4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file network_gui.cpp Implementation of the Network related GUIs. */
13 #include "../stdafx.h"
14 #include "../strings_func.h"
15 #include "../date_func.h"
17 #include "network_client.h"
18 #include "network_gui.h"
19 #include "network_gamelist.h"
21 #include "network_base.h"
22 #include "network_content.h"
24 #include "network_udp.h"
25 #include "../window_func.h"
26 #include "../gfx_func.h"
27 #include "../widgets/dropdown_func.h"
28 #include "../querystring_gui.h"
29 #include "../sortlist_type.h"
30 #include "../company_func.h"
31 #include "../core/geometry_func.hpp"
32 #include "../genworld.h"
33 #include "../map_type.h"
35 #include "../widgets/network_widget.h"
37 #include "table/strings.h"
38 #include "../table/sprites.h"
40 #include "../stringfilter_type.h"
43 static void ShowNetworkStartServerWindow();
44 static void ShowNetworkLobbyWindow(NetworkGameList
*ngl
);
46 static const StringID _connection_types_dropdown
[] = {
47 STR_NETWORK_START_SERVER_LAN_INTERNET
,
48 STR_NETWORK_START_SERVER_INTERNET_ADVERTISE
,
52 static const StringID _lan_internet_types_dropdown
[] = {
53 STR_NETWORK_SERVER_LIST_LAN
,
54 STR_NETWORK_SERVER_LIST_INTERNET
,
58 static StringID _language_dropdown
[NETLANG_COUNT
+ 1] = {STR_NULL
};
60 void SortNetworkLanguages()
62 /* Init the strings */
63 if (_language_dropdown
[0] == STR_NULL
) {
64 for (int i
= 0; i
< NETLANG_COUNT
; i
++) _language_dropdown
[i
] = STR_NETWORK_LANG_ANY
+ i
;
65 _language_dropdown
[NETLANG_COUNT
] = INVALID_STRING_ID
;
68 /* Sort the strings (we don't move 'any' and the 'invalid' one) */
69 QSortT(_language_dropdown
+ 1, NETLANG_COUNT
- 1, &StringIDSorter
);
73 * Update the network new window because a new server is
74 * found on the network.
76 void UpdateNetworkGameWindow()
78 InvalidateWindowData(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
, 0);
81 typedef GUIList
<NetworkGameList
*, StringFilter
&> GUIGameServerList
;
82 typedef uint16 ServerListPosition
;
83 static const ServerListPosition SLP_INVALID
= 0xFFFF;
85 /** Full blown container to make it behave exactly as we want :) */
86 class NWidgetServerListHeader
: public NWidgetContainer
{
87 static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER
= 150; ///< Minimum width before adding a new header
88 bool visible
[6]; ///< The visible headers
90 NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL
)
92 NWidgetLeaf
*leaf
= new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_NAME
, STR_NETWORK_SERVER_LIST_GAME_NAME
, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP
);
93 leaf
->SetResize(1, 0);
97 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_CLIENTS
, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION
, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP
));
98 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_MAPSIZE
, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION
, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP
));
99 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_DATE
, STR_NETWORK_SERVER_LIST_DATE_CAPTION
, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP
));
100 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_YEARS
, STR_NETWORK_SERVER_LIST_YEARS_CAPTION
, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP
));
102 leaf
= new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_INFO
, STR_EMPTY
, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP
);
103 leaf
->SetMinimalSize(40, 12);
107 /* First and last are always visible, the rest is implicitly zeroed */
108 this->visible
[0] = true;
109 *lastof(this->visible
) = true;
112 void SetupSmallestSize(Window
*w
, bool init_array
)
114 /* Oh yeah, we ought to be findable! */
115 w
->nested_array
[WID_NG_HEADER
] = this;
117 this->smallest_y
= 0; // Biggest child.
120 this->resize_x
= 1; // We only resize in this direction
121 this->resize_y
= 0; // We never resize in this direction
123 /* First initialise some variables... */
124 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
125 child_wid
->SetupSmallestSize(w
, init_array
);
126 this->smallest_y
= max(this->smallest_y
, child_wid
->smallest_y
+ child_wid
->padding_top
+ child_wid
->padding_bottom
);
129 /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
130 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
131 child_wid
->current_x
= child_wid
->smallest_x
;
132 child_wid
->current_y
= this->smallest_y
;
135 this->smallest_x
= this->head
->smallest_x
+ this->tail
->smallest_x
; // First and last are always shown, rest not
138 void AssignSizePosition(SizingType sizing
, uint x
, uint y
, uint given_width
, uint given_height
, bool rtl
)
140 assert(given_width
>= this->smallest_x
&& given_height
>= this->smallest_y
);
144 this->current_x
= given_width
;
145 this->current_y
= given_height
;
147 given_width
-= this->tail
->smallest_x
;
148 NWidgetBase
*child_wid
= this->head
->next
;
149 /* The first and last widget are always visible, determine which other should be visible */
150 for (uint i
= 1; i
< lengthof(this->visible
) - 1; i
++) {
151 if (given_width
> MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER
+ child_wid
->smallest_x
&& this->visible
[i
- 1]) {
152 this->visible
[i
] = true;
153 given_width
-= child_wid
->smallest_x
;
155 this->visible
[i
] = false;
157 child_wid
= child_wid
->next
;
160 /* All remaining space goes to the first (name) widget */
161 this->head
->current_x
= given_width
;
163 /* Now assign the widgets to their rightful place */
164 uint position
= 0; // Place to put next child relative to origin of the container.
165 uint i
= rtl
? lengthof(this->visible
) - 1 : 0;
166 child_wid
= rtl
? this->tail
: this->head
;
167 while (child_wid
!= NULL
) {
168 if (this->visible
[i
]) {
169 child_wid
->AssignSizePosition(sizing
, x
+ position
, y
, child_wid
->current_x
, this->current_y
, rtl
);
170 position
+= child_wid
->current_x
;
173 child_wid
= rtl
? child_wid
->prev
: child_wid
->next
;
178 /* virtual */ void Draw(const Window
*w
)
181 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
182 if (!this->visible
[i
++]) continue;
188 /* virtual */ NWidgetCore
*GetWidgetFromPos(int x
, int y
)
190 if (!IsInsideBS(x
, this->pos_x
, this->current_x
) || !IsInsideBS(y
, this->pos_y
, this->current_y
)) return NULL
;
193 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
194 if (!this->visible
[i
++]) continue;
195 NWidgetCore
*nwid
= child_wid
->GetWidgetFromPos(x
, y
);
196 if (nwid
!= NULL
) return nwid
;
202 * Checks whether the given widget is actually visible.
203 * @param widget the widget to check for visibility
204 * @return true iff the widget is visible.
206 bool IsWidgetVisible(NetworkGameWidgets widget
) const
208 assert((uint
)(widget
- WID_NG_NAME
) < lengthof(this->visible
));
209 return this->visible
[widget
- WID_NG_NAME
];
213 class NetworkGameWindow
: public Window
{
215 /* Runtime saved values */
216 static Listing last_sorting
;
218 /* Constants for sorting servers */
219 static GUIGameServerList::SortFunction
* const sorter_funcs
[];
220 static GUIGameServerList::FilterFunction
* const filter_funcs
[];
222 NetworkGameList
*server
; ///< selected server
223 NetworkGameList
*last_joined
; ///< the last joined server
224 GUIGameServerList servers
; ///< list with game servers.
225 ServerListPosition list_pos
; ///< position of the selected server
226 Scrollbar
*vscroll
; ///< vertical scrollbar of the list of servers
227 QueryString name_editbox
; ///< Client name editbox.
228 QueryString filter_editbox
; ///< Editbox for filter on servers
231 * (Re)build the GUI network game list (a.k.a. this->servers) as some
232 * major change has occurred. It ensures appropriate filtering and
233 * sorting, if both or either one is enabled.
235 void BuildGUINetworkGameList()
237 if (!this->servers
.NeedRebuild()) return;
239 /* Create temporary array of games to use for listing */
240 this->servers
.Clear();
242 for (NetworkGameList
*ngl
= _network_game_list
; ngl
!= NULL
; ngl
= ngl
->next
) {
243 *this->servers
.Append() = ngl
;
246 /* Apply the filter condition immediately, if a search string has been provided. */
248 sf
.SetFilterTerm(this->filter_editbox
.text
.buf
);
251 this->servers
.SetFilterState(true);
252 this->servers
.Filter(sf
);
254 this->servers
.SetFilterState(false);
257 this->servers
.Compact();
258 this->servers
.RebuildDone();
259 this->vscroll
->SetCount(this->servers
.Length());
261 /* Sort the list of network games as requested. */
262 this->servers
.Sort();
263 this->UpdateListPos();
266 /** Sort servers by name. */
267 static int CDECL
NGameNameSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
269 int r
= strnatcmp((*a
)->info
.server_name
, (*b
)->info
.server_name
, true); // Sort by name (natural sorting).
270 return r
== 0 ? (*a
)->address
.CompareTo((*b
)->address
) : r
;
274 * Sort servers by the amount of clients online on a
275 * server. If the two servers have the same amount, the one with the
276 * higher maximum is preferred.
278 static int CDECL
NGameClientSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
280 /* Reverse as per default we are interested in most-clients first */
281 int r
= (*a
)->info
.clients_on
- (*b
)->info
.clients_on
;
283 if (r
== 0) r
= (*a
)->info
.clients_max
- (*b
)->info
.clients_max
;
284 if (r
== 0) r
= NGameNameSorter(a
, b
);
289 /** Sort servers by map size */
290 static int CDECL
NGameMapSizeSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
292 /* Sort by the area of the map. */
293 int r
= ((*a
)->info
.map_height
) * ((*a
)->info
.map_width
) - ((*b
)->info
.map_height
) * ((*b
)->info
.map_width
);
295 if (r
== 0) r
= (*a
)->info
.map_width
- (*b
)->info
.map_width
;
296 return (r
!= 0) ? r
: NGameClientSorter(a
, b
);
299 /** Sort servers by current date */
300 static int CDECL
NGameDateSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
302 int r
= (*a
)->info
.game_date
- (*b
)->info
.game_date
;
303 return (r
!= 0) ? r
: NGameClientSorter(a
, b
);
306 /** Sort servers by the number of days the game is running */
307 static int CDECL
NGameYearsSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
309 int r
= (*a
)->info
.game_date
- (*a
)->info
.start_date
- (*b
)->info
.game_date
+ (*b
)->info
.start_date
;
310 return (r
!= 0) ? r
: NGameDateSorter(a
, b
);
314 * Sort servers by joinability. If both servers are the
315 * same, prefer the non-passworded server first.
317 static int CDECL
NGameAllowedSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
319 /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
320 int r
= StrEmpty((*a
)->info
.server_revision
) - StrEmpty((*b
)->info
.server_revision
);
322 /* Reverse default as we are interested in version-compatible clients first */
323 if (r
== 0) r
= (*b
)->info
.version_compatible
- (*a
)->info
.version_compatible
;
324 /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
325 if (r
== 0) r
= (*b
)->info
.compatible
- (*a
)->info
.compatible
;
326 /* Passworded servers should be below unpassworded servers */
327 if (r
== 0) r
= (*a
)->info
.use_password
- (*b
)->info
.use_password
;
328 /* Finally sort on the number of clients of the server */
329 if (r
== 0) r
= -NGameClientSorter(a
, b
);
334 /** Sort the server list */
335 void SortNetworkGameList()
337 if (this->servers
.Sort()) this->UpdateListPos();
340 /** Set this->list_pos to match this->server */
343 this->list_pos
= SLP_INVALID
;
344 for (uint i
= 0; i
!= this->servers
.Length(); i
++) {
345 if (this->servers
[i
] == this->server
) {
352 static bool CDECL
NGameSearchFilter(NetworkGameList
* const *item
, StringFilter
&sf
)
354 assert(item
!= NULL
);
355 assert((*item
) != NULL
);
358 sf
.AddLine((*item
)->info
.server_name
);
359 return sf
.GetState();
363 * Draw a single server line.
364 * @param cur_item the server to draw.
365 * @param y from where to draw?
366 * @param highlight does the line need to be highlighted?
368 void DrawServerLine(const NetworkGameList
*cur_item
, uint y
, bool highlight
) const
370 const NWidgetBase
*nwi_name
= this->GetWidget
<NWidgetBase
>(WID_NG_NAME
);
371 const NWidgetBase
*nwi_info
= this->GetWidget
<NWidgetBase
>(WID_NG_INFO
);
373 /* show highlighted item with a different colour */
374 if (highlight
) GfxFillRect(nwi_name
->pos_x
+ 1, y
- 2, nwi_info
->pos_x
+ nwi_info
->current_x
- 2, y
+ FONT_HEIGHT_NORMAL
- 1, PC_GREY
);
376 DrawString(nwi_name
->pos_x
+ WD_FRAMERECT_LEFT
, nwi_name
->pos_x
+ nwi_name
->current_x
- WD_FRAMERECT_RIGHT
, y
, cur_item
->info
.server_name
, TC_BLACK
);
378 /* only draw details if the server is online */
379 if (cur_item
->online
) {
380 const NWidgetServerListHeader
*nwi_header
= this->GetWidget
<NWidgetServerListHeader
>(WID_NG_HEADER
);
382 if (nwi_header
->IsWidgetVisible(WID_NG_CLIENTS
)) {
383 const NWidgetBase
*nwi_clients
= this->GetWidget
<NWidgetBase
>(WID_NG_CLIENTS
);
384 SetDParam(0, cur_item
->info
.clients_on
);
385 SetDParam(1, cur_item
->info
.clients_max
);
386 SetDParam(2, cur_item
->info
.companies_on
);
387 SetDParam(3, cur_item
->info
.companies_max
);
388 DrawString(nwi_clients
->pos_x
, nwi_clients
->pos_x
+ nwi_clients
->current_x
- 1, y
, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE
, TC_FROMSTRING
, SA_HOR_CENTER
);
391 if (nwi_header
->IsWidgetVisible(WID_NG_MAPSIZE
)) {
393 const NWidgetBase
*nwi_mapsize
= this->GetWidget
<NWidgetBase
>(WID_NG_MAPSIZE
);
394 SetDParam(0, cur_item
->info
.map_width
);
395 SetDParam(1, cur_item
->info
.map_height
);
396 DrawString(nwi_mapsize
->pos_x
, nwi_mapsize
->pos_x
+ nwi_mapsize
->current_x
- 1, y
, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT
, TC_FROMSTRING
, SA_HOR_CENTER
);
399 if (nwi_header
->IsWidgetVisible(WID_NG_DATE
)) {
401 const NWidgetBase
*nwi_date
= this->GetWidget
<NWidgetBase
>(WID_NG_DATE
);
403 ConvertDateToYMD(cur_item
->info
.game_date
, &ymd
);
404 SetDParam(0, ymd
.year
);
405 DrawString(nwi_date
->pos_x
, nwi_date
->pos_x
+ nwi_date
->current_x
- 1, y
, STR_JUST_INT
, TC_BLACK
, SA_HOR_CENTER
);
408 if (nwi_header
->IsWidgetVisible(WID_NG_YEARS
)) {
409 /* number of years the game is running */
410 const NWidgetBase
*nwi_years
= this->GetWidget
<NWidgetBase
>(WID_NG_YEARS
);
411 YearMonthDay ymd_cur
, ymd_start
;
412 ConvertDateToYMD(cur_item
->info
.game_date
, &ymd_cur
);
413 ConvertDateToYMD(cur_item
->info
.start_date
, &ymd_start
);
414 SetDParam(0, ymd_cur
.year
- ymd_start
.year
);
415 DrawString(nwi_years
->pos_x
, nwi_years
->pos_x
+ nwi_years
->current_x
- 1, y
, STR_JUST_INT
, TC_BLACK
, SA_HOR_CENTER
);
418 /* Align the sprites */
419 y
+= (FONT_HEIGHT_NORMAL
- 10) / 2;
421 /* draw a lock if the server is password protected */
422 if (cur_item
->info
.use_password
) DrawSprite(SPR_LOCK
, PAL_NONE
, nwi_info
->pos_x
+ 5, y
- 1);
424 /* draw red or green icon, depending on compatibility with server */
425 DrawSprite(SPR_BLOT
, (cur_item
->info
.compatible
? PALETTE_TO_GREEN
: (cur_item
->info
.version_compatible
? PALETTE_TO_YELLOW
: PALETTE_TO_RED
)), nwi_info
->pos_x
+ 15, y
);
427 /* draw flag according to server language */
428 DrawSprite(SPR_FLAGS_BASE
+ cur_item
->info
.server_lang
, PAL_NONE
, nwi_info
->pos_x
+ 25, y
);
433 * Scroll the list up or down to the currently selected server.
434 * If the server is below the currently displayed servers, it will
435 * scroll down an amount so that the server appears at the bottom.
436 * If the server is above the currently displayed servers, it will
437 * scroll up so that the server appears at the top.
439 void ScrollToSelectedServer()
441 if (this->list_pos
== SLP_INVALID
) return; // no server selected
442 this->vscroll
->ScrollTowards(this->list_pos
);
446 NetworkGameWindow(const WindowDesc
*desc
) : name_editbox(NETWORK_CLIENT_NAME_LENGTH
), filter_editbox(120)
448 this->list_pos
= SLP_INVALID
;
451 this->CreateNestedTree(desc
);
452 this->vscroll
= this->GetScrollbar(WID_NG_SCROLLBAR
);
453 this->FinishInitNested(desc
, WN_NETWORK_WINDOW_GAME
);
455 this->querystrings
[WID_NG_CLIENT
] = &this->name_editbox
;
456 this->name_editbox
.text
.Assign(_settings_client
.network
.client_name
);
458 this->querystrings
[WID_NG_FILTER
] = &this->filter_editbox
;
459 this->filter_editbox
.cancel_button
= QueryString::ACTION_CLEAR
;
460 this->SetFocusedWidget(WID_NG_FILTER
);
462 this->last_joined
= NetworkGameListAddItem(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
));
463 this->server
= this->last_joined
;
464 if (this->last_joined
!= NULL
) NetworkUDPQueryServer(this->last_joined
->address
);
466 this->servers
.SetListing(this->last_sorting
);
467 this->servers
.SetSortFuncs(this->sorter_funcs
);
468 this->servers
.SetFilterFuncs(this->filter_funcs
);
469 this->servers
.ForceRebuild();
474 this->last_sorting
= this->servers
.GetListing();
477 virtual void SetStringParameters(int widget
) const
480 case WID_NG_CONN_BTN
:
481 SetDParam(0, _lan_internet_types_dropdown
[_settings_client
.network
.lan_internet
]);
486 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
489 case WID_NG_CONN_BTN
:
490 *size
= maxdim(GetStringBoundingBox(_lan_internet_types_dropdown
[0]), GetStringBoundingBox(_lan_internet_types_dropdown
[1]));
491 size
->width
+= padding
.width
;
492 size
->height
+= padding
.height
;
496 resize
->height
= WD_MATRIX_TOP
+ FONT_HEIGHT_NORMAL
+ WD_MATRIX_BOTTOM
;
497 size
->height
= 10 * resize
->height
;
500 case WID_NG_LASTJOINED
:
501 size
->height
= WD_MATRIX_TOP
+ FONT_HEIGHT_NORMAL
+ WD_MATRIX_BOTTOM
;
504 case WID_NG_LASTJOINED_SPACER
:
505 size
->width
= NWidgetScrollbar::GetVerticalDimension().width
;
509 size
->width
+= 2 * WD_SORTBUTTON_ARROW_WIDTH
; // Make space for the arrow
513 size
->width
+= 2 * WD_SORTBUTTON_ARROW_WIDTH
; // Make space for the arrow
514 SetDParamMaxValue(0, MAX_CLIENTS
);
515 SetDParamMaxValue(1, MAX_CLIENTS
);
516 SetDParamMaxValue(2, MAX_COMPANIES
);
517 SetDParamMaxValue(3, MAX_COMPANIES
);
518 *size
= maxdim(*size
, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE
));
522 size
->width
+= 2 * WD_SORTBUTTON_ARROW_WIDTH
; // Make space for the arrow
523 SetDParamMaxValue(0, MAX_MAP_SIZE
);
524 SetDParamMaxValue(1, MAX_MAP_SIZE
);
525 *size
= maxdim(*size
, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT
));
530 size
->width
+= 2 * WD_SORTBUTTON_ARROW_WIDTH
; // Make space for the arrow
531 SetDParamMaxValue(0, 5);
532 *size
= maxdim(*size
, GetStringBoundingBox(STR_JUST_INT
));
535 case WID_NG_DETAILS_SPACER
:
536 size
->height
= 20 + 12 * FONT_HEIGHT_NORMAL
;
541 virtual void DrawWidget(const Rect
&r
, int widget
) const
544 case WID_NG_MATRIX
: {
545 uint16 y
= r
.top
+ WD_MATRIX_TOP
;
547 const int max
= min(this->vscroll
->GetPosition() + this->vscroll
->GetCapacity(), (int)this->servers
.Length());
549 for (int i
= this->vscroll
->GetPosition(); i
< max
; ++i
) {
550 const NetworkGameList
*ngl
= this->servers
[i
];
551 this->DrawServerLine(ngl
, y
, ngl
== this->server
);
552 y
+= this->resize
.step_height
;
557 case WID_NG_LASTJOINED
:
558 /* Draw the last joined server, if any */
559 if (this->last_joined
!= NULL
) this->DrawServerLine(this->last_joined
, r
.top
+ WD_MATRIX_TOP
, this->last_joined
== this->server
);
563 this->DrawDetails(r
);
572 if (widget
- WID_NG_NAME
== this->servers
.SortType()) this->DrawSortButtonState(widget
, this->servers
.IsDescSortOrder() ? SBS_DOWN
: SBS_UP
);
578 virtual void OnPaint()
580 if (this->servers
.NeedRebuild()) {
581 this->BuildGUINetworkGameList();
583 if (this->servers
.NeedResort()) {
584 this->SortNetworkGameList();
587 NetworkGameList
*sel
= this->server
;
588 /* 'Refresh' button invisible if no server selected */
589 this->SetWidgetDisabledState(WID_NG_REFRESH
, sel
== NULL
);
590 /* 'Join' button disabling conditions */
591 this->SetWidgetDisabledState(WID_NG_JOIN
, sel
== NULL
|| // no Selected Server
592 !sel
->online
|| // Server offline
593 sel
->info
.clients_on
>= sel
->info
.clients_max
|| // Server full
594 !sel
->info
.compatible
); // Revision mismatch
596 /* 'NewGRF Settings' button invisible if no NewGRF is used */
597 this->GetWidget
<NWidgetStacked
>(WID_NG_NEWGRF_SEL
)->SetDisplayedPlane(sel
== NULL
|| !sel
->online
|| sel
->info
.grfconfig
== NULL
);
598 this->GetWidget
<NWidgetStacked
>(WID_NG_NEWGRF_MISSING_SEL
)->SetDisplayedPlane(sel
== NULL
|| !sel
->online
|| sel
->info
.grfconfig
== NULL
|| !sel
->info
.version_compatible
|| sel
->info
.compatible
);
603 void DrawDetails(const Rect
&r
) const
605 NetworkGameList
*sel
= this->server
;
607 const int detail_height
= 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL
;
609 /* Draw the right menu */
610 GfxFillRect(r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ detail_height
- 1, PC_DARK_BLUE
);
612 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 4 + FONT_HEIGHT_NORMAL
, STR_NETWORK_SERVER_LIST_GAME_INFO
, TC_FROMSTRING
, SA_HOR_CENTER
);
613 } else if (!sel
->online
) {
614 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 4 + FONT_HEIGHT_NORMAL
, sel
->info
.server_name
, TC_ORANGE
, SA_HOR_CENTER
); // game name
616 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ detail_height
+ 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE
, TC_FROMSTRING
, SA_HOR_CENTER
); // server offline
617 } else { // show game info
619 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6, STR_NETWORK_SERVER_LIST_GAME_INFO
, TC_FROMSTRING
, SA_HOR_CENTER
);
620 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 4 + FONT_HEIGHT_NORMAL
, sel
->info
.server_name
, TC_ORANGE
, SA_HOR_CENTER
); // game name
621 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 8 + 2 * FONT_HEIGHT_NORMAL
, sel
->info
.map_name
, TC_BLACK
, SA_HOR_CENTER
); // map name
623 uint16 y
= r
.top
+ detail_height
+ 4;
625 SetDParam(0, sel
->info
.clients_on
);
626 SetDParam(1, sel
->info
.clients_max
);
627 SetDParam(2, sel
->info
.companies_on
);
628 SetDParam(3, sel
->info
.companies_max
);
629 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_CLIENTS
);
630 y
+= FONT_HEIGHT_NORMAL
;
632 SetDParam(0, STR_NETWORK_LANG_ANY
+ sel
->info
.server_lang
);
633 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_LANGUAGE
); // server language
634 y
+= FONT_HEIGHT_NORMAL
;
636 SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE
+ sel
->info
.map_set
);
637 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_LANDSCAPE
); // landscape
638 y
+= FONT_HEIGHT_NORMAL
;
640 SetDParam(0, sel
->info
.map_width
);
641 SetDParam(1, sel
->info
.map_height
);
642 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_MAP_SIZE
); // map size
643 y
+= FONT_HEIGHT_NORMAL
;
645 SetDParamStr(0, sel
->info
.server_revision
);
646 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_SERVER_VERSION
); // server version
647 y
+= FONT_HEIGHT_NORMAL
;
649 SetDParamStr(0, sel
->address
.GetAddressAsString());
650 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS
); // server address
651 y
+= FONT_HEIGHT_NORMAL
;
653 SetDParam(0, sel
->info
.start_date
);
654 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_START_DATE
); // start date
655 y
+= FONT_HEIGHT_NORMAL
;
657 SetDParam(0, sel
->info
.game_date
);
658 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_CURRENT_DATE
); // current date
659 y
+= FONT_HEIGHT_NORMAL
;
661 y
+= WD_PAR_VSEP_NORMAL
;
663 if (!sel
->info
.compatible
) {
664 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, sel
->info
.version_compatible
? STR_NETWORK_SERVER_LIST_GRF_MISMATCH
: STR_NETWORK_SERVER_LIST_VERSION_MISMATCH
, TC_FROMSTRING
, SA_HOR_CENTER
); // server mismatch
665 } else if (sel
->info
.clients_on
== sel
->info
.clients_max
) {
666 /* Show: server full, when clients_on == max_clients */
667 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_SERVER_FULL
, TC_FROMSTRING
, SA_HOR_CENTER
); // server full
668 } else if (sel
->info
.use_password
) {
669 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_PASSWORD
, TC_FROMSTRING
, SA_HOR_CENTER
); // password warning
674 virtual void OnClick(Point pt
, int widget
, int click_count
)
677 case WID_NG_CANCEL
: // Cancel button
678 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
681 case WID_NG_CONN_BTN
: // 'Connection' droplist
682 ShowDropDownMenu(this, _lan_internet_types_dropdown
, _settings_client
.network
.lan_internet
, WID_NG_CONN_BTN
, 0, 0); // do it for widget WID_NSS_CONN_BTN
685 case WID_NG_NAME
: // Sort by name
686 case WID_NG_CLIENTS
: // Sort by connected clients
687 case WID_NG_MAPSIZE
: // Sort by map size
688 case WID_NG_DATE
: // Sort by date
689 case WID_NG_YEARS
: // Sort by years
690 case WID_NG_INFO
: // Connectivity (green dot)
691 if (this->servers
.SortType() == widget
- WID_NG_NAME
) {
692 this->servers
.ToggleSortOrder();
693 if (this->list_pos
!= SLP_INVALID
) this->list_pos
= this->servers
.Length() - this->list_pos
- 1;
695 this->servers
.SetSortType(widget
- WID_NG_NAME
);
696 this->servers
.ForceResort();
697 this->SortNetworkGameList();
699 this->ScrollToSelectedServer();
703 case WID_NG_MATRIX
: { // Show available network games
704 uint id_v
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_NG_MATRIX
);
705 this->server
= (id_v
< this->servers
.Length()) ? this->servers
[id_v
] : NULL
;
706 this->list_pos
= (server
== NULL
) ? SLP_INVALID
: id_v
;
709 /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
710 if (click_count
> 1 && !this->IsWidgetDisabled(WID_NG_JOIN
)) this->OnClick(pt
, WID_NG_JOIN
, 1);
714 case WID_NG_LASTJOINED
: {
715 if (this->last_joined
!= NULL
) {
716 this->server
= this->last_joined
;
718 /* search the position of the newly selected server */
719 this->UpdateListPos();
720 this->ScrollToSelectedServer();
723 /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
724 if (click_count
> 1 && !this->IsWidgetDisabled(WID_NG_JOIN
)) this->OnClick(pt
, WID_NG_JOIN
, 1);
729 case WID_NG_FIND
: // Find server automatically
730 switch (_settings_client
.network
.lan_internet
) {
731 case 0: NetworkUDPSearchGame(); break;
732 case 1: NetworkUDPQueryMasterServer(); break;
736 case WID_NG_ADD
: // Add a server
737 SetDParamStr(0, _settings_client
.network
.connect_to_ip
);
740 STR_NETWORK_SERVER_LIST_ENTER_IP
,
741 NETWORK_HOSTNAME_LENGTH
, // maximum number of characters including '\0'
742 this, CS_ALPHANUMERAL
, QSF_ACCEPT_UNCHANGED
);
745 case WID_NG_START
: // Start server
746 ShowNetworkStartServerWindow();
749 case WID_NG_JOIN
: // Join Game
750 if (this->server
!= NULL
) {
751 snprintf(_settings_client
.network
.last_host
, sizeof(_settings_client
.network
.last_host
), "%s", this->server
->address
.GetHostname());
752 _settings_client
.network
.last_port
= this->server
->address
.GetPort();
753 ShowNetworkLobbyWindow(this->server
);
757 case WID_NG_REFRESH
: // Refresh
758 if (this->server
!= NULL
) NetworkUDPQueryServer(this->server
->address
);
761 case WID_NG_NEWGRF
: // NewGRF Settings
762 if (this->server
!= NULL
) ShowNewGRFSettings(false, false, false, &this->server
->info
.grfconfig
);
765 case WID_NG_NEWGRF_MISSING
: // Find missing content online
766 if (this->server
!= NULL
) ShowMissingContentWindow(this->server
->info
.grfconfig
);
771 virtual void OnDropdownSelect(int widget
, int index
)
774 case WID_NG_CONN_BTN
:
775 _settings_client
.network
.lan_internet
= index
;
786 * Some data on this window has become invalid.
787 * @param data Information about the changed data.
788 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
790 virtual void OnInvalidateData(int data
= 0, bool gui_scope
= true)
792 this->servers
.ForceRebuild();
796 virtual EventState
OnKeyPress(uint16 key
, uint16 keycode
)
798 EventState state
= ES_NOT_HANDLED
;
800 /* handle up, down, pageup, pagedown, home and end */
801 if (keycode
== WKC_UP
|| keycode
== WKC_DOWN
|| keycode
== WKC_PAGEUP
|| keycode
== WKC_PAGEDOWN
|| keycode
== WKC_HOME
|| keycode
== WKC_END
) {
802 if (this->servers
.Length() == 0) return ES_HANDLED
;
805 /* scroll up by one */
806 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
807 if (this->list_pos
> 0) this->list_pos
--;
810 /* scroll down by one */
811 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
812 if (this->list_pos
< this->servers
.Length() - 1) this->list_pos
++;
815 /* scroll up a page */
816 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
817 this->list_pos
= (this->list_pos
< this->vscroll
->GetCapacity()) ? 0 : this->list_pos
- this->vscroll
->GetCapacity();
820 /* scroll down a page */
821 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
822 this->list_pos
= min(this->list_pos
+ this->vscroll
->GetCapacity(), (int)this->servers
.Length() - 1);
825 /* jump to beginning */
830 this->list_pos
= this->servers
.Length() - 1;
835 this->server
= this->servers
[this->list_pos
];
837 /* Scroll to the new server if it is outside the current range. */
838 this->ScrollToSelectedServer();
845 if (this->server
!= NULL
) {
846 if (keycode
== WKC_DELETE
) { // Press 'delete' to remove servers
847 NetworkGameListRemoveItem(this->server
);
848 if (this->server
== this->last_joined
) this->last_joined
= NULL
;
850 this->list_pos
= SLP_INVALID
;
857 virtual void OnEditboxChanged(int wid
)
860 case WID_NG_FILTER
: {
861 this->servers
.ForceRebuild();
862 this->BuildGUINetworkGameList();
863 this->ScrollToSelectedServer();
869 /* Make sure the name does not start with a space, so TAB completion works */
870 if (!StrEmpty(this->name_editbox
.text
.buf
) && this->name_editbox
.text
.buf
[0] != ' ') {
871 strecpy(_settings_client
.network
.client_name
, this->name_editbox
.text
.buf
, lastof(_settings_client
.network
.client_name
));
873 strecpy(_settings_client
.network
.client_name
, "Player", lastof(_settings_client
.network
.client_name
));
879 virtual void OnQueryTextFinished(char *str
)
881 if (!StrEmpty(str
)) NetworkAddServer(str
);
884 virtual void OnResize()
886 this->vscroll
->SetCapacityFromWidget(this, WID_NG_MATRIX
);
887 this->GetWidget
<NWidgetCore
>(WID_NG_MATRIX
)->widget_data
= (this->vscroll
->GetCapacity() << MAT_ROW_START
) + (1 << MAT_COL_START
);
890 virtual void OnTick()
892 NetworkGameListRequery();
896 Listing
NetworkGameWindow::last_sorting
= {false, 5};
897 GUIGameServerList::SortFunction
* const NetworkGameWindow::sorter_funcs
[] = {
906 GUIGameServerList::FilterFunction
* const NetworkGameWindow::filter_funcs
[] = {
910 static NWidgetBase
*MakeResizableHeader(int *biggest_index
)
912 *biggest_index
= max
<int>(*biggest_index
, WID_NG_INFO
);
913 return new NWidgetServerListHeader();
916 static const NWidgetPart _nested_network_game_widgets
[] = {
918 NWidget(NWID_HORIZONTAL
),
919 NWidget(WWT_CLOSEBOX
, COLOUR_LIGHT_BLUE
),
920 NWidget(WWT_CAPTION
, COLOUR_LIGHT_BLUE
), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
922 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NG_MAIN
),
923 NWidget(NWID_VERTICAL
), SetPIP(10, 7, 0),
924 NWidget(NWID_HORIZONTAL
), SetPIP(10, 7, 10),
926 NWidget(NWID_VERTICAL
), SetPIP(0, 7, 0),
927 NWidget(NWID_HORIZONTAL
), SetPIP(0, 7, 0),
928 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_CONNECTION
), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION
, STR_NULL
),
929 NWidget(WWT_DROPDOWN
, COLOUR_LIGHT_BLUE
, WID_NG_CONN_BTN
),
930 SetDataTip(STR_BLACK_STRING
, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP
),
931 NWidget(NWID_SPACER
), SetFill(1, 0), SetResize(1, 0),
933 NWidget(NWID_HORIZONTAL
), SetPIP(0, 7, 0),
934 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_FILTER_LABEL
), SetDataTip(STR_LIST_FILTER_TITLE
, STR_NULL
),
935 NWidget(WWT_EDITBOX
, COLOUR_LIGHT_BLUE
, WID_NG_FILTER
), SetMinimalSize(251, 12), SetFill(1, 0), SetResize(1, 0),
936 SetDataTip(STR_LIST_FILTER_OSKTITLE
, STR_LIST_FILTER_TOOLTIP
),
938 NWidget(NWID_HORIZONTAL
),
939 NWidget(NWID_VERTICAL
),
940 NWidgetFunction(MakeResizableHeader
),
941 NWidget(WWT_MATRIX
, COLOUR_LIGHT_BLUE
, WID_NG_MATRIX
), SetResize(1, 1), SetFill(1, 0),
942 SetDataTip(0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT
), SetScrollbar(WID_NG_SCROLLBAR
),
944 NWidget(NWID_VSCROLLBAR
, COLOUR_LIGHT_BLUE
, WID_NG_SCROLLBAR
),
946 NWidget(NWID_VERTICAL
),
947 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_LASTJOINED_LABEL
), SetFill(1, 0),
948 SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER
, STR_NULL
), SetResize(1, 0),
949 NWidget(NWID_HORIZONTAL
),
950 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NG_LASTJOINED
), SetFill(1, 0), SetResize(1, 0),
951 SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST
),
953 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_NG_LASTJOINED_SPACER
), SetFill(0, 0),
958 NWidget(NWID_VERTICAL
), SetPIP(0, 7, 0),
959 NWidget(NWID_HORIZONTAL
), SetPIP(0, 7, 0),
960 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_CLIENT_LABEL
), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME
, STR_NULL
),
961 NWidget(WWT_EDITBOX
, COLOUR_LIGHT_BLUE
, WID_NG_CLIENT
), SetMinimalSize(151, 12), SetFill(1, 0), SetResize(1, 0),
962 SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE
, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP
),
964 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NG_DETAILS
),
965 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(5, 5, 5),
966 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_NG_DETAILS_SPACER
), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
967 NWidget(NWID_HORIZONTAL
, NC_NONE
), SetPIP(5, 5, 5),
968 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_NG_NEWGRF_MISSING_SEL
),
969 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_NEWGRF_MISSING
), SetFill(1, 0), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON
, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP
),
970 NWidget(NWID_SPACER
), SetFill(1, 0),
973 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(5, 5, 5),
974 NWidget(NWID_SPACER
), SetFill(1, 0),
975 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_NG_NEWGRF_SEL
),
976 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_NEWGRF
), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS
, STR_NULL
),
977 NWidget(NWID_SPACER
), SetFill(1, 0),
980 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(5, 5, 5),
981 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_JOIN
), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME
, STR_NULL
),
982 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_REFRESH
), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH
, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP
),
989 NWidget(NWID_HORIZONTAL
),
990 NWidget(NWID_VERTICAL
),
991 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 7, 4),
992 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_FIND
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER
, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP
),
993 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_ADD
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER
, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP
),
994 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_START
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER
, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP
),
995 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_CANCEL
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL
, STR_NULL
),
997 NWidget(NWID_SPACER
), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
999 NWidget(NWID_VERTICAL
),
1000 NWidget(NWID_SPACER
), SetFill(0, 1),
1001 NWidget(WWT_RESIZEBOX
, COLOUR_LIGHT_BLUE
),
1008 static const WindowDesc
_network_game_window_desc(
1009 WDP_CENTER
, 1000, 730,
1010 WC_NETWORK_WINDOW
, WC_NONE
,
1012 _nested_network_game_widgets
, lengthof(_nested_network_game_widgets
)
1015 void ShowNetworkGameWindow()
1017 static bool first
= true;
1018 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_LOBBY
);
1019 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_START
);
1021 /* Only show once */
1024 /* Add all servers from the config file to our list. */
1025 for (char **iter
= _network_host_list
.Begin(); iter
!= _network_host_list
.End(); iter
++) {
1026 NetworkAddServer(*iter
);
1030 new NetworkGameWindow(&_network_game_window_desc
);
1033 struct NetworkStartServerWindow
: public Window
{
1034 byte widget_id
; ///< The widget that has the pop-up input menu
1035 QueryString name_editbox
; ///< Server name editbox.
1037 NetworkStartServerWindow(const WindowDesc
*desc
) : name_editbox(NETWORK_NAME_LENGTH
)
1039 this->InitNested(desc
, WN_NETWORK_WINDOW_START
);
1041 this->querystrings
[WID_NSS_GAMENAME
] = &this->name_editbox
;
1042 this->name_editbox
.text
.Assign(_settings_client
.network
.server_name
);
1044 this->SetFocusedWidget(WID_NSS_GAMENAME
);
1047 virtual void SetStringParameters(int widget
) const
1050 case WID_NSS_CONNTYPE_BTN
:
1051 SetDParam(0, _connection_types_dropdown
[_settings_client
.network
.server_advertise
]);
1054 case WID_NSS_CLIENTS_TXT
:
1055 SetDParam(0, _settings_client
.network
.max_clients
);
1058 case WID_NSS_COMPANIES_TXT
:
1059 SetDParam(0, _settings_client
.network
.max_companies
);
1062 case WID_NSS_SPECTATORS_TXT
:
1063 SetDParam(0, _settings_client
.network
.max_spectators
);
1066 case WID_NSS_LANGUAGE_BTN
:
1067 SetDParam(0, STR_NETWORK_LANG_ANY
+ _settings_client
.network
.server_lang
);
1072 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1075 case WID_NSS_CONNTYPE_BTN
:
1076 *size
= maxdim(GetStringBoundingBox(_connection_types_dropdown
[0]), GetStringBoundingBox(_connection_types_dropdown
[1]));
1077 size
->width
+= padding
.width
;
1078 size
->height
+= padding
.height
;
1083 virtual void DrawWidget(const Rect
&r
, int widget
) const
1086 case WID_NSS_SETPWD
:
1087 /* If password is set, draw red '*' next to 'Set password' button. */
1088 if (!StrEmpty(_settings_client
.network
.server_password
)) DrawString(r
.right
+ WD_FRAMERECT_LEFT
, this->width
- WD_FRAMERECT_RIGHT
, r
.top
, "*", TC_RED
);
1092 virtual void OnClick(Point pt
, int widget
, int click_count
)
1095 case WID_NSS_CANCEL
: // Cancel button
1096 ShowNetworkGameWindow();
1099 case WID_NSS_SETPWD
: // Set password button
1100 this->widget_id
= WID_NSS_SETPWD
;
1101 SetDParamStr(0, _settings_client
.network
.server_password
);
1102 ShowQueryString(STR_JUST_RAW_STRING
, STR_NETWORK_START_SERVER_SET_PASSWORD
, 20, this, CS_ALPHANUMERAL
, QSF_NONE
);
1105 case WID_NSS_CONNTYPE_BTN
: // Connection type
1106 ShowDropDownMenu(this, _connection_types_dropdown
, _settings_client
.network
.server_advertise
, WID_NSS_CONNTYPE_BTN
, 0, 0); // do it for widget WID_NSS_CONNTYPE_BTN
1109 case WID_NSS_CLIENTS_BTND
: case WID_NSS_CLIENTS_BTNU
: // Click on up/down button for number of clients
1110 case WID_NSS_COMPANIES_BTND
: case WID_NSS_COMPANIES_BTNU
: // Click on up/down button for number of companies
1111 case WID_NSS_SPECTATORS_BTND
: case WID_NSS_SPECTATORS_BTNU
: // Click on up/down button for number of spectators
1112 /* Don't allow too fast scrolling. */
1113 if (!(this->flags
& WF_TIMEOUT
) || this->timeout_timer
<= 1) {
1114 this->HandleButtonClick(widget
);
1117 default: NOT_REACHED();
1118 case WID_NSS_CLIENTS_BTND
: case WID_NSS_CLIENTS_BTNU
:
1119 _settings_client
.network
.max_clients
= Clamp(_settings_client
.network
.max_clients
+ widget
- WID_NSS_CLIENTS_TXT
, 2, MAX_CLIENTS
);
1121 case WID_NSS_COMPANIES_BTND
: case WID_NSS_COMPANIES_BTNU
:
1122 _settings_client
.network
.max_companies
= Clamp(_settings_client
.network
.max_companies
+ widget
- WID_NSS_COMPANIES_TXT
, 1, MAX_COMPANIES
);
1124 case WID_NSS_SPECTATORS_BTND
: case WID_NSS_SPECTATORS_BTNU
:
1125 _settings_client
.network
.max_spectators
= Clamp(_settings_client
.network
.max_spectators
+ widget
- WID_NSS_SPECTATORS_TXT
, 0, MAX_CLIENTS
);
1129 _left_button_clicked
= false;
1132 case WID_NSS_CLIENTS_TXT
: // Click on number of clients
1133 this->widget_id
= WID_NSS_CLIENTS_TXT
;
1134 SetDParam(0, _settings_client
.network
.max_clients
);
1135 ShowQueryString(STR_JUST_INT
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS
, 4, this, CS_NUMERAL
, QSF_NONE
);
1138 case WID_NSS_COMPANIES_TXT
: // Click on number of companies
1139 this->widget_id
= WID_NSS_COMPANIES_TXT
;
1140 SetDParam(0, _settings_client
.network
.max_companies
);
1141 ShowQueryString(STR_JUST_INT
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES
, 3, this, CS_NUMERAL
, QSF_NONE
);
1144 case WID_NSS_SPECTATORS_TXT
: // Click on number of spectators
1145 this->widget_id
= WID_NSS_SPECTATORS_TXT
;
1146 SetDParam(0, _settings_client
.network
.max_spectators
);
1147 ShowQueryString(STR_JUST_INT
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS
, 4, this, CS_NUMERAL
, QSF_NONE
);
1150 case WID_NSS_LANGUAGE_BTN
: { // Language
1152 for (uint i
= 0; i
< lengthof(_language_dropdown
) - 1; i
++) {
1153 if (_language_dropdown
[i
] == STR_NETWORK_LANG_ANY
+ _settings_client
.network
.server_lang
) {
1158 ShowDropDownMenu(this, _language_dropdown
, sel
, WID_NSS_LANGUAGE_BTN
, 0, 0);
1162 case WID_NSS_GENERATE_GAME
: // Start game
1163 _is_network_server
= true;
1164 if (_ctrl_pressed
) {
1165 StartNewGameWithoutGUI(GENERATE_NEW_SEED
);
1167 ShowGenerateLandscape();
1171 case WID_NSS_LOAD_GAME
:
1172 _is_network_server
= true;
1173 ShowSaveLoadDialog(SLD_LOAD_GAME
);
1176 case WID_NSS_PLAY_SCENARIO
:
1177 _is_network_server
= true;
1178 ShowSaveLoadDialog(SLD_LOAD_SCENARIO
);
1181 case WID_NSS_PLAY_HEIGHTMAP
:
1182 _is_network_server
= true;
1183 ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP
);
1188 virtual void OnDropdownSelect(int widget
, int index
)
1191 case WID_NSS_CONNTYPE_BTN
:
1192 _settings_client
.network
.server_advertise
= (index
!= 0);
1194 case WID_NSS_LANGUAGE_BTN
:
1195 _settings_client
.network
.server_lang
= _language_dropdown
[index
] - STR_NETWORK_LANG_ANY
;
1204 virtual void OnEditboxChanged(int wid
)
1206 if (wid
== WID_NSS_GAMENAME
) {
1207 strecpy(_settings_client
.network
.server_name
, this->name_editbox
.text
.buf
, lastof(_settings_client
.network
.server_name
));
1211 virtual void OnTimeout()
1213 static const int raise_widgets
[] = {WID_NSS_CLIENTS_BTND
, WID_NSS_CLIENTS_BTNU
, WID_NSS_COMPANIES_BTND
, WID_NSS_COMPANIES_BTNU
, WID_NSS_SPECTATORS_BTND
, WID_NSS_SPECTATORS_BTNU
, WIDGET_LIST_END
};
1214 for (const int *widget
= raise_widgets
; *widget
!= WIDGET_LIST_END
; widget
++) {
1215 if (this->IsWidgetLowered(*widget
)) {
1216 this->RaiseWidget(*widget
);
1217 this->SetWidgetDirty(*widget
);
1222 virtual void OnQueryTextFinished(char *str
)
1224 if (str
== NULL
) return;
1226 if (this->widget_id
== WID_NSS_SETPWD
) {
1227 strecpy(_settings_client
.network
.server_password
, str
, lastof(_settings_client
.network
.server_password
));
1229 int32 value
= atoi(str
);
1230 this->SetWidgetDirty(this->widget_id
);
1231 switch (this->widget_id
) {
1232 default: NOT_REACHED();
1233 case WID_NSS_CLIENTS_TXT
: _settings_client
.network
.max_clients
= Clamp(value
, 2, MAX_CLIENTS
); break;
1234 case WID_NSS_COMPANIES_TXT
: _settings_client
.network
.max_companies
= Clamp(value
, 1, MAX_COMPANIES
); break;
1235 case WID_NSS_SPECTATORS_TXT
: _settings_client
.network
.max_spectators
= Clamp(value
, 0, MAX_CLIENTS
); break;
1243 static const NWidgetPart _nested_network_start_server_window_widgets
[] = {
1244 NWidget(NWID_HORIZONTAL
),
1245 NWidget(WWT_CLOSEBOX
, COLOUR_LIGHT_BLUE
),
1246 NWidget(WWT_CAPTION
, COLOUR_LIGHT_BLUE
), SetDataTip(STR_NETWORK_START_SERVER_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
1248 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NSS_BACKGROUND
),
1249 NWidget(NWID_VERTICAL
), SetPIP(10, 6, 10),
1250 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1251 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1252 /* Game name widgets */
1253 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_GAMENAME_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME
, STR_NULL
),
1254 NWidget(WWT_EDITBOX
, COLOUR_LIGHT_BLUE
, WID_NSS_GAMENAME
), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE
, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP
),
1258 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1259 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1260 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_CONNTYPE_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION
, STR_NULL
),
1261 NWidget(WWT_DROPDOWN
, COLOUR_LIGHT_BLUE
, WID_NSS_CONNTYPE_BTN
), SetFill(1, 0), SetDataTip(STR_BLACK_STRING
, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP
),
1263 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1264 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_LANGUAGE_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN
, STR_NULL
),
1265 NWidget(WWT_DROPDOWN
, COLOUR_LIGHT_BLUE
, WID_NSS_LANGUAGE_BTN
), SetFill(1, 0), SetDataTip(STR_BLACK_STRING
, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP
),
1267 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1268 NWidget(NWID_SPACER
), SetFill(1, 1),
1269 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_SETPWD
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD
, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP
),
1273 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1274 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1275 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS
, STR_NULL
),
1276 NWidget(NWID_HORIZONTAL
),
1277 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_BTND
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP
),
1278 NWidget(WWT_PUSHTXTBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_TXT
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP
),
1279 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_BTNU
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP
),
1283 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1284 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES
, STR_NULL
),
1285 NWidget(NWID_HORIZONTAL
),
1286 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_BTND
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP
),
1287 NWidget(WWT_PUSHTXTBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_TXT
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP
),
1288 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_BTNU
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP
),
1292 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1293 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS
, STR_NULL
),
1294 NWidget(NWID_HORIZONTAL
),
1295 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_BTND
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP
),
1296 NWidget(WWT_PUSHTXTBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_TXT
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP
),
1297 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_BTNU
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP
),
1302 /* 'generate game' and 'load game' buttons */
1303 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1304 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_GENERATE_GAME
), SetDataTip(STR_INTRO_NEW_GAME
, STR_INTRO_TOOLTIP_NEW_GAME
), SetFill(1, 0),
1305 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_LOAD_GAME
), SetDataTip(STR_INTRO_LOAD_GAME
, STR_INTRO_TOOLTIP_LOAD_GAME
), SetFill(1, 0),
1308 /* 'play scenario' and 'play heightmap' buttons */
1309 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1310 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_PLAY_SCENARIO
), SetDataTip(STR_INTRO_PLAY_SCENARIO
, STR_INTRO_TOOLTIP_PLAY_SCENARIO
), SetFill(1, 0),
1311 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_PLAY_HEIGHTMAP
), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP
, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP
), SetFill(1, 0),
1314 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 0, 10),
1315 NWidget(NWID_SPACER
), SetFill(1, 0),
1316 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_CANCEL
), SetDataTip(STR_BUTTON_CANCEL
, STR_NULL
), SetMinimalSize(128, 12),
1317 NWidget(NWID_SPACER
), SetFill(1, 0),
1323 static const WindowDesc
_network_start_server_window_desc(
1325 WC_NETWORK_WINDOW
, WC_NONE
,
1327 _nested_network_start_server_window_widgets
, lengthof(_nested_network_start_server_window_widgets
)
1330 static void ShowNetworkStartServerWindow()
1332 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
1333 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_LOBBY
);
1335 new NetworkStartServerWindow(&_network_start_server_window_desc
);
1338 struct NetworkLobbyWindow
: public Window
{
1339 CompanyID company
; ///< Selected company
1340 NetworkGameList
*server
; ///< Selected server
1341 NetworkCompanyInfo company_info
[MAX_COMPANIES
];
1344 NetworkLobbyWindow(const WindowDesc
*desc
, NetworkGameList
*ngl
) :
1345 Window(), company(INVALID_COMPANY
), server(ngl
)
1347 this->CreateNestedTree(desc
);
1348 this->vscroll
= this->GetScrollbar(WID_NL_SCROLLBAR
);
1349 this->FinishInitNested(desc
, WN_NETWORK_WINDOW_LOBBY
);
1353 CompanyID
NetworkLobbyFindCompanyIndex(byte pos
) const
1355 /* Scroll through all this->company_info and get the 'pos' item that is not empty. */
1356 for (CompanyID i
= COMPANY_FIRST
; i
< MAX_COMPANIES
; i
++) {
1357 if (!StrEmpty(this->company_info
[i
].company_name
)) {
1358 if (pos
-- == 0) return i
;
1362 return COMPANY_FIRST
;
1365 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1369 size
->height
= WD_MATRIX_TOP
+ FONT_HEIGHT_NORMAL
+ WD_MATRIX_BOTTOM
;
1373 resize
->height
= WD_MATRIX_TOP
+ FONT_HEIGHT_NORMAL
+ WD_MATRIX_BOTTOM
;
1374 size
->height
= 10 * resize
->height
;
1377 case WID_NL_DETAILS
:
1378 size
->height
= 30 + 11 * FONT_HEIGHT_NORMAL
;
1383 virtual void SetStringParameters(int widget
) const
1387 SetDParamStr(0, this->server
->info
.server_name
);
1392 virtual void DrawWidget(const Rect
&r
, int widget
) const
1395 case WID_NL_DETAILS
:
1396 this->DrawDetails(r
);
1400 this->DrawMatrix(r
);
1405 virtual void OnPaint()
1407 const NetworkGameInfo
*gi
= &this->server
->info
;
1409 /* Join button is disabled when no company is selected and for AI companies. */
1410 this->SetWidgetDisabledState(WID_NL_JOIN
, this->company
== INVALID_COMPANY
|| GetLobbyCompanyInfo(this->company
)->ai
);
1411 /* Cannot start new company if there are too many. */
1412 this->SetWidgetDisabledState(WID_NL_NEW
, gi
->companies_on
>= gi
->companies_max
);
1413 /* Cannot spectate if there are too many spectators. */
1414 this->SetWidgetDisabledState(WID_NL_SPECTATE
, gi
->spectators_on
>= gi
->spectators_max
);
1416 this->vscroll
->SetCount(gi
->companies_on
);
1418 /* Draw window widgets */
1419 this->DrawWidgets();
1422 void DrawMatrix(const Rect
&r
) const
1424 bool rtl
= _current_text_dir
== TD_RTL
;
1425 uint left
= r
.left
+ WD_FRAMERECT_LEFT
;
1426 uint right
= r
.right
- WD_FRAMERECT_RIGHT
;
1428 Dimension lock_size
= GetSpriteSize(SPR_LOCK
);
1429 int lock_width
= lock_size
.width
;
1430 int lock_y_offset
= (this->resize
.step_height
- WD_MATRIX_TOP
- WD_MATRIX_BOTTOM
- lock_size
.height
) / 2;
1432 Dimension profit_size
= GetSpriteSize(SPR_PROFIT_LOT
);
1433 int profit_width
= lock_size
.width
;
1434 int profit_y_offset
= (this->resize
.step_height
- WD_MATRIX_TOP
- WD_MATRIX_BOTTOM
- profit_size
.height
) / 2;
1436 uint text_left
= left
+ (rtl
? lock_width
+ profit_width
+ 4 : 0);
1437 uint text_right
= right
- (rtl
? 0 : lock_width
+ profit_width
+ 4);
1438 uint profit_left
= rtl
? left
: right
- profit_width
;
1439 uint lock_left
= rtl
? left
+ profit_width
+ 2 : right
- profit_width
- lock_width
- 2;
1441 int y
= r
.top
+ WD_MATRIX_TOP
;
1442 /* Draw company list */
1443 int pos
= this->vscroll
->GetPosition();
1444 while (pos
< this->server
->info
.companies_on
) {
1445 byte company
= NetworkLobbyFindCompanyIndex(pos
);
1446 bool income
= false;
1447 if (this->company
== company
) {
1448 GfxFillRect(r
.left
+ 1, y
- 2, r
.right
- 1, y
+ FONT_HEIGHT_NORMAL
, PC_GREY
); // show highlighted item with a different colour
1451 DrawString(text_left
, text_right
, y
, this->company_info
[company
].company_name
, TC_BLACK
);
1452 if (this->company_info
[company
].use_password
!= 0) DrawSprite(SPR_LOCK
, PAL_NONE
, lock_left
, y
+ lock_y_offset
);
1454 /* If the company's income was positive puts a green dot else a red dot */
1455 if (this->company_info
[company
].income
>= 0) income
= true;
1456 DrawSprite(income
? SPR_PROFIT_LOT
: SPR_PROFIT_NEGATIVE
, PAL_NONE
, profit_left
, y
+ profit_y_offset
);
1459 y
+= this->resize
.step_height
;
1460 if (pos
>= this->vscroll
->GetPosition() + this->vscroll
->GetCapacity()) break;
1464 void DrawDetails(const Rect
&r
) const
1466 const int detail_height
= 12 + FONT_HEIGHT_NORMAL
+ 12;
1467 /* Draw info about selected company when it is selected in the left window. */
1468 GfxFillRect(r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ detail_height
- 1, PC_DARK_BLUE
);
1469 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO
, TC_FROMSTRING
, SA_HOR_CENTER
);
1471 if (this->company
== INVALID_COMPANY
|| StrEmpty(this->company_info
[this->company
].company_name
)) return;
1473 int y
= r
.top
+ detail_height
+ 4;
1474 const NetworkGameInfo
*gi
= &this->server
->info
;
1476 SetDParam(0, gi
->clients_on
);
1477 SetDParam(1, gi
->clients_max
);
1478 SetDParam(2, gi
->companies_on
);
1479 SetDParam(3, gi
->companies_max
);
1480 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_CLIENTS
);
1481 y
+= FONT_HEIGHT_NORMAL
;
1483 SetDParamStr(0, this->company_info
[this->company
].company_name
);
1484 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_COMPANY_NAME
);
1485 y
+= FONT_HEIGHT_NORMAL
;
1487 SetDParam(0, this->company_info
[this->company
].inaugurated_year
);
1488 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR
); // inauguration year
1489 y
+= FONT_HEIGHT_NORMAL
;
1491 SetDParam(0, this->company_info
[this->company
].company_value
);
1492 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_VALUE
); // company value
1493 y
+= FONT_HEIGHT_NORMAL
;
1495 SetDParam(0, this->company_info
[this->company
].money
);
1496 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE
); // current balance
1497 y
+= FONT_HEIGHT_NORMAL
;
1499 SetDParam(0, this->company_info
[this->company
].income
);
1500 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME
); // last year's income
1501 y
+= FONT_HEIGHT_NORMAL
;
1503 SetDParam(0, this->company_info
[this->company
].performance
);
1504 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_PERFORMANCE
); // performance
1505 y
+= FONT_HEIGHT_NORMAL
;
1507 SetDParam(0, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_TRAIN
]);
1508 SetDParam(1, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_LORRY
]);
1509 SetDParam(2, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_BUS
]);
1510 SetDParam(3, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_SHIP
]);
1511 SetDParam(4, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_PLANE
]);
1512 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_VEHICLES
); // vehicles
1513 y
+= FONT_HEIGHT_NORMAL
;
1515 SetDParam(0, this->company_info
[this->company
].num_station
[NETWORK_VEH_TRAIN
]);
1516 SetDParam(1, this->company_info
[this->company
].num_station
[NETWORK_VEH_LORRY
]);
1517 SetDParam(2, this->company_info
[this->company
].num_station
[NETWORK_VEH_BUS
]);
1518 SetDParam(3, this->company_info
[this->company
].num_station
[NETWORK_VEH_SHIP
]);
1519 SetDParam(4, this->company_info
[this->company
].num_station
[NETWORK_VEH_PLANE
]);
1520 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_STATIONS
); // stations
1521 y
+= FONT_HEIGHT_NORMAL
;
1523 SetDParamStr(0, this->company_info
[this->company
].clients
);
1524 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_PLAYERS
); // players
1527 virtual void OnClick(Point pt
, int widget
, int click_count
)
1530 case WID_NL_CANCEL
: // Cancel button
1531 ShowNetworkGameWindow();
1534 case WID_NL_MATRIX
: { // Company list
1535 uint id_v
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_NL_MATRIX
);
1536 this->company
= (id_v
>= this->server
->info
.companies_on
) ? INVALID_COMPANY
: NetworkLobbyFindCompanyIndex(id_v
);
1539 /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
1540 if (click_count
> 1 && !this->IsWidgetDisabled(WID_NL_JOIN
)) this->OnClick(pt
, WID_NL_JOIN
, 1);
1544 case WID_NL_JOIN
: // Join company
1545 /* Button can be clicked only when it is enabled. */
1546 NetworkClientConnectGame(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
), this->company
);
1549 case WID_NL_NEW
: // New company
1550 NetworkClientConnectGame(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
), COMPANY_NEW_COMPANY
);
1553 case WID_NL_SPECTATE
: // Spectate game
1554 NetworkClientConnectGame(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
), COMPANY_SPECTATOR
);
1557 case WID_NL_REFRESH
: // Refresh
1558 NetworkTCPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // company info
1559 NetworkUDPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // general data
1560 /* Clear the information so removed companies don't remain */
1561 memset(this->company_info
, 0, sizeof(this->company_info
));
1566 virtual void OnResize()
1568 this->vscroll
->SetCapacityFromWidget(this, WID_NL_MATRIX
);
1569 this->GetWidget
<NWidgetCore
>(WID_NL_MATRIX
)->widget_data
= (this->vscroll
->GetCapacity() << MAT_ROW_START
) + (1 << MAT_COL_START
);
1573 static const NWidgetPart _nested_network_lobby_window_widgets
[] = {
1574 NWidget(NWID_HORIZONTAL
),
1575 NWidget(WWT_CLOSEBOX
, COLOUR_LIGHT_BLUE
),
1576 NWidget(WWT_CAPTION
, COLOUR_LIGHT_BLUE
), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
1578 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NL_BACKGROUND
),
1579 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NL_TEXT
), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN
, STR_NULL
), SetResize(1, 0), SetPadding(10, 10, 0, 10),
1580 NWidget(NWID_SPACER
), SetMinimalSize(0, 3),
1581 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 10),
1583 NWidget(NWID_VERTICAL
),
1584 NWidget(WWT_PANEL
, COLOUR_WHITE
, WID_NL_HEADER
), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
1585 NWidget(WWT_MATRIX
, COLOUR_LIGHT_BLUE
, WID_NL_MATRIX
), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetDataTip(0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP
), SetScrollbar(WID_NL_SCROLLBAR
),
1587 NWidget(NWID_VSCROLLBAR
, COLOUR_LIGHT_BLUE
, WID_NL_SCROLLBAR
),
1588 NWidget(NWID_SPACER
), SetMinimalSize(5, 0), SetResize(0, 1),
1590 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NL_DETAILS
), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
1592 NWidget(NWID_SPACER
), SetMinimalSize(0, 9),
1594 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 3, 10),
1595 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(0, 3, 0),
1596 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_JOIN
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY
, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP
),
1597 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_NEW
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY
, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP
),
1599 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(0, 3, 0),
1600 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_SPECTATE
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME
, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP
),
1601 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_REFRESH
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH
, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP
),
1603 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(0, 3, 0),
1604 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_CANCEL
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL
, STR_NULL
),
1605 NWidget(NWID_SPACER
), SetFill(1, 1),
1608 NWidget(NWID_SPACER
), SetMinimalSize(0, 8),
1612 static const WindowDesc
_network_lobby_window_desc(
1614 WC_NETWORK_WINDOW
, WC_NONE
,
1616 _nested_network_lobby_window_widgets
, lengthof(_nested_network_lobby_window_widgets
)
1620 * Show the networklobbywindow with the selected server.
1621 * @param ngl Selected game pointer which is passed to the new window.
1623 static void ShowNetworkLobbyWindow(NetworkGameList
*ngl
)
1625 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_START
);
1626 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
1628 NetworkTCPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // company info
1629 NetworkUDPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // general data
1631 new NetworkLobbyWindow(&_network_lobby_window_desc
, ngl
);
1635 * Get the company information of a given company to fill for the lobby.
1636 * @param company the company to get the company info struct from.
1637 * @return the company info struct to write the (downloaded) data to.
1639 NetworkCompanyInfo
*GetLobbyCompanyInfo(CompanyID company
)
1641 NetworkLobbyWindow
*lobby
= dynamic_cast<NetworkLobbyWindow
*>(FindWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_LOBBY
));
1642 return (lobby
!= NULL
&& company
< MAX_COMPANIES
) ? &lobby
->company_info
[company
] : NULL
;
1645 /* The window below gives information about the connected clients
1646 * and also makes able to give money to them, kick them (if server)
1647 * and stuff like that. */
1649 extern void DrawCompanyIcon(CompanyID cid
, int x
, int y
);
1652 * Prototype for ClientList actions.
1653 * @param ci The information about the current client.
1655 typedef void ClientList_Action_Proc(const NetworkClientInfo
*ci
);
1657 static const NWidgetPart _nested_client_list_popup_widgets
[] = {
1658 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_CLP_PANEL
), EndContainer(),
1661 static const WindowDesc
_client_list_popup_desc(
1663 WC_CLIENT_LIST_POPUP
, WC_CLIENT_LIST
,
1665 _nested_client_list_popup_widgets
, lengthof(_nested_client_list_popup_widgets
)
1668 /* Here we start to define the options out of the menu */
1669 static void ClientList_Kick(const NetworkClientInfo
*ci
)
1671 NetworkServerKickClient(ci
->client_id
);
1674 static void ClientList_Ban(const NetworkClientInfo
*ci
)
1676 NetworkServerKickOrBanIP(ci
->client_id
, true);
1679 static void ClientList_GiveMoney(const NetworkClientInfo
*ci
)
1681 ShowNetworkGiveMoneyWindow(ci
->client_playas
);
1684 static void ClientList_SpeakToClient(const NetworkClientInfo
*ci
)
1686 ShowNetworkChatQueryWindow(DESTTYPE_CLIENT
, ci
->client_id
);
1689 static void ClientList_SpeakToCompany(const NetworkClientInfo
*ci
)
1691 ShowNetworkChatQueryWindow(DESTTYPE_TEAM
, ci
->client_playas
);
1694 static void ClientList_SpeakToAll(const NetworkClientInfo
*ci
)
1696 ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST
, 0);
1699 /** Popup selection window to chose an action to perform */
1700 struct NetworkClientListPopupWindow
: Window
{
1701 /** Container for actions that can be executed. */
1702 struct ClientListAction
{
1703 StringID name
; ///< Name of the action to execute
1704 ClientList_Action_Proc
*proc
; ///< Action to execute
1709 Point desired_location
;
1710 SmallVector
<ClientListAction
, 2> actions
; ///< Actions to execute
1713 * Add an action to the list of actions to execute.
1714 * @param name the name of the action
1715 * @param proc the procedure to execute for the action
1717 inline void AddAction(StringID name
, ClientList_Action_Proc
*proc
)
1719 ClientListAction
*action
= this->actions
.Append();
1720 action
->name
= name
;
1721 action
->proc
= proc
;
1724 NetworkClientListPopupWindow(const WindowDesc
*desc
, int x
, int y
, ClientID client_id
) :
1726 sel_index(0), client_id(client_id
)
1728 this->desired_location
.x
= x
;
1729 this->desired_location
.y
= y
;
1731 const NetworkClientInfo
*ci
= NetworkClientInfo::GetByClientID(client_id
);
1733 if (_network_own_client_id
!= ci
->client_id
) {
1734 this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT
, &ClientList_SpeakToClient
);
1737 if (Company::IsValidID(ci
->client_playas
) || ci
->client_playas
== COMPANY_SPECTATOR
) {
1738 this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY
, &ClientList_SpeakToCompany
);
1740 this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL
, &ClientList_SpeakToAll
);
1742 if (_network_own_client_id
!= ci
->client_id
) {
1743 /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed. */
1744 if (Company::IsValidID(_local_company
) && Company::IsValidID(ci
->client_playas
) && _settings_game
.economy
.give_money
) {
1745 this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY
, &ClientList_GiveMoney
);
1749 /* A server can kick clients (but not himself). */
1750 if (_network_server
&& _network_own_client_id
!= ci
->client_id
) {
1751 this->AddAction(STR_NETWORK_CLIENTLIST_KICK
, &ClientList_Kick
);
1752 this->AddAction(STR_NETWORK_CLIENTLIST_BAN
, &ClientList_Ban
);
1755 this->InitNested(desc
, client_id
);
1756 CLRBITS(this->flags
, WF_WHITE_BORDER
);
1759 virtual Point
OnInitialPosition(const WindowDesc
*desc
, int16 sm_width
, int16 sm_height
, int window_number
)
1761 return this->desired_location
;
1764 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1766 Dimension d
= *size
;
1767 for (const ClientListAction
*action
= this->actions
.Begin(); action
!= this->actions
.End(); action
++) {
1768 d
= maxdim(GetStringBoundingBox(action
->name
), d
);
1771 d
.height
*= this->actions
.Length();
1772 d
.width
+= WD_FRAMERECT_LEFT
+ WD_FRAMERECT_RIGHT
;
1773 d
.height
+= WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
;
1777 virtual void DrawWidget(const Rect
&r
, int widget
) const
1779 /* Draw the actions */
1780 int sel
= this->sel_index
;
1781 int y
= r
.top
+ WD_FRAMERECT_TOP
;
1782 for (const ClientListAction
*action
= this->actions
.Begin(); action
!= this->actions
.End(); action
++, y
+= FONT_HEIGHT_NORMAL
) {
1784 if (sel
-- == 0) { // Selected item, highlight it
1785 GfxFillRect(r
.left
+ 1, y
, r
.right
- 1, y
+ FONT_HEIGHT_NORMAL
- 1, PC_BLACK
);
1791 DrawString(r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, action
->name
, colour
);
1795 virtual void OnMouseLoop()
1797 /* We selected an action */
1798 uint index
= (_cursor
.pos
.y
- this->top
- WD_FRAMERECT_TOP
) / FONT_HEIGHT_NORMAL
;
1800 if (_left_button_down
) {
1801 if (index
== this->sel_index
|| index
>= this->actions
.Length()) return;
1803 this->sel_index
= index
;
1806 if (index
< this->actions
.Length() && _cursor
.pos
.y
>= this->top
) {
1807 const NetworkClientInfo
*ci
= NetworkClientInfo::GetByClientID(this->client_id
);
1808 if (ci
!= NULL
) this->actions
[index
].proc(ci
);
1811 DeleteWindowByClass(WC_CLIENT_LIST_POPUP
);
1817 * Show the popup (action list)
1819 static void PopupClientList(ClientID client_id
, int x
, int y
)
1821 DeleteWindowByClass(WC_CLIENT_LIST_POPUP
);
1823 if (NetworkClientInfo::GetByClientID(client_id
) == NULL
) return;
1825 new NetworkClientListPopupWindow(&_client_list_popup_desc
, x
, y
, client_id
);
1828 static const NWidgetPart _nested_client_list_widgets
[] = {
1829 NWidget(NWID_HORIZONTAL
),
1830 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
1831 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
1832 NWidget(WWT_STICKYBOX
, COLOUR_GREY
),
1834 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_CL_PANEL
), SetMinimalSize(250, WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
), SetResize(1, 1), EndContainer(),
1837 static const WindowDesc
_client_list_desc(
1839 WC_CLIENT_LIST
, WC_NONE
,
1841 _nested_client_list_widgets
, lengthof(_nested_client_list_widgets
)
1845 * Main handle for clientlist
1847 struct NetworkClientListWindow
: Window
{
1850 uint server_client_width
;
1851 uint company_icon_width
;
1853 NetworkClientListWindow(const WindowDesc
*desc
, WindowNumber window_number
) :
1857 this->InitNested(desc
, window_number
);
1861 * Finds the amount of clients and set the height correct
1863 bool CheckClientListHeight()
1866 const NetworkClientInfo
*ci
;
1868 /* Should be replaced with a loop through all clients */
1869 FOR_ALL_CLIENT_INFOS(ci
) {
1870 if (ci
->client_playas
!= COMPANY_INACTIVE_CLIENT
) num
++;
1873 num
*= FONT_HEIGHT_NORMAL
;
1875 int diff
= (num
+ WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
) - (this->GetWidget
<NWidgetBase
>(WID_CL_PANEL
)->current_y
);
1876 /* If height is changed */
1878 ResizeWindow(this, 0, diff
);
1884 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1886 if (widget
!= WID_CL_PANEL
) return;
1888 this->server_client_width
= max(GetStringBoundingBox(STR_NETWORK_SERVER
).width
, GetStringBoundingBox(STR_NETWORK_CLIENT
).width
) + WD_FRAMERECT_RIGHT
;
1889 this->company_icon_width
= GetSpriteSize(SPR_COMPANY_ICON
).width
+ WD_FRAMERECT_LEFT
;
1891 uint width
= 100; // Default width
1892 const NetworkClientInfo
*ci
;
1893 FOR_ALL_CLIENT_INFOS(ci
) {
1894 width
= max(width
, GetStringBoundingBox(ci
->client_name
).width
);
1897 size
->width
= WD_FRAMERECT_LEFT
+ this->server_client_width
+ this->company_icon_width
+ width
+ WD_FRAMERECT_RIGHT
;
1900 virtual void OnPaint()
1902 /* Check if we need to reset the height */
1903 if (!this->CheckClientListHeight()) return;
1905 this->DrawWidgets();
1908 virtual void DrawWidget(const Rect
&r
, int widget
) const
1910 if (widget
!= WID_CL_PANEL
) return;
1912 bool rtl
= _current_text_dir
== TD_RTL
;
1913 int icon_y_offset
= 1 + (FONT_HEIGHT_NORMAL
- 10) / 2;
1914 uint y
= r
.top
+ WD_FRAMERECT_TOP
;
1915 uint left
= r
.left
+ WD_FRAMERECT_LEFT
;
1916 uint right
= r
.right
- WD_FRAMERECT_RIGHT
;
1917 uint type_icon_width
= this->server_client_width
+ this->company_icon_width
;
1920 uint type_left
= rtl
? right
- this->server_client_width
: left
;
1921 uint type_right
= rtl
? right
: left
+ this->server_client_width
- 1;
1922 uint icon_left
= rtl
? right
- type_icon_width
+ WD_FRAMERECT_LEFT
: left
+ this->server_client_width
;
1923 uint name_left
= rtl
? left
: left
+ type_icon_width
;
1924 uint name_right
= rtl
? right
- type_icon_width
: right
;
1927 const NetworkClientInfo
*ci
;
1928 FOR_ALL_CLIENT_INFOS(ci
) {
1930 if (this->selected_item
== i
++) { // Selected item, highlight it
1931 GfxFillRect(r
.left
+ 1, y
, r
.right
- 1, y
+ FONT_HEIGHT_NORMAL
- 1, PC_BLACK
);
1937 if (ci
->client_id
== CLIENT_ID_SERVER
) {
1938 DrawString(type_left
, type_right
, y
, STR_NETWORK_SERVER
, colour
);
1940 DrawString(type_left
, type_right
, y
, STR_NETWORK_CLIENT
, colour
);
1943 /* Filter out spectators */
1944 if (Company::IsValidID(ci
->client_playas
)) DrawCompanyIcon(ci
->client_playas
, icon_left
, y
+ icon_y_offset
);
1946 DrawString(name_left
, name_right
, y
, ci
->client_name
, colour
);
1948 y
+= FONT_HEIGHT_NORMAL
;
1952 virtual void OnClick(Point pt
, int widget
, int click_count
)
1954 /* Show the popup with option */
1955 if (this->selected_item
!= -1) {
1956 NetworkClientInfo
*ci
;
1958 int client_no
= this->selected_item
;
1959 FOR_ALL_CLIENT_INFOS(ci
) {
1960 if (client_no
== 0) break;
1964 if (ci
!= NULL
) PopupClientList(ci
->client_id
, pt
.x
+ this->left
, pt
.y
+ this->top
);
1968 virtual void OnMouseOver(Point pt
, int widget
)
1970 /* -1 means we left the current window */
1972 this->selected_item
= -1;
1977 /* Find the new selected item (if any) */
1978 pt
.y
-= this->GetWidget
<NWidgetBase
>(WID_CL_PANEL
)->pos_y
;
1980 if (IsInsideMM(pt
.y
, WD_FRAMERECT_TOP
, this->GetWidget
<NWidgetBase
>(WID_CL_PANEL
)->current_y
- WD_FRAMERECT_BOTTOM
)) {
1981 item
= (pt
.y
- WD_FRAMERECT_TOP
) / FONT_HEIGHT_NORMAL
;
1984 /* It did not change.. no update! */
1985 if (item
== this->selected_item
) return;
1986 this->selected_item
= item
;
1993 void ShowClientList()
1995 AllocateWindowDescFront
<NetworkClientListWindow
>(&_client_list_desc
, 0);
1998 NetworkJoinStatus _network_join_status
; ///< The status of joining.
1999 uint8 _network_join_waiting
; ///< The number of clients waiting in front of us.
2000 uint32 _network_join_bytes
; ///< The number of bytes we already downloaded.
2001 uint32 _network_join_bytes_total
; ///< The total number of bytes to download.
2003 struct NetworkJoinStatusWindow
: Window
{
2004 NetworkPasswordType password_type
;
2006 NetworkJoinStatusWindow(const WindowDesc
*desc
) : Window()
2008 this->parent
= FindWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
2009 this->InitNested(desc
, WN_NETWORK_STATUS_WINDOW_JOIN
);
2012 virtual void DrawWidget(const Rect
&r
, int widget
) const
2014 if (widget
!= WID_NJS_BACKGROUND
) return;
2016 uint8 progress
; // used for progress bar
2017 DrawString(r
.left
+ 2, r
.right
- 2, r
.top
+ 20, STR_NETWORK_CONNECTING_1
+ _network_join_status
, TC_FROMSTRING
, SA_HOR_CENTER
);
2018 switch (_network_join_status
) {
2019 case NETWORK_JOIN_STATUS_CONNECTING
: case NETWORK_JOIN_STATUS_AUTHORIZING
:
2020 case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO
:
2021 progress
= 10; // first two stages 10%
2023 case NETWORK_JOIN_STATUS_WAITING
:
2024 SetDParam(0, _network_join_waiting
);
2025 DrawString(r
.left
+ 2, r
.right
- 2, r
.top
+ 20 + FONT_HEIGHT_NORMAL
, STR_NETWORK_CONNECTING_WAITING
, TC_FROMSTRING
, SA_HOR_CENTER
);
2026 progress
= 15; // third stage is 15%
2028 case NETWORK_JOIN_STATUS_DOWNLOADING
:
2029 SetDParam(0, _network_join_bytes
);
2030 SetDParam(1, _network_join_bytes_total
);
2031 DrawString(r
.left
+ 2, r
.right
- 2, r
.top
+ 20 + FONT_HEIGHT_NORMAL
, _network_join_bytes_total
== 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1
: STR_NETWORK_CONNECTING_DOWNLOADING_2
, TC_FROMSTRING
, SA_HOR_CENTER
);
2032 if (_network_join_bytes_total
== 0) {
2033 progress
= 15; // We don't have the final size yet; the server is still compressing!
2037 default: // Waiting is 15%, so the resting receivement of map is maximum 70%
2038 progress
= 15 + _network_join_bytes
* (100 - 15) / _network_join_bytes_total
;
2041 /* Draw nice progress bar :) */
2042 DrawFrameRect(r
.left
+ 20, r
.top
+ 5, (int)((this->width
- 20) * progress
/ 100), r
.top
+ 15, COLOUR_MAUVE
, FR_NONE
);
2045 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
2047 if (widget
!= WID_NJS_BACKGROUND
) return;
2049 size
->height
= 25 + 2 * FONT_HEIGHT_NORMAL
;
2051 /* Account for the statuses */
2053 for (uint i
= 0; i
< NETWORK_JOIN_STATUS_END
; i
++) {
2054 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_1
+ i
).width
);
2057 /* For the number of waiting (other) players */
2058 SetDParamMaxValue(0, MAX_CLIENTS
);
2059 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING
).width
);
2061 /* Account for downloading ~ 10 MiB */
2062 SetDParamMaxDigits(0, 8);
2063 SetDParamMaxDigits(1, 8);
2064 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1
).width
);
2065 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2
).width
);
2067 /* Give a bit more clearing for the widest strings than strictly needed */
2068 size
->width
= width
+ WD_FRAMERECT_LEFT
+ WD_FRAMERECT_BOTTOM
+ 10;
2071 virtual void OnClick(Point pt
, int widget
, int click_count
)
2073 if (widget
== WID_NJS_CANCELOK
) { // Disconnect button
2074 NetworkDisconnect();
2075 SwitchToMode(SM_MENU
);
2076 ShowNetworkGameWindow();
2080 virtual void OnQueryTextFinished(char *str
)
2082 if (StrEmpty(str
)) {
2083 NetworkDisconnect();
2084 ShowNetworkGameWindow();
2088 switch (this->password_type
) {
2089 case NETWORK_GAME_PASSWORD
: MyClient::SendGamePassword (str
); break;
2090 case NETWORK_COMPANY_PASSWORD
: MyClient::SendCompanyPassword(str
); break;
2091 default: NOT_REACHED();
2096 static const NWidgetPart _nested_network_join_status_window_widgets
[] = {
2097 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_NETWORK_CONNECTING_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2098 NWidget(WWT_PANEL
, COLOUR_GREY
),
2099 NWidget(WWT_EMPTY
, COLOUR_GREY
, WID_NJS_BACKGROUND
),
2100 NWidget(NWID_HORIZONTAL
),
2101 NWidget(NWID_SPACER
), SetMinimalSize(75, 0), SetFill(1, 0),
2102 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NJS_CANCELOK
), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT
, STR_NULL
),
2103 NWidget(NWID_SPACER
), SetMinimalSize(75, 0), SetFill(1, 0),
2105 NWidget(NWID_SPACER
), SetMinimalSize(0, 4),
2109 static const WindowDesc
_network_join_status_window_desc(
2111 WC_NETWORK_STATUS_WINDOW
, WC_NONE
,
2113 _nested_network_join_status_window_widgets
, lengthof(_nested_network_join_status_window_widgets
)
2116 void ShowJoinStatusWindow()
2118 DeleteWindowById(WC_NETWORK_STATUS_WINDOW
, WN_NETWORK_STATUS_WINDOW_JOIN
);
2119 new NetworkJoinStatusWindow(&_network_join_status_window_desc
);
2122 void ShowNetworkNeedPassword(NetworkPasswordType npt
)
2124 NetworkJoinStatusWindow
*w
= (NetworkJoinStatusWindow
*)FindWindowById(WC_NETWORK_STATUS_WINDOW
, WN_NETWORK_STATUS_WINDOW_JOIN
);
2125 if (w
== NULL
) return;
2126 w
->password_type
= npt
;
2130 default: NOT_REACHED();
2131 case NETWORK_GAME_PASSWORD
: caption
= STR_NETWORK_NEED_GAME_PASSWORD_CAPTION
; break;
2132 case NETWORK_COMPANY_PASSWORD
: caption
= STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION
; break;
2134 ShowQueryString(STR_EMPTY
, caption
, NETWORK_PASSWORD_LENGTH
, w
, CS_ALPHANUMERAL
, QSF_NONE
);
2137 struct NetworkCompanyPasswordWindow
: public Window
{
2138 QueryString password_editbox
; ///< Password editbox.
2140 NetworkCompanyPasswordWindow(const WindowDesc
*desc
, Window
*parent
) : password_editbox(lengthof(_settings_client
.network
.default_company_pass
))
2142 this->InitNested(desc
, 0);
2144 this->parent
= parent
;
2145 this->querystrings
[WID_NCP_PASSWORD
] = &this->password_editbox
;
2146 this->password_editbox
.cancel_button
= WID_NCP_CANCEL
;
2147 this->password_editbox
.ok_button
= WID_NCP_OK
;
2148 this->SetFocusedWidget(WID_NCP_PASSWORD
);
2153 if (this->IsWidgetLowered(WID_NCP_SAVE_AS_DEFAULT_PASSWORD
)) {
2154 strecpy(_settings_client
.network
.default_company_pass
, this->password_editbox
.text
.buf
, lastof(_settings_client
.network
.default_company_pass
));
2157 NetworkChangeCompanyPassword(_local_company
, this->password_editbox
.text
.buf
);
2160 virtual void OnClick(Point pt
, int widget
, int click_count
)
2167 case WID_NCP_CANCEL
:
2171 case WID_NCP_SAVE_AS_DEFAULT_PASSWORD
:
2172 this->ToggleWidgetLoweredState(WID_NCP_SAVE_AS_DEFAULT_PASSWORD
);
2179 static const NWidgetPart _nested_network_company_password_window_widgets
[] = {
2180 NWidget(NWID_HORIZONTAL
),
2181 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
2182 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_COMPANY_PASSWORD_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2184 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_NCP_BACKGROUND
),
2185 NWidget(NWID_VERTICAL
), SetPIP(5, 5, 5),
2186 NWidget(NWID_HORIZONTAL
), SetPIP(5, 5, 5),
2187 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_NCP_LABEL
), SetDataTip(STR_COMPANY_VIEW_PASSWORD
, STR_NULL
),
2188 NWidget(WWT_EDITBOX
, COLOUR_GREY
, WID_NCP_PASSWORD
), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD
, STR_NULL
),
2190 NWidget(NWID_HORIZONTAL
), SetPIP(5, 0, 5),
2191 NWidget(NWID_SPACER
), SetFill(1, 0),
2192 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_NCP_SAVE_AS_DEFAULT_PASSWORD
), SetMinimalSize(194, 12),
2193 SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT
, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP
),
2197 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
2198 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_NCP_CANCEL
), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL
, STR_COMPANY_PASSWORD_CANCEL
),
2199 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_NCP_OK
), SetFill(1, 0), SetDataTip(STR_BUTTON_OK
, STR_COMPANY_PASSWORD_OK
),
2203 static const WindowDesc
_network_company_password_window_desc(
2205 WC_COMPANY_PASSWORD_WINDOW
, WC_NONE
,
2207 _nested_network_company_password_window_widgets
, lengthof(_nested_network_company_password_window_widgets
)
2210 void ShowNetworkCompanyPasswordWindow(Window
*parent
)
2212 DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW
, 0);
2214 new NetworkCompanyPasswordWindow(&_network_company_password_window_desc
, parent
);
2217 #endif /* ENABLE_NETWORK */