Also scroll tile separators in the train depot
[openttd/fttd.git] / src / newgrf_engine.h
blobe97120f415919566b9ba5316df2d07a531c2427d
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file newgrf_engine.h Functions for NewGRF engines. */
12 #ifndef NEWGRF_ENGINE_H
13 #define NEWGRF_ENGINE_H
15 #include "direction_type.h"
16 #include "newgrf_callbacks.h"
17 #include "newgrf_properties.h"
18 #include "vehicle_type.h"
19 #include "engine_type.h"
20 #include "gfx_type.h"
21 #include "newgrf_spritegroup.h"
23 /** Resolver for a vehicle scope. */
24 struct VehicleScopeResolver : public ScopeResolver {
25 ResolverObject &ro; ///< Surrounding resolver object.
27 const struct Vehicle *v; ///< The vehicle being resolved.
28 EngineID self_type; ///< Type of the vehicle.
29 bool info_view; ///< Indicates if the item is being drawn in an info window.
31 VehicleScopeResolver(ResolverObject &ro, EngineID engine_type, const Vehicle *v, bool info_view);
33 void SetVehicle(const Vehicle *v) { this->v = v; }
35 /* virtual */ uint32 GetRandomBits() const;
36 /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
37 /* virtual */ uint32 GetTriggers() const;
40 /** Resolver for a vehicle (chain) */
41 struct VehicleResolverObject : public ResolverObject {
42 VehicleScopeResolver self_scope; ///< Scope resolver for the indicated vehicle.
43 VehicleScopeResolver parent_scope; ///< Scope resolver for its parent vehicle.
45 VehicleScopeResolver relative_scope; ///< Scope resolver for an other vehicle in the chain.
46 byte cached_relative_count; ///< Relative position of the other vehicle.
48 VehicleResolverObject (EngineID engine_type, const Vehicle *v, bool info_view = false,
49 CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
51 /* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0);
53 /* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
56 static const uint TRAININFO_DEFAULT_VEHICLE_WIDTH = 29;
57 static const uint ROADVEHINFO_DEFAULT_VEHICLE_WIDTH = 32;
58 static const uint VEHICLEINFO_FULL_VEHICLE_WIDTH = 32;
60 struct VehicleSpriteSeq;
62 void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, EngineID *train_id, uint trains);
63 const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, EngineID overriding_engine);
64 void SetCustomEngineSprites(EngineID engine, byte cargo, const struct SpriteGroup *group);
66 void GetCustomEngineSprite(EngineID engine, const Vehicle *v, Direction direction, EngineImageType image_type, VehicleSpriteSeq *result);
67 #define GetCustomVehicleSprite(v, direction, image_type, result) GetCustomEngineSprite(v->engine_type, v, direction, image_type, result)
68 #define GetCustomVehicleIcon(et, direction, image_type, result) GetCustomEngineSprite(et, NULL, direction, image_type, result)
70 void GetRotorOverrideSprite(EngineID engine, const struct Aircraft *v, bool info_view, EngineImageType image_type, VehicleSpriteSeq *result);
71 #define GetCustomRotorSprite(v, i, image_type, result) GetRotorOverrideSprite(v->engine_type, v, i, image_type, result)
72 #define GetCustomRotorIcon(et, image_type, result) GetRotorOverrideSprite(et, NULL, true, image_type, result)
74 /* Forward declaration of GRFFile, to avoid unnecessary inclusion of newgrf.h
75 * elsewhere... */
76 struct GRFFile;
78 void SetEngineGRF(EngineID engine, const struct GRFFile *file);
80 uint16 GetVehicleCallback(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v);
81 uint16 GetVehicleCallbackParent(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent);
82 bool UsesWagonOverride(const Vehicle *v);
84 /* Handler to Evaluate callback 36. If the callback fails (i.e. most of the
85 * time) orig_value is returned */
86 uint GetVehicleProperty(const Vehicle *v, PropertyID property, uint orig_value);
87 uint GetEngineProperty(EngineID engine, PropertyID property, uint orig_value, const Vehicle *v = NULL);
89 enum VehicleTrigger {
90 VEHICLE_TRIGGER_NEW_CARGO = 0x01,
91 /* Externally triggered only for the first vehicle in chain */
92 VEHICLE_TRIGGER_DEPOT = 0x02,
93 /* Externally triggered only for the first vehicle in chain, only if whole chain is empty */
94 VEHICLE_TRIGGER_EMPTY = 0x04,
95 /* Not triggered externally (called for the whole chain if we got NEW_CARGO) */
96 VEHICLE_TRIGGER_ANY_NEW_CARGO = 0x08,
97 /* Externally triggered for each vehicle in chain */
98 VEHICLE_TRIGGER_CALLBACK_32 = 0x10,
100 void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger);
102 void UnloadWagonOverrides(Engine *e);
104 void AlterVehicleListOrder(EngineID engine, uint target);
105 void CommitVehicleListOrderChanges();
107 EngineID GetNewEngineID(const GRFFile *file, VehicleType type, uint16 internal_id);
109 #endif /* NEWGRF_ENGINE_H */