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[openttd/fttd.git] / src / fios.cpp
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1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /**
11 * @file fios.cpp
12 * This file contains functions for building file lists for the save/load dialogs.
15 #include "stdafx.h"
16 #include "fios.h"
17 #include "fileio_func.h"
18 #include "tar_type.h"
19 #include "screenshot.h"
20 #include "string.h"
21 #include <sys/stat.h>
23 #ifndef WIN32
24 # include <unistd.h>
25 #endif /* WIN32 */
27 #include "table/strings.h"
29 /* Variables to display file lists */
30 static char *_fios_path;
31 SortingBits _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
33 /* OS-specific functions are taken from their respective files (win32/unix/os2 .c) */
34 extern bool FiosIsRoot(const char *path);
35 extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb);
36 extern bool FiosIsHiddenFile(const struct dirent *ent);
37 extern void FiosGetDrives(FileList &file_list);
39 /* get the name of an oldstyle savegame */
40 extern void GetOldSaveGameName (const char *file, stringb *title);
42 /**
43 * Compare two FiosItem's. Used with sort when sorting the file list.
44 * @param da A pointer to the first FiosItem to compare.
45 * @param db A pointer to the second FiosItem to compare.
46 * @return -1, 0 or 1, depending on how the two items should be sorted.
48 int CDECL CompareFiosItems(const FiosItem *da, const FiosItem *db)
50 int r = 0;
52 if ((_savegame_sort_order & SORT_BY_NAME) == 0 && da->mtime != db->mtime) {
53 r = da->mtime < db->mtime ? -1 : 1;
54 } else {
55 r = strcasecmp(da->title, db->title);
58 if (_savegame_sort_order & SORT_DESCENDING) r = -r;
59 return r;
62 FileList::~FileList()
64 this->Clear();
67 /**
68 * Construct a file list with the given kind of files, for the stated purpose.
69 * @param abstract_filetype Kind of files to collect.
70 * @param fop Purpose of the collection, either #SLO_LOAD or #SLO_SAVE.
72 void FileList::BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop)
74 this->Clear();
76 assert(fop == SLO_LOAD || SLO_SAVE);
77 switch (abstract_filetype) {
78 case FT_NONE:
79 break;
81 case FT_SAVEGAME:
82 FiosGetSavegameList(fop, *this);
83 break;
85 case FT_SCENARIO:
86 FiosGetScenarioList(fop, *this);
87 break;
89 case FT_HEIGHTMAP:
90 FiosGetHeightmapList(fop, *this);
91 break;
93 default:
94 NOT_REACHED();
98 /**
99 * Find file information of a file by its name from the file list.
100 * @param file The filename to return information about. Can be the actual name
101 * or a numbered entry into the filename list.
102 * @return The information on the file, or \c NULL if the file is not available.
104 const FiosItem *FileList::FindItem(const char *file)
106 for (const FiosItem *item = this->Begin(); item != this->End(); item++) {
107 if (strcmp(file, item->name) == 0) return item;
108 if (strcmp(file, item->title) == 0) return item;
111 /* If no name matches, try to parse it as number */
112 char *endptr;
113 int i = strtol(file, &endptr, 10);
114 if (file == endptr || *endptr != '\0') i = -1;
116 if (IsInsideMM(i, 0, this->Length())) return this->Get(i);
118 /* As a last effort assume it is an OpenTTD savegame and
119 * that the ".sav" part was not given. */
120 char long_file[MAX_PATH];
121 bstrfmt (long_file, "%s.sav", file);
122 for (const FiosItem *item = this->Begin(); item != this->End(); item++) {
123 if (strcmp(long_file, item->name) == 0) return item;
124 if (strcmp(long_file, item->title) == 0) return item;
127 return NULL;
130 /** Get the current value of #_fios_path. */
131 const char *FiosGetPath (void)
133 return _fios_path;
137 * Browse to a new path based on the passed \a item, starting at #_fios_path.
138 * @param *item Item telling us what to do.
139 * @return A filename w/path if we reached a file, otherwise \c NULL.
141 const char *FiosBrowseTo(const FiosItem *item)
143 char *path = _fios_path;
145 switch (item->type) {
146 case FIOS_TYPE_DRIVE:
147 #if defined(WINCE)
148 snprintf(path, MAX_PATH, PATHSEP "");
149 #elif defined(WIN32) || defined(__OS2__)
150 snprintf(path, MAX_PATH, "%c:" PATHSEP, item->title[0]);
151 #endif
152 /* FALL THROUGH */
153 case FIOS_TYPE_INVALID:
154 break;
156 case FIOS_TYPE_PARENT: {
157 /* Check for possible NULL ptr (not required for UNIXes, but AmigaOS-alikes) */
158 char *s = strrchr(path, PATHSEPCHAR);
159 if (s != NULL && s != path) {
160 s[0] = '\0'; // Remove last path separator character, so we can go up one level.
162 s = strrchr(path, PATHSEPCHAR);
163 if (s != NULL) {
164 s[1] = '\0'; // go up a directory
165 #if defined(__MORPHOS__) || defined(__AMIGAOS__)
166 /* On MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory" */
167 } else if ((s = strrchr(path, ':')) != NULL) {
168 s[1] = '\0';
169 #endif
171 break;
174 case FIOS_TYPE_DIR:
175 strcat(path, item->name);
176 strcat(path, PATHSEP);
177 break;
179 case FIOS_TYPE_DIRECT:
180 snprintf(path, MAX_PATH, "%s", item->name);
181 break;
183 case FIOS_TYPE_FILE:
184 case FIOS_TYPE_OLDFILE:
185 case FIOS_TYPE_SCENARIO:
186 case FIOS_TYPE_OLD_SCENARIO:
187 case FIOS_TYPE_PNG:
188 case FIOS_TYPE_BMP:
189 return item->name;
192 return NULL;
196 * Construct a filename from its components in destination buffer \a buf.
197 * @param buf Destination buffer.
198 * @param path Directory path, may be \c NULL.
199 * @param name Filename.
200 * @param ext Filename extension (use \c "" for no extension).
201 * @param size Size of \a buf.
203 static void FiosMakeFilename(char *buf, const char *path, const char *name, const char *ext, size_t size)
205 const char *period;
207 /* Don't append the extension if it is already there */
208 period = strrchr(name, '.');
209 if (period != NULL && strcasecmp(period, ext) == 0) ext = "";
210 #if defined(__MORPHOS__) || defined(__AMIGAOS__)
211 if (path != NULL) {
212 unsigned char sepchar = path[(strlen(path) - 1)];
214 if (sepchar != ':' && sepchar != '/') {
215 snprintf(buf, size, "%s" PATHSEP "%s%s", path, name, ext);
216 } else {
217 snprintf(buf, size, "%s%s%s", path, name, ext);
219 } else {
220 snprintf(buf, size, "%s%s", name, ext);
222 #else
223 snprintf(buf, size, "%s" PATHSEP "%s%s", path, name, ext);
224 #endif
228 * Make a save game or scenario filename from a name.
229 * @param buf Destination buffer for saving the filename.
230 * @param name Name of the file.
231 * @param size Length of buffer \a buf.
233 void FiosMakeSavegameName(char *buf, const char *name, size_t size)
235 const char *extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav";
237 FiosMakeFilename(buf, _fios_path, name, extension, size);
241 * Construct a filename for a height map.
242 * @param buf Destination buffer.
243 * @param name Filename.
244 * @param size Size of \a buf.
246 void FiosMakeHeightmapName(char *buf, const char *name, size_t size)
248 FiosMakeFilename (buf, _fios_path, name, GetCurrentScreenshotExtension(), size);
252 * Delete a file.
253 * @param name Filename to delete.
255 bool FiosDelete(const char *name)
257 char filename[512];
259 FiosMakeSavegameName(filename, name, lengthof(filename));
260 return unlink(filename) == 0;
263 typedef FiosType fios_getlist_callback_proc (SaveLoadOperation fop, const char *filename, const char *ext, stringb *title);
266 * Scanner to scan for a particular type of FIOS file.
268 class FiosFileScanner : public FileScanner {
269 SaveLoadOperation fop; ///< The kind of file we are looking for.
270 fios_getlist_callback_proc *callback_proc; ///< Callback to check whether the file may be added
271 FileList &file_list; ///< Destination of the found files.
272 public:
274 * Create the scanner
275 * @param fop Purpose of collecting the list.
276 * @param callback_proc The function that is called where you need to do the filtering.
277 * @param file_list Destination of the found files.
279 FiosFileScanner(SaveLoadOperation fop, fios_getlist_callback_proc *callback_proc, FileList &file_list) :
280 fop(fop), callback_proc(callback_proc), file_list(file_list)
283 /* virtual */ bool AddFile(const char *filename, size_t basepath_length, const char *tar_filename);
287 * Try to add a fios item set with the given filename.
288 * @param filename the full path to the file to read
289 * @param basepath_length amount of characters to chop of before to get a relative filename
290 * @return true if the file is added.
292 bool FiosFileScanner::AddFile(const char *filename, size_t basepath_length, const char *tar_filename)
294 const char *ext = strrchr(filename, '.');
295 if (ext == NULL) return false;
297 sstring<64> fios_title;
299 FiosType type = this->callback_proc(this->fop, filename, ext, &fios_title);
300 if (type == FIOS_TYPE_INVALID) return false;
302 for (const FiosItem *fios = file_list.Begin(); fios != file_list.End(); fios++) {
303 if (strcmp(fios->name, filename) == 0) return false;
306 FiosItem *fios = file_list.Append();
307 #ifdef WIN32
308 struct _stat sb;
309 if (_tstat(OTTD2FS(filename), &sb) == 0) {
310 #else
311 struct stat sb;
312 if (stat(filename, &sb) == 0) {
313 #endif
314 fios->mtime = sb.st_mtime;
315 } else {
316 fios->mtime = 0;
319 fios->type = type;
320 bstrcpy (fios->name, filename);
322 /* If the file doesn't have a title, use its filename */
323 const char *t = fios_title.c_str();
324 if (fios_title.empty()) {
325 t = strrchr(filename, PATHSEPCHAR);
326 t = (t == NULL) ? filename : (t + 1);
328 bstrcpy (fios->title, t);
329 str_validate(fios->title, lastof(fios->title));
331 return true;
336 * Fill the list of the files in a directory, according to some arbitrary rule.
337 * @param fop Purpose of collecting the list.
338 * @param callback_proc The function that is called where you need to do the filtering.
339 * @param subdir The directory from where to start (global) searching.
340 * @param file_list Destination of the found files.
342 static void FiosGetFileList(SaveLoadOperation fop, fios_getlist_callback_proc *callback_proc, Subdirectory subdir, FileList &file_list)
344 struct stat sb;
345 struct dirent *dirent;
346 DIR *dir;
347 FiosItem *fios;
348 int sort_start;
349 char d_name[sizeof(fios->name)];
351 file_list.Clear();
353 /* A parent directory link exists if we are not in the root directory */
354 if (!FiosIsRoot(_fios_path)) {
355 fios = file_list.Append();
356 fios->type = FIOS_TYPE_PARENT;
357 fios->mtime = 0;
358 bstrcpy (fios->name, "..");
359 bstrcpy (fios->title, ".. (Parent directory)");
362 /* Show subdirectories */
363 if ((dir = ttd_opendir(_fios_path)) != NULL) {
364 while ((dirent = readdir(dir)) != NULL) {
365 bstrcpy (d_name, FS2OTTD(dirent->d_name));
367 /* found file must be directory, but not '.' or '..' */
368 if (FiosIsValidFile(_fios_path, dirent, &sb) && S_ISDIR(sb.st_mode) &&
369 (!FiosIsHiddenFile(dirent) || strncasecmp(d_name, PERSONAL_DIR, strlen(d_name)) == 0) &&
370 strcmp(d_name, ".") != 0 && strcmp(d_name, "..") != 0) {
371 fios = file_list.Append();
372 fios->type = FIOS_TYPE_DIR;
373 fios->mtime = 0;
374 bstrcpy (fios->name, d_name);
375 bstrfmt (fios->title, "%s" PATHSEP " (Directory)", d_name);
376 str_validate(fios->title, lastof(fios->title));
379 closedir(dir);
382 /* Sort the subdirs always by name, ascending, remember user-sorting order */
384 SortingBits order = _savegame_sort_order;
385 _savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING;
386 file_list.files.Sort (CompareFiosItems);
387 _savegame_sort_order = order;
390 /* This is where to start sorting for the filenames */
391 sort_start = file_list.Length();
393 /* Show files */
394 FiosFileScanner scanner(fop, callback_proc, file_list);
395 if (subdir == NO_DIRECTORY) {
396 scanner.Scan(NULL, _fios_path, NULL, false);
397 } else {
398 scanner.Scan(NULL, subdir, true, true);
401 file_list.files.Sort (CompareFiosItems, sort_start);
403 /* Show drives */
404 FiosGetDrives(file_list);
406 file_list.Compact();
410 * Get the title of a file, which (if exists) is stored in a file named
411 * the same as the data file but with '.title' added to it.
412 * @param file filename to get the title for
413 * @param title the title buffer to fill
414 * @param subdir the sub directory to search in
416 static void GetFileTitle (const char *file, stringb *title, Subdirectory subdir)
418 char buf[MAX_PATH];
419 bstrfmt (buf, "%s.title", file);
421 FILE *f = FioFOpenFile(buf, "r", subdir);
422 if (f == NULL) return;
424 title->len = fread (title->buffer, 1, title->capacity - 1, f);
425 assert (title->len < title->capacity);
426 title->buffer[title->len] = '\0';
427 title->validate();
428 FioFCloseFile(f);
432 * Callback for FiosGetFileList. It tells if a file is a savegame or not.
433 * @param fop Purpose of collecting the list.
434 * @param file Name of the file to check.
435 * @param ext A pointer to the extension identifier inside file
436 * @param title Buffer if a callback wants to lookup the title of the file; NULL to skip the lookup
437 * @return a FIOS_TYPE_* type of the found file, FIOS_TYPE_INVALID if not a savegame
438 * @see FiosGetFileList
439 * @see FiosGetSavegameList
441 FiosType FiosGetSavegameListCallback (SaveLoadOperation fop, const char *file, const char *ext, stringb *title)
443 /* Show savegame files
444 * .SAV OpenTTD saved game
445 * .SS1 Transport Tycoon Deluxe preset game
446 * .SV1 Transport Tycoon Deluxe (Patch) saved game
447 * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game */
449 /* Don't crash if we supply no extension */
450 if (ext == NULL) return FIOS_TYPE_INVALID;
452 if (strcasecmp(ext, ".sav") == 0) {
453 GetFileTitle (file, title, SAVE_DIR);
454 return FIOS_TYPE_FILE;
457 if (fop == SLO_LOAD) {
458 if (strcasecmp(ext, ".ss1") == 0 || strcasecmp(ext, ".sv1") == 0 ||
459 strcasecmp(ext, ".sv2") == 0) {
460 if (title != NULL) GetOldSaveGameName (file, title);
461 return FIOS_TYPE_OLDFILE;
465 return FIOS_TYPE_INVALID;
469 * Get a list of savegames.
470 * @param fop Purpose of collecting the list.
471 * @param file_list Destination of the found files.
472 * @see FiosGetFileList
474 void FiosGetSavegameList(SaveLoadOperation fop, FileList &file_list)
476 static char *fios_save_path = NULL;
478 if (fios_save_path == NULL) {
479 fios_save_path = xmalloc (MAX_PATH);
480 FioGetDirectory(fios_save_path, MAX_PATH, SAVE_DIR);
483 _fios_path = fios_save_path;
485 FiosGetFileList(fop, &FiosGetSavegameListCallback, NO_DIRECTORY, file_list);
489 * Callback for FiosGetFileList. It tells if a file is a scenario or not.
490 * @param fop Purpose of collecting the list.
491 * @param file Name of the file to check.
492 * @param ext A pointer to the extension identifier inside file
493 * @param title Buffer if a callback wants to lookup the title of the file
494 * @return a FIOS_TYPE_* type of the found file, FIOS_TYPE_INVALID if not a scenario
495 * @see FiosGetFileList
496 * @see FiosGetScenarioList
498 static FiosType FiosGetScenarioListCallback (SaveLoadOperation fop, const char *file, const char *ext, stringb *title)
500 /* Show scenario files
501 * .SCN OpenTTD style scenario file
502 * .SV0 Transport Tycoon Deluxe (Patch) scenario
503 * .SS0 Transport Tycoon Deluxe preset scenario */
504 if (strcasecmp(ext, ".scn") == 0) {
505 GetFileTitle (file, title, SCENARIO_DIR);
506 return FIOS_TYPE_SCENARIO;
509 if (fop == SLO_LOAD) {
510 if (strcasecmp(ext, ".sv0") == 0 || strcasecmp(ext, ".ss0") == 0 ) {
511 GetOldSaveGameName (file, title);
512 return FIOS_TYPE_OLD_SCENARIO;
516 return FIOS_TYPE_INVALID;
520 * Get a list of scenarios.
521 * @param fop Purpose of collecting the list.
522 * @param file_list Destination of the found files.
523 * @see FiosGetFileList
525 void FiosGetScenarioList(SaveLoadOperation fop, FileList &file_list)
527 static char *fios_scn_path = NULL;
529 /* Copy the default path on first run or on 'New Game' */
530 if (fios_scn_path == NULL) {
531 fios_scn_path = xmalloc (MAX_PATH);
532 FioGetDirectory(fios_scn_path, MAX_PATH, SCENARIO_DIR);
535 _fios_path = fios_scn_path;
537 char base_path[MAX_PATH];
538 FioGetDirectory(base_path, sizeof(base_path), SCENARIO_DIR);
540 Subdirectory subdir = (fop == SLO_LOAD && strcmp(base_path, _fios_path) == 0) ? SCENARIO_DIR : NO_DIRECTORY;
541 FiosGetFileList(fop, &FiosGetScenarioListCallback, subdir, file_list);
544 static FiosType FiosGetHeightmapListCallback (SaveLoadOperation fop, const char *file, const char *ext, stringb *title)
546 /* Show heightmap files
547 * .PNG PNG Based heightmap files
548 * .BMP BMP Based heightmap files
551 FiosType type = FIOS_TYPE_INVALID;
553 #ifdef WITH_PNG
554 if (strcasecmp(ext, ".png") == 0) type = FIOS_TYPE_PNG;
555 #endif /* WITH_PNG */
557 if (strcasecmp(ext, ".bmp") == 0) type = FIOS_TYPE_BMP;
559 if (type == FIOS_TYPE_INVALID) return FIOS_TYPE_INVALID;
561 TarFileList::iterator it = TarCache::cache[SCENARIO_DIR].files.find(file);
562 if (it != TarCache::cache[SCENARIO_DIR].files.end()) {
563 /* If the file is in a tar and that tar is not in a heightmap
564 * directory we are for sure not supposed to see it.
565 * Examples of this are pngs part of documentation within
566 * collections of NewGRFs or 32 bpp graphics replacement PNGs.
568 bool match = false;
569 Searchpath sp;
570 FOR_ALL_SEARCHPATHS(sp) {
571 char buf[MAX_PATH];
572 FioGetFullPath (buf, sizeof(buf), sp, HEIGHTMAP_DIR);
574 if (strncmp(buf, it->second.tar_filename, strlen(buf)) == 0) {
575 match = true;
576 break;
580 if (!match) return FIOS_TYPE_INVALID;
583 GetFileTitle (file, title, HEIGHTMAP_DIR);
585 return type;
589 * Get a list of heightmaps.
590 * @param fop Purpose of collecting the list.
591 * @param file_list Destination of the found files.
593 void FiosGetHeightmapList(SaveLoadOperation fop, FileList &file_list)
595 static char *fios_hmap_path = NULL;
597 if (fios_hmap_path == NULL) {
598 fios_hmap_path = xmalloc (MAX_PATH);
599 FioGetDirectory(fios_hmap_path, MAX_PATH, HEIGHTMAP_DIR);
602 _fios_path = fios_hmap_path;
604 char base_path[MAX_PATH];
605 FioGetDirectory(base_path, sizeof(base_path), HEIGHTMAP_DIR);
607 Subdirectory subdir = strcmp(base_path, _fios_path) == 0 ? HEIGHTMAP_DIR : NO_DIRECTORY;
608 FiosGetFileList(fop, &FiosGetHeightmapListCallback, subdir, file_list);
612 * Get the directory for screenshots.
613 * @return path to screenshots
615 const char *FiosGetScreenshotDir()
617 static char *fios_screenshot_path = NULL;
619 if (fios_screenshot_path == NULL) {
620 fios_screenshot_path = xmalloc (MAX_PATH);
621 FioGetDirectory(fios_screenshot_path, MAX_PATH, SCREENSHOT_DIR);
624 return fios_screenshot_path;
627 #if defined(ENABLE_NETWORK)
628 #include "network/network_content.h"
629 #include "3rdparty/md5/md5.h"
631 /** Basic data to distinguish a scenario. Used in the server list window */
632 struct ScenarioIdentifier {
633 uint32 scenid; ///< ID for the scenario (generated by content).
634 uint8 md5sum[16]; ///< MD5 checksum of file.
635 char filename[MAX_PATH]; ///< filename of the file.
637 bool operator == (const ScenarioIdentifier &other) const
639 return this->scenid == other.scenid &&
640 memcmp(this->md5sum, other.md5sum, sizeof(this->md5sum)) == 0;
643 bool operator != (const ScenarioIdentifier &other) const
645 return !(*this == other);
650 * Scanner to find the unique IDs of scenarios
652 class ScenarioScanner : protected FileScanner, public SmallVector<ScenarioIdentifier, 8> {
653 bool scanned; ///< Whether we've already scanned
654 public:
655 /** Initialise */
656 ScenarioScanner() : scanned(false) {}
659 * Scan, but only if it's needed.
660 * @param rescan whether to force scanning even when it's not necessary
662 void Scan(bool rescan)
664 if (this->scanned && !rescan) return;
666 this->FileScanner::Scan(".id", SCENARIO_DIR, true, true);
667 this->scanned = true;
670 /* virtual */ bool AddFile(const char *filename, size_t basepath_length, const char *tar_filename)
672 FILE *f = FioFOpenFile(filename, "r", SCENARIO_DIR);
673 if (f == NULL) return false;
675 ScenarioIdentifier id;
676 int fret = fscanf(f, "%i", &id.scenid);
677 FioFCloseFile(f);
678 if (fret != 1) return false;
679 bstrcpy (id.filename, filename);
681 Md5 checksum;
682 uint8 buffer[1024];
683 char basename[MAX_PATH]; ///< \a filename without the extension.
684 size_t len, size;
686 /* open the scenario file, but first get the name.
687 * This is safe as we check on extension which
688 * must always exist. */
689 bstrcpy (basename, filename);
690 *strrchr(basename, '.') = '\0';
691 f = FioFOpenFile(basename, "rb", SCENARIO_DIR, &size);
692 if (f == NULL) return false;
694 /* calculate md5sum */
695 while ((len = fread(buffer, 1, (size > sizeof(buffer)) ? sizeof(buffer) : size, f)) != 0 && size != 0) {
696 size -= len;
697 checksum.Append(buffer, len);
699 checksum.Finish(id.md5sum);
701 FioFCloseFile(f);
703 this->Include(id);
704 return true;
708 /** Scanner for scenarios */
709 static ScenarioScanner _scanner;
712 * Find a given scenario based on its unique ID.
713 * @param ci The content info to compare it to.
714 * @param md5sum Whether to look at the md5sum or the id.
715 * @return The filename of the file, else \c NULL.
717 const char *FindScenario(const ContentInfo *ci, bool md5sum)
719 _scanner.Scan(false);
721 for (ScenarioIdentifier *id = _scanner.Begin(); id != _scanner.End(); id++) {
722 if (md5sum ? (memcmp(id->md5sum, ci->md5sum, sizeof(id->md5sum)) == 0)
723 : (id->scenid == ci->unique_id)) {
724 return id->filename;
728 return NULL;
732 * Check whether we've got a given scenario based on its unique ID.
733 * @param ci The content info to compare it to.
734 * @param md5sum Whether to look at the md5sum or the id.
735 * @return True iff we've got the scenario.
737 bool HasScenario(const ContentInfo *ci, bool md5sum)
739 return (FindScenario(ci, md5sum) != NULL);
743 * Force a (re)scan of the scenarios.
745 void ScanScenarios()
747 _scanner.Scan(true);
750 #endif /* ENABLE_NETWORK */