4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file order_cmd.cpp Handling of orders. */
14 #include "cmd_helper.h"
15 #include "command_func.h"
16 #include "company_func.h"
17 #include "news_func.h"
18 #include "vehicle_gui.h"
19 #include "strings_func.h"
20 #include "window_func.h"
21 #include "timetable.h"
22 #include "vehicle_func.h"
23 #include "depot_base.h"
24 #include "core/pool_func.hpp"
27 #include "station_base.h"
28 #include "waypoint_base.h"
29 #include "company_base.h"
31 #include "table/strings.h"
33 /* DestinationID must be at least as large as every these below, because it can
36 assert_compile(sizeof(DestinationID
) >= sizeof(DepotID
));
37 assert_compile(sizeof(DestinationID
) >= sizeof(StationID
));
39 OrderPool
_order_pool("Order");
40 INSTANTIATE_POOL_METHODS(Order
)
41 OrderListPool
_orderlist_pool("OrderList");
42 INSTANTIATE_POOL_METHODS(OrderList
)
46 * @note ONLY use on "current_order" vehicle orders!
50 this->type
= OT_NOTHING
;
57 * Makes this order a Go To Station order.
58 * @param destination the station to go to.
60 void Order::MakeGoToStation(StationID destination
)
62 this->type
= OT_GOTO_STATION
;
64 this->dest
= destination
;
68 * Makes this order a Go To Depot order.
69 * @param destination the depot to go to.
70 * @param order is this order a 'default' order, or an overriden vehicle order?
71 * @param non_stop_type how to get to the depot?
72 * @param action what to do in the depot?
73 * @param cargo the cargo type to change to.
74 * @param subtype the subtype to change to.
76 void Order::MakeGoToDepot(DepotID destination
, OrderDepotTypeFlags order
, OrderNonStopFlags non_stop_type
, OrderDepotActionFlags action
, CargoID cargo
, byte subtype
)
78 this->type
= OT_GOTO_DEPOT
;
79 this->SetDepotOrderType(order
);
80 this->SetDepotActionType(action
);
81 this->SetNonStopType(non_stop_type
);
82 this->dest
= destination
;
83 this->SetRefit(cargo
, subtype
);
87 * Makes this order a Go To Waypoint order.
88 * @param destination the waypoint to go to.
90 void Order::MakeGoToWaypoint(StationID destination
)
92 this->type
= OT_GOTO_WAYPOINT
;
94 this->dest
= destination
;
98 * Makes this order a Loading order.
99 * @param ordered is this an ordered stop?
101 void Order::MakeLoading(bool ordered
)
103 this->type
= OT_LOADING
;
104 if (!ordered
) this->flags
= 0;
108 * Makes this order a Leave Station order.
110 void Order::MakeLeaveStation()
112 this->type
= OT_LEAVESTATION
;
117 * Makes this order a Dummy order.
119 void Order::MakeDummy()
121 this->type
= OT_DUMMY
;
126 * Makes this order an conditional order.
127 * @param order the order to jump to.
129 void Order::MakeConditional(VehicleOrderID order
)
131 this->type
= OT_CONDITIONAL
;
137 * Makes this order an implicit order.
138 * @param destination the station to go to.
140 void Order::MakeImplicit(StationID destination
)
142 this->type
= OT_IMPLICIT
;
143 this->dest
= destination
;
147 * Make this depot order also a refit order.
148 * @param cargo the cargo type to change to.
149 * @param subtype the subtype to change to.
150 * @pre IsType(OT_GOTO_DEPOT).
152 void Order::SetRefit(CargoID cargo
, byte subtype
)
154 this->refit_cargo
= cargo
;
155 this->refit_subtype
= subtype
;
159 * Does this order have the same type, flags and destination?
160 * @param other the second order to compare to.
161 * @return true if the type, flags and destination match.
163 bool Order::Equals(const Order
&other
) const
165 /* In case of go to nearest depot orders we need "only" compare the flags
166 * with the other and not the nearest depot order bit or the actual
167 * destination because those get clear/filled in during the order
168 * evaluation. If we do not do this the order will continuously be seen as
169 * a different order and it will try to find a "nearest depot" every tick. */
170 if ((this->IsType(OT_GOTO_DEPOT
) && this->type
== other
.type
) &&
171 ((this->GetDepotActionType() & ODATFB_NEAREST_DEPOT
) != 0 ||
172 (other
.GetDepotActionType() & ODATFB_NEAREST_DEPOT
) != 0)) {
173 return this->GetDepotOrderType() == other
.GetDepotOrderType() &&
174 (this->GetDepotActionType() & ~ODATFB_NEAREST_DEPOT
) == (other
.GetDepotActionType() & ~ODATFB_NEAREST_DEPOT
);
177 return this->type
== other
.type
&& this->flags
== other
.flags
&& this->dest
== other
.dest
;
181 * Pack this order into a 32 bits integer, or actually only
182 * the type, flags and destination.
183 * @return the packed representation.
184 * @note unpacking is done in the constructor.
186 uint32
Order::Pack() const
188 return this->dest
<< 16 | this->flags
<< 8 | this->type
;
192 * Pack this order into a 16 bits integer as close to the TTD
193 * representation as possible.
194 * @return the TTD-like packed representation.
196 uint16
Order::MapOldOrder() const
198 uint16 order
= this->GetType();
199 switch (this->type
) {
200 case OT_GOTO_STATION
:
201 if (this->GetUnloadType() & OUFB_UNLOAD
) SetBit(order
, 5);
202 if (this->GetLoadType() & OLFB_FULL_LOAD
) SetBit(order
, 6);
203 if (this->GetNonStopType() & ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS
) SetBit(order
, 7);
204 order
|= GB(this->GetDestination(), 0, 8) << 8;
207 if (!(this->GetDepotOrderType() & ODTFB_PART_OF_ORDERS
)) SetBit(order
, 6);
209 order
|= GB(this->GetDestination(), 0, 8) << 8;
212 if (this->GetLoadType() & OLFB_FULL_LOAD
) SetBit(order
, 6);
219 * Create an order based on a packed representation of that order.
220 * @param packed the packed representation.
222 Order::Order(uint32 packed
)
224 this->type
= (OrderType
)GB(packed
, 0, 8);
225 this->flags
= GB(packed
, 8, 8);
226 this->dest
= GB(packed
, 16, 16);
228 this->refit_cargo
= CT_NO_REFIT
;
229 this->refit_subtype
= 0;
231 this->travel_time
= 0;
236 * Updates the widgets of a vehicle which contains the order-data
239 void InvalidateVehicleOrder(const Vehicle
*v
, int data
)
241 SetWindowDirty(WC_VEHICLE_VIEW
, v
->index
);
244 /* Calls SetDirty() too */
245 InvalidateWindowData(WC_VEHICLE_ORDERS
, v
->index
, data
);
246 InvalidateWindowData(WC_VEHICLE_TIMETABLE
, v
->index
, data
);
250 SetWindowDirty(WC_VEHICLE_ORDERS
, v
->index
);
251 SetWindowDirty(WC_VEHICLE_TIMETABLE
, v
->index
);
256 * Assign data to an order (from another order)
257 * This function makes sure that the index is maintained correctly
258 * @param other the data to copy (except next pointer).
261 void Order::AssignOrder(const Order
&other
)
263 this->type
= other
.type
;
264 this->flags
= other
.flags
;
265 this->dest
= other
.dest
;
267 this->refit_cargo
= other
.refit_cargo
;
268 this->refit_subtype
= other
.refit_subtype
;
270 this->wait_time
= other
.wait_time
;
271 this->travel_time
= other
.travel_time
;
275 * Recomputes everything.
276 * @param chain first order in the chain
277 * @param v one of vehicle that is using this orderlist
279 void OrderList::Initialize(Order
*chain
, Vehicle
*v
)
282 this->first_shared
= v
;
284 this->num_orders
= 0;
285 this->num_manual_orders
= 0;
286 this->num_vehicles
= 1;
287 this->timetable_duration
= 0;
289 for (Order
*o
= this->first
; o
!= NULL
; o
= o
->next
) {
291 if (!o
->IsType(OT_IMPLICIT
)) ++this->num_manual_orders
;
292 this->timetable_duration
+= o
->wait_time
+ o
->travel_time
;
295 for (Vehicle
*u
= this->first_shared
->PreviousShared(); u
!= NULL
; u
= u
->PreviousShared()) {
296 ++this->num_vehicles
;
297 this->first_shared
= u
;
300 for (const Vehicle
*u
= v
->NextShared(); u
!= NULL
; u
= u
->NextShared()) ++this->num_vehicles
;
304 * Free a complete order chain.
305 * @param keep_orderlist If this is true only delete the orders, otherwise also delete the OrderList.
306 * @note do not use on "current_order" vehicle orders!
308 void OrderList::FreeChain(bool keep_orderlist
)
311 for (Order
*o
= this->first
; o
!= NULL
; o
= next
) {
316 if (keep_orderlist
) {
318 this->num_orders
= 0;
319 this->num_manual_orders
= 0;
320 this->timetable_duration
= 0;
327 * Get a certain order of the order chain.
328 * @param index zero-based index of the order within the chain.
329 * @return the order at position index.
331 Order
*OrderList::GetOrderAt(int index
) const
333 if (index
< 0) return NULL
;
335 Order
*order
= this->first
;
337 while (order
!= NULL
&& index
-- > 0) {
344 * Insert a new order into the order chain.
345 * @param new_order is the order to insert into the chain.
346 * @param index is the position where the order is supposed to be inserted.
348 void OrderList::InsertOrderAt(Order
*new_order
, int index
)
350 if (this->first
== NULL
) {
351 this->first
= new_order
;
354 /* Insert as first or only order */
355 new_order
->next
= this->first
;
356 this->first
= new_order
;
357 } else if (index
>= this->num_orders
) {
358 /* index is after the last order, add it to the end */
359 this->GetLastOrder()->next
= new_order
;
361 /* Put the new order in between */
362 Order
*order
= this->GetOrderAt(index
- 1);
363 new_order
->next
= order
->next
;
364 order
->next
= new_order
;
368 if (!new_order
->IsType(OT_IMPLICIT
)) ++this->num_manual_orders
;
369 this->timetable_duration
+= new_order
->wait_time
+ new_order
->travel_time
;
374 * Remove an order from the order list and delete it.
375 * @param index is the position of the order which is to be deleted.
377 void OrderList::DeleteOrderAt(int index
)
379 if (index
>= this->num_orders
) return;
384 to_remove
= this->first
;
385 this->first
= to_remove
->next
;
387 Order
*prev
= GetOrderAt(index
- 1);
388 to_remove
= prev
->next
;
389 prev
->next
= to_remove
->next
;
392 if (!to_remove
->IsType(OT_IMPLICIT
)) --this->num_manual_orders
;
393 this->timetable_duration
-= (to_remove
->wait_time
+ to_remove
->travel_time
);
398 * Move an order to another position within the order list.
399 * @param from is the zero-based position of the order to move.
400 * @param to is the zero-based position where the order is moved to.
402 void OrderList::MoveOrder(int from
, int to
)
404 if (from
>= this->num_orders
|| to
>= this->num_orders
|| from
== to
) return;
408 /* Take the moving order out of the pointer-chain */
410 moving_one
= this->first
;
411 this->first
= moving_one
->next
;
413 Order
*one_before
= GetOrderAt(from
- 1);
414 moving_one
= one_before
->next
;
415 one_before
->next
= moving_one
->next
;
418 /* Insert the moving_order again in the pointer-chain */
420 moving_one
->next
= this->first
;
421 this->first
= moving_one
;
423 Order
*one_before
= GetOrderAt(to
- 1);
424 moving_one
->next
= one_before
->next
;
425 one_before
->next
= moving_one
;
430 * Removes the vehicle from the shared order list.
431 * @note This is supposed to be called when the vehicle is still in the chain
432 * @param v vehicle to remove from the list
434 void OrderList::RemoveVehicle(Vehicle
*v
)
436 --this->num_vehicles
;
437 if (v
== this->first_shared
) this->first_shared
= v
->NextShared();
441 * Checks whether a vehicle is part of the shared vehicle chain.
442 * @param v is the vehicle to search in the shared vehicle chain.
444 bool OrderList::IsVehicleInSharedOrdersList(const Vehicle
*v
) const
446 for (const Vehicle
*v_shared
= this->first_shared
; v_shared
!= NULL
; v_shared
= v_shared
->NextShared()) {
447 if (v_shared
== v
) return true;
454 * Gets the position of the given vehicle within the shared order vehicle list.
455 * @param v is the vehicle of which to get the position
456 * @return position of v within the shared vehicle chain.
458 int OrderList::GetPositionInSharedOrderList(const Vehicle
*v
) const
461 for (const Vehicle
*v_shared
= v
->PreviousShared(); v_shared
!= NULL
; v_shared
= v_shared
->PreviousShared()) count
++;
466 * Checks whether all orders of the list have a filled timetable.
467 * @return whether all orders have a filled timetable.
469 bool OrderList::IsCompleteTimetable() const
471 for (Order
*o
= this->first
; o
!= NULL
; o
= o
->next
) {
472 /* Implicit orders are, by definition, not timetabled. */
473 if (o
->IsType(OT_IMPLICIT
)) continue;
474 if (!o
->IsCompletelyTimetabled()) return false;
480 * Checks for internal consistency of order list. Triggers assertion if something is wrong.
482 void OrderList::DebugCheckSanity() const
484 VehicleOrderID check_num_orders
= 0;
485 VehicleOrderID check_num_manual_orders
= 0;
486 uint check_num_vehicles
= 0;
487 Ticks check_timetable_duration
= 0;
489 DEBUG(misc
, 6, "Checking OrderList %hu for sanity...", this->index
);
491 for (const Order
*o
= this->first
; o
!= NULL
; o
= o
->next
) {
493 if (!o
->IsType(OT_IMPLICIT
)) ++check_num_manual_orders
;
494 check_timetable_duration
+= o
->wait_time
+ o
->travel_time
;
496 assert(this->num_orders
== check_num_orders
);
497 assert(this->num_manual_orders
== check_num_manual_orders
);
498 assert(this->timetable_duration
== check_timetable_duration
);
500 for (const Vehicle
*v
= this->first_shared
; v
!= NULL
; v
= v
->NextShared()) {
501 ++check_num_vehicles
;
502 assert(v
->orders
.list
== this);
504 assert(this->num_vehicles
== check_num_vehicles
);
505 DEBUG(misc
, 6, "... detected %u orders (%u manual), %u vehicles, %i ticks",
506 (uint
)this->num_orders
, (uint
)this->num_manual_orders
,
507 this->num_vehicles
, this->timetable_duration
);
511 * Checks whether the order goes to a station or not, i.e. whether the
512 * destination is a station
513 * @param v the vehicle to check for
514 * @param o the order to check
515 * @return true if the destination is a station
517 static inline bool OrderGoesToStation(const Vehicle
*v
, const Order
*o
)
519 return o
->IsType(OT_GOTO_STATION
) ||
520 (v
->type
== VEH_AIRCRAFT
&& o
->IsType(OT_GOTO_DEPOT
) && !(o
->GetDepotActionType() & ODATFB_NEAREST_DEPOT
));
524 * Delete all news items regarding defective orders about a vehicle
525 * This could kill still valid warnings (for example about void order when just
526 * another order gets added), but assume the company will notice the problems,
527 * when (s)he's changing the orders.
529 static void DeleteOrderWarnings(const Vehicle
*v
)
531 DeleteVehicleNews(v
->index
, STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS
);
532 DeleteVehicleNews(v
->index
, STR_NEWS_VEHICLE_HAS_VOID_ORDER
);
533 DeleteVehicleNews(v
->index
, STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY
);
534 DeleteVehicleNews(v
->index
, STR_NEWS_VEHICLE_HAS_INVALID_ENTRY
);
538 * Returns a tile somewhat representing the order destination (not suitable for pathfinding).
539 * @param v The vehicle to get the location for.
540 * @return destination of order, or INVALID_TILE if none.
542 TileIndex
Order::GetLocation(const Vehicle
*v
) const
544 switch (this->GetType()) {
545 case OT_GOTO_WAYPOINT
:
546 case OT_GOTO_STATION
:
548 return BaseStation::Get(this->GetDestination())->xy
;
551 if ((this->GetDepotActionType() & ODATFB_NEAREST_DEPOT
) != 0) return INVALID_TILE
;
552 return (v
->type
== VEH_AIRCRAFT
) ? Station::Get(this->GetDestination())->xy
: Depot::Get(this->GetDestination())->xy
;
559 static uint
GetOrderDistance(const Order
*prev
, const Order
*cur
, const Vehicle
*v
, int conditional_depth
= 0)
561 assert(v
->type
== VEH_SHIP
);
563 if (cur
->IsType(OT_CONDITIONAL
)) {
564 if (conditional_depth
> v
->GetNumOrders()) return 0;
568 int dist1
= GetOrderDistance(prev
, v
->GetOrder(cur
->GetConditionSkipToOrder()), v
, conditional_depth
);
569 int dist2
= GetOrderDistance(prev
, cur
->next
== NULL
? v
->orders
.list
->GetFirstOrder() : cur
->next
, v
, conditional_depth
);
570 return max(dist1
, dist2
);
573 TileIndex prev_tile
= prev
->GetLocation(v
);
574 TileIndex cur_tile
= cur
->GetLocation(v
);
575 if (prev_tile
== INVALID_TILE
|| cur_tile
== INVALID_TILE
) return 0;
576 return DistanceManhattan(prev_tile
, cur_tile
);
580 * Add an order to the orderlist of a vehicle.
582 * @param flags operation to perform
583 * @param p1 various bitstuffed elements
584 * - p1 = (bit 0 - 19) - ID of the vehicle
585 * - p1 = (bit 24 - 31) - the selected order (if any). If the last order is given,
586 * the order will be inserted before that one
587 * the maximum vehicle order id is 254.
588 * @param p2 packed order to insert
590 * @return the cost of this operation or an error
592 CommandCost
CmdInsertOrder(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
594 VehicleID veh
= GB(p1
, 0, 20);
595 VehicleOrderID sel_ord
= GB(p1
, 20, 8);
598 Vehicle
*v
= Vehicle::GetIfValid(veh
);
599 if (v
== NULL
|| !v
->IsPrimaryVehicle()) return CMD_ERROR
;
601 CommandCost ret
= CheckOwnership(v
->owner
);
602 if (ret
.Failed()) return ret
;
604 /* Check if the inserted order is to the correct destination (owner, type),
605 * and has the correct flags if any */
606 switch (new_order
.GetType()) {
607 case OT_GOTO_STATION
: {
608 const Station
*st
= Station::GetIfValid(new_order
.GetDestination());
609 if (st
== NULL
) return CMD_ERROR
;
611 if (st
->owner
!= OWNER_NONE
) {
612 CommandCost ret
= CheckOwnership(st
->owner
);
613 if (ret
.Failed()) return ret
;
616 if (!CanVehicleUseStation(v
, st
)) return_cmd_error(STR_ERROR_CAN_T_ADD_ORDER
);
617 for (Vehicle
*u
= v
->FirstShared(); u
!= NULL
; u
= u
->NextShared()) {
618 if (!CanVehicleUseStation(u
, st
)) return_cmd_error(STR_ERROR_CAN_T_ADD_ORDER_SHARED
);
621 /* Non stop only allowed for ground vehicles. */
622 if (new_order
.GetNonStopType() != ONSF_STOP_EVERYWHERE
&& !v
->IsGroundVehicle()) return CMD_ERROR
;
624 /* Filter invalid load/unload types. */
625 switch (new_order
.GetLoadType()) {
626 case OLF_LOAD_IF_POSSIBLE
: case OLFB_FULL_LOAD
: case OLF_FULL_LOAD_ANY
: case OLFB_NO_LOAD
: break;
627 default: return CMD_ERROR
;
629 switch (new_order
.GetUnloadType()) {
630 case OUF_UNLOAD_IF_POSSIBLE
: case OUFB_UNLOAD
: case OUFB_TRANSFER
: case OUFB_NO_UNLOAD
: break;
631 default: return CMD_ERROR
;
634 /* Filter invalid stop locations */
635 switch (new_order
.GetStopLocation()) {
636 case OSL_PLATFORM_NEAR_END
:
637 case OSL_PLATFORM_MIDDLE
:
638 if (v
->type
!= VEH_TRAIN
) return CMD_ERROR
;
640 case OSL_PLATFORM_FAR_END
:
650 case OT_GOTO_DEPOT
: {
651 if ((new_order
.GetDepotActionType() & ODATFB_NEAREST_DEPOT
) == 0) {
652 if (v
->type
== VEH_AIRCRAFT
) {
653 const Station
*st
= Station::GetIfValid(new_order
.GetDestination());
655 if (st
== NULL
) return CMD_ERROR
;
657 CommandCost ret
= CheckOwnership(st
->owner
);
658 if (ret
.Failed()) return ret
;
660 if (!CanVehicleUseStation(v
, st
) || !st
->airport
.HasHangar()) {
664 const Depot
*dp
= Depot::GetIfValid(new_order
.GetDestination());
666 if (dp
== NULL
) return CMD_ERROR
;
668 CommandCost ret
= CheckOwnership(GetTileOwner(dp
->xy
));
669 if (ret
.Failed()) return ret
;
673 if (!IsRailDepotTile(dp
->xy
)) return CMD_ERROR
;
677 if (!IsRoadDepotTile(dp
->xy
)) return CMD_ERROR
;
681 if (!IsShipDepotTile(dp
->xy
)) return CMD_ERROR
;
684 default: return CMD_ERROR
;
689 if (new_order
.GetNonStopType() != ONSF_STOP_EVERYWHERE
&& !v
->IsGroundVehicle()) return CMD_ERROR
;
690 if (new_order
.GetDepotOrderType() & ~(ODTFB_PART_OF_ORDERS
| ((new_order
.GetDepotOrderType() & ODTFB_PART_OF_ORDERS
) != 0 ? ODTFB_SERVICE
: 0))) return CMD_ERROR
;
691 if (new_order
.GetDepotActionType() & ~(ODATFB_HALT
| ODATFB_NEAREST_DEPOT
)) return CMD_ERROR
;
692 if ((new_order
.GetDepotOrderType() & ODTFB_SERVICE
) && (new_order
.GetDepotActionType() & ODATFB_HALT
)) return CMD_ERROR
;
696 case OT_GOTO_WAYPOINT
: {
697 const Waypoint
*wp
= Waypoint::GetIfValid(new_order
.GetDestination());
698 if (wp
== NULL
) return CMD_ERROR
;
701 default: return CMD_ERROR
;
704 if (!(wp
->facilities
& FACIL_TRAIN
)) return_cmd_error(STR_ERROR_CAN_T_ADD_ORDER
);
706 CommandCost ret
= CheckOwnership(wp
->owner
);
707 if (ret
.Failed()) return ret
;
712 if (!(wp
->facilities
& FACIL_DOCK
)) return_cmd_error(STR_ERROR_CAN_T_ADD_ORDER
);
713 if (wp
->owner
!= OWNER_NONE
) {
714 CommandCost ret
= CheckOwnership(wp
->owner
);
715 if (ret
.Failed()) return ret
;
720 /* Order flags can be any of the following for waypoints:
722 * non-stop orders (if any) are only valid for trains */
723 if (new_order
.GetNonStopType() != ONSF_STOP_EVERYWHERE
&& v
->type
!= VEH_TRAIN
) return CMD_ERROR
;
727 case OT_CONDITIONAL
: {
728 VehicleOrderID skip_to
= new_order
.GetConditionSkipToOrder();
729 if (skip_to
!= 0 && skip_to
>= v
->GetNumOrders()) return CMD_ERROR
; // Always allow jumping to the first (even when there is no order).
730 if (new_order
.GetConditionVariable() >= OCV_END
) return CMD_ERROR
;
732 OrderConditionComparator occ
= new_order
.GetConditionComparator();
733 if (occ
>= OCC_END
) return CMD_ERROR
;
734 switch (new_order
.GetConditionVariable()) {
735 case OCV_REQUIRES_SERVICE
:
736 if (occ
!= OCC_IS_TRUE
&& occ
!= OCC_IS_FALSE
) return CMD_ERROR
;
739 case OCV_UNCONDITIONALLY
:
740 if (occ
!= OCC_EQUALS
) return CMD_ERROR
;
741 if (new_order
.GetConditionValue() != 0) return CMD_ERROR
;
744 case OCV_LOAD_PERCENTAGE
:
745 case OCV_RELIABILITY
:
746 if (new_order
.GetConditionValue() > 100) return CMD_ERROR
;
749 if (occ
== OCC_IS_TRUE
|| occ
== OCC_IS_FALSE
) return CMD_ERROR
;
755 default: return CMD_ERROR
;
758 if (sel_ord
> v
->GetNumOrders()) return CMD_ERROR
;
760 if (v
->GetNumOrders() >= MAX_VEH_ORDER_ID
) return_cmd_error(STR_ERROR_TOO_MANY_ORDERS
);
761 if (!Order::CanAllocateItem()) return_cmd_error(STR_ERROR_NO_MORE_SPACE_FOR_ORDERS
);
762 if (v
->orders
.list
== NULL
&& !OrderList::CanAllocateItem()) return_cmd_error(STR_ERROR_NO_MORE_SPACE_FOR_ORDERS
);
764 if (v
->type
== VEH_SHIP
&& _settings_game
.pf
.pathfinder_for_ships
!= VPF_NPF
) {
765 /* Make sure the new destination is not too far away from the previous */
766 const Order
*prev
= NULL
;
769 /* Find the last goto station or depot order before the insert location.
770 * If the order is to be inserted at the beginning of the order list this
771 * finds the last order in the list. */
773 FOR_VEHICLE_ORDERS(v
, o
) {
774 switch (o
->GetType()) {
775 case OT_GOTO_STATION
:
777 case OT_GOTO_WAYPOINT
:
783 if (++n
== sel_ord
&& prev
!= NULL
) break;
786 uint dist
= GetOrderDistance(prev
, &new_order
, v
);
788 return_cmd_error(STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION
);
793 if (flags
& DC_EXEC
) {
794 Order
*new_o
= new Order();
795 new_o
->AssignOrder(new_order
);
796 InsertOrder(v
, new_o
, sel_ord
);
799 return CommandCost();
803 * Insert a new order but skip the validation.
804 * @param v The vehicle to insert the order to.
805 * @param new_o The new order.
806 * @param sel_ord The position the order should be inserted at.
808 void InsertOrder(Vehicle
*v
, Order
*new_o
, VehicleOrderID sel_ord
)
810 /* Create new order and link in list */
811 if (v
->orders
.list
== NULL
) {
812 v
->orders
.list
= new OrderList(new_o
, v
);
814 v
->orders
.list
->InsertOrderAt(new_o
, sel_ord
);
817 Vehicle
*u
= v
->FirstShared();
818 DeleteOrderWarnings(u
);
819 for (; u
!= NULL
; u
= u
->NextShared()) {
820 assert(v
->orders
.list
== u
->orders
.list
);
822 /* If there is added an order before the current one, we need
823 * to update the selected order. We do not change implicit/real order indices though.
824 * If the new order is between the current implicit order and real order, the implicit order will
825 * later skip the inserted order. */
826 if (sel_ord
<= u
->cur_real_order_index
) {
827 uint cur
= u
->cur_real_order_index
+ 1;
828 /* Check if we don't go out of bound */
829 if (cur
< u
->GetNumOrders()) {
830 u
->cur_real_order_index
= cur
;
833 if (sel_ord
== u
->cur_implicit_order_index
&& u
->IsGroundVehicle()) {
834 /* We are inserting an order just before the current implicit order.
835 * We do not know whether we will reach current implicit or the newly inserted order first.
836 * So, disable creation of implicit orders until we are on track again. */
837 uint16
&gv_flags
= u
->GetGroundVehicleFlags();
838 SetBit(gv_flags
, GVF_SUPPRESS_IMPLICIT_ORDERS
);
840 if (sel_ord
<= u
->cur_implicit_order_index
) {
841 uint cur
= u
->cur_implicit_order_index
+ 1;
842 /* Check if we don't go out of bound */
843 if (cur
< u
->GetNumOrders()) {
844 u
->cur_implicit_order_index
= cur
;
847 /* Update any possible open window of the vehicle */
848 InvalidateVehicleOrder(u
, INVALID_VEH_ORDER_ID
| (sel_ord
<< 8));
851 /* As we insert an order, the order to skip to will be 'wrong'. */
852 VehicleOrderID cur_order_id
= 0;
854 FOR_VEHICLE_ORDERS(v
, order
) {
855 if (order
->IsType(OT_CONDITIONAL
)) {
856 VehicleOrderID order_id
= order
->GetConditionSkipToOrder();
857 if (order_id
>= sel_ord
) {
858 order
->SetConditionSkipToOrder(order_id
+ 1);
860 if (order_id
== cur_order_id
) {
861 order
->SetConditionSkipToOrder((order_id
+ 1) % v
->GetNumOrders());
867 /* Make sure to rebuild the whole list */
868 InvalidateWindowClassesData(GetWindowClassForVehicleType(v
->type
), 0);
872 * Declone an order-list
873 * @param *dst delete the orders of this vehicle
874 * @param flags execution flags
876 static CommandCost
DecloneOrder(Vehicle
*dst
, DoCommandFlag flags
)
878 if (flags
& DC_EXEC
) {
879 DeleteVehicleOrders(dst
);
880 InvalidateVehicleOrder(dst
, -1);
881 InvalidateWindowClassesData(GetWindowClassForVehicleType(dst
->type
), 0);
883 return CommandCost();
887 * Delete an order from the orderlist of a vehicle.
889 * @param flags operation to perform
890 * @param p1 the ID of the vehicle
891 * @param p2 the order to delete (max 255)
893 * @return the cost of this operation or an error
895 CommandCost
CmdDeleteOrder(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
897 VehicleID veh_id
= GB(p1
, 0, 20);
898 VehicleOrderID sel_ord
= GB(p2
, 0, 8);
900 Vehicle
*v
= Vehicle::GetIfValid(veh_id
);
902 if (v
== NULL
|| !v
->IsPrimaryVehicle()) return CMD_ERROR
;
904 CommandCost ret
= CheckOwnership(v
->owner
);
905 if (ret
.Failed()) return ret
;
907 /* If we did not select an order, we maybe want to de-clone the orders */
908 if (sel_ord
>= v
->GetNumOrders()) return DecloneOrder(v
, flags
);
910 if (v
->GetOrder(sel_ord
) == NULL
) return CMD_ERROR
;
912 if (flags
& DC_EXEC
) DeleteOrder(v
, sel_ord
);
913 return CommandCost();
917 * Cancel the current loading order of the vehicle as the order was deleted.
918 * @param v the vehicle
920 static void CancelLoadingDueToDeletedOrder(Vehicle
*v
)
922 assert(v
->current_order
.IsType(OT_LOADING
));
923 /* NON-stop flag is misused to see if a train is in a station that is
924 * on his order list or not */
925 v
->current_order
.SetNonStopType(ONSF_STOP_EVERYWHERE
);
926 /* When full loading, "cancel" that order so the vehicle doesn't
927 * stay indefinitely at this station anymore. */
928 if (v
->current_order
.GetLoadType() & OLFB_FULL_LOAD
) v
->current_order
.SetLoadType(OLF_LOAD_IF_POSSIBLE
);
932 * Delete an order but skip the parameter validation.
933 * @param v The vehicle to delete the order from.
934 * @param sel_ord The id of the order to be deleted.
936 void DeleteOrder(Vehicle
*v
, VehicleOrderID sel_ord
)
938 v
->orders
.list
->DeleteOrderAt(sel_ord
);
940 Vehicle
*u
= v
->FirstShared();
941 DeleteOrderWarnings(u
);
942 for (; u
!= NULL
; u
= u
->NextShared()) {
943 assert(v
->orders
.list
== u
->orders
.list
);
945 if (sel_ord
== u
->cur_real_order_index
&& u
->current_order
.IsType(OT_LOADING
)) {
946 CancelLoadingDueToDeletedOrder(u
);
949 if (sel_ord
< u
->cur_real_order_index
) {
950 u
->cur_real_order_index
--;
951 } else if (sel_ord
== u
->cur_real_order_index
) {
952 u
->UpdateRealOrderIndex();
955 if (sel_ord
< u
->cur_implicit_order_index
) {
956 u
->cur_implicit_order_index
--;
957 } else if (sel_ord
== u
->cur_implicit_order_index
) {
958 /* Make sure the index is valid */
959 if (u
->cur_implicit_order_index
>= u
->GetNumOrders()) u
->cur_implicit_order_index
= 0;
961 /* Skip non-implicit orders for the implicit-order-index (e.g. if the current implicit order was deleted */
962 while (u
->cur_implicit_order_index
!= u
->cur_real_order_index
&& !u
->GetOrder(u
->cur_implicit_order_index
)->IsType(OT_IMPLICIT
)) {
963 u
->cur_implicit_order_index
++;
964 if (u
->cur_implicit_order_index
>= u
->GetNumOrders()) u
->cur_implicit_order_index
= 0;
968 /* Update any possible open window of the vehicle */
969 InvalidateVehicleOrder(u
, sel_ord
| (INVALID_VEH_ORDER_ID
<< 8));
972 /* As we delete an order, the order to skip to will be 'wrong'. */
973 VehicleOrderID cur_order_id
= 0;
975 FOR_VEHICLE_ORDERS(v
, order
) {
976 if (order
->IsType(OT_CONDITIONAL
)) {
977 VehicleOrderID order_id
= order
->GetConditionSkipToOrder();
978 if (order_id
>= sel_ord
) {
979 order_id
= max(order_id
- 1, 0);
981 if (order_id
== cur_order_id
) {
982 order_id
= (order_id
+ 1) % v
->GetNumOrders();
984 order
->SetConditionSkipToOrder(order_id
);
989 InvalidateWindowClassesData(GetWindowClassForVehicleType(v
->type
), 0);
993 * Goto order of order-list.
995 * @param flags operation to perform
996 * @param p1 The ID of the vehicle which order is skipped
997 * @param p2 the selected order to which we want to skip
999 * @return the cost of this operation or an error
1001 CommandCost
CmdSkipToOrder(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1003 VehicleID veh_id
= GB(p1
, 0, 20);
1004 VehicleOrderID sel_ord
= GB(p2
, 0, 8);
1006 Vehicle
*v
= Vehicle::GetIfValid(veh_id
);
1008 if (v
== NULL
|| !v
->IsPrimaryVehicle() || sel_ord
== v
->cur_implicit_order_index
|| sel_ord
>= v
->GetNumOrders() || v
->GetNumOrders() < 2) return CMD_ERROR
;
1010 CommandCost ret
= CheckOwnership(v
->owner
);
1011 if (ret
.Failed()) return ret
;
1013 if (flags
& DC_EXEC
) {
1014 v
->cur_implicit_order_index
= v
->cur_real_order_index
= sel_ord
;
1015 v
->UpdateRealOrderIndex();
1017 if (v
->current_order
.IsType(OT_LOADING
)) v
->LeaveStation();
1019 InvalidateVehicleOrder(v
, -2);
1022 /* We have an aircraft/ship, they have a mini-schedule, so update them all */
1023 if (v
->type
== VEH_AIRCRAFT
) SetWindowClassesDirty(WC_AIRCRAFT_LIST
);
1024 if (v
->type
== VEH_SHIP
) SetWindowClassesDirty(WC_SHIPS_LIST
);
1026 return CommandCost();
1030 * Move an order inside the orderlist
1031 * @param tile unused
1032 * @param flags operation to perform
1033 * @param p1 the ID of the vehicle
1034 * @param p2 order to move and target
1035 * bit 0-15 : the order to move
1036 * bit 16-31 : the target order
1037 * @param text unused
1038 * @return the cost of this operation or an error
1039 * @note The target order will move one place down in the orderlist
1040 * if you move the order upwards else it'll move it one place down
1042 CommandCost
CmdMoveOrder(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1044 VehicleID veh
= GB(p1
, 0, 20);
1045 VehicleOrderID moving_order
= GB(p2
, 0, 16);
1046 VehicleOrderID target_order
= GB(p2
, 16, 16);
1048 Vehicle
*v
= Vehicle::GetIfValid(veh
);
1049 if (v
== NULL
|| !v
->IsPrimaryVehicle()) return CMD_ERROR
;
1051 CommandCost ret
= CheckOwnership(v
->owner
);
1052 if (ret
.Failed()) return ret
;
1054 /* Don't make senseless movements */
1055 if (moving_order
>= v
->GetNumOrders() || target_order
>= v
->GetNumOrders() ||
1056 moving_order
== target_order
|| v
->GetNumOrders() <= 1) return CMD_ERROR
;
1058 Order
*moving_one
= v
->GetOrder(moving_order
);
1059 /* Don't move an empty order */
1060 if (moving_one
== NULL
) return CMD_ERROR
;
1062 if (flags
& DC_EXEC
) {
1063 v
->orders
.list
->MoveOrder(moving_order
, target_order
);
1065 /* Update shared list */
1066 Vehicle
*u
= v
->FirstShared();
1068 DeleteOrderWarnings(u
);
1070 for (; u
!= NULL
; u
= u
->NextShared()) {
1071 /* Update the current order.
1072 * There are multiple ways to move orders, which result in cur_implicit_order_index
1073 * and cur_real_order_index to not longer make any sense. E.g. moving another
1074 * real order between them.
1076 * Basically one could choose to preserve either of them, but not both.
1077 * While both ways are suitable in this or that case from a human point of view, neither
1078 * of them makes really sense.
1079 * However, from an AI point of view, preserving cur_real_order_index is the most
1080 * predictable and transparent behaviour.
1082 * With that decision it basically does not matter what we do to cur_implicit_order_index.
1083 * If we change orders between the implict- and real-index, the implicit orders are mostly likely
1084 * completely out-dated anyway. So, keep it simple and just keep cur_implicit_order_index as well.
1085 * The worst which can happen is that a lot of implicit orders are removed when reaching current_order.
1087 if (u
->cur_real_order_index
== moving_order
) {
1088 u
->cur_real_order_index
= target_order
;
1089 } else if (u
->cur_real_order_index
> moving_order
&& u
->cur_real_order_index
<= target_order
) {
1090 u
->cur_real_order_index
--;
1091 } else if (u
->cur_real_order_index
< moving_order
&& u
->cur_real_order_index
>= target_order
) {
1092 u
->cur_real_order_index
++;
1095 if (u
->cur_implicit_order_index
== moving_order
) {
1096 u
->cur_implicit_order_index
= target_order
;
1097 } else if (u
->cur_implicit_order_index
> moving_order
&& u
->cur_implicit_order_index
<= target_order
) {
1098 u
->cur_implicit_order_index
--;
1099 } else if (u
->cur_implicit_order_index
< moving_order
&& u
->cur_implicit_order_index
>= target_order
) {
1100 u
->cur_implicit_order_index
++;
1103 assert(v
->orders
.list
== u
->orders
.list
);
1104 /* Update any possible open window of the vehicle */
1105 InvalidateVehicleOrder(u
, moving_order
| (target_order
<< 8));
1108 /* As we move an order, the order to skip to will be 'wrong'. */
1110 FOR_VEHICLE_ORDERS(v
, order
) {
1111 if (order
->IsType(OT_CONDITIONAL
)) {
1112 VehicleOrderID order_id
= order
->GetConditionSkipToOrder();
1113 if (order_id
== moving_order
) {
1114 order_id
= target_order
;
1115 } else if (order_id
> moving_order
&& order_id
<= target_order
) {
1117 } else if (order_id
< moving_order
&& order_id
>= target_order
) {
1120 order
->SetConditionSkipToOrder(order_id
);
1124 /* Make sure to rebuild the whole list */
1125 InvalidateWindowClassesData(GetWindowClassForVehicleType(v
->type
), 0);
1128 return CommandCost();
1132 * Modify an order in the orderlist of a vehicle.
1133 * @param tile unused
1134 * @param flags operation to perform
1135 * @param p1 various bitstuffed elements
1136 * - p1 = (bit 0 - 19) - ID of the vehicle
1137 * - p1 = (bit 24 - 31) - the selected order (if any). If the last order is given,
1138 * the order will be inserted before that one
1139 * the maximum vehicle order id is 254.
1140 * @param p2 various bitstuffed elements
1141 * - p2 = (bit 0 - 3) - what data to modify (@see ModifyOrderFlags)
1142 * - p2 = (bit 4 - 15) - the data to modify
1143 * @param text unused
1144 * @return the cost of this operation or an error
1146 CommandCost
CmdModifyOrder(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1148 VehicleOrderID sel_ord
= GB(p1
, 20, 8);
1149 VehicleID veh
= GB(p1
, 0, 20);
1150 ModifyOrderFlags mof
= Extract
<ModifyOrderFlags
, 0, 4>(p2
);
1151 uint16 data
= GB(p2
, 4, 11);
1153 if (mof
>= MOF_END
) return CMD_ERROR
;
1155 Vehicle
*v
= Vehicle::GetIfValid(veh
);
1156 if (v
== NULL
|| !v
->IsPrimaryVehicle()) return CMD_ERROR
;
1158 CommandCost ret
= CheckOwnership(v
->owner
);
1159 if (ret
.Failed()) return ret
;
1161 /* Is it a valid order? */
1162 if (sel_ord
>= v
->GetNumOrders()) return CMD_ERROR
;
1164 Order
*order
= v
->GetOrder(sel_ord
);
1165 switch (order
->GetType()) {
1166 case OT_GOTO_STATION
:
1167 if (mof
== MOF_COND_VARIABLE
|| mof
== MOF_COND_COMPARATOR
|| mof
== MOF_DEPOT_ACTION
|| mof
== MOF_COND_VALUE
) return CMD_ERROR
;
1171 if (mof
!= MOF_NON_STOP
&& mof
!= MOF_DEPOT_ACTION
) return CMD_ERROR
;
1174 case OT_GOTO_WAYPOINT
:
1175 if (mof
!= MOF_NON_STOP
) return CMD_ERROR
;
1178 case OT_CONDITIONAL
:
1179 if (mof
!= MOF_COND_VARIABLE
&& mof
!= MOF_COND_COMPARATOR
&& mof
!= MOF_COND_VALUE
&& mof
!= MOF_COND_DESTINATION
) return CMD_ERROR
;
1187 default: NOT_REACHED();
1190 if (!v
->IsGroundVehicle()) return CMD_ERROR
;
1191 if (data
>= ONSF_END
) return CMD_ERROR
;
1192 if (data
== order
->GetNonStopType()) return CMD_ERROR
;
1195 case MOF_STOP_LOCATION
:
1196 if (v
->type
!= VEH_TRAIN
) return CMD_ERROR
;
1197 if (data
>= OSL_END
) return CMD_ERROR
;
1201 if ((data
& ~(OUFB_UNLOAD
| OUFB_TRANSFER
| OUFB_NO_UNLOAD
)) != 0) return CMD_ERROR
;
1202 /* Unload and no-unload are mutual exclusive and so are transfer and no unload. */
1203 if (data
!= 0 && ((data
& (OUFB_UNLOAD
| OUFB_TRANSFER
)) != 0) == ((data
& OUFB_NO_UNLOAD
) != 0)) return CMD_ERROR
;
1204 if (data
== order
->GetUnloadType()) return CMD_ERROR
;
1208 if (data
> OLFB_NO_LOAD
|| data
== 1) return CMD_ERROR
;
1209 if (data
== order
->GetLoadType()) return CMD_ERROR
;
1212 case MOF_DEPOT_ACTION
:
1213 if (data
>= DA_END
) return CMD_ERROR
;
1216 case MOF_COND_VARIABLE
:
1217 if (data
>= OCV_END
) return CMD_ERROR
;
1220 case MOF_COND_COMPARATOR
:
1221 if (data
>= OCC_END
) return CMD_ERROR
;
1222 switch (order
->GetConditionVariable()) {
1223 case OCV_UNCONDITIONALLY
: return CMD_ERROR
;
1225 case OCV_REQUIRES_SERVICE
:
1226 if (data
!= OCC_IS_TRUE
&& data
!= OCC_IS_FALSE
) return CMD_ERROR
;
1230 if (data
== OCC_IS_TRUE
|| data
== OCC_IS_FALSE
) return CMD_ERROR
;
1235 case MOF_COND_VALUE
:
1236 switch (order
->GetConditionVariable()) {
1237 case OCV_UNCONDITIONALLY
: return CMD_ERROR
;
1239 case OCV_LOAD_PERCENTAGE
:
1240 case OCV_RELIABILITY
:
1241 if (data
> 100) return CMD_ERROR
;
1245 if (data
> 2047) return CMD_ERROR
;
1250 case MOF_COND_DESTINATION
:
1251 if (data
>= v
->GetNumOrders()) return CMD_ERROR
;
1255 if (flags
& DC_EXEC
) {
1258 order
->SetNonStopType((OrderNonStopFlags
)data
);
1261 case MOF_STOP_LOCATION
:
1262 order
->SetStopLocation((OrderStopLocation
)data
);
1266 order
->SetUnloadType((OrderUnloadFlags
)data
);
1270 order
->SetLoadType((OrderLoadFlags
)data
);
1273 case MOF_DEPOT_ACTION
: {
1276 order
->SetDepotOrderType((OrderDepotTypeFlags
)(order
->GetDepotOrderType() & ~ODTFB_SERVICE
));
1277 order
->SetDepotActionType((OrderDepotActionFlags
)(order
->GetDepotActionType() & ~ODATFB_HALT
));
1281 order
->SetDepotOrderType((OrderDepotTypeFlags
)(order
->GetDepotOrderType() | ODTFB_SERVICE
));
1282 order
->SetDepotActionType((OrderDepotActionFlags
)(order
->GetDepotActionType() & ~ODATFB_HALT
));
1283 order
->SetRefit(CT_NO_REFIT
);
1287 order
->SetDepotOrderType((OrderDepotTypeFlags
)(order
->GetDepotOrderType() & ~ODTFB_SERVICE
));
1288 order
->SetDepotActionType((OrderDepotActionFlags
)(order
->GetDepotActionType() | ODATFB_HALT
));
1289 order
->SetRefit(CT_NO_REFIT
);
1298 case MOF_COND_VARIABLE
: {
1299 order
->SetConditionVariable((OrderConditionVariable
)data
);
1301 OrderConditionComparator occ
= order
->GetConditionComparator();
1302 switch (order
->GetConditionVariable()) {
1303 case OCV_UNCONDITIONALLY
:
1304 order
->SetConditionComparator(OCC_EQUALS
);
1305 order
->SetConditionValue(0);
1308 case OCV_REQUIRES_SERVICE
:
1309 if (occ
!= OCC_IS_TRUE
&& occ
!= OCC_IS_FALSE
) order
->SetConditionComparator(OCC_IS_TRUE
);
1312 case OCV_LOAD_PERCENTAGE
:
1313 case OCV_RELIABILITY
:
1314 if (order
->GetConditionValue() > 100) order
->SetConditionValue(100);
1317 if (occ
== OCC_IS_TRUE
|| occ
== OCC_IS_FALSE
) order
->SetConditionComparator(OCC_EQUALS
);
1323 case MOF_COND_COMPARATOR
:
1324 order
->SetConditionComparator((OrderConditionComparator
)data
);
1327 case MOF_COND_VALUE
:
1328 order
->SetConditionValue(data
);
1331 case MOF_COND_DESTINATION
:
1332 order
->SetConditionSkipToOrder(data
);
1335 default: NOT_REACHED();
1338 /* Update the windows and full load flags, also for vehicles that share the same order list */
1339 Vehicle
*u
= v
->FirstShared();
1340 DeleteOrderWarnings(u
);
1341 for (; u
!= NULL
; u
= u
->NextShared()) {
1342 /* Toggle u->current_order "Full load" flag if it changed.
1343 * However, as the same flag is used for depot orders, check
1344 * whether we are not going to a depot as there are three
1345 * cases where the full load flag can be active and only
1346 * one case where the flag is used for depot orders. In the
1347 * other cases for the OrderTypeByte the flags are not used,
1348 * so do not care and those orders should not be active
1349 * when this function is called.
1351 if (sel_ord
== u
->cur_real_order_index
&&
1352 (u
->current_order
.IsType(OT_GOTO_STATION
) || u
->current_order
.IsType(OT_LOADING
)) &&
1353 u
->current_order
.GetLoadType() != order
->GetLoadType()) {
1354 u
->current_order
.SetLoadType(order
->GetLoadType());
1356 InvalidateVehicleOrder(u
, -2);
1360 return CommandCost();
1364 * Clone/share/copy an order-list of another vehicle.
1365 * @param tile unused
1366 * @param flags operation to perform
1367 * @param p1 various bitstuffed elements
1368 * - p1 = (bit 0-19) - destination vehicle to clone orders to
1369 * - p1 = (bit 30-31) - action to perform
1370 * @param p2 source vehicle to clone orders from, if any (none for CO_UNSHARE)
1371 * @param text unused
1372 * @return the cost of this operation or an error
1374 CommandCost
CmdCloneOrder(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1376 VehicleID veh_src
= GB(p2
, 0, 20);
1377 VehicleID veh_dst
= GB(p1
, 0, 20);
1379 Vehicle
*dst
= Vehicle::GetIfValid(veh_dst
);
1380 if (dst
== NULL
|| !dst
->IsPrimaryVehicle()) return CMD_ERROR
;
1382 CommandCost ret
= CheckOwnership(dst
->owner
);
1383 if (ret
.Failed()) return ret
;
1385 switch (GB(p1
, 30, 2)) {
1387 Vehicle
*src
= Vehicle::GetIfValid(veh_src
);
1390 if (src
== NULL
|| !src
->IsPrimaryVehicle() || dst
->type
!= src
->type
|| dst
== src
) return CMD_ERROR
;
1392 CommandCost ret
= CheckOwnership(src
->owner
);
1393 if (ret
.Failed()) return ret
;
1395 /* Trucks can't share orders with busses (and visa versa) */
1396 if (src
->type
== VEH_ROAD
&& RoadVehicle::From(src
)->IsBus() != RoadVehicle::From(dst
)->IsBus()) {
1400 /* Is the vehicle already in the shared list? */
1401 if (src
->FirstShared() == dst
->FirstShared()) return CMD_ERROR
;
1405 FOR_VEHICLE_ORDERS(src
, order
) {
1406 if (OrderGoesToStation(dst
, order
) &&
1407 !CanVehicleUseStation(dst
, Station::Get(order
->GetDestination()))) {
1408 return_cmd_error(STR_ERROR_CAN_T_COPY_SHARE_ORDER
);
1412 if (src
->orders
.list
== NULL
&& !OrderList::CanAllocateItem()) {
1413 return_cmd_error(STR_ERROR_NO_MORE_SPACE_FOR_ORDERS
);
1416 if (flags
& DC_EXEC
) {
1417 /* If the destination vehicle had a OrderList, destroy it.
1418 * We only reset the order indices, if the new orders are obviously different.
1419 * (We mainly do this to keep the order indices valid and in range.) */
1420 DeleteVehicleOrders(dst
, false, dst
->GetNumOrders() != src
->GetNumOrders());
1422 dst
->orders
.list
= src
->orders
.list
;
1424 /* Link this vehicle in the shared-list */
1425 dst
->AddToShared(src
);
1427 InvalidateVehicleOrder(dst
, -1);
1428 InvalidateVehicleOrder(src
, -2);
1430 InvalidateWindowClassesData(GetWindowClassForVehicleType(dst
->type
), 0);
1436 Vehicle
*src
= Vehicle::GetIfValid(veh_src
);
1439 if (src
== NULL
|| !src
->IsPrimaryVehicle() || dst
->type
!= src
->type
|| dst
== src
) return CMD_ERROR
;
1441 CommandCost ret
= CheckOwnership(src
->owner
);
1442 if (ret
.Failed()) return ret
;
1444 /* Trucks can't copy all the orders from busses (and visa versa),
1445 * and neither can helicopters and aircarft. */
1447 FOR_VEHICLE_ORDERS(src
, order
) {
1448 if (OrderGoesToStation(dst
, order
) &&
1449 !CanVehicleUseStation(dst
, Station::Get(order
->GetDestination()))) {
1450 return_cmd_error(STR_ERROR_CAN_T_COPY_SHARE_ORDER
);
1454 /* make sure there are orders available */
1455 int delta
= dst
->IsOrderListShared() ? src
->GetNumOrders() + 1 : src
->GetNumOrders() - dst
->GetNumOrders();
1456 if (!Order::CanAllocateItem(delta
) ||
1457 ((dst
->orders
.list
== NULL
|| dst
->IsOrderListShared()) && !OrderList::CanAllocateItem())) {
1458 return_cmd_error(STR_ERROR_NO_MORE_SPACE_FOR_ORDERS
);
1461 if (flags
& DC_EXEC
) {
1463 Order
*first
= NULL
;
1466 /* If the destination vehicle had an order list, destroy the chain but keep the OrderList.
1467 * We only reset the order indices, if the new orders are obviously different.
1468 * (We mainly do this to keep the order indices valid and in range.) */
1469 DeleteVehicleOrders(dst
, true, dst
->GetNumOrders() != src
->GetNumOrders());
1472 FOR_VEHICLE_ORDERS(src
, order
) {
1473 *order_dst
= new Order();
1474 (*order_dst
)->AssignOrder(*order
);
1475 order_dst
= &(*order_dst
)->next
;
1477 if (dst
->orders
.list
== NULL
) {
1478 dst
->orders
.list
= new OrderList(first
, dst
);
1480 assert(dst
->orders
.list
->GetFirstOrder() == NULL
);
1481 assert(!dst
->orders
.list
->IsShared());
1482 delete dst
->orders
.list
;
1483 assert(OrderList::CanAllocateItem());
1484 dst
->orders
.list
= new OrderList(first
, dst
);
1487 InvalidateVehicleOrder(dst
, -1);
1489 InvalidateWindowClassesData(GetWindowClassForVehicleType(dst
->type
), 0);
1494 case CO_UNSHARE
: return DecloneOrder(dst
, flags
);
1495 default: return CMD_ERROR
;
1498 return CommandCost();
1502 * Add/remove refit orders from an order
1503 * @param tile Not used
1504 * @param flags operation to perform
1505 * @param p1 VehicleIndex of the vehicle having the order
1508 * - bit 8-15 Cargo subtype
1509 * - bit 16-23 number of order to modify
1510 * @param text unused
1511 * @return the cost of this operation or an error
1513 CommandCost
CmdOrderRefit(TileIndex tile
, DoCommandFlag flags
, uint32 p1
, uint32 p2
, const char *text
)
1515 VehicleID veh
= GB(p1
, 0, 20);
1516 VehicleOrderID order_number
= GB(p2
, 16, 8);
1517 CargoID cargo
= GB(p2
, 0, 8);
1518 byte subtype
= GB(p2
, 8, 8);
1520 if (cargo
>= NUM_CARGO
&& cargo
!= CT_NO_REFIT
) return CMD_ERROR
;
1522 const Vehicle
*v
= Vehicle::GetIfValid(veh
);
1523 if (v
== NULL
|| !v
->IsPrimaryVehicle()) return CMD_ERROR
;
1525 CommandCost ret
= CheckOwnership(v
->owner
);
1526 if (ret
.Failed()) return ret
;
1528 Order
*order
= v
->GetOrder(order_number
);
1529 if (order
== NULL
) return CMD_ERROR
;
1531 if (flags
& DC_EXEC
) {
1532 order
->SetRefit(cargo
, subtype
);
1534 /* Make the depot order an 'always go' order. */
1535 if (cargo
!= CT_NO_REFIT
) {
1536 order
->SetDepotOrderType((OrderDepotTypeFlags
)(order
->GetDepotOrderType() & ~ODTFB_SERVICE
));
1537 order
->SetDepotActionType((OrderDepotActionFlags
)(order
->GetDepotActionType() & ~ODATFB_HALT
));
1540 for (Vehicle
*u
= v
->FirstShared(); u
!= NULL
; u
= u
->NextShared()) {
1541 /* Update any possible open window of the vehicle */
1542 InvalidateVehicleOrder(u
, -2);
1544 /* If the vehicle already got the current depot set as current order, then update current order as well */
1545 if (u
->cur_real_order_index
== order_number
&& (u
->current_order
.GetDepotOrderType() & ODTFB_PART_OF_ORDERS
)) {
1546 u
->current_order
.SetRefit(cargo
, subtype
);
1551 return CommandCost();
1557 * Check the orders of a vehicle, to see if there are invalid orders and stuff
1560 void CheckOrders(const Vehicle
*v
)
1562 /* Does the user wants us to check things? */
1563 if (_settings_client
.gui
.order_review_system
== 0) return;
1565 /* Do nothing for crashed vehicles */
1566 if (v
->vehstatus
& VS_CRASHED
) return;
1568 /* Do nothing for stopped vehicles if setting is '1' */
1569 if (_settings_client
.gui
.order_review_system
== 1 && (v
->vehstatus
& VS_STOPPED
)) return;
1571 /* do nothing we we're not the first vehicle in a share-chain */
1572 if (v
->FirstShared() != v
) return;
1574 /* Only check every 20 days, so that we don't flood the message log */
1575 if (v
->owner
== _local_company
&& v
->day_counter
% 20 == 0) {
1576 int n_st
, problem_type
= -1;
1580 /* Check the order list */
1583 FOR_VEHICLE_ORDERS(v
, order
) {
1585 if (order
->IsType(OT_DUMMY
)) {
1589 /* Does station have a load-bay for this vehicle? */
1590 if (order
->IsType(OT_GOTO_STATION
)) {
1591 const Station
*st
= Station::Get(order
->GetDestination());
1594 if (!CanVehicleUseStation(v
, st
)) problem_type
= 3;
1598 /* Check if the last and the first order are the same */
1599 if (v
->GetNumOrders() > 1) {
1600 const Order
*last
= v
->GetLastOrder();
1602 if (v
->orders
.list
->GetFirstOrder()->Equals(*last
)) {
1607 /* Do we only have 1 station in our order list? */
1608 if (n_st
< 2 && problem_type
== -1) problem_type
= 0;
1611 if (v
->orders
.list
!= NULL
) v
->orders
.list
->DebugCheckSanity();
1614 /* We don't have a problem */
1615 if (problem_type
< 0) return;
1617 message
= STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS
+ problem_type
;
1618 //DEBUG(misc, 3, "Triggered News Item for vehicle %d", v->index);
1620 SetDParam(0, v
->index
);
1630 * Removes an order from all vehicles. Triggers when, say, a station is removed.
1631 * @param type The type of the order (OT_GOTO_[STATION|DEPOT|WAYPOINT]).
1632 * @param destination The destination. Can be a StationID, DepotID or WaypointID.
1634 void RemoveOrderFromAllVehicles(OrderType type
, DestinationID destination
)
1638 /* Aircraft have StationIDs for depot orders and never use DepotIDs
1639 * This fact is handled specially below
1642 /* Go through all vehicles */
1643 FOR_ALL_VEHICLES(v
) {
1646 order
= &v
->current_order
;
1647 if ((v
->type
== VEH_AIRCRAFT
&& order
->IsType(OT_GOTO_DEPOT
) ? OT_GOTO_STATION
: order
->GetType()) == type
&&
1648 v
->current_order
.GetDestination() == destination
) {
1650 SetWindowDirty(WC_VEHICLE_VIEW
, v
->index
);
1653 /* Clear the order from the order-list */
1655 FOR_VEHICLE_ORDERS(v
, order
) {
1659 OrderType ot
= order
->GetType();
1660 if (ot
== OT_GOTO_DEPOT
&& (order
->GetDepotActionType() & ODATFB_NEAREST_DEPOT
) != 0) continue;
1661 if (ot
== OT_IMPLICIT
|| (v
->type
== VEH_AIRCRAFT
&& ot
== OT_GOTO_DEPOT
)) ot
= OT_GOTO_STATION
;
1662 if (ot
== type
&& order
->GetDestination() == destination
) {
1663 /* We want to clear implicit orders, but we don't want to make them
1664 * dummy orders. They should just vanish. Also check the actual order
1665 * type as ot is currently OT_GOTO_STATION. */
1666 if (order
->IsType(OT_IMPLICIT
)) {
1667 order
= order
->next
; // DeleteOrder() invalidates current order
1669 if (order
!= NULL
) goto restart
;
1674 for (const Vehicle
*w
= v
->FirstShared(); w
!= NULL
; w
= w
->NextShared()) {
1675 /* In GUI, simulate by removing the order and adding it back */
1676 InvalidateVehicleOrder(w
, id
| (INVALID_VEH_ORDER_ID
<< 8));
1677 InvalidateVehicleOrder(w
, (INVALID_VEH_ORDER_ID
<< 8) | id
);
1685 * Checks if a vehicle has a depot in its order list.
1686 * @return True iff at least one order is a depot order.
1688 bool Vehicle::HasDepotOrder() const
1692 FOR_VEHICLE_ORDERS(this, order
) {
1693 if (order
->IsType(OT_GOTO_DEPOT
)) return true;
1700 * Delete all orders from a vehicle
1701 * @param v Vehicle whose orders to reset
1702 * @param keep_orderlist If true, do not free the order list, only empty it.
1703 * @param reset_order_indices If true, reset cur_implicit_order_index and cur_real_order_index
1704 * and cancel the current full load order (if the vehicle is loading).
1705 * If false, _you_ have to make sure the order indices are valid after
1706 * your messing with them!
1708 void DeleteVehicleOrders(Vehicle
*v
, bool keep_orderlist
, bool reset_order_indices
)
1710 DeleteOrderWarnings(v
);
1712 if (v
->IsOrderListShared()) {
1713 /* Remove ourself from the shared order list. */
1714 v
->RemoveFromShared();
1715 v
->orders
.list
= NULL
;
1716 } else if (v
->orders
.list
!= NULL
) {
1717 /* Remove the orders */
1718 v
->orders
.list
->FreeChain(keep_orderlist
);
1719 if (!keep_orderlist
) v
->orders
.list
= NULL
;
1722 if (reset_order_indices
) {
1723 v
->cur_implicit_order_index
= v
->cur_real_order_index
= 0;
1724 if (v
->current_order
.IsType(OT_LOADING
)) {
1725 CancelLoadingDueToDeletedOrder(v
);
1731 * Clamp the service interval to the correct min/max. The actual min/max values
1732 * depend on whether it's in percent or days.
1733 * @param interval proposed service interval
1734 * @param company_id the owner of the vehicle
1735 * @return Clamped service interval
1737 uint16
GetServiceIntervalClamped(uint interval
, CompanyID company_id
)
1739 return (Company::Get(company_id
)->settings
.vehicle
.servint_ispercent
) ? Clamp(interval
, MIN_SERVINT_PERCENT
, MAX_SERVINT_PERCENT
) : Clamp(interval
, MIN_SERVINT_DAYS
, MAX_SERVINT_DAYS
);
1744 * Check if a vehicle has any valid orders
1746 * @return false if there are no valid orders
1747 * @note Conditional orders are not considered valid destination orders
1750 static bool CheckForValidOrders(const Vehicle
*v
)
1754 FOR_VEHICLE_ORDERS(v
, order
) {
1755 switch (order
->GetType()) {
1756 case OT_GOTO_STATION
:
1758 case OT_GOTO_WAYPOINT
:
1770 * Compare the variable and value based on the given comparator.
1772 static bool OrderConditionCompare(OrderConditionComparator occ
, int variable
, int value
)
1775 case OCC_EQUALS
: return variable
== value
;
1776 case OCC_NOT_EQUALS
: return variable
!= value
;
1777 case OCC_LESS_THAN
: return variable
< value
;
1778 case OCC_LESS_EQUALS
: return variable
<= value
;
1779 case OCC_MORE_THAN
: return variable
> value
;
1780 case OCC_MORE_EQUALS
: return variable
>= value
;
1781 case OCC_IS_TRUE
: return variable
!= 0;
1782 case OCC_IS_FALSE
: return variable
== 0;
1783 default: NOT_REACHED();
1788 * Process a conditional order and determine the next order.
1789 * @param order the order the vehicle currently has
1790 * @param v the vehicle to update
1791 * @return index of next order to jump to, or INVALID_VEH_ORDER_ID to use the next order
1793 VehicleOrderID
ProcessConditionalOrder(const Order
*order
, const Vehicle
*v
)
1795 if (order
->GetType() != OT_CONDITIONAL
) return INVALID_VEH_ORDER_ID
;
1797 bool skip_order
= false;
1798 OrderConditionComparator occ
= order
->GetConditionComparator();
1799 uint16 value
= order
->GetConditionValue();
1801 switch (order
->GetConditionVariable()) {
1802 case OCV_LOAD_PERCENTAGE
: skip_order
= OrderConditionCompare(occ
, CalcPercentVehicleFilled(v
, NULL
), value
); break;
1803 case OCV_RELIABILITY
: skip_order
= OrderConditionCompare(occ
, ToPercent16(v
->reliability
), value
); break;
1804 case OCV_MAX_SPEED
: skip_order
= OrderConditionCompare(occ
, v
->GetDisplayMaxSpeed() * 10 / 16, value
); break;
1805 case OCV_AGE
: skip_order
= OrderConditionCompare(occ
, v
->age
/ DAYS_IN_LEAP_YEAR
, value
); break;
1806 case OCV_REQUIRES_SERVICE
: skip_order
= OrderConditionCompare(occ
, v
->NeedsServicing(), value
); break;
1807 case OCV_UNCONDITIONALLY
: skip_order
= true; break;
1808 case OCV_REMAINING_LIFETIME
: skip_order
= OrderConditionCompare(occ
, max(v
->max_age
- v
->age
+ DAYS_IN_LEAP_YEAR
- 1, 0) / DAYS_IN_LEAP_YEAR
, value
); break;
1809 default: NOT_REACHED();
1812 return skip_order
? order
->GetConditionSkipToOrder() : (VehicleOrderID
)INVALID_VEH_ORDER_ID
;
1816 * Update the vehicle's destination tile from an order.
1817 * @param order the order the vehicle currently has
1818 * @param v the vehicle to update
1819 * @param conditional_depth the depth (amount of steps) to go with conditional orders. This to prevent infinite loops.
1820 * @param pbs_look_ahead Whether we are forecasting orders for pbs reservations in advance. If true, the order indices must not be modified.
1822 bool UpdateOrderDest(Vehicle
*v
, const Order
*order
, int conditional_depth
, bool pbs_look_ahead
)
1824 if (conditional_depth
> v
->GetNumOrders()) return false;
1826 switch (order
->GetType()) {
1827 case OT_GOTO_STATION
:
1828 v
->dest_tile
= v
->GetOrderStationLocation(order
->GetDestination());
1832 if ((order
->GetDepotOrderType() & ODTFB_SERVICE
) && !v
->NeedsServicing()) {
1833 assert(!pbs_look_ahead
);
1834 UpdateVehicleTimetable(v
, true);
1835 v
->IncrementRealOrderIndex();
1839 if (v
->current_order
.GetDepotActionType() & ODATFB_NEAREST_DEPOT
) {
1840 /* We need to search for the nearest depot (hangar). */
1842 DestinationID destination
;
1845 if (v
->FindClosestDepot(&location
, &destination
, &reverse
)) {
1846 /* PBS reservations cannot reverse */
1847 if (pbs_look_ahead
&& reverse
) return false;
1849 v
->dest_tile
= location
;
1850 v
->current_order
.MakeGoToDepot(destination
, v
->current_order
.GetDepotOrderType(), v
->current_order
.GetNonStopType(), (OrderDepotActionFlags
)(v
->current_order
.GetDepotActionType() & ~ODATFB_NEAREST_DEPOT
), v
->current_order
.GetRefitCargo(), v
->current_order
.GetRefitSubtype());
1852 /* If there is no depot in front, reverse automatically (trains only) */
1853 if (v
->type
== VEH_TRAIN
&& reverse
) DoCommand(v
->tile
, v
->index
, 0, DC_EXEC
, CMD_REVERSE_TRAIN_DIRECTION
);
1855 if (v
->type
== VEH_AIRCRAFT
) {
1856 Aircraft
*a
= Aircraft::From(v
);
1857 if (a
->state
== FLYING
&& a
->targetairport
!= destination
) {
1858 /* The aircraft is now heading for a different hangar than the next in the orders */
1859 extern void AircraftNextAirportPos_and_Order(Aircraft
*a
);
1860 AircraftNextAirportPos_and_Order(a
);
1866 /* If there is no depot, we cannot help PBS either. */
1867 if (pbs_look_ahead
) return false;
1869 UpdateVehicleTimetable(v
, true);
1870 v
->IncrementRealOrderIndex();
1872 if (v
->type
!= VEH_AIRCRAFT
) {
1873 v
->dest_tile
= Depot::Get(order
->GetDestination())->xy
;
1879 case OT_GOTO_WAYPOINT
:
1880 v
->dest_tile
= Waypoint::Get(order
->GetDestination())->xy
;
1883 case OT_CONDITIONAL
: {
1884 assert(!pbs_look_ahead
);
1885 VehicleOrderID next_order
= ProcessConditionalOrder(order
, v
);
1886 if (next_order
!= INVALID_VEH_ORDER_ID
) {
1887 /* Jump to next_order. cur_implicit_order_index becomes exactly that order,
1888 * cur_real_order_index might come after next_order. */
1889 UpdateVehicleTimetable(v
, false);
1890 v
->cur_implicit_order_index
= v
->cur_real_order_index
= next_order
;
1891 v
->UpdateRealOrderIndex();
1892 v
->current_order_time
+= v
->GetOrder(v
->cur_real_order_index
)->travel_time
;
1894 /* Disable creation of implicit orders.
1895 * When inserting them we do not know that we would have to make the conditional orders point to them. */
1896 if (v
->IsGroundVehicle()) {
1897 uint16
&gv_flags
= v
->GetGroundVehicleFlags();
1898 SetBit(gv_flags
, GVF_SUPPRESS_IMPLICIT_ORDERS
);
1901 UpdateVehicleTimetable(v
, true);
1902 v
->IncrementRealOrderIndex();
1912 assert(v
->cur_implicit_order_index
< v
->GetNumOrders());
1913 assert(v
->cur_real_order_index
< v
->GetNumOrders());
1915 /* Get the current order */
1916 order
= v
->GetOrder(v
->cur_real_order_index
);
1917 if (order
!= NULL
&& order
->IsType(OT_IMPLICIT
)) {
1918 assert(v
->GetNumManualOrders() == 0);
1922 if (order
== NULL
) {
1923 v
->current_order
.Free();
1928 v
->current_order
= *order
;
1929 return UpdateOrderDest(v
, order
, conditional_depth
+ 1, pbs_look_ahead
);
1933 * Handle the orders of a vehicle and determine the next place
1934 * to go to if needed.
1935 * @param v the vehicle to do this for.
1936 * @return true *if* the vehicle is eligible for reversing
1937 * (basically only when leaving a station).
1939 bool ProcessOrders(Vehicle
*v
)
1941 switch (v
->current_order
.GetType()) {
1943 /* Let a depot order in the orderlist interrupt. */
1944 if (!(v
->current_order
.GetDepotOrderType() & ODTFB_PART_OF_ORDERS
)) return false;
1950 case OT_LEAVESTATION
:
1951 if (v
->type
!= VEH_AIRCRAFT
) return false;
1958 * Reversing because of order change is allowed only just after leaving a
1959 * station (and the difficulty setting to allowed, of course)
1960 * this can be detected because only after OT_LEAVESTATION, current_order
1961 * will be reset to nothing. (That also happens if no order, but in that case
1962 * it won't hit the point in code where may_reverse is checked)
1964 bool may_reverse
= v
->current_order
.IsType(OT_NOTHING
);
1966 /* Check if we've reached a 'via' destination. */
1967 if (((v
->current_order
.IsType(OT_GOTO_STATION
) && (v
->current_order
.GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION
)) || v
->current_order
.IsType(OT_GOTO_WAYPOINT
)) &&
1968 IsTileType(v
->tile
, MP_STATION
) &&
1969 v
->current_order
.GetDestination() == GetStationIndex(v
->tile
)) {
1970 v
->DeleteUnreachedImplicitOrders();
1971 /* We set the last visited station here because we do not want
1972 * the train to stop at this 'via' station if the next order
1973 * is a no-non-stop order; in that case not setting the last
1974 * visited station will cause the vehicle to still stop. */
1975 v
->last_station_visited
= v
->current_order
.GetDestination();
1976 UpdateVehicleTimetable(v
, true);
1977 v
->IncrementImplicitOrderIndex();
1980 /* Get the current order */
1981 assert(v
->cur_implicit_order_index
== 0 || v
->cur_implicit_order_index
< v
->GetNumOrders());
1982 v
->UpdateRealOrderIndex();
1984 const Order
*order
= v
->GetOrder(v
->cur_real_order_index
);
1985 if (order
!= NULL
&& order
->IsType(OT_IMPLICIT
)) {
1986 assert(v
->GetNumManualOrders() == 0);
1990 /* If no order, do nothing. */
1991 if (order
== NULL
|| (v
->type
== VEH_AIRCRAFT
&& !CheckForValidOrders(v
))) {
1992 if (v
->type
== VEH_AIRCRAFT
) {
1993 /* Aircraft do something vastly different here, so handle separately */
1994 extern void HandleMissingAircraftOrders(Aircraft
*v
);
1995 HandleMissingAircraftOrders(Aircraft::From(v
));
1999 v
->current_order
.Free();
2004 /* If it is unchanged, keep it. */
2005 if (order
->Equals(v
->current_order
) && (v
->type
== VEH_AIRCRAFT
|| v
->dest_tile
!= 0) &&
2006 (v
->type
!= VEH_SHIP
|| !order
->IsType(OT_GOTO_STATION
) || Station::Get(order
->GetDestination())->dock_tile
!= INVALID_TILE
)) {
2010 /* Otherwise set it, and determine the destination tile. */
2011 v
->current_order
= *order
;
2013 InvalidateVehicleOrder(v
, -2);
2024 SetWindowClassesDirty(GetWindowClassForVehicleType(v
->type
));
2028 return UpdateOrderDest(v
, order
) && may_reverse
;
2032 * Check whether the given vehicle should stop at the given station
2033 * based on this order and the non-stop settings.
2034 * @param v the vehicle that might be stopping.
2035 * @param station the station to stop at.
2036 * @return true if the vehicle should stop.
2038 bool Order::ShouldStopAtStation(const Vehicle
*v
, StationID station
) const
2040 bool is_dest_station
= this->IsType(OT_GOTO_STATION
) && this->dest
== station
;
2042 return (!this->IsType(OT_GOTO_DEPOT
) || (this->GetDepotOrderType() & ODTFB_PART_OF_ORDERS
) != 0) &&
2043 v
->last_station_visited
!= station
&& // Do stop only when we've not just been there
2044 /* Finally do stop when there is no non-stop flag set for this type of station. */
2045 !(this->GetNonStopType() & (is_dest_station
? ONSF_NO_STOP_AT_DESTINATION_STATION
: ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS
));