Silence uninitialised variable warnings in SSE blitters
[openttd/fttd.git] / src / group_gui.cpp
blob604e1a8f1946db74219c471a08de1c16ed021882
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file group_gui.cpp GUI for the group window. */
12 #include "stdafx.h"
13 #include "textbuf_gui.h"
14 #include "command_func.h"
15 #include "vehicle_gui.h"
16 #include "vehicle_base.h"
17 #include "string_func.h"
18 #include "strings_func.h"
19 #include "window_func.h"
20 #include "vehicle_func.h"
21 #include "autoreplace_gui.h"
22 #include "company_func.h"
23 #include "widgets/dropdown_func.h"
24 #include "tilehighlight_func.h"
25 #include "vehicle_gui_base.h"
26 #include "core/geometry_func.hpp"
27 #include "company_base.h"
29 #include "widgets/group_widget.h"
31 #include "table/sprites.h"
33 typedef GUIList<const Group*> GUIGroupList;
35 static const NWidgetPart _nested_group_widgets[] = {
36 NWidget(NWID_HORIZONTAL), // Window header
37 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
38 NWidget(WWT_CAPTION, COLOUR_GREY, WID_GL_CAPTION),
39 NWidget(WWT_SHADEBOX, COLOUR_GREY),
40 NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
41 NWidget(WWT_STICKYBOX, COLOUR_GREY),
42 EndContainer(),
43 NWidget(NWID_HORIZONTAL),
44 /* left part */
45 NWidget(NWID_VERTICAL),
46 NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalTextLines(1, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM), SetFill(1, 0), EndContainer(),
47 NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_ALL_VEHICLES), SetFill(1, 0), EndContainer(),
48 NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_DEFAULT_VEHICLES), SetFill(1, 0), EndContainer(),
49 NWidget(NWID_HORIZONTAL),
50 NWidget(WWT_MATRIX, COLOUR_GREY, WID_GL_LIST_GROUP), SetMatrixDataTip(1, 0, STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP),
51 SetFill(1, 0), SetResize(0, 1), SetScrollbar(WID_GL_LIST_GROUP_SCROLLBAR),
52 NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_GL_LIST_GROUP_SCROLLBAR),
53 EndContainer(),
54 NWidget(NWID_HORIZONTAL),
55 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_CREATE_GROUP), SetFill(0, 1),
56 SetDataTip(SPR_GROUP_CREATE_TRAIN, STR_GROUP_CREATE_TOOLTIP),
57 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_DELETE_GROUP), SetFill(0, 1),
58 SetDataTip(SPR_GROUP_DELETE_TRAIN, STR_GROUP_DELETE_TOOLTIP),
59 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_RENAME_GROUP), SetFill(0, 1),
60 SetDataTip(SPR_GROUP_RENAME_TRAIN, STR_GROUP_RENAME_TOOLTIP),
61 NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), EndContainer(),
62 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_REPLACE_PROTECTION), SetFill(0, 1),
63 SetDataTip(SPR_GROUP_REPLACE_OFF_TRAIN, STR_GROUP_REPLACE_PROTECTION_TOOLTIP),
64 EndContainer(),
65 EndContainer(),
66 /* right part */
67 NWidget(NWID_VERTICAL),
68 NWidget(NWID_HORIZONTAL),
69 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GL_SORT_BY_ORDER), SetMinimalSize(81, 12), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
70 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GL_SORT_BY_DROPDOWN), SetMinimalSize(167, 12), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIA),
71 NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(12, 12), SetResize(1, 0), EndContainer(),
72 EndContainer(),
73 NWidget(NWID_HORIZONTAL),
74 NWidget(WWT_MATRIX, COLOUR_GREY, WID_GL_LIST_VEHICLE), SetMinimalSize(248, 0), SetMatrixDataTip(1, 0, STR_NULL), SetResize(1, 1), SetFill(1, 0), SetScrollbar(WID_GL_LIST_VEHICLE_SCROLLBAR),
75 NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_GL_LIST_VEHICLE_SCROLLBAR),
76 EndContainer(),
77 NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(1, 0), SetFill(1, 1), SetResize(1, 0), EndContainer(),
78 NWidget(NWID_HORIZONTAL),
79 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GL_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetFill(0, 1),
80 SetDataTip(STR_BLACK_STRING, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP),
81 NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 1), SetResize(1, 0), EndContainer(),
82 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GL_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12), SetFill(0, 1),
83 SetDataTip(STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP),
84 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_STOP_ALL), SetMinimalSize(12, 12), SetFill(0, 1),
85 SetDataTip(SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP),
86 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_START_ALL), SetMinimalSize(12, 12), SetFill(0, 1),
87 SetDataTip(SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP),
88 NWidget(WWT_RESIZEBOX, COLOUR_GREY),
89 EndContainer(),
90 EndContainer(),
91 EndContainer(),
94 class VehicleGroupWindow : public BaseVehicleListWindow {
95 private:
96 /* Columns in the group list */
97 enum ListColumns {
98 VGC_NAME, ///< Group name.
99 VGC_PROTECT, ///< Autoreplace protect icon.
100 VGC_AUTOREPLACE, ///< Autoreplace active icon.
101 VGC_PROFIT, ///< Profit icon.
102 VGC_NUMBER, ///< Number of vehicles in the group.
104 VGC_END
107 VehicleID vehicle_sel; ///< Selected vehicle
108 GroupID group_rename; ///< Group being renamed, INVALID_GROUP if none
109 GroupID group_over; ///< Group over which a vehicle is dragged, INVALID_GROUP if none
110 GUIGroupList groups; ///< List of groups
111 uint tiny_step_height; ///< Step height for the group list
112 Scrollbar *group_sb;
114 Dimension column_size[VGC_END]; ///< Size of the columns in the group list.
117 * (Re)Build the group list.
119 * @param owner The owner of the window
121 void BuildGroupList(Owner owner)
123 if (!this->groups.NeedRebuild()) return;
125 this->groups.Clear();
127 const Group *g;
128 FOR_ALL_GROUPS(g) {
129 if (g->owner == owner && g->vehicle_type == this->vli.vtype) {
130 *this->groups.Append() = g;
134 this->groups.Compact();
135 this->groups.RebuildDone();
138 /** Sort the groups by their name */
139 static int CDECL GroupNameSorter(const Group * const *a, const Group * const *b)
141 static const Group *last_group[2] = { NULL, NULL };
142 static char last_name[2][64] = { "", "" };
144 if (*a != last_group[0]) {
145 last_group[0] = *a;
146 SetDParam(0, (*a)->index);
147 GetString(last_name[0], STR_GROUP_NAME, lastof(last_name[0]));
150 if (*b != last_group[1]) {
151 last_group[1] = *b;
152 SetDParam(0, (*b)->index);
153 GetString(last_name[1], STR_GROUP_NAME, lastof(last_name[1]));
156 int r = strnatcmp(last_name[0], last_name[1]); // Sort by name (natural sorting).
157 if (r == 0) return (*a)->index - (*b)->index;
158 return r;
162 * Compute tiny_step_height and column_size
163 * @return Total width required for the group list.
165 uint ComputeGroupInfoSize()
167 this->column_size[VGC_NAME] = maxdim(GetStringBoundingBox(STR_GROUP_DEFAULT_TRAINS + this->vli.vtype), GetStringBoundingBox(STR_GROUP_ALL_TRAINS + this->vli.vtype));
168 this->column_size[VGC_NAME].width = max(170u, this->column_size[VGC_NAME].width);
169 this->tiny_step_height = this->column_size[VGC_NAME].height;
171 this->column_size[VGC_PROTECT] = GetSpriteSize(SPR_GROUP_REPLACE_PROTECT);
172 this->tiny_step_height = max(this->tiny_step_height, this->column_size[VGC_PROTECT].height);
174 this->column_size[VGC_AUTOREPLACE] = GetSpriteSize(SPR_GROUP_REPLACE_ACTIVE);
175 this->tiny_step_height = max(this->tiny_step_height, this->column_size[VGC_AUTOREPLACE].height);
177 this->column_size[VGC_PROFIT].width = 0;
178 this->column_size[VGC_PROFIT].height = 0;
179 static const SpriteID profit_sprites[] = {SPR_PROFIT_NA, SPR_PROFIT_NEGATIVE, SPR_PROFIT_SOME, SPR_PROFIT_LOT};
180 for (uint i = 0; i < lengthof(profit_sprites); i++) {
181 Dimension d = GetSpriteSize(profit_sprites[i]);
182 this->column_size[VGC_PROFIT] = maxdim(this->column_size[VGC_PROFIT], d);
184 this->tiny_step_height = max(this->tiny_step_height, this->column_size[VGC_PROFIT].height);
186 SetDParamMaxValue(0, GroupStatistics::Get(this->vli.company, ALL_GROUP, this->vli.vtype).num_vehicle, 3, FS_SMALL);
187 this->column_size[VGC_NUMBER] = GetStringBoundingBox(STR_TINY_COMMA);
188 this->tiny_step_height = max(this->tiny_step_height, this->column_size[VGC_NUMBER].height);
190 this->tiny_step_height += WD_MATRIX_TOP;
192 return WD_FRAMERECT_LEFT + 8 +
193 this->column_size[VGC_NAME].width + 8 +
194 this->column_size[VGC_PROTECT].width + 2 +
195 this->column_size[VGC_AUTOREPLACE].width + 2 +
196 this->column_size[VGC_PROFIT].width + 2 +
197 this->column_size[VGC_NUMBER].width + 2 +
198 WD_FRAMERECT_RIGHT;
202 * Draw a row in the group list.
203 * @param y Top of the row.
204 * @param left Left of the row.
205 * @param right Right of the row.
206 * @param g_id Group to list.
207 * @param protection Whether autoreplace protection is set.
209 void DrawGroupInfo(int y, int left, int right, GroupID g_id, bool protection = false) const
211 /* Highlight the group if a vehicle is dragged over it */
212 if (g_id == this->group_over) {
213 GfxFillRect(left + WD_FRAMERECT_LEFT, y + WD_FRAMERECT_TOP, right - WD_FRAMERECT_RIGHT, y + this->tiny_step_height - WD_FRAMERECT_BOTTOM - WD_MATRIX_TOP, _colour_gradient[COLOUR_GREY][7]);
216 if (g_id == NEW_GROUP) return;
218 /* draw the selected group in white, else we draw it in black */
219 TextColour colour = g_id == this->vli.index ? TC_WHITE : TC_BLACK;
220 const GroupStatistics &stats = GroupStatistics::Get(this->vli.company, g_id, this->vli.vtype);
221 bool rtl = _current_text_dir == TD_RTL;
223 /* draw group name */
224 StringID str;
225 if (IsAllGroupID(g_id)) {
226 str = STR_GROUP_ALL_TRAINS + this->vli.vtype;
227 } else if (IsDefaultGroupID(g_id)) {
228 str = STR_GROUP_DEFAULT_TRAINS + this->vli.vtype;
229 } else {
230 SetDParam(0, g_id);
231 str = STR_GROUP_NAME;
233 int x = rtl ? right - WD_FRAMERECT_RIGHT - 8 - this->column_size[VGC_NAME].width + 1 : left + WD_FRAMERECT_LEFT + 8;
234 DrawString(x, x + this->column_size[VGC_NAME].width - 1, y + (this->tiny_step_height - this->column_size[VGC_NAME].height) / 2, str, colour);
236 /* draw autoreplace protection */
237 x = rtl ? x - 8 - this->column_size[VGC_PROTECT].width : x + 8 + this->column_size[VGC_NAME].width;
238 if (protection) DrawSprite(SPR_GROUP_REPLACE_PROTECT, PAL_NONE, x, y + (this->tiny_step_height - this->column_size[VGC_PROTECT].height) / 2);
240 /* draw autoreplace status */
241 x = rtl ? x - 2 - this->column_size[VGC_AUTOREPLACE].width : x + 2 + this->column_size[VGC_PROTECT].width;
242 if (stats.autoreplace_defined) DrawSprite(SPR_GROUP_REPLACE_ACTIVE, stats.autoreplace_finished ? PALETTE_CRASH : PAL_NONE, x, y + (this->tiny_step_height - this->column_size[VGC_AUTOREPLACE].height) / 2);
244 /* draw the profit icon */
245 x = rtl ? x - 2 - this->column_size[VGC_PROFIT].width : x + 2 + this->column_size[VGC_AUTOREPLACE].width;
246 SpriteID spr;
247 if (stats.num_profit_vehicle == 0) {
248 spr = SPR_PROFIT_NA;
249 } else if (stats.profit_last_year < 0) {
250 spr = SPR_PROFIT_NEGATIVE;
251 } else if (stats.profit_last_year < 10000 * stats.num_profit_vehicle) { // TODO magic number
252 spr = SPR_PROFIT_SOME;
253 } else {
254 spr = SPR_PROFIT_LOT;
256 DrawSprite(spr, PAL_NONE, x, y + (this->tiny_step_height - this->column_size[VGC_PROFIT].height) / 2);
258 /* draw the number of vehicles of the group */
259 x = rtl ? x - 2 - this->column_size[VGC_NUMBER].width : x + 2 + this->column_size[VGC_PROFIT].width;
260 SetDParam(0, stats.num_vehicle);
261 DrawString(x, x + this->column_size[VGC_NUMBER].width - 1, y + (this->tiny_step_height - this->column_size[VGC_NUMBER].height) / 2, STR_TINY_COMMA, colour, SA_RIGHT | SA_FORCE);
265 * Mark the widget containing the currently highlighted group as dirty.
267 void DirtyHighlightedGroupWidget()
269 if (this->group_over == INVALID_GROUP) return;
271 if (IsAllGroupID(this->group_over)) {
272 this->SetWidgetDirty(WID_GL_ALL_VEHICLES);
273 } else if (IsDefaultGroupID(this->group_over)) {
274 this->SetWidgetDirty(WID_GL_DEFAULT_VEHICLES);
275 } else {
276 this->SetWidgetDirty(WID_GL_LIST_GROUP);
280 public:
281 VehicleGroupWindow(WindowDesc *desc, WindowNumber window_number) : BaseVehicleListWindow(desc, window_number)
283 this->CreateNestedTree();
285 this->vscroll = this->GetScrollbar(WID_GL_LIST_VEHICLE_SCROLLBAR);
286 this->group_sb = this->GetScrollbar(WID_GL_LIST_GROUP_SCROLLBAR);
288 switch (this->vli.vtype) {
289 default: NOT_REACHED();
290 case VEH_TRAIN: this->sorting = &_sorting.train; break;
291 case VEH_ROAD: this->sorting = &_sorting.roadveh; break;
292 case VEH_SHIP: this->sorting = &_sorting.ship; break;
293 case VEH_AIRCRAFT: this->sorting = &_sorting.aircraft; break;
296 this->vli.index = ALL_GROUP;
297 this->vehicle_sel = INVALID_VEHICLE;
298 this->group_rename = INVALID_GROUP;
299 this->group_over = INVALID_GROUP;
301 this->vehicles.SetListing(*this->sorting);
302 this->vehicles.ForceRebuild();
303 this->vehicles.NeedResort();
305 this->BuildVehicleList();
306 this->SortVehicleList();
308 this->groups.ForceRebuild();
309 this->groups.NeedResort();
310 this->BuildGroupList(vli.company);
311 this->groups.Sort(&GroupNameSorter);
313 this->GetWidget<NWidgetCore>(WID_GL_CAPTION)->widget_data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vli.vtype;
314 this->GetWidget<NWidgetCore>(WID_GL_LIST_VEHICLE)->tool_tip = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vli.vtype;
316 this->GetWidget<NWidgetCore>(WID_GL_CREATE_GROUP)->widget_data += this->vli.vtype;
317 this->GetWidget<NWidgetCore>(WID_GL_RENAME_GROUP)->widget_data += this->vli.vtype;
318 this->GetWidget<NWidgetCore>(WID_GL_DELETE_GROUP)->widget_data += this->vli.vtype;
319 this->GetWidget<NWidgetCore>(WID_GL_REPLACE_PROTECTION)->widget_data += this->vli.vtype;
321 this->FinishInitNested(window_number);
322 this->owner = vli.company;
325 ~VehicleGroupWindow()
327 *this->sorting = this->vehicles.GetListing();
330 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
332 switch (widget) {
333 case WID_GL_LIST_GROUP: {
334 size->width = this->ComputeGroupInfoSize();
335 resize->height = this->tiny_step_height;
337 /* Minimum height is the height of the list widget minus all and default vehicles... */
338 size->height = 4 * GetVehicleListHeight(this->vli.vtype, this->tiny_step_height) - 2 * this->tiny_step_height;
340 /* ... minus the buttons at the bottom ... */
341 uint max_icon_height = GetSpriteSize(this->GetWidget<NWidgetCore>(WID_GL_CREATE_GROUP)->widget_data).height;
342 max_icon_height = max(max_icon_height, GetSpriteSize(this->GetWidget<NWidgetCore>(WID_GL_RENAME_GROUP)->widget_data).height);
343 max_icon_height = max(max_icon_height, GetSpriteSize(this->GetWidget<NWidgetCore>(WID_GL_DELETE_GROUP)->widget_data).height);
344 max_icon_height = max(max_icon_height, GetSpriteSize(this->GetWidget<NWidgetCore>(WID_GL_REPLACE_PROTECTION)->widget_data).height);
346 /* Get a multiple of tiny_step_height of that amount */
347 size->height = Ceil(size->height - max_icon_height, tiny_step_height);
348 break;
351 case WID_GL_ALL_VEHICLES:
352 case WID_GL_DEFAULT_VEHICLES:
353 size->width = this->ComputeGroupInfoSize();
354 size->height = this->tiny_step_height;
355 break;
357 case WID_GL_SORT_BY_ORDER: {
358 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
359 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better.
360 d.height += padding.height;
361 *size = maxdim(*size, d);
362 break;
365 case WID_GL_LIST_VEHICLE:
366 this->ComputeGroupInfoSize();
367 resize->height = GetVehicleListHeight(this->vli.vtype, this->tiny_step_height);
368 size->height = 4 * resize->height;
369 break;
371 case WID_GL_MANAGE_VEHICLES_DROPDOWN: {
372 Dimension d = this->GetActionDropdownSize(true, true);
373 d.height += padding.height;
374 d.width += padding.width;
375 *size = maxdim(*size, d);
376 break;
382 * Some data on this window has become invalid.
383 * @param data Information about the changed data.
384 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
386 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
388 if (data == 0) {
389 /* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
390 this->vehicles.ForceRebuild();
391 this->groups.ForceRebuild();
392 } else {
393 this->vehicles.ForceResort();
394 this->groups.ForceResort();
397 /* Process ID-invalidation in command-scope as well */
398 if (this->group_rename != INVALID_GROUP && !Group::IsValidID(this->group_rename)) {
399 DeleteWindowByClass(WC_QUERY_STRING);
400 this->group_rename = INVALID_GROUP;
403 if (!(IsAllGroupID(this->vli.index) || IsDefaultGroupID(this->vli.index) || Group::IsValidID(this->vli.index))) {
404 this->vli.index = ALL_GROUP;
405 HideDropDownMenu(this);
407 this->SetDirty();
410 virtual void SetStringParameters(int widget) const
412 switch (widget) {
413 case WID_GL_AVAILABLE_VEHICLES:
414 SetDParam(0, STR_VEHICLE_LIST_AVAILABLE_TRAINS + this->vli.vtype);
415 break;
417 case WID_GL_CAPTION:
418 /* If selected_group == DEFAULT_GROUP || ALL_GROUP, draw the standard caption
419 * We list all vehicles or ungrouped vehicles */
420 if (IsDefaultGroupID(this->vli.index) || IsAllGroupID(this->vli.index)) {
421 SetDParam(0, STR_COMPANY_NAME);
422 SetDParam(1, this->vli.company);
423 SetDParam(2, this->vehicles.Length());
424 SetDParam(3, this->vehicles.Length());
425 } else {
426 const Group *g = Group::Get(this->vli.index);
428 SetDParam(0, STR_GROUP_NAME);
429 SetDParam(1, g->index);
430 SetDParam(2, g->statistics.num_vehicle);
431 SetDParam(3, g->statistics.num_vehicle);
433 break;
437 virtual void OnPaint()
439 /* If we select the all vehicles, this->list will contain all vehicles of the owner
440 * else this->list will contain all vehicles which belong to the selected group */
441 this->BuildVehicleList();
442 this->SortVehicleList();
444 this->BuildGroupList(this->owner);
445 this->groups.Sort(&GroupNameSorter);
447 this->group_sb->SetCount(this->groups.Length());
448 this->vscroll->SetCount(this->vehicles.Length());
450 /* The drop down menu is out, *but* it may not be used, retract it. */
451 if (this->vehicles.Length() == 0 && this->IsWidgetLowered(WID_GL_MANAGE_VEHICLES_DROPDOWN)) {
452 this->RaiseWidget(WID_GL_MANAGE_VEHICLES_DROPDOWN);
453 HideDropDownMenu(this);
456 /* Disable all lists management button when the list is empty */
457 this->SetWidgetsDisabledState(this->vehicles.Length() == 0 || _local_company != this->vli.company,
458 WID_GL_STOP_ALL,
459 WID_GL_START_ALL,
460 WID_GL_MANAGE_VEHICLES_DROPDOWN,
461 WIDGET_LIST_END);
463 /* Disable the group specific function when we select the default group or all vehicles */
464 this->SetWidgetsDisabledState(IsDefaultGroupID(this->vli.index) || IsAllGroupID(this->vli.index) || _local_company != this->vli.company,
465 WID_GL_DELETE_GROUP,
466 WID_GL_RENAME_GROUP,
467 WID_GL_REPLACE_PROTECTION,
468 WIDGET_LIST_END);
470 /* Disable remaining buttons for non-local companies
471 * Needed while changing _local_company, eg. by cheats
472 * All procedures (eg. move vehicle to another group)
473 * verify, whether you are the owner of the vehicle,
474 * so it doesn't have to be disabled
476 this->SetWidgetsDisabledState(_local_company != this->vli.company,
477 WID_GL_CREATE_GROUP,
478 WID_GL_AVAILABLE_VEHICLES,
479 WIDGET_LIST_END);
481 /* If not a default group and the group has replace protection, show an enabled replace sprite. */
482 uint16 protect_sprite = SPR_GROUP_REPLACE_OFF_TRAIN;
483 if (!IsDefaultGroupID(this->vli.index) && !IsAllGroupID(this->vli.index) && Group::Get(this->vli.index)->replace_protection) protect_sprite = SPR_GROUP_REPLACE_ON_TRAIN;
484 this->GetWidget<NWidgetCore>(WID_GL_REPLACE_PROTECTION)->widget_data = protect_sprite + this->vli.vtype;
486 /* Set text of sort by dropdown */
487 this->GetWidget<NWidgetCore>(WID_GL_SORT_BY_DROPDOWN)->widget_data = this->vehicle_sorter_names[this->vehicles.SortType()];
489 this->DrawWidgets();
492 virtual void DrawWidget(const Rect &r, int widget) const
494 switch (widget) {
495 case WID_GL_ALL_VEHICLES:
496 DrawGroupInfo(r.top + WD_FRAMERECT_TOP, r.left, r.right, ALL_GROUP);
497 break;
499 case WID_GL_DEFAULT_VEHICLES:
500 DrawGroupInfo(r.top + WD_FRAMERECT_TOP, r.left, r.right, DEFAULT_GROUP);
501 break;
503 case WID_GL_LIST_GROUP: {
504 int y1 = r.top + WD_FRAMERECT_TOP;
505 int max = min(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), this->groups.Length());
506 for (int i = this->group_sb->GetPosition(); i < max; ++i) {
507 const Group *g = this->groups[i];
509 assert(g->owner == this->owner);
511 DrawGroupInfo(y1, r.left, r.right, g->index, g->replace_protection);
513 y1 += this->tiny_step_height;
515 if ((uint)this->group_sb->GetPosition() + this->group_sb->GetCapacity() > this->groups.Length()) {
516 DrawGroupInfo(y1, r.left, r.right, NEW_GROUP);
518 break;
521 case WID_GL_SORT_BY_ORDER:
522 this->DrawSortButtonState(WID_GL_SORT_BY_ORDER, this->vehicles.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
523 break;
525 case WID_GL_LIST_VEHICLE:
526 this->DrawVehicleListItems(this->vehicle_sel, this->resize.step_height, r);
527 break;
531 virtual void OnClick(Point pt, int widget, int click_count)
533 switch (widget) {
534 case WID_GL_SORT_BY_ORDER: // Flip sorting method ascending/descending
535 this->vehicles.ToggleSortOrder();
536 this->SetDirty();
537 break;
539 case WID_GL_SORT_BY_DROPDOWN: // Select sorting criteria dropdown menu
540 ShowDropDownMenu(this, this->vehicle_sorter_names, this->vehicles.SortType(), WID_GL_SORT_BY_DROPDOWN, 0, (this->vli.vtype == VEH_TRAIN || this->vli.vtype == VEH_ROAD) ? 0 : (1 << 10));
541 return;
543 case WID_GL_ALL_VEHICLES: // All vehicles button
544 if (!IsAllGroupID(this->vli.index)) {
545 this->vli.index = ALL_GROUP;
546 this->vehicles.ForceRebuild();
547 this->SetDirty();
549 break;
551 case WID_GL_DEFAULT_VEHICLES: // Ungrouped vehicles button
552 if (!IsDefaultGroupID(this->vli.index)) {
553 this->vli.index = DEFAULT_GROUP;
554 this->vehicles.ForceRebuild();
555 this->SetDirty();
557 break;
559 case WID_GL_LIST_GROUP: { // Matrix Group
560 uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_GROUP, 0, this->tiny_step_height);
561 if (id_g >= this->groups.Length()) return;
563 this->vli.index = this->groups[id_g]->index;
565 this->vehicles.ForceRebuild();
566 this->SetDirty();
567 break;
570 case WID_GL_LIST_VEHICLE: { // Matrix Vehicle
571 uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_VEHICLE);
572 if (id_v >= this->vehicles.Length()) return; // click out of list bound
574 const Vehicle *v = this->vehicles[id_v];
575 if (VehicleClicked(v)) break;
577 this->vehicle_sel = v->index;
579 int image = v->GetImage(_current_text_dir == TD_RTL ? DIR_E : DIR_W, EIT_IN_LIST);
580 SetObjectToPlaceWnd(image, GetVehiclePalette(v), HT_DRAG, this);
581 _cursor.vehchain = true;
583 this->SetDirty();
584 break;
587 case WID_GL_CREATE_GROUP: { // Create a new group
588 DoCommandP(0, this->vli.vtype, 0, CMD_CREATE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_CREATE), CcCreateGroup);
589 break;
592 case WID_GL_DELETE_GROUP: { // Delete the selected group
593 GroupID group = this->vli.index;
594 this->vli.index = ALL_GROUP;
596 DoCommandP(0, group, 0, CMD_DELETE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_DELETE));
597 break;
600 case WID_GL_RENAME_GROUP: // Rename the selected roup
601 this->ShowRenameGroupWindow(this->vli.index, false);
602 break;
604 case WID_GL_AVAILABLE_VEHICLES:
605 ShowBuildVehicleWindow(INVALID_TILE, this->vli.vtype);
606 break;
608 case WID_GL_MANAGE_VEHICLES_DROPDOWN: {
609 DropDownList *list = this->BuildActionDropdownList(true, Group::IsValidID(this->vli.index));
610 ShowDropDownList(this, list, 0, WID_GL_MANAGE_VEHICLES_DROPDOWN);
611 break;
614 case WID_GL_START_ALL:
615 case WID_GL_STOP_ALL: { // Start/stop all vehicles of the list
616 DoCommandP(0, (1 << 1) | (widget == WID_GL_START_ALL ? (1 << 0) : 0), this->vli.Pack(), CMD_MASS_START_STOP);
617 break;
620 case WID_GL_REPLACE_PROTECTION: {
621 const Group *g = Group::GetIfValid(this->vli.index);
622 if (g != NULL) {
623 DoCommandP(0, this->vli.index, !g->replace_protection, CMD_SET_GROUP_REPLACE_PROTECTION);
625 break;
630 virtual void OnDragDrop(Point pt, int widget)
632 switch (widget) {
633 case WID_GL_DEFAULT_VEHICLES: // Ungrouped vehicles
634 DoCommandP(0, DEFAULT_GROUP, this->vehicle_sel | (_ctrl_pressed ? 1 << 31 : 0), CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE));
636 this->vehicle_sel = INVALID_VEHICLE;
637 this->group_over = INVALID_GROUP;
639 this->SetDirty();
640 break;
642 case WID_GL_LIST_GROUP: { // Matrix group
643 const VehicleID vindex = this->vehicle_sel;
644 this->vehicle_sel = INVALID_VEHICLE;
645 this->group_over = INVALID_GROUP;
646 this->SetDirty();
648 uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_GROUP, 0, this->tiny_step_height);
649 GroupID new_g = id_g >= this->groups.Length() ? NEW_GROUP : this->groups[id_g]->index;
651 DoCommandP(0, new_g, vindex | (_ctrl_pressed ? 1 << 31 : 0), CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE), new_g == NEW_GROUP ? CcAddVehicleNewGroup : NULL);
652 break;
655 case WID_GL_LIST_VEHICLE: { // Matrix vehicle
656 const VehicleID vindex = this->vehicle_sel;
657 this->vehicle_sel = INVALID_VEHICLE;
658 this->group_over = INVALID_GROUP;
659 this->SetDirty();
661 uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_VEHICLE);
662 if (id_v >= this->vehicles.Length()) return; // click out of list bound
664 const Vehicle *v = this->vehicles[id_v];
665 if (!VehicleClicked(v) && vindex == v->index) {
666 ShowVehicleViewWindow(v);
668 break;
671 _cursor.vehchain = false;
674 virtual void OnQueryTextFinished(char *str)
676 if (str != NULL) DoCommandP(0, this->group_rename, 0, CMD_RENAME_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_RENAME), NULL, str);
677 this->group_rename = INVALID_GROUP;
680 virtual void OnResize()
682 this->group_sb->SetCapacityFromWidget(this, WID_GL_LIST_GROUP);
683 this->vscroll->SetCapacityFromWidget(this, WID_GL_LIST_VEHICLE);
686 virtual void OnDropdownSelect(int widget, int index)
688 switch (widget) {
689 case WID_GL_SORT_BY_DROPDOWN:
690 this->vehicles.SetSortType(index);
691 break;
693 case WID_GL_MANAGE_VEHICLES_DROPDOWN:
694 assert(this->vehicles.Length() != 0);
696 switch (index) {
697 case ADI_REPLACE: // Replace window
698 ShowReplaceGroupVehicleWindow(this->vli.index, this->vli.vtype);
699 break;
700 case ADI_SERVICE: // Send for servicing
701 case ADI_DEPOT: { // Send to Depots
702 DoCommandP(0, DEPOT_MASS_SEND | (index == ADI_SERVICE ? DEPOT_SERVICE : 0U), this->vli.Pack(), GetCmdSendToDepot(this->vli.vtype));
703 break;
706 case ADI_ADD_SHARED: // Add shared Vehicles
707 assert(Group::IsValidID(this->vli.index));
709 DoCommandP(0, this->vli.index, this->vli.vtype, CMD_ADD_SHARED_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE));
710 break;
711 case ADI_REMOVE_ALL: // Remove all Vehicles from the selected group
712 assert(Group::IsValidID(this->vli.index));
714 DoCommandP(0, this->vli.index, 0, CMD_REMOVE_ALL_VEHICLES_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES));
715 break;
716 default: NOT_REACHED();
718 break;
720 default: NOT_REACHED();
723 this->SetDirty();
726 virtual void OnTick()
728 if (_pause_mode != PM_UNPAUSED) return;
729 if (this->groups.NeedResort() || this->vehicles.NeedResort()) {
730 this->SetDirty();
734 virtual void OnPlaceObjectAbort()
736 /* abort drag & drop */
737 this->vehicle_sel = INVALID_VEHICLE;
738 this->DirtyHighlightedGroupWidget();
739 this->group_over = INVALID_GROUP;
740 this->SetWidgetDirty(WID_GL_LIST_VEHICLE);
743 virtual void OnMouseDrag(Point pt, int widget)
745 if (this->vehicle_sel == INVALID_VEHICLE) return;
747 /* A vehicle is dragged over... */
748 GroupID new_group_over = INVALID_GROUP;
749 switch (widget) {
750 case WID_GL_DEFAULT_VEHICLES: // ... the 'default' group.
751 new_group_over = DEFAULT_GROUP;
752 break;
754 case WID_GL_LIST_GROUP: { // ... the list of custom groups.
755 uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_GROUP, 0, this->tiny_step_height);
756 new_group_over = id_g >= this->groups.Length() ? NEW_GROUP : this->groups[id_g]->index;
757 break;
761 /* Do not highlight when dragging over the current group */
762 if (Vehicle::Get(vehicle_sel)->group_id == new_group_over) new_group_over = INVALID_GROUP;
764 /* Mark widgets as dirty if the group changed. */
765 if (new_group_over != this->group_over) {
766 this->DirtyHighlightedGroupWidget();
767 this->group_over = new_group_over;
768 this->DirtyHighlightedGroupWidget();
772 void ShowRenameGroupWindow(GroupID group, bool empty)
774 assert(Group::IsValidID(group));
775 this->group_rename = group;
776 /* Show empty query for new groups */
777 StringID str = STR_EMPTY;
778 if (!empty) {
779 SetDParam(0, group);
780 str = STR_GROUP_NAME;
782 ShowQueryString(str, STR_GROUP_RENAME_CAPTION, MAX_LENGTH_GROUP_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
786 * Tests whether a given vehicle is selected in the window, and unselects it if necessary.
787 * Called when the vehicle is deleted.
788 * @param vehicle Vehicle that is going to be deleted
790 void UnselectVehicle(VehicleID vehicle)
792 if (this->vehicle_sel == vehicle) ResetObjectToPlace();
797 static WindowDesc _other_group_desc(
798 WDP_AUTO, "list_groups", 460, 246,
799 WC_INVALID, WC_NONE,
801 _nested_group_widgets, lengthof(_nested_group_widgets)
804 static WindowDesc _train_group_desc(
805 WDP_AUTO, "list_groups_train", 525, 246,
806 WC_TRAINS_LIST, WC_NONE,
808 _nested_group_widgets, lengthof(_nested_group_widgets)
812 * Show the group window for the given company and vehicle type.
813 * @param company The company to show the window for.
814 * @param vehicle_type The type of vehicle to show it for.
816 void ShowCompanyGroup(CompanyID company, VehicleType vehicle_type)
818 if (!Company::IsValidID(company)) return;
820 WindowNumber num = VehicleListIdentifier(VL_GROUP_LIST, vehicle_type, company).Pack();
821 if (vehicle_type == VEH_TRAIN) {
822 AllocateWindowDescFront<VehicleGroupWindow>(&_train_group_desc, num);
823 } else {
824 _other_group_desc.cls = GetWindowClassForVehicleType(vehicle_type);
825 AllocateWindowDescFront<VehicleGroupWindow>(&_other_group_desc, num);
830 * Finds a group list window determined by vehicle type and owner
831 * @param vt vehicle type
832 * @param owner owner of groups
833 * @return pointer to VehicleGroupWindow, NULL if not found
835 static inline VehicleGroupWindow *FindVehicleGroupWindow(VehicleType vt, Owner owner)
837 return (VehicleGroupWindow *)FindWindowById(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_GROUP_LIST, vt, owner).Pack());
841 * Opens a 'Rename group' window for a newly created group
842 * @param type the vehicle type to open the window for
844 static void ShowRenameNewGroupWindow(VehicleType type)
846 VehicleGroupWindow *w = FindVehicleGroupWindow(type, _current_company);
847 if (w != NULL) w->ShowRenameGroupWindow(_new_group_id, true);
851 * Opens a 'Rename group' window for newly created group
852 * @param success did command succeed?
853 * @param tile unused
854 * @param p1 vehicle type
855 * @param p2 unused
856 * @see CmdCreateGroup
858 void CcCreateGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
860 if (result.Failed()) return;
861 assert(p1 <= VEH_AIRCRAFT);
863 ShowRenameNewGroupWindow((VehicleType)p1);
867 * Open rename window after adding a vehicle to a new group via drag and drop.
868 * @param success Did command succeed?
869 * @param tile Unused.
870 * @param p1 Unused.
871 * @param p2 Bit 0-19: Vehicle ID.
873 void CcAddVehicleNewGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
875 if (result.Failed()) return;
876 assert(Vehicle::IsValidID(GB(p2, 0, 20)));
878 ShowRenameNewGroupWindow(Vehicle::Get(GB(p2, 0, 20))->type);
882 * Removes the highlight of a vehicle in a group window
883 * @param *v Vehicle to remove all highlights from
885 void DeleteGroupHighlightOfVehicle(const Vehicle *v)
887 /* If we haven't got any vehicles on the mouse pointer, we haven't got any highlighted in any group windows either
888 * If that is the case, we can skip looping though the windows and save time
890 if (_special_mouse_mode != WSM_DRAGDROP) return;
892 VehicleGroupWindow *w = FindVehicleGroupWindow(v->type, v->owner);
893 if (w != NULL) w->UnselectVehicle(v->index);