4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file 32bpp_ssse3.hpp SSSE3 32 bpp blitter. */
12 #ifndef BLITTER_32BPP_SSSE3_HPP
13 #define BLITTER_32BPP_SSSE3_HPP
17 #include "32bpp_sse2.hpp"
19 /** The SSSE3 32 bpp blitter (without palette animation). */
20 class Blitter_32bppSSSE3
: public Blitter_32bppSSE2
{
22 static const char name
[]; ///< Name of the blitter.
23 static const char desc
[]; ///< Description of the blitter.
25 static bool usable (void)
27 return HasCPUIDFlag (1, 2, 9);
30 /* virtual */ void Draw(Blitter::BlitterParams
*bp
, BlitterMode mode
, ZoomLevel zoom
);
31 template <BlitterMode mode
, SSESprite::ReadMode read_mode
, SSESprite::BlockType bt_last
, bool translucent
>
32 void Draw(const Blitter::BlitterParams
*bp
, ZoomLevel zoom
);
36 #endif /* BLITTER_32BPP_SSSE3_HPP */