4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file fios_gui.cpp GUIs for loading/saving games, scenarios, heightmaps, ... */
14 #include "saveload/saveload.h"
18 #include "command_func.h"
19 #include "network/network.h"
20 #include "network/network_content.h"
21 #include "strings_func.h"
22 #include "fileio_func.h"
24 #include "window_func.h"
25 #include "tilehighlight_func.h"
26 #include "querystring_gui.h"
27 #include "engine_func.h"
28 #include "landscape_type.h"
29 #include "date_func.h"
30 #include "core/geometry_func.hpp"
33 #include "widgets/fios_widget.h"
35 #include "table/sprites.h"
36 #include "table/strings.h"
38 LoadCheckData _load_check_data
; ///< Data loaded from save during SL_LOAD_CHECK.
40 static bool _fios_path_changed
;
41 static bool _savegame_sort_dirty
;
47 void LoadCheckData::Clear()
49 this->checkable
= false;
50 this->error
.str
= INVALID_STRING_ID
;
51 this->error
.data
= NULL
;
53 this->map_size_x
= this->map_size_y
= 256; // Default for old savegames which do not store mapsize.
54 this->current_date
= 0;
55 memset(&this->settings
, 0, sizeof(this->settings
));
57 const CompanyPropertiesMap::iterator end
= this->companies
.End();
58 for (CompanyPropertiesMap::iterator it
= this->companies
.Begin(); it
!= end
; it
++) {
63 this->gamelog
.clear();
65 ClearGRFConfigList(&this->grfconfig
);
68 /** Load game/scenario with optional content download */
69 static const NWidgetPart _nested_load_dialog_widgets
[] = {
70 NWidget(NWID_HORIZONTAL
),
71 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
72 NWidget(WWT_CAPTION
, COLOUR_GREY
, WID_SL_CAPTION
),
73 NWidget(WWT_DEFSIZEBOX
, COLOUR_GREY
),
75 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_BACKGROUND
), SetFill(1, 0), SetResize(1, 0), EndContainer(),
76 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
77 NWidget(NWID_VERTICAL
),
78 NWidget(NWID_HORIZONTAL
),
79 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
80 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYNAME
), SetDataTip(STR_SORT_BY_CAPTION_NAME
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
81 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYDATE
), SetDataTip(STR_SORT_BY_CAPTION_DATE
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
83 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_SL_HOME_BUTTON
), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON
, STR_SAVELOAD_HOME_BUTTON
),
85 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_FILE_BACKGROUND
),
86 NWidget(NWID_HORIZONTAL
),
87 NWidget(WWT_INSET
, COLOUR_GREY
, WID_SL_DRIVES_DIRECTORIES_LIST
), SetFill(1, 1), SetPadding(2, 1, 2, 2),
88 SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP
), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR
), EndContainer(),
89 NWidget(NWID_VSCROLLBAR
, COLOUR_GREY
, WID_SL_SCROLLBAR
),
91 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_SL_CONTENT_DOWNLOAD_SEL
),
92 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_CONTENT_DOWNLOAD
), SetResize(1, 0),
93 SetDataTip(STR_INTRO_ONLINE_CONTENT
, STR_INTRO_TOOLTIP_ONLINE_CONTENT
),
97 NWidget(WWT_PANEL
, COLOUR_GREY
),
98 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_SL_DETAILS
), SetResize(1, 1), SetFill(1, 1),
99 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_MISSING_NEWGRFS
), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON
, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP
), SetFill(1, 0), SetResize(1, 0),
100 NWidget(NWID_HORIZONTAL
),
101 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
102 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_NEWGRF_INFO
), SetDataTip(STR_INTRO_NEWGRF_SETTINGS
, STR_NULL
), SetFill(1, 0), SetResize(1, 0),
103 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_LOAD_BUTTON
), SetDataTip(STR_SAVELOAD_LOAD_BUTTON
, STR_SAVELOAD_LOAD_TOOLTIP
), SetFill(1, 0), SetResize(1, 0),
105 NWidget(WWT_RESIZEBOX
, COLOUR_GREY
),
111 /** Load heightmap with content download */
112 static const NWidgetPart _nested_load_heightmap_dialog_widgets
[] = {
113 NWidget(NWID_HORIZONTAL
),
114 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
115 NWidget(WWT_CAPTION
, COLOUR_GREY
, WID_SL_CAPTION
),
116 NWidget(WWT_DEFSIZEBOX
, COLOUR_GREY
),
118 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_BACKGROUND
), SetFill(1, 0), SetResize(1, 0), EndContainer(),
119 NWidget(NWID_VERTICAL
),
120 NWidget(NWID_HORIZONTAL
),
121 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
122 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYNAME
), SetDataTip(STR_SORT_BY_CAPTION_NAME
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
123 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYDATE
), SetDataTip(STR_SORT_BY_CAPTION_DATE
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
125 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_SL_HOME_BUTTON
), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON
, STR_SAVELOAD_HOME_BUTTON
),
127 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_FILE_BACKGROUND
),
128 NWidget(NWID_HORIZONTAL
),
129 NWidget(WWT_INSET
, COLOUR_GREY
, WID_SL_DRIVES_DIRECTORIES_LIST
), SetFill(1, 1), SetPadding(2, 1, 2, 2),
130 SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP
), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR
), EndContainer(),
131 NWidget(NWID_VSCROLLBAR
, COLOUR_GREY
, WID_SL_SCROLLBAR
),
133 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
134 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_CONTENT_DOWNLOAD
), SetResize(1, 0), SetFill(1, 0),
135 SetDataTip(STR_INTRO_ONLINE_CONTENT
, STR_INTRO_TOOLTIP_ONLINE_CONTENT
),
136 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_LOAD_BUTTON
), SetResize(1, 0), SetFill(1, 0),
137 SetDataTip(STR_SAVELOAD_LOAD_BUTTON
, STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP
),
138 NWidget(WWT_RESIZEBOX
, COLOUR_GREY
),
144 /** Save game/scenario */
145 static const NWidgetPart _nested_save_dialog_widgets
[] = {
146 NWidget(NWID_HORIZONTAL
),
147 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
148 NWidget(WWT_CAPTION
, COLOUR_GREY
, WID_SL_CAPTION
),
149 NWidget(WWT_DEFSIZEBOX
, COLOUR_GREY
),
151 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_BACKGROUND
), SetFill(1, 0), SetResize(1, 0), EndContainer(),
152 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
153 NWidget(NWID_VERTICAL
),
154 NWidget(NWID_HORIZONTAL
),
155 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
156 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYNAME
), SetDataTip(STR_SORT_BY_CAPTION_NAME
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
157 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SORT_BYDATE
), SetDataTip(STR_SORT_BY_CAPTION_DATE
, STR_TOOLTIP_SORT_ORDER
), SetFill(1, 0), SetResize(1, 0),
159 NWidget(WWT_PUSHIMGBTN
, COLOUR_GREY
, WID_SL_HOME_BUTTON
), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON
, STR_SAVELOAD_HOME_BUTTON
),
161 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_SL_FILE_BACKGROUND
),
162 NWidget(NWID_HORIZONTAL
),
163 NWidget(WWT_INSET
, COLOUR_GREY
, WID_SL_DRIVES_DIRECTORIES_LIST
), SetPadding(2, 1, 0, 2),
164 SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP
), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR
), EndContainer(),
165 NWidget(NWID_VSCROLLBAR
, COLOUR_GREY
, WID_SL_SCROLLBAR
),
167 NWidget(WWT_EDITBOX
, COLOUR_GREY
, WID_SL_SAVE_OSK_TITLE
), SetPadding(3, 2, 2, 2), SetFill(1, 0), SetResize(1, 0),
168 SetDataTip(STR_SAVELOAD_OSKTITLE
, STR_SAVELOAD_EDITBOX_TOOLTIP
),
170 NWidget(NWID_HORIZONTAL
),
171 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_DELETE_SELECTION
), SetDataTip(STR_SAVELOAD_DELETE_BUTTON
, STR_SAVELOAD_DELETE_TOOLTIP
), SetFill(1, 0), SetResize(1, 0),
172 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_SL_SAVE_GAME
), SetDataTip(STR_SAVELOAD_SAVE_BUTTON
, STR_SAVELOAD_SAVE_TOOLTIP
), SetFill(1, 0), SetResize(1, 0),
175 NWidget(WWT_PANEL
, COLOUR_GREY
),
176 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_SL_DETAILS
), SetResize(1, 1), SetFill(1, 1),
177 NWidget(NWID_HORIZONTAL
),
178 NWidget(NWID_SPACER
), SetResize(1, 0), SetFill(1, 1),
179 NWidget(WWT_RESIZEBOX
, COLOUR_GREY
),
185 /** Text colours of #DetailedFileType fios entries in the window. */
186 static const TextColour _fios_colours
[] = {
187 TC_LIGHT_BROWN
, // DFT_OLD_GAME_FILE
188 TC_ORANGE
, // DFT_GAME_FILE
189 TC_YELLOW
, // DFT_HEIGHTMAP_BMP
190 TC_ORANGE
, // DFT_HEIGHTMAP_PNG
191 TC_LIGHT_BLUE
, // DFT_FIOS_DRIVE
192 TC_DARK_GREEN
, // DFT_FIOS_PARENT
193 TC_DARK_GREEN
, // DFT_FIOS_DIR
194 TC_ORANGE
, // DFT_FIOS_DIRECT
199 * Sort the collected list save games prior to displaying it in the save/load gui.
200 * @param [inout] file_list List of save game files found in the directory.
202 static void SortSaveGameList(FileList
&file_list
)
207 /* Directories are always above the files (FIOS_TYPE_DIR)
208 * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
209 * Only sort savegames/scenarios, not directories
211 for (const FiosItem
*item
= file_list
.Begin(); item
!= file_list
.End(); item
++) {
212 switch (item
->type
) {
213 case FIOS_TYPE_DIR
: sort_start
++; break;
214 case FIOS_TYPE_PARENT
: sort_start
++; break;
215 case FIOS_TYPE_DRIVE
: sort_end
++; break;
220 uint s_amount
= file_list
.Length() - sort_start
- sort_end
;
221 QSortT(file_list
.Get(sort_start
), s_amount
, CompareFiosItems
);
224 struct SaveLoadWindow
: public Window
{
226 QueryStringN
<64> filename_editbox
; ///< Filename editbox.
227 AbstractFileType abstract_filetype
; /// Type of file to select.
228 SaveLoadOperation fop
; ///< File operation to perform.
229 FileList fios_items
; ///< Save game list.
231 const FiosItem
*selected
; ///< Selected game in #fios_items, or \c NULL.
235 /** Generate a default save filename. */
236 void GenerateFileName()
238 GenerateDefaultSaveName (&this->filename_editbox
);
239 this->filename_editbox
.UpdateSize();
242 SaveLoadWindow (const WindowDesc
*desc
, AbstractFileType abstract_filetype
, SaveLoadOperation fop
)
243 : Window (desc
), filename_editbox(),
244 abstract_filetype (abstract_filetype
), fop (fop
),
245 o_dir(), selected (NULL
), vscroll (NULL
)
247 assert(this->fop
== SLO_SAVE
|| this->fop
== SLO_LOAD
);
249 /* For saving, construct an initial file name. */
250 if (this->fop
== SLO_SAVE
) {
251 switch (this->abstract_filetype
) {
253 this->GenerateFileName();
258 this->filename_editbox
.Assign("UNNAMED");
265 this->querystrings
[WID_SL_SAVE_OSK_TITLE
] = &this->filename_editbox
;
266 this->filename_editbox
.ok_button
= WID_SL_SAVE_GAME
;
268 this->CreateNestedTree();
269 if (this->fop
== SLO_LOAD
&& this->abstract_filetype
== FT_SAVEGAME
) {
270 this->GetWidget
<NWidgetStacked
>(WID_SL_CONTENT_DOWNLOAD_SEL
)->SetDisplayedPlane(SZSP_HORIZONTAL
);
273 /* Select caption string of the window. */
274 StringID caption_string
;
275 switch (this->abstract_filetype
) {
277 caption_string
= (this->fop
== SLO_SAVE
) ? STR_SAVELOAD_SAVE_CAPTION
: STR_SAVELOAD_LOAD_CAPTION
;
281 caption_string
= (this->fop
== SLO_SAVE
) ? STR_SAVELOAD_SAVE_SCENARIO
: STR_SAVELOAD_LOAD_SCENARIO
;
285 caption_string
= (this->fop
== SLO_SAVE
) ? STR_SAVELOAD_SAVE_HEIGHTMAP
: STR_SAVELOAD_LOAD_HEIGHTMAP
;
291 this->GetWidget
<NWidgetCore
>(WID_SL_CAPTION
)->widget_data
= caption_string
;
293 this->vscroll
= this->GetScrollbar(WID_SL_SCROLLBAR
);
296 this->LowerWidget(WID_SL_DRIVES_DIRECTORIES_LIST
);
298 /* pause is only used in single-player, non-editor mode, non-menu mode. It
299 * will be unpaused in the WE_DESTROY event handler. */
300 if (_game_mode
!= GM_MENU
&& !_networking
&& _game_mode
!= GM_EDITOR
) {
301 DoCommandP(0, PM_PAUSED_SAVELOAD
, 1, CMD_PAUSE
);
303 SetPointerMode (POINTER_NONE
, WC_MAIN_WINDOW
, 0, SPR_CURSOR_ZZZ
);
305 this->OnInvalidateData(0);
309 /* Select the initial directory. */
310 o_dir
.type
= FIOS_TYPE_DIRECT
;
312 o_dir
.title
[0] = '\0';
313 switch (this->abstract_filetype
) {
315 FioGetDirectory(o_dir
.name
, lengthof(o_dir
.name
), SAVE_DIR
);
319 FioGetDirectory(o_dir
.name
, lengthof(o_dir
.name
), SCENARIO_DIR
);
323 FioGetDirectory(o_dir
.name
, lengthof(o_dir
.name
), HEIGHTMAP_DIR
);
327 bstrcpy (o_dir
.name
, _personal_dir
);
330 /* Focus the edit box by default in the save windows */
331 if (this->fop
== SLO_SAVE
) this->SetFocusedWidget(WID_SL_SAVE_OSK_TITLE
);
334 void OnDelete (void) FINAL_OVERRIDE
336 /* pause is only used in single-player, non-editor mode, non menu mode */
337 if (!_networking
&& _game_mode
!= GM_EDITOR
&& _game_mode
!= GM_MENU
) {
338 DoCommandP(0, PM_PAUSED_SAVELOAD
, 0, CMD_PAUSE
);
342 void DrawWidget (BlitArea
*dpi
, const Rect
&r
, int widget
) const OVERRIDE
345 case WID_SL_SORT_BYNAME
:
346 case WID_SL_SORT_BYDATE
:
347 if (((_savegame_sort_order
& SORT_BY_NAME
) != 0) == (widget
== WID_SL_SORT_BYNAME
)) {
348 this->DrawSortButtonState (dpi
, widget
, _savegame_sort_order
& SORT_DESCENDING
? SBS_DOWN
: SBS_UP
);
352 case WID_SL_BACKGROUND
: {
353 static const char *path
= NULL
;
354 static StringID str
= STR_ERROR_UNABLE_TO_READ_DRIVE
;
355 static uint64 tot
= 0;
357 if (_fios_path_changed
) {
358 path
= FiosGetPath();
359 str
= FiosGetDiskFreeSpace (path
, &tot
) ? STR_SAVELOAD_BYTES_FREE
: STR_ERROR_UNABLE_TO_READ_DRIVE
;
360 _fios_path_changed
= false;
363 if (str
!= STR_ERROR_UNABLE_TO_READ_DRIVE
) SetDParam(0, tot
);
364 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ FONT_HEIGHT_NORMAL
+ WD_FRAMERECT_TOP
, str
);
365 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ WD_FRAMERECT_TOP
, path
, TC_BLACK
);
369 case WID_SL_DRIVES_DIRECTORIES_LIST
: {
370 GfxFillRect (dpi
, r
.left
+ 1, r
.top
+ 1, r
.right
, r
.bottom
, PC_BLACK
);
372 uint y
= r
.top
+ WD_FRAMERECT_TOP
;
373 for (uint pos
= this->vscroll
->GetPosition(); pos
< this->fios_items
.Length(); pos
++) {
374 const FiosItem
*item
= this->fios_items
.Get(pos
);
376 if (item
== this->selected
) {
377 GfxFillRect (dpi
, r
.left
+ 1, y
, r
.right
, y
+ this->resize
.step_height
, PC_DARK_BLUE
);
379 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, item
->title
, _fios_colours
[GetDetailedFileType(item
->type
)]);
380 y
+= this->resize
.step_height
;
381 if (y
>= this->vscroll
->GetCapacity() * this->resize
.step_height
+ r
.top
+ WD_FRAMERECT_TOP
) break;
386 case WID_SL_DETAILS
: {
387 GfxFillRect (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.top
+ WD_FRAMERECT_TOP
,
388 r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ FONT_HEIGHT_NORMAL
* 2 + WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
, PC_GREY
);
389 DrawString (dpi
, r
.left
, r
.right
, r
.top
+ FONT_HEIGHT_NORMAL
/ 2 + WD_FRAMERECT_TOP
, STR_SAVELOAD_DETAIL_CAPTION
, TC_FROMSTRING
, SA_HOR_CENTER
);
391 if (this->selected
== NULL
) break;
393 uint y
= r
.top
+ FONT_HEIGHT_NORMAL
* 2 + WD_PAR_VSEP_NORMAL
+ WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
;
394 uint y_max
= r
.bottom
- FONT_HEIGHT_NORMAL
- WD_FRAMERECT_BOTTOM
;
396 if (y
> y_max
) break;
397 if (!_load_check_data
.checkable
) {
398 /* Old savegame, no information available */
399 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_SAVELOAD_DETAIL_NOT_AVAILABLE
);
400 y
+= FONT_HEIGHT_NORMAL
;
401 } else if (_load_check_data
.error
.str
!= INVALID_STRING_ID
) {
402 /* Incompatible / broken savegame */
403 SetDParamStr(0, _load_check_data
.error
.data
);
404 y
= DrawStringMultiLine (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
,
405 y
, r
.bottom
- WD_FRAMERECT_BOTTOM
, _load_check_data
.error
.str
, TC_RED
);
408 SetDParam(0, _load_check_data
.map_size_x
);
409 SetDParam(1, _load_check_data
.map_size_y
);
410 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_MAP_SIZE
);
411 y
+= FONT_HEIGHT_NORMAL
;
412 if (y
> y_max
) break;
415 byte landscape
= _load_check_data
.settings
.game_creation
.landscape
;
416 if (landscape
< NUM_LANDSCAPE
) {
417 SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE
+ landscape
);
418 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_LANDSCAPE
);
419 y
+= FONT_HEIGHT_NORMAL
;
422 y
+= WD_PAR_VSEP_NORMAL
;
423 if (y
> y_max
) break;
425 /* Start date (if available) */
426 if (_load_check_data
.settings
.game_creation
.starting_year
!= 0) {
427 SetDParam(0, ConvertYMDToDate(_load_check_data
.settings
.game_creation
.starting_year
, 0, 1));
428 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_START_DATE
);
429 y
+= FONT_HEIGHT_NORMAL
;
431 if (y
> y_max
) break;
433 /* Hide current date for scenarios */
434 if (this->abstract_filetype
!= FT_SCENARIO
) {
436 SetDParam(0, _load_check_data
.current_date
);
437 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_CURRENT_DATE
);
438 y
+= FONT_HEIGHT_NORMAL
;
441 /* Hide the NewGRF stuff when saving. We also hide the button. */
442 if (this->fop
== SLO_LOAD
&& (this->abstract_filetype
== FT_SAVEGAME
|| this->abstract_filetype
== FT_SCENARIO
)) {
443 y
+= WD_PAR_VSEP_NORMAL
;
444 if (y
> y_max
) break;
446 /* NewGrf compatibility */
447 SetDParam(0, _load_check_data
.grfconfig
== NULL
? STR_NEWGRF_LIST_NONE
:
448 STR_NEWGRF_LIST_ALL_FOUND
+ _load_check_data
.grf_compatibility
);
449 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_SAVELOAD_DETAIL_GRFSTATUS
);
450 y
+= FONT_HEIGHT_NORMAL
;
452 if (y
> y_max
) break;
454 /* Hide the company stuff for scenarios */
455 if (this->abstract_filetype
!= FT_SCENARIO
) {
456 y
+= FONT_HEIGHT_NORMAL
;
457 if (y
> y_max
) break;
459 /* Companies / AIs */
460 CompanyPropertiesMap::const_iterator end
= _load_check_data
.companies
.End();
461 for (CompanyPropertiesMap::const_iterator it
= _load_check_data
.companies
.Begin(); it
!= end
; it
++) {
462 SetDParam(0, it
->first
+ 1);
463 const CompanyProperties
&c
= *it
->second
;
464 if (c
.name
!= NULL
) {
465 SetDParam(1, STR_JUST_RAW_STRING
);
466 SetDParamStr(2, c
.name
);
468 SetDParam(1, c
.name_1
);
469 SetDParam(2, c
.name_2
);
471 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_SAVELOAD_DETAIL_COMPANY_INDEX
);
472 y
+= FONT_HEIGHT_NORMAL
;
473 if (y
> y_max
) break;
482 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
485 case WID_SL_BACKGROUND
:
486 size
->height
= 2 * FONT_HEIGHT_NORMAL
+ WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
;
489 case WID_SL_DRIVES_DIRECTORIES_LIST
:
490 resize
->height
= FONT_HEIGHT_NORMAL
;
491 size
->height
= resize
->height
* 10 + WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
;
493 case WID_SL_SORT_BYNAME
:
494 case WID_SL_SORT_BYDATE
: {
495 Dimension d
= GetStringBoundingBox(this->GetWidget
<NWidgetCore
>(widget
)->widget_data
);
496 d
.width
+= padding
.width
+ Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
497 d
.height
+= padding
.height
;
498 *size
= maxdim(*size
, d
);
504 void OnPaint (BlitArea
*dpi
) OVERRIDE
506 if (_savegame_sort_dirty
) {
507 _savegame_sort_dirty
= false;
508 SortSaveGameList(this->fios_items
);
511 this->vscroll
->SetCount(this->fios_items
.Length());
512 this->DrawWidgets (dpi
);
515 virtual void OnClick(Point pt
, int widget
, int click_count
)
518 case WID_SL_SORT_BYNAME
: // Sort save names by name
519 _savegame_sort_order
= (_savegame_sort_order
== SORT_BY_NAME
) ?
520 SORT_BY_NAME
| SORT_DESCENDING
: SORT_BY_NAME
;
521 _savegame_sort_dirty
= true;
525 case WID_SL_SORT_BYDATE
: // Sort save names by date
526 _savegame_sort_order
= (_savegame_sort_order
== SORT_BY_DATE
) ?
527 SORT_BY_DATE
| SORT_DESCENDING
: SORT_BY_DATE
;
528 _savegame_sort_dirty
= true;
532 case WID_SL_HOME_BUTTON
: // OpenTTD 'button', jumps to OpenTTD directory
533 FiosBrowseTo(&o_dir
);
534 this->InvalidateData();
537 case WID_SL_LOAD_BUTTON
:
538 if (this->selected
!= NULL
&& !_load_check_data
.HasErrors()) {
539 const char *name
= FiosBrowseTo(this->selected
);
540 _file_to_saveload
.SetMode(this->selected
->type
);
541 _file_to_saveload
.SetName(name
);
542 _file_to_saveload
.SetTitle(this->selected
->title
);
544 if (this->abstract_filetype
== FT_HEIGHTMAP
) {
548 } else if (!_load_check_data
.HasNewGrfs() || _load_check_data
.grf_compatibility
!= GLC_NOT_FOUND
|| _settings_client
.gui
.UserIsAllowedToChangeNewGRFs()) {
549 _switch_mode
= (_game_mode
== GM_EDITOR
) ? SM_LOAD_SCENARIO
: SM_LOAD_GAME
;
550 ClearErrorMessages();
556 case WID_SL_NEWGRF_INFO
:
557 if (_load_check_data
.HasNewGrfs()) {
558 ShowNewGRFSettings(false, false, false, &_load_check_data
.grfconfig
);
562 case WID_SL_MISSING_NEWGRFS
:
563 if (!_network_available
) {
564 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE
, INVALID_STRING_ID
, WL_ERROR
);
565 } else if (_load_check_data
.HasNewGrfs()) {
566 #if defined(ENABLE_NETWORK)
567 ShowMissingContentWindow(_load_check_data
.grfconfig
);
572 case WID_SL_DRIVES_DIRECTORIES_LIST
: { // Click the listbox
573 int y
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_SL_DRIVES_DIRECTORIES_LIST
, WD_FRAMERECT_TOP
);
574 if (y
== INT_MAX
) return;
576 const FiosItem
*file
= this->fios_items
.Get(y
);
578 const char *name
= FiosBrowseTo(file
);
580 if (click_count
== 1) {
581 if (this->selected
!= file
) {
582 this->selected
= file
;
583 _load_check_data
.Clear();
585 if (GetDetailedFileType(file
->type
) == DFT_GAME_FILE
) {
586 /* Other detailed file types cannot be checked before. */
587 LoadGame (name
, true, false, NO_DIRECTORY
);
590 this->InvalidateData(1);
592 if (this->fop
== SLO_SAVE
) {
593 /* Copy clicked name to editbox */
594 this->filename_editbox
.Assign(file
->title
);
595 this->SetWidgetDirty(WID_SL_SAVE_OSK_TITLE
);
597 } else if (!_load_check_data
.HasErrors()) {
598 this->selected
= file
;
599 if (this->fop
== SLO_LOAD
) {
600 if (this->abstract_filetype
== FT_SAVEGAME
|| this->abstract_filetype
== FT_SCENARIO
) {
601 this->OnClick(pt
, WID_SL_LOAD_BUTTON
, 1);
603 assert(this->abstract_filetype
== FT_HEIGHTMAP
);
604 _file_to_saveload
.SetMode(file
->type
);
605 _file_to_saveload
.SetName(name
);
606 _file_to_saveload
.SetTitle(file
->title
);
614 /* Changed directory, need refresh. */
615 this->InvalidateData();
620 case WID_SL_CONTENT_DOWNLOAD
:
621 if (!_network_available
) {
622 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE
, INVALID_STRING_ID
, WL_ERROR
);
624 #if defined(ENABLE_NETWORK)
625 assert(this->fop
== SLO_LOAD
);
626 switch (this->abstract_filetype
) {
627 default: NOT_REACHED();
628 case FT_SCENARIO
: ShowNetworkContentListWindow(NULL
, CONTENT_TYPE_SCENARIO
); break;
629 case FT_HEIGHTMAP
: ShowNetworkContentListWindow(NULL
, CONTENT_TYPE_HEIGHTMAP
); break;
635 case WID_SL_DELETE_SELECTION
: // Delete
638 case WID_SL_SAVE_GAME
: // Save game
639 /* Note, this is also called via the OSK; and we need to lower the button. */
640 this->HandleButtonClick(WID_SL_SAVE_GAME
);
645 virtual EventState
OnKeyPress(WChar key
, uint16 keycode
)
647 if (keycode
== WKC_ESC
) {
652 return ES_NOT_HANDLED
;
655 virtual void OnTimeout()
657 /* Widgets WID_SL_DELETE_SELECTION and WID_SL_SAVE_GAME only exist when saving to a file. */
658 if (this->fop
!= SLO_SAVE
) return;
660 if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION
)) { // Delete button clicked
661 if (!FiosDelete(this->filename_editbox
.GetText())) {
662 ShowErrorMessage(STR_ERROR_UNABLE_TO_DELETE_FILE
, INVALID_STRING_ID
, WL_ERROR
);
664 this->InvalidateData();
665 /* Reset file name to current date on successful delete */
666 if (this->abstract_filetype
== FT_SAVEGAME
) GenerateFileName();
668 } else if (this->IsWidgetLowered(WID_SL_SAVE_GAME
)) { // Save button clicked
669 if (this->abstract_filetype
== FT_SAVEGAME
|| this->abstract_filetype
== FT_SCENARIO
) {
670 _switch_mode
= SM_SAVE_GAME
;
671 FiosMakeSavegameName(_file_to_saveload
.name
, this->filename_editbox
.GetText(), sizeof(_file_to_saveload
.name
));
673 _switch_mode
= SM_SAVE_HEIGHTMAP
;
674 FiosMakeHeightmapName(_file_to_saveload
.name
, this->filename_editbox
.GetText(), sizeof(_file_to_saveload
.name
));
677 /* In the editor set up the vehicle engines correctly (date might have changed) */
678 if (_game_mode
== GM_EDITOR
) StartupEngines();
682 virtual void OnResize()
684 this->vscroll
->SetCapacityFromWidget(this, WID_SL_DRIVES_DIRECTORIES_LIST
);
688 * Some data on this window has become invalid.
689 * @param data Information about the changed data.
690 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
692 virtual void OnInvalidateData(int data
= 0, bool gui_scope
= true)
697 this->selected
= NULL
;
698 _load_check_data
.Clear();
699 if (!gui_scope
) break;
701 _fios_path_changed
= true;
702 this->fios_items
.BuildFileList(this->abstract_filetype
, this->fop
);
703 this->vscroll
->SetCount(this->fios_items
.Length());
704 this->selected
= NULL
;
705 _load_check_data
.Clear();
708 /* Selection changes */
709 if (!gui_scope
) break;
711 if (this->fop
!= SLO_LOAD
) break;
713 switch (this->abstract_filetype
) {
715 this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON
, this->selected
== NULL
|| _load_check_data
.HasErrors());
720 bool disabled
= this->selected
== NULL
|| _load_check_data
.HasErrors();
721 if (!_settings_client
.gui
.UserIsAllowedToChangeNewGRFs()) {
722 disabled
|= _load_check_data
.HasNewGrfs() && _load_check_data
.grf_compatibility
== GLC_NOT_FOUND
;
724 this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON
, disabled
);
725 this->SetWidgetDisabledState(WID_SL_NEWGRF_INFO
, !_load_check_data
.HasNewGrfs());
726 this->SetWidgetDisabledState(WID_SL_MISSING_NEWGRFS
,
727 !_load_check_data
.HasNewGrfs() || _load_check_data
.grf_compatibility
== GLC_ALL_GOOD
);
739 /** Load game/scenario */
740 static WindowDesc::Prefs
_load_dialog_prefs ("load_game");
742 /** Load game/scenario */
743 static const WindowDesc
_load_dialog_desc(
744 WDP_CENTER
, 500, 294,
745 WC_SAVELOAD
, WC_NONE
,
747 _nested_load_dialog_widgets
, lengthof(_nested_load_dialog_widgets
),
751 /** Load heightmap */
752 static WindowDesc::Prefs
_load_heightmap_dialog_prefs ("load_heightmap");
754 /** Load heightmap */
755 static const WindowDesc
_load_heightmap_dialog_desc(
756 WDP_CENTER
, 257, 320,
757 WC_SAVELOAD
, WC_NONE
,
759 _nested_load_heightmap_dialog_widgets
, lengthof(_nested_load_heightmap_dialog_widgets
),
760 &_load_heightmap_dialog_prefs
763 /** Save game/scenario */
764 static WindowDesc::Prefs
_save_dialog_prefs ("save_game");
766 /** Save game/scenario */
767 static const WindowDesc
_save_dialog_desc(
768 WDP_CENTER
, 500, 294,
769 WC_SAVELOAD
, WC_NONE
,
771 _nested_save_dialog_widgets
, lengthof(_nested_save_dialog_widgets
),
776 * Launch save/load dialog in the given mode.
777 * @param abstract_filetype Kind of file to handle.
778 * @param fop File operation to perform (load or save).
780 void ShowSaveLoadDialog(AbstractFileType abstract_filetype
, SaveLoadOperation fop
)
782 DeleteWindowById(WC_SAVELOAD
, 0);
784 const WindowDesc
*sld
;
785 if (fop
== SLO_SAVE
) {
786 sld
= &_save_dialog_desc
;
788 /* Dialogue for loading a file. */
789 sld
= (abstract_filetype
== FT_HEIGHTMAP
) ? &_load_heightmap_dialog_desc
: &_load_dialog_desc
;
792 _file_to_saveload
.abstract_ftype
= abstract_filetype
;
794 new SaveLoadWindow(sld
, abstract_filetype
, fop
);