Add non-animated SSSE3 blitter
[openttd/fttd.git] / src / order_base.h
blob722f7cdac200327d0077c9a170ece04bb5b145c3
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file order_base.h Base class for orders. */
12 #ifndef ORDER_BASE_H
13 #define ORDER_BASE_H
15 #include "order_type.h"
16 #include "core/pool_type.hpp"
17 #include "core/bitmath_func.hpp"
18 #include "cargo_type.h"
19 #include "depot_type.h"
20 #include "station_type.h"
21 #include "vehicle_type.h"
22 #include "date_type.h"
23 #include "saveload/saveload_buffer.h"
25 typedef Pool<Order, OrderID, 256, 64000> OrderPool;
26 typedef Pool<OrderList, OrderListID, 128, 64000> OrderListPool;
27 extern OrderPool _order_pool;
28 extern OrderListPool _orderlist_pool;
30 /* If you change this, keep in mind that it is saved on 3 places:
31 * - Load_ORDR, all the global orders
32 * - Vehicle -> current_order
33 * - REF_ORDER (all REFs are currently limited to 16 bits!!)
35 struct Order : OrderPool::PoolItem<&_order_pool> {
36 private:
37 friend const struct SaveLoad *GetVehicleDescription(VehicleType vt); ///< Saving and loading the current order of vehicles.
38 friend void Load_VEHS(LoadBuffer *reader); ///< Loading of ancient vehicles.
39 friend const struct SaveLoad *GetOrderDescription(); ///< Saving and loading of orders.
41 uint8 type; ///< The type of order + non-stop flags
42 uint8 flags; ///< Load/unload types, depot order/action types.
43 DestinationID dest; ///< The destination of the order.
45 CargoID refit_cargo; ///< Refit CargoID
47 public:
48 Order *next; ///< Pointer to next order. If NULL, end of list
50 uint16 wait_time; ///< How long in ticks to wait at the destination.
51 uint16 travel_time; ///< How long in ticks the journey to this destination should take.
52 uint16 max_speed; ///< How fast the vehicle may go on the way to the destination.
54 Order() : refit_cargo(CT_NO_REFIT), max_speed(UINT16_MAX) {}
55 ~Order();
57 Order(uint32 packed);
59 /**
60 * Check whether this order is of the given type.
61 * @param type the type to check against.
62 * @return true if the order matches.
64 inline bool IsType(OrderType type) const { return this->GetType() == type; }
66 /**
67 * Get the type of order of this order.
68 * @return the order type.
70 inline OrderType GetType() const { return (OrderType)GB(this->type, 0, 4); }
72 void Free();
74 void MakeGoToStation(StationID destination);
75 void MakeGoToDepot(DepotID destination, OrderDepotTypeFlags order, OrderNonStopFlags non_stop_type = ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS, OrderDepotActionFlags action = ODATF_SERVICE_ONLY, CargoID cargo = CT_NO_REFIT);
76 void MakeGoToWaypoint(StationID destination);
77 void MakeLoading(bool ordered);
78 void MakeLeaveStation();
79 void MakeDummy();
80 void MakeConditional(VehicleOrderID order);
81 void MakeImplicit(StationID destination);
83 /**
84 * Is this a 'goto' order with a real destination?
85 * @return True if the type is either #OT_GOTO_WAYPOINT, #OT_GOTO_DEPOT or #OT_GOTO_STATION.
87 inline bool IsGotoOrder() const
89 return IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION);
92 /**
93 * Gets the destination of this order.
94 * @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION).
95 * @return the destination of the order.
97 inline DestinationID GetDestination() const { return this->dest; }
99 /**
100 * Sets the destination of this order.
101 * @param destination the new destination of the order.
102 * @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION).
104 inline void SetDestination(DestinationID destination) { this->dest = destination; }
107 * Is this order a refit order.
108 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
109 * @return true if a refit should happen.
111 inline bool IsRefit() const { return this->refit_cargo < NUM_CARGO || this->refit_cargo == CT_AUTO_REFIT; }
114 * Is this order a auto-refit order.
115 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
116 * @return true if a auto-refit should happen.
118 inline bool IsAutoRefit() const { return this->refit_cargo == CT_AUTO_REFIT; }
121 * Get the cargo to to refit to.
122 * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
123 * @return the cargo type.
125 inline CargoID GetRefitCargo() const { return this->refit_cargo; }
127 void SetRefit(CargoID cargo);
129 /** How must the consist be loaded? */
130 inline OrderLoadFlags GetLoadType() const { return (OrderLoadFlags)GB(this->flags, 4, 4); }
131 /** How must the consist be unloaded? */
132 inline OrderUnloadFlags GetUnloadType() const { return (OrderUnloadFlags)GB(this->flags, 0, 4); }
133 /** At which stations must we stop? */
134 inline OrderNonStopFlags GetNonStopType() const { return (OrderNonStopFlags)GB(this->type, 6, 2); }
135 /** Where must we stop at the platform? */
136 inline OrderStopLocation GetStopLocation() const { return (OrderStopLocation)GB(this->type, 4, 2); }
137 /** What caused us going to the depot? */
138 inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)GB(this->flags, 0, 4); }
139 /** What are we going to do when in the depot. */
140 inline OrderDepotActionFlags GetDepotActionType() const { return (OrderDepotActionFlags)GB(this->flags, 4, 4); }
141 /** What variable do we have to compare? */
142 inline OrderConditionVariable GetConditionVariable() const { return (OrderConditionVariable)GB(this->dest, 11, 5); }
143 /** What is the comparator to use? */
144 inline OrderConditionComparator GetConditionComparator() const { return (OrderConditionComparator)GB(this->type, 5, 3); }
145 /** Get the order to skip to. */
146 inline VehicleOrderID GetConditionSkipToOrder() const { return this->flags; }
147 /** Get the value to base the skip on. */
148 inline uint16 GetConditionValue() const { return GB(this->dest, 0, 11); }
150 /** Set how the consist must be loaded. */
151 inline void SetLoadType(OrderLoadFlags load_type) { SB(this->flags, 4, 4, load_type); }
152 /** Set how the consist must be unloaded. */
153 inline void SetUnloadType(OrderUnloadFlags unload_type) { SB(this->flags, 0, 4, unload_type); }
154 /** Set whether we must stop at stations or not. */
155 inline void SetNonStopType(OrderNonStopFlags non_stop_type) { SB(this->type, 6, 2, non_stop_type); }
156 /** Set where we must stop at the platform. */
157 inline void SetStopLocation(OrderStopLocation stop_location) { SB(this->type, 4, 2, stop_location); }
158 /** Set the cause to go to the depot. */
159 inline void SetDepotOrderType(OrderDepotTypeFlags depot_order_type) { SB(this->flags, 0, 4, depot_order_type); }
160 /** Set what we are going to do in the depot. */
161 inline void SetDepotActionType(OrderDepotActionFlags depot_service_type) { SB(this->flags, 4, 4, depot_service_type); }
162 /** Set variable we have to compare. */
163 inline void SetConditionVariable(OrderConditionVariable condition_variable) { SB(this->dest, 11, 5, condition_variable); }
164 /** Set the comparator to use. */
165 inline void SetConditionComparator(OrderConditionComparator condition_comparator) { SB(this->type, 5, 3, condition_comparator); }
166 /** Get the order to skip to. */
167 inline void SetConditionSkipToOrder(VehicleOrderID order_id) { this->flags = order_id; }
168 /** Set the value to base the skip on. */
169 inline void SetConditionValue(uint16 value) { SB(this->dest, 0, 11, value); }
171 bool ShouldStopAtStation(const Vehicle *v, StationID station) const;
172 bool CanLoadOrUnload() const;
173 bool CanLeaveWithCargo(bool has_cargo) const;
175 TileIndex GetLocation(const Vehicle *v, bool airport = false) const;
177 /** Checks if this order has travel_time and if needed wait_time set. */
178 inline bool IsCompletelyTimetabled() const
180 if (this->travel_time == 0 && !this->IsType(OT_CONDITIONAL)) return false;
181 if (this->wait_time == 0 && this->IsType(OT_GOTO_STATION) && !(this->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) return false;
182 return true;
185 void AssignOrder(const Order &other);
186 bool Equals(const Order &other) const;
188 uint32 Pack() const;
189 uint16 MapOldOrder() const;
190 void ConvertFromOldSavegame(const SavegameTypeVersion *stv);
193 void InsertOrder(Vehicle *v, Order *new_o, VehicleOrderID sel_ord);
194 void DeleteOrder(Vehicle *v, VehicleOrderID sel_ord);
197 * Shared order list linking together the linked list of orders and the list
198 * of vehicles sharing this order list.
200 struct OrderList : OrderListPool::PoolItem<&_orderlist_pool> {
201 private:
202 friend void AfterLoadVehicles(const SavegameTypeVersion *stv); ///< For instantiating the shared vehicle chain
203 friend const struct SaveLoad *GetOrderListDescription(); ///< Saving and loading of order lists.
205 StationID GetBestLoadableNext(const Vehicle *v, const Order *o1, const Order *o2) const;
207 Order *first; ///< First order of the order list.
208 VehicleOrderID num_orders; ///< NOSAVE: How many orders there are in the list.
209 VehicleOrderID num_manual_orders; ///< NOSAVE: How many manually added orders are there in the list.
210 uint num_vehicles; ///< NOSAVE: Number of vehicles that share this order list.
211 Vehicle *first_shared; ///< NOSAVE: pointer to the first vehicle in the shared order chain.
213 Ticks timetable_duration; ///< NOSAVE: Total duration of the order list
215 public:
216 /** Default constructor producing an invalid order list. */
217 OrderList(VehicleOrderID num_orders = INVALID_VEH_ORDER_ID)
218 : first(NULL), num_orders(num_orders), num_manual_orders(0), num_vehicles(0), first_shared(NULL),
219 timetable_duration(0) { }
222 * Create an order list with the given order chain for the given vehicle.
223 * @param chain pointer to the first order of the order chain
224 * @param v any vehicle using this orderlist
226 OrderList(Order *chain, Vehicle *v) { this->Initialize(chain, v); }
228 /** Destructor. Invalidates OrderList for re-usage by the pool. */
229 ~OrderList() {}
231 void Initialize(Order *chain, Vehicle *v);
234 * Get the first order of the order chain.
235 * @return the first order of the chain.
237 inline Order *GetFirstOrder() const { return this->first; }
239 Order *GetOrderAt(int index) const;
242 * Get the last order of the order chain.
243 * @return the last order of the chain.
245 inline Order *GetLastOrder() const { return this->GetOrderAt(this->num_orders - 1); }
248 * Get the order after the given one or the first one, if the given one is the
249 * last one.
250 * @param curr Order to find the next one for.
251 * @return Next order.
253 inline const Order *GetNext(const Order *curr) const { return (curr->next == NULL) ? this->GetFirstOrder() : curr->next; }
256 * Get number of orders in the order list.
257 * @return number of orders in the chain.
259 inline VehicleOrderID GetNumOrders() const { return this->num_orders; }
262 * Get number of manually added orders in the order list.
263 * @return number of manual orders in the chain.
265 inline VehicleOrderID GetNumManualOrders() const { return this->num_manual_orders; }
267 StationIDStack GetNextStoppingStation(const Vehicle *v, const Order *first = NULL) const;
268 const Order *GetNextDecisionNode(const Order *next, uint hops) const;
270 void InsertOrderAt(Order *new_order, int index);
271 void DeleteOrderAt(int index);
272 void MoveOrder(int from, int to);
275 * Is this a shared order list?
276 * @return whether this order list is shared among multiple vehicles
278 inline bool IsShared() const { return this->num_vehicles > 1; };
281 * Get the first vehicle of this vehicle chain.
282 * @return the first vehicle of the chain.
284 inline Vehicle *GetFirstSharedVehicle() const { return this->first_shared; }
287 * Return the number of vehicles that share this orders list
288 * @return the count of vehicles that use this shared orders list
290 inline uint GetNumVehicles() const { return this->num_vehicles; }
292 bool IsVehicleInSharedOrdersList(const Vehicle *v) const;
293 int GetPositionInSharedOrderList(const Vehicle *v) const;
296 * Adds the given vehicle to this shared order list.
297 * @note This is supposed to be called after the vehicle has been inserted
298 * into the shared vehicle chain.
299 * @param v vehicle to add to the list
301 inline void AddVehicle(Vehicle *v) { ++this->num_vehicles; }
303 void RemoveVehicle(Vehicle *v);
305 bool IsCompleteTimetable() const;
308 * Gets the total duration of the vehicles timetable or INVALID_TICKS is the timetable is not complete.
309 * @return total timetable duration or INVALID_TICKS for incomplete timetables
311 inline Ticks GetTimetableTotalDuration() const { return this->IsCompleteTimetable() ? this->timetable_duration : INVALID_TICKS; }
314 * Gets the known duration of the vehicles timetable even if the timetable is not complete.
315 * @return known timetable duration
317 inline Ticks GetTimetableDurationIncomplete() const { return this->timetable_duration; }
320 * Must be called if an order's timetable is changed to update internal book keeping.
321 * @param delta By how many ticks has the timetable duration changed
323 void UpdateOrderTimetable(Ticks delta) { this->timetable_duration += delta; }
325 void FreeChain(bool keep_orderlist = false);
327 void DebugCheckSanity() const;
330 #define FOR_ALL_ORDERS_FROM(var, start) FOR_ALL_ITEMS_FROM(Order, order_index, var, start)
331 #define FOR_ALL_ORDERS(var) FOR_ALL_ORDERS_FROM(var, 0)
334 #define FOR_VEHICLE_ORDERS(v, order) for (order = (v->orders.list == NULL) ? NULL : v->orders.list->GetFirstOrder(); order != NULL; order = order->next)
337 #define FOR_ALL_ORDER_LISTS_FROM(var, start) FOR_ALL_ITEMS_FROM(OrderList, orderlist_index, var, start)
338 #define FOR_ALL_ORDER_LISTS(var) FOR_ALL_ORDER_LISTS_FROM(var, 0)
340 #endif /* ORDER_BASE_H */