4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file dock_gui.cpp GUI to create amazing water objects. */
13 #include "map/slope.h"
14 #include "terraform_gui.h"
15 #include "window_gui.h"
16 #include "station_gui.h"
17 #include "command_func.h"
19 #include "window_func.h"
20 #include "vehicle_func.h"
21 #include "sound_func.h"
22 #include "viewport_func.h"
24 #include "company_func.h"
25 #include "slope_func.h"
26 #include "tilehighlight_func.h"
27 #include "company_base.h"
31 #include "widgets/dock_widget.h"
33 #include "table/sprites.h"
34 #include "table/strings.h"
36 static void ShowBuildDockStationPicker(Window
*parent
);
37 static void ShowBuildDocksDepotPicker(Window
*parent
);
39 static Axis _ship_depot_direction
;
41 void CcBuildDocks(const CommandCost
&result
, TileIndex tile
, uint32 p1
, uint32 p2
)
43 if (result
.Failed()) return;
45 if (_settings_client
.sound
.confirm
) SndPlayTileFx(SND_02_SPLAT
, tile
);
46 if (!_settings_client
.gui
.persistent_buildingtools
) ResetObjectToPlace();
49 void CcBuildCanal(const CommandCost
&result
, TileIndex tile
, uint32 p1
, uint32 p2
)
51 if (result
.Succeeded() && _settings_client
.sound
.confirm
) SndPlayTileFx(SND_02_SPLAT
, tile
);
56 * Gets the other end of the aqueduct, if possible.
57 * @param tile_from The begin tile for the aqueduct.
58 * @param [out] tile_to The tile till where to show a selection for the aqueduct.
59 * @return The other end of the aqueduct, or otherwise a tile in line with the aqueduct to cause the right error message.
61 static TileIndex
GetOtherAqueductEnd(TileIndex tile_from
, TileIndex
*tile_to
= NULL
)
64 DiagDirection dir
= GetInclinedSlopeDirection(GetTileSlope(tile_from
, &z
));
66 /* If the direction isn't right, just return the next tile so the command
67 * complains about the wrong slope instead of the ends not matching up.
68 * Make sure the coordinate is always a valid tile within the map, so we
69 * don't go "off" the map. That would cause the wrong error message. */
70 if (!IsValidDiagDirection(dir
)) return TILE_ADDXY(tile_from
, TileX(tile_from
) > 2 ? -1 : 1, 0);
72 /* Direction the aqueduct is built to. */
73 TileIndexDiff offset
= TileOffsByDiagDir(ReverseDiagDir(dir
));
74 /* The maximum length of the aqueduct. */
75 int max_length
= min(_settings_game
.construction
.max_bridge_length
, DistanceFromEdgeDir(tile_from
, ReverseDiagDir(dir
)) - 1);
77 TileIndex endtile
= tile_from
;
78 for (int length
= 0; IsValidTile(endtile
) && TileX(endtile
) != 0 && TileY(endtile
) != 0; length
++) {
79 endtile
= TILE_ADD(endtile
, offset
);
81 if (length
> max_length
) break;
83 if (GetTileMaxZ(endtile
) > z
) {
84 if (tile_to
!= NULL
) *tile_to
= endtile
;
92 /** Toolbar window for constructing water infrastructure. */
93 struct BuildDocksToolbarWindow
: Window
{
94 DockToolbarWidgets last_clicked_widget
; ///< Contains the last widget that has been clicked on this toolbar.
96 BuildDocksToolbarWindow(WindowDesc
*desc
, WindowNumber window_number
) : Window(desc
)
98 this->last_clicked_widget
= WID_DT_INVALID
;
99 this->InitNested(window_number
);
100 this->OnInvalidateData();
101 if (_settings_client
.gui
.link_terraform_toolbar
) ShowTerraformToolbar(this);
104 ~BuildDocksToolbarWindow()
106 if (_settings_client
.gui
.link_terraform_toolbar
) DeleteWindowById(WC_SCEN_LAND_GEN
, 0, false);
110 * Some data on this window has become invalid.
111 * @param data Information about the changed data.
112 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
114 virtual void OnInvalidateData(int data
= 0, bool gui_scope
= true)
116 if (!gui_scope
) return;
117 this->SetWidgetsDisabledState(!CanBuildVehicleInfrastructure(VEH_SHIP
),
124 virtual void OnClick(Point pt
, int widget
, int click_count
)
127 case WID_DT_CANAL
: // Build canal button
128 HandlePlacePushButton(this, WID_DT_CANAL
, SPR_CURSOR_CANAL
, HT_RECT
);
131 case WID_DT_LOCK
: // Build lock button
132 HandlePlacePushButton(this, WID_DT_LOCK
, SPR_CURSOR_LOCK
, HT_SPECIAL
);
135 case WID_DT_DEMOLISH
: // Demolish aka dynamite button
136 HandlePlacePushButton(this, WID_DT_DEMOLISH
, ANIMCURSOR_DEMOLISH
, HT_RECT
| HT_DIAGONAL
);
139 case WID_DT_DEPOT
: // Build depot button
140 if (!CanBuildVehicleInfrastructure(VEH_SHIP
)) return;
141 if (HandlePlacePushButton(this, WID_DT_DEPOT
, SPR_CURSOR_SHIP_DEPOT
, HT_RECT
)) ShowBuildDocksDepotPicker(this);
144 case WID_DT_STATION
: // Build station button
145 if (!CanBuildVehicleInfrastructure(VEH_SHIP
)) return;
146 if (HandlePlacePushButton(this, WID_DT_STATION
, SPR_CURSOR_DOCK
, HT_SPECIAL
)) ShowBuildDockStationPicker(this);
149 case WID_DT_BUOY
: // Build buoy button
150 if (!CanBuildVehicleInfrastructure(VEH_SHIP
)) return;
151 HandlePlacePushButton(this, WID_DT_BUOY
, SPR_CURSOR_BUOY
, HT_RECT
);
154 case WID_DT_RIVER
: // Build river button (in scenario editor)
155 if (_game_mode
!= GM_EDITOR
) return;
156 HandlePlacePushButton(this, WID_DT_RIVER
, SPR_CURSOR_RIVER
, HT_RECT
);
159 case WID_DT_BUILD_AQUEDUCT
: // Build aqueduct button
160 HandlePlacePushButton(this, WID_DT_BUILD_AQUEDUCT
, SPR_CURSOR_AQUEDUCT
, HT_SPECIAL
);
165 this->last_clicked_widget
= (DockToolbarWidgets
)widget
;
168 virtual void OnPlaceObject(Point pt
, TileIndex tile
)
170 switch (this->last_clicked_widget
) {
171 case WID_DT_CANAL
: // Build canal button
172 VpStartPlaceSizing(tile
, (_game_mode
== GM_EDITOR
) ? VPM_X_AND_Y
: VPM_X_OR_Y
, DDSP_CREATE_WATER
);
175 case WID_DT_LOCK
: // Build lock button
176 DoCommandP(tile
, 0, 0, CMD_BUILD_LOCK
| CMD_MSG(STR_ERROR_CAN_T_BUILD_LOCKS
), CcBuildDocks
);
179 case WID_DT_DEMOLISH
: // Demolish aka dynamite button
180 PlaceProc_DemolishArea(tile
);
183 case WID_DT_DEPOT
: // Build depot button
184 DoCommandP(tile
, _ship_depot_direction
, 0, CMD_BUILD_SHIP_DEPOT
| CMD_MSG(STR_ERROR_CAN_T_BUILD_SHIP_DEPOT
), CcBuildDocks
);
187 case WID_DT_STATION
: { // Build station button
188 uint32 p2
= (uint32
)INVALID_STATION
<< 16; // no station to join
190 /* tile is always the land tile, so need to evaluate _thd.pos */
191 CommandContainer cmdcont
= { tile
, _ctrl_pressed
, p2
, CMD_BUILD_DOCK
| CMD_MSG(STR_ERROR_CAN_T_BUILD_DOCK_HERE
), CcBuildDocks
, "" };
193 /* Determine the watery part of the dock. */
194 DiagDirection dir
= GetInclinedSlopeDirection(GetTileSlope(tile
));
195 TileIndex tile_to
= (dir
!= INVALID_DIAGDIR
? TileAddByDiagDir(tile
, ReverseDiagDir(dir
)) : tile
);
197 ShowSelectStationIfNeeded(cmdcont
, TileArea(tile
, tile_to
));
201 case WID_DT_BUOY
: // Build buoy button
202 DoCommandP(tile
, 0, 0, CMD_BUILD_BUOY
| CMD_MSG(STR_ERROR_CAN_T_POSITION_BUOY_HERE
), CcBuildDocks
);
205 case WID_DT_RIVER
: // Build river button (in scenario editor)
206 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DDSP_CREATE_RIVER
);
209 case WID_DT_BUILD_AQUEDUCT
: // Build aqueduct button
210 DoCommandP(tile
, GetOtherAqueductEnd(tile
), TRANSPORT_WATER
<< 12, CMD_BUILD_BRIDGE
| CMD_MSG(STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE
), CcBuildBridge
);
213 default: NOT_REACHED();
217 virtual void OnPlaceDrag(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
)
219 VpSelectTilesWithMethod(pt
.x
, pt
.y
, select_method
);
222 virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method
, ViewportDragDropSelectionProcess select_proc
, Point pt
, TileIndex start_tile
, TileIndex end_tile
)
225 switch (select_proc
) {
226 case DDSP_DEMOLISH_AREA
:
227 GUIPlaceProcDragXY(select_proc
, start_tile
, end_tile
);
229 case DDSP_CREATE_WATER
:
230 DoCommandP(end_tile
, start_tile
, (_game_mode
== GM_EDITOR
&& _ctrl_pressed
) ? WATER_CLASS_SEA
: WATER_CLASS_CANAL
, CMD_BUILD_CANAL
| CMD_MSG(STR_ERROR_CAN_T_BUILD_CANALS
), CcBuildCanal
);
232 case DDSP_CREATE_RIVER
:
233 DoCommandP(end_tile
, start_tile
, WATER_CLASS_RIVER
, CMD_BUILD_CANAL
| CMD_MSG(STR_ERROR_CAN_T_PLACE_RIVERS
), CcBuildCanal
);
241 virtual void OnPlaceObjectAbort()
243 this->RaiseButtons();
245 DeleteWindowById(WC_BUILD_STATION
, TRANSPORT_WATER
);
246 DeleteWindowById(WC_BUILD_DEPOT
, TRANSPORT_WATER
);
247 DeleteWindowById(WC_SELECT_STATION
, 0);
248 DeleteWindowByClass(WC_BUILD_BRIDGE
);
251 virtual void OnPlacePresize(Point pt
, TileIndex tile_from
)
253 TileIndex tile_to
= tile_from
;
255 if (this->last_clicked_widget
== WID_DT_BUILD_AQUEDUCT
) {
256 GetOtherAqueductEnd(tile_from
, &tile_to
);
258 DiagDirection dir
= GetInclinedSlopeDirection(GetTileSlope(tile_from
));
259 if (IsValidDiagDirection(dir
)) {
260 /* Locks and docks always select the tile "down" the slope. */
261 tile_to
= TileAddByDiagDir(tile_from
, ReverseDiagDir(dir
));
262 /* Locks also select the tile "up" the slope. */
263 if (this->last_clicked_widget
== WID_DT_LOCK
) tile_from
= TileAddByDiagDir(tile_from
, dir
);
267 VpSetPresizeRange(tile_from
, tile_to
);
270 static HotkeyList hotkeys
;
274 * Handler for global hotkeys of the BuildDocksToolbarWindow.
275 * @param hotkey Hotkey
276 * @return ES_HANDLED if hotkey was accepted.
278 static EventState
DockToolbarGlobalHotkeys(int hotkey
)
280 if (_game_mode
!= GM_NORMAL
) return ES_NOT_HANDLED
;
281 Window
*w
= ShowBuildDocksToolbar();
282 if (w
== NULL
) return ES_NOT_HANDLED
;
283 return w
->OnHotkey(hotkey
);
286 const uint16 _dockstoolbar_aqueduct_keys
[] = {'B', '8', 0};
288 static Hotkey dockstoolbar_hotkeys
[] = {
289 Hotkey('1', "canal", WID_DT_CANAL
),
290 Hotkey('2', "lock", WID_DT_LOCK
),
291 Hotkey('3', "demolish", WID_DT_DEMOLISH
),
292 Hotkey('4', "depot", WID_DT_DEPOT
),
293 Hotkey('5', "dock", WID_DT_STATION
),
294 Hotkey('6', "buoy", WID_DT_BUOY
),
295 Hotkey('7', "river", WID_DT_RIVER
),
296 Hotkey(_dockstoolbar_aqueduct_keys
, "aqueduct", WID_DT_BUILD_AQUEDUCT
),
299 HotkeyList
BuildDocksToolbarWindow::hotkeys("dockstoolbar", dockstoolbar_hotkeys
, DockToolbarGlobalHotkeys
);
302 * Nested widget parts of docks toolbar, game version.
303 * Position of #WID_DT_RIVER widget has changed.
305 static const NWidgetPart _nested_build_docks_toolbar_widgets
[] = {
306 NWidget(NWID_HORIZONTAL
),
307 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
308 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
309 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
311 NWidget(NWID_HORIZONTAL_LTR
),
312 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_CANAL
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL
, STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP
),
313 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_LOCK
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK
, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP
),
314 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
315 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_DEMOLISH
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
316 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_DEPOT
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DEPOT
, STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP
),
317 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_STATION
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DOCK
, STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP
),
318 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_BUOY
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUOY
, STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP
),
319 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_BUILD_AQUEDUCT
), SetMinimalSize(23, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT
, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP
),
323 static WindowDesc
_build_docks_toolbar_desc(
324 WDP_ALIGN_TOOLBAR
, "toolbar_water", 0, 0,
325 WC_BUILD_TOOLBAR
, WC_NONE
,
327 _nested_build_docks_toolbar_widgets
, lengthof(_nested_build_docks_toolbar_widgets
),
328 &BuildDocksToolbarWindow::hotkeys
332 * Open the build water toolbar window
334 * If the terraform toolbar is linked to the toolbar, that window is also opened.
336 * @return newly opened water toolbar, or NULL if the toolbar could not be opened.
338 Window
*ShowBuildDocksToolbar()
340 if (!Company::IsValidID(_local_company
)) return NULL
;
342 DeleteWindowByClass(WC_BUILD_TOOLBAR
);
343 return AllocateWindowDescFront
<BuildDocksToolbarWindow
>(&_build_docks_toolbar_desc
, TRANSPORT_WATER
);
347 * Nested widget parts of docks toolbar, scenario editor version.
348 * Positions of #WID_DT_DEPOT, #WID_DT_STATION, and #WID_DT_BUOY widgets have changed.
350 static const NWidgetPart _nested_build_docks_scen_toolbar_widgets
[] = {
351 NWidget(NWID_HORIZONTAL
),
352 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
353 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION_SE
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
354 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
356 NWidget(NWID_HORIZONTAL
),
357 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_CANAL
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL
, STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP
),
358 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_LOCK
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK
, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP
),
359 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
360 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_DEMOLISH
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
361 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_RIVER
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_RIVER
, STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP
),
362 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_BUILD_AQUEDUCT
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT
, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP
),
366 /** Window definition for the build docks in scenario editor window. */
367 static WindowDesc
_build_docks_scen_toolbar_desc(
368 WDP_AUTO
, "toolbar_water_scen", 0, 0,
369 WC_SCEN_BUILD_TOOLBAR
, WC_NONE
,
371 _nested_build_docks_scen_toolbar_widgets
, lengthof(_nested_build_docks_scen_toolbar_widgets
)
375 * Open the build water toolbar window for the scenario editor.
377 * @return newly opened water toolbar, or NULL if the toolbar could not be opened.
379 Window
*ShowBuildDocksScenToolbar()
381 return AllocateWindowDescFront
<BuildDocksToolbarWindow
>(&_build_docks_scen_toolbar_desc
, TRANSPORT_WATER
);
384 /** Widget numbers of the build-dock GUI. */
385 enum BuildDockStationWidgets
{
386 BDSW_BACKGROUND
, ///< Background panel.
387 BDSW_LT_OFF
, ///< 'Off' button of coverage high light.
388 BDSW_LT_ON
, ///< 'On' button of coverage high light.
389 BDSW_INFO
, ///< 'Coverage highlight' label.
392 struct BuildDocksStationWindow
: public PickerWindowBase
{
394 BuildDocksStationWindow(WindowDesc
*desc
, Window
*parent
) : PickerWindowBase(desc
, parent
)
396 this->InitNested(TRANSPORT_WATER
);
397 this->LowerWidget(_settings_client
.gui
.station_show_coverage
+ BDSW_LT_OFF
);
400 virtual ~BuildDocksStationWindow()
402 DeleteWindowById(WC_SELECT_STATION
, 0);
405 virtual void OnPaint()
407 int rad
= (_settings_game
.station
.modified_catchment
) ? CA_DOCK
: CA_UNMODIFIED
;
411 if (_settings_client
.gui
.station_show_coverage
) {
412 SetTileSelectBigSize(-rad
, -rad
, 2 * rad
, 2 * rad
);
414 SetTileSelectSize(1, 1);
417 /* strings such as 'Size' and 'Coverage Area' */
418 int top
= this->GetWidget
<NWidgetBase
>(BDSW_LT_OFF
)->pos_y
+ this->GetWidget
<NWidgetBase
>(BDSW_LT_OFF
)->current_y
+ WD_PAR_VSEP_NORMAL
;
419 NWidgetBase
*back_nwi
= this->GetWidget
<NWidgetBase
>(BDSW_BACKGROUND
);
420 int right
= back_nwi
->pos_x
+ back_nwi
->current_x
;
421 int bottom
= back_nwi
->pos_y
+ back_nwi
->current_y
;
422 top
= DrawStationCoverageAreaText(back_nwi
->pos_x
+ WD_FRAMERECT_LEFT
, right
- WD_FRAMERECT_RIGHT
, top
, SCT_ALL
, rad
, false) + WD_PAR_VSEP_NORMAL
;
423 top
= DrawStationCoverageAreaText(back_nwi
->pos_x
+ WD_FRAMERECT_LEFT
, right
- WD_FRAMERECT_RIGHT
, top
, SCT_ALL
, rad
, true) + WD_PAR_VSEP_NORMAL
;
424 /* Resize background if the window is too small.
425 * Never make the window smaller to avoid oscillating if the size change affects the acceptance.
426 * (This is the case, if making the window bigger moves the mouse into the window.) */
428 ResizeWindow(this, 0, top
- bottom
);
432 virtual void OnClick(Point pt
, int widget
, int click_count
)
437 this->RaiseWidget(_settings_client
.gui
.station_show_coverage
+ BDSW_LT_OFF
);
438 _settings_client
.gui
.station_show_coverage
= (widget
!= BDSW_LT_OFF
);
439 this->LowerWidget(_settings_client
.gui
.station_show_coverage
+ BDSW_LT_OFF
);
440 if (_settings_client
.sound
.click_beep
) SndPlayFx(SND_15_BEEP
);
446 virtual void OnTick()
448 CheckRedrawStationCoverage(this);
452 /** Nested widget parts of a build dock station window. */
453 static const NWidgetPart _nested_build_dock_station_widgets
[] = {
454 NWidget(NWID_HORIZONTAL
),
455 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
456 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_STATION_BUILD_DOCK_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
458 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
, BDSW_BACKGROUND
),
459 NWidget(NWID_SPACER
), SetMinimalSize(0, 3),
460 NWidget(WWT_LABEL
, COLOUR_DARK_GREEN
, BDSW_INFO
), SetMinimalSize(148, 14), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE
, STR_NULL
),
461 NWidget(NWID_HORIZONTAL
), SetPIP(14, 0, 14),
462 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, BDSW_LT_OFF
), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_OFF
, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP
),
463 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, BDSW_LT_ON
), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_ON
, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP
),
465 NWidget(NWID_SPACER
), SetMinimalSize(0, 20), SetResize(0, 1),
469 static WindowDesc
_build_dock_station_desc(
470 WDP_AUTO
, NULL
, 0, 0,
471 WC_BUILD_STATION
, WC_BUILD_TOOLBAR
,
473 _nested_build_dock_station_widgets
, lengthof(_nested_build_dock_station_widgets
)
476 static void ShowBuildDockStationPicker(Window
*parent
)
478 new BuildDocksStationWindow(&_build_dock_station_desc
, parent
);
481 struct BuildDocksDepotWindow
: public PickerWindowBase
{
483 static void UpdateDocksDirection()
485 if (_ship_depot_direction
!= AXIS_X
) {
486 SetTileSelectSize(1, 2);
488 SetTileSelectSize(2, 1);
493 BuildDocksDepotWindow(WindowDesc
*desc
, Window
*parent
) : PickerWindowBase(desc
, parent
)
495 this->InitNested(TRANSPORT_WATER
);
496 this->LowerWidget(_ship_depot_direction
+ WID_BDD_X
);
497 UpdateDocksDirection();
500 virtual void OnPaint()
504 DrawShipDepotSprite(this->GetWidget
<NWidgetBase
>(WID_BDD_X
)->pos_x
+ 64, this->GetWidget
<NWidgetBase
>(WID_BDD_X
)->pos_y
+ 18, DIAGDIR_NE
);
505 DrawShipDepotSprite(this->GetWidget
<NWidgetBase
>(WID_BDD_X
)->pos_x
+ 32, this->GetWidget
<NWidgetBase
>(WID_BDD_X
)->pos_y
+ 34, DIAGDIR_SW
);
506 DrawShipDepotSprite(this->GetWidget
<NWidgetBase
>(WID_BDD_Y
)->pos_x
+ 32, this->GetWidget
<NWidgetBase
>(WID_BDD_Y
)->pos_y
+ 18, DIAGDIR_NW
);
507 DrawShipDepotSprite(this->GetWidget
<NWidgetBase
>(WID_BDD_Y
)->pos_x
+ 64, this->GetWidget
<NWidgetBase
>(WID_BDD_Y
)->pos_y
+ 34, DIAGDIR_SE
);
510 virtual void OnClick(Point pt
, int widget
, int click_count
)
515 this->RaiseWidget(_ship_depot_direction
+ WID_BDD_X
);
516 _ship_depot_direction
= (widget
== WID_BDD_X
? AXIS_X
: AXIS_Y
);
517 this->LowerWidget(_ship_depot_direction
+ WID_BDD_X
);
518 if (_settings_client
.sound
.click_beep
) SndPlayFx(SND_15_BEEP
);
519 UpdateDocksDirection();
526 static const NWidgetPart _nested_build_docks_depot_widgets
[] = {
527 NWidget(NWID_HORIZONTAL
),
528 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
529 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_DEPOT_BUILD_SHIP_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
531 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
, WID_BDD_BACKGROUND
),
532 NWidget(NWID_SPACER
), SetMinimalSize(0, 3),
533 NWidget(NWID_HORIZONTAL_LTR
),
534 NWidget(NWID_SPACER
), SetMinimalSize(3, 0),
535 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_BDD_X
), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP
),
537 NWidget(NWID_SPACER
), SetMinimalSize(2, 0),
538 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_BDD_Y
), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP
),
540 NWidget(NWID_SPACER
), SetMinimalSize(3, 0),
542 NWidget(NWID_SPACER
), SetMinimalSize(0, 3),
546 static WindowDesc
_build_docks_depot_desc(
547 WDP_AUTO
, NULL
, 0, 0,
548 WC_BUILD_DEPOT
, WC_BUILD_TOOLBAR
,
550 _nested_build_docks_depot_widgets
, lengthof(_nested_build_docks_depot_widgets
)
554 static void ShowBuildDocksDepotPicker(Window
*parent
)
556 new BuildDocksDepotWindow(&_build_docks_depot_desc
, parent
);
560 void InitializeDockGui()
562 _ship_depot_direction
= AXIS_X
;