(svn r23005) -Fix (r23004): Of course there's still the 16-sprite version for shore...
[openttd/fttd.git] / src / depot_func.h
blobcb48e3a4ded6aef356dc890b0c07403406460bf0
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file depot_func.h Functions related to depots. */
12 #ifndef DEPOT_FUNC_H
13 #define DEPOT_FUNC_H
15 #include "tile_type.h"
16 #include "vehicle_type.h"
17 #include "direction_type.h"
18 #include "slope_type.h"
20 void ShowDepotWindow(TileIndex tile, VehicleType type);
22 void DeleteDepotHighlightOfVehicle(const Vehicle *v);
24 /**
25 * Find out if the slope of the tile is suitable to build a depot of given direction
26 * @param direction The direction in which the depot's exit points
27 * @param tileh The slope of the tile in question
28 * @return true if the construction is possible
30 static inline bool CanBuildDepotByTileh(DiagDirection direction, Slope tileh)
32 assert(tileh != SLOPE_FLAT);
33 Slope entrance_corners = InclinedSlope(direction);
34 /* For steep slopes both entrance corners must be raised (i.e. neither of them is the lowest corner),
35 * For non-steep slopes at least one corner must be raised. */
36 return IsSteepSlope(tileh) ? (tileh & entrance_corners) == entrance_corners : (tileh & entrance_corners) != 0;
39 #endif /* DEPOT_FUNC_H */