4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file order_cmd.cpp Handling of orders. */
14 #include "cmd_helper.h"
15 #include "command_func.h"
16 #include "company_func.h"
17 #include "news_func.h"
18 #include "strings_func.h"
19 #include "timetable.h"
20 #include "vehicle_func.h"
21 #include "depot_base.h"
22 #include "core/pool_func.hpp"
23 #include "core/random_func.hpp"
26 #include "station_base.h"
27 #include "waypoint_base.h"
28 #include "company_base.h"
29 #include "order_backup.h"
30 #include "cheat_type.h"
32 #include "table/strings.h"
34 /* DestinationID must be at least as large as every these below, because it can
37 assert_compile(sizeof(DestinationID
) >= sizeof(DepotID
));
38 assert_compile(sizeof(DestinationID
) >= sizeof(StationID
));
40 template<> Order::Pool
Order::PoolItem::pool ("Order");
41 INSTANTIATE_POOL_METHODS(Order
)
42 template<> OrderList::Pool
OrderList::PoolItem::pool ("OrderList");
43 INSTANTIATE_POOL_METHODS(OrderList
)
45 /** Clean everything up. */
48 if (CleaningPool()) return;
50 /* We can visit oil rigs and buoys that are not our own. They will be shown in
51 * the list of stations. So, we need to invalidate that window if needed. */
52 if (this->IsType(OT_GOTO_STATION
) || this->IsType(OT_GOTO_WAYPOINT
)) {
53 BaseStation
*bs
= BaseStation::GetIfValid(this->GetDestination());
54 if (bs
!= NULL
&& bs
->owner
== OWNER_NONE
) InvalidateWindowClassesData(WC_STATION_LIST
, 0);
61 void BaseOrder::Clear()
63 this->type
= OT_NOTHING
;
69 * Makes this order a Go To Station order.
70 * @param destination the station to go to.
72 void BaseOrder::MakeGoToStation(StationID destination
)
74 this->type
= OT_GOTO_STATION
;
76 this->dest
= destination
;
80 * Makes this order a Go To Depot order.
81 * @param destination the depot to go to.
82 * @param order is this order a 'default' order, or an overridden vehicle order?
83 * @param non_stop_type how to get to the depot?
84 * @param action what to do in the depot?
86 void BaseOrder::MakeGoToDepot (DepotID destination
, OrderDepotTypeFlags order
, OrderNonStopFlags non_stop_type
, OrderDepotActionFlags action
)
88 this->type
= OT_GOTO_DEPOT
;
89 this->SetDepotOrderType(order
);
90 this->SetDepotActionType(action
);
91 this->SetNonStopType(non_stop_type
);
92 this->dest
= destination
;
97 * Makes this order a Go To Depot order from a "go to nearest depot" order.
98 * @param destination the depot to go to.
100 inline void BaseOrder::SetGoToDepotDestination (DepotID destination
)
102 this->SetDepotActionType ((OrderDepotActionFlags
)(this->GetDepotActionType() & ~ODATFB_NEAREST_DEPOT
));
103 this->dest
= destination
;
107 * Makes this order a Go To Waypoint order.
108 * @param destination the waypoint to go to.
110 void BaseOrder::MakeGoToWaypoint(StationID destination
)
112 this->type
= OT_GOTO_WAYPOINT
;
114 this->dest
= destination
;
118 * Makes this order a Loading order.
119 * @param ordered is this an ordered stop?
121 void BaseOrder::MakeLoading(bool ordered
)
123 this->type
= OT_LOADING
;
124 if (!ordered
) this->flags
= 0;
128 * Makes this order a Leave Station order.
130 void BaseOrder::MakeLeaveStation()
132 this->type
= OT_LEAVESTATION
;
137 * Makes this order a Dummy order.
139 void BaseOrder::MakeDummy()
141 this->type
= OT_DUMMY
;
146 * Makes this order an conditional order.
147 * @param order the order to jump to.
149 void BaseOrder::MakeConditional(VehicleOrderID order
)
151 this->type
= OT_CONDITIONAL
;
157 * Makes this order an implicit order.
158 * @param destination the station to go to.
160 void BaseOrder::MakeImplicit(StationID destination
)
162 this->type
= OT_IMPLICIT
;
163 this->dest
= destination
;
167 * Make this depot/station order also a refit order.
168 * @param cargo the cargo mask of allowed types to change to.
169 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION).
171 void BaseOrder::SetRefitMask (CargoMask mask
)
173 this->refit_cargo_mask
= mask
;
177 * Does this order have the same type, flags and destination?
178 * @param other the second order to compare to.
179 * @return true if the type, flags and destination match.
181 bool BaseOrder::Equals (const BaseOrder
&other
) const
183 /* In case of go to nearest depot orders we need "only" compare the flags
184 * with the other and not the nearest depot order bit or the actual
185 * destination because those get clear/filled in during the order
186 * evaluation. If we do not do this the order will continuously be seen as
187 * a different order and it will try to find a "nearest depot" every tick. */
188 if ((this->IsType(OT_GOTO_DEPOT
) && this->type
== other
.type
) &&
189 ((this->GetDepotActionType() & ODATFB_NEAREST_DEPOT
) != 0 ||
190 (other
.GetDepotActionType() & ODATFB_NEAREST_DEPOT
) != 0)) {
191 return this->GetDepotOrderType() == other
.GetDepotOrderType() &&
192 (this->GetDepotActionType() & ~ODATFB_NEAREST_DEPOT
) == (other
.GetDepotActionType() & ~ODATFB_NEAREST_DEPOT
);
195 return this->type
== other
.type
&& this->flags
== other
.flags
&& this->dest
== other
.dest
;
199 * Pack this order into a 32 bits integer, or actually only
200 * the type, flags and destination.
201 * @return the packed representation.
202 * @note unpacking is done in the constructor.
204 uint32
BaseOrder::Pack() const
206 return this->dest
<< 16 | this->flags
<< 8 | this->type
;
210 * Pack this order into a 16 bits integer as close to the TTD
211 * representation as possible.
212 * @return the TTD-like packed representation.
214 uint16
BaseOrder::MapOldOrder() const
216 uint16 order
= this->GetType();
217 switch (this->type
) {
218 case OT_GOTO_STATION
:
219 if (this->GetUnloadType() & OUFB_UNLOAD
) SetBit(order
, 5);
220 if (this->GetLoadType() & OLFB_FULL_LOAD
) SetBit(order
, 6);
221 if (this->GetNonStopType() & ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS
) SetBit(order
, 7);
222 order
|= GB(this->GetDestination(), 0, 8) << 8;
225 if (!(this->GetDepotOrderType() & ODTFB_PART_OF_ORDERS
)) SetBit(order
, 6);
227 order
|= GB(this->GetDestination(), 0, 8) << 8;
230 if (this->GetLoadType() & OLFB_FULL_LOAD
) SetBit(order
, 6);
238 * Updates the widgets of a vehicle which contains the order-data
241 void InvalidateVehicleOrder(const Vehicle
*v
, int data
)
243 SetWindowDirty(WC_VEHICLE_VIEW
, v
->index
);
246 /* Calls SetDirty() too */
247 InvalidateWindowData(WC_VEHICLE_ORDERS
, v
->index
, data
);
248 InvalidateWindowData(WC_VEHICLE_TIMETABLE
, v
->index
, data
);
252 SetWindowDirty(WC_VEHICLE_ORDERS
, v
->index
);
253 SetWindowDirty(WC_VEHICLE_TIMETABLE
, v
->index
);
258 * Assign data to an order (from another order)
259 * @param other the data to copy (except next pointer).
262 void BaseOrder::AssignOrder (const BaseOrder
&other
)
264 this->type
= other
.type
;
265 this->flags
= other
.flags
;
266 this->dest
= other
.dest
;
268 this->refit_cargo_mask
= other
.refit_cargo_mask
;
270 this->wait_time
= other
.wait_time
;
271 this->travel_time
= other
.travel_time
;
272 this->max_speed
= other
.max_speed
;
276 * Recomputes everything.
277 * @param chain first order in the chain
278 * @param v one of vehicle that is using this orderlist
280 void OrderList::Initialize(Order
*chain
, Vehicle
*v
)
283 this->first_shared
= v
;
285 this->num_orders
= 0;
286 this->num_manual_orders
= 0;
287 this->num_vehicles
= 1;
288 this->timetable_duration
= 0;
289 this->total_duration
= 0;
291 for (Order
*o
= this->first
; o
!= NULL
; o
= o
->next
) {
293 if (!o
->IsType(OT_IMPLICIT
)) ++this->num_manual_orders
;
294 this->timetable_duration
+= o
->GetTimetabledWait() + o
->GetTimetabledTravel();
295 this->total_duration
+= o
->GetWaitTime() + o
->GetTravelTime();
298 for (Vehicle
*u
= this->first_shared
->PreviousShared(); u
!= NULL
; u
= u
->PreviousShared()) {
299 ++this->num_vehicles
;
300 this->first_shared
= u
;
303 for (const Vehicle
*u
= v
->NextShared(); u
!= NULL
; u
= u
->NextShared()) ++this->num_vehicles
;
307 * Free a complete order chain.
308 * @param keep_orderlist If this is true only delete the orders, otherwise also delete the OrderList.
309 * @note do not use on "current_order" vehicle orders!
311 void OrderList::FreeChain(bool keep_orderlist
)
314 for (Order
*o
= this->first
; o
!= NULL
; o
= next
) {
319 if (keep_orderlist
) {
321 this->num_orders
= 0;
322 this->num_manual_orders
= 0;
323 this->timetable_duration
= 0;
330 * Get a certain order of the order chain.
331 * @param index zero-based index of the order within the chain.
332 * @return the order at position index.
334 Order
*OrderList::GetOrderAt(int index
) const
336 if (index
< 0) return NULL
;
338 Order
*order
= this->first
;
340 while (order
!= NULL
&& index
-- > 0) {
347 * Get the next order which will make the given vehicle stop at a station
348 * or refit at a depot or evaluate a non-trivial condition.
349 * @param next The order to start looking at.
350 * @param hops The number of orders we have already looked at.
352 * \li a station order
353 * \li a refitting depot order
354 * \li a non-trivial conditional order
355 * \li NULL if the vehicle won't stop anymore.
357 const Order
*OrderList::GetNextDecisionNode(const Order
*next
, uint hops
) const
359 if (hops
> this->GetNumOrders() || next
== NULL
) return NULL
;
361 if (next
->IsType(OT_CONDITIONAL
)) {
362 if (next
->GetConditionVariable() != OCV_UNCONDITIONALLY
) return next
;
364 /* We can evaluate trivial conditions right away. They're conceptually
365 * the same as regular order progression. */
366 return this->GetNextDecisionNode(
367 this->GetOrderAt(next
->GetConditionSkipToOrder()),
371 if (next
->IsType(OT_GOTO_DEPOT
)) {
372 if (next
->GetDepotActionType() == ODATFB_HALT
) return NULL
;
373 if (next
->IsRefit()) return next
;
376 if (!next
->CanLoadOrUnload()) {
377 return this->GetNextDecisionNode(this->GetNext(next
), hops
+ 1);
384 * Recursively determine the next deterministic station to stop at.
385 * @param result Station id stack to append the next stations to.
386 * @param v The vehicle we're looking at.
387 * @param first Order to start searching at or NULL to start at cur_implicit_order_index + 1.
388 * @param hops Number of orders we have already looked at.
389 * @pre The vehicle is currently loading and v->last_station_visited is meaningful.
390 * @note This function may draw a random number. Don't use it from the GUI.
392 void OrderList::AppendNextStoppingStations (StationIDStack
*result
,
393 const Vehicle
*v
, const Order
*first
, uint hops
) const
396 const Order
*next
= first
;
398 next
= this->GetOrderAt(v
->cur_implicit_order_index
);
400 next
= this->GetFirstOrder();
402 result
->push_back (INVALID_STATION
);
406 /* GetNext never returns NULL if there is a valid station in the list.
407 * As the given "next" is already valid and a station in the list, we
408 * don't have to check for NULL here. */
409 next
= this->GetNext(next
);
410 assert(next
!= NULL
);
415 next
= this->GetNextDecisionNode(next
, ++hops
);
417 /* Resolve possibly nested conditionals by estimation. */
418 while (next
!= NULL
&& next
->IsType(OT_CONDITIONAL
)) {
419 /* We return both options of conditional orders. */
420 const Order
*skip_to
= this->GetNextDecisionNode(
421 this->GetOrderAt(next
->GetConditionSkipToOrder()), hops
);
422 const Order
*advance
= this->GetNextDecisionNode(
423 this->GetNext(next
), hops
);
424 if (advance
== NULL
|| advance
== first
|| skip_to
== advance
) {
425 next
= (skip_to
== first
) ? NULL
: skip_to
;
426 } else if (skip_to
== NULL
|| skip_to
== first
) {
427 next
= (advance
== first
) ? NULL
: advance
;
429 this->AppendNextStoppingStations (result
, v
, skip_to
, hops
);
430 this->AppendNextStoppingStations (result
, v
, advance
, hops
);
436 /* Don't return a next stop if the vehicle has to unload everything. */
437 if (next
== NULL
|| ((next
->IsType(OT_GOTO_STATION
) || next
->IsType(OT_IMPLICIT
)) &&
438 next
->GetDestination() == v
->last_station_visited
&&
439 (next
->GetUnloadType() & (OUFB_TRANSFER
| OUFB_UNLOAD
)) != 0)) {
440 result
->push_back (INVALID_STATION
);
443 } while (next
->IsType(OT_GOTO_DEPOT
) || next
->GetDestination() == v
->last_station_visited
);
445 result
->push_back (next
->GetDestination());
449 * Insert a new order into the order chain.
450 * @param new_order is the order to insert into the chain.
451 * @param index is the position where the order is supposed to be inserted.
453 void OrderList::InsertOrderAt(Order
*new_order
, int index
)
455 if (this->first
== NULL
) {
456 this->first
= new_order
;
459 /* Insert as first or only order */
460 new_order
->next
= this->first
;
461 this->first
= new_order
;
462 } else if (index
>= this->num_orders
) {
463 /* index is after the last order, add it to the end */
464 this->GetLastOrder()->next
= new_order
;
466 /* Put the new order in between */
467 Order
*order
= this->GetOrderAt(index
- 1);
468 new_order
->next
= order
->next
;
469 order
->next
= new_order
;
473 if (!new_order
->IsType(OT_IMPLICIT
)) ++this->num_manual_orders
;
474 this->timetable_duration
+= new_order
->GetTimetabledWait() + new_order
->GetTimetabledTravel();
475 this->total_duration
+= new_order
->GetWaitTime() + new_order
->GetTravelTime();
477 /* We can visit oil rigs and buoys that are not our own. They will be shown in
478 * the list of stations. So, we need to invalidate that window if needed. */
479 if (new_order
->IsType(OT_GOTO_STATION
) || new_order
->IsType(OT_GOTO_WAYPOINT
)) {
480 BaseStation
*bs
= BaseStation::Get(new_order
->GetDestination());
481 if (bs
->owner
== OWNER_NONE
) InvalidateWindowClassesData(WC_STATION_LIST
, 0);
488 * Remove an order from the order list and delete it.
489 * @param index is the position of the order which is to be deleted.
491 void OrderList::DeleteOrderAt(int index
)
493 if (index
>= this->num_orders
) return;
498 to_remove
= this->first
;
499 this->first
= to_remove
->next
;
501 Order
*prev
= GetOrderAt(index
- 1);
502 to_remove
= prev
->next
;
503 prev
->next
= to_remove
->next
;
506 if (!to_remove
->IsType(OT_IMPLICIT
)) --this->num_manual_orders
;
507 this->timetable_duration
-= (to_remove
->GetTimetabledWait() + to_remove
->GetTimetabledTravel());
508 this->total_duration
-= (to_remove
->GetWaitTime() + to_remove
->GetTravelTime());
513 * Move an order to another position within the order list.
514 * @param from is the zero-based position of the order to move.
515 * @param to is the zero-based position where the order is moved to.
517 void OrderList::MoveOrder(int from
, int to
)
519 if (from
>= this->num_orders
|| to
>= this->num_orders
|| from
== to
) return;
523 /* Take the moving order out of the pointer-chain */
525 moving_one
= this->first
;
526 this->first
= moving_one
->next
;
528 Order
*one_before
= GetOrderAt(from
- 1);
529 moving_one
= one_before
->next
;
530 one_before
->next
= moving_one
->next
;
533 /* Insert the moving_order again in the pointer-chain */
535 moving_one
->next
= this->first
;
536 this->first
= moving_one
;
538 Order
*one_before
= GetOrderAt(to
- 1);
539 moving_one
->next
= one_before
->next
;
540 one_before
->next
= moving_one
;
545 * Removes the vehicle from the shared order list.
546 * @note This is supposed to be called when the vehicle is still in the chain
547 * @param v vehicle to remove from the list
549 void OrderList::RemoveVehicle(Vehicle
*v
)
551 --this->num_vehicles
;
552 if (v
== this->first_shared
) this->first_shared
= v
->NextShared();
556 * Checks whether a vehicle is part of the shared vehicle chain.
557 * @param v is the vehicle to search in the shared vehicle chain.
559 bool OrderList::IsVehicleInSharedOrdersList(const Vehicle
*v
) const
561 for (const Vehicle
*v_shared
= this->first_shared
; v_shared
!= NULL
; v_shared
= v_shared
->NextShared()) {
562 if (v_shared
== v
) return true;
569 * Gets the position of the given vehicle within the shared order vehicle list.
570 * @param v is the vehicle of which to get the position
571 * @return position of v within the shared vehicle chain.
573 int OrderList::GetPositionInSharedOrderList(const Vehicle
*v
) const
576 for (const Vehicle
*v_shared
= v
->PreviousShared(); v_shared
!= NULL
; v_shared
= v_shared
->PreviousShared()) count
++;
581 * Checks whether all orders of the list have a filled timetable.
582 * @return whether all orders have a filled timetable.
584 bool OrderList::IsCompleteTimetable() const
586 for (Order
*o
= this->first
; o
!= NULL
; o
= o
->next
) {
587 /* Implicit orders are, by definition, not timetabled. */
588 if (o
->IsType(OT_IMPLICIT
)) continue;
589 if (!o
->IsCompletelyTimetabled()) return false;
595 * Checks for internal consistency of order list. Triggers assertion if something is wrong.
597 void OrderList::DebugCheckSanity() const
599 VehicleOrderID check_num_orders
= 0;
600 VehicleOrderID check_num_manual_orders
= 0;
601 uint check_num_vehicles
= 0;
602 Ticks check_timetable_duration
= 0;
603 Ticks check_total_duration
= 0;
605 DEBUG(misc
, 6, "Checking OrderList %hu for sanity...", this->index
);
607 for (const Order
*o
= this->first
; o
!= NULL
; o
= o
->next
) {
609 if (!o
->IsType(OT_IMPLICIT
)) ++check_num_manual_orders
;
610 check_timetable_duration
+= o
->GetTimetabledWait() + o
->GetTimetabledTravel();
611 check_total_duration
+= o
->GetWaitTime() + o
->GetTravelTime();
613 assert(this->num_orders
== check_num_orders
);
614 assert(this->num_manual_orders
== check_num_manual_orders
);
615 assert(this->timetable_duration
== check_timetable_duration
);
616 assert(this->total_duration
== check_total_duration
);
618 for (const Vehicle
*v
= this->first_shared
; v
!= NULL
; v
= v
->NextShared()) {
619 ++check_num_vehicles
;
620 assert(v
->orders
.list
== this);
622 assert(this->num_vehicles
== check_num_vehicles
);
623 DEBUG(misc
, 6, "... detected %u orders (%u manual), %u vehicles, %i timetabled, %i total",
624 (uint
)this->num_orders
, (uint
)this->num_manual_orders
,
625 this->num_vehicles
, this->timetable_duration
, this->total_duration
);
629 * Checks whether the order goes to a station or not, i.e. whether the
630 * destination is a station
631 * @param v the vehicle to check for
632 * @param o the order to check
633 * @return true if the destination is a station
635 static inline bool OrderGoesToStation(const Vehicle
*v
, const Order
*o
)
637 return o
->IsType(OT_GOTO_STATION
) ||
638 (v
->type
== VEH_AIRCRAFT
&& o
->IsType(OT_GOTO_DEPOT
) && !(o
->GetDepotActionType() & ODATFB_NEAREST_DEPOT
));
642 * Delete all news items regarding defective orders about a vehicle
643 * This could kill still valid warnings (for example about void order when just
644 * another order gets added), but assume the company will notice the problems,
645 * when (s)he's changing the orders.
647 static void DeleteOrderWarnings(const Vehicle
*v
)
649 DeleteVehicleNews(v
->index
, STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS
);
650 DeleteVehicleNews(v
->index
, STR_NEWS_VEHICLE_HAS_VOID_ORDER
);
651 DeleteVehicleNews(v
->index
, STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY
);
652 DeleteVehicleNews(v
->index
, STR_NEWS_VEHICLE_HAS_INVALID_ENTRY
);
653 DeleteVehicleNews(v
->index
, STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY
);
657 * Returns a tile somewhat representing the order destination (not suitable for pathfinding).
658 * @param v The vehicle to get the location for.
659 * @param airport Get the airport tile and not the station location for aircraft.
660 * @return destination of order, or INVALID_TILE if none.
662 TileIndex
BaseOrder::GetLocation(const Vehicle
*v
, bool airport
) const
664 switch (this->GetType()) {
665 case OT_GOTO_WAYPOINT
:
666 case OT_GOTO_STATION
:
668 if (airport
&& v
->type
== VEH_AIRCRAFT
) return Station::Get(this->GetDestination())->airport
.tile
;
669 return BaseStation::Get(this->GetDestination())->xy
;
672 if ((this->GetDepotActionType() & ODATFB_NEAREST_DEPOT
) != 0) return INVALID_TILE
;
673 return (v
->type
== VEH_AIRCRAFT
) ? Station::Get(this->GetDestination())->xy
: Depot::Get(this->GetDestination())->xy
;
681 * Get the distance between two orders.
682 * @param prev Origin order.
683 * @param cur Destination order.
684 * @param v The vehicle to get the distance for.
685 * @return Maximum distance between the two orders.
687 static uint
GetBaseOrderDistance (const BaseOrder
*prev
, const BaseOrder
*cur
, const Vehicle
*v
)
689 TileIndex prev_tile
= prev
->GetLocation (v
, true);
690 TileIndex cur_tile
= cur
->GetLocation (v
, true);
691 if (prev_tile
== INVALID_TILE
|| cur_tile
== INVALID_TILE
) return 0;
692 return v
->type
== VEH_AIRCRAFT
? DistanceSquare (prev_tile
, cur_tile
) : DistanceManhattan (prev_tile
, cur_tile
);
696 * Get the distance between two orders of a vehicle. Conditional orders are resolved
697 * and the bigger distance of the two order branches is returned.
698 * @param prev Origin order.
699 * @param cur Destination order.
700 * @param v The vehicle to get the distance for.
701 * @param conditional_depth Internal param for resolving conditional orders.
702 * @return Maximum distance between the two orders.
704 uint
GetOrderDistance(const Order
*prev
, const Order
*cur
, const Vehicle
*v
, int conditional_depth
)
706 if (cur
->IsType(OT_CONDITIONAL
)) {
707 if (conditional_depth
> v
->GetNumOrders()) return 0;
711 int dist1
= GetOrderDistance(prev
, v
->GetOrder(cur
->GetConditionSkipToOrder()), v
, conditional_depth
);
712 int dist2
= GetOrderDistance(prev
, cur
->next
== NULL
? v
->orders
.list
->GetFirstOrder() : cur
->next
, v
, conditional_depth
);
713 return max(dist1
, dist2
);
716 return GetBaseOrderDistance (prev
, cur
, v
);
720 * Add an order to the orderlist of a vehicle.
722 * @param flags operation to perform
723 * @param p1 various bitstuffed elements
724 * - p1 = (bit 0 - 19) - ID of the vehicle
725 * - p1 = (bit 24 - 31) - the selected order (if any). If the last order is given,
726 * the order will be inserted before that one
727 * the maximum vehicle order id is 254.
728 * @param p2 packed order to insert
730 * @return the cost of this operation or an error
732 CommandCost
CmdInsertOrder(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
734 VehicleID veh
= GB(p1
, 0, 20);
735 VehicleOrderID sel_ord
= GB(p1
, 20, 8);
736 BaseOrder
new_order (p2
);
738 Vehicle
*v
= Vehicle::GetIfValid(veh
);
739 if (v
== NULL
|| !v
->IsPrimaryVehicle()) return CMD_ERROR
;
741 CommandCost ret
= CheckOwnership(v
->owner
);
742 if (ret
.Failed()) return ret
;
744 /* Check if the inserted order is to the correct destination (owner, type),
745 * and has the correct flags if any */
746 switch (new_order
.GetType()) {
747 case OT_GOTO_STATION
: {
748 const Station
*st
= Station::GetIfValid(new_order
.GetDestination());
749 if (st
== NULL
) return CMD_ERROR
;
751 if (st
->owner
!= OWNER_NONE
) {
752 CommandCost ret
= CheckOwnership(st
->owner
);
753 if (ret
.Failed()) return ret
;
756 if (!CanVehicleUseStation(v
, st
)) return_cmd_error(STR_ERROR_CAN_T_ADD_ORDER
);
757 for (Vehicle
*u
= v
->FirstShared(); u
!= NULL
; u
= u
->NextShared()) {
758 if (!CanVehicleUseStation(u
, st
)) return_cmd_error(STR_ERROR_CAN_T_ADD_ORDER_SHARED
);
761 /* Non stop only allowed for ground vehicles. */
762 if (new_order
.GetNonStopType() != ONSF_STOP_EVERYWHERE
&& !v
->IsGroundVehicle()) return CMD_ERROR
;
764 /* Filter invalid load/unload types. */
765 switch (new_order
.GetLoadType()) {
766 case OLF_LOAD_IF_POSSIBLE
: case OLFB_FULL_LOAD
: case OLF_FULL_LOAD_ANY
: case OLFB_NO_LOAD
: break;
767 default: return CMD_ERROR
;
769 switch (new_order
.GetUnloadType()) {
770 case OUF_UNLOAD_IF_POSSIBLE
: case OUFB_UNLOAD
: case OUFB_TRANSFER
: case OUFB_NO_UNLOAD
: break;
771 default: return CMD_ERROR
;
774 /* Filter invalid stop locations */
775 switch (new_order
.GetStopLocation()) {
776 case OSL_PLATFORM_NEAR_END
:
777 case OSL_PLATFORM_MIDDLE
:
778 if (v
->type
!= VEH_TRAIN
) return CMD_ERROR
;
780 case OSL_PLATFORM_FAR_END
:
790 case OT_GOTO_DEPOT
: {
791 if ((new_order
.GetDepotActionType() & ODATFB_NEAREST_DEPOT
) == 0) {
792 if (v
->type
== VEH_AIRCRAFT
) {
793 const Station
*st
= Station::GetIfValid(new_order
.GetDestination());
795 if (st
== NULL
) return CMD_ERROR
;
797 CommandCost ret
= CheckOwnership(st
->owner
);
798 if (ret
.Failed()) return ret
;
800 if (!CanVehicleUseStation(v
, st
) || !st
->airport
.HasHangar()) {
804 const Depot
*dp
= Depot::GetIfValid(new_order
.GetDestination());
806 if (dp
== NULL
) return CMD_ERROR
;
808 CommandCost ret
= CheckOwnership(GetTileOwner(dp
->xy
));
809 if (ret
.Failed()) return ret
;
813 if (!IsRailDepotTile(dp
->xy
)) return CMD_ERROR
;
817 if (!IsRoadDepotTile(dp
->xy
)) return CMD_ERROR
;
821 if (!IsShipDepotTile(dp
->xy
)) return CMD_ERROR
;
824 default: return CMD_ERROR
;
829 if (new_order
.GetNonStopType() != ONSF_STOP_EVERYWHERE
&& !v
->IsGroundVehicle()) return CMD_ERROR
;
830 if (new_order
.GetDepotOrderType() & ~(ODTFB_PART_OF_ORDERS
| ((new_order
.GetDepotOrderType() & ODTFB_PART_OF_ORDERS
) != 0 ? ODTFB_SERVICE
: 0))) return CMD_ERROR
;
831 if (new_order
.GetDepotActionType() & ~(ODATFB_HALT
| ODATFB_NEAREST_DEPOT
)) return CMD_ERROR
;
832 if ((new_order
.GetDepotOrderType() & ODTFB_SERVICE
) && (new_order
.GetDepotActionType() & ODATFB_HALT
)) return CMD_ERROR
;
836 case OT_GOTO_WAYPOINT
: {
837 const Waypoint
*wp
= Waypoint::GetIfValid(new_order
.GetDestination());
838 if (wp
== NULL
) return CMD_ERROR
;
841 default: return CMD_ERROR
;
844 if (!(wp
->facilities
& FACIL_TRAIN
)) return_cmd_error(STR_ERROR_CAN_T_ADD_ORDER
);
846 CommandCost ret
= CheckOwnership(wp
->owner
);
847 if (ret
.Failed()) return ret
;
852 if (!(wp
->facilities
& FACIL_DOCK
)) return_cmd_error(STR_ERROR_CAN_T_ADD_ORDER
);
853 if (wp
->owner
!= OWNER_NONE
) {
854 CommandCost ret
= CheckOwnership(wp
->owner
);
855 if (ret
.Failed()) return ret
;
860 /* Order flags can be any of the following for waypoints:
862 * non-stop orders (if any) are only valid for trains */
863 if (new_order
.GetNonStopType() != ONSF_STOP_EVERYWHERE
&& v
->type
!= VEH_TRAIN
) return CMD_ERROR
;
867 case OT_CONDITIONAL
: {
868 VehicleOrderID skip_to
= new_order
.GetConditionSkipToOrder();
869 if (skip_to
!= 0 && skip_to
>= v
->GetNumOrders()) return CMD_ERROR
; // Always allow jumping to the first (even when there is no order).
870 if (new_order
.GetConditionVariable() >= OCV_END
) return CMD_ERROR
;
872 OrderConditionComparator occ
= new_order
.GetConditionComparator();
873 if (occ
>= OCC_END
) return CMD_ERROR
;
874 switch (new_order
.GetConditionVariable()) {
875 case OCV_REQUIRES_SERVICE
:
876 if (occ
!= OCC_IS_TRUE
&& occ
!= OCC_IS_FALSE
) return CMD_ERROR
;
879 case OCV_UNCONDITIONALLY
:
880 if (occ
!= OCC_EQUALS
) return CMD_ERROR
;
881 if (new_order
.GetConditionValue() != 0) return CMD_ERROR
;
884 case OCV_LOAD_PERCENTAGE
:
885 case OCV_RELIABILITY
:
886 if (new_order
.GetConditionValue() > 100) return CMD_ERROR
;
889 if (occ
== OCC_IS_TRUE
|| occ
== OCC_IS_FALSE
) return CMD_ERROR
;
895 default: return CMD_ERROR
;
898 if (sel_ord
> v
->GetNumOrders()) return CMD_ERROR
;
900 if (v
->GetNumOrders() >= MAX_VEH_ORDER_ID
) return_cmd_error(STR_ERROR_TOO_MANY_ORDERS
);
901 if (!Order::CanAllocateItem()) return_cmd_error(STR_ERROR_NO_MORE_SPACE_FOR_ORDERS
);
902 if (v
->orders
.list
== NULL
&& !OrderList::CanAllocateItem()) return_cmd_error(STR_ERROR_NO_MORE_SPACE_FOR_ORDERS
);
904 if (v
->type
== VEH_SHIP
) {
905 /* Make sure the new destination is not too far away from the previous */
906 const Order
*prev
= NULL
;
909 /* Find the last goto station or depot order before the insert location.
910 * If the order is to be inserted at the beginning of the order list this
911 * finds the last order in the list. */
913 FOR_VEHICLE_ORDERS(v
, o
) {
914 switch (o
->GetType()) {
915 case OT_GOTO_STATION
:
917 case OT_GOTO_WAYPOINT
:
923 if (++n
== sel_ord
&& prev
!= NULL
) break;
927 if (new_order
.IsType(OT_CONDITIONAL
)) {
928 /* The order is not yet inserted, so we have to do the first iteration here. */
929 dist
= GetOrderDistance(prev
, v
->GetOrder(new_order
.GetConditionSkipToOrder()), v
);
931 dist
= GetBaseOrderDistance (prev
, &new_order
, v
);
935 return_cmd_error(STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION
);
940 if (flags
& DC_EXEC
) {
941 InsertOrder (v
, new Order (new_order
), sel_ord
);
944 return CommandCost();
948 * Insert a new order but skip the validation.
949 * @param v The vehicle to insert the order to.
950 * @param new_o The new order.
951 * @param sel_ord The position the order should be inserted at.
953 void InsertOrder(Vehicle
*v
, Order
*new_o
, VehicleOrderID sel_ord
)
955 /* Create new order and link in list */
956 if (v
->orders
.list
== NULL
) {
957 v
->orders
.list
= new OrderList(new_o
, v
);
959 v
->orders
.list
->InsertOrderAt(new_o
, sel_ord
);
962 Vehicle
*u
= v
->FirstShared();
963 DeleteOrderWarnings(u
);
964 for (; u
!= NULL
; u
= u
->NextShared()) {
965 assert(v
->orders
.list
== u
->orders
.list
);
967 /* If there is added an order before the current one, we need
968 * to update the selected order. We do not change implicit/real order indices though.
969 * If the new order is between the current implicit order and real order, the implicit order will
970 * later skip the inserted order. */
971 if (sel_ord
<= u
->cur_real_order_index
) {
972 uint cur
= u
->cur_real_order_index
+ 1;
973 /* Check if we don't go out of bound */
974 if (cur
< u
->GetNumOrders()) {
975 u
->cur_real_order_index
= cur
;
978 if (sel_ord
== u
->cur_implicit_order_index
&& u
->IsGroundVehicle()) {
979 /* We are inserting an order just before the current implicit order.
980 * We do not know whether we will reach current implicit or the newly inserted order first.
981 * So, disable creation of implicit orders until we are on track again. */
982 SetBit(GroundVehicleBase::From(u
)->gv_flags
, GVF_SUPPRESS_IMPLICIT_ORDERS
);
984 if (sel_ord
<= u
->cur_implicit_order_index
) {
985 uint cur
= u
->cur_implicit_order_index
+ 1;
986 /* Check if we don't go out of bound */
987 if (cur
< u
->GetNumOrders()) {
988 u
->cur_implicit_order_index
= cur
;
991 /* Update any possible open window of the vehicle */
992 InvalidateVehicleOrder(u
, INVALID_VEH_ORDER_ID
| (sel_ord
<< 8));
995 /* As we insert an order, the order to skip to will be 'wrong'. */
996 VehicleOrderID cur_order_id
= 0;
998 FOR_VEHICLE_ORDERS(v
, order
) {
999 if (order
->IsType(OT_CONDITIONAL
)) {
1000 VehicleOrderID order_id
= order
->GetConditionSkipToOrder();
1001 if (order_id
>= sel_ord
) {
1002 order
->SetConditionSkipToOrder(order_id
+ 1);
1004 if (order_id
== cur_order_id
) {
1005 order
->SetConditionSkipToOrder((order_id
+ 1) % v
->GetNumOrders());
1011 /* Make sure to rebuild the whole list */
1012 InvalidateWindowClassesData(GetWindowClassForVehicleType(v
->type
), 0);
1016 * Declone an order-list
1017 * @param *dst delete the orders of this vehicle
1018 * @param flags execution flags
1020 static CommandCost
DecloneOrder(Vehicle
*dst
, DoCommandFlag flags
)
1022 if (flags
& DC_EXEC
) {
1023 DeleteVehicleOrders(dst
);
1024 InvalidateVehicleOrder(dst
, VIWD_REMOVE_ALL_ORDERS
);
1025 InvalidateWindowClassesData(GetWindowClassForVehicleType(dst
->type
), 0);
1027 return CommandCost();
1031 * Delete an order from the orderlist of a vehicle.
1032 * @param tile unused
1033 * @param flags operation to perform
1034 * @param p1 the ID of the vehicle
1035 * @param p2 the order to delete (max 255)
1036 * @param text unused
1037 * @return the cost of this operation or an error
1039 CommandCost
CmdDeleteOrder(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1041 VehicleID veh_id
= GB(p1
, 0, 20);
1042 VehicleOrderID sel_ord
= GB(p2
, 0, 8);
1044 Vehicle
*v
= Vehicle::GetIfValid(veh_id
);
1046 if (v
== NULL
|| !v
->IsPrimaryVehicle()) return CMD_ERROR
;
1048 CommandCost ret
= CheckOwnership(v
->owner
);
1049 if (ret
.Failed()) return ret
;
1051 /* If we did not select an order, we maybe want to de-clone the orders */
1052 if (sel_ord
>= v
->GetNumOrders()) return DecloneOrder(v
, flags
);
1054 if (v
->GetOrder(sel_ord
) == NULL
) return CMD_ERROR
;
1056 if (flags
& DC_EXEC
) DeleteOrder(v
, sel_ord
);
1057 return CommandCost();
1061 * Cancel the current loading order of the vehicle as the order was deleted.
1062 * @param v the vehicle
1064 static void CancelLoadingDueToDeletedOrder(Vehicle
*v
)
1066 assert(v
->current_order
.IsType(OT_LOADING
));
1067 /* NON-stop flag is misused to see if a train is in a station that is
1068 * on his order list or not */
1069 v
->current_order
.SetNonStopType(ONSF_STOP_EVERYWHERE
);
1070 /* When full loading, "cancel" that order so the vehicle doesn't
1071 * stay indefinitely at this station anymore. */
1072 if (v
->current_order
.GetLoadType() & OLFB_FULL_LOAD
) v
->current_order
.SetLoadType(OLF_LOAD_IF_POSSIBLE
);
1076 * Delete an order but skip the parameter validation.
1077 * @param v The vehicle to delete the order from.
1078 * @param sel_ord The id of the order to be deleted.
1080 void DeleteOrder(Vehicle
*v
, VehicleOrderID sel_ord
)
1082 v
->orders
.list
->DeleteOrderAt(sel_ord
);
1084 Vehicle
*u
= v
->FirstShared();
1085 DeleteOrderWarnings(u
);
1086 for (; u
!= NULL
; u
= u
->NextShared()) {
1087 assert(v
->orders
.list
== u
->orders
.list
);
1089 if (sel_ord
== u
->cur_real_order_index
&& u
->current_order
.IsType(OT_LOADING
)) {
1090 CancelLoadingDueToDeletedOrder(u
);
1093 if (sel_ord
< u
->cur_real_order_index
) {
1094 u
->cur_real_order_index
--;
1095 } else if (sel_ord
== u
->cur_real_order_index
) {
1096 u
->UpdateRealOrderIndex();
1099 if (sel_ord
< u
->cur_implicit_order_index
) {
1100 u
->cur_implicit_order_index
--;
1101 } else if (sel_ord
== u
->cur_implicit_order_index
) {
1102 /* Make sure the index is valid */
1103 if (u
->cur_implicit_order_index
>= u
->GetNumOrders()) u
->cur_implicit_order_index
= 0;
1105 /* Skip non-implicit orders for the implicit-order-index (e.g. if the current implicit order was deleted */
1106 while (u
->cur_implicit_order_index
!= u
->cur_real_order_index
&& !u
->GetOrder(u
->cur_implicit_order_index
)->IsType(OT_IMPLICIT
)) {
1107 u
->cur_implicit_order_index
++;
1108 if (u
->cur_implicit_order_index
>= u
->GetNumOrders()) u
->cur_implicit_order_index
= 0;
1112 /* Update any possible open window of the vehicle */
1113 InvalidateVehicleOrder(u
, sel_ord
| (INVALID_VEH_ORDER_ID
<< 8));
1116 /* As we delete an order, the order to skip to will be 'wrong'. */
1117 VehicleOrderID cur_order_id
= 0;
1118 Order
*order
= NULL
;
1119 FOR_VEHICLE_ORDERS(v
, order
) {
1120 if (order
->IsType(OT_CONDITIONAL
)) {
1121 VehicleOrderID order_id
= order
->GetConditionSkipToOrder();
1122 if (order_id
>= sel_ord
) {
1123 order_id
= max(order_id
- 1, 0);
1125 if (order_id
== cur_order_id
) {
1126 order_id
= (order_id
+ 1) % v
->GetNumOrders();
1128 order
->SetConditionSkipToOrder(order_id
);
1133 InvalidateWindowClassesData(GetWindowClassForVehicleType(v
->type
), 0);
1137 * Goto order of order-list.
1138 * @param tile unused
1139 * @param flags operation to perform
1140 * @param p1 The ID of the vehicle which order is skipped
1141 * @param p2 the selected order to which we want to skip
1142 * @param text unused
1143 * @return the cost of this operation or an error
1145 CommandCost
CmdSkipToOrder(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1147 VehicleID veh_id
= GB(p1
, 0, 20);
1148 VehicleOrderID sel_ord
= GB(p2
, 0, 8);
1150 Vehicle
*v
= Vehicle::GetIfValid(veh_id
);
1152 if (v
== NULL
|| !v
->IsPrimaryVehicle() || sel_ord
== v
->cur_implicit_order_index
|| sel_ord
>= v
->GetNumOrders() || v
->GetNumOrders() < 2) return CMD_ERROR
;
1154 CommandCost ret
= CheckOwnership(v
->owner
);
1155 if (ret
.Failed()) return ret
;
1157 if (flags
& DC_EXEC
) {
1158 if (v
->current_order
.IsType(OT_LOADING
)) v
->LeaveStation();
1160 v
->cur_implicit_order_index
= v
->cur_real_order_index
= sel_ord
;
1161 v
->UpdateRealOrderIndex();
1163 InvalidateVehicleOrder(v
, VIWD_MODIFY_ORDERS
);
1166 /* We have an aircraft/ship, they have a mini-schedule, so update them all */
1167 if (v
->type
== VEH_AIRCRAFT
) SetWindowClassesDirty(WC_AIRCRAFT_LIST
);
1168 if (v
->type
== VEH_SHIP
) SetWindowClassesDirty(WC_SHIPS_LIST
);
1170 return CommandCost();
1174 * Move an order inside the orderlist
1175 * @param tile unused
1176 * @param flags operation to perform
1177 * @param p1 the ID of the vehicle
1178 * @param p2 order to move and target
1179 * bit 0-15 : the order to move
1180 * bit 16-31 : the target order
1181 * @param text unused
1182 * @return the cost of this operation or an error
1183 * @note The target order will move one place down in the orderlist
1184 * if you move the order upwards else it'll move it one place down
1186 CommandCost
CmdMoveOrder(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1188 VehicleID veh
= GB(p1
, 0, 20);
1189 VehicleOrderID moving_order
= GB(p2
, 0, 16);
1190 VehicleOrderID target_order
= GB(p2
, 16, 16);
1192 Vehicle
*v
= Vehicle::GetIfValid(veh
);
1193 if (v
== NULL
|| !v
->IsPrimaryVehicle()) return CMD_ERROR
;
1195 CommandCost ret
= CheckOwnership(v
->owner
);
1196 if (ret
.Failed()) return ret
;
1198 /* Don't make senseless movements */
1199 if (moving_order
>= v
->GetNumOrders() || target_order
>= v
->GetNumOrders() ||
1200 moving_order
== target_order
|| v
->GetNumOrders() <= 1) return CMD_ERROR
;
1202 Order
*moving_one
= v
->GetOrder(moving_order
);
1203 /* Don't move an empty order */
1204 if (moving_one
== NULL
) return CMD_ERROR
;
1206 if (flags
& DC_EXEC
) {
1207 v
->orders
.list
->MoveOrder(moving_order
, target_order
);
1209 /* Update shared list */
1210 Vehicle
*u
= v
->FirstShared();
1212 DeleteOrderWarnings(u
);
1214 for (; u
!= NULL
; u
= u
->NextShared()) {
1215 /* Update the current order.
1216 * There are multiple ways to move orders, which result in cur_implicit_order_index
1217 * and cur_real_order_index to not longer make any sense. E.g. moving another
1218 * real order between them.
1220 * Basically one could choose to preserve either of them, but not both.
1221 * While both ways are suitable in this or that case from a human point of view, neither
1222 * of them makes really sense.
1223 * However, from an AI point of view, preserving cur_real_order_index is the most
1224 * predictable and transparent behaviour.
1226 * With that decision it basically does not matter what we do to cur_implicit_order_index.
1227 * If we change orders between the implicit- and real-index, the implicit orders are mostly likely
1228 * completely out-dated anyway. So, keep it simple and just keep cur_implicit_order_index as well.
1229 * The worst which can happen is that a lot of implicit orders are removed when reaching current_order.
1231 if (u
->cur_real_order_index
== moving_order
) {
1232 u
->cur_real_order_index
= target_order
;
1233 } else if (u
->cur_real_order_index
> moving_order
&& u
->cur_real_order_index
<= target_order
) {
1234 u
->cur_real_order_index
--;
1235 } else if (u
->cur_real_order_index
< moving_order
&& u
->cur_real_order_index
>= target_order
) {
1236 u
->cur_real_order_index
++;
1239 if (u
->cur_implicit_order_index
== moving_order
) {
1240 u
->cur_implicit_order_index
= target_order
;
1241 } else if (u
->cur_implicit_order_index
> moving_order
&& u
->cur_implicit_order_index
<= target_order
) {
1242 u
->cur_implicit_order_index
--;
1243 } else if (u
->cur_implicit_order_index
< moving_order
&& u
->cur_implicit_order_index
>= target_order
) {
1244 u
->cur_implicit_order_index
++;
1247 assert(v
->orders
.list
== u
->orders
.list
);
1248 /* Update any possible open window of the vehicle */
1249 InvalidateVehicleOrder(u
, moving_order
| (target_order
<< 8));
1252 /* As we move an order, the order to skip to will be 'wrong'. */
1254 FOR_VEHICLE_ORDERS(v
, order
) {
1255 if (order
->IsType(OT_CONDITIONAL
)) {
1256 VehicleOrderID order_id
= order
->GetConditionSkipToOrder();
1257 if (order_id
== moving_order
) {
1258 order_id
= target_order
;
1259 } else if (order_id
> moving_order
&& order_id
<= target_order
) {
1261 } else if (order_id
< moving_order
&& order_id
>= target_order
) {
1264 order
->SetConditionSkipToOrder(order_id
);
1268 /* Make sure to rebuild the whole list */
1269 InvalidateWindowClassesData(GetWindowClassForVehicleType(v
->type
), 0);
1272 return CommandCost();
1276 * Modify an order in the orderlist of a vehicle.
1277 * @param tile unused
1278 * @param flags operation to perform
1279 * @param p1 various bitstuffed elements
1280 * - p1 = (bit 0 - 19) - ID of the vehicle
1281 * - p1 = (bit 24 - 31) - the selected order (if any). If the last order is given,
1282 * the order will be inserted before that one
1283 * the maximum vehicle order id is 254.
1284 * @param p2 various bitstuffed elements
1285 * - p2 = (bit 0 - 3) - what data to modify (@see ModifyOrderFlags)
1286 * - p2 = (bit 4 - 15) - the data to modify
1287 * @param text unused
1288 * @return the cost of this operation or an error
1290 CommandCost
CmdModifyOrder(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1292 VehicleOrderID sel_ord
= GB(p1
, 20, 8);
1293 VehicleID veh
= GB(p1
, 0, 20);
1294 ModifyOrderFlags mof
= Extract
<ModifyOrderFlags
, 0, 4>(p2
);
1295 uint16 data
= GB(p2
, 4, 11);
1297 if (mof
>= MOF_END
) return CMD_ERROR
;
1299 Vehicle
*v
= Vehicle::GetIfValid(veh
);
1300 if (v
== NULL
|| !v
->IsPrimaryVehicle()) return CMD_ERROR
;
1302 CommandCost ret
= CheckOwnership(v
->owner
);
1303 if (ret
.Failed()) return ret
;
1305 /* Is it a valid order? */
1306 if (sel_ord
>= v
->GetNumOrders()) return CMD_ERROR
;
1308 Order
*order
= v
->GetOrder(sel_ord
);
1309 switch (order
->GetType()) {
1310 case OT_GOTO_STATION
:
1311 if (mof
!= MOF_NON_STOP
&& mof
!= MOF_STOP_LOCATION
&& mof
!= MOF_UNLOAD
&& mof
!= MOF_LOAD
) return CMD_ERROR
;
1315 if (mof
!= MOF_NON_STOP
&& mof
!= MOF_DEPOT_ACTION
) return CMD_ERROR
;
1318 case OT_GOTO_WAYPOINT
:
1319 if (mof
!= MOF_NON_STOP
) return CMD_ERROR
;
1322 case OT_CONDITIONAL
:
1323 if (mof
!= MOF_COND_VARIABLE
&& mof
!= MOF_COND_COMPARATOR
&& mof
!= MOF_COND_VALUE
&& mof
!= MOF_COND_DESTINATION
) return CMD_ERROR
;
1331 default: NOT_REACHED();
1334 if (!v
->IsGroundVehicle()) return CMD_ERROR
;
1335 if (data
>= ONSF_END
) return CMD_ERROR
;
1336 if (data
== order
->GetNonStopType()) return CMD_ERROR
;
1339 case MOF_STOP_LOCATION
:
1340 if (v
->type
!= VEH_TRAIN
) return CMD_ERROR
;
1341 if (data
>= OSL_END
) return CMD_ERROR
;
1345 if (order
->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION
) return CMD_ERROR
;
1346 if ((data
& ~(OUFB_UNLOAD
| OUFB_TRANSFER
| OUFB_NO_UNLOAD
)) != 0) return CMD_ERROR
;
1347 /* Unload and no-unload are mutual exclusive and so are transfer and no unload. */
1348 if (data
!= 0 && ((data
& (OUFB_UNLOAD
| OUFB_TRANSFER
)) != 0) == ((data
& OUFB_NO_UNLOAD
) != 0)) return CMD_ERROR
;
1349 if (data
== order
->GetUnloadType()) return CMD_ERROR
;
1353 if (order
->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION
) return CMD_ERROR
;
1354 if (data
> OLFB_NO_LOAD
|| data
== 1) return CMD_ERROR
;
1355 if (data
== order
->GetLoadType()) return CMD_ERROR
;
1358 case MOF_DEPOT_ACTION
:
1359 if (data
>= DA_END
) return CMD_ERROR
;
1362 case MOF_COND_VARIABLE
:
1363 if (data
>= OCV_END
) return CMD_ERROR
;
1366 case MOF_COND_COMPARATOR
:
1367 if (data
>= OCC_END
) return CMD_ERROR
;
1368 switch (order
->GetConditionVariable()) {
1369 case OCV_UNCONDITIONALLY
: return CMD_ERROR
;
1371 case OCV_REQUIRES_SERVICE
:
1372 if (data
!= OCC_IS_TRUE
&& data
!= OCC_IS_FALSE
) return CMD_ERROR
;
1376 if (data
== OCC_IS_TRUE
|| data
== OCC_IS_FALSE
) return CMD_ERROR
;
1381 case MOF_COND_VALUE
:
1382 switch (order
->GetConditionVariable()) {
1383 case OCV_UNCONDITIONALLY
:
1384 case OCV_REQUIRES_SERVICE
:
1387 case OCV_LOAD_PERCENTAGE
:
1388 case OCV_RELIABILITY
:
1389 if (data
> 100) return CMD_ERROR
;
1393 if (data
> 2047) return CMD_ERROR
;
1398 case MOF_COND_DESTINATION
:
1399 if (data
>= v
->GetNumOrders()) return CMD_ERROR
;
1403 if (flags
& DC_EXEC
) {
1406 order
->SetNonStopType((OrderNonStopFlags
)data
);
1407 if (data
& ONSF_NO_STOP_AT_DESTINATION_STATION
) {
1408 order
->SetRefitMask();
1409 order
->SetLoadType(OLF_LOAD_IF_POSSIBLE
);
1410 order
->SetUnloadType(OUF_UNLOAD_IF_POSSIBLE
);
1414 case MOF_STOP_LOCATION
:
1415 order
->SetStopLocation((OrderStopLocation
)data
);
1419 order
->SetUnloadType((OrderUnloadFlags
)data
);
1423 order
->SetLoadType((OrderLoadFlags
)data
);
1424 if (data
& OLFB_NO_LOAD
) order
->SetRefitMask();
1427 case MOF_DEPOT_ACTION
: {
1430 order
->SetDepotOrderType((OrderDepotTypeFlags
)(order
->GetDepotOrderType() & ~ODTFB_SERVICE
));
1431 order
->SetDepotActionType((OrderDepotActionFlags
)(order
->GetDepotActionType() & ~ODATFB_HALT
));
1435 order
->SetDepotOrderType((OrderDepotTypeFlags
)(order
->GetDepotOrderType() | ODTFB_SERVICE
));
1436 order
->SetDepotActionType((OrderDepotActionFlags
)(order
->GetDepotActionType() & ~ODATFB_HALT
));
1437 order
->SetRefitMask();
1441 order
->SetDepotOrderType((OrderDepotTypeFlags
)(order
->GetDepotOrderType() & ~ODTFB_SERVICE
));
1442 order
->SetDepotActionType((OrderDepotActionFlags
)(order
->GetDepotActionType() | ODATFB_HALT
));
1443 order
->SetRefitMask();
1452 case MOF_COND_VARIABLE
: {
1453 order
->SetConditionVariable((OrderConditionVariable
)data
);
1455 OrderConditionComparator occ
= order
->GetConditionComparator();
1456 switch (order
->GetConditionVariable()) {
1457 case OCV_UNCONDITIONALLY
:
1458 order
->SetConditionComparator(OCC_EQUALS
);
1459 order
->SetConditionValue(0);
1462 case OCV_REQUIRES_SERVICE
:
1463 if (occ
!= OCC_IS_TRUE
&& occ
!= OCC_IS_FALSE
) order
->SetConditionComparator(OCC_IS_TRUE
);
1464 order
->SetConditionValue(0);
1467 case OCV_LOAD_PERCENTAGE
:
1468 case OCV_RELIABILITY
:
1469 if (order
->GetConditionValue() > 100) order
->SetConditionValue(100);
1472 if (occ
== OCC_IS_TRUE
|| occ
== OCC_IS_FALSE
) order
->SetConditionComparator(OCC_EQUALS
);
1478 case MOF_COND_COMPARATOR
:
1479 order
->SetConditionComparator((OrderConditionComparator
)data
);
1482 case MOF_COND_VALUE
:
1483 order
->SetConditionValue(data
);
1486 case MOF_COND_DESTINATION
:
1487 order
->SetConditionSkipToOrder(data
);
1490 default: NOT_REACHED();
1493 /* Update the windows and full load flags, also for vehicles that share the same order list */
1494 Vehicle
*u
= v
->FirstShared();
1495 DeleteOrderWarnings(u
);
1496 for (; u
!= NULL
; u
= u
->NextShared()) {
1497 /* Toggle u->current_order "Full load" flag if it changed.
1498 * However, as the same flag is used for depot orders, check
1499 * whether we are not going to a depot as there are three
1500 * cases where the full load flag can be active and only
1501 * one case where the flag is used for depot orders. In the
1502 * other cases for the OrderTypeByte the flags are not used,
1503 * so do not care and those orders should not be active
1504 * when this function is called.
1506 if (sel_ord
== u
->cur_real_order_index
&&
1507 (u
->current_order
.IsType(OT_GOTO_STATION
) || u
->current_order
.IsType(OT_LOADING
)) &&
1508 u
->current_order
.GetLoadType() != order
->GetLoadType()) {
1509 u
->current_order
.SetLoadType(order
->GetLoadType());
1511 InvalidateVehicleOrder(u
, VIWD_MODIFY_ORDERS
);
1515 return CommandCost();
1519 * Check if an aircraft has enough range for an order list.
1520 * @param v_new Aircraft to check.
1521 * @param v_order Vehicle currently holding the order list.
1522 * @param first First order in the source order list.
1523 * @return True if the aircraft has enough range for the orders, false otherwise.
1525 static bool CheckAircraftOrderDistance(const Aircraft
*v_new
, const Vehicle
*v_order
, const Order
*first
)
1527 if (first
== NULL
|| v_new
->acache
.cached_max_range
== 0) return true;
1529 /* Iterate over all orders to check the distance between all
1530 * 'goto' orders and their respective next order (of any type). */
1531 for (const Order
*o
= first
; o
!= NULL
; o
= o
->next
) {
1532 switch (o
->GetType()) {
1533 case OT_GOTO_STATION
:
1535 case OT_GOTO_WAYPOINT
:
1536 /* If we don't have a next order, we've reached the end and must check the first order instead. */
1537 if (GetOrderDistance(o
, o
->next
!= NULL
? o
->next
: first
, v_order
) > v_new
->acache
.cached_max_range_sqr
) return false;
1548 * Clone/share/copy an order-list of another vehicle.
1549 * @param tile unused
1550 * @param flags operation to perform
1551 * @param p1 various bitstuffed elements
1552 * - p1 = (bit 0-19) - destination vehicle to clone orders to
1553 * - p1 = (bit 30-31) - action to perform
1554 * @param p2 source vehicle to clone orders from, if any (none for CO_UNSHARE_CLEAR)
1555 * @param text unused
1556 * @return the cost of this operation or an error
1558 CommandCost
CmdCloneOrder(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1560 VehicleID veh_src
= GB(p2
, 0, 20);
1561 VehicleID veh_dst
= GB(p1
, 0, 20);
1563 Vehicle
*dst
= Vehicle::GetIfValid(veh_dst
);
1564 if (dst
== NULL
|| !dst
->IsPrimaryVehicle()) return CMD_ERROR
;
1566 CommandCost ret
= CheckOwnership(dst
->owner
);
1567 if (ret
.Failed()) return ret
;
1569 switch (GB(p1
, 30, 2)) {
1571 Vehicle
*src
= Vehicle::GetIfValid(veh_src
);
1574 if (src
== NULL
|| !src
->IsPrimaryVehicle() || dst
->type
!= src
->type
|| dst
== src
) return CMD_ERROR
;
1576 CommandCost ret
= CheckOwnership(src
->owner
);
1577 if (ret
.Failed()) return ret
;
1579 /* Trucks can't share orders with busses (and visa versa) */
1580 if (src
->type
== VEH_ROAD
&& RoadVehicle::From(src
)->IsBus() != RoadVehicle::From(dst
)->IsBus()) {
1584 /* Is the vehicle already in the shared list? */
1585 if (src
->FirstShared() == dst
->FirstShared()) return CMD_ERROR
;
1589 FOR_VEHICLE_ORDERS(src
, order
) {
1590 if (!OrderGoesToStation(dst
, order
)) continue;
1592 /* Allow copying unreachable destinations if they were already unreachable for the source.
1593 * This is basically to allow cloning / autorenewing / autoreplacing vehicles, while the stations
1594 * are temporarily invalid due to reconstruction. */
1595 const Station
*st
= Station::Get(order
->GetDestination());
1596 if (CanVehicleUseStation(src
, st
) && !CanVehicleUseStation(dst
, st
)) {
1597 return_cmd_error(STR_ERROR_CAN_T_COPY_SHARE_ORDER
);
1601 /* Check for aircraft range limits. */
1602 if (dst
->type
== VEH_AIRCRAFT
&& !CheckAircraftOrderDistance(Aircraft::From(dst
), src
, src
->GetFirstOrder())) {
1603 return_cmd_error(STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE
);
1606 if (src
->orders
.list
== NULL
&& !OrderList::CanAllocateItem()) {
1607 return_cmd_error(STR_ERROR_NO_MORE_SPACE_FOR_ORDERS
);
1610 if (flags
& DC_EXEC
) {
1611 /* If the destination vehicle had a OrderList, destroy it.
1612 * We only reset the order indices, if the new orders are obviously different.
1613 * (We mainly do this to keep the order indices valid and in range.) */
1614 DeleteVehicleOrders(dst
, false, dst
->GetNumOrders() != src
->GetNumOrders());
1616 dst
->orders
.list
= src
->orders
.list
;
1618 /* Link this vehicle in the shared-list */
1619 dst
->AddToShared(src
);
1621 InvalidateVehicleOrder(dst
, VIWD_REMOVE_ALL_ORDERS
);
1622 InvalidateVehicleOrder(src
, VIWD_MODIFY_ORDERS
);
1624 InvalidateWindowClassesData(GetWindowClassForVehicleType(dst
->type
), 0);
1630 case CO_UNSHARE_COPY
: {
1631 Vehicle
*src
= Vehicle::GetIfValid(veh_src
);
1634 if (src
== NULL
|| !src
->IsPrimaryVehicle() || dst
->type
!= src
->type
|| dst
== src
) return CMD_ERROR
;
1636 CommandCost ret
= CheckOwnership(src
->owner
);
1637 if (ret
.Failed()) return ret
;
1639 /* Trucks can't copy all the orders from busses (and visa versa),
1640 * and neither can helicopters and aircraft. */
1642 FOR_VEHICLE_ORDERS(src
, order
) {
1643 if (OrderGoesToStation(dst
, order
) &&
1644 !CanVehicleUseStation(dst
, Station::Get(order
->GetDestination()))) {
1645 return_cmd_error(STR_ERROR_CAN_T_COPY_SHARE_ORDER
);
1649 /* Check for aircraft range limits. */
1650 if (dst
->type
== VEH_AIRCRAFT
&& !CheckAircraftOrderDistance(Aircraft::From(dst
), src
, src
->GetFirstOrder())) {
1651 return_cmd_error(STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE
);
1654 /* make sure there are orders available */
1655 if (!Order::CanAllocateItem(src
->GetNumOrders()) || !OrderList::CanAllocateItem()) {
1656 return_cmd_error(STR_ERROR_NO_MORE_SPACE_FOR_ORDERS
);
1659 if (flags
& DC_EXEC
) {
1661 Order
*first
= NULL
;
1664 /* If the destination vehicle had an order list, destroy the chain but keep the OrderList.
1665 * We only reset the order indices, if the new orders are obviously different.
1666 * (We mainly do this to keep the order indices valid and in range.) */
1667 DeleteVehicleOrders(dst
, true, dst
->GetNumOrders() != src
->GetNumOrders());
1670 FOR_VEHICLE_ORDERS(src
, order
) {
1671 *order_dst
= new Order();
1672 (*order_dst
)->AssignOrder(*order
);
1673 order_dst
= &(*order_dst
)->next
;
1675 if (dst
->orders
.list
== NULL
) {
1676 dst
->orders
.list
= new OrderList(first
, dst
);
1678 assert(dst
->orders
.list
->GetFirstOrder() == NULL
);
1679 assert(!dst
->orders
.list
->IsShared());
1680 delete dst
->orders
.list
;
1681 assert(OrderList::CanAllocateItem());
1682 dst
->orders
.list
= new OrderList(first
, dst
);
1685 InvalidateVehicleOrder(dst
, VIWD_REMOVE_ALL_ORDERS
);
1687 InvalidateWindowClassesData(GetWindowClassForVehicleType(dst
->type
), 0);
1692 case CO_UNSHARE_CLEAR
: return DecloneOrder(dst
, flags
);
1693 default: return CMD_ERROR
;
1696 return CommandCost();
1700 * Add/remove refit orders from an order
1701 * @param tile Not used
1702 * @param flags operation to perform
1704 * - bit 0-19 VehicleIndex of the vehicle having the order
1705 * - bit 24-31 number of order to modify
1706 * @param p2 Cargo mask of allowed refits
1707 * @param text unused
1708 * @return the cost of this operation or an error
1710 CommandCost
CmdOrderRefit(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1712 VehicleID veh
= GB(p1
, 0, 20);
1713 VehicleOrderID order_number
= GB(p1
, 24, 8);
1714 CargoMask mask
= p2
;
1716 const Vehicle
*v
= Vehicle::GetIfValid(veh
);
1717 if (v
== NULL
|| !v
->IsPrimaryVehicle()) return CMD_ERROR
;
1719 CommandCost ret
= CheckOwnership(v
->owner
);
1720 if (ret
.Failed()) return ret
;
1722 Order
*order
= v
->GetOrder(order_number
);
1723 if (order
== NULL
) return CMD_ERROR
;
1725 /* Automatic refit cargo is only supported for goto station orders. */
1726 if (!HasAtMostOneBit (mask
) && !order
->IsType(OT_GOTO_STATION
)) return CMD_ERROR
;
1728 if (order
->GetLoadType() & OLFB_NO_LOAD
) return CMD_ERROR
;
1730 if (flags
& DC_EXEC
) {
1731 order
->SetRefitMask (mask
);
1733 /* Make the depot order an 'always go' order. */
1734 if (mask
!= 0 && order
->IsType(OT_GOTO_DEPOT
)) {
1735 order
->SetDepotOrderType((OrderDepotTypeFlags
)(order
->GetDepotOrderType() & ~ODTFB_SERVICE
));
1736 order
->SetDepotActionType((OrderDepotActionFlags
)(order
->GetDepotActionType() & ~ODATFB_HALT
));
1739 for (Vehicle
*u
= v
->FirstShared(); u
!= NULL
; u
= u
->NextShared()) {
1740 /* Update any possible open window of the vehicle */
1741 InvalidateVehicleOrder(u
, VIWD_MODIFY_ORDERS
);
1743 /* If the vehicle already got the current depot set as current order, then update current order as well */
1744 if (u
->cur_real_order_index
== order_number
&& (u
->current_order
.GetDepotOrderType() & ODTFB_PART_OF_ORDERS
)) {
1745 u
->current_order
.SetRefitMask (mask
);
1750 return CommandCost();
1756 * Check the orders of a vehicle, to see if there are invalid orders and stuff
1759 void CheckOrders(const Vehicle
*v
)
1761 /* Does the user wants us to check things? */
1762 if (_settings_client
.gui
.order_review_system
== 0) return;
1764 /* Do nothing for crashed vehicles */
1765 if (v
->vehstatus
& VS_CRASHED
) return;
1767 /* Do nothing for stopped vehicles if setting is '1' */
1768 if (_settings_client
.gui
.order_review_system
== 1 && (v
->vehstatus
& VS_STOPPED
)) return;
1770 /* do nothing we we're not the first vehicle in a share-chain */
1771 if (v
->FirstShared() != v
) return;
1773 /* Only check every 20 days, so that we don't flood the message log */
1774 if (v
->owner
== _local_company
&& v
->day_counter
% 20 == 0) {
1776 StringID message
= INVALID_STRING_ID
;
1778 /* Check the order list */
1781 FOR_VEHICLE_ORDERS(v
, order
) {
1783 if (order
->IsType(OT_DUMMY
)) {
1784 message
= STR_NEWS_VEHICLE_HAS_VOID_ORDER
;
1787 /* Does station have a load-bay for this vehicle? */
1788 if (order
->IsType(OT_GOTO_STATION
)) {
1789 const Station
*st
= Station::Get(order
->GetDestination());
1792 if (!CanVehicleUseStation(v
, st
)) {
1793 message
= STR_NEWS_VEHICLE_HAS_INVALID_ENTRY
;
1794 } else if (v
->type
== VEH_AIRCRAFT
&&
1795 (AircraftVehInfo(v
->engine_type
)->subtype
& AIR_FAST
) &&
1796 (st
->airport
.GetFTA()->flags
& AirportFTAClass::SHORT_STRIP
) &&
1797 _settings_game
.vehicle
.plane_crashes
!= 0 &&
1798 !_cheats
.no_jetcrash
.value
&&
1799 message
== INVALID_STRING_ID
) {
1800 message
= STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY
;
1805 /* Check if the last and the first order are the same */
1806 if (v
->GetNumOrders() > 1) {
1807 const Order
*last
= v
->GetLastOrder();
1809 if (v
->orders
.list
->GetFirstOrder()->Equals(*last
)) {
1810 message
= STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY
;
1814 /* Do we only have 1 station in our order list? */
1815 if (n_st
< 2 && message
== INVALID_STRING_ID
) message
= STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS
;
1818 if (v
->orders
.list
!= NULL
) v
->orders
.list
->DebugCheckSanity();
1821 /* We don't have a problem */
1822 if (message
== INVALID_STRING_ID
) return;
1824 AddNewsItem
<VehicleAdviceNewsItem
> (message
, v
->index
);
1829 * Removes an order from all vehicles. Triggers when, say, a station is removed.
1830 * @param type The type of the order (OT_GOTO_[STATION|DEPOT|WAYPOINT]).
1831 * @param destination The destination. Can be a StationID, DepotID or WaypointID.
1833 void RemoveOrderFromAllVehicles(OrderType type
, DestinationID destination
)
1837 /* Aircraft have StationIDs for depot orders and never use DepotIDs
1838 * This fact is handled specially below
1841 /* Go through all vehicles */
1842 FOR_ALL_VEHICLES(v
) {
1843 if ((v
->type
== VEH_AIRCRAFT
&& v
->current_order
.IsType(OT_GOTO_DEPOT
) ? OT_GOTO_STATION
: v
->current_order
.GetType()) == type
&&
1844 v
->current_order
.GetDestination() == destination
) {
1845 v
->current_order
.MakeDummy();
1846 SetWindowDirty(WC_VEHICLE_VIEW
, v
->index
);
1849 /* Clear the order from the order-list */
1852 FOR_VEHICLE_ORDERS(v
, order
) {
1856 OrderType ot
= order
->GetType();
1857 if (ot
== OT_GOTO_DEPOT
&& (order
->GetDepotActionType() & ODATFB_NEAREST_DEPOT
) != 0) continue;
1858 if (ot
== OT_IMPLICIT
|| (v
->type
== VEH_AIRCRAFT
&& ot
== OT_GOTO_DEPOT
)) ot
= OT_GOTO_STATION
;
1859 if (ot
== type
&& order
->GetDestination() == destination
) {
1860 /* We want to clear implicit orders, but we don't want to make them
1861 * dummy orders. They should just vanish. Also check the actual order
1862 * type as ot is currently OT_GOTO_STATION. */
1863 if (order
->IsType(OT_IMPLICIT
)) {
1864 order
= order
->next
; // DeleteOrder() invalidates current order
1866 if (order
!= NULL
) goto restart
;
1870 /* Clear wait time */
1871 v
->orders
.list
->UpdateTotalDuration(-order
->GetWaitTime());
1872 if (order
->IsWaitTimetabled()) {
1873 v
->orders
.list
->UpdateTimetableDuration(-order
->GetTimetabledWait());
1874 order
->SetWaitTimetabled(false);
1876 order
->SetWaitTime(0);
1878 /* Clear order, preserving travel time */
1879 bool travel_timetabled
= order
->IsTravelTimetabled();
1881 order
->SetTravelTimetabled(travel_timetabled
);
1883 for (const Vehicle
*w
= v
->FirstShared(); w
!= NULL
; w
= w
->NextShared()) {
1884 /* In GUI, simulate by removing the order and adding it back */
1885 InvalidateVehicleOrder(w
, id
| (INVALID_VEH_ORDER_ID
<< 8));
1886 InvalidateVehicleOrder(w
, (INVALID_VEH_ORDER_ID
<< 8) | id
);
1892 OrderBackup::RemoveOrder(type
, destination
);
1896 * Checks if a vehicle has a depot in its order list.
1897 * @return True iff at least one order is a depot order.
1899 bool Vehicle::HasDepotOrder() const
1903 FOR_VEHICLE_ORDERS(this, order
) {
1904 if (order
->IsType(OT_GOTO_DEPOT
)) return true;
1911 * Delete all orders from a vehicle
1912 * @param v Vehicle whose orders to reset
1913 * @param keep_orderlist If true, do not free the order list, only empty it.
1914 * @param reset_order_indices If true, reset cur_implicit_order_index and cur_real_order_index
1915 * and cancel the current full load order (if the vehicle is loading).
1916 * If false, _you_ have to make sure the order indices are valid after
1917 * your messing with them!
1919 void DeleteVehicleOrders(Vehicle
*v
, bool keep_orderlist
, bool reset_order_indices
)
1921 DeleteOrderWarnings(v
);
1923 if (v
->IsOrderListShared()) {
1924 /* Remove ourself from the shared order list. */
1925 v
->RemoveFromShared();
1926 v
->orders
.list
= NULL
;
1927 } else if (v
->orders
.list
!= NULL
) {
1928 /* Remove the orders */
1929 v
->orders
.list
->FreeChain(keep_orderlist
);
1930 if (!keep_orderlist
) v
->orders
.list
= NULL
;
1933 if (reset_order_indices
) {
1934 v
->cur_implicit_order_index
= v
->cur_real_order_index
= 0;
1935 if (v
->current_order
.IsType(OT_LOADING
)) {
1936 CancelLoadingDueToDeletedOrder(v
);
1942 * Clamp the service interval to the correct min/max. The actual min/max values
1943 * depend on whether it's in percent or days.
1944 * @param interval proposed service interval
1945 * @param company_id the owner of the vehicle
1946 * @return Clamped service interval
1948 uint16
GetServiceIntervalClamped(uint interval
, bool ispercent
)
1950 return ispercent
? Clamp(interval
, MIN_SERVINT_PERCENT
, MAX_SERVINT_PERCENT
) : Clamp(interval
, MIN_SERVINT_DAYS
, MAX_SERVINT_DAYS
);
1955 * Check if a vehicle has any valid orders
1957 * @return false if there are no valid orders
1958 * @note Conditional orders are not considered valid destination orders
1961 static bool CheckForValidOrders(const Vehicle
*v
)
1965 FOR_VEHICLE_ORDERS(v
, order
) {
1966 switch (order
->GetType()) {
1967 case OT_GOTO_STATION
:
1969 case OT_GOTO_WAYPOINT
:
1981 * Compare the variable and value based on the given comparator.
1983 static bool OrderConditionCompare(OrderConditionComparator occ
, int variable
, int value
)
1986 case OCC_EQUALS
: return variable
== value
;
1987 case OCC_NOT_EQUALS
: return variable
!= value
;
1988 case OCC_LESS_THAN
: return variable
< value
;
1989 case OCC_LESS_EQUALS
: return variable
<= value
;
1990 case OCC_MORE_THAN
: return variable
> value
;
1991 case OCC_MORE_EQUALS
: return variable
>= value
;
1992 case OCC_IS_TRUE
: return variable
!= 0;
1993 case OCC_IS_FALSE
: return variable
== 0;
1994 default: NOT_REACHED();
1999 * Process a conditional order and determine the next order.
2000 * @param order the order the vehicle currently has
2001 * @param v the vehicle to update
2002 * @return index of next order to jump to, or INVALID_VEH_ORDER_ID to use the next order
2004 VehicleOrderID
ProcessConditionalOrder(const Order
*order
, const Vehicle
*v
)
2006 if (order
->GetType() != OT_CONDITIONAL
) return INVALID_VEH_ORDER_ID
;
2008 bool skip_order
= false;
2009 OrderConditionComparator occ
= order
->GetConditionComparator();
2010 uint16 value
= order
->GetConditionValue();
2012 switch (order
->GetConditionVariable()) {
2013 case OCV_LOAD_PERCENTAGE
: skip_order
= OrderConditionCompare(occ
, CalcPercentVehicleFilled(v
, NULL
), value
); break;
2014 case OCV_RELIABILITY
: skip_order
= OrderConditionCompare(occ
, ToPercent16(v
->reliability
), value
); break;
2015 case OCV_MAX_SPEED
: skip_order
= OrderConditionCompare(occ
, v
->GetDisplayMaxSpeed() * 10 / 16, value
); break;
2016 case OCV_AGE
: skip_order
= OrderConditionCompare(occ
, v
->age
/ DAYS_IN_LEAP_YEAR
, value
); break;
2017 case OCV_REQUIRES_SERVICE
: skip_order
= OrderConditionCompare(occ
, v
->NeedsServicing(), value
); break;
2018 case OCV_UNCONDITIONALLY
: skip_order
= true; break;
2019 case OCV_REMAINING_LIFETIME
: skip_order
= OrderConditionCompare(occ
, max(v
->max_age
- v
->age
+ DAYS_IN_LEAP_YEAR
- 1, 0) / DAYS_IN_LEAP_YEAR
, value
); break;
2020 default: NOT_REACHED();
2023 return skip_order
? order
->GetConditionSkipToOrder() : (VehicleOrderID
)INVALID_VEH_ORDER_ID
;
2027 * Update the vehicle's destination tile from an order.
2028 * @param order the order the vehicle currently has
2029 * @param v the vehicle to update
2030 * @param conditional_depth the depth (amount of steps) to go with conditional orders. This to prevent infinite loops.
2031 * @param pbs_look_ahead Whether we are forecasting orders for pbs reservations in advance. If true, the order indices must not be modified.
2033 bool UpdateOrderDest(Vehicle
*v
, const Order
*order
, int conditional_depth
, bool pbs_look_ahead
)
2035 if (conditional_depth
> v
->GetNumOrders()) {
2036 v
->current_order
.Clear();
2041 switch (order
->GetType()) {
2042 case OT_GOTO_STATION
:
2043 v
->dest_tile
= v
->GetOrderStationLocation(order
->GetDestination());
2047 if ((order
->GetDepotOrderType() & ODTFB_SERVICE
) && !v
->NeedsServicing()) {
2048 assert(!pbs_look_ahead
);
2049 UpdateVehicleTimetable(v
, true);
2050 v
->IncrementRealOrderIndex();
2054 if (v
->current_order
.GetDepotActionType() & ODATFB_NEAREST_DEPOT
) {
2055 /* We need to search for the nearest depot (hangar). */
2057 DestinationID destination
;
2060 if (v
->FindClosestDepot(&location
, &destination
, &reverse
)) {
2061 /* PBS reservations cannot reverse */
2062 if (pbs_look_ahead
&& reverse
) return false;
2064 v
->dest_tile
= location
;
2065 v
->current_order
.SetGoToDepotDestination (destination
);
2067 /* If there is no depot in front, reverse automatically (trains only) */
2068 if (v
->type
== VEH_TRAIN
&& reverse
) DoCommand(v
->tile
, v
->index
, 0, DC_EXEC
, CMD_REVERSE_TRAIN_DIRECTION
);
2070 if (v
->type
== VEH_AIRCRAFT
) {
2071 Aircraft
*a
= Aircraft::From(v
);
2072 if (a
->state
== FLYING
&& a
->targetairport
!= destination
) {
2073 /* The aircraft is now heading for a different hangar than the next in the orders */
2074 extern void AircraftNextAirportPos_and_Order(Aircraft
*a
);
2075 AircraftNextAirportPos_and_Order(a
);
2081 /* If there is no depot, we cannot help PBS either. */
2082 if (pbs_look_ahead
) return false;
2084 UpdateVehicleTimetable(v
, true);
2085 v
->IncrementRealOrderIndex();
2087 if (v
->type
!= VEH_AIRCRAFT
) {
2088 v
->dest_tile
= Depot::Get(order
->GetDestination())->xy
;
2094 case OT_GOTO_WAYPOINT
:
2095 v
->dest_tile
= Waypoint::Get(order
->GetDestination())->xy
;
2098 case OT_CONDITIONAL
: {
2099 assert(!pbs_look_ahead
);
2100 VehicleOrderID next_order
= ProcessConditionalOrder(order
, v
);
2101 if (next_order
!= INVALID_VEH_ORDER_ID
) {
2102 /* Jump to next_order. cur_implicit_order_index becomes exactly that order,
2103 * cur_real_order_index might come after next_order. */
2104 UpdateVehicleTimetable(v
, false);
2105 v
->cur_implicit_order_index
= v
->cur_real_order_index
= next_order
;
2106 v
->UpdateRealOrderIndex();
2107 v
->current_order_time
+= v
->GetOrder(v
->cur_real_order_index
)->GetTimetabledTravel();
2109 /* Disable creation of implicit orders.
2110 * When inserting them we do not know that we would have to make the conditional orders point to them. */
2111 if (v
->IsGroundVehicle()) {
2112 SetBit(GroundVehicleBase::From(v
)->gv_flags
, GVF_SUPPRESS_IMPLICIT_ORDERS
);
2115 UpdateVehicleTimetable(v
, true);
2116 v
->IncrementRealOrderIndex();
2126 assert(v
->cur_implicit_order_index
< v
->GetNumOrders());
2127 assert(v
->cur_real_order_index
< v
->GetNumOrders());
2129 /* Get the current order */
2130 order
= v
->GetOrder(v
->cur_real_order_index
);
2131 if (order
!= NULL
&& order
->IsType(OT_IMPLICIT
)) {
2132 assert(v
->GetNumManualOrders() == 0);
2136 if (order
== NULL
) {
2137 v
->current_order
.Clear();
2142 v
->current_order
= *order
;
2143 return UpdateOrderDest(v
, order
, conditional_depth
+ 1, pbs_look_ahead
);
2147 * Handle the orders of a vehicle and determine the next place
2148 * to go to if needed.
2149 * @param v the vehicle to do this for.
2150 * @return true *if* the vehicle is eligible for reversing
2151 * (basically only when leaving a station).
2153 bool ProcessOrders(Vehicle
*v
)
2155 switch (v
->current_order
.GetType()) {
2157 /* Let a depot order in the orderlist interrupt. */
2158 if (!(v
->current_order
.GetDepotOrderType() & ODTFB_PART_OF_ORDERS
)) return false;
2164 case OT_LEAVESTATION
:
2165 if (v
->type
!= VEH_AIRCRAFT
) return false;
2172 * Reversing because of order change is allowed only just after leaving a
2173 * station (and the difficulty setting to allowed, of course)
2174 * this can be detected because only after OT_LEAVESTATION, current_order
2175 * will be reset to nothing. (That also happens if no order, but in that case
2176 * it won't hit the point in code where may_reverse is checked)
2178 bool may_reverse
= v
->current_order
.IsType(OT_NOTHING
);
2180 /* Check if we've reached a 'via' destination. */
2181 if (((v
->current_order
.IsType(OT_GOTO_STATION
) && (v
->current_order
.GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION
)) || v
->current_order
.IsType(OT_GOTO_WAYPOINT
)) &&
2182 IsStationTile(v
->tile
) &&
2183 v
->current_order
.GetDestination() == GetStationIndex(v
->tile
)) {
2184 v
->DeleteUnreachedImplicitOrders();
2185 /* We set the last visited station here because we do not want
2186 * the train to stop at this 'via' station if the next order
2187 * is a no-non-stop order; in that case not setting the last
2188 * visited station will cause the vehicle to still stop. */
2189 v
->last_station_visited
= v
->current_order
.GetDestination();
2190 UpdateVehicleTimetable(v
, true);
2191 v
->IncrementImplicitOrderIndex();
2194 /* Get the current order */
2195 assert(v
->cur_implicit_order_index
== 0 || v
->cur_implicit_order_index
< v
->GetNumOrders());
2196 v
->UpdateRealOrderIndex();
2198 const Order
*order
= v
->GetOrder(v
->cur_real_order_index
);
2199 if (order
!= NULL
&& order
->IsType(OT_IMPLICIT
)) {
2200 assert(v
->GetNumManualOrders() == 0);
2204 /* If no order, do nothing. */
2205 if (order
== NULL
|| (v
->type
== VEH_AIRCRAFT
&& !CheckForValidOrders(v
))) {
2206 if (v
->type
== VEH_AIRCRAFT
) {
2207 /* Aircraft do something vastly different here, so handle separately */
2208 extern void HandleMissingAircraftOrders(Aircraft
*v
);
2209 HandleMissingAircraftOrders(Aircraft::From(v
));
2213 v
->current_order
.Clear();
2218 /* If it is unchanged, keep it. */
2219 if (order
->Equals(v
->current_order
) && (v
->type
== VEH_AIRCRAFT
|| v
->dest_tile
!= 0) &&
2220 (v
->type
!= VEH_SHIP
|| !order
->IsType(OT_GOTO_STATION
) || Station::Get(order
->GetDestination())->docks
!= NULL
)) {
2224 /* Otherwise set it, and determine the destination tile. */
2225 v
->current_order
= *order
;
2227 InvalidateVehicleOrder(v
, VIWD_MODIFY_ORDERS
);
2238 SetWindowClassesDirty(GetWindowClassForVehicleType(v
->type
));
2242 return UpdateOrderDest(v
, order
) && may_reverse
;
2246 * Check whether the given vehicle should stop at the given station
2247 * based on this order and the non-stop settings.
2248 * @param v the vehicle that might be stopping.
2249 * @param station the station to stop at.
2250 * @return true if the vehicle should stop.
2252 bool BaseOrder::ShouldStopAtStation(const Vehicle
*v
, StationID station
) const
2254 bool is_dest_station
= this->IsType(OT_GOTO_STATION
) && this->dest
== station
;
2256 return (!this->IsType(OT_GOTO_DEPOT
) || (this->GetDepotOrderType() & ODTFB_PART_OF_ORDERS
) != 0) &&
2257 v
->last_station_visited
!= station
&& // Do stop only when we've not just been there
2258 /* Finally do stop when there is no non-stop flag set for this type of station. */
2259 !(this->GetNonStopType() & (is_dest_station
? ONSF_NO_STOP_AT_DESTINATION_STATION
: ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS
));
2262 bool BaseOrder::CanLoadOrUnload() const
2264 return (this->IsType(OT_GOTO_STATION
) || this->IsType(OT_IMPLICIT
)) &&
2265 (this->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION
) == 0 &&
2266 ((this->GetLoadType() & OLFB_NO_LOAD
) == 0 ||
2267 (this->GetUnloadType() & OUFB_NO_UNLOAD
) == 0);
2271 * A vehicle can leave the current station with cargo if:
2272 * 1. it can load cargo here OR
2273 * 2a. it could leave the last station with cargo AND
2274 * 2b. it doesn't have to unload all cargo here.
2276 bool BaseOrder::CanLeaveWithCargo(bool has_cargo
) const
2278 return (this->GetLoadType() & OLFB_NO_LOAD
) == 0 || (has_cargo
&&
2279 (this->GetUnloadType() & (OUFB_UNLOAD
| OUFB_TRANSFER
)) == 0);