4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file misc_cmd.cpp Some misc functions that are better fitted in other files, but never got moved there... */
13 #include "command_func.h"
14 #include "economy_func.h"
15 #include "cmd_helper.h"
16 #include "window_func.h"
17 #include "textbuf_gui.h"
18 #include "network/network.h"
19 #include "network/network_func.h"
20 #include "strings_func.h"
21 #include "company_func.h"
22 #include "company_gui.h"
23 #include "company_base.h"
24 #include "core/backup_type.hpp"
26 #include "table/strings.h"
29 * Increase the loan of your company.
31 * @param flags operation to perform
32 * @param p1 amount to increase the loan with, multitude of LOAN_INTERVAL. Only used when p2 == 2.
33 * @param p2 when 0: loans LOAN_INTERVAL
34 * when 1: loans the maximum loan permitting money (press CTRL),
35 * when 2: loans the amount specified in p1
37 * @return the cost of this operation or an error
39 CommandCost
CmdIncreaseLoan(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
41 Company
*c
= Company::Get(_current_company
);
43 if (c
->current_loan
>= _economy
.max_loan
) {
44 SetDParam(0, _economy
.max_loan
);
45 return_cmd_error(STR_ERROR_MAXIMUM_PERMITTED_LOAN
);
50 default: return CMD_ERROR
; // Invalid method
51 case 0: // Take some extra loan
54 case 1: // Take a loan as big as possible
55 loan
= _economy
.max_loan
- c
->current_loan
;
57 case 2: // Take the given amount of loan
58 if ((int32
)p1
< LOAN_INTERVAL
|| c
->current_loan
+ (int32
)p1
> _economy
.max_loan
|| p1
% LOAN_INTERVAL
!= 0) return CMD_ERROR
;
63 /* Overflow protection */
64 if (c
->money
+ c
->current_loan
+ loan
< c
->money
) return CMD_ERROR
;
66 if (flags
& DC_EXEC
) {
68 c
->current_loan
+= loan
;
69 InvalidateCompanyWindows(c
);
72 return CommandCost(EXPENSES_OTHER
);
76 * Decrease the loan of your company.
78 * @param flags operation to perform
79 * @param p1 amount to decrease the loan with, multitude of LOAN_INTERVAL. Only used when p2 == 2.
80 * @param p2 when 0: pays back LOAN_INTERVAL
81 * when 1: pays back the maximum loan permitting money (press CTRL),
82 * when 2: pays back the amount specified in p1
84 * @return the cost of this operation or an error
86 CommandCost
CmdDecreaseLoan(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
88 Company
*c
= Company::Get(_current_company
);
90 if (c
->current_loan
== 0) return_cmd_error(STR_ERROR_LOAN_ALREADY_REPAYED
);
94 default: return CMD_ERROR
; // Invalid method
95 case 0: // Pay back one step
96 loan
= min(c
->current_loan
, (Money
)LOAN_INTERVAL
);
98 case 1: // Pay back as much as possible
99 loan
= max(min(c
->current_loan
, c
->money
), (Money
)LOAN_INTERVAL
);
100 loan
-= loan
% LOAN_INTERVAL
;
102 case 2: // Repay the given amount of loan
103 if (p1
% LOAN_INTERVAL
!= 0 || (int32
)p1
< LOAN_INTERVAL
|| p1
> c
->current_loan
) return CMD_ERROR
; // Invalid amount to loan
108 if (c
->money
< loan
) {
110 return_cmd_error(STR_ERROR_CURRENCY_REQUIRED
);
113 if (flags
& DC_EXEC
) {
115 c
->current_loan
-= loan
;
116 InvalidateCompanyWindows(c
);
118 return CommandCost();
122 * In case of an unsafe unpause, we want the
123 * user to confirm that it might crash.
125 * @param confirmed whether the user confirms his/her action
127 static void AskUnsafeUnpauseCallback(Window
*w
, bool confirmed
)
130 DoCommandP(0, PM_PAUSED_ERROR
, 0, CMD_PAUSE
);
135 * Pause/Unpause the game (server-only).
136 * Set or unset a bit in the pause mode. If pause mode is zero the game is
137 * unpaused. A bitset is used instead of a boolean value/counter to have
138 * more control over the game when saving/loading, etc.
140 * @param flags operation to perform
141 * @param p1 the pause mode to change
142 * @param p2 1 pauses, 0 unpauses this mode
144 * @return the cost of this operation or an error
146 CommandCost
CmdPause(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
149 case PM_PAUSED_SAVELOAD
:
150 case PM_PAUSED_ERROR
:
151 case PM_PAUSED_NORMAL
:
152 case PM_PAUSED_GAME_SCRIPT
:
155 #ifdef ENABLE_NETWORK
157 case PM_PAUSED_ACTIVE_CLIENTS
:
158 if (!_networking
) return CMD_ERROR
;
160 #endif /* ENABLE_NETWORK */
162 default: return CMD_ERROR
;
164 if (flags
& DC_EXEC
) {
165 if (p1
== PM_PAUSED_NORMAL
&& _pause_mode
& PM_PAUSED_ERROR
) {
167 STR_NEWGRF_UNPAUSE_WARNING_TITLE
,
168 STR_NEWGRF_UNPAUSE_WARNING
,
170 AskUnsafeUnpauseCallback
173 #ifdef ENABLE_NETWORK
174 PauseMode prev_mode
= _pause_mode
;
175 #endif /* ENABLE_NETWORK */
178 _pause_mode
= _pause_mode
& ~p1
;
180 _pause_mode
= _pause_mode
| p1
;
183 #ifdef ENABLE_NETWORK
184 NetworkHandlePauseChange(prev_mode
, (PauseMode
)p1
);
185 #endif /* ENABLE_NETWORK */
188 SetWindowDirty(WC_STATUS_BAR
, 0);
189 SetWindowDirty(WC_MAIN_TOOLBAR
, 0);
191 return CommandCost();
195 * Change the financial flow of your company.
197 * @param flags operation to perform
198 * @param p1 the amount of money to receive (if positive), or spend (if negative)
201 * @return the cost of this operation or an error
203 CommandCost
CmdMoneyCheat(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
205 return CommandCost(EXPENSES_OTHER
, -(int32
)p1
);
209 * Change the bank bank balance of a company by inserting or removing money without affecting the loan.
211 * @param flags operation to perform
212 * @param p1 the amount of money to receive (if positive), or spend (if negative)
213 * @param p2 (bit 0-7) - the company ID.
214 * (bit 8-15) - the expenses type which should register the cost/income @see ExpensesType.
216 * @return zero cost or an error
218 CommandCost
CmdChangeBankBalance(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
220 int32 delta
= (int32
)p1
;
221 CompanyID company
= (CompanyID
) GB(p2
, 0, 8);
222 ExpensesType expenses_type
= Extract
<ExpensesType
, 8, 8>(p2
);
224 if (!Company::IsValidID(company
)) return CMD_ERROR
;
225 if (expenses_type
>= EXPENSES_END
) return CMD_ERROR
;
226 if (_current_company
!= OWNER_DEITY
) return CMD_ERROR
;
228 if (flags
& DC_EXEC
) {
229 /* Change company bank balance of company. */
230 Backup
<CompanyByte
> cur_company(_current_company
, company
, FILE_LINE
);
231 SubtractMoneyFromCompany(CommandCost(expenses_type
, -delta
));
232 cur_company
.Restore();
235 /* This command doesn't cost anyting for deity. */
236 CommandCost
zero_cost(expenses_type
, 0);
241 * Transfer funds (money) from one company to another.
242 * To prevent abuse in multiplayer games you can only send money to other
243 * companies if you have paid off your loan (either explicitly, or implicitly
244 * given the fact that you have more money than loan).
246 * @param flags operation to perform
247 * @param p1 the amount of money to transfer; max 20.000.000
248 * @param p2 the company to transfer the money to
250 * @return the cost of this operation or an error
252 CommandCost
CmdGiveMoney(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
254 if (!_settings_game
.economy
.give_money
) return CMD_ERROR
;
256 const Company
*c
= Company::Get(_current_company
);
257 CommandCost
amount(EXPENSES_OTHER
, min((Money
)p1
, (Money
)20000000LL));
258 CompanyID dest_company
= (CompanyID
)p2
;
260 /* You can only transfer funds that is in excess of your loan */
261 if (c
->money
- c
->current_loan
< amount
.GetCost() || amount
.GetCost() < 0) return CMD_ERROR
;
262 if (!_networking
|| !Company::IsValidID(dest_company
)) return CMD_ERROR
;
264 if (flags
& DC_EXEC
) {
265 /* Add money to company */
266 Backup
<CompanyByte
> cur_company(_current_company
, dest_company
, FILE_LINE
);
267 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER
, -amount
.GetCost()));
268 cur_company
.Restore();
271 /* Subtract money from local-company */