(svn r23005) -Fix (r23004): Of course there's still the 16-sprite version for shore...
[openttd/fttd.git] / src / newgrf_industries.h
blobaf12a390eeecd0e0c66734ae4862bd4b70e9b099
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file newgrf_industries.h Functions for NewGRF industries. */
12 #ifndef NEWGRF_INDUSTRIES_H
13 #define NEWGRF_INDUSTRIES_H
15 #include "command_type.h"
16 #include "company_type.h"
17 #include "newgrf_spritegroup.h"
19 /** When should the industry(tile) be triggered for random bits? */
20 enum IndustryTrigger {
21 /** Triggered each tile loop */
22 INDUSTRY_TRIGGER_TILELOOP_PROCESS = 1,
23 /** Triggered (whole industry) each 256 ticks */
24 INDUSTRY_TRIGGER_256_TICKS = 2,
25 /** Triggered on cargo delivery */
26 INDUSTRY_TRIGGER_CARGO_DELIVERY = 4,
29 /** From where is callback CBID_INDUSTRY_AVAILABLE been called */
30 enum IndustryAvailabilityCallType {
31 IACT_MAPGENERATION, ///< during random map generation
32 IACT_RANDOMCREATION, ///< during creation of random ingame industry
33 IACT_USERCREATION, ///< from the Fund/build window
34 IACT_PROSPECTCREATION, ///< from the Fund/build using prospecting
37 /* in newgrf_industry.cpp */
38 uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available);
39 uint16 GetIndustryCallback(CallbackID callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile);
40 uint32 GetIndustryIDAtOffset(TileIndex new_tile, const Industry *i, uint32 cur_grfid);
41 void IndustryProductionCallback(Industry *ind, int reason);
42 CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, uint layout, uint32 seed, uint16 initial_random_bits, Owner founder, IndustryAvailabilityCallType creation_type);
43 bool CheckIfCallBackAllowsAvailability(IndustryType type, IndustryAvailabilityCallType creation_type);
44 bool IndustryTemporarilyRefusesCargo(Industry *ind, CargoID cargo_type);
46 IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32 grf_id);
48 /* in newgrf_industrytiles.cpp*/
49 uint32 GetNearbyIndustryTileInformation(byte parameter, TileIndex tile, IndustryID index, bool signed_offsets = true);
51 #endif /* NEWGRF_INDUSTRIES_H */