4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file window_gui.h Functions, definitions and such used only by the GUI. */
15 #include "map/coord.h"
16 #include "vehicle_type.h"
17 #include "viewport_type.h"
18 #include "company_type.h"
19 #include "widget_type.h"
20 #include "core/smallvec_type.hpp"
21 #include "core/smallmap_type.hpp"
26 * Flags to describe the look of the frame
30 FR_TRANSPARENT
= 1 << 0, ///< Makes the background transparent if set
31 FR_BORDERONLY
= 1 << 4, ///< Draw border only, no background
32 FR_LOWERED
= 1 << 5, ///< If set the frame is lowered and the background colour brighter (ie. buttons when pressed)
33 FR_DARKENED
= 1 << 6, ///< If set the background is darker, allows for lowered frames with normal background colour when used with FR_LOWERED (ie. dropdown boxes)
36 DECLARE_ENUM_AS_BIT_SET(FrameFlags
)
38 /** Distances used in drawing widgets. */
39 enum WidgetDrawDistances
{
41 WD_IMGBTN_LEFT
= 1, ///< Left offset of the image in the button.
42 WD_IMGBTN_RIGHT
= 1, ///< Right offset of the image in the button.
43 WD_IMGBTN_TOP
= 1, ///< Top offset of image in the button.
44 WD_IMGBTN_BOTTOM
= 1, ///< Bottom offset of image in the button.
47 WD_INSET_LEFT
= 2, ///< Left offset of string.
48 WD_INSET_RIGHT
= 2, ///< Right offset of string.
49 WD_INSET_TOP
= 1, ///< Top offset of string.
51 WD_SCROLLBAR_LEFT
= 2, ///< Left offset of scrollbar.
52 WD_SCROLLBAR_RIGHT
= 2, ///< Right offset of scrollbar.
53 WD_SCROLLBAR_TOP
= 2, ///< Top offset of scrollbar.
54 WD_SCROLLBAR_BOTTOM
= 2, ///< Bottom offset of scrollbar.
56 /* Size of the pure frame bevel without any padding. */
57 WD_BEVEL_LEFT
= 1, ///< Width of left bevel border.
58 WD_BEVEL_RIGHT
= 1, ///< Width of right bevel border.
59 WD_BEVEL_TOP
= 1, ///< Height of top bevel border.
60 WD_BEVEL_BOTTOM
= 1, ///< Height of bottom bevel border.
62 /* FrameRect widgets, all text buttons, panel, editbox */
63 WD_FRAMERECT_LEFT
= 2, ///< Offset at left to draw the frame rectangular area
64 WD_FRAMERECT_RIGHT
= 2, ///< Offset at right to draw the frame rectangular area
65 WD_FRAMERECT_TOP
= 1, ///< Offset at top to draw the frame rectangular area
66 WD_FRAMERECT_BOTTOM
= 1, ///< Offset at bottom to draw the frame rectangular area
68 /* Extra space at top/bottom of text panels */
69 WD_TEXTPANEL_TOP
= 6, ///< Offset at top to draw above the text
70 WD_TEXTPANEL_BOTTOM
= 6, ///< Offset at bottom to draw below the text
73 WD_FRAMETEXT_LEFT
= 6, ///< Left offset of the text of the frame.
74 WD_FRAMETEXT_RIGHT
= 6, ///< Right offset of the text of the frame.
75 WD_FRAMETEXT_TOP
= 6, ///< Top offset of the text of the frame
76 WD_FRAMETEXT_BOTTOM
= 6, ///< Bottom offset of the text of the frame
79 WD_MATRIX_LEFT
= 2, ///< Offset at left of a matrix cell.
80 WD_MATRIX_RIGHT
= 2, ///< Offset at right of a matrix cell.
81 WD_MATRIX_TOP
= 3, ///< Offset at top of a matrix cell.
82 WD_MATRIX_BOTTOM
= 1, ///< Offset at bottom of a matrix cell.
85 WD_SHADEBOX_WIDTH
= 12, ///< Width of a standard shade box widget.
86 WD_SHADEBOX_LEFT
= 2, ///< Left offset of shade sprite.
87 WD_SHADEBOX_RIGHT
= 2, ///< Right offset of shade sprite.
88 WD_SHADEBOX_TOP
= 3, ///< Top offset of shade sprite.
89 WD_SHADEBOX_BOTTOM
= 3, ///< Bottom offset of shade sprite.
92 WD_STICKYBOX_WIDTH
= 12, ///< Width of a standard sticky box widget.
93 WD_STICKYBOX_LEFT
= 2, ///< Left offset of sticky sprite.
94 WD_STICKYBOX_RIGHT
= 2, ///< Right offset of sticky sprite.
95 WD_STICKYBOX_TOP
= 3, ///< Top offset of sticky sprite.
96 WD_STICKYBOX_BOTTOM
= 3, ///< Bottom offset of sticky sprite.
99 WD_DEBUGBOX_WIDTH
= 12, ///< Width of a standard debug box widget.
100 WD_DEBUGBOX_LEFT
= 2, ///< Left offset of debug sprite.
101 WD_DEBUGBOX_RIGHT
= 2, ///< Right offset of debug sprite.
102 WD_DEBUGBOX_TOP
= 3, ///< Top offset of debug sprite.
103 WD_DEBUGBOX_BOTTOM
= 3, ///< Bottom offset of debug sprite.
106 WD_DEFSIZEBOX_WIDTH
= 12, ///< Width of a standard defsize box widget.
107 WD_DEFSIZEBOX_LEFT
= 2, ///< Left offset of defsize sprite.
108 WD_DEFSIZEBOX_RIGHT
= 2, ///< Right offset of defsize sprite.
109 WD_DEFSIZEBOX_TOP
= 3, ///< Top offset of defsize sprite.
110 WD_DEFSIZEBOX_BOTTOM
= 3, ///< Bottom offset of defsize sprite.
113 WD_RESIZEBOX_WIDTH
= 12, ///< Width of a resize box widget.
114 WD_RESIZEBOX_LEFT
= 2, ///< Left offset of resize sprite.
115 WD_RESIZEBOX_RIGHT
= 2, ///< Right offset of resize sprite.
116 WD_RESIZEBOX_TOP
= 2, ///< Top offset of resize sprite.
117 WD_RESIZEBOX_BOTTOM
= 2, ///< Bottom offset of resize sprite.
120 WD_CLOSEBOX_WIDTH
= 11, ///< Width of a close box widget.
121 WD_CLOSEBOX_LEFT
= 2, ///< Left offset of closebox string.
122 WD_CLOSEBOX_RIGHT
= 1, ///< Right offset of closebox string.
123 WD_CLOSEBOX_TOP
= 2, ///< Top offset of closebox string.
124 WD_CLOSEBOX_BOTTOM
= 2, ///< Bottom offset of closebox string.
127 WD_CAPTION_HEIGHT
= 14, ///< Height of a title bar.
128 WD_CAPTIONTEXT_LEFT
= 2, ///< Offset of the caption text at the left.
129 WD_CAPTIONTEXT_RIGHT
= 2, ///< Offset of the caption text at the right.
130 WD_CAPTIONTEXT_TOP
= 2, ///< Offset of the caption text at the top.
131 WD_CAPTIONTEXT_BOTTOM
= 2, ///< Offset of the caption text at the bottom.
133 /* Dropdown widget. */
134 WD_DROPDOWN_HEIGHT
= 12, ///< Height of a drop down widget.
135 WD_DROPDOWNTEXT_LEFT
= 2, ///< Left offset of the dropdown widget string.
136 WD_DROPDOWNTEXT_RIGHT
= 2, ///< Right offset of the dropdown widget string.
137 WD_DROPDOWNTEXT_TOP
= 1, ///< Top offset of the dropdown widget string.
138 WD_DROPDOWNTEXT_BOTTOM
= 1, ///< Bottom offset of the dropdown widget string.
140 WD_PAR_VSEP_NORMAL
= 2, ///< Normal amount of vertical space between two paragraphs of text.
141 WD_PAR_VSEP_WIDE
= 8, ///< Large amount of vertical space between two paragraphs of text.
145 void DrawFrameRect (BlitArea
*dpi
, int left
, int top
, int right
, int bottom
, Colours colour
, FrameFlags flags
);
146 void DrawCaption (BlitArea
*dpi
, const Rect
&r
, Colours colour
, Owner owner
, StringID str
);
149 extern Window
*_z_front_window
;
150 extern Window
*_z_back_window
;
151 extern Window
*_focused_window
;
154 /** How do we the window to be placed? */
155 enum WindowPosition
{
156 WDP_MANUAL
, ///< Manually align the window (so no automatic location finding)
157 WDP_AUTO
, ///< Find a place automatically
158 WDP_CENTER
, ///< Center the window
159 WDP_ALIGN_TOOLBAR
, ///< Align toward the toolbar
162 Point
GetToolbarAlignedWindowPosition(int window_width
);
167 * High level window description
171 const char *const key
; ///< Key to store window defaults in the config file.
172 int16 pref_width
; ///< User-preferred width of the window. Zero if unset.
173 int16 pref_height
; ///< User-preferred height of the window. Zero if unset.
174 bool pref_sticky
; ///< Preferred stickyness.
176 Prefs (const char *key
);
180 /** Window description constructor. */
181 CONSTEXPR
WindowDesc (WindowPosition def_pos
, int16 def_width_trad
, int16 def_height_trad
,
182 WindowClass window_class
, WindowClass parent_class
, uint32 flags
,
183 const NWidgetPart
*nwid_parts
, int16 nwid_length
,
184 Prefs
*prefs
= NULL
, HotkeyList
*hotkeys
= NULL
) :
185 default_pos(def_pos
),
187 parent_cls(parent_class
),
189 nwid_parts(nwid_parts
),
190 nwid_length(nwid_length
),
193 default_width_trad(def_width_trad
),
194 default_height_trad(def_height_trad
)
198 WindowPosition default_pos
; ///< Preferred position of the window. @see WindowPosition()
199 WindowClass cls
; ///< Class of the window, @see WindowClass.
200 WindowClass parent_cls
; ///< Class of the parent window. @see WindowClass
201 uint32 flags
; ///< Flags. @see WindowDefaultFlag
202 const NWidgetPart
*nwid_parts
; ///< Nested widget parts describing the window.
203 int16 nwid_length
; ///< Length of the #nwid_parts array.
204 Prefs
*prefs
; ///< Preferred dimensions and state.
205 HotkeyList
*hotkeys
; ///< Hotkeys for the window.
207 int16
GetDefaultWidth() const;
208 int16
GetDefaultHeight() const;
210 static void LoadFromConfig();
211 static void SaveToConfig();
214 int16 default_width_trad
; ///< Preferred initial width of the window (pixels at 1x zoom).
215 int16 default_height_trad
; ///< Preferred initial height of the window (pixels at 1x zoom).
218 * Dummy private copy constructor to prevent compilers from
219 * copying the structure, which fails due to _window_descs.
221 WindowDesc(const WindowDesc
&other
);
225 * Window default widget/window handling flags
227 enum WindowDefaultFlag
{
228 WDF_CONSTRUCTION
= 1 << 0, ///< This window is used for construction; close it whenever changing company.
229 WDF_MODAL
= 1 << 1, ///< The window is a modal child of some other window, meaning the parent is 'inactive'
230 WDF_NO_FOCUS
= 1 << 2, ///< This window won't get focus/make any other window lose focus when click
234 * Data structure for resizing a window
237 uint step_width
; ///< Step-size of width resize changes
238 uint step_height
; ///< Step-size of height resize changes
241 /** State of a sort direction button. */
242 enum SortButtonState
{
243 SBS_OFF
, ///< Do not sort (with this button).
244 SBS_DOWN
, ///< Sort ascending.
245 SBS_UP
, ///< Sort descending.
252 WF_TIMEOUT
= 1 << 0, ///< Window timeout counter.
254 WF_DRAGGING
= 1 << 3, ///< Window is being dragged.
255 WF_SIZING_RIGHT
= 1 << 4, ///< Window is being resized towards the right.
256 WF_SIZING_LEFT
= 1 << 5, ///< Window is being resized towards the left.
257 WF_SIZING
= WF_SIZING_RIGHT
| WF_SIZING_LEFT
, ///< Window is being resized.
258 WF_STICKY
= 1 << 6, ///< Window is made sticky by user
259 WF_DISABLE_VP_SCROLL
= 1 << 7, ///< Window does not do autoscroll, @see HandleAutoscroll().
260 WF_WHITE_BORDER
= 1 << 8, ///< Window white border counter bit mask.
261 WF_HIGHLIGHTED
= 1 << 9, ///< Window has a widget that has a highlight.
262 WF_CENTERED
= 1 << 10, ///< Window is centered and shall stay centered after ReInit.
264 DECLARE_ENUM_AS_BIT_SET(WindowFlags
)
266 static const int TIMEOUT_DURATION
= 7; ///< The initial timeout value for WF_TIMEOUT.
267 static const int WHITE_BORDER_DURATION
= 3; ///< The initial timeout value for WF_WHITE_BORDER.
270 * Data structure for a window viewport.
271 * A viewport is either following a vehicle (its id in then in #follow_vehicle), or it aims to display a specific
272 * location #dest_scrollpos_x, #dest_scrollpos_y (#follow_vehicle is then #INVALID_VEHICLE).
273 * The actual location being shown is #scrollpos_x, #scrollpos_y.
274 * @see InitializeViewport(), UpdateViewportPosition(), UpdateViewportCoordinates().
276 struct ViewportData
: ViewPort
{
277 VehicleID follow_vehicle
; ///< VehicleID to follow if following a vehicle, #INVALID_VEHICLE otherwise.
278 int32 scrollpos_x
; ///< Currently shown x coordinate (virtual screen coordinate of topleft corner of the viewport).
279 int32 scrollpos_y
; ///< Currently shown y coordinate (virtual screen coordinate of topleft corner of the viewport).
280 int32 dest_scrollpos_x
; ///< Current destination x coordinate to display (virtual screen coordinate of topleft corner of the viewport).
281 int32 dest_scrollpos_y
; ///< Current destination y coordinate to display (virtual screen coordinate of topleft corner of the viewport).
287 * Data structure for an opened window
291 virtual void FindWindowPlacementAndResize(int def_width
, int def_height
);
293 SmallVector
<int, 4> scheduled_invalidation_data
; ///< Data of scheduled OnInvalidateData() calls.
296 Window (const WindowDesc
*desc
);
301 * Helper allocation function to disallow something.
302 * Don't allow arrays; arrays of Windows are pointless as you need
303 * to destruct them all at the same time too, which is kinda hard.
304 * @param size the amount of space not to allocate
306 inline void *operator new[](size_t size
)
312 * Memory release for an array of class instances.
313 * @param ptr the memory to free.
315 inline void operator delete[](void *ptr
)
320 const WindowDesc
*window_desc
; ///< Window description
321 WindowFlags flags
; ///< Window flags
322 WindowClass window_class
; ///< Window class
323 WindowNumber window_number
; ///< Window number within the window class
325 uint8 timeout_timer
; ///< Timer value of the WF_TIMEOUT for flags.
326 uint8 white_border_timer
; ///< Timer value of the WF_WHITE_BORDER for flags.
328 int left
; ///< x position of left edge of the window
329 int top
; ///< y position of top edge of the window
330 int width
; ///< width of the window (number of pixels to the right in x direction)
331 int height
; ///< Height of the window (number of pixels down in y direction)
333 ResizeInfo resize
; ///< Resize information
335 Owner owner
; ///< The owner of the content shown in this window. Company colour is acquired from this variable.
337 ViewportData
*viewport
; ///< Pointer to viewport data, if present.
338 const NWidgetCore
*nested_focus
; ///< Currently focused nested widget, or \c NULL if no nested widget has focus.
339 SmallMap
<int, QueryString
*> querystrings
; ///< QueryString associated to WWT_EDITBOX widgets.
340 NWidgetBase
*nested_root
; ///< Root of the nested tree.
341 NWidgetBase
**nested_array
; ///< Array of pointers into the tree. Do not access directly, use #Window::GetWidget() instead.
342 uint nested_array_size
; ///< Size of the nested array.
343 NWidgetStacked
*shade_select
; ///< Selection widget (#NWID_SELECTION) to use for shading the window. If \c NULL, window cannot shade.
344 Dimension unshaded_size
; ///< Last known unshaded size (only valid while shaded).
346 int scrolling_scrollbar
; ///< Widgetindex of just being dragged scrollbar. -1 if none is active.
348 Window
*parent
; ///< Parent window.
349 Window
*z_front
; ///< The window in front of us in z-order.
350 Window
*z_back
; ///< The window behind us in z-order.
352 template <class NWID
>
353 inline const NWID
*GetWidget(uint widnum
) const;
354 template <class NWID
>
355 inline NWID
*GetWidget(uint widnum
);
357 const Scrollbar
*GetScrollbar(uint widnum
) const;
358 Scrollbar
*GetScrollbar(uint widnum
);
360 const QueryString
*GetQueryString(uint widnum
) const;
361 QueryString
*GetQueryString(uint widnum
);
363 virtual const char *GetFocusedText() const;
364 virtual const char *GetCaret() const;
365 virtual const char *GetMarkedText(size_t *length
) const;
366 virtual Point
GetCaretPosition() const;
367 virtual Rect
GetTextBoundingRect(const char *from
, const char *to
) const;
368 virtual const char *GetTextCharacterAtPosition(const Point
&pt
) const;
370 void InitNested(WindowNumber number
= 0);
371 void CreateNestedTree(void);
376 * Set the timeout flag of the window and initiate the timer.
378 inline void SetTimeout()
380 this->flags
|= WF_TIMEOUT
;
381 this->timeout_timer
= TIMEOUT_DURATION
;
385 * Set the timeout flag of the window and initiate the timer.
387 inline void SetWhiteBorder()
389 this->flags
|= WF_WHITE_BORDER
;
390 this->white_border_timer
= WHITE_BORDER_DURATION
;
393 void DisableAllWidgetHighlight();
394 void SetWidgetHighlight(byte widget_index
, TextColour highlighted_colour
);
395 bool IsWidgetHighlighted(byte widget_index
) const;
398 * Sets the enabled/disabled status of a widget.
399 * By default, widgets are enabled.
400 * On certain conditions, they have to be disabled.
401 * @param widget_index index of this widget in the window
402 * @param disab_stat status to use ie: disabled = true, enabled = false
404 inline void SetWidgetDisabledState(byte widget_index
, bool disab_stat
)
406 assert(widget_index
< this->nested_array_size
);
407 if (this->nested_array
[widget_index
] != NULL
) this->GetWidget
<NWidgetCore
>(widget_index
)->SetDisabled(disab_stat
);
411 * Sets a widget to disabled.
412 * @param widget_index index of this widget in the window
414 inline void DisableWidget(byte widget_index
)
416 SetWidgetDisabledState(widget_index
, true);
420 * Sets a widget to Enabled.
421 * @param widget_index index of this widget in the window
423 inline void EnableWidget(byte widget_index
)
425 SetWidgetDisabledState(widget_index
, false);
429 * Gets the enabled/disabled status of a widget.
430 * @param widget_index index of this widget in the window
431 * @return status of the widget ie: disabled = true, enabled = false
433 inline bool IsWidgetDisabled(byte widget_index
) const
435 assert(widget_index
< this->nested_array_size
);
436 return this->GetWidget
<NWidgetCore
>(widget_index
)->IsDisabled();
440 * Check if given widget is focused within this window
441 * @param widget_index : index of the widget in the window to check
442 * @return true if given widget is the focused window in this window
444 inline bool IsWidgetFocused(byte widget_index
) const
446 return this->nested_focus
!= NULL
&& this->nested_focus
->index
== widget_index
;
450 * Check if given widget has user input focus. This means that both the window
451 * has focus and that the given widget has focus within the window.
452 * @param widget_index : index of the widget in the window to check
453 * @return true if given widget is the focused window in this window and this window has focus
455 inline bool IsWidgetGloballyFocused(byte widget_index
) const
457 return _focused_window
== this && IsWidgetFocused(widget_index
);
461 * Sets the lowered/raised status of a widget.
462 * @param widget_index index of this widget in the window
463 * @param lowered_stat status to use ie: lowered = true, raised = false
465 inline void SetWidgetLoweredState(byte widget_index
, bool lowered_stat
)
467 assert(widget_index
< this->nested_array_size
);
468 this->GetWidget
<NWidgetCore
>(widget_index
)->SetLowered(lowered_stat
);
472 * Invert the lowered/raised status of a widget.
473 * @param widget_index index of this widget in the window
475 inline void ToggleWidgetLoweredState(byte widget_index
)
477 assert(widget_index
< this->nested_array_size
);
478 bool lowered_state
= this->GetWidget
<NWidgetCore
>(widget_index
)->IsLowered();
479 this->GetWidget
<NWidgetCore
>(widget_index
)->SetLowered(!lowered_state
);
483 * Marks a widget as lowered.
484 * @param widget_index index of this widget in the window
486 inline void LowerWidget(byte widget_index
)
488 SetWidgetLoweredState(widget_index
, true);
492 * Marks a widget as raised.
493 * @param widget_index index of this widget in the window
495 inline void RaiseWidget(byte widget_index
)
497 SetWidgetLoweredState(widget_index
, false);
501 * Gets the lowered state of a widget.
502 * @param widget_index index of this widget in the window
503 * @return status of the widget ie: lowered = true, raised= false
505 inline bool IsWidgetLowered(byte widget_index
) const
507 assert(widget_index
< this->nested_array_size
);
508 return this->GetWidget
<NWidgetCore
>(widget_index
)->IsLowered();
511 void UnfocusFocusedWidget();
512 bool SetFocusedWidget(int widget_index
);
514 EventState
HandleEditBoxKey(int wid
, WChar key
, uint16 keycode
);
515 virtual void InsertTextString(int wid
, const char *str
, bool marked
, const char *caret
, const char *insert_location
, const char *replacement_end
);
517 void HandleButtonClick(byte widget
);
518 int GetRowFromWidget(int clickpos
, int widget
, int padding
, int line_height
= -1) const;
520 void RaiseButtons(bool autoraise
= false);
521 void CDECL
SetWidgetsDisabledState(bool disab_stat
, int widgets
, ...);
522 void CDECL
SetWidgetsLoweredState(bool lowered_stat
, int widgets
, ...);
523 void SetWidgetDirty(byte widget_index
) const;
525 void DrawWidgets (BlitArea
*dpi
) const;
526 void DrawViewport (BlitArea
*dpi
) const;
527 void DrawSortButtonState (BlitArea
*dpi
, int widget
, SortButtonState state
) const;
528 static int SortButtonWidth();
530 void DeleteChildWindows(WindowClass wc
= WC_INVALID
) const;
532 void SetDirty() const;
533 void ReInit(int rx
= 0, int ry
= 0);
535 /** Is window shaded currently? */
536 inline bool IsShaded() const
538 return this->shade_select
!= NULL
&& this->shade_select
->shown_plane
== SZSP_HORIZONTAL
;
541 void SetShaded(bool make_shaded
);
543 void InvalidateData(int data
= 0, bool gui_scope
= true);
544 void ProcessScheduledInvalidations();
545 void ProcessHighlightedInvalidations();
547 /*** Event handling ***/
550 * Notification that the nested widget tree gets initialized. The event can be used to perform general computations.
551 * @note #nested_root and/or #nested_array (normally accessed via #GetWidget()) may not exist during this call.
553 virtual void OnInit() { }
555 /** Notification that the window is about to be deleted. */
556 virtual void OnDelete (void) { }
559 * Compute the initial position of the window.
560 * @param sm_width Smallest width of the window.
561 * @param sm_height Smallest height of the window.
562 * @param window_number The window number of the new window.
563 * @return Initial position of the top-left corner of the window.
565 virtual Point
OnInitialPosition(int16 sm_width
, int16 sm_height
, int window_number
);
568 * The window must be repainted.
569 * @note This method should not change any state, it should only use drawing functions.
571 virtual void OnPaint (BlitArea
*dpi
)
573 this->DrawWidgets (dpi
);
577 * Draw the contents of a nested widget.
578 * @param dpi Area to draw on.
579 * @param r Rectangle occupied by the widget.
580 * @param widget Number of the widget to draw.
581 * @note This method may not change any state, it may only use drawing functions.
583 virtual void DrawWidget (BlitArea
*dpi
, const Rect
&r
, int widget
) const
588 * Update size and resize step of a widget in the window.
589 * After retrieval of the minimal size and the resize-steps of a widget, this function is called to allow further refinement,
590 * typically by computing the real maximal size of the content. Afterwards, \a size is taken to be the minimal size of the widget
591 * and \a resize is taken to contain the resize steps. For the convenience of the callee, \a padding contains the amount of
592 * padding between the content and the edge of the widget. This should be added to the returned size.
593 * @param widget Widget number.
594 * @param size Size of the widget.
595 * @param padding Recommended amount of space between the widget content and the widget edge.
596 * @param fill Fill step of the widget.
597 * @param resize Resize step of the widget.
599 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
) {}
602 * Initialize string parameters for a widget.
603 * Calls to this function are made during initialization to measure the size (that is as part of #InitNested()), during drawing,
604 * and while re-initializing the window. Only for widgets that render text initializing is requested.
605 * @param widget Widget number.
607 virtual void SetStringParameters(int widget
) const {}
610 * Called when window gains focus
612 virtual void OnFocus() {}
614 virtual void OnFocusLost();
617 * A key has been pressed.
618 * @param key the Unicode value of the key.
619 * @param keycode the untranslated key code including shift state.
620 * @return #ES_HANDLED if the key press has been handled and no other
621 * window should receive the event.
623 virtual EventState
OnKeyPress(WChar key
, uint16 keycode
) { return ES_NOT_HANDLED
; }
625 virtual EventState
OnHotkey(int hotkey
);
628 * The state of the control key has changed
629 * @return #ES_HANDLED if the change has been handled and no other
630 * window should receive the event.
632 virtual EventState
OnCTRLStateChange() { return ES_NOT_HANDLED
; }
636 * A click with the left mouse button has been made on the window.
637 * @param pt the point inside the window that has been clicked.
638 * @param widget the clicked widget.
639 * @param click_count Number of fast consecutive clicks at same position
641 virtual void OnClick(Point pt
, int widget
, int click_count
) {}
644 * A click with the right mouse button has been made on the window.
645 * @param pt the point inside the window that has been clicked.
646 * @param widget the clicked widget.
647 * @return true if the click was actually handled, i.e. do not show a
648 * tooltip if tooltip-on-right-click is enabled.
650 virtual bool OnRightClick(Point pt
, int widget
) { return false; }
653 * The mouse is hovering over a widget in the window, perform an action for it, like opening a custom tooltip.
654 * @param pt The point where the mouse is hovering.
655 * @param widget The widget where the mouse is hovering.
657 virtual void OnHover(Point pt
, int widget
) {}
660 * An 'object' is being dragged at the provided position, highlight the target if possible.
661 * @param pt The point inside the window that the mouse hovers over.
662 * @param widget The widget the mouse hovers over.
664 virtual void OnMouseDrag(Point pt
, int widget
) {}
667 * A dragged 'object' has been released.
668 * @param pt the point inside the window where the release took place.
669 * @param widget the widget where the release took place.
671 virtual void OnDragDrop(Point pt
, int widget
) {}
674 * Handle the request for (viewport) scrolling.
675 * @param delta the amount the viewport must be scrolled.
677 virtual void OnScroll(Point delta
) {}
680 * The mouse is currently moving over the window or has just moved outside
681 * of the window. In the latter case pt is (-1, -1).
682 * @param pt the point inside the window that the mouse hovers over.
683 * @param widget the widget the mouse hovers over.
685 virtual void OnMouseOver(Point pt
, int widget
) {}
688 * The mouse wheel has been turned.
689 * @param wheel the amount of movement of the mouse wheel.
691 virtual void OnMouseWheel(int wheel
) {}
695 * Called for every mouse loop run, which is at least once per (game) tick.
697 virtual void OnMouseLoop() {}
700 * Called once per (game) tick.
702 virtual void OnTick() {}
705 * Called once every 100 (game) ticks.
707 virtual void OnHundredthTick() {}
710 * Called when this window's timeout has been reached.
712 virtual void OnTimeout() {}
716 * Called after the window got resized.
717 * For nested windows with a viewport, call NWidgetViewport::UpdateViewportCoordinates.
719 virtual void OnResize() {}
722 * A dropdown option associated to this window has been selected.
723 * @param widget the widget (button) that the dropdown is associated with.
724 * @param index the element in the dropdown that is selected.
726 virtual void OnDropdownSelect(int widget
, int index
) {}
728 virtual void OnDropdownClose(Point pt
, int widget
, int index
, bool instant_close
);
731 * The text in an editbox has been edited.
732 * @param widget The widget of the editbox.
734 virtual void OnEditboxChanged(int widget
) {}
737 * The query window opened from this window has closed.
738 * @param str the new value of the string, NULL if the window
739 * was cancelled or an empty string when the default
740 * button was pressed, i.e. StrEmpty(str).
742 virtual void OnQueryTextFinished(char *str
) {}
745 * Some data on this window has become invalid.
746 * @param data information about the changed data.
747 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
749 virtual void OnInvalidateData(int data
= 0, bool gui_scope
= true) {}
752 * The user clicked some place on the map when a tile highlight mode
754 * @param pt the exact point on the map that has been clicked.
755 * @param tile the tile on the map that has been clicked.
757 virtual void OnPlaceObject(Point pt
, TileIndex tile
) {}
760 * The user clicked on a vehicle.
761 * @param v clicked vehicle. It is guaranteed to be v->IsPrimaryVehicle() == true
762 * @return True if the click is handled, false if it is ignored.
764 virtual bool OnVehicleSelect(const struct Vehicle
*v
) { return false; }
767 * The user cancelled a tile highlight mode that has been set.
769 virtual void OnPlaceObjectAbort() {}
773 * The user is dragging over the map when the tile highlight mode
775 * @param userdata data set by the function that started the selection
776 * @param pt the exact point on the map where the mouse is.
777 * @return Whether the tile selection should be updated.
779 virtual bool OnPlaceDrag (int userdata
, Point pt
) { return true; }
782 * The user has dragged over the map when the tile highlight mode
784 * @param userdata data set by the function that started the selection
785 * @param pt the exact point on the map where the mouse was released.
786 * @param start_tile the begin tile of the drag.
787 * @param end_tile the end tile of the drag.
789 virtual void OnPlaceMouseUp (int userdata
, Point pt
, TileIndex start_tile
, TileIndex end_tile
) {}
792 * The user moves over the map when a tile highlight mode has been set
793 * when the special mouse mode has been set to 'PRESIZE' mode. An
794 * example of this is the tile highlight for dock building.
795 * @param tile the tile on the map where the mouse is (in), start of selection (out)
796 * @param tile2 the tile on the map where the mouse is (in), end of selection (out)
798 virtual void OnPlacePresize (TileIndex
*tile
, TileIndex
*tile2
) {}
800 /*** End of the event handling ***/
803 * Is the data related to this window NewGRF inspectable?
804 * @return true iff it is inspectable.
806 virtual bool IsNewGRFInspectable() const { return false; }
809 * Show the NewGRF inspection window. When this function is called it is
810 * up to the window to call and pass the right parameters to the
811 * ShowInspectWindow function.
812 * @pre this->IsNewGRFInspectable()
814 virtual void ShowNewGRFInspectWindow() const { NOT_REACHED(); }
818 * Get the nested widget with number \a widnum from the nested widget tree.
819 * @tparam NWID Type of the nested widget.
820 * @param widnum Widget number of the widget to retrieve.
821 * @return The requested widget if it is instantiated, \c NULL otherwise.
823 template <class NWID
>
824 inline NWID
*Window::GetWidget(uint widnum
)
826 if (widnum
>= this->nested_array_size
|| this->nested_array
[widnum
] == NULL
) return NULL
;
827 NWID
*nwid
= dynamic_cast<NWID
*>(this->nested_array
[widnum
]);
828 assert(nwid
!= NULL
);
832 /** Specialized case of #Window::GetWidget for the nested widget base class. */
834 inline const NWidgetBase
*Window::GetWidget
<NWidgetBase
>(uint widnum
) const
836 if (widnum
>= this->nested_array_size
) return NULL
;
837 return this->nested_array
[widnum
];
841 * Get the nested widget with number \a widnum from the nested widget tree.
842 * @tparam NWID Type of the nested widget.
843 * @param widnum Widget number of the widget to retrieve.
844 * @return The requested widget if it is instantiated, \c NULL otherwise.
846 template <class NWID
>
847 inline const NWID
*Window::GetWidget(uint widnum
) const
849 return const_cast<Window
*>(this)->GetWidget
<NWID
>(widnum
);
854 * Base class for windows opened from a toolbar.
856 class PickerWindowBase
: public Window
{
859 PickerWindowBase (const WindowDesc
*desc
, Window
*parent
)
862 this->parent
= parent
;
865 void OnDelete (void) OVERRIDE
;
868 Window
*BringWindowToFrontById(WindowClass cls
, WindowNumber number
);
869 Window
*FindWindowFromPt(int x
, int y
);
873 * @tparam Wcls %Window class to use if the window does not exist.
874 * @param desc The pointer to the WindowDesc to be created
875 * @param window_number the window number of the new window
876 * @param return_existing If set, also return the window if it already existed.
877 * @return %Window pointer of the newly created window, or the existing one if \a return_existing is set, or \c NULL.
879 template <typename Wcls
>
880 Wcls
*AllocateWindowDescFront (const WindowDesc
*desc
, int window_number
, bool return_existing
= false)
882 Wcls
*w
= static_cast<Wcls
*>(BringWindowToFrontById(desc
->cls
, window_number
));
883 if (w
!= NULL
) return return_existing
? w
: NULL
;
884 return new Wcls(desc
, window_number
);
887 void RelocateAllWindows(int neww
, int newh
);
890 enum TooltipCloseCondition
{
896 void GuiShowTooltips(Window
*parent
, StringID str
, uint paramcount
= 0, const uint64 params
[] = NULL
, TooltipCloseCondition close_tooltip
= TCC_HOVER
);
899 int GetWidgetFromPos(const Window
*w
, int x
, int y
);
901 /** Iterate over all windows */
902 #define FOR_ALL_WINDOWS_FROM_BACK_FROM(w, start) for (w = start; w != NULL; w = w->z_front) if (w->window_class != WC_INVALID)
903 #define FOR_ALL_WINDOWS_FROM_FRONT_FROM(w, start) for (w = start; w != NULL; w = w->z_back) if (w->window_class != WC_INVALID)
904 #define FOR_ALL_WINDOWS_FROM_BACK(w) FOR_ALL_WINDOWS_FROM_BACK_FROM(w, _z_back_window)
905 #define FOR_ALL_WINDOWS_FROM_FRONT(w) FOR_ALL_WINDOWS_FROM_FRONT_FROM(w, _z_front_window)
907 extern Point _cursorpos_drag_start
;
909 extern int _scrollbar_start_pos
;
910 extern int _scrollbar_size
;
911 extern byte _scroller_click_timeout
;
913 extern bool _scrolling_viewport
;
914 extern bool _mouse_hovering
;
916 /** Pointer modes. */
918 POINTER_NONE
, ///< Normal pointer mode.
919 POINTER_TILE
, ///< Highlight the tile under the pointer.
920 POINTER_CORNER
, ///< Highlight the corner under the pointer.
921 POINTER_AREA
, ///< Highlight a custom tile area (docks, tunnels).
922 POINTER_RAIL_X
, ///< Rail construction highlighting, X axis.
923 POINTER_RAIL_Y
, ///< Rail construction highlighting, Y axis.
924 POINTER_RAIL_H
, ///< Rail construction highlighting, horizontal.
925 POINTER_RAIL_V
, ///< Rail construction highlighting, vertical.
926 POINTER_RAIL_AUTO
, ///< Autorail highlighting.
927 POINTER_DRAG
, ///< Drag a vehicle.
928 POINTER_VEHICLE
, ///< Normal pointer mode, but allow to select a vehicle.
929 POINTER_TILE_VEHICLE
, ///< Highlight the tile under the pointer and allow to select a vehicle.
931 POINTER_RAIL_FIRST
= POINTER_RAIL_X
,
932 POINTER_RAIL_LAST
= POINTER_RAIL_AUTO
,
934 extern PointerMode _pointer_mode
;
936 void SetFocusedWindow(Window
*w
);
938 void ScrollbarClickHandler(Window
*w
, NWidgetCore
*nw
, int x
, int y
);
940 #endif /* WINDOW_GUI_H */