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[openttd/fttd.git] / src / settings_gui.cpp
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1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file settings_gui.cpp GUI for settings. */
12 #include "stdafx.h"
13 #include "currency.h"
14 #include "error.h"
15 #include "settings_gui.h"
16 #include "textbuf_gui.h"
17 #include "command_func.h"
18 #include "screenshot.h"
19 #include "network/network.h"
20 #include "town.h"
21 #include "settings_internal.h"
22 #include "townnamegen.h"
23 #include "newgrf_townname.h"
24 #include "strings_func.h"
25 #include "window_func.h"
26 #include "string.h"
27 #include "widgets/dropdown_type.h"
28 #include "widgets/dropdown_func.h"
29 #include "highscore.h"
30 #include "base_media_base.h"
31 #include "company_base.h"
32 #include "company_func.h"
33 #include "viewport_func.h"
34 #include "core/geometry_func.hpp"
35 #include "ai/ai.hpp"
36 #include "blitter/blitter.h"
37 #include "language.h"
38 #include "textfile.h"
39 #include "stringfilter_type.h"
40 #include "querystring_gui.h"
41 #include "spritecache.h"
44 static const StringID _driveside_dropdown[] = {
45 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT,
46 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT,
47 INVALID_STRING_ID
50 static const StringID _autosave_dropdown[] = {
51 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
52 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH,
53 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS,
54 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
55 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
56 INVALID_STRING_ID,
59 static const StringID _gui_zoom_dropdown[] = {
60 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL,
61 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM,
62 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM,
63 INVALID_STRING_ID,
66 static StringID *_grf_names = NULL; ///< Pointer to town names defined by NewGRFs.
67 static int _nb_grf_names = 0; ///< Number of town names defined by NewGRFs.
69 static Dimension _circle_size; ///< Dimension of the circle +/- icon. This is here as not all users are within the class of the settings window.
71 /** Read the variable encoded in a setting description. */
72 static int64 ReadVariable (const GameSettings *settings_ptr, const SettingDesc *sd)
74 const void *object;
75 if ((sd->desc.flags & SGF_PER_COMPANY) == 0) {
76 object = settings_ptr;
77 } else if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
78 object = &Company::Get(_local_company)->settings;
79 } else {
80 object = &_settings_client.company;
83 const void *ptr = sd->save.get_variable_address (object);
84 return ReadValue (ptr, sd->save.conv);
87 /** Allocate memory for the NewGRF town names. */
88 void InitGRFTownGeneratorNames()
90 free(_grf_names);
91 _grf_names = GetGRFTownNameList();
92 _nb_grf_names = 0;
93 for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
96 /**
97 * Get a town name.
98 * @param town_name Number of the wanted town name.
99 * @return Name of the town as string ID.
101 static inline StringID TownName(int town_name)
103 if (town_name < (int)N_ORIG_TOWN_NAME_GEN) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + town_name;
104 town_name -= N_ORIG_TOWN_NAME_GEN;
105 if (town_name < _nb_grf_names) return _grf_names[town_name];
106 return STR_UNDEFINED;
110 * Get index of the current screen resolution.
111 * @return Index of the current screen resolution if it is a known resolution, #_num_resolutions otherwise.
113 static int GetCurRes()
115 int i;
117 for (i = 0; i != _num_resolutions; i++) {
118 if ((int)_resolutions[i].width == _screen_width &&
119 (int)_resolutions[i].height == _screen_height) {
120 break;
123 return i;
126 static void ShowCustCurrency();
128 template <class T>
129 static DropDownList *BuiltSetDropDownList(int *selected_index)
131 int n = T::GetNumSets();
132 *selected_index = T::GetIndexOfUsedSet();
134 DropDownList *list = new DropDownList();
135 for (int i = 0; i < n; i++) {
136 *list->Append() = new DropDownListCharStringItem(T::GetSet(i)->get_name(), i, (_game_mode == GM_MENU) ? false : (*selected_index != i));
139 return list;
142 /** Window for displaying the textfile of a BaseSet. */
143 template <class TBaseSet>
144 struct BaseSetTextfileWindow : public TextfileWindow {
145 const TBaseSet* baseset; ///< View the textfile of this BaseSet.
146 StringID content_type; ///< STR_CONTENT_TYPE_xxx for title.
148 BaseSetTextfileWindow (TextfileType file_type, const TBaseSet* baseset, StringID content_type)
149 : TextfileWindow (baseset->GetTextfile (file_type)),
150 baseset(baseset), content_type(content_type)
152 this->CheckForMissingGlyphs();
155 /* virtual */ void SetStringParameters(int widget) const
157 if (widget == WID_TF_CAPTION) {
158 SetDParam(0, content_type);
159 SetDParamStr(1, this->baseset->get_name());
165 * Open the BaseSet version of the textfile window.
166 * @param file_type The type of textfile to display.
167 * @param baseset The BaseSet to use.
168 * @param content_type STR_CONTENT_TYPE_xxx for title.
170 template <class TBaseSet>
171 void ShowBaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type)
173 DeleteWindowByClass(WC_TEXTFILE);
174 new BaseSetTextfileWindow<TBaseSet>(file_type, baseset, content_type);
177 struct GameOptionsWindow : Window {
178 GameSettings *opt;
179 bool reload;
181 GameOptionsWindow (const WindowDesc *desc) :
182 Window (desc), opt (&GetGameSettings()), reload (false)
184 this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS);
185 this->OnInvalidateData(0);
188 void OnDelete (void) FINAL_OVERRIDE
190 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
191 if (this->reload) _switch_mode = SM_MENU;
195 * Build the dropdown list for a specific widget.
196 * @param widget Widget to build list for
197 * @param selected_index Currently selected item
198 * @return the built dropdown list, or NULL if the widget has no dropdown menu.
200 DropDownList *BuildDropDownList(int widget, int *selected_index) const
202 DropDownList *list = NULL;
203 switch (widget) {
204 case WID_GO_CURRENCY_DROPDOWN: { // Setup currencies dropdown
205 list = new DropDownList();
206 *selected_index = this->opt->locale.currency;
207 StringID *items = BuildCurrencyDropdown();
208 uint64 disabled = _game_mode == GM_MENU ? 0LL : ~GetMaskOfAllowedCurrencies();
210 /* Add non-custom currencies; sorted naturally */
211 for (uint i = 0; i < CURRENCY_END; items++, i++) {
212 if (i == CURRENCY_CUSTOM) continue;
213 *list->Append() = new DropDownListStringItem(*items, i, HasBit(disabled, i));
215 list->Sort (DropDownListStringItem::NatSortFunc);
217 /* Append custom currency at the end */
218 *list->Append() = new DropDownListItem(-1, false); // separator line
219 *list->Append() = new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM, CURRENCY_CUSTOM, HasBit(disabled, CURRENCY_CUSTOM));
220 break;
223 case WID_GO_ROADSIDE_DROPDOWN: { // Setup road-side dropdown
224 list = new DropDownList();
225 *selected_index = this->opt->vehicle.road_side;
226 const StringID *items = _driveside_dropdown;
227 uint disabled = 0;
229 /* You can only change the drive side if you are in the menu or ingame with
230 * no vehicles present. In a networking game only the server can change it */
231 extern bool RoadVehiclesAreBuilt();
232 if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server)) {
233 disabled = ~(1 << this->opt->vehicle.road_side); // disable the other value
236 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
237 *list->Append() = new DropDownListStringItem(*items, i, HasBit(disabled, i));
239 break;
242 case WID_GO_TOWNNAME_DROPDOWN: { // Setup townname dropdown
243 list = new DropDownList();
244 *selected_index = this->opt->game_creation.town_name;
246 int enabled_item = (_game_mode == GM_MENU || Town::GetNumItems() == 0) ? -1 : *selected_index;
248 /* Add and sort newgrf townnames generators */
249 for (int i = 0; i < _nb_grf_names; i++) {
250 int result = N_ORIG_TOWN_NAME_GEN + i;
251 *list->Append() = new DropDownListStringItem (_grf_names[i], result, enabled_item != result && enabled_item >= 0);
253 list->Sort (DropDownListStringItem::NatSortFunc);
255 int newgrf_size = list->Length();
256 /* Insert newgrf_names at the top of the list */
257 if (newgrf_size > 0) {
258 *list->Append() = new DropDownListItem(-1, false); // separator line
259 newgrf_size++;
262 /* Add and sort original townnames generators */
263 for (uint i = 0; i < N_ORIG_TOWN_NAME_GEN; i++) {
264 *list->Append() = new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i, i, enabled_item != (int)i && enabled_item >= 0);
266 list->Sort (DropDownListStringItem::NatSortFunc, newgrf_size);
267 break;
270 case WID_GO_AUTOSAVE_DROPDOWN: { // Setup autosave dropdown
271 list = new DropDownList();
272 *selected_index = _settings_client.gui.autosave;
273 const StringID *items = _autosave_dropdown;
274 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
275 *list->Append() = new DropDownListStringItem(*items, i, false);
277 break;
280 case WID_GO_LANG_DROPDOWN: { // Setup interface language dropdown
281 list = new DropDownList();
282 for (uint i = 0; i < _languages.Length(); i++) {
283 if (&_languages[i] == _current_language) *selected_index = i;
284 *list->Append() = new DropDownListStringItem(SPECSTR_LANGUAGE_START + i, i, false);
286 list->Sort (DropDownListStringItem::NatSortFunc);
287 break;
290 case WID_GO_RESOLUTION_DROPDOWN: // Setup resolution dropdown
291 if (_num_resolutions == 0) break;
293 list = new DropDownList();
294 *selected_index = GetCurRes();
295 for (int i = 0; i < _num_resolutions; i++) {
296 *list->Append() = new DropDownListStringItem(SPECSTR_RESOLUTION_START + i, i, false);
298 break;
300 case WID_GO_GUI_ZOOM_DROPDOWN: {
301 list = new DropDownList();
302 *selected_index = ZOOM_LVL_OUT_4X - _gui_zoom;
303 const StringID *items = _gui_zoom_dropdown;
304 for (int i = 0; *items != INVALID_STRING_ID; items++, i++) {
305 *list->Append() = new DropDownListStringItem(*items, i, _settings_client.gui.zoom_min > ZOOM_LVL_OUT_4X - i);
307 break;
310 case WID_GO_SCREENSHOT_DROPDOWN: // Setup screenshot format dropdown
311 list = new DropDownList();
312 *selected_index = _cur_screenshot_format;
313 for (uint i = 0; i < _num_screenshot_formats; i++) {
314 if (!GetScreenshotFormatSupports_32bpp(i) && Blitter::get()->screen_depth == 32) continue;
315 *list->Append() = new DropDownListStringItem(SPECSTR_SCREENSHOT_START + i, i, false);
317 break;
319 case WID_GO_BASE_GRF_DROPDOWN:
320 list = BuiltSetDropDownList<BaseGraphics>(selected_index);
321 break;
323 case WID_GO_BASE_SFX_DROPDOWN:
324 list = BuiltSetDropDownList<BaseSounds>(selected_index);
325 break;
327 case WID_GO_BASE_MUSIC_DROPDOWN:
328 list = BuiltSetDropDownList<BaseMusic>(selected_index);
329 break;
331 default:
332 return NULL;
335 return list;
338 virtual void SetStringParameters(int widget) const
340 switch (widget) {
341 case WID_GO_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
342 case WID_GO_ROADSIDE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT + this->opt->vehicle.road_side); break;
343 case WID_GO_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
344 case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
345 case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
346 case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
347 case WID_GO_GUI_ZOOM_DROPDOWN: SetDParam(0, _gui_zoom_dropdown[ZOOM_LVL_OUT_4X - _gui_zoom]); break;
348 case WID_GO_SCREENSHOT_DROPDOWN: SetDParam(0, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); break;
349 case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->get_name()); break;
350 case WID_GO_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
351 case WID_GO_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->get_name()); break;
352 case WID_GO_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->get_name()); break;
353 case WID_GO_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
357 void DrawWidget (BlitArea *dpi, const Rect &r, int widget) const OVERRIDE
359 const BaseSetDesc *set;
361 switch (widget) {
362 case WID_GO_BASE_GRF_DESCRIPTION:
363 set = BaseGraphics::GetUsedSet();
364 break;
366 case WID_GO_BASE_SFX_DESCRIPTION:
367 set = BaseSounds::GetUsedSet();
368 break;
370 case WID_GO_BASE_MUSIC_DESCRIPTION:
371 set = BaseMusic::GetUsedSet();
372 break;
374 default: return;
377 SetDParamStr (0, set->get_desc (GetCurrentLanguageIsoCode()));
378 DrawStringMultiLine (dpi, r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
381 template <class T>
382 static void UpdateSetDescWidgetSize (Dimension *size)
384 /* Find the biggest description for the default size. */
385 for (int i = 0; i < T::GetNumSets(); i++) {
386 SetDParamStr (0, T::GetSet(i)->get_desc (GetCurrentLanguageIsoCode()));
387 size->height = max (size->height, GetStringHeight (STR_BLACK_RAW_STRING, size->width));
391 template <class T, StringID str>
392 static void UpdateSetStatusWidgetSize (Dimension *size)
394 /* Find the biggest description for the default size. */
395 for (int i = 0; i < T::GetNumSets(); i++) {
396 uint invalid_files = T::GetSet(i)->GetNumInvalid();
397 if (invalid_files == 0) continue;
399 SetDParam (0, invalid_files);
400 *size = maxdim (*size, GetStringBoundingBox (str));
404 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
406 switch (widget) {
407 case WID_GO_BASE_GRF_DESCRIPTION:
408 UpdateSetDescWidgetSize<BaseGraphics> (size);
409 break;
411 case WID_GO_BASE_GRF_STATUS:
412 UpdateSetStatusWidgetSize <BaseGraphics, STR_GAME_OPTIONS_BASE_GRF_STATUS> (size);
413 break;
415 case WID_GO_BASE_SFX_DESCRIPTION:
416 UpdateSetDescWidgetSize<BaseSounds> (size);
417 break;
419 case WID_GO_BASE_MUSIC_DESCRIPTION:
420 UpdateSetDescWidgetSize<BaseMusic> (size);
421 break;
423 case WID_GO_BASE_MUSIC_STATUS:
424 UpdateSetStatusWidgetSize <BaseMusic, STR_GAME_OPTIONS_BASE_MUSIC_STATUS> (size);
425 break;
427 default: {
428 int selected;
429 DropDownList *list = this->BuildDropDownList(widget, &selected);
430 if (list != NULL) {
431 /* Find the biggest item for the default size. */
432 for (const DropDownListItem * const *it = list->Begin(); it != list->End(); it++) {
433 Dimension string_dim;
434 int width = (*it)->Width();
435 string_dim.width = width + padding.width;
436 string_dim.height = (*it)->Height(width) + padding.height;
437 *size = maxdim(*size, string_dim);
439 delete list;
445 virtual void OnClick(Point pt, int widget, int click_count)
447 if (widget >= WID_GO_BASE_GRF_TEXTFILE && widget < WID_GO_BASE_GRF_TEXTFILE + TFT_END) {
448 if (BaseGraphics::GetUsedSet() == NULL) return;
450 ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_GRF_TEXTFILE), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS);
451 return;
453 if (widget >= WID_GO_BASE_SFX_TEXTFILE && widget < WID_GO_BASE_SFX_TEXTFILE + TFT_END) {
454 if (BaseSounds::GetUsedSet() == NULL) return;
456 ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_SFX_TEXTFILE), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS);
457 return;
459 if (widget >= WID_GO_BASE_MUSIC_TEXTFILE && widget < WID_GO_BASE_MUSIC_TEXTFILE + TFT_END) {
460 if (BaseMusic::GetUsedSet() == NULL) return;
462 ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_MUSIC_TEXTFILE), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC);
463 return;
465 switch (widget) {
466 case WID_GO_FULLSCREEN_BUTTON: // Click fullscreen on/off
467 /* try to toggle full-screen on/off */
468 if (!ToggleFullScreen(!_fullscreen)) {
469 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
471 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
472 this->SetDirty();
473 break;
475 default: {
476 int selected;
477 DropDownList *list = this->BuildDropDownList(widget, &selected);
478 if (list != NULL) {
479 ShowDropDownList(this, list, selected, widget);
480 } else {
481 if (widget == WID_GO_RESOLUTION_DROPDOWN) ShowErrorMessage(STR_ERROR_RESOLUTION_LIST_FAILED, INVALID_STRING_ID, WL_ERROR);
483 break;
489 * Set the base media set.
490 * @param index the index of the media set
491 * @tparam T class of media set
493 template <class T>
494 void SetMediaSet(int index)
496 if (_game_mode == GM_MENU) {
497 const char *name = T::GetSet(index)->get_name();
499 free(T::ini_set);
500 T::ini_set = xstrdup(name);
502 T::SetSet(name);
503 this->reload = true;
504 this->InvalidateData();
508 virtual void OnDropdownSelect(int widget, int index)
510 switch (widget) {
511 case WID_GO_CURRENCY_DROPDOWN: // Currency
512 if (index == CURRENCY_CUSTOM) ShowCustCurrency();
513 this->opt->locale.currency = index;
514 ReInitAllWindows();
515 break;
517 case WID_GO_ROADSIDE_DROPDOWN: // Road side
518 if (this->opt->vehicle.road_side != index) { // only change if setting changed
519 uint i;
520 if (GetSettingFromName("vehicle.road_side", &i) == NULL) NOT_REACHED();
521 SetSettingValue(i, index);
522 MarkWholeScreenDirty();
524 break;
526 case WID_GO_TOWNNAME_DROPDOWN: // Town names
527 if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
528 this->opt->game_creation.town_name = index;
529 SetWindowDirty(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS);
531 break;
533 case WID_GO_AUTOSAVE_DROPDOWN: // Autosave options
534 _settings_client.gui.autosave = index;
535 this->SetDirty();
536 break;
538 case WID_GO_LANG_DROPDOWN: // Change interface language
539 ReadLanguagePack(&_languages[index]);
540 DeleteWindowByClass(WC_QUERY_STRING);
541 CheckForMissingGlyphs();
542 UpdateAllVirtCoords();
543 ReInitAllWindows();
544 break;
546 case WID_GO_RESOLUTION_DROPDOWN: // Change resolution
547 if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
548 this->SetDirty();
550 break;
552 case WID_GO_GUI_ZOOM_DROPDOWN:
553 GfxClearSpriteCache();
554 _gui_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
555 UpdateCursorSize();
556 LoadStringWidthTable();
557 UpdateAllVirtCoords();
558 break;
560 case WID_GO_SCREENSHOT_DROPDOWN: // Change screenshot format
561 SetScreenshotFormat(index);
562 this->SetDirty();
563 break;
565 case WID_GO_BASE_GRF_DROPDOWN:
566 this->SetMediaSet<BaseGraphics>(index);
567 break;
569 case WID_GO_BASE_SFX_DROPDOWN:
570 this->SetMediaSet<BaseSounds>(index);
571 break;
573 case WID_GO_BASE_MUSIC_DROPDOWN:
574 this->SetMediaSet<BaseMusic>(index);
575 break;
579 template <class T, class S, GameOptionsWidgets W>
580 void SetBaseSetWidgetsDisabledState (void)
582 const S *set = T::GetUsedSet();
583 for (TextfileType tft = TFT_BEGIN; tft < TFT_END; tft++) {
584 this->SetWidgetDisabledState (W + tft,
585 set == NULL || !set->GetTextfile(tft).valid());
590 * Some data on this window has become invalid.
591 * @param data Information about the changed data. @see GameOptionsInvalidationData
592 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
594 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
596 if (!gui_scope) return;
597 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
599 bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
600 this->GetWidget<NWidgetCore>(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
602 this->SetBaseSetWidgetsDisabledState <BaseGraphics, GraphicsSet, WID_GO_BASE_GRF_TEXTFILE> ();
603 this->SetBaseSetWidgetsDisabledState <BaseSounds, SoundsSet, WID_GO_BASE_SFX_TEXTFILE> ();
604 this->SetBaseSetWidgetsDisabledState <BaseMusic, MusicSet, WID_GO_BASE_MUSIC_TEXTFILE> ();
606 missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
607 this->GetWidget<NWidgetCore>(WID_GO_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
611 static const NWidgetPart _nested_game_options_widgets[] = {
612 NWidget(NWID_HORIZONTAL),
613 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
614 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
615 EndContainer(),
616 NWidget(WWT_PANEL, COLOUR_GREY, WID_GO_BACKGROUND), SetPIP(6, 6, 10),
617 NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
618 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
619 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
620 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
621 EndContainer(),
622 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME, STR_NULL),
623 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_ROADSIDE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP), SetFill(1, 0),
624 EndContainer(),
625 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
626 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
627 EndContainer(),
628 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
629 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
630 NWidget(NWID_HORIZONTAL),
631 NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
632 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
633 EndContainer(),
634 EndContainer(),
635 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GUI_ZOOM_FRAME, STR_NULL),
636 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_GUI_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
637 EndContainer(),
638 EndContainer(),
640 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
641 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME, STR_NULL),
642 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_TOWNNAME_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP), SetFill(1, 0),
643 EndContainer(),
644 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
645 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
646 EndContainer(),
647 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_SCREENSHOT_FORMAT, STR_NULL),
648 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_SCREENSHOT_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP), SetFill(1, 0),
649 EndContainer(),
650 NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
651 EndContainer(),
652 EndContainer(),
654 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
655 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
656 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
657 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
658 EndContainer(),
659 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
660 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
661 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
662 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
663 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
664 EndContainer(),
665 EndContainer(),
667 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
668 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
669 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
670 NWidget(NWID_SPACER), SetFill(1, 0),
671 EndContainer(),
672 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
673 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
674 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
675 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
676 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
677 EndContainer(),
678 EndContainer(),
680 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
681 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
682 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
683 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
684 EndContainer(),
685 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
686 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
687 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
688 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
689 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
690 EndContainer(),
691 EndContainer(),
692 EndContainer(),
695 static WindowDesc::Prefs _game_options_prefs ("settings_game");
697 static const WindowDesc _game_options_desc(
698 WDP_CENTER, 0, 0,
699 WC_GAME_OPTIONS, WC_NONE,
701 _nested_game_options_widgets, lengthof(_nested_game_options_widgets),
702 &_game_options_prefs
705 /** Open the game options window. */
706 void ShowGameOptions()
708 DeleteWindowByClass(WC_GAME_OPTIONS);
709 new GameOptionsWindow(&_game_options_desc);
712 static int SETTING_HEIGHT = 11; ///< Height of a single setting in the tree view in pixels
713 static const int LEVEL_WIDTH = 15; ///< Indenting width of a sub-page in pixels
716 * Flags for #SettingEntry
717 * @note The #SEF_BUTTONS_MASK matches expectations of the formal parameter 'state' of #DrawArrowButtons
719 enum SettingEntryFlags {
720 SEF_LEFT_DEPRESSED = 0x01, ///< Of a numeric setting entry, the left button is depressed
721 SEF_RIGHT_DEPRESSED = 0x02, ///< Of a numeric setting entry, the right button is depressed
722 SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED), ///< Bit-mask for button flags
724 SEF_LAST_FIELD = 0x04, ///< This entry is the last one in a (sub-)page
725 SEF_FILTERED = 0x08, ///< Entry is hidden by the string filter
727 /* Entry kind */
728 SEF_SETTING_KIND = 0x10, ///< Entry kind: Entry is a setting
729 SEF_SUBTREE_KIND = 0x20, ///< Entry kind: Entry is a sub-tree
730 SEF_KIND_MASK = (SEF_SETTING_KIND | SEF_SUBTREE_KIND), ///< Bit-mask for fetching entry kind
733 struct SettingsPage; // Forward declaration
735 /** Data fields for a sub-page (#SEF_SUBTREE_KIND kind)*/
736 struct SettingEntrySubtree {
737 SettingsPage *page; ///< Pointer to the sub-page
738 bool folded; ///< Sub-page is folded (not visible except for its title)
739 StringID title; ///< Title of the sub-page
742 /** Data fields for a single setting (#SEF_SETTING_KIND kind) */
743 struct SettingEntrySetting {
744 const char *name; ///< Name of the setting
745 const SettingDesc *setting; ///< Setting description of the setting
746 uint index; ///< Index of the setting in the settings table
749 /** How the list of advanced settings is filtered. */
750 enum RestrictionMode {
751 RM_BASIC, ///< Display settings associated to the "basic" list.
752 RM_ADVANCED, ///< Display settings associated to the "advanced" list.
753 RM_ALL, ///< List all settings regardless of the default/newgame/... values.
754 RM_CHANGED_AGAINST_DEFAULT, ///< Show only settings which are different compared to default values.
755 RM_CHANGED_AGAINST_NEW, ///< Show only settings which are different compared to the user's new game setting values.
756 RM_END, ///< End for iteration.
758 DECLARE_POSTFIX_INCREMENT(RestrictionMode)
760 /** Filter for settings list. */
761 struct SettingFilter {
762 StringFilter string; ///< Filter string.
763 RestrictionMode min_cat; ///< Minimum category needed to display all filtered strings (#RM_BASIC, #RM_ADVANCED, or #RM_ALL).
764 bool type_hides; ///< Whether the type hides filtered strings.
765 RestrictionMode mode; ///< Filter based on category.
766 SettingType type; ///< Filter based on type.
769 /** Data structure describing a single setting in a tab */
770 struct SettingEntry {
771 byte flags; ///< Flags of the setting entry. @see SettingEntryFlags
772 byte level; ///< Nesting level of this setting entry
773 union {
774 SettingEntrySetting entry; ///< Data fields if entry is a setting
775 SettingEntrySubtree sub; ///< Data fields if entry is a sub-page
776 } d; ///< Data fields for each kind
778 SettingEntry(const char *nm);
779 SettingEntry(SettingsPage *sub, StringID title);
781 void Init(byte level);
782 void FoldAll();
783 void UnFoldAll();
784 void SetButtons(byte new_val);
787 * Set whether this is the last visible entry of the parent node.
788 * @param last_field Value to set
790 void SetLastField(bool last_field) { if (last_field) SETBITS(this->flags, SEF_LAST_FIELD); else CLRBITS(this->flags, SEF_LAST_FIELD); }
792 uint Length() const;
793 void GetFoldingState(bool &all_folded, bool &all_unfolded) const;
794 bool IsVisible(const SettingEntry *item) const;
795 SettingEntry *FindEntry(uint row, uint *cur_row);
796 uint GetMaxHelpHeight(int maxw);
798 bool IsFiltered() const;
799 bool UpdateFilterState(SettingFilter &filter, bool force_visible);
801 uint Draw (GameSettings *settings_ptr, BlitArea *dpi, int base_x,
802 int base_y, int max_x, uint first_row, uint max_row,
803 uint cur_row, uint parent_last, SettingEntry *selected);
806 * Get the help text of a single setting.
807 * @return The requested help text.
809 inline StringID GetHelpText()
811 assert((this->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
812 return this->d.entry.setting->desc.str_help;
815 void SetValueDParams(uint first_param, int32 value);
817 private:
818 void DrawSetting (GameSettings *settings_ptr, BlitArea *dpi,
819 int x, int y, int max_x, int state, bool highlight);
821 bool IsVisibleByRestrictionMode(RestrictionMode mode) const;
824 /** Data structure describing one page of settings in the settings window. */
825 struct SettingsPage {
826 SettingEntry *entries; ///< Array of setting entries of the page.
827 byte num; ///< Number of entries on the page (statically filled).
829 void Init(byte level = 0);
830 void FoldAll();
831 void UnFoldAll();
833 uint Length() const;
834 void GetFoldingState(bool &all_folded, bool &all_unfolded) const;
835 bool IsVisible(const SettingEntry *item) const;
836 SettingEntry *FindEntry(uint row, uint *cur_row) const;
837 uint GetMaxHelpHeight(int maxw);
839 bool UpdateFilterState(SettingFilter &filter, bool force_visible);
841 uint Draw (GameSettings *settings_ptr, BlitArea *dpi, int base_x,
842 int base_y, int max_x, uint first_row, uint max_row,
843 SettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;
847 /* == SettingEntry methods == */
850 * Constructor for a single setting in the 'advanced settings' window
851 * @param nm Name of the setting in the setting table
853 SettingEntry::SettingEntry(const char *nm)
855 this->flags = SEF_SETTING_KIND;
856 this->level = 0;
857 this->d.entry.name = nm;
858 this->d.entry.setting = NULL;
859 this->d.entry.index = 0;
863 * Constructor for a sub-page in the 'advanced settings' window
864 * @param sub Sub-page
865 * @param title Title of the sub-page
867 SettingEntry::SettingEntry(SettingsPage *sub, StringID title)
869 this->flags = SEF_SUBTREE_KIND;
870 this->level = 0;
871 this->d.sub.page = sub;
872 this->d.sub.folded = true;
873 this->d.sub.title = title;
877 * Initialization of a setting entry
878 * @param level Page nesting level of this entry
880 void SettingEntry::Init(byte level)
882 this->level = level;
884 switch (this->flags & SEF_KIND_MASK) {
885 case SEF_SETTING_KIND:
886 this->d.entry.setting = GetSettingFromName(this->d.entry.name, &this->d.entry.index);
887 assert(this->d.entry.setting != NULL);
888 break;
889 case SEF_SUBTREE_KIND:
890 this->d.sub.page->Init(level + 1);
891 break;
892 default: NOT_REACHED();
896 /** Recursively close all (filtered) folds of sub-pages */
897 void SettingEntry::FoldAll()
899 if (this->IsFiltered()) return;
900 switch (this->flags & SEF_KIND_MASK) {
901 case SEF_SETTING_KIND:
902 break;
904 case SEF_SUBTREE_KIND:
905 this->d.sub.folded = true;
906 this->d.sub.page->FoldAll();
907 break;
909 default: NOT_REACHED();
913 /** Recursively open all (filtered) folds of sub-pages */
914 void SettingEntry::UnFoldAll()
916 if (this->IsFiltered()) return;
917 switch (this->flags & SEF_KIND_MASK) {
918 case SEF_SETTING_KIND:
919 break;
921 case SEF_SUBTREE_KIND:
922 this->d.sub.folded = false;
923 this->d.sub.page->UnFoldAll();
924 break;
926 default: NOT_REACHED();
931 * Recursively accumulate the folding state of the (filtered) tree.
932 * @param[in,out] all_folded Set to false, if one entry is not folded.
933 * @param[in,out] all_unfolded Set to false, if one entry is folded.
935 void SettingEntry::GetFoldingState(bool &all_folded, bool &all_unfolded) const
937 if (this->IsFiltered()) return;
938 switch (this->flags & SEF_KIND_MASK) {
939 case SEF_SETTING_KIND:
940 break;
942 case SEF_SUBTREE_KIND:
943 if (this->d.sub.folded) {
944 all_unfolded = false;
945 } else {
946 all_folded = false;
948 this->d.sub.page->GetFoldingState(all_folded, all_unfolded);
949 break;
951 default: NOT_REACHED();
956 * Check whether an entry is visible and not folded or filtered away.
957 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
958 * @param item Entry to search for.
959 * @return true if entry is visible.
961 bool SettingEntry::IsVisible(const SettingEntry *item) const
963 if (this->IsFiltered()) return false;
964 if (this == item) return true;
966 switch (this->flags & SEF_KIND_MASK) {
967 case SEF_SETTING_KIND:
968 return false;
970 case SEF_SUBTREE_KIND:
971 return !this->d.sub.folded && this->d.sub.page->IsVisible(item);
973 default: NOT_REACHED();
978 * Set the button-depressed flags (#SEF_LEFT_DEPRESSED and #SEF_RIGHT_DEPRESSED) to a specified value
979 * @param new_val New value for the button flags
980 * @see SettingEntryFlags
982 void SettingEntry::SetButtons(byte new_val)
984 assert((new_val & ~SEF_BUTTONS_MASK) == 0); // Should not touch any flags outside the buttons
985 this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
988 /** Return numbers of rows needed to display the (filtered) entry */
989 uint SettingEntry::Length() const
991 if (this->IsFiltered()) return 0;
992 switch (this->flags & SEF_KIND_MASK) {
993 case SEF_SETTING_KIND:
994 return 1;
995 case SEF_SUBTREE_KIND:
996 if (this->d.sub.folded) return 1; // Only displaying the title
998 return 1 + this->d.sub.page->Length(); // 1 extra row for the title
999 default: NOT_REACHED();
1004 * Find setting entry at row \a row_num
1005 * @param row_num Index of entry to return
1006 * @param cur_row Current row number
1007 * @return The requested setting entry or \c NULL if it not found (folded or filtered)
1009 SettingEntry *SettingEntry::FindEntry(uint row_num, uint *cur_row)
1011 if (this->IsFiltered()) return NULL;
1012 if (row_num == *cur_row) return this;
1014 switch (this->flags & SEF_KIND_MASK) {
1015 case SEF_SETTING_KIND:
1016 (*cur_row)++;
1017 break;
1018 case SEF_SUBTREE_KIND:
1019 (*cur_row)++; // add one for row containing the title
1020 if (this->d.sub.folded) {
1021 break;
1024 /* sub-page is visible => search it too */
1025 return this->d.sub.page->FindEntry(row_num, cur_row);
1026 default: NOT_REACHED();
1028 return NULL;
1032 * Get the biggest height of the help text(s), if the width is at least \a maxw. Help text gets wrapped if needed.
1033 * @param maxw Maximal width of a line help text.
1034 * @return Biggest height needed to display any help text of this node (and its descendants).
1036 uint SettingEntry::GetMaxHelpHeight(int maxw)
1038 switch (this->flags & SEF_KIND_MASK) {
1039 case SEF_SETTING_KIND: return GetStringHeight(this->GetHelpText(), maxw);
1040 case SEF_SUBTREE_KIND: return this->d.sub.page->GetMaxHelpHeight(maxw);
1041 default: NOT_REACHED();
1046 * Check whether an entry is hidden due to filters
1047 * @return true if hidden.
1049 bool SettingEntry::IsFiltered() const
1051 return (this->flags & SEF_FILTERED) != 0;
1055 * Checks whether an entry shall be made visible based on the restriction mode.
1056 * @param mode The current status of the restriction drop down box.
1057 * @return true if the entry shall be visible.
1059 bool SettingEntry::IsVisibleByRestrictionMode(RestrictionMode mode) const
1061 /* There shall not be any restriction, i.e. all settings shall be visible. */
1062 if (mode == RM_ALL) return true;
1064 GameSettings *settings_ptr = &GetGameSettings();
1065 assert((this->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
1066 const SettingDesc *sd = this->d.entry.setting;
1068 if (mode == RM_BASIC) return (this->d.entry.setting->desc.cat & SC_BASIC_LIST) != 0;
1069 if (mode == RM_ADVANCED) return (this->d.entry.setting->desc.cat & SC_ADVANCED_LIST) != 0;
1071 /* Read the current value. */
1072 int64 current_value = ReadVariable (settings_ptr, sd);
1074 int64 filter_value;
1076 if (mode == RM_CHANGED_AGAINST_DEFAULT) {
1077 /* This entry shall only be visible, if the value deviates from its default value. */
1079 /* Read the default value. */
1080 filter_value = ReadValue(&sd->desc.def, sd->save.conv);
1081 } else {
1082 assert(mode == RM_CHANGED_AGAINST_NEW);
1083 /* This entry shall only be visible, if the value deviates from
1084 * its value is used when starting a new game. */
1086 /* Make sure we're not comparing the new game settings against itself. */
1087 assert(settings_ptr != &_settings_newgame);
1089 /* Read the new game's value. */
1090 filter_value = ReadVariable (&_settings_newgame, sd);
1093 return current_value != filter_value;
1097 * Update the filter state.
1098 * @param filter Filter
1099 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
1100 * @return true if item remains visible
1102 bool SettingEntry::UpdateFilterState(SettingFilter &filter, bool force_visible)
1104 CLRBITS(this->flags, SEF_FILTERED);
1106 bool visible = true;
1107 switch (this->flags & SEF_KIND_MASK) {
1108 case SEF_SETTING_KIND: {
1109 const SettingDesc *sd = this->d.entry.setting;
1110 if (!force_visible && !filter.string.IsEmpty()) {
1111 /* Process the search text filter for this item. */
1112 filter.string.ResetState();
1114 const SettingDescBase *sdb = &sd->desc;
1116 SetDParam(0, STR_EMPTY);
1117 filter.string.AddLine(sdb->str);
1118 filter.string.AddLine(this->GetHelpText());
1120 visible = filter.string.GetState();
1122 if (visible) {
1123 if (filter.type != ST_ALL && sd->GetType() != filter.type) {
1124 filter.type_hides = true;
1125 visible = false;
1127 if (!this->IsVisibleByRestrictionMode(filter.mode)) {
1128 while (filter.min_cat < RM_ALL && (filter.min_cat == filter.mode || !this->IsVisibleByRestrictionMode(filter.min_cat))) filter.min_cat++;
1129 visible = false;
1132 break;
1134 case SEF_SUBTREE_KIND: {
1135 if (!force_visible && !filter.string.IsEmpty()) {
1136 filter.string.ResetState();
1137 filter.string.AddLine(this->d.sub.title);
1138 force_visible = filter.string.GetState();
1140 visible = this->d.sub.page->UpdateFilterState(filter, force_visible);
1141 break;
1143 default: NOT_REACHED();
1146 if (!visible) SETBITS(this->flags, SEF_FILTERED);
1147 return visible;
1153 * Draw a row in the settings panel.
1155 * See SettingsPage::Draw() for an explanation about how drawing is performed.
1157 * The \a parent_last parameter ensures that the vertical lines at the left are
1158 * only drawn when another entry follows, that it prevents output like
1159 * \verbatim
1160 * |-- setting
1161 * |-- (-) - Title
1162 * | |-- setting
1163 * | |-- setting
1164 * \endverbatim
1165 * The left-most vertical line is not wanted. It is prevented by setting the
1166 * appropriate bit in the \a parent_last parameter.
1168 * @param settings_ptr Pointer to current values of all settings
1169 * @param dpi Area to draw on
1170 * @param left Left-most position in window/panel to start drawing \a first_row
1171 * @param right Right-most x position to draw strings at.
1172 * @param base_y Upper-most position in window/panel to start drawing \a first_row
1173 * @param first_row First row number to draw
1174 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1175 * @param cur_row Current row number (internal variable)
1176 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1177 * @param selected Selected entry by the user.
1178 * @return Row number of the next row to draw
1180 uint SettingEntry::Draw (GameSettings *settings_ptr, BlitArea *dpi,
1181 int left, int right, int base_y, uint first_row, uint max_row,
1182 uint cur_row, uint parent_last, SettingEntry *selected)
1184 if (this->IsFiltered()) return cur_row;
1185 if (cur_row >= max_row) return cur_row;
1187 bool rtl = _current_text_dir == TD_RTL;
1188 int offset = rtl ? -4 : 4;
1189 int level_width = rtl ? -LEVEL_WIDTH : LEVEL_WIDTH;
1191 int x = rtl ? right : left;
1192 int y = base_y;
1193 if (cur_row >= first_row) {
1194 int colour = _colour_gradient[COLOUR_ORANGE][4];
1195 y = base_y + (cur_row - first_row) * SETTING_HEIGHT; // Compute correct y start position
1197 /* Draw vertical for parent nesting levels */
1198 for (uint lvl = 0; lvl < this->level; lvl++) {
1199 if (!HasBit(parent_last, lvl)) GfxDrawLine (dpi, x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
1200 x += level_width;
1202 /* draw own |- prefix */
1203 int halfway_y = y + SETTING_HEIGHT / 2;
1204 int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
1205 GfxDrawLine (dpi, x + offset, y, x + offset, bottom_y, colour);
1206 /* Small horizontal line from the last vertical line */
1207 GfxDrawLine (dpi, x + offset, halfway_y, x + level_width - offset, halfway_y, colour);
1208 x += level_width;
1211 switch (this->flags & SEF_KIND_MASK) {
1212 case SEF_SETTING_KIND:
1213 if (cur_row >= first_row) {
1214 this->DrawSetting (settings_ptr, dpi, rtl ? left : x, rtl ? x : right, y, this->flags & SEF_BUTTONS_MASK,
1215 this == selected);
1217 cur_row++;
1218 break;
1219 case SEF_SUBTREE_KIND:
1220 if (cur_row >= first_row) {
1221 DrawSprite (dpi, (this->d.sub.folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? x - _circle_size.width : x, y + (SETTING_HEIGHT - _circle_size.height) / 2);
1222 DrawString (dpi, rtl ? left : x + _circle_size.width + 2, rtl ? x - _circle_size.width - 2 : right, y + (SETTING_HEIGHT - FONT_HEIGHT_NORMAL) / 2, this->d.sub.title);
1224 cur_row++;
1225 if (!this->d.sub.folded) {
1226 if (this->flags & SEF_LAST_FIELD) {
1227 assert(this->level < sizeof(parent_last));
1228 SetBit(parent_last, this->level); // Add own last-field state
1231 cur_row = this->d.sub.page->Draw (settings_ptr, dpi, left, right, base_y, first_row, max_row, selected, cur_row, parent_last);
1233 break;
1234 default: NOT_REACHED();
1236 return cur_row;
1240 * Set the DParams for drawing the value of a setting.
1241 * @param first_param First DParam to use
1242 * @param value Setting value to set params for.
1244 void SettingEntry::SetValueDParams(uint first_param, int32 value)
1246 assert((this->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
1247 const SettingDescBase *sdb = &this->d.entry.setting->desc;
1248 if (sdb->cmd == SDT_BOOLX) {
1249 SetDParam(first_param++, value != 0 ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
1250 } else {
1251 if ((sdb->flags & SGF_MULTISTRING) != 0) {
1252 SetDParam(first_param++, sdb->str_val - sdb->min + value);
1253 } else if ((sdb->flags & SGF_DISPLAY_ABS) != 0) {
1254 SetDParam(first_param++, sdb->str_val + ((value >= 0) ? 1 : 0));
1255 value = abs(value);
1256 } else {
1257 SetDParam(first_param++, sdb->str_val + ((value == 0 && (sdb->flags & SGF_0ISDISABLED) != 0) ? 1 : 0));
1259 SetDParam(first_param++, value);
1264 * Private function to draw setting value (button + text + current value)
1265 * @param settings_ptr Pointer to current values of all settings
1266 * @param dpi Area to draw on
1267 * @param left Left-most position in window/panel to start drawing
1268 * @param right Right-most position in window/panel to draw
1269 * @param y Upper-most position in window/panel to start drawing
1270 * @param state State of the left + right arrow buttons to draw for the setting
1271 * @param highlight Highlight entry.
1273 void SettingEntry::DrawSetting (GameSettings *settings_ptr, BlitArea *dpi,
1274 int left, int right, int y, int state, bool highlight)
1276 const SettingDesc *sd = this->d.entry.setting;
1277 const SettingDescBase *sdb = &sd->desc;
1278 int32 value = ReadVariable (settings_ptr, sd);
1280 bool rtl = _current_text_dir == TD_RTL;
1281 uint buttons_left = rtl ? right + 1 - SETTING_BUTTON_WIDTH : left;
1282 uint text_left = left + (rtl ? 0 : SETTING_BUTTON_WIDTH + 5);
1283 uint text_right = right - (rtl ? SETTING_BUTTON_WIDTH + 5 : 0);
1284 uint button_y = y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;
1286 /* We do not allow changes of some items when we are a client in a networkgame */
1287 bool editable = sd->IsEditable();
1289 SetDParam(0, highlight ? STR_ORANGE_STRING1_WHITE : STR_ORANGE_STRING1_LTBLUE);
1290 if (sdb->cmd == SDT_BOOLX) {
1291 /* Draw checkbox for boolean-value either on/off */
1292 DrawBoolButton (dpi, buttons_left, button_y, value != 0, editable);
1293 } else if ((sdb->flags & SGF_MULTISTRING) != 0) {
1294 /* Draw [v] button for settings of an enum-type */
1295 DrawDropDownButton (dpi, buttons_left, button_y, COLOUR_YELLOW, state != 0, editable);
1296 } else {
1297 /* Draw [<][>] boxes for settings of an integer-type */
1298 DrawArrowButtons (dpi, buttons_left, button_y, COLOUR_YELLOW, state,
1299 editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max);
1301 this->SetValueDParams(1, value);
1302 DrawString (dpi, text_left, text_right, y + (SETTING_HEIGHT - FONT_HEIGHT_NORMAL) / 2, sdb->str, highlight ? TC_WHITE : TC_LIGHT_BLUE);
1306 /* == SettingsPage methods == */
1309 * Initialization of an entire setting page
1310 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
1312 void SettingsPage::Init(byte level)
1314 for (uint field = 0; field < this->num; field++) {
1315 this->entries[field].Init(level);
1319 /** Recursively close all folds of sub-pages */
1320 void SettingsPage::FoldAll()
1322 for (uint field = 0; field < this->num; field++) {
1323 this->entries[field].FoldAll();
1327 /** Recursively open all folds of sub-pages */
1328 void SettingsPage::UnFoldAll()
1330 for (uint field = 0; field < this->num; field++) {
1331 this->entries[field].UnFoldAll();
1336 * Recursively accumulate the folding state of the tree.
1337 * @param[in,out] all_folded Set to false, if one entry is not folded.
1338 * @param[in,out] all_unfolded Set to false, if one entry is folded.
1340 void SettingsPage::GetFoldingState(bool &all_folded, bool &all_unfolded) const
1342 for (uint field = 0; field < this->num; field++) {
1343 this->entries[field].GetFoldingState(all_folded, all_unfolded);
1348 * Update the filter state.
1349 * @param filter Filter
1350 * @param force_visible Whether to force all items visible, no matter what
1351 * @return true if item remains visible
1353 bool SettingsPage::UpdateFilterState(SettingFilter &filter, bool force_visible)
1355 bool visible = false;
1356 bool first_visible = true;
1357 for (int field = this->num - 1; field >= 0; field--) {
1358 visible |= this->entries[field].UpdateFilterState(filter, force_visible);
1359 this->entries[field].SetLastField(first_visible);
1360 if (visible && first_visible) first_visible = false;
1362 return visible;
1367 * Check whether an entry is visible and not folded or filtered away.
1368 * Note: This does not consider the scrolling range; it might still require scrolling ot make the setting really visible.
1369 * @param item Entry to search for.
1370 * @return true if entry is visible.
1372 bool SettingsPage::IsVisible(const SettingEntry *item) const
1374 for (uint field = 0; field < this->num; field++) {
1375 if (this->entries[field].IsVisible(item)) return true;
1377 return false;
1380 /** Return number of rows needed to display the whole page */
1381 uint SettingsPage::Length() const
1383 uint length = 0;
1384 for (uint field = 0; field < this->num; field++) {
1385 length += this->entries[field].Length();
1387 return length;
1391 * Find the setting entry at row number \a row_num
1392 * @param row_num Index of entry to return
1393 * @param cur_row Variable used for keeping track of the current row number. Should point to memory initialized to \c 0 when first called.
1394 * @return The requested setting entry or \c NULL if it does not exist
1396 SettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row) const
1398 SettingEntry *pe = NULL;
1400 for (uint field = 0; field < this->num; field++) {
1401 pe = this->entries[field].FindEntry(row_num, cur_row);
1402 if (pe != NULL) {
1403 break;
1406 return pe;
1410 * Get the biggest height of the help texts, if the width is at least \a maxw. Help text gets wrapped if needed.
1411 * @param maxw Maximal width of a line help text.
1412 * @return Biggest height needed to display any help text of this (sub-)tree.
1414 uint SettingsPage::GetMaxHelpHeight(int maxw)
1416 uint biggest = 0;
1417 for (uint field = 0; field < this->num; field++) {
1418 biggest = max(biggest, this->entries[field].GetMaxHelpHeight(maxw));
1420 return biggest;
1424 * Draw a selected part of the settings page.
1426 * The scrollbar uses rows of the page, while the page data structure is a tree of #SettingsPage and #SettingEntry objects.
1427 * As a result, the drawing routing traverses the tree from top to bottom, counting rows in \a cur_row until it reaches \a first_row.
1428 * Then it enables drawing rows while traversing until \a max_row is reached, at which point drawing is terminated.
1430 * @param settings_ptr Pointer to current values of all settings
1431 * @param dpi Area to raw on
1432 * @param left Left-most position in window/panel to start drawing of each setting row
1433 * @param right Right-most position in window/panel to draw at
1434 * @param base_y Upper-most position in window/panel to start drawing of row number \a first_row
1435 * @param first_row Number of first row to draw
1436 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1437 * @param cur_row Current row number (internal variable)
1438 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1439 * @param selected Selected entry by the user.
1440 * @return Row number of the next row to draw
1442 uint SettingsPage::Draw (GameSettings *settings_ptr, BlitArea *dpi,
1443 int left, int right, int base_y, uint first_row, uint max_row,
1444 SettingEntry *selected, uint cur_row, uint parent_last) const
1446 if (cur_row >= max_row) return cur_row;
1448 for (uint i = 0; i < this->num; i++) {
1449 cur_row = this->entries[i].Draw (settings_ptr, dpi, left, right, base_y, first_row, max_row, cur_row, parent_last, selected);
1450 if (cur_row >= max_row) {
1451 break;
1454 return cur_row;
1458 static SettingEntry _settings_localisation[] = {
1459 SettingEntry("locale.units_velocity"),
1460 SettingEntry("locale.units_power"),
1461 SettingEntry("locale.units_weight"),
1462 SettingEntry("locale.units_volume"),
1463 SettingEntry("locale.units_force"),
1464 SettingEntry("locale.units_height"),
1465 SettingEntry("gui.date_format_in_default_names"),
1467 /** Localisation options sub-page */
1468 static SettingsPage _settings_localisation_page = {_settings_localisation, lengthof(_settings_localisation)};
1470 static SettingEntry _settings_graphics[] = {
1471 SettingEntry("gui.zoom_min"),
1472 SettingEntry("gui.zoom_max"),
1473 SettingEntry("gui.smallmap_land_colour"),
1474 SettingEntry("gui.graph_line_thickness"),
1476 /** Graphics options sub-page */
1477 static SettingsPage _settings_graphics_page = {_settings_graphics, lengthof(_settings_graphics)};
1479 static SettingEntry _settings_sound[] = {
1480 SettingEntry("sound.click_beep"),
1481 SettingEntry("sound.confirm"),
1482 SettingEntry("sound.news_ticker"),
1483 SettingEntry("sound.news_full"),
1484 SettingEntry("sound.new_year"),
1485 SettingEntry("sound.disaster"),
1486 SettingEntry("sound.vehicle"),
1487 SettingEntry("sound.ambient"),
1489 /** Sound effects sub-page */
1490 static SettingsPage _settings_sound_page = {_settings_sound, lengthof(_settings_sound)};
1492 static SettingEntry _settings_interface_general[] = {
1493 SettingEntry("gui.osk_activation"),
1494 SettingEntry("gui.hover_delay_ms"),
1495 SettingEntry("gui.errmsg_duration"),
1496 SettingEntry("gui.window_snap_radius"),
1497 SettingEntry("gui.window_soft_limit"),
1498 SettingEntry("gui.right_mouse_wnd_close"),
1500 /** Interface/General sub-page */
1501 static SettingsPage _settings_interface_general_page = {_settings_interface_general, lengthof(_settings_interface_general)};
1503 static SettingEntry _settings_interface_viewports[] = {
1504 SettingEntry("gui.auto_scrolling"),
1505 SettingEntry("gui.reverse_scroll"),
1506 SettingEntry("gui.smooth_scroll"),
1507 SettingEntry("gui.left_mouse_btn_scrolling"),
1508 /* While the horizontal scrollwheel scrolling is written as general code, only
1509 * the cocoa (OSX) driver generates input for it.
1510 * Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
1511 SettingEntry("gui.scrollwheel_scrolling"),
1512 SettingEntry("gui.scrollwheel_multiplier"),
1513 #ifdef __APPLE__
1514 /* We might need to emulate a right mouse button on mac */
1515 SettingEntry("gui.right_mouse_btn_emulation"),
1516 #endif
1517 SettingEntry("gui.population_in_label"),
1518 SettingEntry("gui.liveries"),
1519 SettingEntry("construction.train_signal_side"),
1520 SettingEntry("gui.measure_tooltip"),
1521 SettingEntry("gui.loading_indicators"),
1522 SettingEntry("gui.show_track_reservation"),
1524 /** Interface/Viewports sub-page */
1525 static SettingsPage _settings_interface_viewports_page = {_settings_interface_viewports, lengthof(_settings_interface_viewports)};
1527 static SettingEntry _settings_interface_construction[] = {
1528 SettingEntry("gui.link_terraform_toolbar"),
1529 SettingEntry("gui.enable_signal_gui"),
1530 SettingEntry("gui.persistent_buildingtools"),
1531 SettingEntry("gui.quick_goto"),
1532 SettingEntry("gui.default_rail_type"),
1533 SettingEntry("gui.disable_unsuitable_building"),
1535 /** Interface/Construction sub-page */
1536 static SettingsPage _settings_interface_construction_page = {_settings_interface_construction, lengthof(_settings_interface_construction)};
1538 static SettingEntry _settings_interface[] = {
1539 SettingEntry(&_settings_interface_general_page, STR_CONFIG_SETTING_INTERFACE_GENERAL),
1540 SettingEntry(&_settings_interface_viewports_page, STR_CONFIG_SETTING_INTERFACE_VIEWPORTS),
1541 SettingEntry(&_settings_interface_construction_page, STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION),
1542 SettingEntry("gui.autosave"),
1543 SettingEntry("gui.toolbar_pos"),
1544 SettingEntry("gui.statusbar_pos"),
1545 SettingEntry("gui.prefer_teamchat"),
1546 SettingEntry("gui.advanced_vehicle_list"),
1547 SettingEntry("gui.timetable_in_ticks"),
1548 SettingEntry("gui.timetable_arrival_departure"),
1549 SettingEntry("gui.expenses_layout"),
1552 /** Interface subpage */
1553 static SettingsPage _settings_interface_page = {_settings_interface, lengthof(_settings_interface)};
1555 static SettingEntry _settings_advisors[] = {
1556 SettingEntry("gui.coloured_news_year"),
1557 SettingEntry("news_display.general"),
1558 SettingEntry("news_display.new_vehicles"),
1559 SettingEntry("news_display.accident"),
1560 SettingEntry("news_display.company_info"),
1561 SettingEntry("news_display.acceptance"),
1562 SettingEntry("news_display.arrival_player"),
1563 SettingEntry("news_display.arrival_other"),
1564 SettingEntry("news_display.advice"),
1565 SettingEntry("gui.order_review_system"),
1566 SettingEntry("gui.vehicle_income_warn"),
1567 SettingEntry("gui.lost_vehicle_warn"),
1568 SettingEntry("gui.show_finances"),
1569 SettingEntry("news_display.economy"),
1570 SettingEntry("news_display.subsidies"),
1571 SettingEntry("news_display.open"),
1572 SettingEntry("news_display.close"),
1573 SettingEntry("news_display.production_player"),
1574 SettingEntry("news_display.production_other"),
1575 SettingEntry("news_display.production_nobody"),
1577 /** Interface/News sub-page */
1578 static SettingsPage _settings_advisors_page = {_settings_advisors, lengthof(_settings_advisors)};
1580 static SettingEntry _settings_company[] = {
1581 SettingEntry("gui.semaphore_build_before"),
1582 SettingEntry("gui.default_signal_type"),
1583 SettingEntry("gui.cycle_signal_types"),
1584 SettingEntry("gui.drag_signals_fixed_distance"),
1585 SettingEntry("gui.new_nonstop"),
1586 SettingEntry("gui.stop_location"),
1587 SettingEntry("company.servicing_if_no_breakdowns"),
1588 SettingEntry("company.engine_renew"),
1589 SettingEntry("company.engine_renew_months"),
1590 SettingEntry("company.engine_renew_money"),
1591 SettingEntry("vehicle.servint_ispercent"),
1592 SettingEntry("vehicle.servint_trains"),
1593 SettingEntry("vehicle.servint_roadveh"),
1594 SettingEntry("vehicle.servint_ships"),
1595 SettingEntry("vehicle.servint_aircraft"),
1598 /** Company subpage */
1599 static SettingsPage _settings_company_page = {_settings_company, lengthof(_settings_company)};
1601 static SettingEntry _settings_accounting[] = {
1602 SettingEntry("economy.inflation"),
1603 SettingEntry("difficulty.initial_interest"),
1604 SettingEntry("difficulty.max_loan"),
1605 SettingEntry("difficulty.subsidy_multiplier"),
1606 SettingEntry("economy.feeder_payment_share"),
1607 SettingEntry("economy.infrastructure_maintenance"),
1608 SettingEntry("difficulty.vehicle_costs"),
1609 SettingEntry("difficulty.construction_cost"),
1611 /** Accounting sub-page */
1612 static SettingsPage _settings_accounting_page = {_settings_accounting, lengthof(_settings_accounting)};
1614 static SettingEntry _settings_vehicles_physics[] = {
1615 SettingEntry("vehicle.train_acceleration_model"),
1616 SettingEntry("vehicle.train_slope_steepness"),
1617 SettingEntry("vehicle.wagon_speed_limits"),
1618 SettingEntry("vehicle.freight_trains"),
1619 SettingEntry("vehicle.roadveh_acceleration_model"),
1620 SettingEntry("vehicle.roadveh_slope_steepness"),
1621 SettingEntry("vehicle.smoke_amount"),
1622 SettingEntry("vehicle.plane_speed"),
1624 /** Vehicles/Physics sub-page */
1625 static SettingsPage _settings_vehicles_physics_page = {_settings_vehicles_physics, lengthof(_settings_vehicles_physics)};
1627 static SettingEntry _settings_vehicles_routing[] = {
1628 SettingEntry("difficulty.line_reverse_mode"),
1629 SettingEntry("pf.reverse_at_signals"),
1630 SettingEntry("pf.forbid_90_deg"),
1631 SettingEntry("pf.roadveh_queue"),
1632 SettingEntry("pf.pathfinder_for_ships"),
1634 /** Vehicles/Routing sub-page */
1635 static SettingsPage _settings_vehicles_routing_page = {_settings_vehicles_routing, lengthof(_settings_vehicles_routing)};
1637 static SettingEntry _settings_vehicles[] = {
1638 SettingEntry(&_settings_vehicles_physics_page, STR_CONFIG_SETTING_VEHICLES_PHYSICS),
1639 SettingEntry(&_settings_vehicles_routing_page, STR_CONFIG_SETTING_VEHICLES_ROUTING),
1640 SettingEntry("order.serviceathelipad"),
1641 SettingEntry("vehicle.never_expire_vehicles"),
1642 SettingEntry("vehicle.max_trains"),
1643 SettingEntry("vehicle.max_roadveh"),
1644 SettingEntry("vehicle.max_aircraft"),
1645 SettingEntry("vehicle.max_ships"),
1646 SettingEntry("vehicle.max_train_length"),
1648 /** Vehicles sub-page */
1649 static SettingsPage _settings_vehicles_page = {_settings_vehicles, lengthof(_settings_vehicles)};
1651 static SettingEntry _settings_construction[] = {
1652 SettingEntry("construction.command_pause_level"),
1653 SettingEntry("construction.build_on_slopes"),
1654 SettingEntry("construction.autoslope"),
1655 SettingEntry("construction.extra_dynamite"),
1656 SettingEntry("construction.max_heightlevel"),
1657 SettingEntry("construction.max_bridge_height"),
1658 SettingEntry("construction.max_bridge_length"),
1659 SettingEntry("construction.max_tunnel_length"),
1660 SettingEntry("construction.freeform_edges"),
1662 /** Construction sub-page */
1663 static SettingsPage _settings_construction_page = {_settings_construction, lengthof(_settings_construction)};
1665 static SettingEntry _settings_stations_cargo[] = {
1666 SettingEntry("order.improved_load"),
1667 SettingEntry("order.gradual_loading"),
1668 SettingEntry("order.selectgoods"),
1670 /** Cargo handling sub-page */
1671 static SettingsPage _settings_stations_cargo_page = {_settings_stations_cargo, lengthof(_settings_stations_cargo)};
1673 static SettingEntry _settings_stations[] = {
1674 SettingEntry(&_settings_stations_cargo_page, STR_CONFIG_SETTING_STATIONS_CARGOHANDLING),
1675 SettingEntry("station.adjacent_stations"),
1676 SettingEntry("station.distant_join_stations"),
1677 SettingEntry("station.station_spread"),
1678 SettingEntry("construction.road_stop_on_town_road"),
1679 SettingEntry("construction.road_stop_on_competitor_road"),
1680 SettingEntry("station.never_expire_airports"),
1681 SettingEntry("vehicle.disable_elrails"),
1683 /** Limitations sub-page */
1684 static SettingsPage _settings_stations_page = {_settings_stations, lengthof(_settings_stations)};
1686 static SettingEntry _settings_disasters[] = {
1687 SettingEntry("difficulty.disasters"),
1688 SettingEntry("difficulty.economy"),
1689 SettingEntry("difficulty.vehicle_breakdowns"),
1690 SettingEntry("vehicle.plane_crashes"),
1692 /** Disasters sub-page */
1693 static SettingsPage _settings_disasters_page = {_settings_disasters, lengthof(_settings_disasters)};
1695 static SettingEntry _settings_genworld[] = {
1696 SettingEntry("game_creation.landscape"),
1697 SettingEntry("game_creation.land_generator"),
1698 SettingEntry("difficulty.terrain_type"),
1699 SettingEntry("game_creation.tgen_smoothness"),
1700 SettingEntry("game_creation.variety"),
1701 SettingEntry("game_creation.snow_line_height"),
1702 SettingEntry("game_creation.amount_of_rivers"),
1703 SettingEntry("game_creation.tree_placer"),
1704 SettingEntry("vehicle.road_side"),
1705 SettingEntry("economy.larger_towns"),
1706 SettingEntry("economy.initial_city_size"),
1707 SettingEntry("economy.town_layout"),
1708 SettingEntry("difficulty.industry_density"),
1709 SettingEntry("gui.pause_on_newgame"),
1712 /** Genworld subpage */
1713 static SettingsPage _settings_genworld_page = {_settings_genworld, lengthof(_settings_genworld)};
1715 static SettingEntry _settings_environment_authorities[] = {
1716 SettingEntry("difficulty.town_council_tolerance"),
1717 SettingEntry("economy.bribe"),
1718 SettingEntry("economy.exclusive_rights"),
1719 SettingEntry("economy.fund_roads"),
1720 SettingEntry("economy.fund_buildings"),
1721 SettingEntry("economy.station_noise_level"),
1723 /** Environment/Authorities sub-page */
1724 static SettingsPage _settings_environment_authorities_page = {_settings_environment_authorities, lengthof(_settings_environment_authorities)};
1726 static SettingEntry _settings_environment_towns[] = {
1727 SettingEntry("economy.town_growth_rate"),
1728 SettingEntry("economy.allow_town_roads"),
1729 SettingEntry("economy.allow_town_level_crossings"),
1730 SettingEntry("economy.mod_road_rebuild"),
1731 SettingEntry("economy.found_town"),
1733 /** Environment/Towns sub-page */
1734 static SettingsPage _settings_environment_towns_page = {_settings_environment_towns, lengthof(_settings_environment_towns)};
1736 static SettingEntry _settings_environment_industries[] = {
1737 SettingEntry("construction.raw_industry_construction"),
1738 SettingEntry("construction.industry_platform"),
1739 SettingEntry("economy.multiple_industry_per_town"),
1740 SettingEntry("game_creation.oil_refinery_limit"),
1741 SettingEntry("economy.smooth_economy"),
1743 /** Environment/Industries subpage */
1744 static SettingsPage _settings_environment_industries_page = {_settings_environment_industries, lengthof(_settings_environment_industries)};
1746 static SettingEntry _settings_environment_cdist[] = {
1747 SettingEntry("linkgraph.recalc_time"),
1748 SettingEntry("linkgraph.recalc_interval"),
1749 SettingEntry("linkgraph.distribution_pax"),
1750 SettingEntry("linkgraph.distribution_mail"),
1751 SettingEntry("linkgraph.distribution_armoured"),
1752 SettingEntry("linkgraph.distribution_default"),
1753 SettingEntry("linkgraph.accuracy"),
1754 SettingEntry("linkgraph.demand_distance"),
1755 SettingEntry("linkgraph.demand_size"),
1756 SettingEntry("linkgraph.short_path_saturation"),
1758 /** Environment/Cargo Distribution sub-page */
1759 static SettingsPage _settings_environment_cdist_page = {_settings_environment_cdist, lengthof(_settings_environment_cdist)};
1761 static SettingEntry _settings_environment[] = {
1762 SettingEntry(&_settings_environment_authorities_page, STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES),
1763 SettingEntry(&_settings_environment_towns_page, STR_CONFIG_SETTING_ENVIRONMENT_TOWNS),
1764 SettingEntry(&_settings_environment_industries_page, STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES),
1765 SettingEntry(&_settings_environment_cdist_page, STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST),
1766 SettingEntry("station.modified_catchment"),
1767 SettingEntry("construction.extra_tree_placement"),
1769 /** Environment sub-page */
1770 static SettingsPage _settings_environment_page = {_settings_environment, lengthof(_settings_environment)};
1772 static SettingEntry _settings_ai_npc[] = {
1773 SettingEntry("script.settings_profile"),
1774 SettingEntry("script.script_max_opcode_till_suspend"),
1775 SettingEntry("difficulty.competitor_speed"),
1776 SettingEntry("ai.ai_in_multiplayer"),
1777 SettingEntry("ai.ai_disable_veh_train"),
1778 SettingEntry("ai.ai_disable_veh_roadveh"),
1779 SettingEntry("ai.ai_disable_veh_aircraft"),
1780 SettingEntry("ai.ai_disable_veh_ship"),
1782 /** Computer players sub-page */
1783 static SettingsPage _settings_ai_npc_page = {_settings_ai_npc, lengthof(_settings_ai_npc)};
1785 static SettingEntry _settings_ai[] = {
1786 SettingEntry(&_settings_ai_npc_page, STR_CONFIG_SETTING_AI_NPC),
1787 SettingEntry("economy.give_money"),
1788 SettingEntry("economy.allow_shares"),
1790 /** AI sub-page */
1791 static SettingsPage _settings_ai_page = {_settings_ai, lengthof(_settings_ai)};
1793 static SettingEntry _settings_main[] = {
1794 SettingEntry(&_settings_localisation_page, STR_CONFIG_SETTING_LOCALISATION),
1795 SettingEntry(&_settings_graphics_page, STR_CONFIG_SETTING_GRAPHICS),
1796 SettingEntry(&_settings_sound_page, STR_CONFIG_SETTING_SOUND),
1797 SettingEntry(&_settings_interface_page, STR_CONFIG_SETTING_INTERFACE),
1798 SettingEntry(&_settings_advisors_page, STR_CONFIG_SETTING_ADVISORS),
1799 SettingEntry(&_settings_company_page, STR_CONFIG_SETTING_COMPANY),
1800 SettingEntry(&_settings_accounting_page, STR_CONFIG_SETTING_ACCOUNTING),
1801 SettingEntry(&_settings_vehicles_page, STR_CONFIG_SETTING_VEHICLES),
1802 SettingEntry(&_settings_construction_page, STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION),
1803 SettingEntry(&_settings_stations_page, STR_CONFIG_SETTING_STATIONS),
1804 SettingEntry(&_settings_disasters_page, STR_CONFIG_SETTING_ACCIDENTS),
1805 SettingEntry(&_settings_genworld_page, STR_CONFIG_SETTING_GENWORLD),
1806 SettingEntry(&_settings_environment_page, STR_CONFIG_SETTING_ENVIRONMENT),
1807 SettingEntry(&_settings_ai_page, STR_CONFIG_SETTING_AI),
1810 /** Main page, holding all advanced settings */
1811 static SettingsPage _settings_main_page = {_settings_main, lengthof(_settings_main)};
1813 static const StringID _game_settings_restrict_dropdown[] = {
1814 STR_CONFIG_SETTING_RESTRICT_BASIC, // RM_BASIC
1815 STR_CONFIG_SETTING_RESTRICT_ADVANCED, // RM_ADVANCED
1816 STR_CONFIG_SETTING_RESTRICT_ALL, // RM_ALL
1817 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT, // RM_CHANGED_AGAINST_DEFAULT
1818 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW, // RM_CHANGED_AGAINST_NEW
1820 assert_compile(lengthof(_game_settings_restrict_dropdown) == RM_END);
1822 /** Warnings about hidden search results. */
1823 enum WarnHiddenResult {
1824 WHR_NONE, ///< Nothing was filtering matches away.
1825 WHR_CATEGORY, ///< Category setting filtered matches away.
1826 WHR_TYPE, ///< Type setting filtered matches away.
1827 WHR_CATEGORY_TYPE, ///< Both category and type settings filtered matches away.
1830 /** Window to edit settings of the game. */
1831 struct GameSettingsWindow : Window {
1832 static const int SETTINGTREE_LEFT_OFFSET = 5; ///< Position of left edge of setting values
1833 static const int SETTINGTREE_RIGHT_OFFSET = 5; ///< Position of right edge of setting values
1834 static const int SETTINGTREE_TOP_OFFSET = 5; ///< Position of top edge of setting values
1835 static const int SETTINGTREE_BOTTOM_OFFSET = 5; ///< Position of bottom edge of setting values
1837 static GameSettings *settings_ptr; ///< Pointer to the game settings being displayed and modified.
1839 SettingEntry *valuewindow_entry; ///< If non-NULL, pointer to setting for which a value-entering window has been opened.
1840 SettingEntry *clicked_entry; ///< If non-NULL, pointer to a clicked numeric setting (with a depressed left or right button).
1841 SettingEntry *last_clicked; ///< If non-NULL, pointer to the last clicked setting.
1842 SettingEntry *valuedropdown_entry; ///< If non-NULL, pointer to the value for which a dropdown window is currently opened.
1843 bool closing_dropdown; ///< True, if the dropdown list is currently closing.
1845 SettingFilter filter; ///< Filter for the list.
1846 QueryStringN<50> filter_editbox; ///< Filter editbox;
1847 bool manually_changed_folding; ///< Whether the user expanded/collapsed something manually.
1848 WarnHiddenResult warn_missing; ///< Whether and how to warn about missing search results.
1849 int warn_lines; ///< Number of lines used for warning about missing search results.
1851 Scrollbar *vscroll;
1853 GameSettingsWindow (const WindowDesc *desc) : Window (desc),
1854 valuewindow_entry (NULL), clicked_entry (NULL),
1855 last_clicked (NULL), valuedropdown_entry (NULL),
1856 closing_dropdown (false), filter(), filter_editbox(),
1857 manually_changed_folding (false), warn_missing (WHR_NONE),
1858 warn_lines (0), vscroll (NULL)
1860 static bool first_time = true;
1862 this->warn_missing = WHR_NONE;
1863 this->warn_lines = 0;
1864 this->filter.mode = (RestrictionMode)_settings_client.gui.settings_restriction_mode;
1865 this->filter.min_cat = RM_ALL;
1866 this->filter.type = ST_ALL;
1867 this->filter.type_hides = false;
1868 this->settings_ptr = &GetGameSettings();
1870 _circle_size = maxdim(GetSpriteSize(SPR_CIRCLE_FOLDED), GetSpriteSize(SPR_CIRCLE_UNFOLDED));
1871 /* Build up the dynamic settings-array only once per OpenTTD session */
1872 if (first_time) {
1873 _settings_main_page.Init();
1874 first_time = false;
1875 } else {
1876 _settings_main_page.FoldAll(); // Close all sub-pages
1879 this->valuewindow_entry = NULL; // No setting entry for which a entry window is opened
1880 this->clicked_entry = NULL; // No numeric setting buttons are depressed
1881 this->last_clicked = NULL;
1882 this->valuedropdown_entry = NULL;
1883 this->closing_dropdown = false;
1884 this->manually_changed_folding = false;
1886 this->CreateNestedTree();
1887 this->vscroll = this->GetScrollbar(WID_GS_SCROLLBAR);
1888 this->InitNested(WN_GAME_OPTIONS_GAME_SETTINGS);
1890 this->querystrings[WID_GS_FILTER] = &this->filter_editbox;
1891 this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
1892 this->SetFocusedWidget(WID_GS_FILTER);
1894 this->InvalidateData();
1897 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
1899 switch (widget) {
1900 case WID_GS_OPTIONSPANEL:
1901 resize->height = SETTING_HEIGHT = max(max<int>(_circle_size.height, SETTING_BUTTON_HEIGHT), FONT_HEIGHT_NORMAL) + 1;
1902 resize->width = 1;
1904 size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
1905 break;
1907 case WID_GS_HELP_TEXT: {
1908 static const StringID setting_types[] = {
1909 STR_CONFIG_SETTING_TYPE_CLIENT,
1910 STR_CONFIG_SETTING_TYPE_COMPANY_MENU, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME,
1911 STR_CONFIG_SETTING_TYPE_GAME_MENU, STR_CONFIG_SETTING_TYPE_GAME_INGAME,
1913 for (uint i = 0; i < lengthof(setting_types); i++) {
1914 SetDParam(0, setting_types[i]);
1915 size->width = max(size->width, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE).width);
1917 size->height = 2 * FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL +
1918 max(size->height, _settings_main_page.GetMaxHelpHeight(size->width));
1919 break;
1922 case WID_GS_RESTRICT_CATEGORY:
1923 case WID_GS_RESTRICT_TYPE:
1924 size->width = max(GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_CATEGORY).width, GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_TYPE).width);
1925 break;
1927 default:
1928 break;
1932 void OnPaint (BlitArea *dpi) OVERRIDE
1934 if (this->closing_dropdown) {
1935 this->closing_dropdown = false;
1936 assert(this->valuedropdown_entry != NULL);
1937 this->valuedropdown_entry->SetButtons(0);
1938 this->valuedropdown_entry = NULL;
1941 /* Reserve the correct number of lines for the 'some search results are hidden' notice in the central settings display panel. */
1942 const NWidgetBase *panel = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL);
1943 StringID warn_str = STR_CONFIG_SETTING_CATEGORY_HIDES - 1 + this->warn_missing;
1944 int new_warn_lines;
1945 if (this->warn_missing == WHR_NONE) {
1946 new_warn_lines = 0;
1947 } else {
1948 SetDParam(0, _game_settings_restrict_dropdown[this->filter.min_cat]);
1949 new_warn_lines = GetStringLineCount(warn_str, panel->current_x);
1951 if (this->warn_lines != new_warn_lines) {
1952 this->vscroll->SetCount(this->vscroll->GetCount() - this->warn_lines + new_warn_lines);
1953 this->warn_lines = new_warn_lines;
1956 this->DrawWidgets (dpi);
1958 /* Draw the 'some search results are hidden' notice. */
1959 if (this->warn_missing != WHR_NONE) {
1960 const int left = panel->pos_x;
1961 const int right = left + panel->current_x - 1;
1962 const int top = panel->pos_y + WD_FRAMETEXT_TOP + (SETTING_HEIGHT - FONT_HEIGHT_NORMAL) * this->warn_lines / 2;
1963 SetDParam(0, _game_settings_restrict_dropdown[this->filter.min_cat]);
1964 if (this->warn_lines == 1) {
1965 /* If the warning fits at one line, center it. */
1966 DrawString (dpi, left + WD_FRAMETEXT_LEFT, right - WD_FRAMETEXT_RIGHT, top, warn_str, TC_FROMSTRING, SA_HOR_CENTER);
1967 } else {
1968 DrawStringMultiLine (dpi, left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, INT32_MAX, warn_str, TC_FROMSTRING, SA_HOR_CENTER);
1973 virtual void SetStringParameters(int widget) const
1975 switch (widget) {
1976 case WID_GS_RESTRICT_DROPDOWN:
1977 SetDParam(0, _game_settings_restrict_dropdown[this->filter.mode]);
1978 break;
1980 case WID_GS_TYPE_DROPDOWN:
1981 switch (this->filter.type) {
1982 case ST_GAME: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME); break;
1983 case ST_COMPANY: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME); break;
1984 case ST_CLIENT: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT); break;
1985 default: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL); break;
1987 break;
1991 DropDownList *BuildDropDownList(int widget) const
1993 DropDownList *list = NULL;
1994 switch (widget) {
1995 case WID_GS_RESTRICT_DROPDOWN:
1996 list = new DropDownList();
1998 for (int mode = 0; mode != RM_END; mode++) {
1999 /* If we are in adv. settings screen for the new game's settings,
2000 * we don't want to allow comparing with new game's settings. */
2001 bool disabled = mode == RM_CHANGED_AGAINST_NEW && settings_ptr == &_settings_newgame;
2003 *list->Append() = new DropDownListStringItem(_game_settings_restrict_dropdown[mode], mode, disabled);
2005 break;
2007 case WID_GS_TYPE_DROPDOWN:
2008 list = new DropDownList();
2009 *list->Append() = new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL, ST_ALL, false);
2010 *list->Append() = new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME, ST_GAME, false);
2011 *list->Append() = new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME, ST_COMPANY, false);
2012 *list->Append() = new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT, ST_CLIENT, false);
2013 break;
2015 return list;
2018 void DrawWidget (BlitArea *dpi, const Rect &r, int widget) const OVERRIDE
2020 switch (widget) {
2021 case WID_GS_OPTIONSPANEL: {
2022 int top_pos = r.top + SETTINGTREE_TOP_OFFSET + 1 + this->warn_lines * SETTING_HEIGHT;
2023 uint last_row = this->vscroll->GetPosition() + this->vscroll->GetCapacity() - this->warn_lines;
2024 int next_row = _settings_main_page.Draw (settings_ptr, dpi, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, top_pos,
2025 this->vscroll->GetPosition(), last_row, this->last_clicked);
2026 if (next_row == 0) DrawString (dpi, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, top_pos, STR_CONFIG_SETTINGS_NONE);
2027 break;
2030 case WID_GS_HELP_TEXT:
2031 if (this->last_clicked != NULL) {
2032 const SettingDesc *sd = this->last_clicked->d.entry.setting;
2034 int y = r.top;
2035 switch (sd->GetType()) {
2036 case ST_COMPANY: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_COMPANY_INGAME); break;
2037 case ST_CLIENT: SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT); break;
2038 case ST_GAME: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_GAME_MENU : STR_CONFIG_SETTING_TYPE_GAME_INGAME); break;
2039 default: NOT_REACHED();
2041 DrawString (dpi, r.left, r.right, y, STR_CONFIG_SETTING_TYPE);
2042 y += FONT_HEIGHT_NORMAL;
2044 int32 default_value = ReadValue(&sd->desc.def, sd->save.conv);
2045 this->last_clicked->SetValueDParams(0, default_value);
2046 DrawString (dpi, r.left, r.right, y, STR_CONFIG_SETTING_DEFAULT_VALUE);
2047 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
2049 DrawStringMultiLine (dpi, r.left, r.right, y, r.bottom, this->last_clicked->GetHelpText(), TC_WHITE);
2051 break;
2053 default:
2054 break;
2059 * Set the entry that should have its help text displayed, and mark the window dirty so it gets repainted.
2060 * @param pe Setting to display help text of, use \c NULL to stop displaying help of the currently displayed setting.
2062 void SetDisplayedHelpText(SettingEntry *pe)
2064 if (this->last_clicked != pe) this->SetDirty();
2065 this->last_clicked = pe;
2068 virtual void OnClick(Point pt, int widget, int click_count)
2070 switch (widget) {
2071 case WID_GS_EXPAND_ALL:
2072 this->manually_changed_folding = true;
2073 _settings_main_page.UnFoldAll();
2074 this->InvalidateData();
2075 break;
2077 case WID_GS_COLLAPSE_ALL:
2078 this->manually_changed_folding = true;
2079 _settings_main_page.FoldAll();
2080 this->InvalidateData();
2081 break;
2083 case WID_GS_RESTRICT_DROPDOWN: {
2084 DropDownList *list = this->BuildDropDownList(widget);
2085 if (list != NULL) {
2086 ShowDropDownList(this, list, this->filter.mode, widget);
2088 break;
2091 case WID_GS_TYPE_DROPDOWN: {
2092 DropDownList *list = this->BuildDropDownList(widget);
2093 if (list != NULL) {
2094 ShowDropDownList(this, list, this->filter.type, widget);
2096 break;
2100 if (widget != WID_GS_OPTIONSPANEL) return;
2102 uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET);
2103 if (btn == INT_MAX || (int)btn < this->warn_lines) return;
2104 btn -= this->warn_lines;
2106 uint cur_row = 0;
2107 SettingEntry *pe = _settings_main_page.FindEntry(btn, &cur_row);
2109 if (pe == NULL) return; // Clicked below the last setting of the page
2111 int x = (_current_text_dir == TD_RTL ? this->width - 1 - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (pe->level + 1) * LEVEL_WIDTH; // Shift x coordinate
2112 if (x < 0) return; // Clicked left of the entry
2114 if ((pe->flags & SEF_KIND_MASK) == SEF_SUBTREE_KIND) {
2115 this->SetDisplayedHelpText(NULL);
2116 pe->d.sub.folded = !pe->d.sub.folded; // Flip 'folded'-ness of the sub-page
2118 this->manually_changed_folding = true;
2120 this->InvalidateData();
2121 return;
2124 assert((pe->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
2125 const SettingDesc *sd = pe->d.entry.setting;
2127 /* return if action is only active in network, or only settable by server */
2128 if (!sd->IsEditable()) {
2129 this->SetDisplayedHelpText(pe);
2130 return;
2133 int32 value = ReadVariable (settings_ptr, sd);
2135 /* clicked on the icon on the left side. Either scroller, bool on/off or dropdown */
2136 if (x < SETTING_BUTTON_WIDTH && (sd->desc.flags & SGF_MULTISTRING)) {
2137 const SettingDescBase *sdb = &sd->desc;
2138 this->SetDisplayedHelpText(pe);
2140 if (this->valuedropdown_entry == pe) {
2141 /* unclick the dropdown */
2142 HideDropDownMenu(this);
2143 this->closing_dropdown = false;
2144 this->valuedropdown_entry->SetButtons(0);
2145 this->valuedropdown_entry = NULL;
2146 } else {
2147 if (this->valuedropdown_entry != NULL) this->valuedropdown_entry->SetButtons(0);
2148 this->closing_dropdown = false;
2150 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL);
2151 int rel_y = (pt.y - (int)wid->pos_y - SETTINGTREE_TOP_OFFSET) % wid->resize_y;
2153 Rect wi_rect;
2154 wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
2155 wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1;
2156 wi_rect.top = pt.y - rel_y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;
2157 wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1;
2159 /* For dropdowns we also have to check the y position thoroughly, the mouse may not above the just opening dropdown */
2160 if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) {
2161 this->valuedropdown_entry = pe;
2162 this->valuedropdown_entry->SetButtons(SEF_LEFT_DEPRESSED);
2164 DropDownList *list = new DropDownList();
2165 for (int i = sdb->min; i <= (int)sdb->max; i++) {
2166 *list->Append() = new DropDownListStringItem(sdb->str_val + i - sdb->min, i, false);
2169 ShowDropDownListAt(this, list, value, -1, wi_rect, COLOUR_ORANGE, true);
2172 this->SetDirty();
2173 } else if (x < SETTING_BUTTON_WIDTH) {
2174 this->SetDisplayedHelpText(pe);
2175 const SettingDescBase *sdb = &sd->desc;
2176 int32 oldvalue = value;
2178 switch (sdb->cmd) {
2179 case SDT_BOOLX: value ^= 1; break;
2180 case SDT_ONEOFMANY:
2181 case SDT_NUMX: {
2182 /* Add a dynamic step-size to the scroller. In a maximum of
2183 * 50-steps you should be able to get from min to max,
2184 * unless specified otherwise in the 'interval' variable
2185 * of the current setting. */
2186 uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
2187 if (step == 0) step = 1;
2189 /* don't allow too fast scrolling */
2190 if ((this->flags & WF_TIMEOUT) && this->timeout_timer > 1) {
2191 _left_button_clicked = false;
2192 return;
2195 /* Increase or decrease the value and clamp it to extremes */
2196 if (x >= SETTING_BUTTON_WIDTH / 2) {
2197 value += step;
2198 if (sdb->min < 0) {
2199 assert((int32)sdb->max >= 0);
2200 if (value > (int32)sdb->max) value = (int32)sdb->max;
2201 } else {
2202 if ((uint32)value > sdb->max) value = (int32)sdb->max;
2204 if (value < sdb->min) value = sdb->min; // skip between "disabled" and minimum
2205 } else {
2206 value -= step;
2207 if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
2210 /* Set up scroller timeout for numeric values */
2211 if (value != oldvalue) {
2212 if (this->clicked_entry != NULL) { // Release previous buttons if any
2213 this->clicked_entry->SetButtons(0);
2215 this->clicked_entry = pe;
2216 this->clicked_entry->SetButtons((x >= SETTING_BUTTON_WIDTH / 2) != (_current_text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
2217 this->SetTimeout();
2218 _left_button_clicked = false;
2220 break;
2223 default: NOT_REACHED();
2226 if (value != oldvalue) {
2227 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
2228 SetCompanySetting(pe->d.entry.index, value);
2229 } else {
2230 SetSettingValue(pe->d.entry.index, value);
2232 this->SetDirty();
2234 } else {
2235 /* Only open editbox if clicked for the second time, and only for types where it is sensible for. */
2236 if (this->last_clicked == pe && sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
2237 /* Show the correct currency-translated value */
2238 if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
2240 this->valuewindow_entry = pe;
2241 SetDParam(0, value);
2242 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
2244 this->SetDisplayedHelpText(pe);
2248 virtual void OnTimeout()
2250 if (this->clicked_entry != NULL) { // On timeout, release any depressed buttons
2251 this->clicked_entry->SetButtons(0);
2252 this->clicked_entry = NULL;
2253 this->SetDirty();
2257 virtual void OnQueryTextFinished(char *str)
2259 /* The user pressed cancel */
2260 if (str == NULL) return;
2262 assert(this->valuewindow_entry != NULL);
2263 assert((this->valuewindow_entry->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
2264 const SettingDesc *sd = this->valuewindow_entry->d.entry.setting;
2266 int32 value;
2267 if (!StrEmpty(str)) {
2268 value = atoi(str);
2270 /* Save the correct currency-translated value */
2271 if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
2272 } else {
2273 value = (int32)(size_t)sd->desc.def;
2276 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
2277 SetCompanySetting(this->valuewindow_entry->d.entry.index, value);
2278 } else {
2279 SetSettingValue(this->valuewindow_entry->d.entry.index, value);
2281 this->SetDirty();
2284 virtual void OnDropdownSelect(int widget, int index)
2286 switch (widget) {
2287 case WID_GS_RESTRICT_DROPDOWN:
2288 this->filter.mode = (RestrictionMode)index;
2289 if (this->filter.mode == RM_CHANGED_AGAINST_DEFAULT ||
2290 this->filter.mode == RM_CHANGED_AGAINST_NEW) {
2292 if (!this->manually_changed_folding) {
2293 /* Expand all when selecting 'changes'. Update the filter state first, in case it becomes less restrictive in some cases. */
2294 _settings_main_page.UpdateFilterState(this->filter, false);
2295 _settings_main_page.UnFoldAll();
2297 } else {
2298 /* Non-'changes' filter. Save as default. */
2299 _settings_client.gui.settings_restriction_mode = this->filter.mode;
2301 this->InvalidateData();
2302 break;
2304 case WID_GS_TYPE_DROPDOWN:
2305 this->filter.type = (SettingType)index;
2306 this->InvalidateData();
2307 break;
2309 default:
2310 if (widget < 0) {
2311 /* Deal with drop down boxes on the panel. */
2312 assert(this->valuedropdown_entry != NULL);
2313 const SettingDesc *sd = this->valuedropdown_entry->d.entry.setting;
2314 assert(sd->desc.flags & SGF_MULTISTRING);
2316 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
2317 SetCompanySetting(this->valuedropdown_entry->d.entry.index, index);
2318 } else {
2319 SetSettingValue(this->valuedropdown_entry->d.entry.index, index);
2322 this->SetDirty();
2324 break;
2328 virtual void OnDropdownClose(Point pt, int widget, int index, bool instant_close)
2330 if (widget >= 0) {
2331 /* Normally the default implementation of OnDropdownClose() takes care of
2332 * a few things. We want that behaviour here too, but only for
2333 * "normal" dropdown boxes. The special dropdown boxes added for every
2334 * setting that needs one can't have this call. */
2335 Window::OnDropdownClose(pt, widget, index, instant_close);
2336 } else {
2337 /* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
2338 * the same dropdown button was clicked again, and then not open the dropdown again.
2339 * So, we only remember that it was closed, and process it on the next OnPaint, which is
2340 * after OnClick. */
2341 assert(this->valuedropdown_entry != NULL);
2342 this->closing_dropdown = true;
2343 this->SetDirty();
2347 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
2349 if (!gui_scope) return;
2351 /* Update which settings are to be visible. */
2352 RestrictionMode min_level = (this->filter.mode <= RM_ALL) ? this->filter.mode : RM_BASIC;
2353 this->filter.min_cat = min_level;
2354 this->filter.type_hides = false;
2355 _settings_main_page.UpdateFilterState(this->filter, false);
2357 if (this->filter.string.IsEmpty()) {
2358 this->warn_missing = WHR_NONE;
2359 } else if (min_level < this->filter.min_cat) {
2360 this->warn_missing = this->filter.type_hides ? WHR_CATEGORY_TYPE : WHR_CATEGORY;
2361 } else {
2362 this->warn_missing = this->filter.type_hides ? WHR_TYPE : WHR_NONE;
2364 this->vscroll->SetCount(_settings_main_page.Length() + this->warn_lines);
2366 if (this->last_clicked != NULL && !_settings_main_page.IsVisible(this->last_clicked)) {
2367 this->SetDisplayedHelpText(NULL);
2370 bool all_folded = true;
2371 bool all_unfolded = true;
2372 _settings_main_page.GetFoldingState(all_folded, all_unfolded);
2373 this->SetWidgetDisabledState(WID_GS_EXPAND_ALL, all_unfolded);
2374 this->SetWidgetDisabledState(WID_GS_COLLAPSE_ALL, all_folded);
2377 virtual void OnEditboxChanged(int wid)
2379 if (wid == WID_GS_FILTER) {
2380 this->filter.string.SetFilterTerm(this->filter_editbox.GetText());
2381 if (!this->filter.string.IsEmpty() && !this->manually_changed_folding) {
2382 /* User never expanded/collapsed single pages and entered a filter term.
2383 * Expand everything, to save weird expand clicks, */
2384 _settings_main_page.UnFoldAll();
2386 this->InvalidateData();
2390 virtual void OnResize()
2392 this->vscroll->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
2396 GameSettings *GameSettingsWindow::settings_ptr = NULL;
2398 static const NWidgetPart _nested_settings_selection_widgets[] = {
2399 NWidget(NWID_HORIZONTAL),
2400 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
2401 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_TREE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
2402 NWidget(WWT_DEFSIZEBOX, COLOUR_MAUVE),
2403 EndContainer(),
2404 NWidget(WWT_PANEL, COLOUR_MAUVE),
2405 NWidget(NWID_VERTICAL), SetPIP(0, WD_PAR_VSEP_NORMAL, 0), SetPadding(WD_TEXTPANEL_TOP, 0, WD_TEXTPANEL_BOTTOM, 0),
2406 NWidget(NWID_HORIZONTAL), SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
2407 NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_CATEGORY), SetDataTip(STR_CONFIG_SETTING_RESTRICT_CATEGORY, STR_NULL),
2408 NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_RESTRICT_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
2409 EndContainer(),
2410 NWidget(NWID_HORIZONTAL), SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
2411 NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_TYPE), SetDataTip(STR_CONFIG_SETTING_RESTRICT_TYPE, STR_NULL),
2412 NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_TYPE_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
2413 EndContainer(),
2414 EndContainer(),
2415 NWidget(NWID_HORIZONTAL), SetPadding(0, 0, WD_TEXTPANEL_BOTTOM, 0),
2416 SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
2417 NWidget(WWT_TEXT, COLOUR_MAUVE), SetFill(0, 1), SetDataTip(STR_CONFIG_SETTING_FILTER_TITLE, STR_NULL),
2418 NWidget(WWT_EDITBOX, COLOUR_MAUVE, WID_GS_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
2419 SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
2420 EndContainer(),
2421 EndContainer(),
2422 NWidget(NWID_HORIZONTAL),
2423 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_GS_OPTIONSPANEL), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR), EndContainer(),
2424 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_GS_SCROLLBAR),
2425 EndContainer(),
2426 NWidget(WWT_PANEL, COLOUR_MAUVE), SetMinimalSize(400, 40),
2427 NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GS_HELP_TEXT), SetMinimalSize(300, 25), SetFill(1, 1), SetResize(1, 0),
2428 SetPadding(WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM, WD_FRAMETEXT_LEFT),
2429 EndContainer(),
2430 NWidget(NWID_HORIZONTAL),
2431 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_EXPAND_ALL), SetDataTip(STR_CONFIG_SETTING_EXPAND_ALL, STR_NULL),
2432 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_COLLAPSE_ALL), SetDataTip(STR_CONFIG_SETTING_COLLAPSE_ALL, STR_NULL),
2433 NWidget(WWT_PANEL, COLOUR_MAUVE), SetFill(1, 0), SetResize(1, 0),
2434 EndContainer(),
2435 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
2436 EndContainer(),
2439 static WindowDesc::Prefs _settings_selection_prefs ("settings");
2441 static const WindowDesc _settings_selection_desc(
2442 WDP_CENTER, 510, 450,
2443 WC_GAME_OPTIONS, WC_NONE,
2445 _nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets),
2446 &_settings_selection_prefs
2449 /** Open advanced settings window. */
2450 void ShowGameSettings()
2452 DeleteWindowByClass(WC_GAME_OPTIONS);
2453 new GameSettingsWindow(&_settings_selection_desc);
2458 * Draw [<][>] boxes.
2459 * @param dpi the area to draw on
2460 * @param x the x position to draw
2461 * @param y the y position to draw
2462 * @param button_colour the colour of the button
2463 * @param state 0 = none clicked, 1 = first clicked, 2 = second clicked
2464 * @param clickable_left is the left button clickable?
2465 * @param clickable_right is the right button clickable?
2467 void DrawArrowButtons (BlitArea *dpi, int x, int y, Colours button_colour,
2468 byte state, bool clickable_left, bool clickable_right)
2470 int colour = _colour_gradient[button_colour][2];
2471 Dimension dim = NWidgetScrollbar::GetHorizontalDimension();
2473 DrawFrameRect (dpi, x, y, x + dim.width - 1, y + dim.height - 1, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
2474 DrawFrameRect (dpi, x + dim.width, y, x + dim.width + dim.width - 1, y + dim.height - 1, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
2475 DrawSprite (dpi, SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
2476 DrawSprite (dpi, SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + dim.width, y + WD_IMGBTN_TOP);
2478 /* Grey out the buttons that aren't clickable */
2479 bool rtl = _current_text_dir == TD_RTL;
2480 if (rtl ? !clickable_right : !clickable_left) {
2481 GfxFillRect (dpi, x + 1, y, x + dim.width - 1, y + dim.height - 2, colour, FILLRECT_CHECKER);
2483 if (rtl ? !clickable_left : !clickable_right) {
2484 GfxFillRect (dpi, x + dim.width + 1, y, x + dim.width + dim.width - 1, y + dim.height - 2, colour, FILLRECT_CHECKER);
2489 * Draw a dropdown button.
2490 * @param dpi the area to draw on
2491 * @param x the x position to draw
2492 * @param y the y position to draw
2493 * @param button_colour the colour of the button
2494 * @param state true = lowered
2495 * @param clickable is the button clickable?
2497 void DrawDropDownButton (BlitArea *dpi, int x, int y, Colours button_colour,
2498 bool state, bool clickable)
2500 int colour = _colour_gradient[button_colour][2];
2502 DrawFrameRect (dpi, x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, state ? FR_LOWERED : FR_NONE);
2503 DrawSprite (dpi, SPR_ARROW_DOWN, PAL_NONE, x + (SETTING_BUTTON_WIDTH - NWidgetScrollbar::GetVerticalDimension().width) / 2 + state, y + 2 + state);
2505 if (!clickable) {
2506 GfxFillRect (dpi, x + 1, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
2511 * Draw a toggle button.
2512 * @param dpi the area to draw on
2513 * @param x the x position to draw
2514 * @param y the y position to draw
2515 * @param state true = lowered
2516 * @param clickable is the button clickable?
2518 void DrawBoolButton (BlitArea *dpi, int x, int y, bool state, bool clickable)
2520 static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
2521 DrawFrameRect (dpi, x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, _bool_ctabs[state][clickable], state ? FR_LOWERED : FR_NONE);
2524 struct CustomCurrencyWindow : Window {
2525 int query_widget;
2527 CustomCurrencyWindow (const WindowDesc *desc) :
2528 Window (desc), query_widget (0)
2530 this->InitNested();
2532 SetButtonState();
2535 void SetButtonState()
2537 this->SetWidgetDisabledState(WID_CC_RATE_DOWN, _custom_currency.rate == 1);
2538 this->SetWidgetDisabledState(WID_CC_RATE_UP, _custom_currency.rate == UINT16_MAX);
2539 this->SetWidgetDisabledState(WID_CC_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
2540 this->SetWidgetDisabledState(WID_CC_YEAR_UP, _custom_currency.to_euro == MAX_YEAR);
2543 virtual void SetStringParameters(int widget) const
2545 switch (widget) {
2546 case WID_CC_RATE: SetDParam(0, 1); SetDParam(1, 1); break;
2547 case WID_CC_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
2548 case WID_CC_PREFIX: SetDParamStr(0, _custom_currency.prefix); break;
2549 case WID_CC_SUFFIX: SetDParamStr(0, _custom_currency.suffix); break;
2550 case WID_CC_YEAR:
2551 SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
2552 SetDParam(1, _custom_currency.to_euro);
2553 break;
2555 case WID_CC_PREVIEW:
2556 SetDParam(0, 10000);
2557 break;
2561 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
2563 switch (widget) {
2564 /* Set the appropriate width for the edit 'buttons' */
2565 case WID_CC_SEPARATOR_EDIT:
2566 case WID_CC_PREFIX_EDIT:
2567 case WID_CC_SUFFIX_EDIT:
2568 size->width = this->GetWidget<NWidgetBase>(WID_CC_RATE_DOWN)->smallest_x + this->GetWidget<NWidgetBase>(WID_CC_RATE_UP)->smallest_x;
2569 break;
2571 /* Make sure the window is wide enough for the widest exchange rate */
2572 case WID_CC_RATE:
2573 SetDParam(0, 1);
2574 SetDParam(1, INT32_MAX);
2575 *size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
2576 break;
2580 virtual void OnClick(Point pt, int widget, int click_count)
2582 int line = 0;
2583 int len = 0;
2584 StringID str = 0;
2585 CharSetFilter afilter = CS_ALPHANUMERAL;
2586 QueryStringFlags flags = QSF_NONE;
2588 switch (widget) {
2589 case WID_CC_RATE_DOWN:
2590 if (_custom_currency.rate > 1) _custom_currency.rate--;
2591 if (_custom_currency.rate == 1) this->DisableWidget(WID_CC_RATE_DOWN);
2592 this->EnableWidget(WID_CC_RATE_UP);
2593 break;
2595 case WID_CC_RATE_UP:
2596 if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
2597 if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(WID_CC_RATE_UP);
2598 this->EnableWidget(WID_CC_RATE_DOWN);
2599 break;
2601 case WID_CC_RATE:
2602 SetDParam(0, _custom_currency.rate);
2603 str = STR_JUST_INT;
2604 len = 5;
2605 line = WID_CC_RATE;
2606 afilter = CS_NUMERAL;
2607 break;
2609 case WID_CC_SEPARATOR_EDIT:
2610 case WID_CC_SEPARATOR:
2611 SetDParamStr(0, _custom_currency.separator);
2612 str = STR_JUST_RAW_STRING;
2613 len = 1;
2614 line = WID_CC_SEPARATOR;
2615 flags = QSF_LEN_IN_CHARS;
2616 break;
2618 case WID_CC_PREFIX_EDIT:
2619 case WID_CC_PREFIX:
2620 SetDParamStr(0, _custom_currency.prefix);
2621 str = STR_JUST_RAW_STRING;
2622 len = 12;
2623 line = WID_CC_PREFIX;
2624 break;
2626 case WID_CC_SUFFIX_EDIT:
2627 case WID_CC_SUFFIX:
2628 SetDParamStr(0, _custom_currency.suffix);
2629 str = STR_JUST_RAW_STRING;
2630 len = 12;
2631 line = WID_CC_SUFFIX;
2632 break;
2634 case WID_CC_YEAR_DOWN:
2635 _custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;
2636 if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(WID_CC_YEAR_DOWN);
2637 this->EnableWidget(WID_CC_YEAR_UP);
2638 break;
2640 case WID_CC_YEAR_UP:
2641 _custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
2642 if (_custom_currency.to_euro == MAX_YEAR) this->DisableWidget(WID_CC_YEAR_UP);
2643 this->EnableWidget(WID_CC_YEAR_DOWN);
2644 break;
2646 case WID_CC_YEAR:
2647 SetDParam(0, _custom_currency.to_euro);
2648 str = STR_JUST_INT;
2649 len = 7;
2650 line = WID_CC_YEAR;
2651 afilter = CS_NUMERAL;
2652 break;
2655 if (len != 0) {
2656 this->query_widget = line;
2657 ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, this, afilter, flags);
2660 this->SetTimeout();
2661 this->SetDirty();
2664 virtual void OnQueryTextFinished(char *str)
2666 if (str == NULL) return;
2668 switch (this->query_widget) {
2669 case WID_CC_RATE:
2670 _custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
2671 break;
2673 case WID_CC_SEPARATOR: // Thousands separator
2674 bstrcpy (_custom_currency.separator, str);
2675 break;
2677 case WID_CC_PREFIX:
2678 bstrcpy (_custom_currency.prefix, str);
2679 break;
2681 case WID_CC_SUFFIX:
2682 bstrcpy (_custom_currency.suffix, str);
2683 break;
2685 case WID_CC_YEAR: { // Year to switch to euro
2686 int val = atoi(str);
2688 _custom_currency.to_euro = (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
2689 break;
2692 MarkWholeScreenDirty();
2693 SetButtonState();
2696 virtual void OnTimeout()
2698 this->SetDirty();
2702 static const NWidgetPart _nested_cust_currency_widgets[] = {
2703 NWidget(NWID_HORIZONTAL),
2704 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
2705 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
2706 EndContainer(),
2707 NWidget(WWT_PANEL, COLOUR_GREY),
2708 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),
2709 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
2710 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
2711 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
2712 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
2713 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
2714 EndContainer(),
2715 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
2716 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
2717 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
2718 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
2719 EndContainer(),
2720 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
2721 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
2722 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
2723 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
2724 EndContainer(),
2725 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
2726 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
2727 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
2728 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
2729 EndContainer(),
2730 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
2731 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
2732 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
2733 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
2734 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_YEAR), SetDataTip(STR_JUST_STRING, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
2735 EndContainer(),
2736 EndContainer(),
2737 NWidget(WWT_LABEL, COLOUR_BLUE, WID_CC_PREVIEW),
2738 SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
2739 EndContainer(),
2742 static const WindowDesc _cust_currency_desc(
2743 WDP_CENTER, 0, 0,
2744 WC_CUSTOM_CURRENCY, WC_NONE,
2746 _nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
2749 /** Open custom currency window. */
2750 static void ShowCustCurrency()
2752 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
2753 new CustomCurrencyWindow(&_cust_currency_desc);