4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file signalbuffer.cpp functions related to rail signals updating */
15 #include "map/bridge.h"
16 #include "vehicle_func.h"
17 #include "viewport_func.h"
19 #include "company_base.h"
20 #include "signalbuffer.h"
21 #include "station_func.h"
24 /** these are the maximums used for updating signal blocks */
25 static const uint SIG_TBU_SIZE
= 64; ///< number of signals entering to block
26 static const uint SIG_TBD_SIZE
= 256; ///< number of intersections - open nodes in current block
27 static const uint SIG_GLOB_SIZE
= 128; ///< number of open blocks (block can be opened more times until detected)
28 static const uint SIG_GLOB_UPDATE
= 64; ///< how many items need to be in _globset to force update
30 assert_compile(SIG_GLOB_UPDATE
<= SIG_GLOB_SIZE
);
32 /** incidating trackbits with given enterdir */
33 static const TrackBits _enterdir_to_trackbits
[DIAGDIR_END
] = {
40 /** incidating trackdirbits with given enterdir */
41 static const TrackdirBits _enterdir_to_trackdirbits
[DIAGDIR_END
] = {
42 TRACKDIR_BIT_X_SW
| TRACKDIR_BIT_UPPER_W
| TRACKDIR_BIT_RIGHT_S
,
43 TRACKDIR_BIT_Y_NW
| TRACKDIR_BIT_LOWER_W
| TRACKDIR_BIT_RIGHT_N
,
44 TRACKDIR_BIT_X_NE
| TRACKDIR_BIT_LOWER_E
| TRACKDIR_BIT_LEFT_N
,
45 TRACKDIR_BIT_Y_SE
| TRACKDIR_BIT_UPPER_E
| TRACKDIR_BIT_LEFT_S
49 * Set containing up to 'maxitems' items of 'T'
50 * No tree structure is used because it would cause
51 * slowdowns in most usual cases
53 template <typename T
, uint maxitems
>
56 uint n
; // actual number of units
57 bool overflowed
; // did we try to overflow the set?
58 const char *name
; // name, used for debugging purposes...
59 T data
[maxitems
]; // elements of set
62 /** Constructor - just set default values and 'name' */
63 SmallSet(const char *name
) : n(0), overflowed(false), name(name
) { }
65 /** Reset variables to default values */
69 this->overflowed
= false;
73 * Returns value of 'overflowed'
74 * @return did we try to overflow the set?
78 return this->overflowed
;
82 * Checks for empty set
83 * @return is the set empty?
92 * @return is the set full?
96 return this->n
== lengthof(data
);
100 * Reads the number of items
101 * @return current number of items
110 * Tries to remove first instance of given item
111 * @param item item to remove
112 * @return element was found and removed
114 bool Remove(const T
&item
)
116 for (uint i
= 0; i
< this->n
; i
++) {
117 if (this->data
[i
] == item
) {
118 this->data
[i
] = this->data
[--this->n
];
127 * Tries to find given item in the set
128 * @param item item to find
129 * @return true iff the item was found
131 bool IsIn(const T
&item
)
133 for (uint i
= 0; i
< this->n
; i
++) {
134 if (this->data
[i
] == item
) return true;
141 * Adds item into the set, checks for full set
142 * Sets the 'overflowed' flag if the set was full
143 * @param item item to add
144 * @return true iff the item could be added (set wasn't full)
146 bool Add(const T
&item
)
148 if (this->IsFull()) {
150 DEBUG(misc
, 0, "SignalSegment too complex. Set %s is full (maximum %d)", name
, maxitems
);
151 return false; // set is full
154 this->data
[this->n
] = item
;
161 * Reads the last added element into the set
162 * @param item pointer where the item is written to
163 * @return false iff the set was empty
167 if (this->n
== 0) return false;
170 *item
= this->data
[this->n
];
181 bool operator == (const SignalPos
&other
) const {
182 return (tile
== other
.tile
) && (td
== other
.td
);
186 static SignalPos
SignalPosFrom(TileIndex tile
, Trackdir td
)
188 SignalPos pos
= { tile
, td
};
192 enum SignalSideEnum
{
193 SIDE_NE
= DIAGDIR_NE
,
194 SIDE_SE
= DIAGDIR_SE
,
195 SIDE_SW
= DIAGDIR_SW
,
196 SIDE_NW
= DIAGDIR_NW
,
204 /** Allow incrementing of SignalSideEnum variables */
205 DECLARE_POSTFIX_INCREMENT(SignalSideEnum
)
211 bool operator == (const SignalSide
&other
) const {
212 return (tile
== other
.tile
) && (side
== other
.side
);
216 static SignalSide
SignalSideFrom(TileIndex tile
, SignalSideEnum side
)
218 SignalSide ss
= { tile
, side
};
222 static SmallSet
<SignalPos
, SIG_TBU_SIZE
> _tbuset("_tbuset"); ///< set of signals that will be updated
223 static SmallSet
<SignalSide
, SIG_TBD_SIZE
> _tbdset("_tbdset"); ///< set of open nodes in current signal block
224 static SmallSet
<SignalSide
, SIG_GLOB_SIZE
> _globset("_globset"); ///< set of places to be updated in following runs
225 static Owner _owner
= INVALID_OWNER
; ///< owner of tracks in _globset, or INVALID_OWNER if empty
228 /** Check if there is a train on a tile, not in a depot. */
229 static bool HasTrainOnTile (TileIndex tile
)
231 VehicleTileFinder
iter (tile
);
232 while (!iter
.finished()) {
233 Vehicle
*v
= iter
.next();
234 if (v
->type
== VEH_TRAIN
&& Train::From(v
)->trackdir
!= TRACKDIR_DEPOT
) {
238 return iter
.was_found();
243 * Perform some operations before adding data into Todo set
244 * The new and reverse direction is removed from Global set, because we are sure
245 * it doesn't need to be checked again
246 * Also, remove reverse direction from Todo set
247 * This is the 'core' part so the graph searching won't enter any tile twice
249 * @param ss1 tile and side we are entering
250 * @param ss2 tile and side we are leaving
251 * @return false iff the Todo buffer would be overrun
253 static inline bool MaybeAddToTodoSet(const SignalSide
&ss1
, const SignalSide
&ss2
)
255 _globset
.Remove(ss1
); // it can be in Global but not in Todo
256 _globset
.Remove(ss2
); // remove in all cases
258 assert(!_tbdset
.IsIn(ss1
)); // it really shouldn't be there already
260 if (_tbdset
.Remove(ss2
)) return true;
262 return _tbdset
.Add(ss1
);
266 /** Current signal block state flags */
269 SF_TRAIN
= 1 << 0, ///< train found in segment
270 SF_EXIT
= 1 << 1, ///< exitsignal found
271 SF_EXIT2
= 1 << 2, ///< two or more exits found
272 SF_GREEN
= 1 << 3, ///< green exitsignal found
273 SF_GREEN2
= 1 << 4, ///< two or more green exits found
274 SF_FULL
= 1 << 5, ///< some of buffers was full, do not continue
275 SF_PBS
= 1 << 6, ///< pbs signal found
278 DECLARE_ENUM_AS_BIT_SET(SigFlags
)
282 * Search signal block
284 * @param owner owner whose signals we are updating
287 static SigFlags
ExploreSegment(Owner owner
)
289 SigFlags flags
= SF_NONE
;
293 while (_tbdset
.Get(&ss
)) {
295 newss
.tile
= ss
.tile
; // tile we will enter
297 switch (GetTileType(ss
.tile
)) {
299 if (GetTileOwner(ss
.tile
) != owner
) continue; // do not propagate signals on others' tiles (remove for tracksharing)
301 if (IsTileSubtype(ss
.tile
, TT_BRIDGE
)) {
302 DiagDirection dir
= GetTunnelBridgeDirection(ss
.tile
);
303 if (ss
.side
== (SignalSideEnum
)dir
) continue;
304 if (ss
.side
== SIDE_INTO_BRIDGE
) {
305 newss
.tile
= GetOtherBridgeEnd(ss
.tile
); // skip to exit tile
306 if (!(flags
& SF_TRAIN
) && EnsureNoTrainOnTunnelBridgeMiddle(ss
.tile
, newss
.tile
).Failed()) flags
|= SF_TRAIN
;
307 newss
.side
= SIDE_FROM_BRIDGE
;
308 ss
.tile
= newss
.tile
;
309 ss
.side
= SIDE_INTO_BRIDGE
;
312 if (ss
.side
== SIDE_FROM_BRIDGE
) ss
.side
= (SignalSideEnum
)dir
;
315 assert(IsValidDiagDirection((DiagDirection
)ss
.side
));
317 TrackBits tracks
= GetTrackBits(ss
.tile
); // trackbits of tile
318 TrackBits tracks_masked
= (TrackBits
)(tracks
& _enterdir_to_trackbits
[ss
.side
]); // only incidating trackbits
320 if (tracks
== TRACK_BIT_HORZ
|| tracks
== TRACK_BIT_VERT
) { // there is exactly one incidating track, no need to check
321 tracks
= tracks_masked
;
323 if (tracks_masked
== TRACK_BIT_NONE
) continue; // no incidating track
326 assert((tracks_masked
& ~tracks
) == TRACK_BIT_NONE
); // tracks_masked must be a subset of tracks
327 assert(tracks_masked
!= TRACK_BIT_NONE
);
328 assert(tracks_masked
!= TRACK_BIT_HORZ
);
329 assert(tracks_masked
!= TRACK_BIT_VERT
);
330 assert(tracks
!= TRACK_BIT_HORZ
);
331 assert(tracks
!= TRACK_BIT_VERT
);
333 if (HasAtMostOneBit(tracks
)) { // only one track
334 Track track
= TrackBitsToTrack(tracks
); // get the only track
335 if (!(flags
& SF_TRAIN
) && EnsureNoTrainOnTrackBits(ss
.tile
, tracks
).Failed()) flags
|= SF_TRAIN
;
337 // tile can only have signals if it only has one bit
338 if (HasSignalOnTrack(ss
.tile
, track
)) { // now check whole track, not trackdir
339 SignalType sig
= GetSignalType(ss
.tile
, track
);
340 Trackdir trackdir
= FindFirstTrackdir(TrackBitsToTrackdirBits(tracks
) & _enterdir_to_trackdirbits
[ss
.side
]);
341 Trackdir reversedir
= ReverseTrackdir(trackdir
);
342 /* add (tile, reversetrackdir) to 'to-be-updated' set when there is
343 * ANY conventional signal in REVERSE direction
344 * (if it is a presignal EXIT and it changes, it will be added to 'to-be-done' set later) */
345 if (HasSignalOnTrackdir(ss
.tile
, reversedir
)) {
346 if (IsPbsSignal(sig
)) {
348 } else if (!_tbuset
.Add(SignalPosFrom(ss
.tile
, reversedir
))) {
349 return flags
| SF_FULL
;
352 if (HasSignalOnTrackdir(ss
.tile
, trackdir
) && !IsOnewaySignal(sig
)) flags
|= SF_PBS
;
354 /* if it is a presignal EXIT in OUR direction and we haven't found 2 green exits yes, do special check */
355 if (!(flags
& SF_GREEN2
) && IsPresignalExit(sig
) && HasSignalOnTrackdir(ss
.tile
, trackdir
)) { // found presignal exit
356 if (flags
& SF_EXIT
) flags
|= SF_EXIT2
; // found two (or more) exits
357 flags
|= SF_EXIT
; // found at least one exit - allow for compiler optimizations
358 if (GetSignalStateByTrackdir(ss
.tile
, trackdir
) == SIGNAL_STATE_GREEN
) { // found green presignal exit
359 if (flags
& SF_GREEN
) flags
|= SF_GREEN2
;
366 } else { // tile has overlapping tracks
367 if (!(flags
& SF_TRAIN
) && HasTrainOnTile(ss
.tile
)) flags
|= SF_TRAIN
;
370 SignalSideEnum enterdir
= ss
.side
;
371 for (ss
.side
= (SignalSideEnum
)DIAGDIR_BEGIN
; ss
.side
< (SignalSideEnum
)DIAGDIR_END
; ss
.side
++) { // test all possible exit directions
372 if (ss
.side
!= enterdir
&& (tracks
& _enterdir_to_trackbits
[ss
.side
])) { // any track incidating?
373 if (IsTileSubtype(ss
.tile
, TT_BRIDGE
) && (ss
.side
== (SignalSideEnum
)GetTunnelBridgeDirection(ss
.tile
))) {
374 newss
.tile
= ss
.tile
;
375 newss
.side
= SIDE_INTO_BRIDGE
;
376 if (!MaybeAddToTodoSet(newss
, SignalSideFrom(ss
.tile
, SIDE_FROM_BRIDGE
))) return flags
| SF_FULL
;
378 newss
.tile
= ss
.tile
+ TileOffsByDiagDir((DiagDirection
)ss
.side
); // new tile to check
379 newss
.side
= (SignalSideEnum
)ReverseDiagDir((DiagDirection
)ss
.side
); // direction we are entering from
380 if (!MaybeAddToTodoSet(newss
, ss
)) return flags
| SF_FULL
;
385 continue; // continue the while() loop
389 if (GetTileOwner(ss
.tile
) != owner
) continue;
391 switch (GetTileSubtype(ss
.tile
)) {
394 case TT_MISC_CROSSING
:
395 assert(IsValidDiagDirection((DiagDirection
)ss
.side
));
396 if (DiagDirToAxis((DiagDirection
)ss
.side
) == GetCrossingRoadAxis(ss
.tile
)) continue; // different axis
397 if (!(flags
& SF_TRAIN
) && HasTrainOnTile(ss
.tile
)) flags
|= SF_TRAIN
;
398 newss
.side
= ss
.side
;
399 ss
.side
= (SignalSideEnum
)ReverseDiagDir((DiagDirection
)ss
.side
); // exitdir
400 newss
.tile
+= TileOffsByDiagDir((DiagDirection
)ss
.side
);
403 case TT_MISC_TUNNEL
: {
404 if (GetTunnelTransportType(ss
.tile
) != TRANSPORT_RAIL
) continue;
405 DiagDirection dir
= GetTunnelBridgeDirection(ss
.tile
);
407 if (ss
.side
== SIDE_INTO_TUNNEL
) { // going into the wormhole
408 newss
.tile
= GetOtherTunnelEnd(ss
.tile
); // skip to exit tile
409 if (!(flags
& SF_TRAIN
) && EnsureNoTrainOnTunnelBridgeMiddle(ss
.tile
, newss
.tile
).Failed()) flags
|= SF_TRAIN
;
410 newss
.side
= SIDE_FROM_TUNNEL
;
411 ss
.tile
= newss
.tile
;
412 ss
.side
= SIDE_INTO_TUNNEL
;
413 } else if (ss
.side
== SIDE_FROM_TUNNEL
) { // incoming from the wormhole
414 if (!(flags
& SF_TRAIN
) && EnsureNoTrainOnTrackBits(ss
.tile
, TRACK_BIT_ALL
).Failed()) flags
|= SF_TRAIN
;
415 if (maptile_has_tunnel_signals(ss
.tile
)) {
416 /* Only one-way signals supported in tunnels. */
417 assert(maptile_has_tunnel_signal(ss
.tile
, true) != maptile_has_tunnel_signal(ss
.tile
, false));
418 if (maptile_has_tunnel_signal(ss
.tile
, true)) {
419 /* Only normal signals supported into tunnels. */
420 assert(maptile_get_tunnel_signal_type(ss
.tile
) == SIGTYPE_NORMAL
);
421 if (!_tbuset
.Add(SignalPosFrom(ss
.tile
, DiagDirToDiagTrackdir(dir
)))) {
422 return flags
| SF_FULL
;
427 ss
.side
= (SignalSideEnum
)ReverseDiagDir(dir
); // exitdir
428 newss
.tile
+= TileOffsByDiagDir((DiagDirection
)ss
.side
); // just skip to next tile
429 newss
.side
= (SignalSideEnum
)dir
;
430 } else { // neither into nor from the wormhole
431 assert(IsValidDiagDirection((DiagDirection
)ss
.side
));
432 if (ss
.side
!= (SignalSideEnum
)ReverseDiagDir(dir
)) continue;
433 if (!(flags
& SF_TRAIN
) && EnsureNoTrainOnTrackBits(ss
.tile
, TRACK_BIT_ALL
).Failed()) flags
|= SF_TRAIN
;
434 if (maptile_has_tunnel_signals(ss
.tile
)) {
435 /* Only one-way signals supported in tunnels. */
436 assert(maptile_has_tunnel_signal(ss
.tile
, true) != maptile_has_tunnel_signal(ss
.tile
, false));
437 if (maptile_has_tunnel_signal(ss
.tile
, false)) {
438 SignalType sig
= maptile_get_tunnel_signal_type(ss
.tile
);
439 /* Only normal and one-way path signals supported in tunnels. */
440 assert(sig
== SIGTYPE_NORMAL
|| sig
== SIGTYPE_PBS_ONEWAY
);
441 if (sig
!= SIGTYPE_NORMAL
) {
443 } else if (!_tbuset
.Add(SignalPosFrom(ss
.tile
, DiagDirToDiagTrackdir(ReverseDiagDir(dir
))))) {
444 return flags
| SF_FULL
;
449 ss
.side
= SIDE_FROM_TUNNEL
;
450 newss
.tile
= ss
.tile
;
451 newss
.side
= SIDE_INTO_TUNNEL
;
457 if (!IsRailDepot(ss
.tile
)) continue;
458 if (ss
.side
== SIDE_DEPOT
) { // from 'inside' - train just entered or left the depot
459 if (!(flags
& SF_TRAIN
) && HasTrainOnTile(ss
.tile
)) flags
|= SF_TRAIN
;
460 ss
.side
= (SignalSideEnum
)GetGroundDepotDirection(ss
.tile
); // exitdir
461 newss
.tile
+= TileOffsByDiagDir((DiagDirection
)ss
.side
);
462 newss
.side
= (SignalSideEnum
)ReverseDiagDir((DiagDirection
)ss
.side
);
464 } else if (ss
.side
== (SignalSideEnum
)GetGroundDepotDirection(ss
.tile
)) { // entered a depot
465 if (!(flags
& SF_TRAIN
) && HasTrainOnTile(ss
.tile
)) flags
|= SF_TRAIN
;
472 assert(IsValidDiagDirection((DiagDirection
)ss
.side
));
474 if (!HasStationRail(ss
.tile
)) continue;
475 if (GetTileOwner(ss
.tile
) != owner
) continue;
476 if (DiagDirToAxis((DiagDirection
)ss
.side
) != GetRailStationAxis(ss
.tile
)) continue; // different axis
477 if (IsStationTileBlocked(ss
.tile
)) continue; // 'eye-candy' station tile
479 if (!(flags
& SF_TRAIN
) && HasTrainOnTile(ss
.tile
)) flags
|= SF_TRAIN
;
480 newss
.side
= ss
.side
;
481 ss
.side
= (SignalSideEnum
)ReverseDiagDir((DiagDirection
)ss
.side
); // exitdir
482 newss
.tile
+= TileOffsByDiagDir((DiagDirection
)ss
.side
);
486 continue; // continue the while() loop
489 if (!MaybeAddToTodoSet(newss
, ss
)) return flags
| SF_FULL
;
497 * Determine the state for a signal heading into a tunnel when there is a train in it
498 * @param tile the tunnel tile
499 * @return the signal state to set
501 static SignalState
GetTunnelSignalState(TileIndex tile
)
503 assert(maptile_is_rail_tunnel(tile
));
505 /* signal is red if there is a train on the initial tile */
506 if (HasTrainOnTile(tile
)) return SIGNAL_STATE_RED
;
508 /* otherwise, signal is red iff there is a train near the entry */
509 TileIndex tile2
= TileAddByDiagDir(tile
, GetTunnelBridgeDirection(tile
));
510 VehicleTileFinder
iter (GetOtherTunnelEnd(tile
));
511 while (!iter
.finished()) {
512 Vehicle
*v
= iter
.next();
513 if (v
->type
== VEH_TRAIN
&& TileVirtXY(v
->x_pos
, v
->y_pos
) == tile2
) iter
.set_found();
515 return iter
.was_found() ? SIGNAL_STATE_RED
: SIGNAL_STATE_GREEN
;
519 * Update signals around segment in _tbuset
521 * @param flags info about segment
523 static void UpdateSignalsAroundSegment(SigFlags flags
)
527 while (_tbuset
.Get(&pos
)) {
528 if (!IsRailwayTile(pos
.tile
)) {
529 /* Special signals */
530 assert(maptile_is_rail_tunnel(pos
.tile
));
531 assert(maptile_get_tunnel_signal_type(pos
.tile
) == SIGTYPE_NORMAL
);
533 bool inwards
= pos
.td
== DiagDirToDiagTrackdir(GetTunnelBridgeDirection(pos
.tile
));
534 SignalState newstate
= !(flags
& SF_TRAIN
) ? SIGNAL_STATE_GREEN
:
535 inwards
? GetTunnelSignalState(pos
.tile
) : SIGNAL_STATE_RED
;
537 if (newstate
!= maptile_get_tunnel_signal_state(pos
.tile
, inwards
)) {
538 maptile_set_tunnel_signal_state(pos
.tile
, inwards
, newstate
);
539 MarkTileDirtyByTile(pos
.tile
);
545 assert(HasSignalOnTrackdir(pos
.tile
, pos
.td
));
547 SignalType sig
= GetSignalType(pos
.tile
, TrackdirToTrack(pos
.td
));
548 SignalState newstate
= SIGNAL_STATE_GREEN
;
550 /* determine whether the new state is red */
551 if (flags
& SF_TRAIN
) {
552 /* train in the segment */
553 newstate
= SIGNAL_STATE_RED
;
555 /* is it a bidir combo? - then do not count its other signal direction as exit */
556 if (sig
== SIGTYPE_COMBO
&& HasSignalOnTrackdir(pos
.tile
, ReverseTrackdir(pos
.td
))) {
557 /* at least one more exit */
558 if ((flags
& SF_EXIT2
) &&
560 (!(flags
& SF_GREEN
) ||
561 /* only one green exit, and it is this one - so all other exits are red */
562 (!(flags
& SF_GREEN2
) && GetSignalStateByTrackdir(pos
.tile
, ReverseTrackdir(pos
.td
)) == SIGNAL_STATE_GREEN
))) {
563 newstate
= SIGNAL_STATE_RED
;
565 } else { // entry, at least one exit, no green exit
566 if (IsPresignalEntry(sig
) && (flags
& SF_EXIT
) && !(flags
& SF_GREEN
)) newstate
= SIGNAL_STATE_RED
;
570 /* only when the state changes */
571 if (newstate
!= GetSignalStateByTrackdir(pos
.tile
, pos
.td
)) {
572 if (IsPresignalExit(sig
)) {
573 /* for pre-signal exits, add block to the global set */
574 DiagDirection exitdir
= TrackdirToExitdir(ReverseTrackdir(pos
.td
));
576 if (IsRailBridgeTile(pos
.tile
)) {
577 side
= (exitdir
== GetTunnelBridgeDirection(pos
.tile
)) ? SIDE_FROM_BRIDGE
: (SignalSideEnum
)exitdir
;
578 } else if (IsTunnelTile(pos
.tile
)) {
579 side
= (exitdir
== GetTunnelBridgeDirection(pos
.tile
)) ? SIDE_FROM_TUNNEL
: (SignalSideEnum
)exitdir
;
581 side
= (SignalSideEnum
)exitdir
;
583 _globset
.Add(SignalSideFrom(pos
.tile
, side
)); // do not check for full global set, first update all signals
585 SetSignalStateByTrackdir(pos
.tile
, pos
.td
, newstate
);
586 MarkTileDirtyByTile(pos
.tile
);
593 /** Reset all sets after one set overflowed */
594 static inline void ResetSets()
603 * Updates blocks in _globset buffer
605 * @param owner company whose signals we are updating
606 * @return state of the first block from _globset
607 * @pre _globset.IsEmpty() || Company::IsValidID(_owner)
609 SigSegState
UpdateSignalsInBuffer()
611 assert(_globset
.IsEmpty() || Company::IsValidID(_owner
));
613 SigSegState state
= SIGSEG_NONE
; // value to return
617 while (_globset
.Get(&ss
)) {
618 assert(_tbuset
.IsEmpty());
619 assert(_tbdset
.IsEmpty());
621 /* After updating signal, data stored are always railway with signals.
622 * Other situations happen when data are from outside functions -
623 * modification of railbits (including both rail building and removal),
624 * train entering/leaving block, train leaving depot...
626 switch (GetTileType(ss
.tile
)) {
628 if (IsTileSubtype(ss
.tile
, TT_TRACK
)) {
629 /* check if there was something here that got deleted */
630 if (!IsValidDiagDirection((DiagDirection
)ss
.side
)) continue;
633 assert(ss
.side
!= (SignalSideEnum
)GetTunnelBridgeDirection(ss
.tile
));
634 if (IsValidDiagDirection((DiagDirection
)ss
.side
)) goto check_track
;
635 assert(ss
.side
== SIDE_INTO_BRIDGE
|| ss
.side
== SIDE_FROM_BRIDGE
);
636 _tbdset
.Add(SignalSideFrom(ss
.tile
, SIDE_INTO_BRIDGE
));
637 _tbdset
.Add(SignalSideFrom(ss
.tile
, SIDE_FROM_BRIDGE
));
641 if (IsTunnelTile(ss
.tile
)) {
642 /* 'optimization assert' - do not try to update signals when it is not needed */
643 assert(GetTunnelTransportType(ss
.tile
) == TRANSPORT_RAIL
);
644 if (IsValidDiagDirection((DiagDirection
)ss
.side
)) {
645 assert(ss
.side
== (SignalSideEnum
)ReverseDiagDir(GetTunnelBridgeDirection(ss
.tile
)));
648 assert(ss
.side
== SIDE_INTO_TUNNEL
|| SIDE_FROM_TUNNEL
);
649 _tbdset
.Add(SignalSideFrom(ss
.tile
, SIDE_INTO_TUNNEL
));
650 _tbdset
.Add(SignalSideFrom(ss
.tile
, SIDE_FROM_TUNNEL
));
654 if (IsRailDepotTile(ss
.tile
)) {
655 /* 'optimization assert' do not try to update signals in other cases */
656 assert(ss
.side
== SIDE_DEPOT
|| ss
.side
== (SignalSideEnum
)GetGroundDepotDirection(ss
.tile
));
657 _tbdset
.Add(SignalSideFrom(ss
.tile
, SIDE_DEPOT
)); // start from depot inside
660 if (!IsLevelCrossingTile(ss
.tile
)) goto next_tile
;
664 assert(IsValidDiagDirection((DiagDirection
)ss
.side
));
665 if ((TrackStatusToTrackBits(GetTileRailwayStatus(ss
.tile
)) & _enterdir_to_trackbits
[ss
.side
]) != TRACK_BIT_NONE
) {
666 /* only add to set when there is some 'interesting' track */
668 _tbdset
.Add(SignalSideFrom(ss
.tile
+ TileOffsByDiagDir((DiagDirection
)ss
.side
), (SignalSideEnum
)ReverseDiagDir((DiagDirection
)ss
.side
)));
673 /* jump to next tile */
675 /* check if there was a bridge here but got deleted */
676 if (!IsValidDiagDirection((DiagDirection
)ss
.side
)) continue;
677 ss
.tile
= ss
.tile
+ TileOffsByDiagDir((DiagDirection
)ss
.side
);
678 ss
.side
= (SignalSideEnum
)ReverseDiagDir((DiagDirection
)ss
.side
);
679 if ((TrackStatusToTrackBits(GetTileRailwayStatus(ss
.tile
)) & _enterdir_to_trackbits
[ss
.side
]) != TRACK_BIT_NONE
) {
683 /* happens when removing a rail that wasn't connected at one or both sides */
684 continue; // continue the while() loop
687 assert(!_tbdset
.Overflowed()); // it really shouldn't overflow by these one or two items
688 assert(!_tbdset
.IsEmpty()); // it wouldn't hurt anyone, but shouldn't happen too
690 SigFlags flags
= ExploreSegment(_owner
);
692 if (state
== SIGSEG_NONE
) {
693 if (flags
& SF_PBS
) {
695 } else if ((flags
& SF_TRAIN
) || ((flags
& SF_EXIT
) && !(flags
& SF_GREEN
)) || (flags
& SF_FULL
)) {
702 /* do not do anything when some buffer was full */
703 if (flags
& SF_FULL
) {
704 ResetSets(); // free all sets
708 UpdateSignalsAroundSegment(flags
);
711 _owner
= INVALID_OWNER
;
718 * Check if signal buffer is empty
719 * @returns whether the signal buffer is empty
721 bool IsSignalBufferEmpty()
723 return _globset
.IsEmpty();
727 * Set signal buffer owner
729 static inline void SetBufferOwner(Owner owner
)
731 /* do not allow signal updates for two companies in one run */
732 assert(_globset
.IsEmpty() || owner
== _owner
);
737 * Update signals in buffer if it has too many items
739 static inline void UpdateSignalsInBufferAuto()
741 if (_globset
.Items() >= SIG_GLOB_UPDATE
) {
742 /* too many items, force update */
743 UpdateSignalsInBuffer();
749 * Add track to signal update buffer
751 * @param tile tile where we start
752 * @param track track at which ends we will update signals
753 * @param owner owner whose signals we will update
755 void AddTrackToSignalBuffer(TileIndex tile
, Track track
, Owner owner
)
757 SetBufferOwner(owner
);
759 if (IsRailBridgeTile(tile
)) {
760 DiagDirection dir
= GetTunnelBridgeDirection(tile
);
762 side
= TrackdirToExitdir(TrackToTrackdir(track
));
763 _globset
.Add(SignalSideFrom(tile
, (side
== dir
) ? SIDE_FROM_BRIDGE
: (SignalSideEnum
)side
));
764 side
= TrackdirToExitdir(ReverseTrackdir(TrackToTrackdir(track
)));
765 _globset
.Add(SignalSideFrom(tile
, (side
== dir
) ? SIDE_FROM_BRIDGE
: (SignalSideEnum
)side
));
766 } else if (IsTunnelTile(tile
)) {
767 DiagDirection dir
= GetTunnelBridgeDirection(tile
);
768 assert(track
== DiagDirToDiagTrack(dir
));
769 _globset
.Add(SignalSideFrom(tile
, (SignalSideEnum
)ReverseDiagDir(dir
)));
770 _globset
.Add(SignalSideFrom(tile
, SIDE_FROM_TUNNEL
));
772 _globset
.Add(SignalSideFrom(tile
, (SignalSideEnum
)TrackdirToExitdir(TrackToTrackdir(track
))));
773 _globset
.Add(SignalSideFrom(tile
, (SignalSideEnum
)TrackdirToExitdir(ReverseTrackdir(TrackToTrackdir(track
)))));
776 UpdateSignalsInBufferAuto();
781 * Add side of tile to signal update buffer
783 * @param tile tile where we start
784 * @param side side of tile
785 * @param owner owner whose signals we will update
787 void AddSideToSignalBuffer(TileIndex tile
, DiagDirection side
, Owner owner
)
789 SetBufferOwner(owner
);
791 assert(IsValidDiagDirection(side
));
792 _globset
.Add(SignalSideFrom(tile
, (SignalSideEnum
)side
));
794 UpdateSignalsInBufferAuto();
798 * Add depot tile to signal update buffer
800 * @param tile tile to add
801 * @param owner owner whose signals we will update
803 void AddDepotToSignalBuffer(TileIndex tile
, Owner owner
)
805 SetBufferOwner(owner
);
807 assert(IsDepotTile(tile
));
808 _globset
.Add(SignalSideFrom(tile
, SIDE_DEPOT
));
810 UpdateSignalsInBufferAuto();
814 * Add bridge tile to signal update buffer
816 * @param tile tile to add
817 * @param owner owner whose signals we will update
819 void AddBridgeToSignalBuffer(TileIndex tile
, Owner owner
)
821 SetBufferOwner(owner
);
823 assert(IsRailBridgeTile(tile
));
824 _globset
.Add(SignalSideFrom(tile
, SIDE_FROM_BRIDGE
));
826 UpdateSignalsInBufferAuto();
830 * Add tunnel tile to signal update buffer
832 * @param tile tile to add
833 * @param owner owner whose signals we will update
835 void AddTunnelToSignalBuffer(TileIndex tile
, Owner owner
)
837 SetBufferOwner(owner
);
839 assert(maptile_is_rail_tunnel(tile
));
840 _globset
.Add(SignalSideFrom(tile
, SIDE_FROM_TUNNEL
));
842 UpdateSignalsInBufferAuto();
847 * Add a pathfinder position to signal update buffer
849 * @param pos position to add
850 * @param owner owner whose signals we will update
852 void AddPosToSignalBuffer(const RailPathPos
&pos
, Owner owner
)
854 SetBufferOwner(owner
);
856 if (pos
.in_wormhole()) {
857 _globset
.Add(SignalSideFrom(pos
.wormhole
, IsRailwayTile(pos
.wormhole
) ? SIDE_INTO_BRIDGE
: SIDE_INTO_TUNNEL
));
858 } else if (IsRailDepotTile(pos
.tile
)) {
859 _globset
.Add(SignalSideFrom(pos
.tile
, SIDE_DEPOT
));
861 DiagDirection exitdir
= TrackdirToExitdir(pos
.td
);
863 if (IsRailBridgeTile(pos
.tile
)) {
864 side
= (exitdir
== GetTunnelBridgeDirection(pos
.tile
)) ? SIDE_FROM_BRIDGE
: (SignalSideEnum
)exitdir
;
865 } else if (IsTunnelTile(pos
.tile
)) {
866 side
= (exitdir
== GetTunnelBridgeDirection(pos
.tile
)) ? SIDE_FROM_TUNNEL
: (SignalSideEnum
)exitdir
;
868 side
= (SignalSideEnum
)exitdir
;
870 _globset
.Add(SignalSideFrom(pos
.tile
, side
));
873 UpdateSignalsInBufferAuto();