4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
11 * @file townname_type.h
12 * Definition of structures used for generating town names.
15 #ifndef TOWNNAME_TYPE_H
16 #define TOWNNAME_TYPE_H
18 #include "newgrf_townname.h"
19 #include "town_type.h"
22 * Struct holding a parameters used to generate town name.
23 * Speeds things up a bit because these values are computed only once per name generation.
25 struct TownNameParams
{
26 uint32 grfid
; ///< newgrf ID (0 if not used)
27 uint16 type
; ///< town name style
30 * Initializes this struct from language ID
31 * @param town_name town name 'language' ID
33 TownNameParams(byte town_name
)
35 extern int _nb_orig_names
;
36 bool grf
= town_name
>= _nb_orig_names
;
37 this->grfid
= grf
? GetGRFTownNameId(town_name
- _nb_orig_names
) : 0;
38 this->type
= grf
? GetGRFTownNameType(town_name
- _nb_orig_names
) : SPECSTR_TOWNNAME_START
+ town_name
;
41 TownNameParams(const Town
*t
);
44 #endif /* TOWNNAME_TYPE_H */