Rearrange storage of reserved tracks for railway tiles
[openttd/fttd.git] / src / vehicle_gui.h
blob83e098dcd9c23fb35b6007de764aa6c826d38759
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file vehicle_gui.h Functions related to the vehicle's GUIs. */
12 #ifndef VEHICLE_GUI_H
13 #define VEHICLE_GUI_H
15 #include "window_type.h"
16 #include "vehicle_type.h"
17 #include "order_type.h"
18 #include "station_type.h"
19 #include "engine_type.h"
20 #include "company_type.h"
22 void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent, bool auto_refit = false);
24 /** The tabs in the train details window */
25 enum TrainDetailsWindowTabs {
26 TDW_TAB_CARGO = 0, ///< Tab with cargo carried by the vehicles
27 TDW_TAB_INFO, ///< Tab with name and value of the vehicles
28 TDW_TAB_CAPACITY, ///< Tab with cargo capacity of the vehicles
29 TDW_TAB_TOTALS, ///< Tab with sum of total cargo transported
32 /** Special values for vehicle-related windows for the data parameter of #InvalidateWindowData. */
33 enum VehicleInvalidateWindowData {
34 VIWD_REMOVE_ALL_ORDERS = -1, ///< Removed / replaced all orders (after deleting / sharing).
35 VIWD_MODIFY_ORDERS = -2, ///< Other order modifications.
36 VIWD_CONSIST_CHANGED = -3, ///< Vehicle composition was changed.
37 VIWD_AUTOREPLACE = -4, ///< Autoreplace replaced the vehicle.
40 int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number);
42 void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip, VehicleID drag_dest = INVALID_VEHICLE);
43 void DrawRoadVehImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip = 0);
44 void DrawShipImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type);
45 void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type);
47 void ShowBuildVehicleWindow(TileIndex tile, VehicleType type);
49 uint ShowRefitOptionsList(int left, int right, int y, EngineID engine);
50 StringID GetCargoSubtypeText(const Vehicle *v);
52 void ShowVehicleListWindow(const Vehicle *v);
53 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type);
54 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, StationID station);
55 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileIndex depot_tile);
57 /**
58 * Get the height of a single vehicle in the GUIs.
59 * @param type the vehicle type to look at
60 * @return the height
62 static inline uint GetVehicleHeight(VehicleType type)
64 return (type == VEH_TRAIN || type == VEH_ROAD) ? 14 : 24;
67 int GetVehicleWidth(Vehicle *v, EngineImageType image_type);
69 /** Dimensions of a cell in the purchase/depot windows. */
70 struct VehicleCellSize {
71 uint height; ///< Vehicle cell height.
72 uint extend_left; ///< Extend of the cell to the left.
73 uint extend_right; ///< Extend of the cell to the right.
76 VehicleCellSize GetVehicleImageCellSize(VehicleType type, EngineImageType image_type);
78 /**
79 * Get WindowClass for vehicle list of given vehicle type
80 * @param vt vehicle type to check
81 * @return corresponding window class
82 * @note works only for company buildable vehicle types
84 static inline WindowClass GetWindowClassForVehicleType(VehicleType vt)
86 switch (vt) {
87 default: NOT_REACHED();
88 case VEH_TRAIN: return WC_TRAINS_LIST;
89 case VEH_ROAD: return WC_ROADVEH_LIST;
90 case VEH_SHIP: return WC_SHIPS_LIST;
91 case VEH_AIRCRAFT: return WC_AIRCRAFT_LIST;
95 /* Unified window procedure */
96 void ShowVehicleViewWindow(const Vehicle *v);
97 bool VehicleClicked(const Vehicle *v);
98 void StartStopVehicle(const Vehicle *v, bool texteffect);
100 Vehicle *CheckClickOnVehicle(const struct ViewPort *vp, int x, int y);
102 void DrawVehicleImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip);
104 #endif /* VEHICLE_GUI_H */