4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file newgrf_town.cpp Implementation of the town part of NewGRF houses. */
15 #include "newgrf_town.h"
18 * Resolver of a town scope.
19 * @param grffile GRFFile the resolved SpriteGroup belongs to.
20 * @param t %Town of the scope.
21 * @param readonly Scope may change persistent storage of the town.
23 TownScopeResolver::TownScopeResolver (const GRFFile
*grffile
, Town
*t
, bool readonly
)
24 : ScopeResolver(), grffile(grffile
)
27 this->readonly
= readonly
;
30 /* virtual */ uint32
TownScopeResolver::GetVariable(byte variable
, uint32 parameter
, bool *available
) const
35 if (_settings_game
.economy
.larger_towns
== 0) return 2;
36 if (this->t
->larger_town
) return 1;
40 case 0x41: return this->t
->index
;
42 /* Get a variable from the persistent storage */
44 /* Check the persistent storage for the GrfID stored in register 100h. */
45 uint32 grfid
= GetRegister(0x100);
46 if (grfid
== 0xFFFFFFFF) {
47 if (this->grffile
== NULL
) return 0;
48 grfid
= this->grffile
->grfid
;
51 std::list
<PersistentStorage
*>::iterator iter
;
52 for (iter
= this->t
->psa_list
.begin(); iter
!= this->t
->psa_list
.end(); iter
++) {
53 if ((*iter
)->grfid
== grfid
) return (*iter
)->GetValue(parameter
);
60 case 0x80: return this->t
->xy
;
61 case 0x81: return GB(this->t
->xy
, 8, 8);
62 case 0x82: return ClampToU16(this->t
->cache
.population
);
63 case 0x83: return GB(ClampToU16(this->t
->cache
.population
), 8, 8);
64 case 0x8A: return this->t
->grow_counter
;
65 case 0x92: return this->t
->flags
; // In original game, 0x92 and 0x93 are really one word. Since flags is a byte, this is to adjust
67 case 0x94: return ClampToU16(this->t
->cache
.squared_town_zone_radius
[0]);
68 case 0x95: return GB(ClampToU16(this->t
->cache
.squared_town_zone_radius
[0]), 8, 8);
69 case 0x96: return ClampToU16(this->t
->cache
.squared_town_zone_radius
[1]);
70 case 0x97: return GB(ClampToU16(this->t
->cache
.squared_town_zone_radius
[1]), 8, 8);
71 case 0x98: return ClampToU16(this->t
->cache
.squared_town_zone_radius
[2]);
72 case 0x99: return GB(ClampToU16(this->t
->cache
.squared_town_zone_radius
[2]), 8, 8);
73 case 0x9A: return ClampToU16(this->t
->cache
.squared_town_zone_radius
[3]);
74 case 0x9B: return GB(ClampToU16(this->t
->cache
.squared_town_zone_radius
[3]), 8, 8);
75 case 0x9C: return ClampToU16(this->t
->cache
.squared_town_zone_radius
[4]);
76 case 0x9D: return GB(ClampToU16(this->t
->cache
.squared_town_zone_radius
[4]), 8, 8);
77 case 0x9E: return this->t
->ratings
[0];
78 case 0x9F: return GB(this->t
->ratings
[0], 8, 8);
79 case 0xA0: return this->t
->ratings
[1];
80 case 0xA1: return GB(this->t
->ratings
[1], 8, 8);
81 case 0xA2: return this->t
->ratings
[2];
82 case 0xA3: return GB(this->t
->ratings
[2], 8, 8);
83 case 0xA4: return this->t
->ratings
[3];
84 case 0xA5: return GB(this->t
->ratings
[3], 8, 8);
85 case 0xA6: return this->t
->ratings
[4];
86 case 0xA7: return GB(this->t
->ratings
[4], 8, 8);
87 case 0xA8: return this->t
->ratings
[5];
88 case 0xA9: return GB(this->t
->ratings
[5], 8, 8);
89 case 0xAA: return this->t
->ratings
[6];
90 case 0xAB: return GB(this->t
->ratings
[6], 8, 8);
91 case 0xAC: return this->t
->ratings
[7];
92 case 0xAD: return GB(this->t
->ratings
[7], 8, 8);
93 case 0xAE: return this->t
->have_ratings
;
94 case 0xB2: return this->t
->statues
;
95 case 0xB6: return ClampToU16(this->t
->cache
.num_houses
);
96 case 0xB9: return this->t
->growth_rate
& (~TOWN_GROW_RATE_CUSTOM
);
97 case 0xBA: return ClampToU16(this->t
->supplied
[CT_PASSENGERS
].new_max
);
98 case 0xBB: return GB(ClampToU16(this->t
->supplied
[CT_PASSENGERS
].new_max
), 8, 8);
99 case 0xBC: return ClampToU16(this->t
->supplied
[CT_MAIL
].new_max
);
100 case 0xBD: return GB(ClampToU16(this->t
->supplied
[CT_MAIL
].new_max
), 8, 8);
101 case 0xBE: return ClampToU16(this->t
->supplied
[CT_PASSENGERS
].new_act
);
102 case 0xBF: return GB(ClampToU16(this->t
->supplied
[CT_PASSENGERS
].new_act
), 8, 8);
103 case 0xC0: return ClampToU16(this->t
->supplied
[CT_MAIL
].new_act
);
104 case 0xC1: return GB(ClampToU16(this->t
->supplied
[CT_MAIL
].new_act
), 8, 8);
105 case 0xC2: return ClampToU16(this->t
->supplied
[CT_PASSENGERS
].old_max
);
106 case 0xC3: return GB(ClampToU16(this->t
->supplied
[CT_PASSENGERS
].old_max
), 8, 8);
107 case 0xC4: return ClampToU16(this->t
->supplied
[CT_MAIL
].old_max
);
108 case 0xC5: return GB(ClampToU16(this->t
->supplied
[CT_MAIL
].old_max
), 8, 8);
109 case 0xC6: return ClampToU16(this->t
->supplied
[CT_PASSENGERS
].old_act
);
110 case 0xC7: return GB(ClampToU16(this->t
->supplied
[CT_PASSENGERS
].old_act
), 8, 8);
111 case 0xC8: return ClampToU16(this->t
->supplied
[CT_MAIL
].old_act
);
112 case 0xC9: return GB(ClampToU16(this->t
->supplied
[CT_MAIL
].old_act
), 8, 8);
113 case 0xCA: return this->t
->GetPercentTransported(CT_PASSENGERS
);
114 case 0xCB: return this->t
->GetPercentTransported(CT_MAIL
);
115 case 0xCC: return this->t
->received
[TE_FOOD
].new_act
;
116 case 0xCD: return GB(this->t
->received
[TE_FOOD
].new_act
, 8, 8);
117 case 0xCE: return this->t
->received
[TE_WATER
].new_act
;
118 case 0xCF: return GB(this->t
->received
[TE_WATER
].new_act
, 8, 8);
119 case 0xD0: return this->t
->received
[TE_FOOD
].old_act
;
120 case 0xD1: return GB(this->t
->received
[TE_FOOD
].old_act
, 8, 8);
121 case 0xD2: return this->t
->received
[TE_WATER
].old_act
;
122 case 0xD3: return GB(this->t
->received
[TE_WATER
].old_act
, 8, 8);
123 case 0xD4: return this->t
->road_build_months
;
124 case 0xD5: return this->t
->fund_buildings_months
;
127 DEBUG(grf
, 1, "Unhandled town variable 0x%X", variable
);
133 /* virtual */ void TownScopeResolver::StorePSA(uint pos
, int32 value
)
135 if (this->readonly
) return;
137 assert(this->t
!= NULL
);
138 /* We can't store anything if the caller has no #GRFFile. */
139 if (this->grffile
== NULL
) return;
141 /* Check the persistent storage for the GrfID stored in register 100h. */
142 uint32 grfid
= GetRegister(0x100);
144 /* A NewGRF can only write in the persistent storage associated to its own GRFID. */
145 if (grfid
== 0xFFFFFFFF) grfid
= this->grffile
->grfid
;
146 if (grfid
!= this->grffile
->grfid
) return;
148 /* Check if the storage exists. */
149 std::list
<PersistentStorage
*>::iterator iter
;
150 for (iter
= t
->psa_list
.begin(); iter
!= t
->psa_list
.end(); iter
++) {
151 if ((*iter
)->grfid
== grfid
) {
152 (*iter
)->StoreValue(pos
, value
);
157 /* Create a new storage. */
158 assert(PersistentStorage::CanAllocateItem());
159 PersistentStorage
*psa
= new PersistentStorage(grfid
, GSF_FAKE_TOWNS
, this->t
->xy
);
160 psa
->StoreValue(pos
, value
);
161 t
->psa_list
.push_back(psa
);
164 /* virtual */ uint32
FakeTownScopeResolver::GetVariable(byte variable
, uint32 parameter
, bool *available
) const
168 case 0x41: return 0xFFFF;
170 case 0x40: case 0x7C: case 0x80: case 0x81: case 0x82: case 0x83: case 0x8A: case 0x92:
171 case 0x93: case 0x94: case 0x95: case 0x96: case 0x97: case 0x98: case 0x99: case 0x9A:
172 case 0x9B: case 0x9C: case 0x9D: case 0x9E: case 0x9F: case 0xA0: case 0xA1: case 0xA2:
173 case 0xA3: case 0xA4: case 0xA5: case 0xA6: case 0xA7: case 0xA8: case 0xA9: case 0xAA:
174 case 0xAB: case 0xAC: case 0xAD: case 0xAE: case 0xB2: case 0xB6: case 0xB9: case 0xBA:
175 case 0xBB: case 0xBC: case 0xBD: case 0xBE: case 0xBF: case 0xC0: case 0xC1: case 0xC2:
176 case 0xC3: case 0xC4: case 0xC5: case 0xC6: case 0xC7: case 0xC8: case 0xC9: case 0xCA:
177 case 0xCB: case 0xCC: case 0xCD: case 0xCE: case 0xCF: case 0xD0: case 0xD1: case 0xD2:
178 case 0xD3: case 0xD4: case 0xD5:
182 DEBUG(grf
, 1, "Unhandled town variable 0x%X", variable
);
189 * Resolver for a town.
190 * @param grffile NewGRF file associated with the town.
191 * @param t %Town of the scope.
192 * @param readonly Scope may change persistent storage of the town.
194 TownResolverObject::TownResolverObject(const struct GRFFile
*grffile
, Town
*t
, bool readonly
)
195 : ResolverObject (grffile
), town_scope (grffile
, t
, readonly
)