 STR_INTRO_TOOLTIP_NEW_GAME                                      :{BLACK}Start a new game. Ctrl+Click skips map configuration
1705 STR_INTRO_TOOLTIP_LOAD_GAME                                     :{BLACK}Load a saved game
1706 STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP                                :{BLACK}Start a new game, using a heightmap as landscape
1707 STR_INTRO_TOOLTIP_PLAY_SCENARIO                                 :{BLACK}Start a new game, using a customised scenario
1708 STR_INTRO_TOOLTIP_SCENARIO_EDITOR                               :{BLACK}Create a customised game world/scenario
1709 STR_INTRO_TOOLTIP_MULTIPLAYER                                   :{BLACK}Start a multiplayer game
1711 STR_INTRO_TOOLTIP_TEMPERATE                                     :{BLACK}Select 'temperate' landscape style
1712 STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE                          :{BLACK}Select 'sub-arctic' landscape style
1713 STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE                        :{BLACK}Select 'sub-tropical' landscape style
1714 STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE                             :{BLACK}Select 'toyland' landscape style
1716 STR_INTRO_TOOLTIP_GAME_OPTIONS                                  :{BLACK}Display game options
1717 STR_INTRO_TOOLTIP_HIGHSCORE                                     :{BLACK}Display highscore table
1718 STR_INTRO_TOOLTIP_ADVANCED_SETTINGS                             :{BLACK}Display advanced settings
1719 STR_INTRO_TOOLTIP_NEWGRF_SETTINGS                               :{BLACK}Display NewGRF settings
1720 STR_INTRO_TOOLTIP_ONLINE_CONTENT                                :{BLACK}Check for new and updated content to download
1721 STR_INTRO_TOOLTIP_SCRIPT_SETTINGS                               :{BLACK}Display AI/Game script settings
1722 STR_INTRO_TOOLTIP_QUIT                                          :{BLACK}Exit 'OpenTTD'
1724 STR_INTRO_TRANSLATION                                           :{BLACK}This translation misses {NUM} string{P "" s}. Please help make OpenTTD better by signing up as translator. See readme.txt for details.
1726 # Quit window
1727 STR_QUIT_CAPTION                                                :{WHITE}Exit
1728 STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD                  :{YELLOW}Are you sure you want to exit OpenTTD and return to {STRING}?
1729 STR_QUIT_YES                                                    :{BLACK}Yes
1730 STR_QUIT_NO                                                     :{BLACK}No
1732 # Supported OSes
1733 STR_OSNAME_WINDOWS                                              :Windows
1734 STR_OSNAME_DOS                                                  :DOS
1735 STR_OSNAME_UNIX                                                 :Unix
1736 STR_OSNAME_OSX                                                  :OS{NBSP}X
1737 STR_OSNAME_BEOS                                                 :BeOS
1738 STR_OSNAME_HAIKU                                                :Haiku
1739 STR_OSNAME_MORPHOS                                              :MorphOS
1740 STR_OSNAME_AMIGAOS                                              :AmigaOS
1741 STR_OSNAME_OS2                                                  :OS/2
1742 STR_OSNAME_SUNOS                                                :SunOS
1744 # Abandon game
1745 STR_ABANDON_GAME_CAPTION                                        :{WHITE}Abandon Game
1746 STR_ABANDON_GAME_QUERY                                          :{YELLOW}Are you sure you want to abandon this game?
1747 STR_ABANDON_SCENARIO_QUERY                                      :{YELLOW}Are you sure you want to abandon this scenario?
1749 # Cheat window
1750 STR_CHEATS                                                      :{WHITE}Cheats
1751 STR_CHEATS_TOOLTIP                                              :{BLACK}Checkboxes indicate if you have used this cheat before
1752 STR_CHEATS_WARNING                                              :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity
1753 STR_CHEAT_MONEY                                                 :{LTBLUE}Increase money by {CURRENCY_LONG}
1754 STR_CHEAT_CHANGE_COMPANY                                        :{LTBLUE}Playing as company: {ORANGE}{COMMA}
1755 STR_CHEAT_EXTRA_DYNAMITE                                        :{LTBLUE}Magic bulldozer (remove industries, unmovable objects): {ORANGE}{STRING1}
1756 STR_CHEAT_CROSSINGTUNNELS                                       :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING1}
1757 STR_CHEAT_NO_JETCRASH                                           :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE}{STRING}
1758 STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE                    :Temperate landscape
1759 STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE                   :Sub-arctic landscape
1760 STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE                 :Sub-tropical landscape
1761 STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE                      :Toyland landscape
1762 STR_CHEAT_CHANGE_DATE                                           :{LTBLUE}Change date: {ORANGE}{DATE_SHORT}
1763 STR_CHEAT_CHANGE_DATE_QUERY_CAPT                                :{WHITE}Change current year
1764 STR_CHEAT_SETUP_PROD                                            :{LTBLUE}Enable modifying production values: {ORANGE}{STRING1}
1766 # Livery window
1767 STR_LIVERY_CAPTION                                              :{WHITE}New Colour Scheme
1769 STR_LIVERY_GENERAL_TOOLTIP                                      :{BLACK}Show general colour schemes
1770 STR_LIVERY_TRAIN_TOOLTIP                                        :{BLACK}Show train colour schemes
1771 STR_LIVERY_ROAD_VEHICLE_TOOLTIP                                 :{BLACK}Show road vehicle colour schemes
1772 STR_LIVERY_SHIP_TOOLTIP                                         :{BLACK}Show ship colour schemes
1773 STR_LIVERY_AIRCRAFT_TOOLTIP                                     :{BLACK}Show aircraft colour schemes
1774 STR_LIVERY_PRIMARY_TOOLTIP                                      :{BLACK}Choose the primary colour for the selected scheme. Ctrl+Click will set this colour for every scheme
1775 STR_LIVERY_SECONDARY_TOOLTIP                                    :{BLACK}Choose the secondary colour for the selected scheme. Ctrl+Click will set this colour for every scheme
1776 STR_LIVERY_PANEL_TOOLTIP                                        :{BLACK}Select a colour scheme to change, or multiple schemes with Ctrl+Click. Click on the box to toggle use of the scheme
1778 STR_LIVERY_DEFAULT                                              :Standard Livery
1779 STR_LIVERY_STEAM                                                :Steam Engine
1780 STR_LIVERY_DIESEL                                               :Diesel Engine
1781 STR_LIVERY_ELECTRIC                                             :Electric Engine
1782 STR_LIVERY_MONORAIL                                             :Monorail Engine
1783 STR_LIVERY_MAGLEV                                               :Maglev Engine
1784 STR_LIVERY_DMU                                                  :DMU
1785 STR_LIVERY_EMU                                                  :EMU
1786 STR_LIVERY_PASSENGER_WAGON_STEAM                                :Passenger Coach (Steam)
1787 STR_LIVERY_PASSENGER_WAGON_DIESEL                               :Passenger Coach (Diesel)
1788 STR_LIVERY_PASSENGER_WAGON_ELECTRIC                             :Passenger Coach (Electric)
1789 STR_LIVERY_PASSENGER_WAGON_MONORAIL                             :Passenger Coach (Monorail)
1790 STR_LIVERY_PASSENGER_WAGON_MAGLEV                               :Passenger Coach (Maglev)
1791 STR_LIVERY_FREIGHT_WAGON                                        :Freight Wagon
1792 STR_LIVERY_BUS                                                  :Bus
1793 STR_LIVERY_TRUCK                                                :Lorry
1794 STR_LIVERY_PASSENGER_SHIP                                       :Passenger Ferry
1795 STR_LIVERY_FREIGHT_SHIP                                         :Freight Ship
1796 STR_LIVERY_HELICOPTER                                           :Helicopter
1797 STR_LIVERY_SMALL_PLANE                                          :Small Aeroplane
1798 STR_LIVERY_LARGE_PLANE                                          :Large Aeroplane
1799 STR_LIVERY_PASSENGER_TRAM                                       :Passenger Tram
1800 STR_LIVERY_FREIGHT_TRAM                                         :Freight Tram
1802 # Face selection window
1803 STR_FACE_CAPTION                                                :{WHITE}Face Selection
1804 STR_FACE_CANCEL_TOOLTIP                                         :{BLACK}Cancel new face selection
1805 STR_FACE_OK_TOOLTIP                                             :{BLACK}Accept new face selection
1807 STR_FACE_MALE_BUTTON                                            :{BLACK}Male
1808 STR_FACE_MALE_TOOLTIP                                           :{BLACK}Select male faces
1809 STR_FACE_FEMALE_BUTTON                                          :{BLACK}Female
1810 STR_FACE_FEMALE_TOOLTIP                                         :{BLACK}Select female faces
1811 STR_FACE_NEW_FACE_BUTTON                                        :{BLACK}New Face
1812 STR_FACE_NEW_FACE_TOOLTIP                                       :{BLACK}Generate random new face
1813 STR_FACE_ADVANCED                                               :{BLACK}Advanced
1814 STR_FACE_ADVANCED_TOOLTIP                                       :{BLACK}Advanced face selection
1815 STR_FACE_SIMPLE                                                 :{BLACK}Simple
1816 STR_FACE_SIMPLE_TOOLTIP                                         :{BLACK}Simple face selection
1817 STR_FACE_LOAD                                                   :{BLACK}Load
1818 STR_FACE_LOAD_TOOLTIP                                           :{BLACK}Load favourite face
1819 STR_FACE_LOAD_DONE                                              :{WHITE}Your favourite face has been loaded from the OpenTTD configuration file
1820 STR_FACE_FACECODE                                               :{BLACK}Player face no.
1821 STR_FACE_FACECODE_TOOLTIP                                       :{BLACK}View and/or set face number of the company president
1822 STR_FACE_FACECODE_CAPTION                                       :{WHITE}View and/or set president face number
1823 STR_FACE_FACECODE_SET                                           :{WHITE}New face number code has been set
1824 STR_FACE_FACECODE_ERR                                           :{WHITE}Couldn't set president face number - must be a number between 0 and 4,294,967,295!
1825 STR_FACE_SAVE                                                   :{BLACK}Save
1826 STR_FACE_SAVE_TOOLTIP                                           :{BLACK}Save favourite face
1827 STR_FACE_SAVE_DONE                                              :{WHITE}This face will be saved as your favourite in the OpenTTD configuration file
1828 STR_FACE_EUROPEAN                                               :{BLACK}European
1829 STR_FACE_SELECT_EUROPEAN                                        :{BLACK}Select European faces
1830 STR_FACE_AFRICAN                                                :{BLACK}African
1831 STR_FACE_SELECT_AFRICAN                                         :{BLACK}Select African faces
1832 STR_FACE_YES                                                    :Yes
1833 STR_FACE_NO                                                     :No
1834 STR_FACE_MOUSTACHE_EARRING_TOOLTIP                              :{BLACK}Enable moustache or earring
1835 STR_FACE_HAIR                                                   :Hair:
1836 STR_FACE_HAIR_TOOLTIP                                           :{BLACK}Change hair
1837 STR_FACE_EYEBROWS                                               :Eyebrows:
1838 STR_FACE_EYEBROWS_TOOLTIP                                       :{BLACK}Change eyebrows
1839 STR_FACE_EYECOLOUR                                              :Eye colour:
1840 STR_FACE_EYECOLOUR_TOOLTIP                                      :{BLACK}Change eye colour
1841 STR_FACE_GLASSES                                                :Glasses:
1842 STR_FACE_GLASSES_TOOLTIP                                        :{BLACK}Enable glasses
1843 STR_FACE_GLASSES_TOOLTIP_2                                      :{BLACK}Change glasses
1844 STR_FACE_NOSE                                                   :Nose:
1845 STR_FACE_NOSE_TOOLTIP                                           :{BLACK}Change nose
1846 STR_FACE_LIPS                                                   :Lips:
1847 STR_FACE_MOUSTACHE                                              :Moustache:
1848 STR_FACE_LIPS_MOUSTACHE_TOOLTIP                                 :{BLACK}Change lips or moustache
1849 STR_FACE_CHIN                                                   :Chin:
1850 STR_FACE_CHIN_TOOLTIP                                           :{BLACK}Change chin
1851 STR_FACE_JACKET                                                 :Jacket:
1852 STR_FACE_JACKET_TOOLTIP                                         :{BLACK}Change jacket
1853 STR_FACE_COLLAR                                                 :Collar:
1854 STR_FACE_COLLAR_TOOLTIP                                         :{BLACK}Change collar
1855 STR_FACE_TIE                                                    :Tie:
1856 STR_FACE_EARRING                                                :Earring:
1857 STR_FACE_TIE_EARRING_TOOLTIP                                    :{BLACK}Change tie or earring
1859 # Network server list
1860 STR_NETWORK_SERVER_LIST_CAPTION                                 :{WHITE}Multiplayer
1861 STR_NETWORK_SERVER_LIST_ADVERTISED                              :{BLACK}Advertised
1862 STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP                      :{BLACK}Choose between an advertised (internet) and a not advertised (Local Area Network, LAN) game
1863 STR_NETWORK_SERVER_LIST_ADVERTISED_NO                           :No
1864 STR_NETWORK_SERVER_LIST_ADVERTISED_YES                          :Yes
1865 STR_NETWORK_SERVER_LIST_PLAYER_NAME                             :{BLACK}Player name:
1866 STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP                      :{BLACK}This is the name other players will identify you by
1868 STR_NETWORK_SERVER_LIST_GAME_NAME                               :{BLACK}Name
1869 STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP                       :{BLACK}Name of the game
1870 STR_NETWORK_SERVER_LIST_GENERAL_ONLINE                          :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
1871 STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION                         :{BLACK}Clients
1872 STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP                 :{BLACK}Clients online / clients max{}Companies online / companies max
1873 STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT                          :{BLACK}{COMMA}x{COMMA}
1874 STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION                        :{BLACK}Map size
1875 STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP                :{BLACK}Map size of the game{}Click to sort by area
1876 STR_NETWORK_SERVER_LIST_DATE_CAPTION                            :{BLACK}Date
1877 STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP                    :{BLACK}Current date
1878 STR_NETWORK_SERVER_LIST_YEARS_CAPTION                           :{BLACK}Years
1879 STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP                   :{BLACK}Number of years{}the game is running
1880 STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP                      :{BLACK}Language, server version, etc.
1882 STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT                    :{BLACK}Click a game from the list to select it
1883 STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER                      :{BLACK}The server you joined last time:
1884 STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST                    :{BLACK}Click to select the server you played last time
1886 STR_NETWORK_SERVER_LIST_GAME_INFO                               :{SILVER}GAME INFO
1887 STR_NETWORK_SERVER_LIST_CLIENTS                                 :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
1888 STR_NETWORK_SERVER_LIST_LANGUAGE                                :{SILVER}Language: {WHITE}{STRING}
1889 STR_NETWORK_SERVER_LIST_LANDSCAPE                               :{SILVER}Landscape: {WHITE}{STRING}
1890 STR_NETWORK_SERVER_LIST_MAP_SIZE                                :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
1891 STR_NETWORK_SERVER_LIST_SERVER_VERSION                          :{SILVER}Server version: {WHITE}{RAW_STRING}
1892 STR_NETWORK_SERVER_LIST_SERVER_ADDRESS                          :{SILVER}Server address: {WHITE}{RAW_STRING}
1893 STR_NETWORK_SERVER_LIST_START_DATE                              :{SILVER}Start date: {WHITE}{DATE_SHORT}
1894 STR_NETWORK_SERVER_LIST_CURRENT_DATE                            :{SILVER}Current date: {WHITE}{DATE_SHORT}
1895 STR_NETWORK_SERVER_LIST_PASSWORD                                :{SILVER}Password protected!
1896 STR_NETWORK_SERVER_LIST_SERVER_OFFLINE                          :{SILVER}SERVER OFFLINE
1897 STR_NETWORK_SERVER_LIST_SERVER_FULL                             :{SILVER}SERVER FULL
1898 STR_NETWORK_SERVER_LIST_VERSION_MISMATCH                        :{SILVER}VERSION MISMATCH
1899 STR_NETWORK_SERVER_LIST_GRF_MISMATCH                            :{SILVER}NEWGRF MISMATCH
1901 STR_NETWORK_SERVER_LIST_JOIN_GAME                               :{BLACK}Join game
1902 STR_NETWORK_SERVER_LIST_REFRESH                                 :{BLACK}Refresh server
1903 STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP                         :{BLACK}Refresh the server info
1905 STR_NETWORK_SERVER_LIST_FIND_SERVER                             :{BLACK}Find server
1906 STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP                     :{BLACK}Search network for a server
1907 STR_NETWORK_SERVER_LIST_ADD_SERVER                              :{BLACK}Add server
1908 STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP                      :{BLACK}Adds a server to the list which will always be checked for running games
1909 STR_NETWORK_SERVER_LIST_START_SERVER                            :{BLACK}Start server
1910 STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP                    :{BLACK}Start your own server
1912 STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE                    :{BLACK}Enter your name
1913 STR_NETWORK_SERVER_LIST_ENTER_IP                                :{BLACK}Enter the address of the host
1915 # Start new multiplayer server
1916 STR_NETWORK_START_SERVER_CAPTION                                :{WHITE}Start new multiplayer game
1918 STR_NETWORK_START_SERVER_NEW_GAME_NAME                          :{BLACK}Game name:
1919 STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP                  :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu
1920 STR_NETWORK_START_SERVER_SET_PASSWORD                           :{BLACK}Set password
1921 STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP                       :{BLACK}Protect your game with a password if you don't want it to be publicly accessible
1923 STR_NETWORK_START_SERVER_UNADVERTISED                           :No
1924 STR_NETWORK_START_SERVER_ADVERTISED                             :Yes
1925 STR_NETWORK_START_SERVER_CLIENTS_SELECT                         :{BLACK}{NUM} client{P "" s}
1926 STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS                      :{BLACK}Max clients:
1927 STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP              :{BLACK}Choose the maximum number of clients. Not all slots need to be filled
1928 STR_NETWORK_START_SERVER_COMPANIES_SELECT                       :{BLACK}{NUM} compan{P y ies}
1929 STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES                    :{BLACK}Max companies:
1930 STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP            :{BLACK}Limit the server to a certain amount of companies
1931 STR_NETWORK_START_SERVER_SPECTATORS_SELECT                      :{BLACK}{NUM} spectator{P "" s}
1932 STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS                   :{BLACK}Max spectators:
1933 STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP           :{BLACK}Limit the server to a certain amount of spectators
1934 STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN                        :{BLACK}Language spoken:
1935 STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP                       :{BLACK}Other players will know which language is spoken on the server
1937 STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE                 :{BLACK}Enter a name for the network game
1939 # Network game languages
1940 ############ Leave those lines in this order!!
1941 STR_NETWORK_LANG_ANY                                            :Any
1942 STR_NETWORK_LANG_ENGLISH                                        :English
1943 STR_NETWORK_LANG_GERMAN                                         :German
1944 STR_NETWORK_LANG_FRENCH                                         :French
1945 STR_NETWORK_LANG_BRAZILIAN                                      :Brazilian
1946 STR_NETWORK_LANG_BULGARIAN                                      :Bulgarian
1947 STR_NETWORK_LANG_CHINESE                                        :Chinese
1948 STR_NETWORK_LANG_CZECH                                          :Czech
1949 STR_NETWORK_LANG_DANISH                                         :Danish
1950 STR_NETWORK_LANG_DUTCH                                          :Dutch
1951 STR_NETWORK_LANG_ESPERANTO                                      :Esperanto
1952 STR_NETWORK_LANG_FINNISH                                        :Finnish
1953 STR_NETWORK_LANG_HUNGARIAN                                      :Hungarian
1954 STR_NETWORK_LANG_ICELANDIC                                      :Icelandic
1955 STR_NETWORK_LANG_ITALIAN                                        :Italian
1956 STR_NETWORK_LANG_JAPANESE                                       :Japanese
1957 STR_NETWORK_LANG_KOREAN                                         :Korean
1958 STR_NETWORK_LANG_LITHUANIAN                                     :Lithuanian
1959 STR_NETWORK_LANG_NORWEGIAN                                      :Norwegian
1960 STR_NETWORK_LANG_POLISH                                         :Polish
1961 STR_NETWORK_LANG_PORTUGUESE                                     :Portuguese
1962 STR_NETWORK_LANG_ROMANIAN                                       :Romanian
1963 STR_NETWORK_LANG_RUSSIAN                                        :Russian
1964 STR_NETWORK_LANG_SLOVAK                                         :Slovak
1965 STR_NETWORK_LANG_SLOVENIAN                                      :Slovenian
1966 STR_NETWORK_LANG_SPANISH                                        :Spanish
1967 STR_NETWORK_LANG_SWEDISH                                        :Swedish
1968 STR_NETWORK_LANG_TURKISH                                        :Turkish
1969 STR_NETWORK_LANG_UKRAINIAN                                      :Ukrainian
1970 STR_NETWORK_LANG_AFRIKAANS                                      :Afrikaans
1971 STR_NETWORK_LANG_CROATIAN                                       :Croatian
1972 STR_NETWORK_LANG_CATALAN                                        :Catalan
1973 STR_NETWORK_LANG_ESTONIAN                                       :Estonian
1974 STR_NETWORK_LANG_GALICIAN                                       :Galician
1975 STR_NETWORK_LANG_GREEK                                          :Greek
1976 STR_NETWORK_LANG_LATVIAN                                        :Latvian
1977 ############ End of leave-in-this-order
1979 # Network game lobby
1980 STR_NETWORK_GAME_LOBBY_CAPTION                                  :{WHITE}Multiplayer game lobby
1982 STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN                          :{BLACK}Preparing to join: {ORANGE}{RAW_STRING}
1983 STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP                     :{BLACK}A list of all companies currently in this game. You can either join one or start a new one if there is a free company slot
1985 STR_NETWORK_GAME_LOBBY_COMPANY_INFO                             :{SILVER}COMPANY INFO
1986 STR_NETWORK_GAME_LOBBY_COMPANY_NAME                             :{SILVER}Company name: {WHITE}{RAW_STRING}
1987 STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR                        :{SILVER}Inauguration: {WHITE}{NUM}
1988 STR_NETWORK_GAME_LOBBY_VALUE                                    :{SILVER}Company value: {WHITE}{CURRENCY_LONG}
1989 STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE                          :{SILVER}Current balance: {WHITE}{CURRENCY_LONG}
1990 STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME                        :{SILVER}Last year's income: {WHITE}{CURRENCY_LONG}
1991 STR_NETWORK_GAME_LOBBY_PERFORMANCE                              :{SILVER}Performance: {WHITE}{NUM}
1993 STR_NETWORK_GAME_LOBBY_VEHICLES                                 :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
1994 STR_NETWORK_GAME_LOBBY_STATIONS                                 :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
1995 STR_NETWORK_GAME_LOBBY_PLAYERS                                  :{SILVER}Players: {WHITE}{RAW_STRING}
1997 STR_NETWORK_GAME_LOBBY_NEW_COMPANY                              :{BLACK}New company
1998 STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP                      :{BLACK}Create a new company
1999 STR_NETWORK_GAME_LOBBY_SPECTATE_GAME                            :{BLACK}Spectate game
2000 STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP                    :{BLACK}Watch the game as a spectator
2001 STR_NETWORK_GAME_LOBBY_JOIN_COMPANY                             :{BLACK}Join company
2002 STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP                     :{BLACK}Help manage this company
2004 # Network connecting window
2005 STR_NETWORK_CONNECTING_CAPTION                                  :{WHITE}Connecting...
2007 ############ Leave those lines in this order!!
2008 STR_NETWORK_CONNECTING_1                                        :{BLACK}(1/6) Connecting...
2009 STR_NETWORK_CONNECTING_2                                        :{BLACK}(2/6) Authorising...
2010 STR_NETWORK_CONNECTING_3                                        :{BLACK}(3/6) Waiting...
2011 STR_NETWORK_CONNECTING_4                                        :{BLACK}(4/6) Downloading map...
2012 STR_NETWORK_CONNECTING_5                                        :{BLACK}(5/6) Processing data...
2013 STR_NETWORK_CONNECTING_6                                        :{BLACK}(6/6) Registering...
2015 STR_NETWORK_CONNECTING_SPECIAL_1                                :{BLACK}Fetching game info...
2016 STR_NETWORK_CONNECTING_SPECIAL_2                                :{BLACK}Fetching company info...
2017 ############ End of leave-in-this-order
2018 STR_NETWORK_CONNECTING_WAITING                                  :{BLACK}{NUM} client{P "" s} in front of you
2019 STR_NETWORK_CONNECTING_DOWNLOADING_1                            :{BLACK}{BYTES} downloaded so far
2020 STR_NETWORK_CONNECTING_DOWNLOADING_2                            :{BLACK}{BYTES} / {BYTES} downloaded so far
2022 STR_NETWORK_CONNECTION_DISCONNECT                               :{BLACK}Disconnect
2024 STR_NETWORK_NEED_GAME_PASSWORD_CAPTION                          :{WHITE}Server is protected. Enter password
2025 STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION                       :{WHITE}Company is protected. Enter password
2027 # Network company list added strings
2028 STR_NETWORK_COMPANY_LIST_CLIENT_LIST                            :{WHITE}Client list
2029 STR_NETWORK_COMPANY_LIST_SPECTATE                               :{WHITE}Spectate
2030 STR_NETWORK_COMPANY_LIST_NEW_COMPANY                            :{WHITE}New company
2032 # Network client list
2033 STR_NETWORK_CLIENTLIST_KICK                                     :Kick
2034 STR_NETWORK_CLIENTLIST_BAN                                      :Ban
2035 STR_NETWORK_CLIENTLIST_GIVE_MONEY                               :Give money
2036 STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL                             :Speak to all
2037 STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY                         :Speak to company
2038 STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT                          :Private message
2040 STR_NETWORK_SERVER                                              :Server
2041 STR_NETWORK_CLIENT                                              :Client
2042 STR_NETWORK_SPECTATORS                                          :Spectators
2044 STR_NETWORK_GIVE_MONEY_CAPTION                                  :{WHITE}Enter the amount of money you want to give
2046 # Network set password
2047 STR_COMPANY_PASSWORD_CANCEL                                     :{BLACK}Do not save the entered password
2048 STR_COMPANY_PASSWORD_OK                                         :{BLACK}Give the company the new password
2049 STR_COMPANY_PASSWORD_CAPTION                                    :{WHITE}Company password
2050 STR_COMPANY_PASSWORD_MAKE_DEFAULT                               :{BLACK}Default company password
2051 STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP                       :{BLACK}Use this company password as default for new companies
2053 # Network company info join/password
2054 STR_COMPANY_VIEW_JOIN                                           :{BLACK}Join
2055 STR_COMPANY_VIEW_JOIN_TOOLTIP                                   :{BLACK}Join and play as this company
2056 STR_COMPANY_VIEW_PASSWORD                                       :{BLACK}Password
2057 STR_COMPANY_VIEW_PASSWORD_TOOLTIP                               :{BLACK}Password-protect your company to prevent unauthorised users from joining
2058 STR_COMPANY_VIEW_SET_PASSWORD                                   :{BLACK}Set company password
2060 # Network chat
2061 STR_NETWORK_CHAT_SEND                                           :{BLACK}Send
2062 STR_NETWORK_CHAT_COMPANY_CAPTION                                :[Team] :
2063 STR_NETWORK_CHAT_CLIENT_CAPTION                                 :[Private] {RAW_STRING}:
2064 STR_NETWORK_CHAT_ALL_CAPTION                                    :[All] :
2066 STR_NETWORK_CHAT_COMPANY                                        :[Team] {RAW_STRING}: {WHITE}{RAW_STRING}
2067 STR_NETWORK_CHAT_TO_COMPANY                                     :[Team] To {RAW_STRING}: {WHITE}{RAW_STRING}
2068 STR_NETWORK_CHAT_CLIENT                                         :[Private] {RAW_STRING}: {WHITE}{RAW_STRING}
2069 STR_NETWORK_CHAT_TO_CLIENT                                      :[Private] To {RAW_STRING}: {WHITE}{RAW_STRING}
2070 STR_NETWORK_CHAT_ALL                                            :[All] {RAW_STRING}: {WHITE}{RAW_STRING}
2071 STR_NETWORK_CHAT_OSKTITLE                                       :{BLACK}Enter text for network chat
2073 # Network messages
2074 STR_NETWORK_ERROR_NOTAVAILABLE                                  :{WHITE}No network devices found or compiled without ENABLE_NETWORK
2075 STR_NETWORK_ERROR_NOSERVER                                      :{WHITE}Could not find any network games
2076 STR_NETWORK_ERROR_NOCONNECTION                                  :{WHITE}The server didn't answer the request
2077 STR_NETWORK_ERROR_NEWGRF_MISMATCH                               :{WHITE}Could not connect due to NewGRF mismatch
2078 STR_NETWORK_ERROR_DESYNC                                        :{WHITE}Network-Game synchronisation failed
2079 STR_NETWORK_ERROR_LOSTCONNECTION                                :{WHITE}Network-Game connection lost
2080 STR_NETWORK_ERROR_SAVEGAMEERROR                                 :{WHITE}Could not load savegame
2081 STR_NETWORK_ERROR_SERVER_START                                  :{WHITE}Could not start the server
2082 STR_NETWORK_ERROR_CLIENT_START                                  :{WHITE}Could not connect
2083 STR_NETWORK_ERROR_TIMEOUT                                       :{WHITE}Connection #{NUM} timed out
2084 STR_NETWORK_ERROR_SERVER_ERROR                                  :{WHITE}A protocol error was detected and the connection was closed
2085 STR_NETWORK_ERROR_WRONG_REVISION                                :{WHITE}The revision of this client does not match the server's revision
2086 STR_NETWORK_ERROR_WRONG_PASSWORD                                :{WHITE}Wrong password
2087 STR_NETWORK_ERROR_SERVER_FULL                                   :{WHITE}The server is full
2088 STR_NETWORK_ERROR_SERVER_BANNED                                 :{WHITE}You are banned from this server
2089 STR_NETWORK_ERROR_KICKED                                        :{WHITE}You were kicked out of the game
2090 STR_NETWORK_ERROR_CHEATER                                       :{WHITE}Cheating is not allowed on this server
2091 STR_NETWORK_ERROR_TOO_MANY_COMMANDS                             :{WHITE}You were sending too many commands to the server
2092 STR_NETWORK_ERROR_TIMEOUT_PASSWORD                              :{WHITE}You took too long to enter the password
2093 STR_NETWORK_ERROR_TIMEOUT_COMPUTER                              :{WHITE}Your computer is too slow to keep up with the server
2094 STR_NETWORK_ERROR_TIMEOUT_MAP                                   :{WHITE}Your computer took too long to download the map
2095 STR_NETWORK_ERROR_TIMEOUT_JOIN                                  :{WHITE}Your computer took too long to join the server
2097 ############ Leave those lines in this order!!
2098 STR_NETWORK_ERROR_CLIENT_GENERAL                                :general error
2099 STR_NETWORK_ERROR_CLIENT_DESYNC                                 :desync error
2100 STR_NETWORK_ERROR_CLIENT_SAVEGAME                               :could not load map
2101 STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST                        :connection lost
2102 STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR                         :protocol error
2103 STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH                        :NewGRF mismatch
2104 STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED                         :not authorized
2105 STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED                           :received invalid or unexpected packet
2106 STR_NETWORK_ERROR_CLIENT_WRONG_REVISION                         :wrong revision
2107 STR_NETWORK_ERROR_CLIENT_NAME_IN_USE                            :name already in use
2108 STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD                         :wrong password
2109 STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH                       :wrong company in DoCommand
2110 STR_NETWORK_ERROR_CLIENT_KICKED                                 :kicked by server
2111 STR_NETWORK_ERROR_CLIENT_CHEATER                                :was trying to use a cheat
2112 STR_NETWORK_ERROR_CLIENT_SERVER_FULL                            :server full
2113 STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS                      :was sending too many commands
2114 STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD                       :received no password in time
2115 STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER                       :general timeout
2116 STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP                            :downloading map took too long
2117 STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN                           :processing map took too long
2118 ############ End of leave-in-this-order
2120 STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION            :{WHITE}Possible connection loss
2121 STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION                    :{WHITE}The last {NUM} second{P "" s} no data has arrived from the server
2123 # Network related errors
2124 STR_NETWORK_SERVER_MESSAGE                                      :*** {1:RAW_STRING}
2125 ############ Leave those lines in this order!!
2126 STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED                          :Game paused ({STRING})
2127 STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1                  :Game still paused ({STRING})
2128 STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2                  :Game still paused ({STRING}, {STRING})
2129 STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3                  :Game still paused ({STRING}, {STRING}, {STRING})
2130 STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4                  :Game still paused ({STRING}, {STRING}, {STRING}, {STRING})
2131 STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED                        :Game unpaused ({STRING})
2132 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS       :number of players
2133 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS       :connecting clients
2134 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL                   :manual
2135 STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT              :game script
2136 ############ End of leave-in-this-order
2137 STR_NETWORK_MESSAGE_CLIENT_LEAVING                              :leaving
2138 STR_NETWORK_MESSAGE_CLIENT_JOINED                               :*** {RAW_STRING} has joined the game
2139 STR_NETWORK_MESSAGE_CLIENT_JOINED_ID                            :*** {RAW_STRING} has joined the game (Client #{2:NUM})
2140 STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN                         :*** {RAW_STRING} has joined company #{2:NUM}
2141 STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE                     :*** {RAW_STRING} has joined spectators
2142 STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW                          :*** {RAW_STRING} has started a new company (#{2:NUM})
2143 STR_NETWORK_MESSAGE_CLIENT_LEFT                                 :*** {RAW_STRING} has left the game ({2:STRING})
2144 STR_NETWORK_MESSAGE_NAME_CHANGE                                 :*** {RAW_STRING} has changed his/her name to {RAW_STRING}
2145 STR_NETWORK_MESSAGE_GIVE_MONEY                                  :*** {RAW_STRING} gave your company {2:CURRENCY_LONG}
2146 STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY                             :*** You gave {1:RAW_STRING} {2:CURRENCY_LONG}
2147 STR_NETWORK_MESSAGE_SERVER_SHUTDOWN                             :{WHITE}The server closed the session
2148 STR_NETWORK_MESSAGE_SERVER_REBOOT                               :{WHITE}The server is restarting...{}Please wait...
2150 # Content downloading window
2151 STR_CONTENT_TITLE                                               :{WHITE}Content downloading
2152 STR_CONTENT_TYPE_CAPTION                                        :{BLACK}Type
2153 STR_CONTENT_TYPE_CAPTION_TOOLTIP                                :{BLACK}Type of the content
2154 STR_CONTENT_NAME_CAPTION                                        :{BLACK}Name
2155 STR_CONTENT_NAME_CAPTION_TOOLTIP                                :{BLACK}Name of the content
2156 STR_CONTENT_MATRIX_TOOLTIP                                      :{BLACK}Click on a line to see the details{}Click on the checkbox to select it for downloading
2157 STR_CONTENT_SELECT_ALL_CAPTION                                  :{BLACK}Select all
2158 STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP                          :{BLACK}Mark all content to be downloaded
2159 STR_CONTENT_SELECT_UPDATES_CAPTION                              :{BLACK}Select upgrades
2160 STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP                      :{BLACK}Mark all content that is an upgrade for existing content to be downloaded
2161 STR_CONTENT_UNSELECT_ALL_CAPTION                                :{BLACK}Unselect all
2162 STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP                        :{BLACK}Mark all content to be not downloaded
2163 STR_CONTENT_SEARCH_EXTERNAL                                     :{BLACK}Search external websites
2164 STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP                             :{BLACK}Search content not available on OpenTTD's content service on websites not associated to OpenTTD
2165 STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION                  :{WHITE}You are leaving OpenTTD!
2166 STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER                          :{WHITE}The terms and conditions for downloading content from external websites vary.{}You will have to refer to the external sites for instructions how to install the content into OpenTTD.{}Do you want to continue?
2167 STR_CONTENT_FILTER_TITLE                                        :{BLACK}Tag/name filter:
2168 STR_CONTENT_OPEN_URL                                            :{BLACK}Visit website
2169 STR_CONTENT_OPEN_URL_TOOLTIP                                    :{BLACK}Visit the website for this content
2170 STR_CONTENT_DOWNLOAD_CAPTION                                    :{BLACK}Download
2171 STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP                            :{BLACK}Start downloading the selected content
2172 STR_CONTENT_TOTAL_DOWNLOAD_SIZE                                 :{SILVER}Total download size: {WHITE}{BYTES}
2173 STR_CONTENT_DETAIL_TITLE                                        :{SILVER}CONTENT INFO
2174 STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED                          :{SILVER}You have not selected this to be downloaded
2175 STR_CONTENT_DETAIL_SUBTITLE_SELECTED                            :{SILVER}You have selected this to be downloaded
2176 STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED                        :{SILVER}This dependency has been selected to be downloaded
2177 STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE                        :{SILVER}You already have this
2178 STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST                      :{SILVER}This content is unknown and can't be downloaded in OpenTTD
2179 STR_CONTENT_DETAIL_UPDATE                                       :{SILVER}This is a replacement for an existing {STRING}
2180 STR_CONTENT_DETAIL_NAME                                         :{SILVER}Name: {WHITE}{RAW_STRING}
2181 STR_CONTENT_DETAIL_VERSION                                      :{SILVER}Version: {WHITE}{RAW_STRING}
2182 STR_CONTENT_DETAIL_DESCRIPTION                                  :{SILVER}Description: {WHITE}{RAW_STRING}
2183 STR_CONTENT_DETAIL_URL                                          :{SILVER}URL: {WHITE}{RAW_STRING}
2184 STR_CONTENT_DETAIL_TYPE                                         :{SILVER}Type: {WHITE}{STRING}
2185 STR_CONTENT_DETAIL_FILESIZE                                     :{SILVER}Download size: {WHITE}{BYTES}
2186 STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF                          :{SILVER}Selected because of: {WHITE}{RAW_STRING}
2187 STR_CONTENT_DETAIL_DEPENDENCIES                                 :{SILVER}Dependencies: {WHITE}{RAW_STRING}
2188 STR_CONTENT_DETAIL_TAGS                                         :{SILVER}Tags: {WHITE}{RAW_STRING}
2189 STR_CONTENT_NO_ZLIB                                             :{WHITE}OpenTTD is built without "zlib" support...
2190 STR_CONTENT_NO_ZLIB_SUB                                         :{WHITE}... downloading content is not possible!
2192 # Order of these is important!
2193 STR_CONTENT_TYPE_BASE_GRAPHICS                                  :Base graphics
2194 STR_CONTENT_TYPE_NEWGRF                                         :NewGRF
2195 STR_CONTENT_TYPE_AI                                             :AI
2196 STR_CONTENT_TYPE_AI_LIBRARY                                     :AI library
2197 STR_CONTENT_TYPE_SCENARIO                                       :Scenario
2198 STR_CONTENT_TYPE_HEIGHTMAP                                      :Heightmap
2199 STR_CONTENT_TYPE_BASE_SOUNDS                                    :Base sounds
2200 STR_CONTENT_TYPE_BASE_MUSIC                                     :Base music
2201 STR_CONTENT_TYPE_GAME_SCRIPT                                    :Game script
2202 STR_CONTENT_TYPE_GS_LIBRARY                                     :GS library
2204 # Content downloading progress window
2205 STR_CONTENT_DOWNLOAD_TITLE                                      :{WHITE}Downloading content...
2206 STR_CONTENT_DOWNLOAD_INITIALISE                                 :{WHITE}Requesting files...
2207 STR_CONTENT_DOWNLOAD_FILE                                       :{WHITE}Currently downloading {RAW_STRING} ({NUM} of {NUM})
2208 STR_CONTENT_DOWNLOAD_COMPLETE                                   :{WHITE}Download complete
2209 STR_CONTENT_DOWNLOAD_PROGRESS_SIZE                              :{WHITE}{BYTES} of {BYTES} downloaded ({NUM} %)
2211 # Content downloading error messages
2212 STR_CONTENT_ERROR_COULD_NOT_CONNECT                             :{WHITE}Could not connect to the content server...
2213 STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD                            :{WHITE}Downloading failed...
2214 STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST            :{WHITE}... connection lost
2215 STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE          :{WHITE}... file not writable
2216 STR_CONTENT_ERROR_COULD_NOT_EXTRACT                             :{WHITE}Could not decompress the downloaded file
2218 STR_MISSING_GRAPHICS_SET_CAPTION                                :{WHITE}Missing graphics
2219 STR_MISSING_GRAPHICS_SET_MESSAGE                                :{BLACK}OpenTTD requires graphics to function but none could be found. Do you allow OpenTTD to download and install these graphics?
2220 STR_MISSING_GRAPHICS_YES_DOWNLOAD                               :{BLACK}Yes, download the graphics
2221 STR_MISSING_GRAPHICS_NO_QUIT                                    :{BLACK}No, exit OpenTTD
2223 # Transparency settings window
2224 STR_TRANSPARENCY_CAPTION                                        :{WHITE}Transparency Options
2225 STR_TRANSPARENT_SIGNS_TOOLTIP                                   :{BLACK}Toggle transparency for signs. Ctrl+Click to lock
2226 STR_TRANSPARENT_TREES_TOOLTIP                                   :{BLACK}Toggle transparency for trees. Ctrl+Click to lock
2227 STR_TRANSPARENT_HOUSES_TOOLTIP                                  :{BLACK}Toggle transparency for houses. Ctrl+Click to lock
2228 STR_TRANSPARENT_INDUSTRIES_TOOLTIP                              :{BLACK}Toggle transparency for industries. Ctrl+Click to lock
2229 STR_TRANSPARENT_BUILDINGS_TOOLTIP                               :{BLACK}Toggle transparency for buildables like stations, depots and waypoints. Ctrl+Click to lock
2230 STR_TRANSPARENT_BRIDGES_TOOLTIP                                 :{BLACK}Toggle transparency for bridges. Ctrl+Click to lock
2231 STR_TRANSPARENT_STRUCTURES_TOOLTIP                              :{BLACK}Toggle transparency for structures like lighthouses and antennas. Ctrl+Click to lock
2232 STR_TRANSPARENT_CATENARY_TOOLTIP                                :{BLACK}Toggle transparency for catenary. Ctrl+Click to lock
2233 STR_TRANSPARENT_LOADING_TOOLTIP                                 :{BLACK}Toggle transparency for loading indicators. Ctrl+Click to lock
2234 STR_TRANSPARENT_INVISIBLE_TOOLTIP                               :{BLACK}Set objects invisible instead of transparent
2236 # Linkgraph legend window
2237 STR_LINKGRAPH_LEGEND_CAPTION                                    :{BLACK}Cargo Flow Legend
2238 STR_LINKGRAPH_LEGEND_ALL                                        :{BLACK}All
2239 STR_LINKGRAPH_LEGEND_NONE                                       :{BLACK}None
2240 STR_LINKGRAPH_LEGEND_SELECT_COMPANIES                           :{BLACK}Select companies to be displayed
2242 # Linkgraph legend window and linkgraph legend in smallmap
2243 STR_LINKGRAPH_LEGEND_UNUSED                                     :{TINY_FONT}{BLACK}unused
2244 STR_LINKGRAPH_LEGEND_SATURATED                                  :{TINY_FONT}{BLACK}saturated
2245 STR_LINKGRAPH_LEGEND_OVERLOADED                                 :{TINY_FONT}{BLACK}overloaded
2247 # Base for station construction window(s)
2248 STR_STATION_BUILD_COVERAGE_AREA_TITLE                           :{BLACK}Coverage area highlight
2249 STR_STATION_BUILD_COVERAGE_OFF                                  :{BLACK}Off
2250 STR_STATION_BUILD_COVERAGE_ON                                   :{BLACK}On
2251 STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP                     :{BLACK}Don't highlight coverage area of proposed site
2252 STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP                      :{BLACK}Highlight coverage area of proposed site
2253 STR_STATION_BUILD_ACCEPTS_CARGO                                 :{BLACK}Accepts: {GOLD}{CARGO_LIST}
2254 STR_STATION_BUILD_SUPPLIES_CARGO                                :{BLACK}Supplies: {GOLD}{CARGO_LIST}
2256 # Join station window
2257 STR_JOIN_STATION_CAPTION                                        :{WHITE}Join station
2258 STR_JOIN_STATION_CREATE_SPLITTED_STATION                        :{YELLOW}Build a separate station
2260 STR_JOIN_WAYPOINT_CAPTION                                       :{WHITE}Join waypoint
2261 STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT                      :{YELLOW}Build a separate waypoint
2263 # Rail construction toolbar
2264 STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION                  :Railway Construction
2265 STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION                    :Electrified Railway Construction
2266 STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION                  :Monorail Construction
2267 STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION                    :Maglev Construction
2269 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK                   :{BLACK}Build railway track. Ctrl toggles build/remove for railway construction. Shift toggles building/showing cost estimate
2270 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL                         :{BLACK}Build railway track using the Autorail mode. Ctrl toggles build/remove for railway construction. Shift toggles building/showing cost estimate
2271 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING         :{BLACK}Build train depot (for buying and servicing trains). Shift toggles building/showing cost estimate
2272 STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT               :{BLACK}Convert rail to waypoint. Ctrl enables joining waypoints. Shift toggles building/showing cost estimate
2273 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION                 :{BLACK}Build railway station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2274 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS                 :{BLACK}Build railway signals. Ctrl toggles semaphore/light signals{}Dragging builds signals along a straight stretch of rail. Ctrl builds signals till the next junction{}Ctrl+Click toggles opening the signal selection window. Shift toggles building/showing cost estimate
2275 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE                  :{BLACK}Build railway bridge. Shift toggles building/showing cost estimate
2276 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL                  :{BLACK}Build railway tunnel. Shift toggles building/showing cost estimate
2277 STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR                :{BLACK}Toggle build/remove for railway track, signals, waypoints and stations. Hold Ctrl to also remove the rail of waypoints and stations
2278 STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL                           :{BLACK}Convert/Upgrade the type of rail. Shift toggles building/showing cost estimate
2280 STR_RAIL_NAME_RAILROAD                                          :Railway
2281 STR_RAIL_NAME_ELRAIL                                            :Electrified railway
2282 STR_RAIL_NAME_MONORAIL                                          :Monorail
2283 STR_RAIL_NAME_MAGLEV                                            :Maglev
2285 # Rail depot construction window
2286 STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION                       :{WHITE}Train Depot Orientation
2287 STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP                       :{BLACK}Select railway depot orientation
2289 # Rail waypoint construction window
2290 STR_WAYPOINT_CAPTION                                            :{WHITE}Waypoint
2291 STR_WAYPOINT_GRAPHICS_TOOLTIP                                   :{BLACK}Select waypoint type
2293 # Rail station construction window
2294 STR_STATION_BUILD_RAIL_CAPTION                                  :{WHITE}Rail Station Selection
2295 STR_STATION_BUILD_ORIENTATION                                   :{BLACK}Orientation
2296 STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP                  :{BLACK}Select railway station orientation
2297 STR_STATION_BUILD_NUMBER_OF_TRACKS                              :{BLACK}Number of tracks
2298 STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP                      :{BLACK}Select number of platforms for railway station
2299 STR_STATION_BUILD_PLATFORM_LENGTH                               :{BLACK}Platform length
2300 STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP                       :{BLACK}Select length of railway station
2301 STR_STATION_BUILD_DRAG_DROP                                     :{BLACK}Drag & Drop
2302 STR_STATION_BUILD_DRAG_DROP_TOOLTIP                             :{BLACK}Build a station using drag & drop
2304 STR_STATION_BUILD_STATION_CLASS_TOOLTIP                         :{BLACK}Select a station class to display
2305 STR_STATION_BUILD_STATION_TYPE_TOOLTIP                          :{BLACK}Select the station type to build
2307 STR_STATION_CLASS_DFLT                                          :Default station
2308 STR_STATION_CLASS_WAYP                                          :Waypoints
2310 # Signal window
2311 STR_BUILD_SIGNAL_CAPTION                                        :{WHITE}Signal Selection
2312 STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP                         :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time
2313 STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP                        :{BLACK}Entry Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red
2314 STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP                         :{BLACK}Exit Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals
2315 STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP                        :{BLACK}Combo Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals
2316 STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP                          :{BLACK}Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side
2317 STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP                     :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side
2318 STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP                          :{BLACK}Block Signal (electric){}This is the most basic type of signal, allowing only one train to be in the same block at the same time
2319 STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP                         :{BLACK}Entry Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red
2320 STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP                          :{BLACK}Exit Signal (electric){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals
2321 STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP                         :{BLACK}Combo Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals
2322 STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP                           :{BLACK}Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side
2323 STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP                      :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side
2324 STR_BUILD_SIGNAL_CONVERT_TOOLTIP                                :{BLACK}Signal Convert{}When selected, clicking an existing signal will convert it to the selected signal type and variant. Ctrl+Click will toggle the existing variant. Shift+Click shows estimated conversion cost
2325 STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP                   :{BLACK}Dragging signal density
2326 STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP          :{BLACK}Decrease dragging signal density
2327 STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP          :{BLACK}Increase dragging signal density
2329 # Bridge selection window
2330 STR_SELECT_RAIL_BRIDGE_CAPTION                                  :{WHITE}Select Rail Bridge
2331 STR_SELECT_ROAD_BRIDGE_CAPTION                                  :{WHITE}Select Road Bridge
2332 STR_SELECT_BRIDGE_SELECTION_TOOLTIP                             :{BLACK}Bridge selection - click on your preferred bridge to build it
2333 STR_SELECT_BRIDGE_INFO                                          :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG}
2334 STR_SELECT_BRIDGE_SCENEDIT_INFO                                 :{GOLD}{STRING},{} {VELOCITY}
2335 STR_BRIDGE_NAME_SUSPENSION_STEEL                                :Suspension, Steel
2336 STR_BRIDGE_NAME_GIRDER_STEEL                                    :Girder, Steel
2337 STR_BRIDGE_NAME_CANTILEVER_STEEL                                :Cantilever, Steel
2338 STR_BRIDGE_NAME_SUSPENSION_CONCRETE                             :Suspension, Concrete
2339 STR_BRIDGE_NAME_WOODEN                                          :Wooden
2340 STR_BRIDGE_NAME_CONCRETE                                        :Concrete
2341 STR_BRIDGE_NAME_TUBULAR_STEEL                                   :Tubular, Steel
2342 STR_BRIDGE_TUBULAR_SILICON                                      :Tubular, Silicon
2345 # Road construction toolbar
2346 STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION                      :{WHITE}Road Construction
2347 STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION                      :{WHITE}Tramway Construction
2348 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION                     :{BLACK}Build road section. Ctrl toggles build/remove for road construction. Shift toggles building/showing cost estimate
2349 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION                  :{BLACK}Build tramway section. Ctrl toggles build/remove for tramway construction. Shift toggles building/showing cost estimate
2350 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD                         :{BLACK}Build road section using the Autoroad mode. Ctrl toggles build/remove for road construction. Shift toggles building/showing cost estimate
2351 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM                         :{BLACK}Build tramway section using the Autotram mode. Ctrl toggles build/remove for tramway construction. Shift toggles building/showing cost estimate
2352 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT               :{BLACK}Build road vehicle depot (for buying and servicing vehicles). Shift toggles building/showing cost estimate
2353 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT               :{BLACK}Build tram vehicle depot (for buying and servicing vehicles). Shift toggles building/showing cost estimate
2354 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION                      :{BLACK}Build bus station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2355 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION           :{BLACK}Build passenger tram station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2356 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY                :{BLACK}Build lorry loading bay. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2357 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION               :{BLACK}Build freight tram station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2358 STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD                    :{BLACK}Activate/Deactivate one way roads
2359 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE                      :{BLACK}Build road bridge. Shift toggles building/showing cost estimate
2360 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE                   :{BLACK}Build tramway bridge. Shift toggles building/showing cost estimate
2361 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL                      :{BLACK}Build road tunnel. Shift toggles building/showing cost estimate
2362 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL                   :{BLACK}Build tramway tunnel. Shift toggles building/showing cost estimate
2363 STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD           :{BLACK}Toggle build/remove for road construction
2364 STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS       :{BLACK}Toggle build/remove for tramway construction
2366 # Road depot construction window
2367 STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION                        :{WHITE}Road Depot Orientation
2368 STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP                 :{BLACK}Select road vehicle depot orientation
2369 STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION                        :{WHITE}Tram Depot Orientation
2370 STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP                 :{BLACK}Select tram vehicle depot orientation
2372 # Road vehicle station construction window
2373 STR_STATION_BUILD_BUS_ORIENTATION                               :{WHITE}Bus Station Orientation
2374 STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP                       :{BLACK}Select bus station orientation
2375 STR_STATION_BUILD_TRUCK_ORIENTATION                             :{WHITE}Lorry Station Orientation
2376 STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP                     :{BLACK}Select lorry loading bay orientation
2377 STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION                    :{WHITE}Passenger Tram Station Orientation
2378 STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP            :{BLACK}Select passenger tram station orientation
2379 STR_STATION_BUILD_CARGO_TRAM_ORIENTATION                        :{WHITE}Freight Tram Station Orientation
2380 STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP                :{BLACK}Select freight tram station orientation
2382 # Waterways toolbar (last two for SE only)
2383 STR_WATERWAYS_TOOLBAR_CAPTION                                   :{WHITE}Waterways Construction
2384 STR_WATERWAYS_TOOLBAR_CAPTION_SE                                :{WHITE}Waterways
2385 STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP                      :{BLACK}Build canals. Shift toggles building/showing cost estimate
2386 STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP                       :{BLACK}Build locks. Shift toggles building/showing cost estimate
2387 STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP                       :{BLACK}Build ship depot (for buying and servicing ships). Shift toggles building/showing cost estimate
2388 STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP                        :{BLACK}Build ship dock. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2389 STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP                              :{BLACK}Place a buoy which can be used as a waypoint. Shift toggles building/showing cost estimate
2390 STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP                    :{BLACK}Build aqueduct. Shift toggles building/showing cost estimate
2391 STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP                       :{BLACK}Define water area.{}Make a canal, unless Ctrl is held down at sea level, when it will flood the surroundings instead
2392 STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP                      :{BLACK}Place rivers
2394 # Ship depot construction window
2395 STR_DEPOT_BUILD_SHIP_CAPTION                                    :{WHITE}Ship Depot Orientation
2396 STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP                        :{BLACK}Select ship depot orientation
2398 # Dock construction window
2399 STR_STATION_BUILD_DOCK_CAPTION                                  :{WHITE}Dock
2401 # Airport toolbar
2402 STR_TOOLBAR_AIRCRAFT_CAPTION                                    :{WHITE}Airports
2403 STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP                      :{BLACK}Build airport. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2405 # Airport construction window
2406 STR_STATION_BUILD_AIRPORT_CAPTION                               :{WHITE}Airport Selection
2407 STR_STATION_BUILD_AIRPORT_TOOLTIP                               :{BLACK}Select size/type of airport
2408 STR_STATION_BUILD_AIRPORT_CLASS_LABEL                           :{BLACK}Airport class
2409 STR_STATION_BUILD_AIRPORT_LAYOUT_NAME                           :{BLACK}Layout {NUM}
2411 STR_AIRPORT_SMALL                                               :Small
2412 STR_AIRPORT_CITY                                                :City
2413 STR_AIRPORT_METRO                                               :Metropolitan
2414 STR_AIRPORT_INTERNATIONAL                                       :International
2415 STR_AIRPORT_COMMUTER                                            :Commuter
2416 STR_AIRPORT_INTERCONTINENTAL                                    :Intercontinental
2417 STR_AIRPORT_HELIPORT                                            :Heliport
2418 STR_AIRPORT_HELIDEPOT                                           :Helidepot
2419 STR_AIRPORT_HELISTATION                                         :Helistation
2421 STR_AIRPORT_CLASS_SMALL                                         :Small airports
2422 STR_AIRPORT_CLASS_LARGE                                         :Large airports
2423 STR_AIRPORT_CLASS_HUB                                           :Hub airports
2424 STR_AIRPORT_CLASS_HELIPORTS                                     :Helicopter airports
2426 STR_STATION_BUILD_NOISE                                         :{BLACK}Noise generated: {GOLD}{COMMA}
2428 # Landscaping toolbar
2429 STR_LANDSCAPING_TOOLBAR                                         :{WHITE}Landscaping
2430 STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND                  :{BLACK}Lower a corner of land. Dragging lowers the first selected corner and levels the selected area to the new corner height. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
2431 STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND                  :{BLACK}Raise a corner of land. Dragging raises the first selected corner and levels the selected area to the new corner height. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
2432 STR_LANDSCAPING_LEVEL_LAND_TOOLTIP                              :{BLACK}Level an area of land to the height of the first selected corner. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
2433 STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND                           :{BLACK}Purchase land for future use. Shift toggles building/showing cost estimate
2435 # Object construction window
2436 STR_OBJECT_BUILD_CAPTION                                        :{WHITE}Object Selection
2437 STR_OBJECT_BUILD_TOOLTIP                                        :{BLACK}Select object to build. Shift toggles building/showing cost estimate
2438 STR_OBJECT_BUILD_CLASS_TOOLTIP                                  :{BLACK}Select class of the object to build
2439 STR_OBJECT_BUILD_PREVIEW_TOOLTIP                                :{BLACK}Preview of the object
2440 STR_OBJECT_BUILD_SIZE                                           :{BLACK}Size: {GOLD}{NUM} x {NUM} tiles
2442 STR_OBJECT_CLASS_LTHS                                           :Lighthouses
2443 STR_OBJECT_CLASS_TRNS                                           :Transmitters
2445 # Tree planting window (last two for SE only)
2446 STR_PLANT_TREE_CAPTION                                          :{WHITE}Trees
2447 STR_PLANT_TREE_TOOLTIP                                          :{BLACK}Select tree type to plant. If the tile already has a tree, this will add more trees of mixed types independent of the selected type
2448 STR_TREES_RANDOM_TYPE                                           :{BLACK}Trees of random type
2449 STR_TREES_RANDOM_TYPE_TOOLTIP                                   :{BLACK}Place trees of random type. Shift toggles building/showing cost estimate
2450 STR_TREES_RANDOM_TREES_BUTTON                                   :{BLACK}Random Trees
2451 STR_TREES_RANDOM_TREES_TOOLTIP                                  :{BLACK}Plant trees randomly throughout the landscape
2453 # Land generation window (SE)
2454 STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION                   :{WHITE}Land Generation
2455 STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE            :{BLACK}Place rocky areas on landscape
2456 STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA                        :{BLACK}Define desert area.{}Hold Ctrl to remove it
2457 STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA                :{BLACK}Increase area of land to lower/raise
2458 STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA                :{BLACK}Decrease area of land to lower/raise
2459 STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND                      :{BLACK}Generate random land
2460 STR_TERRAFORM_SE_NEW_WORLD                                      :{BLACK}Create new scenario
2461 STR_TERRAFORM_RESET_LANDSCAPE                                   :{BLACK}Reset landscape
2462 STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP                           :{BLACK}Remove all company-owned property from the map
2464 STR_QUERY_RESET_LANDSCAPE_CAPTION                               :{WHITE}Reset Landscape
2465 STR_RESET_LANDSCAPE_CONFIRMATION_TEXT                           :{WHITE}Are you sure you want to remove all company-owned property?
2467 # Town generation window (SE)
2468 STR_FOUND_TOWN_CAPTION                                          :{WHITE}Town Generation
2469 STR_FOUND_TOWN_NEW_TOWN_BUTTON                                  :{BLACK}New Town
2470 STR_FOUND_TOWN_NEW_TOWN_TOOLTIP                                 :{BLACK}Found new town. Shift+Click shows only estimated cost
2471 STR_FOUND_TOWN_RANDOM_TOWN_BUTTON                               :{BLACK}Random Town
2472 STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP                              :{BLACK}Found town in random location
2473 STR_FOUND_TOWN_MANY_RANDOM_TOWNS                                :{BLACK}Many random towns
2474 STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP                             :{BLACK}Cover the map with randomly placed towns
2476 STR_FOUND_TOWN_NAME_TITLE                                       :{YELLOW}Town name:
2477 STR_FOUND_TOWN_NAME_EDITOR_TITLE                                :{BLACK}Enter town name
2478 STR_FOUND_TOWN_NAME_EDITOR_HELP                                 :{BLACK}Click to enter town name
2479 STR_FOUND_TOWN_NAME_RANDOM_BUTTON                               :{BLACK}Random name
2480 STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP                              :{BLACK}Generate new random name
2482 STR_FOUND_TOWN_INITIAL_SIZE_TITLE                               :{YELLOW}Town size:
2483 STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON                        :{BLACK}Small
2484 STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON                       :{BLACK}Medium
2485 STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON                        :{BLACK}Large
2486 STR_FOUND_TOWN_SIZE_RANDOM                                      :{BLACK}Random
2487 STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP                             :{BLACK}Select town size
2488 STR_FOUND_TOWN_CITY                                             :{BLACK}City
2489 STR_FOUND_TOWN_CITY_TOOLTIP                                     :{BLACK}Cities grow faster than regular towns{}Depending on settings, they are bigger when founded
2491 STR_FOUND_TOWN_ROAD_LAYOUT                                      :{YELLOW}Town road layout:
2492 STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT                          :{BLACK}Select road layout used for this town
2493 STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL                           :{BLACK}Original
2494 STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS                       :{BLACK}Better roads
2495 STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID                           :{BLACK}2x2 grid
2496 STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID                           :{BLACK}3x3 grid
2497 STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM                             :{BLACK}Random
2499 # Fund new industry window
2500 STR_FUND_INDUSTRY_CAPTION                                       :{WHITE}Fund new industry
2501 STR_FUND_INDUSTRY_SELECTION_TOOLTIP                             :{BLACK}Choose the appropriate industry from this list
2502 STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES                        :Many random industries
2503 STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP                :{BLACK}Cover the map with randomly placed industries
2504 STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST                           :{BLACK}Cost: {YELLOW}{CURRENCY_LONG}
2505 STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY                         :{BLACK}Prospect
2506 STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY                            :{BLACK}Build
2507 STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY                             :{BLACK}Fund
2509 # Industry cargoes window
2510 STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION                           :{WHITE}Industry chain for {STRING} industry
2511 STR_INDUSTRY_CARGOES_CARGO_CAPTION                              :{WHITE}Industry chain for {STRING} cargo
2512 STR_INDUSTRY_CARGOES_PRODUCERS                                  :{WHITE}Producing industries
2513 STR_INDUSTRY_CARGOES_CUSTOMERS                                  :{WHITE}Accepting industries
2514 STR_INDUSTRY_CARGOES_HOUSES                                     :{WHITE}Houses
2515 STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP                           :{BLACK}Click at the industry to see its suppliers and customers
2516 STR_INDUSTRY_CARGOES_CARGO_TOOLTIP                              :{BLACK}{STRING}{}Click at the cargo to see its suppliers and customers
2517 STR_INDUSTRY_DISPLAY_CHAIN                                      :{BLACK}Display chain
2518 STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP                              :{BLACK}Display cargo supplying and accepting industries
2519 STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP                            :{BLACK}Link to smallmap
2520 STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP                    :{BLACK}Select the displayed industries at the smallmap as well
2521 STR_INDUSTRY_CARGOES_SELECT_CARGO                               :{BLACK}Select cargo
2522 STR_INDUSTRY_CARGOES_SELECT_CARGO_TOOLTIP                       :{BLACK}Select the cargo you want to display
2523 STR_INDUSTRY_CARGOES_SELECT_INDUSTRY                            :{BLACK}Select industry
2524 STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP                    :{BLACK}Select the industry you want to display
2526 # Land area window
2527 STR_LAND_AREA_INFORMATION_CAPTION                               :{WHITE}Land Area Information
2528 STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A                     :{BLACK}Cost to clear: {LTBLUE}N/A
2529 STR_LAND_AREA_INFORMATION_COST_TO_CLEAR                         :{BLACK}Cost to clear: {RED}{CURRENCY_LONG}
2530 STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED                  :{BLACK}Revenue when cleared: {LTBLUE}{CURRENCY_LONG}
2531 STR_LAND_AREA_INFORMATION_OWNER_N_A                             :N/A
2532 STR_LAND_AREA_INFORMATION_OWNER                                 :{BLACK}Owner: {LTBLUE}{STRING1}
2533 STR_LAND_AREA_INFORMATION_ROAD_OWNER                            :{BLACK}Road owner: {LTBLUE}{STRING1}
2534 STR_LAND_AREA_INFORMATION_TRAM_OWNER                            :{BLACK}Tramway owner: {LTBLUE}{STRING1}
2535 STR_LAND_AREA_INFORMATION_RAIL_OWNER                            :{BLACK}Railway owner: {LTBLUE}{STRING1}
2536 STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY                       :{BLACK}Local authority: {LTBLUE}{STRING1}
2537 STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE                  :None
2538 STR_LAND_AREA_INFORMATION_LANDINFO_COORDS                       :{BLACK}Coordinates: {LTBLUE}{NUM} x {NUM} x {NUM} ({RAW_STRING})
2539 STR_LAND_AREA_INFORMATION_BUILD_DATE                            :{BLACK}Built: {LTBLUE}{DATE_LONG}
2540 STR_LAND_AREA_INFORMATION_STATION_CLASS                         :{BLACK}Station class: {LTBLUE}{STRING}
2541 STR_LAND_AREA_INFORMATION_STATION_TYPE                          :{BLACK}Station type: {LTBLUE}{STRING}
2542 STR_LAND_AREA_INFORMATION_AIRPORT_CLASS                         :{BLACK}Airport class: {LTBLUE}{STRING}
2543 STR_LAND_AREA_INFORMATION_AIRPORT_NAME                          :{BLACK}Airport name: {LTBLUE}{STRING}
2544 STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME                      :{BLACK}Airport tile name: {LTBLUE}{STRING}
2545 STR_LAND_AREA_INFORMATION_NEWGRF_NAME                           :{BLACK}NewGRF: {LTBLUE}{RAW_STRING}
2546 STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED                        :{BLACK}Cargo accepted: {LTBLUE}
2547 STR_LAND_AREA_INFORMATION_CARGO_EIGHTS                          :({COMMA}/8 {STRING})
2548 STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT                      :{BLACK}Rail speed limit: {LTBLUE}{VELOCITY}
2550 # Description of land area of different tiles
2551 STR_LAI_CLEAR_DESCRIPTION_ROCKS                                 :Rocks
2552 STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND                            :Rough land
2553 STR_LAI_CLEAR_DESCRIPTION_BARE_LAND                             :Bare land
2554 STR_LAI_CLEAR_DESCRIPTION_GRASS                                 :Grass
2555 STR_LAI_CLEAR_DESCRIPTION_FIELDS                                :Fields
2556 STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND                     :Snow-covered land
2557 STR_LAI_CLEAR_DESCRIPTION_DESERT                                :Desert
2559 STR_LAI_RAIL_DESCRIPTION_TRACK                                  :{STRING} track
2560 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS              :{STRING} track with block signals
2561 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS                  :{STRING} track with pre-signals
2562 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS                 :{STRING} track with exit-signals
2563 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS                :{STRING} track with combo-signals
2564 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS                  :{STRING} track with path signals
2565 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS              :{STRING} track with one-way path signals
2566 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS           :{STRING} track with block and pre-signals
2567 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS          :{STRING} track with block and exit-signals
2568 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS         :{STRING} track with block and combo-signals
2569 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS           :{STRING} track with block and path signals
2570 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS       :{STRING} track with block and one-way path signals
2571 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS             :{STRING} track with pre- and exit-signals
2572 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS            :{STRING} track with pre- and combo-signals
2573 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS              :{STRING} track with pre- and path signals
2574 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS          :{STRING} track with pre- and one-way path signals
2575 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS           :{STRING} track with exit- and combo-signals
2576 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS             :{STRING} track with exit- and path signals
2577 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS         :{STRING} track with exit- and one-way path signals
2578 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS            :{STRING} track with combo- and path signals
2579 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS        :{STRING} track with combo- and one-way path signals
2580 STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS          :{STRING} track with path and one-way path signals
2581 STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT                            :{STRING} train depot
2583 STR_LAI_ROAD_DESCRIPTION_ROAD                                   :Road
2584 STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS                 :Road with street lights
2585 STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD                        :Tree-lined road
2586 STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT                     :Road vehicle depot
2587 STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING               :Road/rail level crossing
2588 STR_LAI_ROAD_DESCRIPTION_TRAMWAY                                :Tramway
2590 # Houses come directly from their building names
2591 STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION            :{STRING} (under construction)
2593 STR_LAI_TREE_NAME_TREES                                         :Trees
2594 STR_LAI_TREE_NAME_RAINFOREST                                    :Rainforest
2595 STR_LAI_TREE_NAME_CACTUS_PLANTS                                 :Cactus plants
2597 STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION                    :Railway station
2598 STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR                     :Aircraft hangar
2599 STR_LAI_STATION_DESCRIPTION_AIRPORT                             :Airport
2600 STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA                  :Lorry loading area
2601 STR_LAI_STATION_DESCRIPTION_BUS_STATION                         :Bus station
2602 STR_LAI_STATION_DESCRIPTION_SHIP_DOCK                           :Ship dock
2603 STR_LAI_STATION_DESCRIPTION_BUOY                                :Buoy
2604 STR_LAI_STATION_DESCRIPTION_WAYPOINT                            :Waypoint
2606 STR_LAI_WATER_DESCRIPTION_WATER                                 :Water
2607 STR_LAI_WATER_DESCRIPTION_CANAL                                 :Canal
2608 STR_LAI_WATER_DESCRIPTION_LOCK                                  :Lock
2609 STR_LAI_WATER_DESCRIPTION_RIVER                                 :River
2610 STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK                    :Coast or riverbank
2611 STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT                            :Ship depot
2613 # Industries come directly from their industry names
2615 STR_LAI_TUNNEL_DESCRIPTION_RAILROAD                             :Railway tunnel
2616 STR_LAI_TUNNEL_DESCRIPTION_ROAD                                 :Road tunnel
2618 STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL                :Steel suspension rail bridge
2619 STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL                    :Steel girder rail bridge
2620 STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL                :Steel cantilever rail bridge
2621 STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE             :Reinforced concrete suspension rail bridge
2622 STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN                          :Wooden rail bridge
2623 STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE                        :Concrete rail bridge
2624 STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL                   :Tubular rail bridge
2626 STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL                :Steel suspension road bridge
2627 STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL                    :Steel girder road bridge
2628 STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL                :Steel cantilever road bridge
2629 STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE             :Reinforced concrete suspension road bridge
2630 STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN                          :Wooden road bridge
2631 STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE                        :Concrete road bridge
2632 STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL                   :Tubular road bridge
2634 STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT                             :Aqueduct
2636 STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER                          :Transmitter
2637 STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE                           :Lighthouse
2638 STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS                 :Company headquarters
2639 STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND                   :Company-owned land
2641 # About OpenTTD window
2642 STR_ABOUT_OPENTTD                                               :{WHITE}About OpenTTD
2643 STR_ABOUT_ORIGINAL_COPYRIGHT                                    :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
2644 STR_ABOUT_VERSION                                               :{BLACK}OpenTTD version {REV}
2645 STR_ABOUT_COPYRIGHT_OPENTTD                                     :{BLACK}OpenTTD {COPYRIGHT} 2002-2013 The OpenTTD team
2647 # Save/load game/scenario
2648 STR_SAVELOAD_SAVE_CAPTION                                       :{WHITE}Save Game
2649 STR_SAVELOAD_LOAD_CAPTION                                       :{WHITE}Load Game
2650 STR_SAVELOAD_SAVE_SCENARIO                                      :{WHITE}Save Scenario
2651 STR_SAVELOAD_LOAD_SCENARIO                                      :{WHITE}Load Scenario
2652 STR_SAVELOAD_LOAD_HEIGHTMAP                                     :{WHITE}Load Heightmap
2653 STR_SAVELOAD_SAVE_HEIGHTMAP                                     :{WHITE}Save Heightmap
2654 STR_SAVELOAD_HOME_BUTTON                                        :{BLACK}Click here to jump to the current default save/load directory
2655 STR_SAVELOAD_BYTES_FREE                                         :{BLACK}{BYTES} free
2656 STR_SAVELOAD_LIST_TOOLTIP                                       :{BLACK}List of drives, directories and saved-game files
2657 STR_SAVELOAD_EDITBOX_TOOLTIP                                    :{BLACK}Currently selected name for saved-game
2658 STR_SAVELOAD_DELETE_BUTTON                                      :{BLACK}Delete
2659 STR_SAVELOAD_DELETE_TOOLTIP                                     :{BLACK}Delete the currently selected saved-game
2660 STR_SAVELOAD_SAVE_BUTTON                                        :{BLACK}Save
2661 STR_SAVELOAD_SAVE_TOOLTIP                                       :{BLACK}Save the current game, using the selected name
2662 STR_SAVELOAD_LOAD_BUTTON                                        :{BLACK}Load
2663 STR_SAVELOAD_LOAD_TOOLTIP                                       :{BLACK}Load the selected game
2664 STR_SAVELOAD_DETAIL_CAPTION                                     :{BLACK}Game Details
2665 STR_SAVELOAD_DETAIL_NOT_AVAILABLE                               :{BLACK}No information available
2666 STR_SAVELOAD_DETAIL_COMPANY_INDEX                               :{SILVER}{COMMA}: {WHITE}{STRING1}
2667 STR_SAVELOAD_DETAIL_GRFSTATUS                                   :{SILVER}NewGRF: {WHITE}{STRING}
2669 STR_SAVELOAD_OSKTITLE                                           :{BLACK}Enter a name for the savegame
2671 # World generation
2672 STR_MAPGEN_WORLD_GENERATION_CAPTION                             :{WHITE}World Generation
2673 STR_MAPGEN_MAPSIZE                                              :{BLACK}Map size:
2674 STR_MAPGEN_MAPSIZE_TOOLTIP                                      :{BLACK}Select the size of the map in tiles. The number of available tiles will be slightly smaller
2675 STR_MAPGEN_BY                                                   :{BLACK}*
2676 STR_MAPGEN_NUMBER_OF_TOWNS                                      :{BLACK}No. of towns:
2677 STR_MAPGEN_DATE                                                 :{BLACK}Date:
2678 STR_MAPGEN_NUMBER_OF_INDUSTRIES                                 :{BLACK}No. of industries:
2679 STR_MAPGEN_SNOW_LINE_HEIGHT                                     :{BLACK}Snow line height:
2680 STR_MAPGEN_SNOW_LINE_UP                                         :{BLACK}Move the snow line height one up
2681 STR_MAPGEN_SNOW_LINE_DOWN                                       :{BLACK}Move the snow line height one down
2682 STR_MAPGEN_RANDOM_SEED                                          :{BLACK}Random seed:
2683 STR_MAPGEN_RANDOM_SEED_HELP                                     :{BLACK}Click to enter a random seed
2684 STR_MAPGEN_RANDOM                                               :{BLACK}Randomise
2685 STR_MAPGEN_RANDOM_HELP                                          :{BLACK}Change the random seed used for Terrain Generation
2686 STR_MAPGEN_LAND_GENERATOR                                       :{BLACK}Land generator:
2687 STR_MAPGEN_TREE_PLACER                                          :{BLACK}Tree algorithm:
2688 STR_MAPGEN_TERRAIN_TYPE                                         :{BLACK}Terrain type:
2689 STR_MAPGEN_QUANTITY_OF_SEA_LAKES                                :{BLACK}Sea level:
2690 STR_MAPGEN_QUANTITY_OF_RIVERS                                   :{BLACK}Rivers:
2691 STR_MAPGEN_SMOOTHNESS                                           :{BLACK}Smoothness:
2692 STR_MAPGEN_VARIETY                                              :{BLACK}Variety distribution:
2693 STR_MAPGEN_GENERATE                                             :{WHITE}Generate
2695 # Strings for map borders at game generation
2696 STR_MAPGEN_BORDER_TYPE                                          :{BLACK}Map edges:
2697 STR_MAPGEN_NORTHWEST                                            :{BLACK}Northwest
2698 STR_MAPGEN_NORTHEAST                                            :{BLACK}Northeast
2699 STR_MAPGEN_SOUTHEAST                                            :{BLACK}Southeast
2700 STR_MAPGEN_SOUTHWEST                                            :{BLACK}Southwest
2701 STR_MAPGEN_BORDER_FREEFORM                                      :{BLACK}Freeform
2702 STR_MAPGEN_BORDER_WATER                                         :{BLACK}Water
2703 STR_MAPGEN_BORDER_RANDOM                                        :{BLACK}Random
2704 STR_MAPGEN_BORDER_RANDOMIZE                                     :{BLACK}Random
2705 STR_MAPGEN_BORDER_MANUAL                                        :{BLACK}Manual
2707 STR_MAPGEN_HEIGHTMAP_ROTATION                                   :{BLACK}Heightmap rotation:
2708 STR_MAPGEN_HEIGHTMAP_NAME                                       :{BLACK}Heightmap name:
2709 STR_MAPGEN_HEIGHTMAP_SIZE_LABEL                                 :{BLACK}Size:
2710 STR_MAPGEN_HEIGHTMAP_SIZE                                       :{ORANGE}{NUM} x {NUM}
2712 STR_MAPGEN_RANDOM_SEED_OSKTITLE                                 :{BLACK}Enter a random seed
2713 STR_MAPGEN_SNOW_LINE_QUERY_CAPT                                 :{WHITE}Change snow line height
2714 STR_MAPGEN_START_DATE_QUERY_CAPT                                :{WHITE}Change starting year
2716 # SE Map generation
2717 STR_SE_MAPGEN_CAPTION                                           :{WHITE}Scenario Type
2718 STR_SE_MAPGEN_FLAT_WORLD                                        :{WHITE}Flat land
2719 STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP                                :{BLACK}Generate a flat land
2720 STR_SE_MAPGEN_RANDOM_LAND                                       :{WHITE}Random land
2721 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT                                 :{BLACK}Height of flat land:
2722 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN                            :{BLACK}Move the height of flat land one down
2723 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP                              :{BLACK}Move the height of flat land one up
2725 STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT                      :{WHITE}Change height of flat land
2727 # Map generation progress
2728 STR_GENERATION_WORLD                                            :{WHITE}Generating World...
2729 STR_GENERATION_ABORT                                            :{BLACK}Abort
2730 STR_GENERATION_ABORT_CAPTION                                    :{WHITE}Abort World Generation
2731 STR_GENERATION_ABORT_MESSAGE                                    :{YELLOW}Do you really want to abort the generation?
2732 STR_GENERATION_PROGRESS                                         :{WHITE}{NUM}% complete
2733 STR_GENERATION_PROGRESS_NUM                                     :{BLACK}{NUM} / {NUM}
2734 STR_GENERATION_WORLD_GENERATION                                 :{BLACK}World generation
2735 STR_GENERATION_RIVER_GENERATION                                 :{BLACK}River generation
2736 STR_GENERATION_TREE_GENERATION                                  :{BLACK}Tree generation
2737 STR_GENERATION_OBJECT_GENERATION                                :{BLACK}Object generation
2738 STR_GENERATION_CLEARING_TILES                                   :{BLACK}Rough and rocky area generation
2739 STR_GENERATION_SETTINGUP_GAME                                   :{BLACK}Setting up game
2740 STR_GENERATION_PREPARING_TILELOOP                               :{BLACK}Running tile-loop
2741 STR_GENERATION_PREPARING_SCRIPT                                 :{BLACK}Running script
2742 STR_GENERATION_PREPARING_GAME                                   :{BLACK}Preparing game
2744 # NewGRF settings
2745 STR_NEWGRF_SETTINGS_CAPTION                                     :{WHITE}NewGRF Settings
2746 STR_NEWGRF_SETTINGS_INFO_TITLE                                  :{WHITE}Detailed NewGRF information
2747 STR_NEWGRF_SETTINGS_ACTIVE_LIST                                 :{WHITE}Active NewGRF files
2748 STR_NEWGRF_SETTINGS_INACTIVE_LIST                               :{WHITE}Inactive NewGRF files
2749 STR_NEWGRF_SETTINGS_SELECT_PRESET                               :{ORANGE}Select preset:
2750 STR_NEWGRF_FILTER_TITLE                                         :{ORANGE}Filter string:
2751 STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP                         :{BLACK}Load the selected preset
2752 STR_NEWGRF_SETTINGS_PRESET_SAVE                                 :{BLACK}Save preset
2753 STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP                         :{BLACK}Save the current list as a preset
2754 STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY                           :{BLACK}Enter name for preset
2755 STR_NEWGRF_SETTINGS_PRESET_DELETE                               :{BLACK}Delete preset
2756 STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP                       :{BLACK}Delete the currently selected preset
2757 STR_NEWGRF_SETTINGS_ADD                                         :{BLACK}Add
2758 STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP                            :{BLACK}Add the selected NewGRF file to your configuration
2759 STR_NEWGRF_SETTINGS_RESCAN_FILES                                :{BLACK}Rescan files
2760 STR_NEWGRF_SETTINGS_RESCAN_FILES_TOOLTIP                        :{BLACK}Update the list of available NewGRF files
2761 STR_NEWGRF_SETTINGS_REMOVE                                      :{BLACK}Remove
2762 STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP                              :{BLACK}Remove the selected NewGRF file from the list
2763 STR_NEWGRF_SETTINGS_MOVEUP                                      :{BLACK}Move Up
2764 STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP                              :{BLACK}Move the selected NewGRF file up the list
2765 STR_NEWGRF_SETTINGS_MOVEDOWN                                    :{BLACK}Move Down
2766 STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP                            :{BLACK}Move the selected NewGRF file down the list
2767 STR_NEWGRF_SETTINGS_FILE_TOOLTIP                                :{BLACK}A list of the NewGRF files that are installed
2769 STR_NEWGRF_SETTINGS_SET_PARAMETERS                              :{BLACK}Set parameters
2770 STR_NEWGRF_SETTINGS_SHOW_PARAMETERS                             :{BLACK}Show parameters
2771 STR_NEWGRF_SETTINGS_TOGGLE_PALETTE                              :{BLACK}Toggle palette
2772 STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP                      :{BLACK}Toggle the palette of the selected NewGRF.{}Do this when the graphics from this NewGRF look pink in-game
2773 STR_NEWGRF_SETTINGS_APPLY_CHANGES                               :{BLACK}Apply changes
2775 STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON                 :{BLACK}Find missing content online
2776 STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP                :{BLACK}Check whether the missing content can be found online
2778 STR_NEWGRF_SETTINGS_FILENAME                                    :{BLACK}Filename: {SILVER}{RAW_STRING}
2779 STR_NEWGRF_SETTINGS_GRF_ID                                      :{BLACK}GRF ID: {SILVER}{RAW_STRING}
2780 STR_NEWGRF_SETTINGS_VERSION                                     :{BLACK}Version: {SILVER}{NUM}
2781 STR_NEWGRF_SETTINGS_MIN_VERSION                                 :{BLACK}Min. compatible version: {SILVER}{NUM}
2782 STR_NEWGRF_SETTINGS_MD5SUM                                      :{BLACK}MD5sum: {SILVER}{RAW_STRING}
2783 STR_NEWGRF_SETTINGS_PALETTE                                     :{BLACK}Palette: {SILVER}{RAW_STRING}
2784 STR_NEWGRF_SETTINGS_PARAMETER                                   :{BLACK}Parameters: {SILVER}{STRING1}
2786 STR_NEWGRF_SETTINGS_NO_INFO                                     :{BLACK}No information available
2787 STR_NEWGRF_SETTINGS_NOT_FOUND                                   :{RED}Matching file not found
2788 STR_NEWGRF_SETTINGS_DISABLED                                    :{RED}Disabled
2789 STR_NEWGRF_SETTINGS_INCOMPATIBLE                                :{RED}Incompatible with this version of OpenTTD
2791 # NewGRF parameters window
2792 STR_NEWGRF_PARAMETERS_CAPTION                                   :{WHITE}Change NewGRF parameters
2793 STR_NEWGRF_PARAMETERS_CLOSE                                     :{BLACK}Close
2794 STR_NEWGRF_PARAMETERS_RESET                                     :{BLACK}Reset
2795 STR_NEWGRF_PARAMETERS_RESET_TOOLTIP                             :{BLACK}Set all parameters to their default value
2796 STR_NEWGRF_PARAMETERS_DEFAULT_NAME                              :Parameter {NUM}
2797 STR_NEWGRF_PARAMETERS_SETTING                                   :{STRING1}: {ORANGE}{STRING1}
2798 STR_NEWGRF_PARAMETERS_NUM_PARAM                                 :{LTBLUE}Number of parameters: {ORANGE}{NUM}
2800 # NewGRF inspect window
2801 STR_NEWGRF_INSPECT_CAPTION                                      :{WHITE}Inspect - {STRING5}
2802 STR_NEWGRF_INSPECT_PARENT_BUTTON                                :{BLACK}Parent
2803 STR_NEWGRF_INSPECT_PARENT_TOOLTIP                               :{BLACK}Inspect the object of the parent scope
2805 STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT                            :{STRING1} at {HEX}
2806 STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT                     :Object
2807 STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE                  :Rail type
2809 STR_NEWGRF_INSPECT_QUERY_CAPTION                                :{WHITE}NewGRF variable 60+x parameter (hexadecimal)
2811 # Sprite aligner window
2812 STR_SPRITE_ALIGNER_CAPTION                                      :{WHITE}Aligning sprite {COMMA} ({RAW_STRING})
2813 STR_SPRITE_ALIGNER_NEXT_BUTTON                                  :{BLACK}Next sprite
2814 STR_SPRITE_ALIGNER_NEXT_TOOLTIP                                 :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolour/font sprites and wrapping around at the end
2815 STR_SPRITE_ALIGNER_GOTO_BUTTON                                  :{BLACK}Go to sprite
2816 STR_SPRITE_ALIGNER_GOTO_TOOLTIP                                 :{BLACK}Go to the given sprite. If the sprite is not a normal sprite, proceed to the next normal sprite
2817 STR_SPRITE_ALIGNER_PREVIOUS_BUTTON                              :{BLACK}Previous sprite
2818 STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP                             :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around at the begin
2819 STR_SPRITE_ALIGNER_SPRITE_TOOLTIP                               :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
2820 STR_SPRITE_ALIGNER_MOVE_TOOLTIP                                 :{BLACK}Move the sprite around, changing the X and Y offsets
2821 STR_SPRITE_ALIGNER_OFFSETS                                      :{BLACK}X offset: {NUM}, Y offset: {NUM}
2822 STR_SPRITE_ALIGNER_PICKER_BUTTON                                :{BLACK}Pick sprite
2823 STR_SPRITE_ALIGNER_PICKER_TOOLTIP                               :{BLACK}Pick a sprite from anywhere on the screen
2825 STR_SPRITE_ALIGNER_GOTO_CAPTION                                 :{WHITE}Go to sprite
2827 # NewGRF (self) generated warnings/errors
2828 STR_NEWGRF_ERROR_MSG_INFO                                       :{SILVER}{RAW_STRING}
2829 STR_NEWGRF_ERROR_MSG_WARNING                                    :{RED}Warning: {SILVER}{RAW_STRING}
2830 STR_NEWGRF_ERROR_MSG_ERROR                                      :{RED}Error: {SILVER}{RAW_STRING}
2831 STR_NEWGRF_ERROR_MSG_FATAL                                      :{RED}Fatal: {SILVER}{RAW_STRING}
2832 STR_NEWGRF_ERROR_FATAL_POPUP                                    :{WHITE}A fatal NewGRF error has occurred: {}{STRING5}
2833 STR_NEWGRF_ERROR_VERSION_NUMBER                                 :{1:RAW_STRING} will not work with the TTDPatch version reported by OpenTTD
2834 STR_NEWGRF_ERROR_DOS_OR_WINDOWS                                 :{1:RAW_STRING} is for the {RAW_STRING} version of TTD
2835 STR_NEWGRF_ERROR_UNSET_SWITCH                                   :{1:RAW_STRING} is designed to be used with {RAW_STRING}
2836 STR_NEWGRF_ERROR_INVALID_PARAMETER                              :Invalid parameter for {1:RAW_STRING}: parameter {RAW_STRING} ({NUM})
2837 STR_NEWGRF_ERROR_LOAD_BEFORE                                    :{1:RAW_STRING} must be loaded before {RAW_STRING}
2838 STR_NEWGRF_ERROR_LOAD_AFTER                                     :{1:RAW_STRING} must be loaded after {RAW_STRING}
2839 STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER                            :{1:RAW_STRING} requires OpenTTD version {RAW_STRING} or better
2840 STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE                          :the GRF file it was designed to translate
2841 STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED                        :Too many NewGRFs are loaded
2842 STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC                       :Loading {1:RAW_STRING} as static NewGRF with {RAW_STRING} could cause desyncs
2843 STR_NEWGRF_ERROR_UNEXPECTED_SPRITE                              :Unexpected sprite (sprite {3:NUM})
2844 STR_NEWGRF_ERROR_UNKNOWN_PROPERTY                               :Unknown Action 0 property {4:HEX} (sprite {3:NUM})
2845 STR_NEWGRF_ERROR_INVALID_ID                                     :Attempt to use invalid ID (sprite {3:NUM})
2846 STR_NEWGRF_ERROR_CORRUPT_SPRITE                                 :{YELLOW}{RAW_STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?)
2847 STR_NEWGRF_ERROR_MULTIPLE_ACTION_8                              :Contains multiple Action 8 entries (sprite {3:NUM})
2848 STR_NEWGRF_ERROR_READ_BOUNDS                                    :Read past end of pseudo-sprite (sprite {3:NUM})
2849 STR_NEWGRF_ERROR_MISSING_SPRITES                                :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set
2850 STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE                       :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set.{}Since you are playing a {YELLOW}development snapshot of OpenTTD{WHITE}, you might also need a {YELLOW}development snapshot of the base graphics{WHITE}
2851 STR_NEWGRF_ERROR_GRM_FAILED                                     :Requested GRF resources not available (sprite {3:NUM})
2852 STR_NEWGRF_ERROR_FORCEFULLY_DISABLED                            :{1:RAW_STRING} was disabled by {2:RAW_STRING}
2853 STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT                          :Invalid/unknown sprite layout format (sprite {3:NUM})
2855 # NewGRF related 'general' warnings
2856 STR_NEWGRF_POPUP_CAUTION_CAPTION                                :{WHITE}Caution!
2857 STR_NEWGRF_CONFIRMATION_TEXT                                    :{YELLOW}You are about to make changes to a running game. This can crash OpenTTD or break the game state. Do not file bug reports about these issues.{}Are you absolutely sure about this?
2859 STR_NEWGRF_DUPLICATE_GRFID                                      :{WHITE}Can't add file: duplicate GRF ID
2860 STR_NEWGRF_COMPATIBLE_LOADED                                    :{ORANGE}Matching file not found (compatible GRF loaded)
2861 STR_NEWGRF_TOO_MANY_NEWGRFS                                     :{WHITE}Can't add file: NewGRF file limit reached
2863 STR_NEWGRF_COMPATIBLE_LOAD_WARNING                              :{WHITE}Compatible GRF(s) loaded for missing files
2864 STR_NEWGRF_DISABLED_WARNING                                     :{WHITE}Missing GRF file(s) have been disabled
2865 STR_NEWGRF_UNPAUSE_WARNING_TITLE                                :{YELLOW}Missing GRF file(s)
2866 STR_NEWGRF_UNPAUSE_WARNING                                      :{WHITE}Unpausing can crash OpenTTD. Do not file bug reports for subsequent crashes.{}Do you really want to unpause?
2868 # NewGRF status
2869 STR_NEWGRF_LIST_NONE                                            :None
2870 STR_NEWGRF_LIST_ALL_FOUND                                       :All files present
2871 STR_NEWGRF_LIST_COMPATIBLE                                      :{YELLOW}Found compatible files
2872 STR_NEWGRF_LIST_MISSING                                         :{RED}Missing files
2874 # NewGRF 'it's broken' warnings
2875 STR_NEWGRF_BROKEN                                               :{WHITE}Behaviour of NewGRF '{0:RAW_STRING}' is likely to cause desyncs and/or crashes
2876 STR_NEWGRF_BROKEN_POWERED_WAGON                                 :{WHITE}It changed powered-wagon state for '{1:ENGINE}' when not inside a depot
2877 STR_NEWGRF_BROKEN_VEHICLE_LENGTH                                :{WHITE}It changed vehicle length for '{1:ENGINE}' when not inside a depot
2878 STR_BROKEN_VEHICLE_LENGTH                                       :{WHITE}Train '{VEHICLE}' belonging to '{COMPANY}' has invalid length. It is probably caused by problems with NewGRFs. Game may desync or crash
2880 STR_NEWGRF_BUGGY                                                :{WHITE}NewGRF '{0:RAW_STRING}' provides incorrect information
2881 STR_NEWGRF_BUGGY_ARTICULATED_CARGO                              :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly
2882 STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK                    :{WHITE}'{1:STRING}' caused an endless loop in the production callback
2883 STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT                        :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX}
2885 # 'User removed essential NewGRFs'-placeholders for stuff without specs
2886 STR_NEWGRF_INVALID_CARGO                                        :<invalid cargo>
2887 STR_NEWGRF_INVALID_CARGO_ABBREV                                 :??
2888 STR_NEWGRF_INVALID_CARGO_QUANTITY                               :{COMMA} of <invalid cargo>
2889 STR_NEWGRF_INVALID_ENGINE                                       :<invalid vehicle model>
2890 STR_NEWGRF_INVALID_INDUSTRYTYPE                                 :<invalid industry>
2892 # NewGRF scanning window
2893 STR_NEWGRF_SCAN_CAPTION                                         :{WHITE}Scanning NewGRFs
2894 STR_NEWGRF_SCAN_MESSAGE                                         :{BLACK}Scanning NewGRFs. Depending on the amount this can take a while...
2895 STR_NEWGRF_SCAN_STATUS                                          :{BLACK}{NUM} NewGRF{P "" s} scanned out of an estimated {NUM} NewGRF{P "" s}
2896 STR_NEWGRF_SCAN_ARCHIVES                                        :Scanning for archives
2898 # Sign list window
2899 STR_SIGN_LIST_CAPTION                                           :{WHITE}Sign List - {COMMA} Sign{P "" s}
2900 STR_SIGN_LIST_MATCH_CASE                                        :{BLACK}Match case
2901 STR_SIGN_LIST_MATCH_CASE_TOOLTIP                                :{BLACK}Toggle matching case when comparing sign names against the filter string
2903 # Sign window
2904 STR_EDIT_SIGN_CAPTION                                           :{WHITE}Edit sign text
2905 STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP                                 :{BLACK}Go to next sign
2906 STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP                             :{BLACK}Go to previous sign
2908 STR_EDIT_SIGN_SIGN_OSKTITLE                                     :{BLACK}Enter a name for the sign
2910 # Town directory window
2911 STR_TOWN_DIRECTORY_CAPTION                                      :{WHITE}Towns
2912 STR_TOWN_DIRECTORY_NONE                                         :{ORANGE}- None -
2913 STR_TOWN_DIRECTORY_TOWN                                         :{ORANGE}{TOWN}{BLACK} ({COMMA})
2914 STR_TOWN_DIRECTORY_LIST_TOOLTIP                                 :{BLACK}Town names - click on name to centre main view on town. Ctrl+Click opens a new viewport on town location
2915 STR_TOWN_POPULATION                                             :{BLACK}World population: {COMMA}
2917 # Town view window
2918 STR_TOWN_VIEW_TOWN_CAPTION                                      :{WHITE}{TOWN}
2919 STR_TOWN_VIEW_CITY_CAPTION                                      :{WHITE}{TOWN} (City)
2920 STR_TOWN_VIEW_POPULATION_HOUSES                                 :{BLACK}Population: {ORANGE}{COMMA}{BLACK}  Houses: {ORANGE}{COMMA}
2921 STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX                         :{BLACK}Passengers last month: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
2922 STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX                               :{BLACK}Mail last month: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
2923 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH                              :{BLACK}Cargo needed for town growth:
2924 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL             :{ORANGE}{STRING}{RED} required
2925 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER              :{ORANGE}{STRING}{BLACK} required in winter
2926 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL            :{ORANGE}{STRING}{GREEN} delivered
2927 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED                     :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (still required)
2928 STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED                    :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (delivered)
2929 STR_TOWN_VIEW_TOWN_GROWS_EVERY                                  :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK} day{P "" s}
2930 STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED                           :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK} day{P "" s} (funded)
2931 STR_TOWN_VIEW_TOWN_GROW_STOPPED                                 :{BLACK}Town is {RED}not{BLACK} growing
2932 STR_TOWN_VIEW_NOISE_IN_TOWN                                     :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
2933 STR_TOWN_VIEW_CENTER_TOOLTIP                                    :{BLACK}Centre the main view on town location. Ctrl+Click opens a new viewport on town location
2934 STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON                            :{BLACK}Local authority
2935 STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP                           :{BLACK}Show information on local authority
2936 STR_TOWN_VIEW_RENAME_TOOLTIP                                    :{BLACK}Change town name
2938 STR_TOWN_VIEW_EXPAND_BUTTON                                     :{BLACK}Expand
2939 STR_TOWN_VIEW_EXPAND_TOOLTIP                                    :{BLACK}Increase size of town
2940 STR_TOWN_VIEW_DELETE_BUTTON                                     :{BLACK}Delete
2941 STR_TOWN_VIEW_DELETE_TOOLTIP                                    :{BLACK}Delete this town completely
2943 STR_TOWN_VIEW_RENAME_TOWN_BUTTON                                :Rename Town
2945 # Town local authority window
2946 STR_LOCAL_AUTHORITY_CAPTION                                     :{WHITE}{TOWN} local authority
2947 STR_LOCAL_AUTHORITY_COMPANY_RATINGS                             :{BLACK}Transport company ratings:
2948 STR_LOCAL_AUTHORITY_COMPANY_RATING                              :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING}
2949 STR_LOCAL_AUTHORITY_ACTIONS_TITLE                               :{BLACK}Actions available:
2950 STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP                             :{BLACK}List of things to do at this town - click on item for more details
2951 STR_LOCAL_AUTHORITY_DO_IT_BUTTON                                :{BLACK}Do it
2952 STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP                               :{BLACK}Carry out the highlighted action in the list above
2954 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN           :Small advertising campaign
2955 STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN          :Medium advertising campaign
2956 STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN           :Large advertising campaign
2957 STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION                  :Fund local road reconstruction
2958 STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY                    :Build statue of company owner
2959 STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS                        :Fund new buildings
2960 STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT                  :Buy exclusive transport rights
2961 STR_LOCAL_AUTHORITY_ACTION_BRIBE                                :Bribe the local authority
2963 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING            :{YELLOW}Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY_LONG}
2964 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING           :{YELLOW}Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY_LONG}
2965 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING            :{YELLOW}Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY_LONG}
2966 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION          :{YELLOW}Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{}Cost: {CURRENCY_LONG}
2967 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY            :{YELLOW}Build a statue in honour of your company.{}Cost: {CURRENCY_LONG}
2968 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS                :{YELLOW}Fund the construction of new commercial buildings in the town.{}Cost: {CURRENCY_LONG}
2969 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT          :{YELLOW}Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{}Cost: {CURRENCY_LONG}
2970 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE                        :{YELLOW}Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{}Cost: {CURRENCY_LONG}
2972 # Goal window
2973 STR_GOALS_CAPTION                                               :{WHITE}{COMPANY} Goals
2974 STR_GOALS_SPECTATOR_CAPTION                                     :{WHITE}Global Goals
2975 STR_GOALS_GLOBAL_TITLE                                          :{BLACK}Global goals:
2976 STR_GOALS_TEXT                                                  :{ORANGE}{RAW_STRING}
2977 STR_GOALS_NONE                                                  :{ORANGE}- None -
2978 STR_GOALS_SPECTATOR_NONE                                        :{ORANGE}- Not applicable -
2979 STR_GOALS_PROGRESS                                              :{ORANGE}{RAW_STRING}
2980 STR_GOALS_PROGRESS_COMPLETE                                     :{GREEN}{RAW_STRING}
2981 STR_GOALS_COMPANY_TITLE                                         :{BLACK}Company goals:
2982 STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                    :{BLACK}Click on goal to centre main view on industry/town/tile. Ctrl+Click opens a new viewport on industry/town/tile location
2984 # Goal question window
2985 STR_GOAL_QUESTION_CAPTION_QUESTION                              :Question
2986 STR_GOAL_QUESTION_CAPTION_INFORMATION                           :Information
2987 STR_GOAL_QUESTION_CAPTION_WARNING                               :Warning
2988 STR_GOAL_QUESTION_CAPTION_ERROR                                 :Error
2990 ### Start of Goal Question button list
2991 STR_GOAL_QUESTION_BUTTON_CANCEL                                 :Cancel
2992 STR_GOAL_QUESTION_BUTTON_OK                                     :OK
2993 STR_GOAL_QUESTION_BUTTON_NO                                     :No
2994 STR_GOAL_QUESTION_BUTTON_YES                                    :Yes
2995 STR_GOAL_QUESTION_BUTTON_DECLINE                                :Decline
2996 STR_GOAL_QUESTION_BUTTON_ACCEPT                                 :Accept
2997 STR_GOAL_QUESTION_BUTTON_IGNORE                                 :Ignore
2998 STR_GOAL_QUESTION_BUTTON_RETRY                                  :Retry
2999 STR_GOAL_QUESTION_BUTTON_PREVIOUS                               :Previous
3000 STR_GOAL_QUESTION_BUTTON_NEXT                                   :Next
3001 STR_GOAL_QUESTION_BUTTON_STOP                                   :Stop
3002 STR_GOAL_QUESTION_BUTTON_START                                  :Start
3003 STR_GOAL_QUESTION_BUTTON_GO                                     :Go
3004 STR_GOAL_QUESTION_BUTTON_CONTINUE                               :Continue
3005 STR_GOAL_QUESTION_BUTTON_RESTART                                :Restart
3006 STR_GOAL_QUESTION_BUTTON_POSTPONE                               :Postpone
3007 STR_GOAL_QUESTION_BUTTON_SURRENDER                              :Surrender
3008 STR_GOAL_QUESTION_BUTTON_CLOSE                                  :Close
3010 # Subsidies window
3011 STR_SUBSIDIES_CAPTION                                           :{WHITE}Subsidies
3012 STR_SUBSIDIES_OFFERED_TITLE                                     :{BLACK}Subsidies on offer for services taking:
3013 STR_SUBSIDIES_OFFERED_FROM_TO                                   :{ORANGE}{STRING} from {STRING2} to {STRING2}{YELLOW} (by {DATE_SHORT})
3014 STR_SUBSIDIES_NONE                                              :{ORANGE}- None -
3015 STR_SUBSIDIES_SUBSIDISED_TITLE                                  :{BLACK}Services already subsidised:
3016 STR_SUBSIDIES_SUBSIDISED_FROM_TO                                :{ORANGE}{STRING} from {STRING2} to {STRING2}{YELLOW} ({COMPANY}{YELLOW}, until {DATE_SHORT})
3017 STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                :{BLACK}Click on service to centre main view on industry/town. Ctrl+Click opens a new viewport on industry/town location
3019 # Story book window
3020 STR_STORY_BOOK_CAPTION                                          :{WHITE}{COMPANY} Story Book
3021 STR_STORY_BOOK_SPECTATOR_CAPTION                                :{WHITE}Global Story Book
3022 STR_STORY_BOOK_TITLE                                            :{YELLOW}{RAW_STRING}
3023 STR_STORY_BOOK_GENERIC_PAGE_ITEM                                :Page {NUM}
3024 STR_STORY_BOOK_SEL_PAGE_TOOLTIP                                 :{BLACK}Jump to a specific page by selecting it in this drop down list.
3025 STR_STORY_BOOK_PREV_PAGE                                        :{BLACK}Previous
3026 STR_STORY_BOOK_PREV_PAGE_TOOLTIP                                :{BLACK}Go to previous page
3027 STR_STORY_BOOK_NEXT_PAGE                                        :{BLACK}Next
3028 STR_STORY_BOOK_NEXT_PAGE_TOOLTIP                                :{BLACK}Go to next page
3030 # Station list window
3031 STR_STATION_LIST_TOOLTIP                                        :{BLACK}Station names - click on name to centre main view on station. Ctrl+Click opens a new viewport on station location
3032 STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE                        :{BLACK}Hold Ctrl to select more than one item
3033 STR_STATION_LIST_CAPTION                                        :{WHITE}{COMPANY} - {COMMA} Station{P "" s}
3034 STR_STATION_LIST_STATION                                        :{YELLOW}{STATION} {STATION_FEATURES}
3035 STR_STATION_LIST_WAYPOINT                                       :{YELLOW}{WAYPOINT}
3036 STR_STATION_LIST_NONE                                           :{YELLOW}- None -
3037 STR_STATION_LIST_SELECT_ALL_FACILITIES                          :{BLACK}Select all facilities
3038 STR_STATION_LIST_SELECT_ALL_TYPES                               :{BLACK}Select all cargo types (including no waiting cargo)
3039 STR_STATION_LIST_NO_WAITING_CARGO                               :{BLACK}No cargo of any type is waiting
3041 # Station view window
3042 STR_STATION_VIEW_CAPTION                                        :{WHITE}{STATION} {STATION_FEATURES}
3043 STR_STATION_VIEW_WAITING_TITLE                                  :{BLACK}Waiting: {WHITE}{STRING}
3044 STR_STATION_VIEW_WAITING_CARGO                                  :{WHITE}{CARGO_LONG}
3045 STR_STATION_VIEW_EN_ROUTE_FROM                                  :{YELLOW}({CARGO_SHORT} from {STATION})
3046 STR_STATION_VIEW_RESERVED                                       :{YELLOW}({CARGO_SHORT} reserved for loading)
3048 STR_STATION_VIEW_ACCEPTS_BUTTON                                 :{BLACK}Accepts
3049 STR_STATION_VIEW_ACCEPTS_TOOLTIP                                :{BLACK}Show list of accepted cargo
3050 STR_STATION_VIEW_ACCEPTS_CARGO                                  :{BLACK}Accepts: {WHITE}{CARGO_LIST}
3052 STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF                          :{BLACK}This station has exclusive transport rights in this town.
3053 STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY                       :{YELLOW}{COMPANY}{BLACK} bought exclusive transport rights in this town.
3055 STR_STATION_VIEW_RATINGS_BUTTON                                 :{BLACK}Ratings
3056 STR_STATION_VIEW_RATINGS_TOOLTIP                                :{BLACK}Show station ratings
3057 STR_STATION_VIEW_SUPPLY_RATINGS_TITLE                           :{BLACK}Monthly supply and local rating:
3058 STR_STATION_VIEW_CARGO_SUPPLY_RATING                            :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
3060 STR_STATION_VIEW_GROUP                                          :{BLACK}Group by
3061 STR_STATION_VIEW_WAITING_STATION                                :Station: Waiting
3062 STR_STATION_VIEW_WAITING_AMOUNT                                 :Amount: Waiting
3063 STR_STATION_VIEW_PLANNED_STATION                                :Station: Planned
3064 STR_STATION_VIEW_PLANNED_AMOUNT                                 :Amount: Planned
3065 STR_STATION_VIEW_FROM                                           :{YELLOW}{CARGO_SHORT} from {STATION}
3066 STR_STATION_VIEW_VIA                                            :{YELLOW}{CARGO_SHORT} via {STATION}
3067 STR_STATION_VIEW_TO                                             :{YELLOW}{CARGO_SHORT} to {STATION}
3068 STR_STATION_VIEW_FROM_ANY                                       :{RED}{CARGO_SHORT} from unknown station
3069 STR_STATION_VIEW_TO_ANY                                         :{RED}{CARGO_SHORT} to any station
3070 STR_STATION_VIEW_VIA_ANY                                        :{RED}{CARGO_SHORT} via any station
3071 STR_STATION_VIEW_FROM_HERE                                      :{GREEN}{CARGO_SHORT} from this station
3072 STR_STATION_VIEW_VIA_HERE                                       :{GREEN}{CARGO_SHORT} stopping at this station
3073 STR_STATION_VIEW_TO_HERE                                        :{GREEN}{CARGO_SHORT} to this station
3074 STR_STATION_VIEW_NONSTOP                                        :{YELLOW}{CARGO_SHORT} non-stop
3076 STR_STATION_VIEW_GROUP_S_V_D                                    :Source-Via-Destination
3077 STR_STATION_VIEW_GROUP_S_D_V                                    :Source-Destination-Via
3078 STR_STATION_VIEW_GROUP_V_S_D                                    :Via-Source-Destination
3079 STR_STATION_VIEW_GROUP_V_D_S                                    :Via-Destination-Source
3080 STR_STATION_VIEW_GROUP_D_S_V                                    :Destination-Source-Via
3081 STR_STATION_VIEW_GROUP_D_V_S                                    :Destination-Via-Source
3083 ############ range for rating starts
3084 STR_CARGO_RATING_APPALLING                                      :Appalling
3085 STR_CARGO_RATING_VERY_POOR                                      :Very Poor
3086 STR_CARGO_RATING_POOR                                           :Poor
3087 STR_CARGO_RATING_MEDIOCRE                                       :Mediocre
3088 STR_CARGO_RATING_GOOD                                           :Good
3089 STR_CARGO_RATING_VERY_GOOD                                      :Very Good
3090 STR_CARGO_RATING_EXCELLENT                                      :Excellent
3091 STR_CARGO_RATING_OUTSTANDING                                    :Outstanding
3092 ############ range for rating ends
3094 STR_STATION_VIEW_CENTER_TOOLTIP                                 :{BLACK}Centre main view on station location. Ctrl+Click opens a new viewport on station location
3095 STR_STATION_VIEW_RENAME_TOOLTIP                                 :{BLACK}Change name of station
3097 STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP                       :{BLACK}Show all trains which have this station on their schedule
3098 STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP                :{BLACK}Show all road vehicles which have this station on their schedule
3099 STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP                     :{BLACK}Show all aircraft which have this station on their schedule
3100 STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP                        :{BLACK}Show all ships which have this station on their schedule
3102 STR_STATION_VIEW_RENAME_STATION_CAPTION                         :Rename station/loading area
3104 STR_STATION_VIEW_CLOSE_AIRPORT                                  :{BLACK}Close airport
3105 STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP                          :{BLACK}Prevent aircraft from landing on this airport
3107 # Waypoint/buoy view window
3108 STR_WAYPOINT_VIEW_CAPTION                                       :{WHITE}{WAYPOINT}
3109 STR_WAYPOINT_VIEW_CENTER_TOOLTIP                                :{BLACK}Centre main view on waypoint location. Ctrl+Click opens a new viewport on waypoint location
3110 STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME                          :{BLACK}Change waypoint name
3111 STR_BUOY_VIEW_CENTER_TOOLTIP                                    :{BLACK}Centre main view on buoy location. Ctrl+Click opens a new viewport on buoy location
3112 STR_BUOY_VIEW_CHANGE_BUOY_NAME                                  :{BLACK}Change buoy name
3114 STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Edit waypoint name
3116 # Finances window
3117 STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Finances {BLACK}{COMPANY_NUM}
3118 STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Expenditure/Income
3119 STR_FINANCES_YEAR                                               :{WHITE}{NUM}
3120 STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Construction
3121 STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}New Vehicles
3122 STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Train Running Costs
3123 STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS                 :{GOLD}Road Vehicle Running Costs
3124 STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Aircraft Running Costs
3125 STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Ship Running Costs
3126 STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Property Maintenance
3127 STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Train Income
3128 STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME                        :{GOLD}Road Vehicle Income
3129 STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Aircraft Income
3130 STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Ship Income
3131 STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Loan Interest
3132 STR_FINANCES_SECTION_OTHER                                      :{GOLD}Other
3133 STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY_LONG}
3134 STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY_LONG}
3135 STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Total:
3136 STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Bank Balance
3137 STR_FINANCES_LOAN_TITLE                                         :{WHITE}Loan
3138 STR_FINANCES_MAX_LOAN                                           :{WHITE}Max Loan: {BLACK}{CURRENCY_LONG}
3139 STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY_LONG}
3140 STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Borrow {CURRENCY_LONG}
3141 STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Increase size of loan. Ctrl+Click borrows as much as possible
3142 STR_FINANCES_REPAY_BUTTON                                       :{BLACK}Repay {CURRENCY_LONG}
3143 STR_FINANCES_REPAY_TOOLTIP                                      :{BLACK}Repay part of loan. Ctrl+Click repays as much loan as possible
3144 STR_FINANCES_INFRASTRUCTURE_BUTTON                              :{BLACK}Infrastructure
3146 # Company view
3147 STR_COMPANY_VIEW_CAPTION                                        :{WHITE}{COMPANY} {BLACK}{COMPANY_NUM}
3148 STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE                        :{WHITE}{PRESIDENT_NAME}{}{GOLD}(Manager)
3150 STR_COMPANY_VIEW_INAUGURATED_TITLE                              :{GOLD}Inaugurated: {WHITE}{NUM}
3151 STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE                            :{GOLD}Colour Scheme:
3152 STR_COMPANY_VIEW_VEHICLES_TITLE                                 :{GOLD}Vehicles:
3153 STR_COMPANY_VIEW_TRAINS                                         :{WHITE}{COMMA} train{P "" s}
3154 STR_COMPANY_VIEW_ROAD_VEHICLES                                  :{WHITE}{COMMA} road vehicle{P "" s}
3155 STR_COMPANY_VIEW_AIRCRAFT                                       :{WHITE}{COMMA} aircraft
3156 STR_COMPANY_VIEW_SHIPS                                          :{WHITE}{COMMA} ship{P "" s}
3157 STR_COMPANY_VIEW_VEHICLES_NONE                                  :{WHITE}None
3158 STR_COMPANY_VIEW_COMPANY_VALUE                                  :{GOLD}Company value: {WHITE}{CURRENCY_LONG}
3159 STR_COMPANY_VIEW_SHARES_OWNED_BY                                :{WHITE}({COMMA}% owned by {COMPANY})
3160 STR_COMPANY_VIEW_INFRASTRUCTURE                                 :{GOLD}Infrastructure:
3161 STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL                            :{WHITE}{COMMA} rail piece{P "" s}
3162 STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD                            :{WHITE}{COMMA} road piece{P "" s}
3163 STR_COMPANY_VIEW_INFRASTRUCTURE_WATER                           :{WHITE}{COMMA} water tile{P "" s}
3164 STR_COMPANY_VIEW_INFRASTRUCTURE_STATION                         :{WHITE}{COMMA} station tile{P "" s}
3165 STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT                         :{WHITE}{COMMA} airport{P "" s}
3166 STR_COMPANY_VIEW_INFRASTRUCTURE_NONE                            :{WHITE}None
3168 STR_COMPANY_VIEW_BUILD_HQ_BUTTON                                :{BLACK}Build HQ
3169 STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP                               :{BLACK}Build company headquarters
3170 STR_COMPANY_VIEW_VIEW_HQ_BUTTON                                 :{BLACK}View HQ
3171 STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP                                :{BLACK}View company headquarters
3172 STR_COMPANY_VIEW_RELOCATE_HQ                                    :{BLACK}Relocate HQ
3173 STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS                  :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value. Shift+Click shows estimated cost without relocating HQ
3174 STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON                          :{BLACK}Details
3175 STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP                         :{BLACK}View detailed infrastructure counts
3177 STR_COMPANY_VIEW_NEW_FACE_BUTTON                                :{BLACK}New Face
3178 STR_COMPANY_VIEW_NEW_FACE_TOOLTIP                               :{BLACK}Select new face for manager
3179 STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON                           :{BLACK}Colour Scheme
3180 STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP                          :{BLACK}Change the company vehicle livery
3181 STR_COMPANY_VIEW_COMPANY_NAME_BUTTON                            :{BLACK}Company Name
3182 STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP                           :{BLACK}Change the company name
3183 STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON                          :{BLACK}Manager Name
3184 STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP                         :{BLACK}Change the manager's name
3186 STR_COMPANY_VIEW_BUY_SHARE_BUTTON                               :{BLACK}Buy 25% share in company
3187 STR_COMPANY_VIEW_SELL_SHARE_BUTTON                              :{BLACK}Sell 25% share in company
3188 STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP                              :{BLACK}Buy 25% share in this company. Shift+Click shows estimated cost without purchasing any share
3189 STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP                             :{BLACK}Sell 25% share in this company. Shift+Click shows estimated income without selling any share
3191 STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION                     :Company Name
3192 STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION                 :Manager's Name
3194 STR_BUY_COMPANY_MESSAGE                                         :{WHITE}We are looking for a transport company to take-over our company.{}{}Do you want to purchase {COMPANY} for {CURRENCY_LONG}?
3196 # Company infrastructure window
3197 STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION                         :{WHITE}Infrastructure of {COMPANY}
3198 STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT                       :{GOLD}Rail pieces:
3199 STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS                         :{WHITE}Signals
3200 STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT                       :{GOLD}Road pieces:
3201 STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD                            :{WHITE}Road
3202 STR_COMPANY_INFRASTRUCTURE_VIEW_TRAMWAY                         :{WHITE}Tramway
3203 STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT                      :{GOLD}Water tiles:
3204 STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS                          :{WHITE}Canals
3205 STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT                    :{GOLD}Stations:
3206 STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS                        :{WHITE}Station tiles
3207 STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS                        :{WHITE}Airports
3208 STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL                           :{WHITE}{CURRENCY_LONG}/yr
3210 # Industry directory
3211 STR_INDUSTRY_DIRECTORY_CAPTION                                  :{WHITE}Industries
3212 STR_INDUSTRY_DIRECTORY_NONE                                     :{ORANGE}- None -
3213 STR_INDUSTRY_DIRECTORY_ITEM                                     :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{RAW_STRING}){YELLOW} ({COMMA}% transported)
3214 STR_INDUSTRY_DIRECTORY_ITEM_TWO                                 :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{RAW_STRING}/{CARGO_LONG}{RAW_STRING}){YELLOW} ({COMMA}%/{COMMA}% transported)
3215 STR_INDUSTRY_DIRECTORY_ITEM_NOPROD                              :{ORANGE}{INDUSTRY}
3216 STR_INDUSTRY_DIRECTORY_LIST_CAPTION                             :{BLACK}Industry names - click on name to centre main view on industry. Ctrl+Click opens a new viewport on industry location
3218 # Industry view
3219 STR_INDUSTRY_VIEW_CAPTION                                       :{WHITE}{INDUSTRY}
3220 STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE                   :{BLACK}Production last month:
3221 STR_INDUSTRY_VIEW_TRANSPORTED                                   :{YELLOW}{CARGO_LONG}{RAW_STRING}{BLACK} ({COMMA}% transported)
3222 STR_INDUSTRY_VIEW_LOCATION_TOOLTIP                              :{BLACK}Centre the main view on industry location. Ctrl+Click opens a new viewport on industry location
3223 STR_INDUSTRY_VIEW_PRODUCTION_LEVEL                              :{BLACK}Production level: {YELLOW}{COMMA}%
3224 STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE                    :{YELLOW}The industry has announced imminent closure!
3226 ############ range for requires starts
3227 STR_INDUSTRY_VIEW_REQUIRES_CARGO                                :{BLACK}Requires: {YELLOW}{STRING}{RAW_STRING}
3228 STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO                          :{BLACK}Requires: {YELLOW}{STRING}{RAW_STRING}, {STRING}{RAW_STRING}
3229 STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO                    :{BLACK}Requires: {YELLOW}{STRING}{RAW_STRING}, {STRING}{RAW_STRING}, {STRING}{RAW_STRING}
3230 ############ range for requires ends
3232 ############ range for produces starts
3233 STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING                        :{BLACK}Cargo waiting to be processed:
3234 STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO                       :{YELLOW}{CARGO_LONG}{RAW_STRING}{BLACK}
3235 STR_INDUSTRY_VIEW_PRODUCES_CARGO                                :{BLACK}Produces: {YELLOW}{STRING}{RAW_STRING}
3236 STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO                          :{BLACK}Produces: {YELLOW}{STRING}{RAW_STRING}, {STRING}{RAW_STRING}
3237 ############ range for produces ends
3239 STR_CONFIG_GAME_PRODUCTION                                      :{WHITE}Change production (multiple of 8, up to 2040)
3240 STR_CONFIG_GAME_PRODUCTION_LEVEL                                :{WHITE}Change production level (percentage, up to 800%)
3242 # Vehicle lists
3243 STR_VEHICLE_LIST_TRAIN_CAPTION                                  :{WHITE}{STRING2} - {COMMA} Train{P "" s}
3244 STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION                           :{WHITE}{STRING2} - {COMMA} Road Vehicle{P "" s}
3245 STR_VEHICLE_LIST_SHIP_CAPTION                                   :{WHITE}{STRING2} - {COMMA} Ship{P "" s}
3246 STR_VEHICLE_LIST_AIRCRAFT_CAPTION                               :{WHITE}{STRING2} - {COMMA} Aircraft
3248 STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP                             :{BLACK}Trains - click on train for information
3249 STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP                           :{BLACK}Road vehicles - click on vehicle for information
3250 STR_VEHICLE_LIST_SHIP_TOOLTIP                                   :{BLACK}Ships - click on ship for information
3251 STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP                               :{BLACK}Aircraft - click on aircraft for information
3253 STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR                     :{TINY_FONT}{BLACK}Profit this year: {CURRENCY_LONG} (last year: {CURRENCY_LONG})
3255 STR_VEHICLE_LIST_AVAILABLE_TRAINS                               :Available Trains
3256 STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES                        :Available Vehicles
3257 STR_VEHICLE_LIST_AVAILABLE_SHIPS                                :Available Ships
3258 STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT                             :Available Aircraft
3259 STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP                      :{BLACK}See a list of available engine designs for this vehicle type
3261 STR_VEHICLE_LIST_MANAGE_LIST                                    :{BLACK}Manage list
3262 STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP                            :{BLACK}Send instructions to all vehicles in this list
3263 STR_VEHICLE_LIST_REPLACE_VEHICLES                               :Replace vehicles
3264 STR_VEHICLE_LIST_SEND_FOR_SERVICING                             :Send for Servicing
3266 STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT                            :Send to Depot
3267 STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT                     :Send to Depot
3268 STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT                             :Send to Depot
3269 STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR                        :Send to Hangar
3271 STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP                         :{BLACK}Click to stop all the vehicles in the list
3272 STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP                        :{BLACK}Click to start all the vehicles in the list
3274 STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION                     :{WHITE}Shared orders of {COMMA} Vehicle{P "" s}
3276 # Group window
3277 STR_GROUP_ALL_TRAINS                                            :All trains
3278 STR_GROUP_ALL_ROAD_VEHICLES                                     :All road vehicles
3279 STR_GROUP_ALL_SHIPS                                             :All ships
3280 STR_GROUP_ALL_AIRCRAFTS                                         :All aircraft
3282 STR_GROUP_DEFAULT_TRAINS                                        :Ungrouped trains
3283 STR_GROUP_DEFAULT_ROAD_VEHICLES                                 :Ungrouped road vehicles
3284 STR_GROUP_DEFAULT_SHIPS                                         :Ungrouped ships
3285 STR_GROUP_DEFAULT_AIRCRAFTS                                     :Ungrouped aircraft
3287 STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP                           :{BLACK}Groups - click on a group to list all vehicles of this group
3288 STR_GROUP_CREATE_TOOLTIP                                        :{BLACK}Click to create a group
3289 STR_GROUP_DELETE_TOOLTIP                                        :{BLACK}Delete the selected group
3290 STR_GROUP_RENAME_TOOLTIP                                        :{BLACK}Rename the selected group
3291 STR_GROUP_REPLACE_PROTECTION_TOOLTIP                            :{BLACK}Click to protect this group from global autoreplace
3293 STR_GROUP_ADD_SHARED_VEHICLE                                    :Add shared vehicles
3294 STR_GROUP_REMOVE_ALL_VEHICLES                                   :Remove all vehicles
3296 STR_GROUP_RENAME_CAPTION                                        :{BLACK}Rename a group
3298 # Build vehicle window
3299 STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION                              :New Rail Vehicles
3300 STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION                            :New Electric Rail Vehicles
3301 STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION                          :New Monorail Vehicles
3302 STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION                            :New Maglev Vehicles
3304 STR_BUY_VEHICLE_TRAIN_ALL_CAPTION                               :New Rail Vehicles
3305 STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION                            :New Road Vehicles
3306 STR_BUY_VEHICLE_SHIP_CAPTION                                    :New Ships
3307 STR_BUY_VEHICLE_AIRCRAFT_CAPTION                                :New Aircraft
3309 STR_PURCHASE_INFO_COST_WEIGHT                                   :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Weight: {GOLD}{WEIGHT_SHORT}
3310 STR_PURCHASE_INFO_SPEED_POWER                                   :{BLACK}Speed: {GOLD}{VELOCITY}{BLACK} Power: {GOLD}{POWER}
3311 STR_PURCHASE_INFO_SPEED                                         :{BLACK}Speed: {GOLD}{VELOCITY}
3312 STR_PURCHASE_INFO_SPEED_OCEAN                                   :{BLACK}Speed on ocean: {GOLD}{VELOCITY}
3313 STR_PURCHASE_INFO_SPEED_CANAL                                   :{BLACK}Speed on canal/river: {GOLD}{VELOCITY}
3314 STR_PURCHASE_INFO_RUNNINGCOST                                   :{BLACK}Running Cost: {GOLD}{CURRENCY_LONG}/yr
3315 STR_PURCHASE_INFO_CAPACITY                                      :{BLACK}Capacity: {GOLD}{CARGO_LONG} {STRING}
3316 STR_PURCHASE_INFO_REFITTABLE                                    :(refittable)
3317 STR_PURCHASE_INFO_DESIGNED_LIFE                                 :{BLACK}Designed: {GOLD}{NUM}{BLACK} Life: {GOLD}{COMMA} year{P "" s}
3318 STR_PURCHASE_INFO_RELIABILITY                                   :{BLACK}Max. Reliability: {GOLD}{COMMA}%
3319 STR_PURCHASE_INFO_COST                                          :{BLACK}Cost: {GOLD}{CURRENCY_LONG}
3320 STR_PURCHASE_INFO_WEIGHT_CWEIGHT                                :{BLACK}Weight: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
3321 STR_PURCHASE_INFO_COST_SPEED                                    :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Speed: {GOLD}{VELOCITY}
3322 STR_PURCHASE_INFO_AIRCRAFT_CAPACITY                             :{BLACK}Capacity: {GOLD}{CARGO_LONG}, {CARGO_LONG}
3323 STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT                          :{BLACK}Powered Wagons: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_SHORT}
3324 STR_PURCHASE_INFO_REFITTABLE_TO                                 :{BLACK}Refittable to: {GOLD}{STRING2}
3325 STR_PURCHASE_INFO_ALL_TYPES                                     :All cargo types
3326 STR_PURCHASE_INFO_ALL_BUT                                       :All but {CARGO_LIST}
3327 STR_PURCHASE_INFO_MAX_TE                                        :{BLACK}Max. Tractive Effort: {GOLD}{FORCE}
3328 STR_PURCHASE_INFO_AIRCRAFT_RANGE                                :{BLACK}Range: {GOLD}{COMMA} tiles
3330 STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP                              :{BLACK}Train vehicle selection list - click on vehicle for information
3331 STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP                       :{BLACK}Road vehicle selection list - click on vehicle for information
3332 STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP                               :{BLACK}Ship selection list - click on ship for information
3333 STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP                           :{BLACK}Aircraft selection list - click on aircraft for information
3335 STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON                        :{BLACK}Buy Vehicle
3336 STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON                 :{BLACK}Buy Vehicle
3337 STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON                         :{BLACK}Buy Ship
3338 STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON                     :{BLACK}Buy Aircraft
3340 STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP                       :{BLACK}Buy the highlighted train vehicle. Shift+Click shows estimated cost without purchase
3341 STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP                :{BLACK}Buy the highlighted road vehicle. Shift+Click shows estimated cost without purchase
3342 STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP                        :{BLACK}Buy the highlighted ship. Shift+Click shows estimated cost without purchase
3343 STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP                    :{BLACK}Buy the highlighted aircraft. Shift+Click shows estimated cost without purchase
3345 STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON                             :{BLACK}Rename
3346 STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON                      :{BLACK}Rename
3347 STR_BUY_VEHICLE_SHIP_RENAME_BUTTON                              :{BLACK}Rename
3348 STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON                          :{BLACK}Rename
3350 STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP                            :{BLACK}Rename train vehicle type
3351 STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP                     :{BLACK}Rename road vehicle type
3352 STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP                             :{BLACK}Rename ship type
3353 STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP                         :{BLACK}Rename aircraft type
3355 STR_QUERY_RENAME_TRAIN_TYPE_CAPTION                             :{WHITE}Rename train vehicle type
3356 STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION                      :{WHITE}Rename road vehicle type
3357 STR_QUERY_RENAME_SHIP_TYPE_CAPTION                              :{WHITE}Rename ship type
3358 STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION                          :{WHITE}Rename aircraft type
3360 # Depot window
3361 STR_DEPOT_CAPTION                                               :{WHITE}{DEPOT}
3363 STR_DEPOT_RENAME_TOOLTIP                                        :{BLACK}Change name of depot
3364 STR_DEPOT_RENAME_DEPOT_CAPTION                                  :Rename depot
3366 STR_DEPOT_NO_ENGINE                                             :{BLACK}-
3367 STR_DEPOT_VEHICLE_TOOLTIP                                       :{BLACK}{ENGINE}{RAW_STRING}
3368 STR_DEPOT_VEHICLE_TOOLTIP_CHAIN                                 :{BLACK}{NUM} vehicle{P "" s}{RAW_STRING}
3369 STR_DEPOT_VEHICLE_TOOLTIP_CARGO                                 :{}{CARGO_LONG} ({CARGO_SHORT})
3371 STR_DEPOT_TRAIN_LIST_TOOLTIP                                    :{BLACK}Trains - drag vehicle with left-click to add/remove from train, right-click for information. Hold Ctrl to make both functions apply to the following chain
3372 STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP                             :{BLACK}Vehicles - right-click on vehicle for information
3373 STR_DEPOT_SHIP_LIST_TOOLTIP                                     :{BLACK}Ships - right-click on ship for information
3374 STR_DEPOT_AIRCRAFT_LIST_TOOLTIP                                 :{BLACK}Aircraft - right-click on aircraft for information
3376 STR_DEPOT_TRAIN_SELL_TOOLTIP                                    :{BLACK}Drag train vehicle to here to sell it
3377 STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP                             :{BLACK}Drag road vehicle to here to sell it
3378 STR_DEPOT_SHIP_SELL_TOOLTIP                                     :{BLACK}Drag ship to here to sell it
3379 STR_DEPOT_AIRCRAFT_SELL_TOOLTIP                                 :{BLACK}Drag aircraft to here to sell it
3381 STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP                      :{BLACK}Drag train engine here to sell the whole train
3383 STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP                         :{BLACK}Sell all trains in the depot
3384 STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP                  :{BLACK}Sell all road vehicles in the depot
3385 STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP                          :{BLACK}Sell all ships in the depot
3386 STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP                      :{BLACK}Sell all aircraft in the hangar
3388 STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP                             :{BLACK}Autoreplace all trains in the depot
3389 STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP                      :{BLACK}Autoreplace all road vehicles in the depot
3390 STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP                              :{BLACK}Autoreplace all ships in the depot
3391 STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP                          :{BLACK}Autoreplace all aircraft in the hangar
3393 STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON                             :{BLACK}New Vehicles
3394 STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON                      :{BLACK}New Vehicles
3395 STR_DEPOT_SHIP_NEW_VEHICLES_BUTTON                              :{BLACK}New Ships
3396 STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON                          :{BLACK}New Aircraft
3398 STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP                            :{BLACK}Buy new train vehicle
3399 STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP                     :{BLACK}Buy new road vehicle
3400 STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP                             :{BLACK}Buy new ship
3401 STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP                         :{BLACK}Buy new aircraft
3403 STR_DEPOT_CLONE_TRAIN                                           :{BLACK}Clone Train
3404 STR_DEPOT_CLONE_ROAD_VEHICLE                                    :{BLACK}Clone Vehicle
3405 STR_DEPOT_CLONE_SHIP                                            :{BLACK}Clone Ship
3406 STR_DEPOT_CLONE_AIRCRAFT                                        :{BLACK}Clone Aircraft
3408 STR_DEPOT_CLONE_TRAIN_DEPOT_INFO                                :{BLACK}This will buy a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Ctrl+Click share the orders. Shift+Click shows estimated cost without purchase
3409 STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO                         :{BLACK}This will buy a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
3410 STR_DEPOT_CLONE_SHIP_DEPOT_INFO                                 :{BLACK}This will buy a copy of a ship. Click this button and then on a ship inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
3411 STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW                     :{BLACK}This will buy a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
3413 STR_DEPOT_TRAIN_LOCATION_TOOLTIP                                :{BLACK}Centre main view on train depot location. Ctrl+Click opens a new viewport on train depot location
3414 STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP                         :{BLACK}Centre main view on road vehicle depot location. Ctrl+Click opens a new viewport on road depot location
3415 STR_DEPOT_SHIP_LOCATION_TOOLTIP                                 :{BLACK}Centre main view on ship depot location. Ctrl+Click opens a new viewport on ship depot location
3416 STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP                             :{BLACK}Centre main view on hangar location. Ctrl+Click opens a new viewport on hangar location
3418 STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP                      :{BLACK}Get a list of all trains with the current depot in their orders
3419 STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP               :{BLACK}Get a list of all road vehicles with the current depot in their orders
3420 STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP                       :{BLACK}Get a list of all ships with the current depot in their orders
3421 STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP                   :{BLACK}Get a list of all aircraft with any hangar at this airport in their orders
3423 STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP                         :{BLACK}Click to stop all the trains inside the depot
3424 STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP                  :{BLACK}Click to stop all the road vehicles inside the depot
3425 STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP                          :{BLACK}Click to stop all the ships inside the depot
3426 STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP                              :{BLACK}Click to stop all the aircraft inside the hangar
3428 STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP                        :{BLACK}Click to start all the trains inside the depot
3429 STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP                 :{BLACK}Click to start all the road vehicles inside the depot
3430 STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP                         :{BLACK}Click to start all the ships inside the depot
3431 STR_DEPOT_MASS_START_HANGAR_TOOLTIP                             :{BLACK}Click to start all the aircraft inside the hangar
3433 STR_DEPOT_SELL_CONFIRMATION_TEXT                                :{YELLOW}You are about to sell all the vehicles in the depot. Are you sure?
3435 # Engine preview window
3436 STR_ENGINE_PREVIEW_CAPTION                                      :{WHITE}Message from vehicle manufacturer
3437 STR_ENGINE_PREVIEW_MESSAGE                                      :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available?
3438 STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE                          :railway locomotive
3439 STR_ENGINE_PREVIEW_ROAD_VEHICLE                                 :road vehicle
3440 STR_ENGINE_PREVIEW_AIRCRAFT                                     :aircraft
3441 STR_ENGINE_PREVIEW_SHIP                                         :ship
3442 STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE                          :monorail locomotive
3443 STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE                            :maglev locomotive
3445 STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER                      :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY}  Power: {POWER}{}Running Cost: {CURRENCY_LONG}/yr{}Capacity: {CARGO_LONG}
3446 STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE               :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY}  Power: {POWER}  Max. T.E.: {6:FORCE}{}Running Cost: {4:CURRENCY_LONG}/yr{}Capacity: {5:CARGO_LONG}
3447 STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST     :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
3448 STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST              :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
3449 STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
3450 STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST        :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
3452 # Autoreplace window
3453 STR_REPLACE_VEHICLES_WHITE                                      :{WHITE}Replace {STRING} - {STRING1}
3454 STR_REPLACE_VEHICLE_TRAIN                                       :Train
3455 STR_REPLACE_VEHICLE_ROAD_VEHICLE                                :Road Vehicle
3456 STR_REPLACE_VEHICLE_SHIP                                        :Ship
3457 STR_REPLACE_VEHICLE_AIRCRAFT                                    :Aircraft
3459 STR_REPLACE_HELP_LEFT_ARRAY                                     :{BLACK}Select the engine type to replace
3460 STR_REPLACE_HELP_RIGHT_ARRAY                                    :{BLACK}Select the new engine type you would like to use in place of the left selected engine type
3462 STR_REPLACE_VEHICLES_START                                      :{BLACK}Start Replacing Vehicles
3463 STR_REPLACE_VEHICLES_NOW                                        :Replace all vehicles now
3464 STR_REPLACE_VEHICLES_WHEN_OLD                                   :Replace only old vehicles
3465 STR_REPLACE_HELP_START_BUTTON                                   :{BLACK}Press to begin replacement of the left selected engine type with the right selected engine type
3466 STR_REPLACE_NOT_REPLACING                                       :{BLACK}Not replacing
3467 STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED                      :{BLACK}No vehicle selected
3468 STR_REPLACE_REPLACING_WHEN_OLD                                  :{ENGINE} when old
3469 STR_REPLACE_VEHICLES_STOP                                       :{BLACK}Stop Replacing Vehicles
3470 STR_REPLACE_HELP_STOP_BUTTON                                    :{BLACK}Press to stop the replacement of the engine type selected on the left
3472 STR_REPLACE_ENGINE_WAGON_SELECT                                 :{BLACK}Replacing: {ORANGE}{STRING}
3473 STR_REPLACE_ENGINE_WAGON_SELECT_HELP                            :{BLACK}Switch between engine and wagon replacement windows
3474 STR_REPLACE_ENGINES                                             :Engines
3475 STR_REPLACE_WAGONS                                              :Wagons
3477 STR_REPLACE_HELP_RAILTYPE                                       :{BLACK}Choose the rail type you want to replace engines for
3478 STR_REPLACE_HELP_REPLACE_INFO_TAB                               :{BLACK}Displays which engine the left selected engine is being replaced with, if any
3479 STR_REPLACE_RAIL_VEHICLES                                       :Rail Vehicles
3480 STR_REPLACE_ELRAIL_VEHICLES                                     :Electrified Rail Vehicles
3481 STR_REPLACE_MONORAIL_VEHICLES                                   :Monorail Vehicles
3482 STR_REPLACE_MAGLEV_VEHICLES                                     :Maglev Vehicles
3484 STR_REPLACE_REMOVE_WAGON                                        :{BLACK}Wagon removal: {ORANGE}{STRING}
3485 STR_REPLACE_REMOVE_WAGON_HELP                                   :{BLACK}Make autoreplace keep the length of a train the same by removing wagons (starting at the front), if replacing the engine would make the train longer
3487 # Vehicle view
3488 STR_VEHICLE_VIEW_CAPTION                                        :{WHITE}{VEHICLE}
3490 STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP                         :{BLACK}Centre main view on train's location. Ctrl+Click will follow train in main view
3491 STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP                  :{BLACK}Centre main view on vehicle's location. Ctrl+Click will follow vehicle in main view
3492 STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP                          :{BLACK}Centre main view on ship's location. Ctrl+Click will follow ship in main view
3493 STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP                      :{BLACK}Centre main view on aircraft's location. Ctrl+Click will follow aircraft in main view
3495 STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP                    :{BLACK}Send train to depot. Ctrl+Click will only service
3496 STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP             :{BLACK}Send vehicle to depot. Ctrl+Click will only service
3497 STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP                     :{BLACK}Send ship to depot. Ctrl+Click will only service
3498 STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP                 :{BLACK}Send aircraft to hangar. Ctrl+Click will only service
3500 STR_VEHICLE_VIEW_CLONE_TRAIN_INFO                               :{BLACK}This will buy a copy of the train including all cars. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
3501 STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO                        :{BLACK}This will buy a copy of the road vehicle. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
3502 STR_VEHICLE_VIEW_CLONE_SHIP_INFO                                :{BLACK}This will buy a copy of the ship. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
3503 STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO                            :{BLACK}This will buy a copy of the aircraft. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
3505 STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP                    :{BLACK}Force train to proceed without waiting for signal to clear it
3507 STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP                            :{BLACK}Refit train to carry a different cargo type
3508 STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP                     :{BLACK}Refit road vehicle to carry a different cargo type
3509 STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP                             :{BLACK}Refit ship to carry a different cargo type
3510 STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP                         :{BLACK}Refit aircraft to carry a different cargo type
3512 STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP                          :{BLACK}Reverse direction of train
3513 STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP                   :{BLACK}Force vehicle to turn around
3515 STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP                           :{BLACK}Show train's orders. Ctrl+Click to show train's timetable
3516 STR_VEHICLE_VIEW_ROAD_VEHICLE_ORDERS_TOOLTIP                    :{BLACK}Show vehicle's orders. Ctrl+Click to show vehicle's timetable
3517 STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP                            :{BLACK}Show ship's orders. Ctrl+Click to show ship's timetable
3518 STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP                        :{BLACK}Show aircraft's orders. Ctrl+Click to show aircraft's timetable
3520 STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP                     :{BLACK}Show train details
3521 STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP              :{BLACK}Show road vehicle details
3522 STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP                      :{BLACK}Show ship details
3523 STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP                  :{BLACK}Show aircraft details
3525 STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP                 :{BLACK}Current train action - click to stop/start train. Ctrl+Click to scroll to destination
3526 STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP          :{BLACK}Current vehicle action - click to stop/start vehicle. Ctrl+Click to scroll to destination
3527 STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP                  :{BLACK}Current ship action - click to stop/start ship. Ctrl+Click to scroll to destination
3528 STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP              :{BLACK}Current aircraft action - click to stop/start aircraft. Ctrl+Click to scroll to destination
3530 # Messages in the start stop button in the vehicle view
3531 STR_VEHICLE_STATUS_LOADING_UNLOADING                            :{LTBLUE}Loading / Unloading
3532 STR_VEHICLE_STATUS_LEAVING                                      :{LTBLUE}Leaving
3533 STR_VEHICLE_STATUS_CRASHED                                      :{RED}Crashed!
3534 STR_VEHICLE_STATUS_BROKEN_DOWN                                  :{RED}Broken down
3535 STR_VEHICLE_STATUS_STOPPED                                      :{RED}Stopped
3536 STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL                           :{RED}Stopping, {VELOCITY}
3537 STR_VEHICLE_STATUS_TRAIN_NO_POWER                               :{RED}No power
3538 STR_VEHICLE_STATUS_TRAIN_STUCK                                  :{ORANGE}Waiting for free path
3539 STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR                             :{ORANGE}Too far to next destination
3541 STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL                      :{LTBLUE}Heading for {STATION}, {VELOCITY}
3542 STR_VEHICLE_STATUS_NO_ORDERS_VEL                                :{LTBLUE}No orders, {VELOCITY}
3543 STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL                     :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY}
3544 STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL                        :{ORANGE}Heading for {DEPOT}, {VELOCITY}
3545 STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL                :{LTBLUE}Service at {DEPOT}, {VELOCITY}
3547 # Vehicle stopped/started animations
3548 STR_VEHICLE_COMMAND_STOPPED_SMALL                               :{TINY_FONT}{RED}Stopped
3549 STR_VEHICLE_COMMAND_STOPPED                                     :{RED}Stopped
3550 STR_VEHICLE_COMMAND_STARTED_SMALL                               :{TINY_FONT}{GREEN}Started
3551 STR_VEHICLE_COMMAND_STARTED                                     :{GREEN}Started
3553 # Vehicle details
3554 STR_VEHICLE_DETAILS_CAPTION                                     :{WHITE}{VEHICLE} (Details)
3555 STR_VEHICLE_NAME_BUTTON                                         :{BLACK}Name
3557 STR_VEHICLE_DETAILS_TRAIN_RENAME                                :{BLACK}Name train
3558 STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME                         :{BLACK}Name road vehicle
3559 STR_VEHICLE_DETAILS_SHIP_RENAME                                 :{BLACK}Name ship
3560 STR_VEHICLE_DETAILS_AIRCRAFT_RENAME                             :{BLACK}Name aircraft
3562 STR_VEHICLE_INFO_AGE_RUNNING_COST_YR                            :{BLACK}Age: {LTBLUE}{STRING2}{BLACK}   Running Cost: {LTBLUE}{CURRENCY_LONG}/yr
3563 # The next two need to stay in this order
3564 STR_VEHICLE_INFO_AGE                                            :{COMMA} year{P "" s} ({COMMA})
3565 STR_VEHICLE_INFO_AGE_RED                                        :{RED}{COMMA} year{P "" s} ({COMMA})
3567 STR_VEHICLE_INFO_MAX_SPEED                                      :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
3568 STR_VEHICLE_INFO_MAX_SPEED_RANGE                                :{BLACK}Max. speed: {LTBLUE}{VELOCITY} {BLACK}Range: {LTBLUE}{COMMA} tiles
3569 STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED                         :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY}
3570 STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE                  :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
3572 STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR                     :{BLACK}Profit this year: {LTBLUE}{CURRENCY_LONG} (last year: {CURRENCY_LONG})
3573 STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS                         :{BLACK}Reliability: {LTBLUE}{COMMA}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
3575 STR_VEHICLE_INFO_BUILT_VALUE                                    :{LTBLUE}{ENGINE} {BLACK}Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY_LONG}
3576 STR_VEHICLE_INFO_NO_CAPACITY                                    :{BLACK}Capacity: {LTBLUE}None{STRING}
3577 STR_VEHICLE_INFO_CAPACITY                                       :{BLACK}Capacity: {LTBLUE}{CARGO_LONG}{3:STRING}
3578 STR_VEHICLE_INFO_CAPACITY_MULT                                  :{BLACK}Capacity: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
3579 STR_VEHICLE_INFO_CAPACITY_CAPACITY                              :{BLACK}Capacity: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
3581 STR_VEHICLE_INFO_FEEDER_CARGO_VALUE                             :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY_LONG}
3583 STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS                     :{BLACK}Servicing interval: {LTBLUE}{COMMA}days{BLACK}   Last service: {LTBLUE}{DATE_LONG}
3584 STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT                  :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK}   Last service: {LTBLUE}{DATE_LONG}
3585 STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP         :{BLACK}Increase servicing interval by 10. Ctrl+Click increases servicing interval by 5
3586 STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP         :{BLACK}Decrease servicing interval by 10. Ctrl+Click decreases servicing interval by 5
3588 STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP                           :{BLACK}Change servicing interval type
3589 STR_VEHICLE_DETAILS_DEFAULT                                     :Default
3590 STR_VEHICLE_DETAILS_DAYS                                        :Days
3591 STR_VEHICLE_DETAILS_PERCENT                                     :Percentage
3593 STR_QUERY_RENAME_TRAIN_CAPTION                                  :{WHITE}Name train
3594 STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION                           :{WHITE}Name road vehicle
3595 STR_QUERY_RENAME_SHIP_CAPTION                                   :{WHITE}Name ship
3596 STR_QUERY_RENAME_AIRCRAFT_CAPTION                               :{WHITE}Name aircraft
3598 # Extra buttons for train details windows
3599 STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE                :{LTBLUE}{ENGINE}{BLACK}   Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY_LONG}
3600 STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE                           :{LTBLUE}{ENGINE}{BLACK}   Value: {LTBLUE}{CURRENCY_LONG}
3602 STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT                   :{BLACK}Total cargo capacity of this train:
3603 STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY                        :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT})
3604 STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT                   :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM})
3606 STR_VEHICLE_DETAILS_CARGO_EMPTY                                 :{LTBLUE}Empty
3607 STR_VEHICLE_DETAILS_CARGO_FROM                                  :{LTBLUE}{CARGO_LONG} from {STATION}
3608 STR_VEHICLE_DETAILS_CARGO_FROM_MULT                             :{LTBLUE}{CARGO_LONG} from {STATION} (x{NUM})
3610 STR_VEHICLE_DETAIL_TAB_CARGO                                    :{BLACK}Cargo
3611 STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP                         :{BLACK}Show details of cargo carried
3612 STR_VEHICLE_DETAIL_TAB_INFORMATION                              :{BLACK}Information
3613 STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP                   :{BLACK}Show details of train vehicles
3614 STR_VEHICLE_DETAIL_TAB_CAPACITIES                               :{BLACK}Capacities
3615 STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP                    :{BLACK}Show capacities of each vehicle
3616 STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO                              :{BLACK}Total Cargo
3617 STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP                   :{BLACK}Show total capacity of train, split by cargo type
3619 STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY               :{BLACK}Capacity: {LTBLUE}
3621 # Vehicle refit
3622 STR_REFIT_CAPTION                                               :{WHITE}{VEHICLE} (Refit)
3623 STR_REFIT_TITLE                                                 :{GOLD}Select cargo type to carry:
3624 STR_REFIT_NEW_CAPACITY_COST_OF_REFIT                            :{BLACK}New capacity: {GOLD}{CARGO_LONG}{}{BLACK}Cost of refit: {RED}{CURRENCY_LONG}
3625 STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT                        :{BLACK}New capacity: {GOLD}{CARGO_LONG}{}{BLACK}Income from refit: {GREEN}{CURRENCY_LONG}
3626 STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT                   :{BLACK}New capacity: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Cost of refit: {RED}{CURRENCY_LONG}
3627 STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT               :{BLACK}New capacity: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Income from refit: {GREEN}{CURRENCY_LONG}
3628 STR_REFIT_SELECT_VEHICLES_TOOLTIP                               :{BLACK}Select the vehicles to refit. Dragging with the mouse allows to select multiple vehicles. Clicking on an empty space will select the whole vehicle. Ctrl+Click will select a vehicle and the following chain
3630 STR_REFIT_TRAIN_LIST_TOOLTIP                                    :{BLACK}Select type of cargo for train to carry
3631 STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP                             :{BLACK}Select type of cargo for road vehicle to carry
3632 STR_REFIT_SHIP_LIST_TOOLTIP                                     :{BLACK}Select type of cargo for ship to carry
3633 STR_REFIT_AIRCRAFT_LIST_TOOLTIP                                 :{BLACK}Select type of cargo for aircraft to carry
3635 STR_REFIT_TRAIN_REFIT_BUTTON                                    :{BLACK}Refit train
3636 STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON                             :{BLACK}Refit road vehicle
3637 STR_REFIT_SHIP_REFIT_BUTTON                                     :{BLACK}Refit ship
3638 STR_REFIT_AIRCRAFT_REFIT_BUTTON                                 :{BLACK}Refit aircraft
3640 STR_REFIT_TRAIN_REFIT_TOOLTIP                                   :{BLACK}Refit train to carry highlighted cargo type
3641 STR_REFIT_ROAD_VEHICLE_REFIT_TOOLTIP                            :{BLACK}Refit road vehicle to carry highlighted cargo type
3642 STR_REFIT_SHIP_REFIT_TOOLTIP                                    :{BLACK}Refit ship to carry highlighted cargo type
3643 STR_REFIT_AIRCRAFT_REFIT_TOOLTIP                                :{BLACK}Refit aircraft to carry highlighted cargo type
3645 # Order view
3646 STR_ORDERS_CAPTION                                              :{WHITE}{VEHICLE} (Orders)
3647 STR_ORDERS_TIMETABLE_VIEW                                       :{BLACK}Timetable
3648 STR_ORDERS_TIMETABLE_VIEW_TOOLTIP                               :{BLACK}Switch to the timetable view
3650 STR_ORDERS_LIST_TOOLTIP                                         :{BLACK}Order list - click on an order to highlight it. Ctrl+Click scrolls to the order's destination
3651 STR_ORDER_INDEX                                                 :{COMMA}:{NBSP}
3652 STR_ORDER_TEXT                                                  :{STRING4} {STRING2} {STRING}
3654 STR_ORDERS_END_OF_ORDERS                                        :- - End of Orders - -
3655 STR_ORDERS_END_OF_SHARED_ORDERS                                 :- - End of Shared Orders - -
3657 # Order bottom buttons
3658 STR_ORDER_NON_STOP                                              :{BLACK}Non-stop
3659 STR_ORDER_GO_TO                                                 :Go to
3660 STR_ORDER_GO_NON_STOP_TO                                        :Go non-stop to
3661 STR_ORDER_GO_VIA                                                :Go via
3662 STR_ORDER_GO_NON_STOP_VIA                                       :Go non-stop via
3663 STR_ORDER_TOOLTIP_NON_STOP                                      :{BLACK}Change the stopping behaviour of the highlighted order
3665 STR_ORDER_TOGGLE_FULL_LOAD                                      :{BLACK}Full load any cargo
3666 STR_ORDER_DROP_LOAD_IF_POSSIBLE                                 :Load if available
3667 STR_ORDER_DROP_FULL_LOAD_ALL                                    :Full load all cargo
3668 STR_ORDER_DROP_FULL_LOAD_ANY                                    :Full load any cargo
3669 STR_ORDER_DROP_NO_LOADING                                       :No loading
3670 STR_ORDER_TOOLTIP_FULL_LOAD                                     :{BLACK}Change the loading behaviour of the highlighted order
3672 STR_ORDER_TOGGLE_UNLOAD                                         :{BLACK}Unload all
3673 STR_ORDER_DROP_UNLOAD_IF_ACCEPTED                               :Unload if accepted
3674 STR_ORDER_DROP_UNLOAD                                           :Unload all
3675 STR_ORDER_DROP_TRANSFER                                         :Transfer
3676 STR_ORDER_DROP_NO_UNLOADING                                     :No unloading
3677 STR_ORDER_TOOLTIP_UNLOAD                                        :{BLACK}Change the unloading behaviour of the highlighted order
3679 STR_ORDER_REFIT                                                 :{BLACK}Refit
3680 STR_ORDER_REFIT_TOOLTIP                                         :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction
3681 STR_ORDER_REFIT_AUTO                                            :{BLACK}Auto-refit
3682 STR_ORDER_REFIT_AUTO_TOOLTIP                                    :{BLACK}Select what cargo type to auto-refit to in this order. Ctrl+Click to remove refit instruction. Auto-refitting will only be done if the vehicle allows it
3683 STR_ORDER_DROP_REFIT_AUTO                                       :Fixed cargo
3684 STR_ORDER_DROP_REFIT_AUTO_ANY                                   :Available cargo
3686 STR_ORDER_SERVICE                                               :{BLACK}Service
3687 STR_ORDER_DROP_GO_ALWAYS_DEPOT                                  :Always go
3688 STR_ORDER_DROP_SERVICE_DEPOT                                    :Service if needed
3689 STR_ORDER_DROP_HALT_DEPOT                                       :Stop
3690 STR_ORDER_SERVICE_TOOLTIP                                       :{BLACK}Skip this order unless a service is needed
3692 STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP                          :{BLACK}Vehicle data to base jumping on
3694 # Conditional order variables, must follow order of OrderConditionVariable enum
3695 STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE                           :Load percentage
3696 STR_ORDER_CONDITIONAL_RELIABILITY                               :Reliability
3697 STR_ORDER_CONDITIONAL_MAX_SPEED                                 :Maximum speed
3698 STR_ORDER_CONDITIONAL_AGE                                       :Age (years)
3699 STR_ORDER_CONDITIONAL_REQUIRES_SERVICE                          :Requires service
3700 STR_ORDER_CONDITIONAL_UNCONDITIONALLY                           :Always
3701 STR_ORDER_CONDITIONAL_REMAINING_LIFETIME                        :Remaining lifetime (years)
3703 STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP                        :{BLACK}How to compare the vehicle data to the given value
3704 STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS                         :is equal to
3705 STR_ORDER_CONDITIONAL_COMPARATOR_NOT_EQUALS                     :is not equal to
3706 STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN                      :is less than
3707 STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS                    :is less or equal to
3708 STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN                      :is more than
3709 STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS                    :is more or equal to
3710 STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE                        :is true
3711 STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE                       :is false
3713 STR_ORDER_CONDITIONAL_VALUE_TOOLTIP                             :{BLACK}The value to compare the vehicle data against
3714 STR_ORDER_CONDITIONAL_VALUE_CAPT                                :{WHITE}Enter value to compare against
3716 STR_ORDERS_SKIP_BUTTON                                          :{BLACK}Skip
3717 STR_ORDERS_SKIP_TOOLTIP                                         :{BLACK}Skip the current order, and start the next. Ctrl+Click skips to the selected order
3719 STR_ORDERS_DELETE_BUTTON                                        :{BLACK}Delete
3720 STR_ORDERS_DELETE_TOOLTIP                                       :{BLACK}Delete the highlighted order
3721 STR_ORDERS_DELETE_ALL_TOOLTIP                                   :{BLACK}Delete all orders
3722 STR_ORDERS_STOP_SHARING_BUTTON                                  :{BLACK}Stop sharing
3723 STR_ORDERS_STOP_SHARING_TOOLTIP                                 :{BLACK}Stop sharing the order list. Ctrl+Click additionally deletes all orders for this vehicle
3725 STR_ORDERS_GO_TO_BUTTON                                         :{BLACK}Go To
3726 STR_ORDER_GO_TO_NEAREST_DEPOT                                   :Go to nearest depot
3727 STR_ORDER_GO_TO_NEAREST_HANGAR                                  :Go to nearest hangar
3728 STR_ORDER_CONDITIONAL                                           :Conditional order jump
3729 STR_ORDER_SHARE                                                 :Share orders
3730 STR_ORDERS_GO_TO_TOOLTIP                                        :{BLACK}Insert a new order before the highlighted order, or add to end of list. Ctrl makes station orders 'full load any cargo', waypoint orders 'non-stop' and depot orders 'service'. 'Share orders' or Ctrl lets this vehicle share orders with the selected vehicle. Clicking a vehicle copies the orders from that vehicle. A depot order disables automatic servicing of the vehicle
3732 STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP                  :{BLACK}Show all vehicles that share this schedule
3734 # String parts to build the order string
3735 STR_ORDER_GO_TO_WAYPOINT                                        :Go via {WAYPOINT}
3736 STR_ORDER_GO_NON_STOP_TO_WAYPOINT                               :Go non-stop via {WAYPOINT}
3738 STR_ORDER_SERVICE_AT                                            :Service at
3739 STR_ORDER_SERVICE_NON_STOP_AT                                   :Service non-stop at
3741 STR_ORDER_NEAREST_DEPOT                                         :the nearest
3742 STR_ORDER_NEAREST_HANGAR                                        :the nearest Hangar
3743 STR_ORDER_TRAIN_DEPOT                                           :Train Depot
3744 STR_ORDER_ROAD_VEHICLE_DEPOT                                    :Road Vehicle Depot
3745 STR_ORDER_SHIP_DEPOT                                            :Ship Depot
3746 STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT                            :{STRING} {STRING} {STRING}
3747 STR_ORDER_GO_TO_DEPOT_FORMAT                                    :{STRING} {DEPOT}
3749 STR_ORDER_REFIT_ORDER                                           :(Refit to {STRING})
3750 STR_ORDER_REFIT_STOP_ORDER                                      :(Refit to {STRING} and stop)
3751 STR_ORDER_STOP_ORDER                                            :(Stop)
3753 STR_ORDER_GO_TO_STATION                                         :{STRING} {STATION} {STRING}
3755 STR_ORDER_IMPLICIT                                              :(Implicit)
3757 STR_ORDER_FULL_LOAD                                             :(Full load)
3758 STR_ORDER_FULL_LOAD_ANY                                         :(Full load any cargo)
3759 STR_ORDER_NO_LOAD                                               :(No loading)
3760 STR_ORDER_UNLOAD                                                :(Unload and take cargo)
3761 STR_ORDER_UNLOAD_FULL_LOAD                                      :(Unload and wait for full load)
3762 STR_ORDER_UNLOAD_FULL_LOAD_ANY                                  :(Unload and wait for any full load)
3763 STR_ORDER_UNLOAD_NO_LOAD                                        :(Unload and leave empty)
3764 STR_ORDER_TRANSFER                                              :(Transfer and take cargo)
3765 STR_ORDER_TRANSFER_FULL_LOAD                                    :(Transfer and wait for full load)
3766 STR_ORDER_TRANSFER_FULL_LOAD_ANY                                :(Transfer and wait for any full load)
3767 STR_ORDER_TRANSFER_NO_LOAD                                      :(Transfer and leave empty)
3768 STR_ORDER_NO_UNLOAD                                             :(No unloading and take cargo)
3769 STR_ORDER_NO_UNLOAD_FULL_LOAD                                   :(No unloading and wait for full load)
3770 STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY                               :(No unloading and wait for any full load)
3771 STR_ORDER_NO_UNLOAD_NO_LOAD                                     :(No unloading and no loading)
3773 STR_ORDER_AUTO_REFIT                                            :(Auto-refit to {STRING})
3774 STR_ORDER_FULL_LOAD_REFIT                                       :(Full load with auto-refit to {STRING})
3775 STR_ORDER_FULL_LOAD_ANY_REFIT                                   :(Full load any cargo with auto-refit to {STRING})
3776 STR_ORDER_UNLOAD_REFIT                                          :(Unload and take cargo with auto-refit to {STRING})
3777 STR_ORDER_UNLOAD_FULL_LOAD_REFIT                                :(Unload and wait for full load with auto-refit to {STRING})
3778 STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT                            :(Unload and wait for any full load with auto-refit to {STRING})
3779 STR_ORDER_TRANSFER_REFIT                                        :(Transfer and take cargo with auto-refit to {STRING})
3780 STR_ORDER_TRANSFER_FULL_LOAD_REFIT                              :(Transfer and wait for full load with auto-refit to {STRING})
3781 STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT                          :(Transfer and wait for any full load with auto-refit to {STRING})
3782 STR_ORDER_NO_UNLOAD_REFIT                                       :(No unloading and take cargo with auto-refit to {STRING})
3783 STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT                             :(No unloading and wait for full load with auto-refit to {STRING})
3784 STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT                         :(No unloading and wait for any full load with auto-refit to {STRING})
3786 STR_ORDER_AUTO_REFIT_ANY                                        :available cargo
3788 STR_ORDER_STOP_LOCATION_NEAR_END                                :[near end]
3789 STR_ORDER_STOP_LOCATION_MIDDLE                                  :[middle]
3790 STR_ORDER_STOP_LOCATION_FAR_END                                 :[far end]
3792 STR_ORDER_OUT_OF_RANGE                                          :{RED} (Next destination is out of range)
3794 STR_ORDER_CONDITIONAL_UNCONDITIONAL                             :Jump to order {COMMA}
3795 STR_ORDER_CONDITIONAL_NUM                                       :Jump to order {COMMA} when {STRING} {STRING} {COMMA}
3796 STR_ORDER_CONDITIONAL_TRUE_FALSE                                :Jump to order {COMMA} when {STRING} {STRING}
3798 STR_INVALID_ORDER                                               :{RED} (Invalid Order)
3800 # Time table window
3801 STR_TIMETABLE_TITLE                                             :{WHITE}{VEHICLE} (Timetable)
3802 STR_TIMETABLE_ORDER_VIEW                                        :{BLACK}Orders
3803 STR_TIMETABLE_ORDER_VIEW_TOOLTIP                                :{BLACK}Switch to the order view
3805 STR_TIMETABLE_TOOLTIP                                           :{BLACK}Timetable - click on an order to highlight it
3807 STR_TIMETABLE_NO_TRAVEL                                         :No travel
3808 STR_TIMETABLE_NOT_TIMETABLEABLE                                 :Travel (automatic; timetabled by next manual order)
3809 STR_TIMETABLE_TRAVEL_NOT_TIMETABLED                             :Travel (not timetabled)
3810 STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED                       :Travel with at most {2:VELOCITY} (not timetabled)
3811 STR_TIMETABLE_TRAVEL_FOR                                        :Travel for {STRING1}
3812 STR_TIMETABLE_TRAVEL_FOR_SPEED                                  :Travel for {STRING1} with at most {VELOCITY}
3813 STR_TIMETABLE_STAY_FOR                                          :and stay for {STRING1}
3814 STR_TIMETABLE_AND_TRAVEL_FOR                                    :and travel for {STRING1}
3815 STR_TIMETABLE_DAYS                                              :{COMMA} day{P "" s}
3816 STR_TIMETABLE_TICKS                                             :{COMMA} tick{P "" s}
3818 STR_TIMETABLE_TOTAL_TIME                                        :{BLACK}This timetable will take {STRING1} to complete
3819 STR_TIMETABLE_TOTAL_TIME_INCOMPLETE                             :{BLACK}This timetable will take at least {STRING1} to complete (not all timetabled)
3821 STR_TIMETABLE_STATUS_ON_TIME                                    :{BLACK}This vehicle is currently running on time
3822 STR_TIMETABLE_STATUS_LATE                                       :{BLACK}This vehicle is currently running {STRING1} late
3823 STR_TIMETABLE_STATUS_EARLY                                      :{BLACK}This vehicle is currently running {STRING1} early
3824 STR_TIMETABLE_STATUS_NOT_STARTED                                :{BLACK}This timetable has not yet started
3825 STR_TIMETABLE_STATUS_START_AT                                   :{BLACK}This timetable will start at {STRING1}
3827 STR_TIMETABLE_STARTING_DATE                                     :{BLACK}Start date
3828 STR_TIMETABLE_STARTING_DATE_TOOLTIP                             :{BLACK}Select a date as starting point of this timetable. Ctrl+Click sets the starting point of this timetable and distributes all vehicles sharing this order evenly based on their relative order, if the order is completely timetabled
3830 STR_TIMETABLE_CHANGE_TIME                                       :{BLACK}Change Time
3831 STR_TIMETABLE_WAIT_TIME_TOOLTIP                                 :{BLACK}Change the amount of time that the highlighted order should take
3833 STR_TIMETABLE_CLEAR_TIME                                        :{BLACK}Clear Time
3834 STR_TIMETABLE_CLEAR_TIME_TOOLTIP                                :{BLACK}Clear the amount of time for the highlighted order
3836 STR_TIMETABLE_CHANGE_SPEED                                      :{BLACK}Change Speed Limit
3837 STR_TIMETABLE_CHANGE_SPEED_TOOLTIP                              :{BLACK}Change the maximum travel speed of the highlighted order
3839 STR_TIMETABLE_CLEAR_SPEED                                       :{BLACK}Clear Speed Limit
3840 STR_TIMETABLE_CLEAR_SPEED_TOOLTIP                               :{BLACK}Clear the maximum travel speed of the highlighted order
3842 STR_TIMETABLE_RESET_LATENESS                                    :{BLACK}Reset Late Counter
3843 STR_TIMETABLE_RESET_LATENESS_TOOLTIP                            :{BLACK}Reset the lateness counter, so the vehicle will be on time
3845 STR_TIMETABLE_AUTOFILL                                          :{BLACK}Autofill
3846 STR_TIMETABLE_AUTOFILL_TOOLTIP                                  :{BLACK}Fill the timetable automatically with the values from the next journey (Ctrl+Click to try to keep waiting times)
3848 STR_TIMETABLE_EXPECTED                                          :{BLACK}Expected
3849 STR_TIMETABLE_SCHEDULED                                         :{BLACK}Scheduled
3850 STR_TIMETABLE_EXPECTED_TOOLTIP                                  :{BLACK}Switch between expected and scheduled
3852 STR_TIMETABLE_ARRIVAL_ABBREVIATION                              :A:
3853 STR_TIMETABLE_DEPARTURE_ABBREVIATION                            :D:
3856 # Date window (for timetable)
3857 STR_DATE_CAPTION                                                :{WHITE}Set date
3858 STR_DATE_SET_DATE                                               :{BLACK}Set date
3859 STR_DATE_SET_DATE_TOOLTIP                                       :{BLACK}Use the selected date as starting date for the timetable
3860 STR_DATE_DAY_TOOLTIP                                            :{BLACK}Select day
3861 STR_DATE_MONTH_TOOLTIP                                          :{BLACK}Select month
3862 STR_DATE_YEAR_TOOLTIP                                           :{BLACK}Select year
3865 # AI debug window
3866 STR_AI_DEBUG                                                    :{WHITE}AI/Game Script Debug
3867 STR_AI_DEBUG_NAME_AND_VERSION                                   :{BLACK}{RAW_STRING} (v{NUM})
3868 STR_AI_DEBUG_NAME_TOOLTIP                                       :{BLACK}Name of the script
3869 STR_AI_DEBUG_SETTINGS                                           :{BLACK}Settings
3870 STR_AI_DEBUG_SETTINGS_TOOLTIP                                   :{BLACK}Change the settings of the script
3871 STR_AI_DEBUG_RELOAD                                             :{BLACK}Reload AI
3872 STR_AI_DEBUG_RELOAD_TOOLTIP                                     :{BLACK}Kill the AI, reload the script, and restart the AI
3873 STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP                           :{BLACK}Enable/disable breaking when an AI log message matches the break string
3874 STR_AI_DEBUG_BREAK_ON_LABEL                                     :{BLACK}Break on:
3875 STR_AI_DEBUG_BREAK_STR_OSKTITLE                                 :{BLACK}Break on
3876 STR_AI_DEBUG_BREAK_STR_TOOLTIP                                  :{BLACK}When an AI log message matches this string, the game is paused
3877 STR_AI_DEBUG_MATCH_CASE                                         :{BLACK}Match case
3878 STR_AI_DEBUG_MATCH_CASE_TOOLTIP                                 :{BLACK}Toggle matching case when comparing AI log messages against the break string
3879 STR_AI_DEBUG_CONTINUE                                           :{BLACK}Continue
3880 STR_AI_DEBUG_CONTINUE_TOOLTIP                                   :{BLACK}Unpause and continue the AI
3881 STR_AI_DEBUG_SELECT_AI_TOOLTIP                                  :{BLACK}View debug output of this AI
3882 STR_AI_GAME_SCRIPT                                              :{BLACK}Game Script
3883 STR_AI_GAME_SCRIPT_TOOLTIP                                      :{BLACK}Check the Game Script log
3885 STR_ERROR_AI_NO_AI_FOUND                                        :No suitable AI found to load.{}This AI is a dummy AI and won't do anything.{}You can download several AIs via the 'Online Content' system
3886 STR_ERROR_AI_PLEASE_REPORT_CRASH                                :{WHITE}One of the running scripts crashed. Please report this to the script author with a screenshot of the AI/Game Script Debug Window
3887 STR_ERROR_AI_DEBUG_SERVER_ONLY                                  :{YELLOW}AI/Game Script Debug window is only available for the server
3889 # AI configuration window
3890 STR_AI_CONFIG_CAPTION                                           :{WHITE}AI/Game Script Configuration
3891 STR_AI_CONFIG_GAMELIST_TOOLTIP                                  :{BLACK}The Game Script that will be loaded in the next game
3892 STR_AI_CONFIG_AILIST_TOOLTIP                                    :{BLACK}The AIs that will be loaded in the next game
3893 STR_AI_CONFIG_HUMAN_PLAYER                                      :Human player
3894 STR_AI_CONFIG_RANDOM_AI                                         :Random AI
3895 STR_AI_CONFIG_NONE                                              :(none)
3897 STR_AI_CONFIG_MOVE_UP                                           :{BLACK}Move Up
3898 STR_AI_CONFIG_MOVE_UP_TOOLTIP                                   :{BLACK}Move selected AI up in the list
3899 STR_AI_CONFIG_MOVE_DOWN                                         :{BLACK}Move Down
3900 STR_AI_CONFIG_MOVE_DOWN_TOOLTIP                                 :{BLACK}Move selected AI down in the list
3902 STR_AI_CONFIG_GAMESCRIPT                                        :{SILVER}Game Script
3903 STR_AI_CONFIG_AI                                                :{SILVER}AIs
3905 STR_AI_CONFIG_CHANGE                                            :{BLACK}Select {STRING}
3906 STR_AI_CONFIG_CHANGE_NONE                                       :
3907 STR_AI_CONFIG_CHANGE_AI                                         :AI
3908 STR_AI_CONFIG_CHANGE_GAMESCRIPT                                 :Game Script
3909 STR_AI_CONFIG_CHANGE_TOOLTIP                                    :{BLACK}Load another script
3910 STR_AI_CONFIG_CONFIGURE                                         :{BLACK}Configure
3911 STR_AI_CONFIG_CONFIGURE_TOOLTIP                                 :{BLACK}Configure the parameters of the Script
3913 # Available AIs window
3914 STR_AI_LIST_CAPTION                                             :{WHITE}Available {STRING}
3915 STR_AI_LIST_CAPTION_AI                                          :AIs
3916 STR_AI_LIST_CAPTION_GAMESCRIPT                                  :Game Scripts
3917 STR_AI_LIST_TOOLTIP                                             :{BLACK}Click to select a script
3919 STR_AI_LIST_AUTHOR                                              :{LTBLUE}Author: {ORANGE}{RAW_STRING}
3920 STR_AI_LIST_VERSION                                             :{LTBLUE}Version: {ORANGE}{NUM}
3921 STR_AI_LIST_URL                                                 :{LTBLUE}URL: {ORANGE}{RAW_STRING}
3923 STR_AI_LIST_ACCEPT                                              :{BLACK}Accept
3924 STR_AI_LIST_ACCEPT_TOOLTIP                                      :{BLACK}Select highlighted script
3925 STR_AI_LIST_CANCEL                                              :{BLACK}Cancel
3926 STR_AI_LIST_CANCEL_TOOLTIP                                      :{BLACK}Don't change the script
3928 # AI Parameters
3929 STR_AI_SETTINGS_CAPTION                                         :{WHITE}{STRING} Parameters
3930 STR_AI_SETTINGS_CAPTION_AI                                      :AI
3931 STR_AI_SETTINGS_CAPTION_GAMESCRIPT                              :Game Script
3932 STR_AI_SETTINGS_CLOSE                                           :{BLACK}Close
3933 STR_AI_SETTINGS_RESET                                           :{BLACK}Reset
3934 STR_AI_SETTINGS_SETTING                                         :{RAW_STRING}: {ORANGE}{STRING1}
3935 STR_AI_SETTINGS_START_DELAY                                     :Number of days to start this AI after the previous one (give or take): {ORANGE}{STRING1}
3938 # Textfile window
3939 STR_TEXTFILE_README_CAPTION                                     :{WHITE}{STRING} readme of {RAW_STRING}
3940 STR_TEXTFILE_CHANGELOG_CAPTION                                  :{WHITE}{STRING} changelog of {RAW_STRING}
3941 STR_TEXTFILE_LICENCE_CAPTION                                    :{WHITE}{STRING} licence of {RAW_STRING}
3942 STR_TEXTFILE_VIEW_README                                        :{BLACK}View readme
3943 STR_TEXTFILE_VIEW_CHANGELOG                                     :{BLACK}Changelog
3944 STR_TEXTFILE_VIEW_LICENCE                                       :{BLACK}Licence
3947 # Vehicle loading indicators
3948 STR_PERCENT_UP_SMALL                                            :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}
3949 STR_PERCENT_UP                                                  :{WHITE}{NUM}%{UP_ARROW}
3950 STR_PERCENT_DOWN_SMALL                                          :{TINY_FONT}{WHITE}{NUM}%{DOWN_ARROW}
3951 STR_PERCENT_DOWN                                                :{WHITE}{NUM}%{DOWN_ARROW}
3952 STR_PERCENT_UP_DOWN_SMALL                                       :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW}
3953 STR_PERCENT_UP_DOWN                                             :{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW}
3954 STR_PERCENT_NONE_SMALL                                          :{TINY_FONT}{WHITE}{NUM}%
3955 STR_PERCENT_NONE                                                :{WHITE}{NUM}%
3957 # Income 'floats'
3958 STR_INCOME_FLOAT_COST_SMALL                                     :{TINY_FONT}{RED}Cost: {CURRENCY_LONG}
3959 STR_INCOME_FLOAT_COST                                           :{RED}Cost: {CURRENCY_LONG}
3960 STR_INCOME_FLOAT_INCOME_SMALL                                   :{TINY_FONT}{GREEN}Income: {CURRENCY_LONG}
3961 STR_INCOME_FLOAT_INCOME                                         :{GREEN}Income: {CURRENCY_LONG}
3962 STR_FEEDER_TINY                                                 :{TINY_FONT}{YELLOW}Transfer: {CURRENCY_LONG}
3963 STR_FEEDER                                                      :{YELLOW}Transfer: {CURRENCY_LONG}
3964 STR_FEEDER_INCOME_TINY                                          :{TINY_FONT}{YELLOW}Transfer: {CURRENCY_LONG}{WHITE} / {GREEN}Income: {CURRENCY_LONG}
3965 STR_FEEDER_INCOME                                               :{YELLOW}Transfer: {CURRENCY_LONG}{WHITE} / {GREEN}Income: {CURRENCY_LONG}
3966 STR_FEEDER_COST_TINY                                            :{TINY_FONT}{YELLOW}Transfer: {CURRENCY_LONG}{WHITE} / {RED}Cost: {CURRENCY_LONG}
3967 STR_FEEDER_COST                                                 :{YELLOW}Transfer: {CURRENCY_LONG}{WHITE} / {RED}Cost: {CURRENCY_LONG}
3968 STR_MESSAGE_ESTIMATED_COST                                      :{WHITE}Estimated Cost: {CURRENCY_LONG}
3969 STR_MESSAGE_ESTIMATED_INCOME                                    :{WHITE}Estimated Income: {CURRENCY_LONG}
3971 # Saveload messages
3972 STR_ERROR_SAVE_STILL_IN_PROGRESS                                :{WHITE}Saving still in progress,{}please wait until it is finished!
3973 STR_ERROR_AUTOSAVE_FAILED                                       :{WHITE}Autosave failed
3974 STR_ERROR_UNABLE_TO_READ_DRIVE                                  :{BLACK}Unable to read drive
3975 STR_ERROR_GAME_SAVE_FAILED                                      :{WHITE}Game Save Failed{}{STRING}
3976 STR_ERROR_UNABLE_TO_DELETE_FILE                                 :{WHITE}Unable to delete file
3977 STR_ERROR_GAME_LOAD_FAILED                                      :{WHITE}Game Load Failed{}{STRING}
3978 STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR                   :Internal error: {RAW_STRING}
3979 STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME                         :Broken savegame - {RAW_STRING}
3980 STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME                        :Savegame is made with newer version
3981 STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE                       :File not readable
3982 STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE                      :File not writeable
3983 STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED             :Data integrity check failed
3984 STR_GAME_SAVELOAD_NOT_AVAILABLE                                 :<not available>
3985 STR_WARNING_LOADGAME_REMOVED_TRAMS                              :{WHITE}Game was saved in version without tram support. All trams have been removed
3987 # Map generation messages
3988 STR_ERROR_COULD_NOT_CREATE_TOWN                                 :{WHITE}Map generation aborted...{}... no suitable town locations
3989 STR_ERROR_NO_TOWN_IN_SCENARIO                                   :{WHITE}... there is no town in this scenario
3991 STR_ERROR_PNGMAP                                                :{WHITE}Can't load landscape from PNG...
3992 STR_ERROR_PNGMAP_FILE_NOT_FOUND                                 :{WHITE}... file not found
3993 STR_ERROR_PNGMAP_IMAGE_TYPE                                     :{WHITE}... could not convert image type. 8 or 24-bit PNG image needed
3994 STR_ERROR_PNGMAP_MISC                                           :{WHITE}... something just went wrong (probably corrupted file)
3996 STR_ERROR_BMPMAP                                                :{WHITE}Can't load landscape from BMP...
3997 STR_ERROR_BMPMAP_IMAGE_TYPE                                     :{WHITE}... could not convert image type
3999 STR_ERROR_HEIGHTMAP_TOO_LARGE                                   :{WHITE}... image is too large
4001 STR_WARNING_HEIGHTMAP_SCALE_CAPTION                             :{WHITE}Scale warning
4002 STR_WARNING_HEIGHTMAP_SCALE_MESSAGE                             :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
4004 # Soundset messages
4005 STR_WARNING_FALLBACK_SOUNDSET                                   :{WHITE}Only a fallback sound set was found. If you want sounds, install a sound set via the content download system
4007 # Screenshot related messages
4008 STR_WARNING_SCREENSHOT_SIZE_CAPTION                             :{WHITE}Huge screenshot
4009 STR_WARNING_SCREENSHOT_SIZE_MESSAGE                             :{YELLOW}The screenshot will have a resolution of {COMMA} x {COMMA} pixels. Taking the screenshot may take a while. Do you want to continue?
4011 STR_MESSAGE_SCREENSHOT_SUCCESSFULLY                             :{WHITE}Screenshot successfully saved as '{RAW_STRING}'
4012 STR_ERROR_SCREENSHOT_FAILED                                     :{WHITE}Screenshot failed!
4014 # Error message titles
4015 STR_ERROR_MESSAGE_CAPTION                                       :{YELLOW}Message
4016 STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY                         :{YELLOW}Message from {STRING1}
4018 # Generic construction errors
4019 STR_ERROR_OFF_EDGE_OF_MAP                                       :{WHITE}Off edge of map
4020 STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP                              :{WHITE}Too close to edge of map
4021 STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY                     :{WHITE}Not enough cash - requires {CURRENCY_LONG}
4022 STR_ERROR_FLAT_LAND_REQUIRED                                    :{WHITE}Flat land required
4023 STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION                        :{WHITE}Land sloped in wrong direction
4024 STR_ERROR_CAN_T_DO_THIS                                         :{WHITE}Can't do this...
4025 STR_ERROR_BUILDING_MUST_BE_DEMOLISHED                           :{WHITE}Building must be demolished first
4026 STR_ERROR_CAN_T_CLEAR_THIS_AREA                                 :{WHITE}Can't clear this area...
4027 STR_ERROR_SITE_UNSUITABLE                                       :{WHITE}... site unsuitable
4028 STR_ERROR_ALREADY_BUILT                                         :{WHITE}... already built
4029 STR_ERROR_OWNED_BY                                              :{WHITE}... owned by {STRING2}
4030 STR_ERROR_AREA_IS_OWNED_BY_ANOTHER                              :{WHITE}... area is owned by another company
4031 STR_ERROR_TERRAFORM_LIMIT_REACHED                               :{WHITE}... landscaping limit reached
4032 STR_ERROR_CLEARING_LIMIT_REACHED                                :{WHITE}... tile clearing limit reached
4033 STR_ERROR_TREE_PLANT_LIMIT_REACHED                              :{WHITE}... tree planting limit reached
4034 STR_ERROR_NAME_MUST_BE_UNIQUE                                   :{WHITE}Name must be unique
4035 STR_ERROR_GENERIC_OBJECT_IN_THE_WAY                             :{WHITE}{1:STRING} in the way
4036 STR_ERROR_NOT_ALLOWED_WHILE_PAUSED                              :{WHITE}Not allowed while paused
4038 # Local authority errors
4039 STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS                 :{WHITE}{TOWN} local authority refuses to allow this
4040 STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT                       :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town
4041 STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE                         :{WHITE}{TOWN} local authority refuses permission for airport due to noise concerns
4042 STR_ERROR_BRIBE_FAILED                                          :{WHITE}Your attempted bribe has been discovered by a regional investigator
4044 # Levelling errors
4045 STR_ERROR_CAN_T_RAISE_LAND_HERE                                 :{WHITE}Can't raise land here...
4046 STR_ERROR_CAN_T_LOWER_LAND_HERE                                 :{WHITE}Can't lower land here...
4047 STR_ERROR_CAN_T_LEVEL_LAND_HERE                                 :{WHITE}Can't level land here...
4048 STR_ERROR_EXCAVATION_WOULD_DAMAGE                               :{WHITE}Excavation would damage tunnel
4049 STR_ERROR_ALREADY_AT_SEA_LEVEL                                  :{WHITE}... already at sea level
4050 STR_ERROR_TOO_HIGH                                              :{WHITE}... too high
4051 STR_ERROR_ALREADY_LEVELLED                                      :{WHITE}... already flat
4053 # Company related errors
4054 STR_ERROR_CAN_T_CHANGE_COMPANY_NAME                             :{WHITE}Can't change company name...
4055 STR_ERROR_CAN_T_CHANGE_PRESIDENT                                :{WHITE}Can't change manager's name...
4057 STR_ERROR_MAXIMUM_PERMITTED_LOAN                                :{WHITE}... maximum permitted loan size is {CURRENCY_LONG}
4058 STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY                           :{WHITE}Can't borrow any more money...
4059 STR_ERROR_LOAN_ALREADY_REPAYED                                  :{WHITE}... no loan to repay
4060 STR_ERROR_CURRENCY_REQUIRED                                     :{WHITE}... {CURRENCY_LONG} required
4061 STR_ERROR_CAN_T_REPAY_LOAN                                      :{WHITE}Can't repay loan...
4062 STR_ERROR_INSUFFICIENT_FUNDS                                    :{WHITE}Can't give away money that is loaned from the bank...
4063 STR_ERROR_CAN_T_BUY_COMPANY                                     :{WHITE}Can't buy company...
4064 STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS                      :{WHITE}Can't build company headquarters...
4065 STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS                            :{WHITE}Can't buy 25% share in this company...
4066 STR_ERROR_CAN_T_SELL_25_SHARE_IN                                :{WHITE}Can't sell 25% share in this company...
4067 STR_ERROR_PROTECTED                                             :{WHITE}This company is not old enough to trade shares yet...
4069 # Town related errors
4070 STR_ERROR_CAN_T_GENERATE_TOWN                                   :{WHITE}Can't build any towns
4071 STR_ERROR_CAN_T_RENAME_TOWN                                     :{WHITE}Can't rename town...
4072 STR_ERROR_CAN_T_FOUND_TOWN_HERE                                 :{WHITE}Can't found town here...
4073 STR_ERROR_CAN_T_EXPAND_TOWN                                     :{WHITE}Can't expand town...
4074 STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB                          :{WHITE}... too close to edge of map
4075 STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN                             :{WHITE}... too close to another town
4076 STR_ERROR_TOO_MANY_TOWNS                                        :{WHITE}... too many towns
4077 STR_ERROR_NO_SPACE_FOR_TOWN                                     :{WHITE}... there is no more space on the map
4078 STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS                             :{WHITE}The town will not build roads. You can enable building of roads via Advanced Settings->Economy->Towns
4079 STR_ERROR_ROAD_WORKS_IN_PROGRESS                                :{WHITE}Road works in progress
4080 STR_ERROR_TOWN_CAN_T_DELETE                                     :{WHITE}Can't delete this town...{}A station or depot is referring to the town or a town owned tile can't be removed
4081 STR_ERROR_STATUE_NO_SUITABLE_PLACE                              :{WHITE}... there is no suitable place for a statue in the centre of this town
4083 # Industry related errors
4084 STR_ERROR_TOO_MANY_INDUSTRIES                                   :{WHITE}... too many industries
4085 STR_ERROR_CAN_T_GENERATE_INDUSTRIES                             :{WHITE}Can't generate industries...
4086 STR_ERROR_CAN_T_BUILD_HERE                                      :{WHITE}Can't build {STRING} here...
4087 STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY                         :{WHITE}Can't construct this industry type here...
4088 STR_ERROR_INDUSTRY_TOO_CLOSE                                    :{WHITE}... too close to another industry
4089 STR_ERROR_MUST_FOUND_TOWN_FIRST                                 :{WHITE}... must found town first
4090 STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN                             :{WHITE}... only one allowed per town
4091 STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200    :{WHITE}... can only be built in towns with a population of at least 1200
4092 STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST                       :{WHITE}... can only be built in rainforest areas
4093 STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT                           :{WHITE}... can only be built in desert areas
4094 STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS                            :{WHITE}... can only be built in towns (replacing houses)
4095 STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER                    :{WHITE}... can only be built near the center of towns
4096 STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS                        :{WHITE}... can only be built in low areas
4097 STR_ERROR_CAN_ONLY_BE_POSITIONED                                :{WHITE}... can only be positioned near edges of map
4098 STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED                            :{WHITE}... forest can only be planted above snow-line
4099 STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE                     :{WHITE}... can only be built above the snow-line
4100 STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE                     :{WHITE}... can only be built below the snow-line
4102 # Station construction related errors
4103 STR_ERROR_CAN_T_BUILD_RAILROAD_STATION                          :{WHITE}Can't build railway station here...
4104 STR_ERROR_CAN_T_BUILD_BUS_STATION                               :{WHITE}Can't build bus station...
4105 STR_ERROR_CAN_T_BUILD_TRUCK_STATION                             :{WHITE}Can't build lorry station...
4106 STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION                    :{WHITE}Can't build passenger tram station...
4107 STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION                        :{WHITE}Can't build freight tram station...
4108 STR_ERROR_CAN_T_BUILD_DOCK_HERE                                 :{WHITE}Can't build dock here...
4109 STR_ERROR_CAN_T_BUILD_AIRPORT_HERE                              :{WHITE}Can't build airport here...
4111 STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING                        :{WHITE}Adjoins more than one existing station/loading area
4112 STR_ERROR_STATION_TOO_SPREAD_OUT                                :{WHITE}... station too spread out
4113 STR_ERROR_TOO_MANY_STATIONS_LOADING                             :{WHITE}Too many stations/loading areas
4114 STR_ERROR_TOO_MANY_STATION_SPECS                                :{WHITE}Too many railway station parts
4115 STR_ERROR_TOO_MANY_BUS_STOPS                                    :{WHITE}Too many bus stops
4116 STR_ERROR_TOO_MANY_TRUCK_STOPS                                  :{WHITE}Too many lorry stations
4117 STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION                          :{WHITE}Too close to another station/loading area
4118 STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK                             :{WHITE}Too close to another dock
4119 STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT                          :{WHITE}Too close to another airport
4120 STR_ERROR_CAN_T_RENAME_STATION                                  :{WHITE}Can't rename station...
4121 STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD                            :{WHITE}... this is a town owned road
4122 STR_ERROR_DRIVE_THROUGH_DIRECTION                               :{WHITE}... road facing in the wrong direction
4123 STR_ERROR_DRIVE_THROUGH_CORNER                                  :{WHITE}... drive through stops can't have corners
4124 STR_ERROR_DRIVE_THROUGH_JUNCTION                                :{WHITE}... drive through stops can't have junctions
4126 # Station destruction related errors
4127 STR_ERROR_CAN_T_REMOVE_PART_OF_STATION                          :{WHITE}Can't remove part of station...
4128 STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST                     :{WHITE}Must remove railway station first
4129 STR_ERROR_CAN_T_REMOVE_BUS_STATION                              :{WHITE}Can't remove bus station...
4130 STR_ERROR_CAN_T_REMOVE_TRUCK_STATION                            :{WHITE}Can't remove lorry station...
4131 STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION                   :{WHITE}Can't remove passenger tram station...
4132 STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION                       :{WHITE}Can't remove freight tram station...
4133 STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST                           :{WHITE}Must remove road stop first
4134 STR_ERROR_THERE_IS_NO_STATION                                   :{WHITE}... there is no station here
4136 STR_ERROR_MUST_DEMOLISH_RAILROAD                                :{WHITE}Must demolish railway station first
4137 STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST                       :{WHITE}Must demolish bus station first
4138 STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST                     :{WHITE}Must demolish lorry station first
4139 STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST            :{WHITE}Must demolish passenger tram station first
4140 STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST                :{WHITE}Must demolish freight tram station first
4141 STR_ERROR_MUST_DEMOLISH_DOCK_FIRST                              :{WHITE}Must demolish dock first
4142 STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST                           :{WHITE}Must demolish airport first
4144 # Waypoint related errors
4145 STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING               :{WHITE}Adjoins more than one existing waypoint
4146 STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT                         :{WHITE}Too close to another waypoint
4148 STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT                            :{WHITE}Can't build train waypoint here...
4149 STR_ERROR_CAN_T_POSITION_BUOY_HERE                              :{WHITE}Can't place buoy here...
4150 STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME                            :{WHITE}Can't change waypoint name...
4152 STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT                           :{WHITE}Can't remove train waypoint here...
4153 STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST                        :{WHITE}Must remove rail waypoint first
4154 STR_ERROR_BUOY_IN_THE_WAY                                       :{WHITE}... buoy in the way
4155 STR_ERROR_BUOY_IS_IN_USE                                        :{WHITE}... buoy is in use by another company!
4157 # Depot related errors
4158 STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT                               :{WHITE}Can't build train depot here...
4159 STR_ERROR_CAN_T_BUILD_ROAD_DEPOT                                :{WHITE}Can't build road vehicle depot here...
4160 STR_ERROR_CAN_T_BUILD_TRAM_DEPOT                                :{WHITE}Can't build tram vehicle depot here...
4161 STR_ERROR_CAN_T_BUILD_SHIP_DEPOT                                :{WHITE}Can't build ship depot here...
4163 STR_ERROR_CAN_T_RENAME_DEPOT                                    :{WHITE}Can't rename depot...
4165 STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT                    :{WHITE}... must be stopped inside a depot
4166 STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT             :{WHITE}... must be stopped inside a depot
4167 STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT                     :{WHITE}... must be stopped inside a depot
4168 STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR                :{WHITE}... must be stopped inside a hangar
4170 STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT             :{WHITE}Trains can only be altered when stopped inside a depot
4171 STR_ERROR_TRAIN_TOO_LONG                                        :{WHITE}Train too long
4172 STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE                  :{WHITE}Can't reverse direction of vehicle...
4173 STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS   :{WHITE}... consists of multiple units
4174 STR_ERROR_INCOMPATIBLE_RAIL_TYPES                               :Incompatible rail types
4176 STR_ERROR_CAN_T_MOVE_VEHICLE                                    :{WHITE}Can't move vehicle...
4177 STR_ERROR_REAR_ENGINE_FOLLOW_FRONT                              :{WHITE}The rear engine will always follow its front counterpart
4178 STR_ERROR_UNABLE_TO_FIND_ROUTE_TO                               :{WHITE}Unable to find route to local depot
4179 STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT                            :{WHITE}Unable to find local depot
4181 STR_ERROR_DEPOT_WRONG_DEPOT_TYPE                                :Wrong depot type
4183 # Autoreplace related errors
4184 STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT                      :{WHITE}{VEHICLE} is too long after replacement
4185 STR_ERROR_AUTOREPLACE_NOTHING_TO_DO                             :{WHITE}No autoreplace/renew rules applied
4186 STR_ERROR_AUTOREPLACE_MONEY_LIMIT                               :(money limit)
4188 # Rail construction errors
4189 STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION                          :{WHITE}Impossible track combination
4190 STR_ERROR_MUST_REMOVE_SIGNALS_FIRST                             :{WHITE}Must remove signals first
4191 STR_ERROR_NO_SUITABLE_RAILROAD_TRACK                            :{WHITE}No suitable railway track
4192 STR_ERROR_MUST_REMOVE_RAILROAD_TRACK                            :{WHITE}Must remove railway track first
4193 STR_ERROR_CROSSING_ON_ONEWAY_ROAD                               :{WHITE}Road is one way or blocked
4194 STR_ERROR_CROSSING_DISALLOWED                                   :{WHITE}Level crossings not allowed for this rail type
4195 STR_ERROR_CAN_T_BUILD_SIGNALS_HERE                              :{WHITE}Can't build signals here...
4196 STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK                            :{WHITE}Can't build railway track here...
4197 STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK                           :{WHITE}Can't remove railway track from here...
4198 STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM                             :{WHITE}Can't remove signals from here...
4199 STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE                     :{WHITE}Can't convert signals here...
4200 STR_ERROR_THERE_IS_NO_RAILROAD_TRACK                            :{WHITE}... there is no railway track
4201 STR_ERROR_THERE_ARE_NO_SIGNALS                                  :{WHITE}... there are no signals
4203 STR_ERROR_CAN_T_CONVERT_RAIL                                    :{WHITE}Can't convert rail type here...
4205 # Road construction errors
4206 STR_ERROR_MUST_REMOVE_ROAD_FIRST                                :{WHITE}Must remove road first
4207 STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION                      :{WHITE}... one way roads can't have junctions
4208 STR_ERROR_CAN_T_BUILD_ROAD_HERE                                 :{WHITE}Can't build road here...
4209 STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE                              :{WHITE}Can't build tramway here...
4210 STR_ERROR_CAN_T_REMOVE_ROAD_FROM                                :{WHITE}Can't remove road from here...
4211 STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM                             :{WHITE}Can't remove tramway from here...
4212 STR_ERROR_THERE_IS_NO_ROAD                                      :{WHITE}... there is no road
4213 STR_ERROR_THERE_IS_NO_TRAMWAY                                   :{WHITE}... there is no tramway
4215 # Waterway construction errors
4216 STR_ERROR_CAN_T_BUILD_CANALS                                    :{WHITE}Can't build canals here...
4217 STR_ERROR_CAN_T_BUILD_LOCKS                                     :{WHITE}Can't build locks here...
4218 STR_ERROR_CAN_T_PLACE_RIVERS                                    :{WHITE}Can't place rivers here...
4219 STR_ERROR_MUST_BE_BUILT_ON_WATER                                :{WHITE}... must be built on water
4220 STR_ERROR_CAN_T_BUILD_ON_WATER                                  :{WHITE}... can't build on water
4221 STR_ERROR_CAN_T_BUILD_ON_SEA                                    :{WHITE}... can't build on open sea
4222 STR_ERROR_CAN_T_BUILD_ON_CANAL                                  :{WHITE}... can't build on canal
4223 STR_ERROR_CAN_T_BUILD_ON_RIVER                                  :{WHITE}... can't build on river
4224 STR_ERROR_MUST_DEMOLISH_CANAL_FIRST                             :{WHITE}Must demolish canal first
4225 STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE                             :{WHITE}Can't build aqueduct here...
4227 # Tree related errors
4228 STR_ERROR_TREE_ALREADY_HERE                                     :{WHITE}... tree already here
4229 STR_ERROR_TREE_WRONG_TERRAIN_FOR_TREE_TYPE                      :{WHITE}... wrong terrain for tree type
4230 STR_ERROR_CAN_T_PLANT_TREE_HERE                                 :{WHITE}Can't plant tree here...
4232 # Bridge related errors
4233 STR_ERROR_CAN_T_BUILD_BRIDGE_HERE                               :{WHITE}Can't build bridge here...
4234 STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST                            :{WHITE}Must demolish bridge first
4235 STR_ERROR_CAN_T_START_AND_END_ON                                :{WHITE}Can't start and end in the same spot
4236 STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT                           :{WHITE}Bridge heads not at the same level
4237 STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN                            :{WHITE}Bridge is too low for the terrain
4238 STR_ERROR_START_AND_END_MUST_BE_IN                              :{WHITE}Start and end must be in line
4239 STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH                              :{WHITE}... ends of bridge must both be on land
4240 STR_ERROR_BRIDGE_TOO_LONG                                       :{WHITE}... bridge too long
4241 STR_ERROR_BRIDGE_THROUGH_MAP_BORDER                             :{WHITE}Bridge would end out of the map
4243 # Tunnel related errors
4244 STR_ERROR_CAN_T_BUILD_TUNNEL_HERE                               :{WHITE}Can't build tunnel here...
4245 STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL                            :{WHITE}Site unsuitable for tunnel entrance
4246 STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST                            :{WHITE}Must demolish tunnel first
4247 STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY                             :{WHITE}Another tunnel in the way
4248 STR_ERROR_TUNNEL_THROUGH_MAP_BORDER                             :{WHITE}Tunnel would end out of the map
4249 STR_ERROR_UNABLE_TO_EXCAVATE_LAND                               :{WHITE}Unable to excavate land for other end of tunnel
4250 STR_ERROR_TUNNEL_TOO_LONG                                       :{WHITE}... tunnel too long
4252 # Object related errors
4253 STR_ERROR_TOO_MANY_OBJECTS                                      :{WHITE}... too many objects
4254 STR_ERROR_CAN_T_BUILD_OBJECT                                    :{WHITE}Can't build object...
4255 STR_ERROR_OBJECT_IN_THE_WAY                                     :{WHITE}Object in the way
4256 STR_ERROR_COMPANY_HEADQUARTERS_IN                               :{WHITE}... company headquarters in the way
4257 STR_ERROR_CAN_T_PURCHASE_THIS_LAND                              :{WHITE}Can't purchase this land area...
4258 STR_ERROR_YOU_ALREADY_OWN_IT                                    :{WHITE}... you already own it!
4260 # Group related errors
4261 STR_ERROR_GROUP_CAN_T_CREATE                                    :{WHITE}Can't create group...
4262 STR_ERROR_GROUP_CAN_T_DELETE                                    :{WHITE}Can't delete this group...
4263 STR_ERROR_GROUP_CAN_T_RENAME                                    :{WHITE}Can't rename group...
4264 STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES                       :{WHITE}Can't remove all vehicles from this group...
4265 STR_ERROR_GROUP_CAN_T_ADD_VEHICLE                               :{WHITE}Can't add the vehicle to this group...
4266 STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE                        :{WHITE}Can't add shared vehicles to group...
4268 # Generic vehicle errors
4269 STR_ERROR_TRAIN_IN_THE_WAY                                      :{WHITE}Train in the way
4270 STR_ERROR_ROAD_VEHICLE_IN_THE_WAY                               :{WHITE}Road vehicle in the way
4271 STR_ERROR_SHIP_IN_THE_WAY                                       :{WHITE}Ship in the way
4272 STR_ERROR_AIRCRAFT_IN_THE_WAY                                   :{WHITE}Aircraft in the way
4274 STR_ERROR_CAN_T_REFIT_TRAIN                                     :{WHITE}Can't refit train...
4275 STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE                              :{WHITE}Can't refit road vehicle...
4276 STR_ERROR_CAN_T_REFIT_SHIP                                      :{WHITE}Can't refit ship...
4277 STR_ERROR_CAN_T_REFIT_AIRCRAFT                                  :{WHITE}Can't refit aircraft...
4279 STR_ERROR_CAN_T_RENAME_TRAIN                                    :{WHITE}Can't name train...
4280 STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE                             :{WHITE}Can't name road vehicle...
4281 STR_ERROR_CAN_T_RENAME_SHIP                                     :{WHITE}Can't name ship...
4282 STR_ERROR_CAN_T_RENAME_AIRCRAFT                                 :{WHITE}Can't name aircraft...
4284 STR_ERROR_CAN_T_STOP_START_TRAIN                                :{WHITE}Can't stop/start train...
4285 STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE                         :{WHITE}Can't stop/start road vehicle...
4286 STR_ERROR_CAN_T_STOP_START_SHIP                                 :{WHITE}Can't stop/start ship...
4287 STR_ERROR_CAN_T_STOP_START_AIRCRAFT                             :{WHITE}Can't stop/start aircraft...
4289 STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT                             :{WHITE}Can't send train to depot...
4290 STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT                      :{WHITE}Can't send road vehicle to depot...
4291 STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT                              :{WHITE}Can't send ship to depot...
4292 STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR                         :{WHITE}Can't send aircraft to hangar...
4294 STR_ERROR_CAN_T_BUY_TRAIN                                       :{WHITE}Can't buy railway vehicle...
4295 STR_ERROR_CAN_T_BUY_ROAD_VEHICLE                                :{WHITE}Can't buy road vehicle...
4296 STR_ERROR_CAN_T_BUY_SHIP                                        :{WHITE}Can't buy ship...
4297 STR_ERROR_CAN_T_BUY_AIRCRAFT                                    :{WHITE}Can't buy aircraft...
4299 STR_ERROR_CAN_T_RENAME_TRAIN_TYPE                               :{WHITE}Can't rename train vehicle type...
4300 STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE                        :{WHITE}Can't rename road vehicle type...
4301 STR_ERROR_CAN_T_RENAME_SHIP_TYPE                                :{WHITE}Can't rename ship type...
4302 STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE                            :{WHITE}Can't rename aircraft type...
4304 STR_ERROR_CAN_T_SELL_TRAIN                                      :{WHITE}Can't sell railway vehicle...
4305 STR_ERROR_CAN_T_SELL_ROAD_VEHICLE                               :{WHITE}Can't sell road vehicle...
4306 STR_ERROR_CAN_T_SELL_SHIP                                       :{WHITE}Can't sell ship...
4307 STR_ERROR_CAN_T_SELL_AIRCRAFT                                   :{WHITE}Can't sell aircraft...
4309 STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE                            :{WHITE}Vehicle is not available
4310 STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE                            :{WHITE}Vehicle is not available
4311 STR_ERROR_SHIP_NOT_AVAILABLE                                    :{WHITE}Ship is not available
4312 STR_ERROR_AIRCRAFT_NOT_AVAILABLE                                :{WHITE}Aircraft is not available
4314 STR_ERROR_TOO_MANY_VEHICLES_IN_GAME                             :{WHITE}Too many vehicles in game
4315 STR_ERROR_CAN_T_CHANGE_SERVICING                                :{WHITE}Can't change servicing interval...
4317 STR_ERROR_VEHICLE_IS_DESTROYED                                  :{WHITE}... vehicle is destroyed
4319 STR_ERROR_NO_VEHICLES_AVAILABLE                                 :{WHITE}No vehicles are available yet
4320 STR_ERROR_NO_VEHICLES_AVAILABLE_EXPLANATION                     :{WHITE}Start a new game after {DATE_SHORT} or use a NewGRF that provides early vehicles
4322 # Specific vehicle errors
4323 STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL                          :{WHITE}Can't make train pass signal at danger...
4324 STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN                         :{WHITE}Can't reverse direction of train...
4325 STR_ERROR_TRAIN_START_NO_POWER                                  :Train has no power
4327 STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN                          :{WHITE}Can't make road vehicle turn around...
4329 STR_ERROR_AIRCRAFT_IS_IN_FLIGHT                                 :{WHITE}Aircraft is in flight
4331 # Order related errors
4332 STR_ERROR_NO_MORE_SPACE_FOR_ORDERS                              :{WHITE}No more space for orders
4333 STR_ERROR_TOO_MANY_ORDERS                                       :{WHITE}Too many orders
4334 STR_ERROR_CAN_T_INSERT_NEW_ORDER                                :{WHITE}Can't insert new order...
4335 STR_ERROR_CAN_T_DELETE_THIS_ORDER                               :{WHITE}Can't delete this order...
4336 STR_ERROR_CAN_T_MODIFY_THIS_ORDER                               :{WHITE}Can't modify this order...
4337 STR_ERROR_CAN_T_MOVE_THIS_ORDER                                 :{WHITE}Can't move this order...
4338 STR_ERROR_CAN_T_SKIP_ORDER                                      :{WHITE}Can't skip current order...
4339 STR_ERROR_CAN_T_SKIP_TO_ORDER                                   :{WHITE}Can't skip to selected order...
4340 STR_ERROR_CAN_T_COPY_SHARE_ORDER                                :{WHITE}... vehicle can't go to all stations
4341 STR_ERROR_CAN_T_ADD_ORDER                                       :{WHITE}... vehicle can't go to that station
4342 STR_ERROR_CAN_T_ADD_ORDER_SHARED                                :{WHITE}... a vehicle sharing this order can't go to that station
4344 STR_ERROR_CAN_T_SHARE_ORDER_LIST                                :{WHITE}Can't share order list...
4345 STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST                         :{WHITE}Can't stop sharing order list...
4346 STR_ERROR_CAN_T_COPY_ORDER_LIST                                 :{WHITE}Can't copy order list...
4347 STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION                     :{WHITE}... too far from previous destination
4348 STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE                             :{WHITE}... aircraft has not enough range
4350 # Timetable related errors
4351 STR_ERROR_CAN_T_TIMETABLE_VEHICLE                               :{WHITE}Can't timetable vehicle...
4352 STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS                       :{WHITE}Vehicles can only wait at stations
4353 STR_ERROR_TIMETABLE_NOT_STOPPING_HERE                           :{WHITE}This vehicle is not stopping at this station
4355 # Sign related errors
4356 STR_ERROR_TOO_MANY_SIGNS                                        :{WHITE}... too many signs
4357 STR_ERROR_CAN_T_PLACE_SIGN_HERE                                 :{WHITE}Can't place sign here...
4358 STR_ERROR_CAN_T_CHANGE_SIGN_NAME                                :{WHITE}Can't change sign name...
4359 STR_ERROR_CAN_T_DELETE_SIGN                                     :{WHITE}Can't delete sign...
4361 # Translatable comment for OpenTTD's desktop shortcut
4362 STR_DESKTOP_SHORTCUT_COMMENT                                    :A simulation game based on Transport Tycoon Deluxe
4364 # Translatable descriptions in media/baseset/*.ob* files
4365 STR_BASEGRAPHICS_DOS_DESCRIPTION                                :Original Transport Tycoon Deluxe DOS edition graphics.
4366 STR_BASEGRAPHICS_DOS_DE_DESCRIPTION                             :Original Transport Tycoon Deluxe DOS (German) edition graphics.
4367 STR_BASEGRAPHICS_WIN_DESCRIPTION                                :Original Transport Tycoon Deluxe Windows edition graphics.
4368 STR_BASESOUNDS_DOS_DESCRIPTION                                  :Original Transport Tycoon Deluxe DOS edition sounds.
4369 STR_BASESOUNDS_WIN_DESCRIPTION                                  :Original Transport Tycoon Deluxe Windows edition sounds.
4370 STR_BASESOUNDS_NONE_DESCRIPTION                                 :A sound pack without any sounds.
4371 STR_BASEMUSIC_WIN_DESCRIPTION                                   :Original Transport Tycoon Deluxe Windows edition music.
4372 STR_BASEMUSIC_NONE_DESCRIPTION                                  :A music pack without actual music.
4374 ##id 0x2000
4375 # Town building names
4376 STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1                      :Tall office block
4377 STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1                           :Office block
4378 STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1                   :Small block of flats
4379 STR_TOWN_BUILDING_NAME_CHURCH_1                                 :Church
4380 STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1                     :Large office block
4381 STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1                            :Town houses
4382 STR_TOWN_BUILDING_NAME_HOTEL_1                                  :Hotel
4383 STR_TOWN_BUILDING_NAME_STATUE_1                                 :Statue
4384 STR_TOWN_BUILDING_NAME_FOUNTAIN_1                               :Fountain
4385 STR_TOWN_BUILDING_NAME_PARK_1                                   :Park
4386 STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2                           :Office block
4387 STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1                      :Shops and offices
4388 STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1                 :Modern office building
4389 STR_TOWN_BUILDING_NAME_WAREHOUSE_1                              :Warehouse
4390 STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3                           :Office block
4391 STR_TOWN_BUILDING_NAME_STADIUM_1                                :Stadium
4392 STR_TOWN_BUILDING_NAME_OLD_HOUSES_1                             :Old houses
4393 STR_TOWN_BUILDING_NAME_COTTAGES_1                               :Cottages
4394 STR_TOWN_BUILDING_NAME_HOUSES_1                                 :Houses
4395 STR_TOWN_BUILDING_NAME_FLATS_1                                  :Flats
4396 STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2                      :Tall office block
4397 STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2                      :Shops and offices
4398 STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3                      :Shops and offices
4399 STR_TOWN_BUILDING_NAME_THEATER_1                                :Theatre
4400 STR_TOWN_BUILDING_NAME_STADIUM_2                                :Stadium
4401 STR_TOWN_BUILDING_NAME_OFFICES_1                                :Offices
4402 STR_TOWN_BUILDING_NAME_HOUSES_2                                 :Houses
4403 STR_TOWN_BUILDING_NAME_CINEMA_1                                 :Cinema
4404 STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1                          :Shopping centre
4405 STR_TOWN_BUILDING_NAME_IGLOO_1                                  :Igloo
4406 STR_TOWN_BUILDING_NAME_TEPEES_1                                 :Tepees
4407 STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1                           :Teapot-House
4408 STR_TOWN_BUILDING_NAME_PIGGY_BANK_1                             :Piggy-Bank
4410 ##id 0x4800
4411 # industry names
4412 STR_INDUSTRY_NAME_COAL_MINE                                     :Coal Mine
4413 STR_INDUSTRY_NAME_POWER_STATION                                 :Power Station
4414 STR_INDUSTRY_NAME_SAWMILL                                       :Sawmill
4415 STR_INDUSTRY_NAME_FOREST                                        :Forest
4416 STR_INDUSTRY_NAME_OIL_REFINERY                                  :Oil Refinery
4417 STR_INDUSTRY_NAME_OIL_RIG                                       :Oil Rig
4418 STR_INDUSTRY_NAME_FACTORY                                       :Factory
4419 STR_INDUSTRY_NAME_PRINTING_WORKS                                :Printing Works
4420 STR_INDUSTRY_NAME_STEEL_MILL                                    :Steel Mill
4421 STR_INDUSTRY_NAME_FARM                                          :Farm
4422 STR_INDUSTRY_NAME_COPPER_ORE_MINE                               :Copper Ore Mine
4423 STR_INDUSTRY_NAME_OIL_WELLS                                     :Oil Wells
4424 STR_INDUSTRY_NAME_BANK                                          :Bank
4425 STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT                         :Food Processing Plant
4426 STR_INDUSTRY_NAME_PAPER_MILL                                    :Paper Mill
4427 STR_INDUSTRY_NAME_GOLD_MINE                                     :Gold Mine
4428 STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC                            :Bank
4429 STR_INDUSTRY_NAME_DIAMOND_MINE                                  :Diamond Mine
4430 STR_INDUSTRY_NAME_IRON_ORE_MINE                                 :Iron Ore Mine
4431 STR_INDUSTRY_NAME_FRUIT_PLANTATION                              :Fruit Plantation
4432 STR_INDUSTRY_NAME_RUBBER_PLANTATION                             :Rubber Plantation
4433 STR_INDUSTRY_NAME_WATER_SUPPLY                                  :Water Supply
4434 STR_INDUSTRY_NAME_WATER_TOWER                                   :Water Tower
4435 STR_INDUSTRY_NAME_FACTORY_2                                     :Factory
4436 STR_INDUSTRY_NAME_FARM_2                                        :Farm
4437 STR_INDUSTRY_NAME_LUMBER_MILL                                   :Lumber Mill
4438 STR_INDUSTRY_NAME_COTTON_CANDY_FOREST                           :Candyfloss Forest
4439 STR_INDUSTRY_NAME_CANDY_FACTORY                                 :Sweet Factory
4440 STR_INDUSTRY_NAME_BATTERY_FARM                                  :Battery Farm
4441 STR_INDUSTRY_NAME_COLA_WELLS                                    :Cola Wells
4442 STR_INDUSTRY_NAME_TOY_SHOP                                      :Toy Shop
4443 STR_INDUSTRY_NAME_TOY_FACTORY                                   :Toy Factory
4444 STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS                             :Plastic Fountains
4445 STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY                           :Fizzy Drink Factory
4446 STR_INDUSTRY_NAME_BUBBLE_GENERATOR                              :Bubble Generator
4447 STR_INDUSTRY_NAME_TOFFEE_QUARRY                                 :Toffee Quarry
4448 STR_INDUSTRY_NAME_SUGAR_MINE                                    :Sugar Mine
4450 ############ WARNING, using range 0x6000 for strings that are stored in the savegame
4451 ############ These strings may never get a new id, or savegames will break!
4452 ##id 0x6000
4453 STR_SV_EMPTY                                                    :
4454 STR_SV_UNNAMED                                                  :Unnamed
4455 STR_SV_TRAIN_NAME                                               :Train {COMMA}
4456 STR_SV_ROAD_VEHICLE_NAME                                        :Road Vehicle {COMMA}
4457 STR_SV_SHIP_NAME                                                :Ship {COMMA}
4458 STR_SV_AIRCRAFT_NAME                                            :Aircraft {COMMA}
4460 STR_SV_STNAME                                                   :{STRING1}
4461 STR_SV_STNAME_NORTH                                             :{STRING1} North
4462 STR_SV_STNAME_SOUTH                                             :{STRING1} South
4463 STR_SV_STNAME_EAST                                              :{STRING1} East
4464 STR_SV_STNAME_WEST                                              :{STRING1} West
4465 STR_SV_STNAME_CENTRAL                                           :{STRING1} Central
4466 STR_SV_STNAME_TRANSFER                                          :{STRING1} Transfer
4467 STR_SV_STNAME_HALT                                              :{STRING1} Halt
4468 STR_SV_STNAME_VALLEY                                            :{STRING1} Valley
4469 STR_SV_STNAME_HEIGHTS                                           :{STRING1} Heights
4470 STR_SV_STNAME_WOODS                                             :{STRING1} Woods
4471 STR_SV_STNAME_LAKESIDE                                          :{STRING1} Lakeside
4472 STR_SV_STNAME_EXCHANGE                                          :{STRING1} Exchange
4473 STR_SV_STNAME_AIRPORT                                           :{STRING1} Airport
4474 STR_SV_STNAME_OILFIELD                                          :{STRING1} Oilfield
4475 STR_SV_STNAME_MINES                                             :{STRING1} Mines
4476 STR_SV_STNAME_DOCKS                                             :{STRING1} Docks
4477 STR_SV_STNAME_BUOY                                              :{STRING2}
4478 STR_SV_STNAME_WAYPOINT                                          :{STRING2}
4479 ##id 0x6020
4480 STR_SV_STNAME_ANNEXE                                            :{STRING1} Annexe
4481 STR_SV_STNAME_SIDINGS                                           :{STRING1} Sidings
4482 STR_SV_STNAME_BRANCH                                            :{STRING1} Branch
4483 STR_SV_STNAME_UPPER                                             :Upper {STRING1}
4484 STR_SV_STNAME_LOWER                                             :Lower {STRING1}
4485 STR_SV_STNAME_HELIPORT                                          :{STRING1} Heliport
4486 STR_SV_STNAME_FOREST                                            :{STRING1} Forest
4487 STR_SV_STNAME_FALLBACK                                          :{STRING1} Station #{NUM}
4488 ############ end of savegame specific region!
4490 ##id 0x8000
4491 # Vehicle names
4492 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM        :Kirby Paul Tank (Steam)
4493 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL               :MJS 250 (Diesel)
4494 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO         :Ploddyphut Choo-Choo
4495 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO          :Powernaut Choo-Choo
4496 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO        :Mightymover Choo-Choo
4497 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL            :Ploddyphut Diesel
4498 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL             :Powernaut Diesel
4499 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM            :Wills 2-8-0 (Steam)
4500 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM         :Chaney 'Jubilee' (Steam)
4501 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM               :Ginzu 'A4' (Steam)
4502 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM                  :SH '8P' (Steam)
4503 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MANLEY_MOREL_DMU_DIESEL      :Manley-Morel DMU (Diesel)
4504 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_DASH_DIESEL                  :'Dash' (Diesel)
4505 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_HENDRY_25_DIESEL          :SH/Hendry '25' (Diesel)
4506 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_UU_37_DIESEL                 :UU '37' (Diesel)
4507 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_FLOSS_47_DIESEL              :Floss '47' (Diesel)
4508 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_4000_DIESEL               :CS 4000 (Diesel)
4509 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_2400_DIESEL               :CS 2400 (Diesel)
4510 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CENTENNIAL_DIESEL            :Centennial (Diesel)
4511 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL          :Kelling 3100 (Diesel)
4512 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL          :Turner Turbo (Diesel)
4513 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL              :MJS 1000 (Diesel)
4514 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL                :SH '125' (Diesel)
4515 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC               :SH '30' (Electric)
4516 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC               :SH '40' (Electric)
4517 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC               :'T.I.M.' (Electric)
4518 STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC            :'AsiaStar' (Electric)
4519 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR                 :Passenger Carriage
4520 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN                      :Mail Van
4521 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR                      :Coal Truck
4522 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER                    :Oil Tanker
4523 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN                 :Livestock Van
4524 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN                     :Goods Van
4525 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER                  :Grain Hopper
4526 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK                    :Wood Truck
4527 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER               :Iron Ore Hopper
4528 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK                   :Steel Truck
4529 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN                   :Armoured Van
4530 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN                      :Food Van
4531 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PAPER_TRUCK                   :Paper Truck
4532 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COPPER_ORE_HOPPER             :Copper Ore Hopper
4533 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER                  :Water Tanker
4534 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK                   :Fruit Truck
4535 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK                  :Rubber Truck
4536 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK                   :Sugar Truck
4537 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER           :Candyfloss Hopper
4538 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER                 :Toffee Hopper
4539 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN                    :Bubble Van
4540 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER                   :Cola Tanker
4541 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN                     :Sweet Van
4542 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN                       :Toy Van
4543 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK                 :Battery Truck
4544 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK             :Fizzy Drink Truck
4545 STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK                 :Plastic Truck
4546 STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC           :'X2001' (Electric)
4547 STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC   :'Millennium Z1' (Electric)
4548 STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99             :Wizzowow Z99
4549 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR             :Passenger Carriage
4550 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN                  :Mail Van
4551 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR                  :Coal Truck
4552 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER                :Oil Tanker
4553 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN             :Livestock Van
4554 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN                 :Goods Van
4555 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER              :Grain Hopper
4556 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK                :Wood Truck
4557 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER           :Iron Ore Hopper
4558 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK               :Steel Truck
4559 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN               :Armoured Van
4560 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN                  :Food Van
4561 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK               :Paper Truck
4562 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER         :Copper Ore Hopper
4563 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER              :Water Tanker
4564 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK               :Fruit Truck
4565 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK              :Rubber Truck
4566 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK               :Sugar Truck
4567 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER       :Candyfloss Hopper
4568 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER             :Toffee Hopper
4569 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN                :Bubble Van
4570 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER               :Cola Tanker
4571 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN                 :Sweet Van
4572 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN                   :Toy Van
4573 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK             :Battery Truck
4574 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK         :Fizzy Drink Truck
4575 STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK             :Plastic Truck
4576 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC    :Lev1 'Leviathan' (Electric)
4577 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC      :Lev2 'Cyclops' (Electric)
4578 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC      :Lev3 'Pegasus' (Electric)
4579 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC     :Lev4 'Chimaera' (Electric)
4580 STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER         :Wizzowow Rocketeer
4581 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR               :Passenger Carriage
4582 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN                    :Mail Van
4583 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR                    :Coal Truck
4584 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER                  :Oil Tanker
4585 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN               :Livestock Van
4586 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN                   :Goods Van
4587 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER                :Grain Hopper
4588 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK                  :Wood Truck
4589 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER             :Iron Ore Hopper
4590 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK                 :Steel Truck
4591 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN                 :Armoured Van
4592 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN                    :Food Van
4593 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK                 :Paper Truck
4594 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER           :Copper Ore Hopper
4595 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER                :Water Tanker
4596 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK                 :Fruit Truck
4597 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK                :Rubber Truck
4598 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK                 :Sugar Truck
4599 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER         :Candyfloss Hopper
4600 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER               :Toffee Hopper
4601 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN                  :Bubble Van
4602 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER                 :Cola Tanker
4603 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN                   :Sweet Van
4604 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN                     :Toy Van
4605 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK               :Battery Truck
4606 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK           :Fizzy Drink Truck
4607 STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK               :Plastic Truck
4608 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_REGAL_BUS                     :MPS Regal Bus
4609 STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_LEOPARD_BUS              :Hereford Leopard Bus
4610 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_BUS                        :Foster Bus
4611 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_MKII_SUPERBUS              :Foster MkII Superbus
4612 STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKI_BUS                :Ploddyphut MkI Bus
4613 STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKII_BUS               :Ploddyphut MkII Bus
4614 STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKIII_BUS              :Ploddyphut MkIII Bus
4615 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK                 :Balogh Coal Truck
4616 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK                    :Uhl Coal Truck
4617 STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK                     :DW Coal Truck
4618 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK                    :MPS Mail Truck
4619 STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK                :Reynard Mail Truck
4620 STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK                  :Perry Mail Truck
4621 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK            :MightyMover Mail Truck
4622 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK            :Powernaught Mail Truck
4623 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK               :Wizzowow Mail Truck
4624 STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER               :Witcombe Oil Tanker
4625 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_OIL_TANKER                 :Foster Oil Tanker
4626 STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_OIL_TANKER                  :Perry Oil Tanker
4627 STR_VEHICLE_NAME_ROAD_VEHICLE_TALBOTT_LIVESTOCK_VAN             :Talbott Livestock Van
4628 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_LIVESTOCK_VAN                 :Uhl Livestock Van
4629 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_LIVESTOCK_VAN              :Foster Livestock Van
4630 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_GOODS_TRUCK                :Balogh Goods Truck
4631 STR_VEHICLE_NAME_ROAD_VEHICLE_CRAIGHEAD_GOODS_TRUCK             :Craighead Goods Truck
4632 STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GOODS_TRUCK                  :Goss Goods Truck
4633 STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK              :Hereford Grain Truck
4634 STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK                :Thomas Grain Truck
4635 STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK                  :Goss Grain Truck
4636 STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_WOOD_TRUCK               :Witcombe Wood Truck
4637 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_WOOD_TRUCK                 :Foster Wood Truck
4638 STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK               :Moreland Wood Truck
4639 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_IRON_ORE_TRUCK                :MPS Iron Ore Truck
4640 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_IRON_ORE_TRUCK                :Uhl Iron Ore Truck
4641 STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_IRON_ORE_TRUCK             :Chippy Iron Ore Truck
4642 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_STEEL_TRUCK                :Balogh Steel Truck
4643 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_STEEL_TRUCK                   :Uhl Steel Truck
4644 STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK               :Kelling Steel Truck
4645 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_ARMORED_TRUCK              :Balogh Armoured Truck
4646 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_ARMORED_TRUCK                 :Uhl Armoured Truck
4647 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_ARMORED_TRUCK              :Foster Armoured Truck
4648 STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_FOOD_VAN                   :Foster Food Van
4649 STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_FOOD_VAN                    :Perry Food Van
4650 STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN                   :Chippy Food Van
4651 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_PAPER_TRUCK                   :Uhl Paper Truck
4652 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_PAPER_TRUCK                :Balogh Paper Truck
4653 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_PAPER_TRUCK                   :MPS Paper Truck
4654 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_COPPER_ORE_TRUCK              :MPS Copper Ore Truck
4655 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COPPER_ORE_TRUCK              :Uhl Copper Ore Truck
4656 STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_COPPER_ORE_TRUCK             :Goss Copper Ore Truck
4657 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_WATER_TANKER                  :Uhl Water Tanker
4658 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_WATER_TANKER               :Balogh Water Tanker
4659 STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_WATER_TANKER                  :MPS Water Tanker
4660 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_FRUIT_TRUCK                :Balogh Fruit Truck
4661 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_FRUIT_TRUCK                   :Uhl Fruit Truck
4662 STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_FRUIT_TRUCK               :Kelling Fruit Truck
4663 STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_RUBBER_TRUCK               :Balogh Rubber Truck
4664 STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_RUBBER_TRUCK                  :Uhl Rubber Truck
4665 STR_VEHICLE_NAME_ROAD_VEHICLE_RMT_RUBBER_TRUCK                  :RMT Rubber Truck
4666 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_SUGAR_TRUCK           :MightyMover Sugar Truck
4667 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_SUGAR_TRUCK           :Powernaught Sugar Truck
4668 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK              :Wizzowow Sugar Truck
4669 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK            :MightyMover Cola Truck
4670 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK            :Powernaught Cola Truck
4671 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK               :Wizzowow Cola Truck
4672 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY          :MightyMover Candyfloss Truck
4673 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY          :Powernaught Candyfloss Truck
4674 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK       :Wizzowow Candyfloss Truck
4675 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK          :MightyMover Toffee Truck
4676 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK          :Powernaught Toffee Truck
4677 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK             :Wizzowow Toffee Truck
4678 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN               :MightyMover Toy Van
4679 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN               :Powernaught Toy Van
4680 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN                  :Wizzowow Toy Van
4681 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK           :MightyMover Sweet Truck
4682 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK           :Powernaught Sweet Truck
4683 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK              :Wizzowow Sweet Truck
4684 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK         :MightyMover Battery Truck
4685 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK         :Powernaught Battery Truck
4686 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK            :Wizzowow Battery Truck
4687 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK           :MightyMover Fizzy Drink Truck
4688 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK           :Powernaught Fizzy Drink Truck
4689 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK        :Wizzowow Fizzy Drink Truck
4690 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK         :MightyMover Plastic Truck
4691 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK         :Powernaught Plastic Truck
4692 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK            :Wizzowow Plastic Truck
4693 STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK          :MightyMover Bubble Truck
4694 STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK          :Powernaught Bubble Truck
4695 STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK             :Wizzowow Bubble Truck
4696 STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER                            :MPS Oil Tanker
4697 STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER                         :CS-Inc. Oil Tanker
4698 STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY                       :MPS Passenger Ferry
4699 STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY                       :FFP Passenger Ferry
4700 STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT                   :Bakewell 300 Hovercraft
4701 STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER                    :Chugger-Chug Passenger Ferry
4702 STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY               :Shivershake Passenger Ferry
4703 STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP                           :Yate Cargo Ship
4704 STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP                       :Bakewell Cargo Ship
4705 STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP                    :Mightymover Cargo Ship
4706 STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP                      :Powernaut Cargo Ship
4707 STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52                           :Sampson U52
4708 STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT                         :Coleman Count
4709 STR_VEHICLE_NAME_AIRCRAFT_FFP_DART                              :FFP Dart
4710 STR_VEHICLE_NAME_AIRCRAFT_YATE_HAUGAN                           :Yate Haugan
4711 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_COTSWALD_LB_3                :Bakewell Cotswald LB-3
4712 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_8                 :Bakewell Luckett LB-8
4713 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_9                 :Bakewell Luckett LB-9
4714 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB80                 :Bakewell Luckett LB80
4715 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_10                :Bakewell Luckett LB-10
4716 STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_11                :Bakewell Luckett LB-11
4717 STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAC_1_11               :Yate Aerospace YAC 1-11
4718 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_100                            :Darwin 100
4719 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_200                            :Darwin 200
4720 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_300                            :Darwin 300
4721 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_400                            :Darwin 400
4722 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_500                            :Darwin 500
4723 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_600                            :Darwin 600
4724 STR_VEHICLE_NAME_AIRCRAFT_GURU_GALAXY                           :Guru Galaxy
4725 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A21                           :Airtaxi A21
4726 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A31                           :Airtaxi A31
4727 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A32                           :Airtaxi A32
4728 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A33                           :Airtaxi A33
4729 STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAE46                  :Yate Aerospace YAe46
4730 STR_VEHICLE_NAME_AIRCRAFT_DINGER_100                            :Dinger 100
4731 STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000                      :AirTaxi A34-1000
4732 STR_VEHICLE_NAME_AIRCRAFT_YATE_Z_SHUTTLE                        :Yate Z-Shuttle
4733 STR_VEHICLE_NAME_AIRCRAFT_KELLING_K1                            :Kelling K1
4734 STR_VEHICLE_NAME_AIRCRAFT_KELLING_K6                            :Kelling K6
4735 STR_VEHICLE_NAME_AIRCRAFT_KELLING_K7                            :Kelling K7
4736 STR_VEHICLE_NAME_AIRCRAFT_DARWIN_700                            :Darwin 700
4737 STR_VEHICLE_NAME_AIRCRAFT_FFP_HYPERDART_2                       :FFP Hyperdart 2
4738 STR_VEHICLE_NAME_AIRCRAFT_DINGER_200                            :Dinger 200
4739 STR_VEHICLE_NAME_AIRCRAFT_DINGER_1000                           :Dinger 1000
4740 STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_100                        :Ploddyphut 100
4741 STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_500                        :Ploddyphut 500
4742 STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_X1                          :Flashbang X1
4743 STR_VEHICLE_NAME_AIRCRAFT_JUGGERPLANE_M1                        :Juggerplane M1
4744 STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_WIZZER                      :Flashbang Wizzer
4745 STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER                   :Tricario Helicopter
4746 STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER                    :Guru X2 Helicopter
4747 STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER                  :Powernaut Helicopter
4749 ##id 0x8800
4750 # Formatting of some strings
4751 STR_FORMAT_DATE_TINY                                            :{RAW_STRING}-{RAW_STRING}-{NUM}
4752 STR_FORMAT_DATE_SHORT                                           :{STRING} {NUM}
4753 STR_FORMAT_DATE_LONG                                            :{STRING} {STRING} {NUM}
4754 STR_FORMAT_DATE_ISO                                             :{2:NUM}-{1:RAW_STRING}-{0:RAW_STRING}
4756 STR_FORMAT_BUOY_NAME                                            :{TOWN} Buoy
4757 STR_FORMAT_BUOY_NAME_SERIAL                                     :{TOWN} Buoy #{COMMA}
4758 STR_FORMAT_COMPANY_NUM                                          :(Company {COMMA})
4759 STR_FORMAT_GROUP_NAME                                           :Group {COMMA}
4760 STR_FORMAT_INDUSTRY_NAME                                        :{TOWN} {STRING}
4761 STR_FORMAT_WAYPOINT_NAME                                        :{TOWN} Waypoint
4762 STR_FORMAT_WAYPOINT_NAME_SERIAL                                 :{TOWN} Waypoint #{COMMA}
4764 STR_FORMAT_DEPOT_NAME_TRAIN                                     :{TOWN} Train Depot
4765 STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL                              :{TOWN} Train Depot #{COMMA}
4766 STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE                              :{TOWN} Road Vehicle Depot
4767 STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL                       :{TOWN} Road Vehicle Depot #{COMMA}
4768 STR_FORMAT_DEPOT_NAME_SHIP                                      :{TOWN} Ship Depot
4769 STR_FORMAT_DEPOT_NAME_SHIP_SERIAL                               :{TOWN} Ship Depot #{COMMA}
4770 STR_FORMAT_DEPOT_NAME_AIRCRAFT                                  :{STATION} Hangar
4772 STR_UNKNOWN_STATION                                             :unknown station
4773 STR_DEFAULT_SIGN_NAME                                           :Sign
4774 STR_COMPANY_SOMEONE                                             :someone
4776 STR_SAVEGAME_NAME_DEFAULT                                       :{COMPANY}, {STRING1}
4777 STR_SAVEGAME_NAME_SPECTATOR                                     :Spectator, {1:STRING1}
4779 # Viewport strings
4780 STR_VIEWPORT_TOWN_POP                                           :{WHITE}{TOWN} ({COMMA})
4781 STR_VIEWPORT_TOWN                                               :{WHITE}{TOWN}
4782 STR_VIEWPORT_TOWN_TINY_BLACK                                    :{TINY_FONT}{BLACK}{TOWN}
4783 STR_VIEWPORT_TOWN_TINY_WHITE                                    :{TINY_FONT}{WHITE}{TOWN}
4785 STR_VIEWPORT_SIGN_SMALL_BLACK                                   :{TINY_FONT}{BLACK}{SIGN}
4786 STR_VIEWPORT_SIGN_SMALL_WHITE                                   :{TINY_FONT}{WHITE}{SIGN}
4788 STR_VIEWPORT_STATION                                            :{STATION} {STATION_FEATURES}
4789 STR_VIEWPORT_STATION_TINY                                       :{TINY_FONT}{STATION}
4791 STR_VIEWPORT_WAYPOINT                                           :{WAYPOINT}
4792 STR_VIEWPORT_WAYPOINT_TINY                                      :{TINY_FONT}{WAYPOINT}
4794 # Simple strings to get specific types of data
4795 STR_COMPANY_NAME                                                :{COMPANY}
4796 STR_COMPANY_NAME_COMPANY_NUM                                    :{COMPANY} {COMPANY_NUM}
4797 STR_DEPOT_NAME                                                  :{DEPOT}
4798 STR_ENGINE_NAME                                                 :{ENGINE}
4799 STR_GROUP_NAME                                                  :{GROUP}
4800 STR_INDUSTRY_NAME                                               :{INDUSTRY}
4801 STR_PRESIDENT_NAME                                              :{PRESIDENT_NAME}
4802 STR_SIGN_NAME                                                   :{SIGN}
4803 STR_STATION_NAME                                                :{STATION}
4804 STR_TOWN_NAME                                                   :{TOWN}
4805 STR_VEHICLE_NAME                                                :{VEHICLE}
4806 STR_WAYPOINT_NAME                                               :{WAYPOINT}
4808 STR_JUST_CARGO                                                  :{CARGO_LONG}
4809 STR_JUST_CHECKMARK                                              :{CHECKMARK}
4810 STR_JUST_COMMA                                                  :{COMMA}
4811 STR_JUST_CURRENCY_SHORT                                         :{CURRENCY_SHORT}
4812 STR_JUST_CURRENCY_LONG                                          :{CURRENCY_LONG}
4813 STR_JUST_CARGO_LIST                                             :{CARGO_LIST}
4814 STR_JUST_INT                                                    :{NUM}
4815 STR_JUST_DATE_TINY                                              :{DATE_TINY}
4816 STR_JUST_DATE_SHORT                                             :{DATE_SHORT}
4817 STR_JUST_DATE_LONG                                              :{DATE_LONG}
4818 STR_JUST_DATE_ISO                                               :{DATE_ISO}
4819 STR_JUST_STRING                                                 :{STRING}
4820 STR_JUST_STRING_STRING                                          :{STRING}{STRING}
4821 STR_JUST_RAW_STRING                                             :{RAW_STRING}
4822 STR_JUST_BIG_RAW_STRING                                         :{BIG_FONT}{RAW_STRING}
4824 # Slightly 'raw' stringcodes with colour or size
4825 STR_BLACK_COMMA                                                 :{BLACK}{COMMA}
4826 STR_TINY_BLACK_COMA                                             :{TINY_FONT}{BLACK}{COMMA}
4827 STR_TINY_COMMA                                                  :{TINY_FONT}{COMMA}
4828 STR_BLUE_COMMA                                                  :{BLUE}{COMMA}
4829 STR_RED_COMMA                                                   :{RED}{COMMA}
4830 STR_WHITE_COMMA                                                 :{WHITE}{COMMA}
4831 STR_TINY_BLACK_DECIMAL                                          :{TINY_FONT}{BLACK}{DECIMAL}
4832 STR_COMPANY_MONEY                                               :{WHITE}{CURRENCY_LONG}
4833 STR_BLACK_DATE_LONG                                             :{BLACK}{DATE_LONG}
4834 STR_BLACK_CROSS                                                 :{BLACK}{CROSS}
4835 STR_SILVER_CROSS                                                :{SILVER}{CROSS}
4836 STR_WHITE_DATE_LONG                                             :{WHITE}{DATE_LONG}
4837 STR_SHORT_DATE                                                  :{WHITE}{DATE_TINY}
4838 STR_DATE_LONG_SMALL                                             :{TINY_FONT}{BLACK}{DATE_LONG}
4839 STR_TINY_GROUP                                                  :{TINY_FONT}{GROUP}
4840 STR_BLACK_INT                                                   :{BLACK}{NUM}
4841 STR_ORANGE_INT                                                  :{ORANGE}{NUM}
4842 STR_WHITE_SIGN                                                  :{WHITE}{SIGN}
4843 STR_TINY_BLACK_STATION                                          :{TINY_FONT}{BLACK}{STATION}
4844 STR_BLACK_STRING                                                :{BLACK}{STRING}
4845 STR_BLACK_RAW_STRING                                            :{BLACK}{RAW_STRING}
4846 STR_GREEN_STRING                                                :{GREEN}{STRING}
4847 STR_ORANGE_STRING                                               :{ORANGE}{STRING}
4848 STR_RED_STRING                                                  :{RED}{STRING}
4849 STR_LTBLUE_STRING                                               :{LTBLUE}{STRING}
4850 STR_WHITE_STRING                                                :{WHITE}{STRING}
4851 STR_ORANGE_STRING1_WHITE                                        :{ORANGE}{STRING1}{WHITE}
4852 STR_ORANGE_STRING1_LTBLUE                                       :{ORANGE}{STRING1}{LTBLUE}
4853 STR_TINY_BLACK_HEIGHT                                           :{TINY_FONT}{BLACK}{HEIGHT}
4854 STR_TINY_BLACK_VEHICLE                                          :{TINY_FONT}{BLACK}{VEHICLE}
4855 STR_TINY_RIGHT_ARROW                                            :{TINY_FONT}{RIGHT_ARROW}
4857 STR_BLACK_1                                                     :{BLACK}1
4858 STR_BLACK_2                                                     :{BLACK}2
4859 STR_BLACK_3                                                     :{BLACK}3
4860 STR_BLACK_4                                                     :{BLACK}4
4861 STR_BLACK_5                                                     :{BLACK}5
4862 STR_BLACK_6                                                     :{BLACK}6
4863 STR_BLACK_7                                                     :{BLACK}7
4865 STR_TRAIN                                                       :{BLACK}{TRAIN}
4866 STR_BUS                                                         :{BLACK}{BUS}
4867 STR_LORRY                                                       :{BLACK}{LORRY}
4868 STR_PLANE                                                       :{BLACK}{PLANE}
4869 STR_SHIP                                                        :{BLACK}{SHIP}
4871 STR_TOOLBAR_RAILTYPE_VELOCITY                                   :{STRING} ({VELOCITY})