4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file station.cpp Implementation of the station base class. */
13 #include "company_func.h"
14 #include "company_base.h"
16 #include "viewport_func.h"
17 #include "date_func.h"
18 #include "command_func.h"
19 #include "news_func.h"
21 #include "vehiclelist.h"
22 #include "core/pool_func.hpp"
23 #include "station_base.h"
24 #include "roadstop_base.h"
26 #include "core/random_func.hpp"
27 #include "linkgraph/linkgraph.h"
28 #include "linkgraph/linkgraphschedule.h"
31 #include "table/strings.h"
33 /** The pool of stations. */
34 template<> BaseStation::Pool
BaseStation::PoolItem::pool ("Station");
35 INSTANTIATE_POOL_METHODS(Station
)
37 typedef StationIDStack::SmallStackPool StationIDStackPool
;
38 template<> StationIDStackPool
StationIDStack::_pool
= StationIDStackPool();
40 BaseStation::~BaseStation()
45 if (CleaningPool()) return;
47 Owner owner
= this->owner
;
48 if (!Company::IsValidID(owner
)) owner
= _local_company
;
49 if (!Company::IsValidID(owner
)) return; // Spectators
50 DeleteWindowById(WC_TRAINS_LIST
, VehicleListIdentifier(VL_STATION_LIST
, VEH_TRAIN
, owner
, this->index
).Pack());
51 DeleteWindowById(WC_ROADVEH_LIST
, VehicleListIdentifier(VL_STATION_LIST
, VEH_ROAD
, owner
, this->index
).Pack());
52 DeleteWindowById(WC_SHIPS_LIST
, VehicleListIdentifier(VL_STATION_LIST
, VEH_SHIP
, owner
, this->index
).Pack());
53 DeleteWindowById(WC_AIRCRAFT_LIST
, VehicleListIdentifier(VL_STATION_LIST
, VEH_AIRCRAFT
, owner
, this->index
).Pack());
55 this->sign
.MarkDirty();
58 Station::Station(TileIndex tile
) :
59 SpecializedStation
<Station
, false>(tile
),
60 bus_station(INVALID_TILE
, 0, 0),
61 truck_station(INVALID_TILE
, 0, 0),
62 dock_area(INVALID_TILE
, 0, 0),
65 time_since_unload(255),
66 last_vehicle_type(VEH_INVALID
)
68 /* this->random_bits is set in Station::AddFacility() */
72 * Clean up a station by clearing vehicle orders, invalidating windows and
73 * removing link stats.
74 * Aircraft-Hangar orders need special treatment here, as the hangars are
75 * actually part of a station (tiletype is STATION), but the order type
81 for (CargoID c
= 0; c
< NUM_CARGO
; c
++) {
82 this->goods
[c
].cargo
.OnCleanPool();
87 while (!this->loading_vehicles
.empty()) {
88 this->loading_vehicles
.front()->LeaveStation();
93 if (!a
->IsNormalAircraft()) continue;
94 if (a
->targetairport
== this->index
) a
->targetairport
= INVALID_STATION
;
97 for (CargoID c
= 0; c
< NUM_CARGO
; ++c
) {
98 LinkGraph
*lg
= LinkGraph::GetIfValid(this->goods
[c
].link_graph
);
99 if (lg
== NULL
) continue;
101 for (NodeID node
= 0; node
< lg
->Size(); ++node
) {
102 Station
*st
= Station::Get((*lg
)[node
].Station());
103 st
->goods
[c
].flows
.erase(this->index
);
104 if ((*lg
)[node
][this->goods
[c
].node
].LastUpdate() != INVALID_DATE
) {
105 st
->goods
[c
].flows
.DeleteFlows(this->index
);
106 RerouteCargo(st
, c
, this->index
, st
->index
);
109 lg
->RemoveNode(this->goods
[c
].node
);
110 if (lg
->Size() == 0) {
111 LinkGraphSchedule::Instance()->Unqueue(lg
);
117 FOR_ALL_VEHICLES(v
) {
118 /* Forget about this station if this station is removed */
119 if (v
->last_station_visited
== this->index
) {
120 v
->last_station_visited
= INVALID_STATION
;
122 if (v
->last_loading_station
== this->index
) {
123 v
->last_loading_station
= INVALID_STATION
;
127 /* Clear the persistent storage. */
128 delete this->airport
.psa
;
130 if (this->owner
== OWNER_NONE
) {
131 /* Invalidate all in case of oil rigs. */
132 InvalidateWindowClassesData(WC_STATION_LIST
, 0);
134 InvalidateWindowData(WC_STATION_LIST
, this->owner
, 0);
137 DeleteWindowById(WC_STATION_VIEW
, index
);
139 /* Now delete all orders that go to the station */
140 RemoveOrderFromAllVehicles(OT_GOTO_STATION
, this->index
);
142 /* Remove all news items */
143 DeleteStationNews(this->index
);
145 for (CargoID c
= 0; c
< NUM_CARGO
; c
++) {
146 this->goods
[c
].cargo
.Truncate();
149 CargoPacket::InvalidateAllFrom(this->index
);
154 * Invalidating of the JoinStation window has to be done
155 * after removing item from the pool.
156 * @param index index of deleted item
158 void BaseStation::PostDestructor(size_t index
)
160 InvalidateWindowData(WC_SELECT_STATION
, 0, 0);
164 * Get the primary road stop (the first road stop) that the given vehicle can load/unload.
165 * @param v the vehicle to get the first road stop for
166 * @return the first roadstop that this vehicle can load at
168 RoadStop
*Station::GetPrimaryRoadStop(const RoadVehicle
*v
) const
170 RoadStop
*rs
= this->GetPrimaryRoadStop(v
->IsBus() ? ROADSTOP_BUS
: ROADSTOP_TRUCK
);
172 for (; rs
!= NULL
; rs
= rs
->next
) {
173 /* The vehicle cannot go to this roadstop (different roadtype) */
174 if ((GetRoadTypes(rs
->xy
) & v
->compatible_roadtypes
) == ROADTYPES_NONE
) continue;
175 /* The vehicle is articulated and can therefore not go to a standard road stop. */
176 if (IsStandardRoadStopTile(rs
->xy
) && v
->HasArticulatedPart()) continue;
178 /* The vehicle can actually go to this road stop. So, return it! */
186 * Called when new facility is built on the station. If it is the first facility
187 * it initializes also 'xy' and 'random_bits' members
189 void Station::AddFacility(StationFacility new_facility_bit
, TileIndex facil_xy
)
191 if (this->facilities
== FACIL_NONE
) {
193 this->random_bits
= Random();
195 this->facilities
|= new_facility_bit
;
196 this->owner
= _current_company
;
197 this->build_date
= _date
;
201 * Marks the tiles of the station as dirty.
205 void Station::MarkTilesDirty(bool cargo_change
) const
207 TileIndex tile
= this->train_station
.tile
;
210 if (tile
== INVALID_TILE
) return;
212 /* cargo_change is set if we're refreshing the tiles due to cargo moving
215 /* Don't waste time updating if there are no custom station graphics
216 * that might change. Even if there are custom graphics, they might
217 * not change. Unfortunately we have no way of telling. */
218 if (this->num_specs
== 0) return;
221 for (h
= 0; h
< train_station
.h
; h
++) {
222 for (w
= 0; w
< train_station
.w
; w
++) {
223 if (this->TileBelongsToRailStation(tile
)) {
224 MarkTileDirtyByTile(tile
);
226 tile
+= TileDiffXY(1, 0);
228 tile
+= TileDiffXY(-w
, 1);
232 /* virtual */ uint
Station::GetPlatformLength(TileIndex tile
) const
234 assert(this->TileBelongsToRailStation(tile
));
236 TileIndexDiff delta
= (GetRailStationAxis(tile
) == AXIS_X
? TileDiffXY(1, 0) : TileDiffXY(0, 1));
243 } while (IsCompatibleTrainStationTile(t
, tile
));
249 } while (IsCompatibleTrainStationTile(t
, tile
));
254 /* virtual */ uint
Station::GetPlatformLength(TileIndex tile
, DiagDirection dir
) const
256 TileIndex start_tile
= tile
;
258 assert(IsRailStationTile(tile
));
259 assert(dir
< DIAGDIR_END
);
263 tile
+= TileOffsByDiagDir(dir
);
264 } while (IsCompatibleTrainStationTile(tile
, start_tile
));
270 * Determines the catchment radius of the station
273 uint
Station::GetCatchmentRadius() const
277 if (_settings_game
.station
.modified_catchment
) {
278 if (this->bus_stops
!= NULL
) ret
= max
<uint
>(ret
, CA_BUS
);
279 if (this->truck_stops
!= NULL
) ret
= max
<uint
>(ret
, CA_TRUCK
);
280 if (this->train_station
.tile
!= INVALID_TILE
) ret
= max
<uint
>(ret
, CA_TRAIN
);
281 if (this->docks
!= NULL
) ret
= max
<uint
>(ret
, CA_DOCK
);
282 if (this->airport
.tile
!= INVALID_TILE
) ret
= max
<uint
>(ret
, this->airport
.GetSpec()->catchment
);
284 if (this->bus_stops
!= NULL
|| this->truck_stops
!= NULL
|| this->train_station
.tile
!= INVALID_TILE
|| this->docks
!= NULL
|| this->airport
.tile
!= INVALID_TILE
) {
293 * Determines catchment rectangle of this station
294 * @return clamped catchment rectangle
296 Rect
Station::GetCatchmentRect() const
298 assert(!this->rect
.IsEmpty());
300 /* Compute acceptance rectangle */
301 int catchment_radius
= this->GetCatchmentRadius();
304 max
<int>(this->rect
.left
- catchment_radius
, 0),
305 max
<int>(this->rect
.top
- catchment_radius
, 0),
306 min
<int>(this->rect
.right
+ catchment_radius
, MapMaxX()),
307 min
<int>(this->rect
.bottom
+ catchment_radius
, MapMaxY())
313 /** Rect and pointer to IndustryVector */
314 struct RectAndIndustryVector
{
315 Rect rect
; ///< The rectangle to search the industries in.
316 IndustryVector
*industries_near
; ///< The nearby industries.
320 * Callback function for Station::RecomputeIndustriesNear()
321 * Tests whether tile is an industry and possibly adds
322 * the industry to station's industries_near list.
323 * @param ind_tile tile to check
324 * @param user_data pointer to RectAndIndustryVector
325 * @return always false, we want to search all tiles
327 static bool FindIndustryToDeliver(TileIndex ind_tile
, void *user_data
)
329 /* Only process industry tiles */
330 if (!IsIndustryTile(ind_tile
)) return false;
332 RectAndIndustryVector
*riv
= (RectAndIndustryVector
*)user_data
;
333 Industry
*ind
= Industry::GetByTile(ind_tile
);
335 /* Don't check further if this industry is already in the list */
336 if (riv
->industries_near
->Contains(ind
)) return false;
338 /* Only process tiles in the station acceptance rectangle */
339 int x
= TileX(ind_tile
);
340 int y
= TileY(ind_tile
);
341 if (x
< riv
->rect
.left
|| x
> riv
->rect
.right
|| y
< riv
->rect
.top
|| y
> riv
->rect
.bottom
) return false;
343 /* Include only industries that can accept cargo */
345 for (cargo_index
= 0; cargo_index
< lengthof(ind
->accepts_cargo
); cargo_index
++) {
346 if (ind
->accepts_cargo
[cargo_index
] != CT_INVALID
) break;
348 if (cargo_index
>= lengthof(ind
->accepts_cargo
)) return false;
350 *riv
->industries_near
->Append() = ind
;
356 * Recomputes Station::industries_near, list of industries possibly
357 * accepting cargo in station's catchment radius
359 void Station::RecomputeIndustriesNear()
361 this->industries_near
.Clear();
362 if (this->rect
.IsEmpty()) return;
364 RectAndIndustryVector riv
= {
365 this->GetCatchmentRect(),
366 &this->industries_near
369 /* Compute maximum extent of acceptance rectangle wrt. station sign */
370 TileIndex start_tile
= this->xy
;
371 uint max_radius
= max(
372 max(DistanceManhattan(start_tile
, TileXY(riv
.rect
.left
, riv
.rect
.top
)), DistanceManhattan(start_tile
, TileXY(riv
.rect
.left
, riv
.rect
.bottom
))),
373 max(DistanceManhattan(start_tile
, TileXY(riv
.rect
.right
, riv
.rect
.top
)), DistanceManhattan(start_tile
, TileXY(riv
.rect
.right
, riv
.rect
.bottom
)))
376 CircularTileSearch(&start_tile
, 2 * max_radius
+ 1, &FindIndustryToDeliver
, &riv
);
380 * Recomputes Station::industries_near for all stations
382 /* static */ void Station::RecomputeIndustriesNearForAll()
385 FOR_ALL_STATIONS(st
) st
->RecomputeIndustriesNear();
388 /************************************************************************/
389 /* StationRect implementation */
390 /************************************************************************/
392 StationRect::StationRect()
397 void StationRect::MakeEmpty()
399 this->left
= this->top
= this->right
= this->bottom
= 0;
403 * Determines whether a given point (x, y) is within a certain distance of
404 * the station rectangle.
405 * @note x and y are in Tile coordinates
406 * @param x X coordinate
407 * @param y Y coordinate
408 * @param distance The maximum distance a point may have (L1 norm)
409 * @return true if the point is within distance tiles of the station rectangle
411 bool StationRect::PtInExtendedRect(int x
, int y
, int distance
) const
413 return this->left
- distance
<= x
&& x
<= this->right
+ distance
&&
414 this->top
- distance
<= y
&& y
<= this->bottom
+ distance
;
417 bool StationRect::IsEmpty() const
419 return this->left
== 0 || this->left
> this->right
|| this->top
> this->bottom
;
422 CommandCost
StationRect::BeforeAddTile(TileIndex tile
, StationRectMode mode
)
426 if (this->IsEmpty()) {
427 /* we are adding the first station tile */
428 if (mode
!= ADD_TEST
) {
429 this->left
= this->right
= x
;
430 this->top
= this->bottom
= y
;
432 } else if (!this->PtInExtendedRect(x
, y
)) {
433 /* current rect is not empty and new point is outside this rect
434 * make new spread-out rectangle */
435 Rect new_rect
= {min(x
, this->left
), min(y
, this->top
), max(x
, this->right
), max(y
, this->bottom
)};
437 /* check new rect dimensions against preset max */
438 int w
= new_rect
.right
- new_rect
.left
+ 1;
439 int h
= new_rect
.bottom
- new_rect
.top
+ 1;
440 if (mode
!= ADD_FORCE
&& (w
> _settings_game
.station
.station_spread
|| h
> _settings_game
.station
.station_spread
)) {
441 assert(mode
!= ADD_TRY
);
442 return_cmd_error(STR_ERROR_STATION_TOO_SPREAD_OUT
);
445 /* spread-out ok, return true */
446 if (mode
!= ADD_TEST
) {
447 /* we should update the station rect */
451 ; // new point is inside the rect, we don't need to do anything
453 return CommandCost();
456 CommandCost
StationRect::BeforeAddRect(TileIndex tile
, int w
, int h
, StationRectMode mode
)
458 if (mode
== ADD_FORCE
|| (w
<= _settings_game
.station
.station_spread
&& h
<= _settings_game
.station
.station_spread
)) {
459 /* Important when the old rect is completely inside the new rect, resp. the old one was empty. */
460 CommandCost ret
= this->BeforeAddTile(tile
, mode
);
461 if (ret
.Succeeded()) ret
= this->BeforeAddTile(TILE_ADDXY(tile
, w
- 1, h
- 1), mode
);
464 return CommandCost();
468 * Check whether station tiles of the given station id exist in the given rectangle
469 * @param st_id Station ID to look for in the rectangle
470 * @param left_a Minimal tile X edge of the rectangle
471 * @param top_a Minimal tile Y edge of the rectangle
472 * @param right_a Maximal tile X edge of the rectangle (inclusive)
473 * @param bottom_a Maximal tile Y edge of the rectangle (inclusive)
474 * @return \c true if a station tile with the given \a st_id exists in the rectangle, \c false otherwise
476 /* static */ bool StationRect::ScanForStationTiles(StationID st_id
, int left_a
, int top_a
, int right_a
, int bottom_a
)
478 TileArea
ta(TileXY(left_a
, top_a
), TileXY(right_a
, bottom_a
));
479 TILE_AREA_LOOP(tile
, ta
) {
480 if (IsStationTile(tile
) && GetStationIndex(tile
) == st_id
) return true;
486 bool StationRect::AfterRemoveTile(BaseStation
*st
, TileIndex tile
)
491 /* look if removed tile was on the bounding rect edge
492 * and try to reduce the rect by this edge
493 * do it until we have empty rect or nothing to do */
495 /* check if removed tile is on rect edge */
496 bool left_edge
= (x
== this->left
);
497 bool right_edge
= (x
== this->right
);
498 bool top_edge
= (y
== this->top
);
499 bool bottom_edge
= (y
== this->bottom
);
501 /* can we reduce the rect in either direction? */
502 bool reduce_x
= ((left_edge
|| right_edge
) && !ScanForStationTiles(st
->index
, x
, this->top
, x
, this->bottom
));
503 bool reduce_y
= ((top_edge
|| bottom_edge
) && !ScanForStationTiles(st
->index
, this->left
, y
, this->right
, y
));
504 if (!(reduce_x
|| reduce_y
)) break; // nothing to do (can't reduce)
507 /* reduce horizontally */
509 /* move left edge right */
510 this->left
= x
= x
+ 1;
512 /* move right edge left */
513 this->right
= x
= x
- 1;
517 /* reduce vertically */
519 /* move top edge down */
520 this->top
= y
= y
+ 1;
522 /* move bottom edge up */
523 this->bottom
= y
= y
- 1;
527 if (left
> right
|| top
> bottom
) {
528 /* can't continue, if the remaining rectangle is empty */
530 return true; // empty remaining rect
533 return false; // non-empty remaining rect
536 bool StationRect::AfterRemoveRect(BaseStation
*st
, TileArea ta
)
538 assert(this->PtInExtendedRect(TileX(ta
.tile
), TileY(ta
.tile
)));
539 assert(this->PtInExtendedRect(TileX(ta
.tile
) + ta
.w
- 1, TileY(ta
.tile
) + ta
.h
- 1));
541 bool empty
= this->AfterRemoveTile(st
, ta
.tile
);
542 if (ta
.w
!= 1 || ta
.h
!= 1) empty
= empty
|| this->AfterRemoveTile(st
, TILE_ADDXY(ta
.tile
, ta
.w
- 1, ta
.h
- 1));
546 StationRect
& StationRect::operator = (const Rect
&src
)
548 this->left
= src
.left
;
550 this->right
= src
.right
;
551 this->bottom
= src
.bottom
;
555 /** The pool of docks. */
556 template<> Dock::Pool
Dock::PoolItem::pool ("Dock");
557 INSTANTIATE_POOL_METHODS(Dock
)
560 * Calculates the maintenance cost of all airports of a company.
561 * @param owner Company.
562 * @return Total cost.
564 Money
AirportMaintenanceCost(Owner owner
)
566 Money total_cost
= 0;
569 FOR_ALL_STATIONS(st
) {
570 if (st
->owner
== owner
&& (st
->facilities
& FACIL_AIRPORT
)) {
571 total_cost
+= _price
[PR_INFRASTRUCTURE_AIRPORT
] * st
->airport
.GetSpec()->maintenance_cost
;
574 /* 3 bits fraction for the maintenance cost factor. */
575 return total_cost
>> 3;