4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file fios_gui.cpp GUIs for loading/saving games, scenarios, heightmaps, ... */
13 #include "saveload/saveload.h"
17 #include "command_func.h"
18 #include "network/network.h"
19 #include "network/network_content.h"
20 #include "strings_func.h"
21 #include "fileio_func.h"
23 #include "window_func.h"
24 #include "tilehighlight_func.h"
25 #include "querystring_gui.h"
26 #include "engine_func.h"
27 #include "landscape_type.h"
28 #include "date_func.h"
29 #include "core/geometry_func.hpp"
32 #include "widgets/fios_widget.h"
34 #include "table/sprites.h"
35 #include "table/strings.h"
37 SaveLoadDialogMode _saveload_mode
;
38 LoadCheckData _load_check_data
; ///< Data loaded from save during SL_LOAD_CHECK.
40 static bool _fios_path_changed
;
41 static bool _savegame_sort_dirty
;
47 void LoadCheckData::Clear()
49 this->checkable
= false;
50 this->error
.str
= INVALID_STRING_ID
;
51 this->error
.data
= NULL
;
53 this->map_size_x
= this->map_size_y
= 256; // Default for old savegames which do not store mapsize.
54 this->current_date
= 0;
55 memset(&this->settings
, 0, sizeof(this->settings
));
57 const CompanyPropertiesMap::iterator end
= this->companies
.End();
58 for (CompanyPropertiesMap::iterator it
= this->companies
.Begin(); it
!= end
; it
++) {
63 this->gamelog
.clear();
65 ClearGRFConfigList(&this->grfconfig
);
68 /** Load game/scenario with optional content download */
69 static const NWidgetPart _nested_load_dialog_widgets
[] = {
70 NWidget(NWID_HORIZONTAL
),
71 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
72 NWidget(WWT_CAPTION
, COLOUR_GREY
, WID_SL_CAPTION
),
73 NWidget(WWT_DEFSIZEBOX
, COLOUR_GREY
),
75 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_BACKGROUND
), SetFill(1, 0), SetResize(1, 0), EndContainer(),
76 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
77 NWidget(NWID_VERTICAL
),
78 NWidget(NWID_HORIZONTAL
),
79 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
80 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYNAME
), SetDataTip(STR_SORT_BY_CAPTION_NAME
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
81 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYDATE
), SetDataTip(STR_SORT_BY_CAPTION_DATE
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
83 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_SL_HOME_BUTTON
), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON
, STR_SAVELOAD_HOME_BUTTON
),
85 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_FILE_BACKGROUND
),
86 NWidget(NWID_HORIZONTAL
),
87 NWidget(WWT_INSET
, COLOUR_GREY
, WID_SL_DRIVES_DIRECTORIES_LIST
), SetFill(1, 1), SetPadding(2, 1, 2, 2),
88 SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP
), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR
), EndContainer(),
89 NWidget(NWID_VSCROLLBAR
, COLOUR_GREY
, WID_SL_SCROLLBAR
),
91 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_SL_CONTENT_DOWNLOAD_SEL
),
92 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_CONTENT_DOWNLOAD
), SetResize(1, 0),
93 SetDataTip(STR_INTRO_ONLINE_CONTENT
, STR_INTRO_TOOLTIP_ONLINE_CONTENT
),
97 NWidget(WWT_PANEL
, COLOUR_GREY
),
98 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_SL_DETAILS
), SetResize(1, 1), SetFill(1, 1),
99 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_MISSING_NEWGRFS
), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON
, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP
), SetFill(1, 0), SetResize(1, 0),
100 NWidget(NWID_HORIZONTAL
),
101 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
102 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_NEWGRF_INFO
), SetDataTip(STR_INTRO_NEWGRF_SETTINGS
, STR_NULL
), SetFill(1, 0), SetResize(1, 0),
103 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_LOAD_BUTTON
), SetDataTip(STR_SAVELOAD_LOAD_BUTTON
, STR_SAVELOAD_LOAD_TOOLTIP
), SetFill(1, 0), SetResize(1, 0),
105 NWidget(WWT_RESIZEBOX
, COLOUR_GREY
),
111 /** Load heightmap with content download */
112 static const NWidgetPart _nested_load_heightmap_dialog_widgets
[] = {
113 NWidget(NWID_HORIZONTAL
),
114 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
115 NWidget(WWT_CAPTION
, COLOUR_GREY
, WID_SL_CAPTION
),
116 NWidget(WWT_DEFSIZEBOX
, COLOUR_GREY
),
118 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_BACKGROUND
), SetFill(1, 0), SetResize(1, 0), EndContainer(),
119 NWidget(NWID_VERTICAL
),
120 NWidget(NWID_HORIZONTAL
),
121 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
122 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYNAME
), SetDataTip(STR_SORT_BY_CAPTION_NAME
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
123 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYDATE
), SetDataTip(STR_SORT_BY_CAPTION_DATE
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
125 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_SL_HOME_BUTTON
), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON
, STR_SAVELOAD_HOME_BUTTON
),
127 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_FILE_BACKGROUND
),
128 NWidget(NWID_HORIZONTAL
),
129 NWidget(WWT_INSET
, COLOUR_GREY
, WID_SL_DRIVES_DIRECTORIES_LIST
), SetFill(1, 1), SetPadding(2, 1, 2, 2),
130 SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP
), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR
), EndContainer(),
131 NWidget(NWID_VSCROLLBAR
, COLOUR_GREY
, WID_SL_SCROLLBAR
),
133 NWidget(NWID_HORIZONTAL
),
134 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_CONTENT_DOWNLOAD
), SetResize(1, 0),
135 SetDataTip(STR_INTRO_ONLINE_CONTENT
, STR_INTRO_TOOLTIP_ONLINE_CONTENT
),
136 NWidget(WWT_RESIZEBOX
, COLOUR_GREY
),
142 /** Save game/scenario */
143 static const NWidgetPart _nested_save_dialog_widgets
[] = {
144 NWidget(NWID_HORIZONTAL
),
145 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
146 NWidget(WWT_CAPTION
, COLOUR_GREY
, WID_SL_CAPTION
),
147 NWidget(WWT_DEFSIZEBOX
, COLOUR_GREY
),
149 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_BACKGROUND
), SetFill(1, 0), SetResize(1, 0), EndContainer(),
150 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
151 NWidget(NWID_VERTICAL
),
152 NWidget(NWID_HORIZONTAL
),
153 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
154 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYNAME
), SetDataTip(STR_SORT_BY_CAPTION_NAME
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
155 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYDATE
), SetDataTip(STR_SORT_BY_CAPTION_DATE
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
157 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_SL_HOME_BUTTON
), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON
, STR_SAVELOAD_HOME_BUTTON
),
159 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_FILE_BACKGROUND
),
160 NWidget(NWID_HORIZONTAL
),
161 NWidget(WWT_INSET
, COLOUR_GREY
, WID_SL_DRIVES_DIRECTORIES_LIST
), SetPadding(2, 1, 0, 2),
162 SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP
), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR
), EndContainer(),
163 NWidget(NWID_VSCROLLBAR
, COLOUR_GREY
, WID_SL_SCROLLBAR
),
165 NWidget(WWT_EDITBOX
, COLOUR_GREY
, WID_SL_SAVE_OSK_TITLE
), SetPadding(3, 2, 2, 2), SetFill(1, 0), SetResize(1, 0),
166 SetDataTip(STR_SAVELOAD_OSKTITLE
, STR_SAVELOAD_EDITBOX_TOOLTIP
),
168 NWidget(NWID_HORIZONTAL
),
169 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_DELETE_SELECTION
), SetDataTip(STR_SAVELOAD_DELETE_BUTTON
, STR_SAVELOAD_DELETE_TOOLTIP
), SetFill(1, 0), SetResize(1, 0),
170 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SAVE_GAME
), SetDataTip(STR_SAVELOAD_SAVE_BUTTON
, STR_SAVELOAD_SAVE_TOOLTIP
), SetFill(1, 0), SetResize(1, 0),
173 NWidget(WWT_PANEL
, COLOUR_GREY
),
174 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_SL_DETAILS
), SetResize(1, 1), SetFill(1, 1),
175 NWidget(NWID_HORIZONTAL
),
176 NWidget(NWID_SPACER
), SetResize(1, 0), SetFill(1, 1),
177 NWidget(WWT_RESIZEBOX
, COLOUR_GREY
),
183 /** Colours for fios types, indexed by #FiosType. */
184 const TextColour _fios_colours
[] = {
185 TC_LIGHT_BLUE
, TC_DARK_GREEN
, TC_DARK_GREEN
, TC_ORANGE
, TC_LIGHT_BROWN
,
186 TC_ORANGE
, TC_LIGHT_BROWN
, TC_ORANGE
, TC_ORANGE
, TC_YELLOW
191 _fios_path_changed
= true;
192 FiosFreeSavegameList();
194 switch (_saveload_mode
) {
195 case SLD_LOAD_SCENARIO
:
196 case SLD_SAVE_SCENARIO
:
197 FiosGetScenarioList(_saveload_mode
); break;
198 case SLD_SAVE_HEIGHTMAP
:
199 case SLD_LOAD_HEIGHTMAP
:
200 FiosGetHeightmapList(_saveload_mode
); break;
202 default: FiosGetSavegameList(_saveload_mode
); break;
205 /* Invalidate saveload window */
206 InvalidateWindowData(WC_SAVELOAD
, 0, 2, true);
209 static void MakeSortedSaveGameList()
214 /* Directories are always above the files (FIOS_TYPE_DIR)
215 * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
216 * Only sort savegames/scenarios, not directories
218 for (const FiosItem
*item
= _fios_items
.Begin(); item
!= _fios_items
.End(); item
++) {
219 switch (item
->type
) {
220 case FIOS_TYPE_DIR
: sort_start
++; break;
221 case FIOS_TYPE_PARENT
: sort_start
++; break;
222 case FIOS_TYPE_DRIVE
: sort_end
++; break;
227 uint s_amount
= _fios_items
.Length() - sort_start
- sort_end
;
228 QSortT(_fios_items
.Get(sort_start
), s_amount
, CompareFiosItems
);
231 struct SaveLoadWindow
: public Window
{
233 QueryString filename_editbox
; ///< Filename editbox.
235 const FiosItem
*selected
;
239 /** Generate a default save filename. */
240 void GenerateFileName()
242 GenerateDefaultSaveName(this->filename_editbox
.text
.buf
, &this->filename_editbox
.text
.buf
[this->filename_editbox
.text
.max_bytes
- 1]);
243 this->filename_editbox
.text
.UpdateSize();
246 SaveLoadWindow(WindowDesc
*desc
, SaveLoadDialogMode mode
) : Window(desc
), filename_editbox(64)
248 static const StringID saveload_captions
[] = {
249 STR_SAVELOAD_LOAD_CAPTION
,
250 STR_SAVELOAD_LOAD_SCENARIO
,
251 STR_SAVELOAD_SAVE_CAPTION
,
252 STR_SAVELOAD_SAVE_SCENARIO
,
253 STR_SAVELOAD_LOAD_HEIGHTMAP
,
254 STR_SAVELOAD_SAVE_HEIGHTMAP
,
256 assert((uint
)mode
< lengthof(saveload_captions
));
258 /* Use an array to define what will be the current file type being handled
259 * by current file mode */
261 case SLD_SAVE_GAME
: this->GenerateFileName(); break;
262 case SLD_SAVE_HEIGHTMAP
:
263 case SLD_SAVE_SCENARIO
: this->filename_editbox
.text
.Assign("UNNAMED"); break;
267 this->querystrings
[WID_SL_SAVE_OSK_TITLE
] = &this->filename_editbox
;
268 this->filename_editbox
.ok_button
= WID_SL_SAVE_GAME
;
270 this->CreateNestedTree(true);
271 if (mode
== SLD_LOAD_GAME
) this->GetWidget
<NWidgetStacked
>(WID_SL_CONTENT_DOWNLOAD_SEL
)->SetDisplayedPlane(SZSP_HORIZONTAL
);
272 this->GetWidget
<NWidgetCore
>(WID_SL_CAPTION
)->widget_data
= saveload_captions
[mode
];
273 this->vscroll
= this->GetScrollbar(WID_SL_SCROLLBAR
);
275 this->FinishInitNested(0);
277 this->LowerWidget(WID_SL_DRIVES_DIRECTORIES_LIST
);
279 /* pause is only used in single-player, non-editor mode, non-menu mode. It
280 * will be unpaused in the WE_DESTROY event handler. */
281 if (_game_mode
!= GM_MENU
&& !_networking
&& _game_mode
!= GM_EDITOR
) {
282 DoCommandP(0, PM_PAUSED_SAVELOAD
, 1, CMD_PAUSE
);
284 SetObjectToPlace(SPR_CURSOR_ZZZ
, PAL_NONE
, HT_NONE
, WC_MAIN_WINDOW
, 0);
286 this->OnInvalidateData(0);
288 ResetObjectToPlace();
290 o_dir
.type
= FIOS_TYPE_DIRECT
;
291 switch (_saveload_mode
) {
294 FioGetDirectory(o_dir
.name
, lengthof(o_dir
.name
), SAVE_DIR
);
297 case SLD_SAVE_SCENARIO
:
298 case SLD_LOAD_SCENARIO
:
299 FioGetDirectory(o_dir
.name
, lengthof(o_dir
.name
), SCENARIO_DIR
);
302 case SLD_SAVE_HEIGHTMAP
:
303 case SLD_LOAD_HEIGHTMAP
:
304 FioGetDirectory(o_dir
.name
, lengthof(o_dir
.name
), HEIGHTMAP_DIR
);
308 strecpy(o_dir
.name
, _personal_dir
, lastof(o_dir
.name
));
311 /* Focus the edit box by default in the save windows */
312 if (_saveload_mode
== SLD_SAVE_GAME
|| _saveload_mode
== SLD_SAVE_SCENARIO
|| _saveload_mode
== SLD_SAVE_HEIGHTMAP
) {
313 this->SetFocusedWidget(WID_SL_SAVE_OSK_TITLE
);
317 virtual ~SaveLoadWindow()
319 /* pause is only used in single-player, non-editor mode, non menu mode */
320 if (!_networking
&& _game_mode
!= GM_EDITOR
&& _game_mode
!= GM_MENU
) {
321 DoCommandP(0, PM_PAUSED_SAVELOAD
, 0, CMD_PAUSE
);
323 FiosFreeSavegameList();
326 virtual void DrawWidget(const Rect
&r
, int widget
) const
329 case WID_SL_SORT_BYNAME
:
330 case WID_SL_SORT_BYDATE
:
331 if (((_savegame_sort_order
& SORT_BY_NAME
) != 0) == (widget
== WID_SL_SORT_BYNAME
)) {
332 this->DrawSortButtonState(widget
, _savegame_sort_order
& SORT_DESCENDING
? SBS_DOWN
: SBS_UP
);
336 case WID_SL_BACKGROUND
: {
337 static const char *path
= NULL
;
338 static StringID str
= STR_ERROR_UNABLE_TO_READ_DRIVE
;
339 static uint64 tot
= 0;
341 if (_fios_path_changed
) {
342 str
= FiosGetDescText(&path
, &tot
);
343 _fios_path_changed
= false;
346 if (str
!= STR_ERROR_UNABLE_TO_READ_DRIVE
) SetDParam(0, tot
);
347 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ FONT_HEIGHT_NORMAL
+ WD_FRAMERECT_TOP
, str
);
348 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ WD_FRAMERECT_TOP
, path
, TC_BLACK
);
352 case WID_SL_DRIVES_DIRECTORIES_LIST
: {
353 GfxFillRect(r
.left
+ 1, r
.top
+ 1, r
.right
, r
.bottom
, PC_BLACK
);
355 uint y
= r
.top
+ WD_FRAMERECT_TOP
;
356 for (uint pos
= this->vscroll
->GetPosition(); pos
< _fios_items
.Length(); pos
++) {
357 const FiosItem
*item
= _fios_items
.Get(pos
);
359 if (item
== this->selected
) {
360 GfxFillRect(r
.left
+ 1, y
, r
.right
, y
+ this->resize
.step_height
, PC_DARK_BLUE
);
362 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, item
->title
, _fios_colours
[item
->type
]);
363 y
+= this->resize
.step_height
;
364 if (y
>= this->vscroll
->GetCapacity() * this->resize
.step_height
+ r
.top
+ WD_FRAMERECT_TOP
) break;
369 case WID_SL_DETAILS
: {
370 GfxFillRect(r
.left
+ WD_FRAMERECT_LEFT
, r
.top
+ WD_FRAMERECT_TOP
,
371 r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ FONT_HEIGHT_NORMAL
* 2 + WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
, PC_GREY
);
372 DrawString(r
.left
, r
.right
, r
.top
+ FONT_HEIGHT_NORMAL
/ 2 + WD_FRAMERECT_TOP
, STR_SAVELOAD_DETAIL_CAPTION
, TC_FROMSTRING
, SA_HOR_CENTER
);
374 if (this->selected
== NULL
) break;
376 uint y
= r
.top
+ FONT_HEIGHT_NORMAL
* 2 + WD_PAR_VSEP_NORMAL
+ WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
;
377 uint y_max
= r
.bottom
- FONT_HEIGHT_NORMAL
- WD_FRAMERECT_BOTTOM
;
379 if (y
> y_max
) break;
380 if (!_load_check_data
.checkable
) {
381 /* Old savegame, no information available */
382 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_SAVELOAD_DETAIL_NOT_AVAILABLE
);
383 y
+= FONT_HEIGHT_NORMAL
;
384 } else if (_load_check_data
.error
.str
!= INVALID_STRING_ID
) {
385 /* Incompatible / broken savegame */
386 SetDParamStr(0, _load_check_data
.error
.data
);
387 y
= DrawStringMultiLine(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
,
388 y
, r
.bottom
- WD_FRAMERECT_BOTTOM
, _load_check_data
.error
.str
, TC_RED
);
391 SetDParam(0, _load_check_data
.map_size_x
);
392 SetDParam(1, _load_check_data
.map_size_y
);
393 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_MAP_SIZE
);
394 y
+= FONT_HEIGHT_NORMAL
;
395 if (y
> y_max
) break;
398 byte landscape
= _load_check_data
.settings
.game_creation
.landscape
;
399 if (landscape
< NUM_LANDSCAPE
) {
400 SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE
+ landscape
);
401 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_LANDSCAPE
);
402 y
+= FONT_HEIGHT_NORMAL
;
405 y
+= WD_PAR_VSEP_NORMAL
;
406 if (y
> y_max
) break;
408 /* Start date (if available) */
409 if (_load_check_data
.settings
.game_creation
.starting_year
!= 0) {
410 SetDParam(0, ConvertYMDToDate(_load_check_data
.settings
.game_creation
.starting_year
, 0, 1));
411 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_START_DATE
);
412 y
+= FONT_HEIGHT_NORMAL
;
414 if (y
> y_max
) break;
416 /* Hide current date for scenarios */
417 if (_saveload_mode
!= SLD_LOAD_SCENARIO
&& _saveload_mode
!= SLD_SAVE_SCENARIO
) {
419 SetDParam(0, _load_check_data
.current_date
);
420 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_CURRENT_DATE
);
421 y
+= FONT_HEIGHT_NORMAL
;
424 /* Hide the NewGRF stuff when saving. We also hide the button. */
425 if (_saveload_mode
== SLD_LOAD_GAME
|| _saveload_mode
== SLD_LOAD_SCENARIO
) {
426 y
+= WD_PAR_VSEP_NORMAL
;
427 if (y
> y_max
) break;
429 /* NewGrf compatibility */
430 SetDParam(0, _load_check_data
.grfconfig
== NULL
? STR_NEWGRF_LIST_NONE
:
431 STR_NEWGRF_LIST_ALL_FOUND
+ _load_check_data
.grf_compatibility
);
432 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_SAVELOAD_DETAIL_GRFSTATUS
);
433 y
+= FONT_HEIGHT_NORMAL
;
435 if (y
> y_max
) break;
437 /* Hide the company stuff for scenarios */
438 if (_saveload_mode
!= SLD_LOAD_SCENARIO
&& _saveload_mode
!= SLD_SAVE_SCENARIO
) {
439 y
+= FONT_HEIGHT_NORMAL
;
440 if (y
> y_max
) break;
442 /* Companies / AIs */
443 CompanyPropertiesMap::const_iterator end
= _load_check_data
.companies
.End();
444 for (CompanyPropertiesMap::const_iterator it
= _load_check_data
.companies
.Begin(); it
!= end
; it
++) {
445 SetDParam(0, it
->first
+ 1);
446 const CompanyProperties
&c
= *it
->second
;
447 if (c
.name
!= NULL
) {
448 SetDParam(1, STR_JUST_RAW_STRING
);
449 SetDParamStr(2, c
.name
);
451 SetDParam(1, c
.name_1
);
452 SetDParam(2, c
.name_2
);
454 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_SAVELOAD_DETAIL_COMPANY_INDEX
);
455 y
+= FONT_HEIGHT_NORMAL
;
456 if (y
> y_max
) break;
465 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
468 case WID_SL_BACKGROUND
:
469 size
->height
= 2 * FONT_HEIGHT_NORMAL
+ WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
;
472 case WID_SL_DRIVES_DIRECTORIES_LIST
:
473 resize
->height
= FONT_HEIGHT_NORMAL
;
474 size
->height
= resize
->height
* 10 + WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
;
476 case WID_SL_SORT_BYNAME
:
477 case WID_SL_SORT_BYDATE
: {
478 Dimension d
= GetStringBoundingBox(this->GetWidget
<NWidgetCore
>(widget
)->widget_data
);
479 d
.width
+= padding
.width
+ WD_SORTBUTTON_ARROW_WIDTH
* 2; // Doubled since the string is centred and it also looks better.
480 d
.height
+= padding
.height
;
481 *size
= maxdim(*size
, d
);
487 virtual void OnPaint()
489 if (_savegame_sort_dirty
) {
490 _savegame_sort_dirty
= false;
491 MakeSortedSaveGameList();
494 this->vscroll
->SetCount(_fios_items
.Length());
498 virtual void OnClick(Point pt
, int widget
, int click_count
)
501 case WID_SL_SORT_BYNAME
: // Sort save names by name
502 _savegame_sort_order
= (_savegame_sort_order
== SORT_BY_NAME
) ?
503 SORT_BY_NAME
| SORT_DESCENDING
: SORT_BY_NAME
;
504 _savegame_sort_dirty
= true;
508 case WID_SL_SORT_BYDATE
: // Sort save names by date
509 _savegame_sort_order
= (_savegame_sort_order
== SORT_BY_DATE
) ?
510 SORT_BY_DATE
| SORT_DESCENDING
: SORT_BY_DATE
;
511 _savegame_sort_dirty
= true;
515 case WID_SL_HOME_BUTTON
: // OpenTTD 'button', jumps to OpenTTD directory
516 FiosBrowseTo(&o_dir
);
517 this->InvalidateData();
520 case WID_SL_LOAD_BUTTON
:
521 if (this->selected
!= NULL
&& !_load_check_data
.HasErrors() && (_load_check_data
.grf_compatibility
!= GLC_NOT_FOUND
|| _settings_client
.gui
.UserIsAllowedToChangeNewGRFs())) {
522 _switch_mode
= (_game_mode
== GM_EDITOR
) ? SM_LOAD_SCENARIO
: SM_LOAD_GAME
;
524 const char *name
= FiosBrowseTo(this->selected
);
525 SetFiosType(this->selected
->type
);
527 strecpy(_file_to_saveload
.name
, name
, lastof(_file_to_saveload
.name
));
528 strecpy(_file_to_saveload
.title
, this->selected
->title
, lastof(_file_to_saveload
.title
));
529 ClearErrorMessages();
534 case WID_SL_NEWGRF_INFO
:
535 if (_load_check_data
.HasNewGrfs()) {
536 ShowNewGRFSettings(false, false, false, &_load_check_data
.grfconfig
);
540 case WID_SL_MISSING_NEWGRFS
:
541 if (!_network_available
) {
542 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE
, INVALID_STRING_ID
, WL_ERROR
);
544 #if defined(ENABLE_NETWORK)
545 ShowMissingContentWindow(_load_check_data
.grfconfig
);
550 case WID_SL_DRIVES_DIRECTORIES_LIST
: { // Click the listbox
551 int y
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_SL_DRIVES_DIRECTORIES_LIST
, WD_FRAMERECT_TOP
);
552 if (y
== INT_MAX
) return;
554 const FiosItem
*file
= _fios_items
.Get(y
);
556 const char *name
= FiosBrowseTo(file
);
558 if (click_count
== 1) {
559 if (this->selected
!= file
) {
560 this->selected
= file
;
561 _load_check_data
.Clear();
563 if (file
->type
== FIOS_TYPE_FILE
|| file
->type
== FIOS_TYPE_SCENARIO
) {
564 LoadGame(name
, SL_LOAD_CHECK
, NO_DIRECTORY
);
567 this->InvalidateData(1);
569 if (_saveload_mode
== SLD_SAVE_GAME
|| _saveload_mode
== SLD_SAVE_SCENARIO
|| _saveload_mode
== SLD_SAVE_HEIGHTMAP
) {
570 /* Copy clicked name to editbox */
571 this->filename_editbox
.text
.Assign(file
->title
);
572 this->SetWidgetDirty(WID_SL_SAVE_OSK_TITLE
);
574 } else if (!_load_check_data
.HasErrors()) {
575 this->selected
= file
;
576 if (_saveload_mode
== SLD_LOAD_GAME
|| _saveload_mode
== SLD_LOAD_SCENARIO
) {
577 this->OnClick(pt
, WID_SL_LOAD_BUTTON
, 1);
578 } else if (_saveload_mode
== SLD_LOAD_HEIGHTMAP
) {
579 SetFiosType(file
->type
);
580 strecpy(_file_to_saveload
.name
, name
, lastof(_file_to_saveload
.name
));
581 strecpy(_file_to_saveload
.title
, file
->title
, lastof(_file_to_saveload
.title
));
588 /* Changed directory, need refresh. */
589 this->InvalidateData();
594 case WID_SL_CONTENT_DOWNLOAD
:
595 if (!_network_available
) {
596 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE
, INVALID_STRING_ID
, WL_ERROR
);
598 #if defined(ENABLE_NETWORK)
599 switch (_saveload_mode
) {
600 default: NOT_REACHED();
601 case SLD_LOAD_SCENARIO
: ShowNetworkContentListWindow(NULL
, CONTENT_TYPE_SCENARIO
); break;
602 case SLD_LOAD_HEIGHTMAP
: ShowNetworkContentListWindow(NULL
, CONTENT_TYPE_HEIGHTMAP
); break;
608 case WID_SL_DELETE_SELECTION
: // Delete
611 case WID_SL_SAVE_GAME
: // Save game
612 /* Note, this is also called via the OSK; and we need to lower the button. */
613 this->HandleButtonClick(WID_SL_SAVE_GAME
);
618 virtual EventState
OnKeyPress(WChar key
, uint16 keycode
)
620 if (keycode
== WKC_ESC
) {
625 return ES_NOT_HANDLED
;
628 virtual void OnTimeout()
630 /* This test protects against using widgets 11 and 12 which are only available
631 * in those saveload modes. */
632 if (!(_saveload_mode
== SLD_SAVE_GAME
|| _saveload_mode
== SLD_SAVE_SCENARIO
|| _saveload_mode
== SLD_SAVE_HEIGHTMAP
)) return;
634 if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION
)) { // Delete button clicked
635 if (!FiosDelete(this->filename_editbox
.text
.buf
)) {
636 ShowErrorMessage(STR_ERROR_UNABLE_TO_DELETE_FILE
, INVALID_STRING_ID
, WL_ERROR
);
638 this->InvalidateData();
639 /* Reset file name to current date on successful delete */
640 if (_saveload_mode
== SLD_SAVE_GAME
) GenerateFileName();
642 } else if (this->IsWidgetLowered(WID_SL_SAVE_GAME
)) { // Save button clicked
643 if (_saveload_mode
== SLD_SAVE_GAME
|| _saveload_mode
== SLD_SAVE_SCENARIO
) {
644 _switch_mode
= SM_SAVE_GAME
;
645 FiosMakeSavegameName(_file_to_saveload
.name
, this->filename_editbox
.text
.buf
, sizeof(_file_to_saveload
.name
));
647 _switch_mode
= SM_SAVE_HEIGHTMAP
;
648 FiosMakeHeightmapName(_file_to_saveload
.name
, this->filename_editbox
.text
.buf
, sizeof(_file_to_saveload
.name
));
651 /* In the editor set up the vehicle engines correctly (date might have changed) */
652 if (_game_mode
== GM_EDITOR
) StartupEngines();
656 virtual void OnResize()
658 this->vscroll
->SetCapacityFromWidget(this, WID_SL_DRIVES_DIRECTORIES_LIST
);
662 * Some data on this window has become invalid.
663 * @param data Information about the changed data.
664 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
666 virtual void OnInvalidateData(int data
= 0, bool gui_scope
= true)
671 this->selected
= NULL
;
672 _load_check_data
.Clear();
673 if (!gui_scope
) break;
677 /* Selection changes */
678 if (!gui_scope
) break;
679 if (_saveload_mode
== SLD_LOAD_GAME
|| _saveload_mode
== SLD_LOAD_SCENARIO
) {
680 this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON
,
681 this->selected
== NULL
|| _load_check_data
.HasErrors() || !(_load_check_data
.grf_compatibility
!= GLC_NOT_FOUND
|| _settings_client
.gui
.UserIsAllowedToChangeNewGRFs()));
682 this->SetWidgetDisabledState(WID_SL_NEWGRF_INFO
,
683 !_load_check_data
.HasNewGrfs());
684 this->SetWidgetDisabledState(WID_SL_MISSING_NEWGRFS
,
685 !_load_check_data
.HasNewGrfs() || _load_check_data
.grf_compatibility
== GLC_ALL_GOOD
);
689 /* _fios_items changed */
690 this->vscroll
->SetCount(_fios_items
.Length());
691 this->selected
= NULL
;
692 _load_check_data
.Clear();
698 /** Load game/scenario */
699 static WindowDesc
_load_dialog_desc(
700 WDP_CENTER
, "load_game", 500, 294,
701 WC_SAVELOAD
, WC_NONE
,
703 _nested_load_dialog_widgets
, lengthof(_nested_load_dialog_widgets
)
706 /** Load heightmap */
707 static WindowDesc
_load_heightmap_dialog_desc(
708 WDP_CENTER
, "load_heightmap", 257, 320,
709 WC_SAVELOAD
, WC_NONE
,
711 _nested_load_heightmap_dialog_widgets
, lengthof(_nested_load_heightmap_dialog_widgets
)
714 /** Save game/scenario */
715 static WindowDesc
_save_dialog_desc(
716 WDP_CENTER
, "save_game", 500, 294,
717 WC_SAVELOAD
, WC_NONE
,
719 _nested_save_dialog_widgets
, lengthof(_nested_save_dialog_widgets
)
723 * These values are used to convert the file/operations mode into a corresponding file type.
724 * So each entry, as expressed by the related comment, is based on the enum
726 static const FileType _file_modetotype
[] = {
727 FT_SAVEGAME
, // used for SLD_LOAD_GAME
728 FT_SCENARIO
, // used for SLD_LOAD_SCENARIO
729 FT_SAVEGAME
, // used for SLD_SAVE_GAME
730 FT_SCENARIO
, // used for SLD_SAVE_SCENARIO
731 FT_HEIGHTMAP
, // used for SLD_LOAD_HEIGHTMAP
732 FT_HEIGHTMAP
, // used for SLD_SAVE_HEIGHTMAP
736 * Launch save/load dialog in the given mode.
737 * @param mode Save/load mode.
739 void ShowSaveLoadDialog(SaveLoadDialogMode mode
)
741 DeleteWindowById(WC_SAVELOAD
, 0);
746 case SLD_SAVE_SCENARIO
:
747 case SLD_SAVE_HEIGHTMAP
:
748 sld
= &_save_dialog_desc
; break;
749 case SLD_LOAD_HEIGHTMAP
:
750 sld
= &_load_heightmap_dialog_desc
; break;
752 sld
= &_load_dialog_desc
; break;
755 _saveload_mode
= mode
;
756 _file_to_saveload
.filetype
= _file_modetotype
[mode
];
758 new SaveLoadWindow(sld
, mode
);
761 void SetFiosType(const byte fiostype
)
765 case FIOS_TYPE_SCENARIO
:
766 _file_to_saveload
.mode
= SL_LOAD
;
769 case FIOS_TYPE_OLDFILE
:
770 case FIOS_TYPE_OLD_SCENARIO
:
771 _file_to_saveload
.mode
= SL_OLD_LOAD
;
776 _file_to_saveload
.mode
= SL_PNG
;
778 #endif /* WITH_PNG */
781 _file_to_saveload
.mode
= SL_BMP
;
785 _file_to_saveload
.mode
= SL_INVALID
;