4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file network_gui.cpp Implementation of the Network related GUIs. */
13 #include "../stdafx.h"
14 #include "../string.h"
15 #include "../strings_func.h"
16 #include "../date_func.h"
18 #include "network_client.h"
19 #include "network_gui.h"
20 #include "network_gamelist.h"
22 #include "network_base.h"
23 #include "network_content.h"
25 #include "network_udp.h"
26 #include "../window_func.h"
27 #include "../gfx_func.h"
28 #include "../widgets/dropdown_func.h"
29 #include "../querystring_gui.h"
30 #include "../sortlist_type.h"
31 #include "../company_func.h"
32 #include "../core/geometry_func.hpp"
33 #include "../genworld.h"
34 #include "../map/map.h"
36 #include "../widgets/network_widget.h"
38 #include "table/strings.h"
39 #include "../table/sprites.h"
41 #include "../stringfilter_type.h"
44 static void ShowNetworkStartServerWindow();
45 static void ShowNetworkLobbyWindow(NetworkGameList
*ngl
);
48 * Advertisement options in the start server window
50 static const StringID _connection_types_dropdown
[] = {
51 STR_NETWORK_START_SERVER_UNADVERTISED
,
52 STR_NETWORK_START_SERVER_ADVERTISED
,
57 * Advertisement options in the server list
59 static const StringID _lan_internet_types_dropdown
[] = {
60 STR_NETWORK_SERVER_LIST_ADVERTISED_NO
,
61 STR_NETWORK_SERVER_LIST_ADVERTISED_YES
,
65 static StringID _language_dropdown
[NETLANG_COUNT
+ 1] = {STR_NULL
};
67 void SortNetworkLanguages()
69 /* Init the strings */
70 if (_language_dropdown
[0] == STR_NULL
) {
71 for (int i
= 0; i
< NETLANG_COUNT
; i
++) _language_dropdown
[i
] = STR_NETWORK_LANG_ANY
+ i
;
72 _language_dropdown
[NETLANG_COUNT
] = INVALID_STRING_ID
;
75 /* Sort the strings (we don't move 'any' and the 'invalid' one) */
76 QSortT(_language_dropdown
+ 1, NETLANG_COUNT
- 1, &StringIDSorter
);
80 * Update the network new window because a new server is
81 * found on the network.
83 void UpdateNetworkGameWindow()
85 InvalidateWindowData(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
, 0);
88 typedef GUIList
<NetworkGameList
*, StringFilter
&> GUIGameServerList
;
89 typedef uint16 ServerListPosition
;
90 static const ServerListPosition SLP_INVALID
= 0xFFFF;
92 /** Full blown container to make it behave exactly as we want :) */
93 class NWidgetServerListHeader
: public NWidgetContainer
{
94 static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER
= 150; ///< Minimum width before adding a new header
95 bool visible
[6]; ///< The visible headers
97 NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL
)
99 NWidgetLeaf
*leaf
= new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_NAME
, STR_NETWORK_SERVER_LIST_GAME_NAME
, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP
);
100 leaf
->SetResize(1, 0);
104 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_CLIENTS
, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION
, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP
));
105 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_MAPSIZE
, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION
, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP
));
106 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_DATE
, STR_NETWORK_SERVER_LIST_DATE_CAPTION
, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP
));
107 this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_YEARS
, STR_NETWORK_SERVER_LIST_YEARS_CAPTION
, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP
));
109 leaf
= new NWidgetLeaf(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_INFO
, STR_EMPTY
, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP
);
110 leaf
->SetMinimalSize(14 + GetSpriteSize(SPR_LOCK
).width
+ GetSpriteSize(SPR_BLOT
).width
+ GetSpriteSize(SPR_FLAGS_BASE
).width
, 12);
114 /* First and last are always visible, the rest is implicitly zeroed */
115 this->visible
[0] = true;
116 *lastof(this->visible
) = true;
119 void SetupSmallestSize(Window
*w
, bool init_array
)
121 /* Oh yeah, we ought to be findable! */
122 w
->nested_array
[WID_NG_HEADER
] = this;
124 this->smallest_y
= 0; // Biggest child.
127 this->resize_x
= 1; // We only resize in this direction
128 this->resize_y
= 0; // We never resize in this direction
130 /* First initialise some variables... */
131 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
132 child_wid
->SetupSmallestSize(w
, init_array
);
133 this->smallest_y
= max(this->smallest_y
, child_wid
->smallest_y
+ child_wid
->padding_top
+ child_wid
->padding_bottom
);
136 /* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
137 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
138 child_wid
->current_x
= child_wid
->smallest_x
;
139 child_wid
->current_y
= this->smallest_y
;
142 this->smallest_x
= this->head
->smallest_x
+ this->tail
->smallest_x
; // First and last are always shown, rest not
145 void AssignSizePosition(SizingType sizing
, uint x
, uint y
, uint given_width
, uint given_height
, bool rtl
)
147 assert(given_width
>= this->smallest_x
&& given_height
>= this->smallest_y
);
151 this->current_x
= given_width
;
152 this->current_y
= given_height
;
154 given_width
-= this->tail
->smallest_x
;
155 NWidgetBase
*child_wid
= this->head
->next
;
156 /* The first and last widget are always visible, determine which other should be visible */
157 for (uint i
= 1; i
< lengthof(this->visible
) - 1; i
++) {
158 if (given_width
> MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER
+ child_wid
->smallest_x
&& this->visible
[i
- 1]) {
159 this->visible
[i
] = true;
160 given_width
-= child_wid
->smallest_x
;
162 this->visible
[i
] = false;
164 child_wid
= child_wid
->next
;
167 /* All remaining space goes to the first (name) widget */
168 this->head
->current_x
= given_width
;
170 /* Now assign the widgets to their rightful place */
171 uint position
= 0; // Place to put next child relative to origin of the container.
172 uint i
= rtl
? lengthof(this->visible
) - 1 : 0;
173 child_wid
= rtl
? this->tail
: this->head
;
174 while (child_wid
!= NULL
) {
175 if (this->visible
[i
]) {
176 child_wid
->AssignSizePosition(sizing
, x
+ position
, y
, child_wid
->current_x
, this->current_y
, rtl
);
177 position
+= child_wid
->current_x
;
180 child_wid
= rtl
? child_wid
->prev
: child_wid
->next
;
185 void Draw (BlitArea
*dpi
, const Window
*w
) OVERRIDE
188 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
189 if (!this->visible
[i
++]) continue;
191 child_wid
->Draw (dpi
, w
);
195 /* virtual */ NWidgetCore
*GetWidgetFromPos(int x
, int y
)
197 if (!IsInsideBS(x
, this->pos_x
, this->current_x
) || !IsInsideBS(y
, this->pos_y
, this->current_y
)) return NULL
;
200 for (NWidgetBase
*child_wid
= this->head
; child_wid
!= NULL
; child_wid
= child_wid
->next
) {
201 if (!this->visible
[i
++]) continue;
202 NWidgetCore
*nwid
= child_wid
->GetWidgetFromPos(x
, y
);
203 if (nwid
!= NULL
) return nwid
;
209 * Checks whether the given widget is actually visible.
210 * @param widget the widget to check for visibility
211 * @return true iff the widget is visible.
213 bool IsWidgetVisible(NetworkGameWidgets widget
) const
215 assert((uint
)(widget
- WID_NG_NAME
) < lengthof(this->visible
));
216 return this->visible
[widget
- WID_NG_NAME
];
220 class NetworkGameWindow
: public Window
{
222 /* Runtime saved values */
223 static Listing last_sorting
;
225 /* Constants for sorting servers */
226 static GUIGameServerList::SortFunction
* const sorter_funcs
[];
227 static GUIGameServerList::FilterFunction
* const filter_funcs
[];
229 NetworkGameList
*server
; ///< selected server
230 NetworkGameList
*last_joined
; ///< the last joined server
231 GUIGameServerList servers
; ///< list with game servers.
232 ServerListPosition list_pos
; ///< position of the selected server
233 Scrollbar
*vscroll
; ///< vertical scrollbar of the list of servers
234 QueryStringN
<NETWORK_CLIENT_NAME_LENGTH
> name_editbox
; ///< Client name editbox.
235 QueryStringN
<120> filter_editbox
; ///< Editbox for filter on servers
237 int lock_offset
; ///< Left offset for lock icon.
238 int blot_offset
; ///< Left offset for green/yellow/red compatibility icon.
239 int flag_offset
; ///< Left offset for langauge flag icon.
242 * (Re)build the GUI network game list (a.k.a. this->servers) as some
243 * major change has occurred. It ensures appropriate filtering and
244 * sorting, if both or either one is enabled.
246 void BuildGUINetworkGameList()
248 if (!this->servers
.NeedRebuild()) return;
250 /* Create temporary array of games to use for listing */
251 this->servers
.Clear();
253 for (NetworkGameList
*ngl
= _network_game_list
; ngl
!= NULL
; ngl
= ngl
->next
) {
254 *this->servers
.Append() = ngl
;
257 /* Apply the filter condition immediately, if a search string has been provided. */
259 sf
.SetFilterTerm(this->filter_editbox
.GetText());
262 this->servers
.SetFilterState(true);
263 this->servers
.Filter(sf
);
265 this->servers
.SetFilterState(false);
268 this->servers
.Compact();
269 this->servers
.RebuildDone();
270 this->vscroll
->SetCount(this->servers
.Length());
272 /* Sort the list of network games as requested. */
273 this->servers
.Sort();
274 this->UpdateListPos();
277 /** Sort servers by name. */
278 static int CDECL
NGameNameSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
280 int r
= strnatcmp((*a
)->info
.server_name
, (*b
)->info
.server_name
, true); // Sort by name (natural sorting).
281 return r
== 0 ? (*a
)->address
.CompareTo((*b
)->address
) : r
;
285 * Sort servers by the amount of clients online on a
286 * server. If the two servers have the same amount, the one with the
287 * higher maximum is preferred.
289 static int CDECL
NGameClientSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
291 /* Reverse as per default we are interested in most-clients first */
292 int r
= (*a
)->info
.clients_on
- (*b
)->info
.clients_on
;
294 if (r
== 0) r
= (*a
)->info
.clients_max
- (*b
)->info
.clients_max
;
295 if (r
== 0) r
= NGameNameSorter(a
, b
);
300 /** Sort servers by map size */
301 static int CDECL
NGameMapSizeSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
303 /* Sort by the area of the map. */
304 int r
= ((*a
)->info
.map_height
) * ((*a
)->info
.map_width
) - ((*b
)->info
.map_height
) * ((*b
)->info
.map_width
);
306 if (r
== 0) r
= (*a
)->info
.map_width
- (*b
)->info
.map_width
;
307 return (r
!= 0) ? r
: NGameClientSorter(a
, b
);
310 /** Sort servers by current date */
311 static int CDECL
NGameDateSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
313 int r
= (*a
)->info
.game_date
- (*b
)->info
.game_date
;
314 return (r
!= 0) ? r
: NGameClientSorter(a
, b
);
317 /** Sort servers by the number of days the game is running */
318 static int CDECL
NGameYearsSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
320 int r
= (*a
)->info
.game_date
- (*a
)->info
.start_date
- (*b
)->info
.game_date
+ (*b
)->info
.start_date
;
321 return (r
!= 0) ? r
: NGameDateSorter(a
, b
);
325 * Sort servers by joinability. If both servers are the
326 * same, prefer the non-passworded server first.
328 static int CDECL
NGameAllowedSorter(NetworkGameList
* const *a
, NetworkGameList
* const *b
)
330 /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
331 int r
= StrEmpty((*a
)->info
.server_revision
) - StrEmpty((*b
)->info
.server_revision
);
333 /* Reverse default as we are interested in version-compatible clients first */
334 if (r
== 0) r
= (*b
)->info
.version_compatible
- (*a
)->info
.version_compatible
;
335 /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
336 if (r
== 0) r
= (*b
)->info
.compatible
- (*a
)->info
.compatible
;
337 /* Passworded servers should be below unpassworded servers */
338 if (r
== 0) r
= (*a
)->info
.use_password
- (*b
)->info
.use_password
;
339 /* Finally sort on the number of clients of the server */
340 if (r
== 0) r
= -NGameClientSorter(a
, b
);
345 /** Sort the server list */
346 void SortNetworkGameList()
348 if (this->servers
.Sort()) this->UpdateListPos();
351 /** Set this->list_pos to match this->server */
354 this->list_pos
= SLP_INVALID
;
355 for (uint i
= 0; i
!= this->servers
.Length(); i
++) {
356 if (this->servers
[i
] == this->server
) {
363 static bool CDECL
NGameSearchFilter(NetworkGameList
* const *item
, StringFilter
&sf
)
365 assert(item
!= NULL
);
366 assert((*item
) != NULL
);
369 sf
.AddLine((*item
)->info
.server_name
);
370 return sf
.GetState();
374 * Draw a single server line.
375 * @param cur_item the server to draw.
376 * @param dpi the area to draw on
377 * @param y from where to draw?
378 * @param highlight does the line need to be highlighted?
380 void DrawServerLine (const NetworkGameList
*cur_item
,
381 BlitArea
*dpi
, uint y
, bool highlight
) const
383 const NWidgetBase
*nwi_name
= this->GetWidget
<NWidgetBase
>(WID_NG_NAME
);
384 const NWidgetBase
*nwi_info
= this->GetWidget
<NWidgetBase
>(WID_NG_INFO
);
386 /* show highlighted item with a different colour */
387 if (highlight
) GfxFillRect (dpi
, nwi_name
->pos_x
+ 1, y
+ 1, nwi_info
->pos_x
+ nwi_info
->current_x
- 2, y
+ this->resize
.step_height
- 2, PC_GREY
);
389 /* offsets to vertically centre text and icons */
390 int text_y_offset
= (this->resize
.step_height
- FONT_HEIGHT_NORMAL
) / 2 + 1;
391 int icon_y_offset
= (this->resize
.step_height
- GetSpriteSize(SPR_BLOT
).height
) / 2;
393 DrawString (dpi
, nwi_name
->pos_x
+ WD_FRAMERECT_LEFT
, nwi_name
->pos_x
+ nwi_name
->current_x
- WD_FRAMERECT_RIGHT
, y
+ text_y_offset
, cur_item
->info
.server_name
, TC_BLACK
);
395 /* only draw details if the server is online */
396 if (cur_item
->online
) {
397 const NWidgetServerListHeader
*nwi_header
= this->GetWidget
<NWidgetServerListHeader
>(WID_NG_HEADER
);
399 if (nwi_header
->IsWidgetVisible(WID_NG_CLIENTS
)) {
400 const NWidgetBase
*nwi_clients
= this->GetWidget
<NWidgetBase
>(WID_NG_CLIENTS
);
401 SetDParam(0, cur_item
->info
.clients_on
);
402 SetDParam(1, cur_item
->info
.clients_max
);
403 SetDParam(2, cur_item
->info
.companies_on
);
404 SetDParam(3, cur_item
->info
.companies_max
);
405 DrawString (dpi
, nwi_clients
->pos_x
, nwi_clients
->pos_x
+ nwi_clients
->current_x
- 1, y
+ text_y_offset
, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE
, TC_FROMSTRING
, SA_HOR_CENTER
);
408 if (nwi_header
->IsWidgetVisible(WID_NG_MAPSIZE
)) {
410 const NWidgetBase
*nwi_mapsize
= this->GetWidget
<NWidgetBase
>(WID_NG_MAPSIZE
);
411 SetDParam(0, cur_item
->info
.map_width
);
412 SetDParam(1, cur_item
->info
.map_height
);
413 DrawString (dpi
, nwi_mapsize
->pos_x
, nwi_mapsize
->pos_x
+ nwi_mapsize
->current_x
- 1, y
+ text_y_offset
, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT
, TC_FROMSTRING
, SA_HOR_CENTER
);
416 if (nwi_header
->IsWidgetVisible(WID_NG_DATE
)) {
418 const NWidgetBase
*nwi_date
= this->GetWidget
<NWidgetBase
>(WID_NG_DATE
);
420 ConvertDateToYMD(cur_item
->info
.game_date
, &ymd
);
421 SetDParam(0, ymd
.year
);
422 DrawString (dpi
, nwi_date
->pos_x
, nwi_date
->pos_x
+ nwi_date
->current_x
- 1, y
+ text_y_offset
, STR_JUST_INT
, TC_BLACK
, SA_HOR_CENTER
);
425 if (nwi_header
->IsWidgetVisible(WID_NG_YEARS
)) {
426 /* number of years the game is running */
427 const NWidgetBase
*nwi_years
= this->GetWidget
<NWidgetBase
>(WID_NG_YEARS
);
428 YearMonthDay ymd_cur
, ymd_start
;
429 ConvertDateToYMD(cur_item
->info
.game_date
, &ymd_cur
);
430 ConvertDateToYMD(cur_item
->info
.start_date
, &ymd_start
);
431 SetDParam(0, ymd_cur
.year
- ymd_start
.year
);
432 DrawString (dpi
, nwi_years
->pos_x
, nwi_years
->pos_x
+ nwi_years
->current_x
- 1, y
+ text_y_offset
, STR_JUST_INT
, TC_BLACK
, SA_HOR_CENTER
);
435 /* draw a lock if the server is password protected */
436 if (cur_item
->info
.use_password
) DrawSprite (dpi
, SPR_LOCK
, PAL_NONE
, nwi_info
->pos_x
+ this->lock_offset
, y
+ icon_y_offset
- 1);
438 /* draw red or green icon, depending on compatibility with server */
439 DrawSprite (dpi
, SPR_BLOT
, (cur_item
->info
.compatible
? PALETTE_TO_GREEN
: (cur_item
->info
.version_compatible
? PALETTE_TO_YELLOW
: PALETTE_TO_RED
)), nwi_info
->pos_x
+ this->blot_offset
, y
+ icon_y_offset
);
441 /* draw flag according to server language */
442 DrawSprite (dpi
, SPR_FLAGS_BASE
+ cur_item
->info
.server_lang
, PAL_NONE
, nwi_info
->pos_x
+ this->flag_offset
, y
+ icon_y_offset
);
447 * Scroll the list up or down to the currently selected server.
448 * If the server is below the currently displayed servers, it will
449 * scroll down an amount so that the server appears at the bottom.
450 * If the server is above the currently displayed servers, it will
451 * scroll up so that the server appears at the top.
453 void ScrollToSelectedServer()
455 if (this->list_pos
== SLP_INVALID
) return; // no server selected
456 this->vscroll
->ScrollTowards(this->list_pos
);
460 NetworkGameWindow (const WindowDesc
*desc
) : Window (desc
),
461 server (NULL
), last_joined (NULL
), servers(), list_pos (0),
462 vscroll (NULL
), name_editbox(), filter_editbox(),
463 lock_offset (0), blot_offset (0), flag_offset (0)
465 this->list_pos
= SLP_INVALID
;
468 this->lock_offset
= 5;
469 this->blot_offset
= this->lock_offset
+ 3 + GetSpriteSize(SPR_LOCK
).width
;
470 this->flag_offset
= this->blot_offset
+ 2 + GetSpriteSize(SPR_BLOT
).width
;
472 this->CreateNestedTree();
473 this->vscroll
= this->GetScrollbar(WID_NG_SCROLLBAR
);
474 this->InitNested(WN_NETWORK_WINDOW_GAME
);
476 this->querystrings
[WID_NG_CLIENT
] = &this->name_editbox
;
477 this->name_editbox
.Assign(_settings_client
.network
.client_name
);
479 this->querystrings
[WID_NG_FILTER
] = &this->filter_editbox
;
480 this->filter_editbox
.cancel_button
= QueryString::ACTION_CLEAR
;
481 this->SetFocusedWidget(WID_NG_FILTER
);
483 this->last_joined
= NetworkGameListAddItem(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
));
484 this->server
= this->last_joined
;
485 if (this->last_joined
!= NULL
) NetworkUDPQueryServer(this->last_joined
->address
);
487 this->servers
.SetListing(this->last_sorting
);
488 this->servers
.SetSortFuncs(this->sorter_funcs
);
489 this->servers
.SetFilterFuncs(this->filter_funcs
);
490 this->servers
.ForceRebuild();
493 void OnDelete (void) FINAL_OVERRIDE
495 this->last_sorting
= this->servers
.GetListing();
498 virtual void SetStringParameters(int widget
) const
501 case WID_NG_CONN_BTN
:
502 SetDParam(0, _lan_internet_types_dropdown
[_settings_client
.network
.lan_internet
]);
507 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
510 case WID_NG_CONN_BTN
:
511 *size
= maxdim(*size
, maxdim(GetStringBoundingBox(_lan_internet_types_dropdown
[0]), GetStringBoundingBox(_lan_internet_types_dropdown
[1])));
512 size
->width
+= padding
.width
;
513 size
->height
+= padding
.height
;
517 resize
->height
= WD_MATRIX_TOP
+ max(GetSpriteSize(SPR_BLOT
).height
, (uint
)FONT_HEIGHT_NORMAL
) + WD_MATRIX_BOTTOM
;
518 size
->height
= 10 * resize
->height
;
521 case WID_NG_LASTJOINED
:
522 size
->height
= WD_MATRIX_TOP
+ max(GetSpriteSize(SPR_BLOT
).height
, (uint
)FONT_HEIGHT_NORMAL
) + WD_MATRIX_BOTTOM
;
525 case WID_NG_LASTJOINED_SPACER
:
526 size
->width
= NWidgetScrollbar::GetVerticalDimension().width
;
530 size
->width
+= 2 * Window::SortButtonWidth(); // Make space for the arrow
534 size
->width
+= 2 * Window::SortButtonWidth(); // Make space for the arrow
535 SetDParamMaxValue(0, MAX_CLIENTS
);
536 SetDParamMaxValue(1, MAX_CLIENTS
);
537 SetDParamMaxValue(2, MAX_COMPANIES
);
538 SetDParamMaxValue(3, MAX_COMPANIES
);
539 *size
= maxdim(*size
, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE
));
543 size
->width
+= 2 * Window::SortButtonWidth(); // Make space for the arrow
544 SetDParamMaxValue(0, MAX_MAP_SIZE
);
545 SetDParamMaxValue(1, MAX_MAP_SIZE
);
546 *size
= maxdim(*size
, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT
));
551 size
->width
+= 2 * Window::SortButtonWidth(); // Make space for the arrow
552 SetDParamMaxValue(0, 5);
553 *size
= maxdim(*size
, GetStringBoundingBox(STR_JUST_INT
));
556 case WID_NG_DETAILS_SPACER
:
557 size
->height
= 20 + 12 * FONT_HEIGHT_NORMAL
;
562 void DrawWidget (BlitArea
*dpi
, const Rect
&r
, int widget
) const OVERRIDE
565 case WID_NG_MATRIX
: {
568 const int max
= min(this->vscroll
->GetPosition() + this->vscroll
->GetCapacity(), (int)this->servers
.Length());
570 for (int i
= this->vscroll
->GetPosition(); i
< max
; ++i
) {
571 const NetworkGameList
*ngl
= this->servers
[i
];
572 this->DrawServerLine (ngl
, dpi
, y
, ngl
== this->server
);
573 y
+= this->resize
.step_height
;
578 case WID_NG_LASTJOINED
:
579 /* Draw the last joined server, if any */
580 if (this->last_joined
!= NULL
) this->DrawServerLine (this->last_joined
, dpi
, r
.top
, this->last_joined
== this->server
);
584 this->DrawDetails (dpi
, r
);
593 if (widget
- WID_NG_NAME
== this->servers
.SortType()) this->DrawSortButtonState (dpi
, widget
, this->servers
.IsDescSortOrder() ? SBS_DOWN
: SBS_UP
);
599 void OnPaint (BlitArea
*dpi
) OVERRIDE
601 if (this->servers
.NeedRebuild()) {
602 this->BuildGUINetworkGameList();
604 if (this->servers
.NeedResort()) {
605 this->SortNetworkGameList();
608 NetworkGameList
*sel
= this->server
;
609 /* 'Refresh' button invisible if no server selected */
610 this->SetWidgetDisabledState(WID_NG_REFRESH
, sel
== NULL
);
611 /* 'Join' button disabling conditions */
612 this->SetWidgetDisabledState(WID_NG_JOIN
, sel
== NULL
|| // no Selected Server
613 !sel
->online
|| // Server offline
614 sel
->info
.clients_on
>= sel
->info
.clients_max
|| // Server full
615 !sel
->info
.compatible
); // Revision mismatch
617 /* 'NewGRF Settings' button invisible if no NewGRF is used */
618 this->GetWidget
<NWidgetStacked
>(WID_NG_NEWGRF_SEL
)->SetDisplayedPlane(sel
== NULL
|| !sel
->online
|| sel
->info
.grfconfig
== NULL
);
619 this->GetWidget
<NWidgetStacked
>(WID_NG_NEWGRF_MISSING_SEL
)->SetDisplayedPlane(sel
== NULL
|| !sel
->online
|| sel
->info
.grfconfig
== NULL
|| !sel
->info
.version_compatible
|| sel
->info
.compatible
);
621 this->DrawWidgets (dpi
);
624 void DrawDetails (BlitArea
*dpi
, const Rect
&r
) const
626 NetworkGameList
*sel
= this->server
;
628 const int detail_height
= 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL
;
630 /* Draw the right menu */
631 GfxFillRect (dpi
, r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ detail_height
- 1, PC_DARK_BLUE
);
633 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 4 + FONT_HEIGHT_NORMAL
, STR_NETWORK_SERVER_LIST_GAME_INFO
, TC_FROMSTRING
, SA_HOR_CENTER
);
634 } else if (!sel
->online
) {
635 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 4 + FONT_HEIGHT_NORMAL
, sel
->info
.server_name
, TC_ORANGE
, SA_HOR_CENTER
); // game name
637 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ detail_height
+ 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE
, TC_FROMSTRING
, SA_HOR_CENTER
); // server offline
638 } else { // show game info
640 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6, STR_NETWORK_SERVER_LIST_GAME_INFO
, TC_FROMSTRING
, SA_HOR_CENTER
);
641 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 4 + FONT_HEIGHT_NORMAL
, sel
->info
.server_name
, TC_ORANGE
, SA_HOR_CENTER
); // game name
642 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 6 + 8 + 2 * FONT_HEIGHT_NORMAL
, sel
->info
.map_name
, TC_BLACK
, SA_HOR_CENTER
); // map name
644 uint16 y
= r
.top
+ detail_height
+ 4;
646 SetDParam(0, sel
->info
.clients_on
);
647 SetDParam(1, sel
->info
.clients_max
);
648 SetDParam(2, sel
->info
.companies_on
);
649 SetDParam(3, sel
->info
.companies_max
);
650 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_CLIENTS
);
651 y
+= FONT_HEIGHT_NORMAL
;
653 SetDParam(0, STR_NETWORK_LANG_ANY
+ sel
->info
.server_lang
);
654 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_LANGUAGE
); // server language
655 y
+= FONT_HEIGHT_NORMAL
;
657 SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE
+ sel
->info
.map_set
);
658 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_LANDSCAPE
); // landscape
659 y
+= FONT_HEIGHT_NORMAL
;
661 SetDParam(0, sel
->info
.map_width
);
662 SetDParam(1, sel
->info
.map_height
);
663 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_MAP_SIZE
); // map size
664 y
+= FONT_HEIGHT_NORMAL
;
666 SetDParamStr(0, sel
->info
.server_revision
);
667 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_SERVER_VERSION
); // server version
668 y
+= FONT_HEIGHT_NORMAL
;
670 SetDParamStr(0, sel
->address
.GetAddressAsString());
671 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS
); // server address
672 y
+= FONT_HEIGHT_NORMAL
;
674 SetDParam(0, sel
->info
.start_date
);
675 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_START_DATE
); // start date
676 y
+= FONT_HEIGHT_NORMAL
;
678 SetDParam(0, sel
->info
.game_date
);
679 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_CURRENT_DATE
); // current date
680 y
+= FONT_HEIGHT_NORMAL
;
682 y
+= WD_PAR_VSEP_NORMAL
;
684 if (!sel
->info
.compatible
) {
685 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, sel
->info
.version_compatible
? STR_NETWORK_SERVER_LIST_GRF_MISMATCH
: STR_NETWORK_SERVER_LIST_VERSION_MISMATCH
, TC_FROMSTRING
, SA_HOR_CENTER
); // server mismatch
686 } else if (sel
->info
.clients_on
== sel
->info
.clients_max
) {
687 /* Show: server full, when clients_on == max_clients */
688 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_SERVER_FULL
, TC_FROMSTRING
, SA_HOR_CENTER
); // server full
689 } else if (sel
->info
.use_password
) {
690 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_PASSWORD
, TC_FROMSTRING
, SA_HOR_CENTER
); // password warning
695 virtual void OnClick(Point pt
, int widget
, int click_count
)
698 case WID_NG_CANCEL
: // Cancel button
699 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
702 case WID_NG_CONN_BTN
: // 'Connection' droplist
703 ShowDropDownMenu(this, _lan_internet_types_dropdown
, _settings_client
.network
.lan_internet
, WID_NG_CONN_BTN
, 0, 0); // do it for widget WID_NSS_CONN_BTN
706 case WID_NG_NAME
: // Sort by name
707 case WID_NG_CLIENTS
: // Sort by connected clients
708 case WID_NG_MAPSIZE
: // Sort by map size
709 case WID_NG_DATE
: // Sort by date
710 case WID_NG_YEARS
: // Sort by years
711 case WID_NG_INFO
: // Connectivity (green dot)
712 if (this->servers
.SortType() == widget
- WID_NG_NAME
) {
713 this->servers
.ToggleSortOrder();
714 if (this->list_pos
!= SLP_INVALID
) this->list_pos
= this->servers
.Length() - this->list_pos
- 1;
716 this->servers
.SetSortType(widget
- WID_NG_NAME
);
717 this->servers
.ForceResort();
718 this->SortNetworkGameList();
720 this->ScrollToSelectedServer();
724 case WID_NG_MATRIX
: { // Show available network games
725 uint id_v
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_NG_MATRIX
);
726 this->server
= (id_v
< this->servers
.Length()) ? this->servers
[id_v
] : NULL
;
727 this->list_pos
= (server
== NULL
) ? SLP_INVALID
: id_v
;
730 /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
731 if (click_count
> 1 && !this->IsWidgetDisabled(WID_NG_JOIN
)) this->OnClick(pt
, WID_NG_JOIN
, 1);
735 case WID_NG_LASTJOINED
: {
736 if (this->last_joined
!= NULL
) {
737 this->server
= this->last_joined
;
739 /* search the position of the newly selected server */
740 this->UpdateListPos();
741 this->ScrollToSelectedServer();
744 /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
745 if (click_count
> 1 && !this->IsWidgetDisabled(WID_NG_JOIN
)) this->OnClick(pt
, WID_NG_JOIN
, 1);
750 case WID_NG_FIND
: // Find server automatically
751 switch (_settings_client
.network
.lan_internet
) {
752 case 0: NetworkUDPSearchGame(); break;
753 case 1: NetworkUDPQueryMasterServer(); break;
757 case WID_NG_ADD
: // Add a server
758 SetDParamStr(0, _settings_client
.network
.connect_to_ip
);
761 STR_NETWORK_SERVER_LIST_ENTER_IP
,
762 NETWORK_HOSTNAME_LENGTH
, // maximum number of characters including '\0'
763 this, CS_ALPHANUMERAL
, QSF_ACCEPT_UNCHANGED
);
766 case WID_NG_START
: // Start server
767 ShowNetworkStartServerWindow();
770 case WID_NG_JOIN
: // Join Game
771 if (this->server
!= NULL
) {
772 bstrcpy (_settings_client
.network
.last_host
, this->server
->address
.GetHostname());
773 _settings_client
.network
.last_port
= this->server
->address
.GetPort();
774 ShowNetworkLobbyWindow(this->server
);
778 case WID_NG_REFRESH
: // Refresh
779 if (this->server
!= NULL
) NetworkUDPQueryServer(this->server
->address
);
782 case WID_NG_NEWGRF
: // NewGRF Settings
783 if (this->server
!= NULL
) ShowNewGRFSettings(false, false, false, &this->server
->info
.grfconfig
);
786 case WID_NG_NEWGRF_MISSING
: // Find missing content online
787 if (this->server
!= NULL
) ShowMissingContentWindow(this->server
->info
.grfconfig
);
792 virtual void OnDropdownSelect(int widget
, int index
)
795 case WID_NG_CONN_BTN
:
796 _settings_client
.network
.lan_internet
= index
;
807 * Some data on this window has become invalid.
808 * @param data Information about the changed data.
809 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
811 virtual void OnInvalidateData(int data
= 0, bool gui_scope
= true)
813 this->servers
.ForceRebuild();
817 virtual EventState
OnKeyPress(WChar key
, uint16 keycode
)
819 EventState state
= ES_NOT_HANDLED
;
821 /* handle up, down, pageup, pagedown, home and end */
822 if (keycode
== WKC_UP
|| keycode
== WKC_DOWN
|| keycode
== WKC_PAGEUP
|| keycode
== WKC_PAGEDOWN
|| keycode
== WKC_HOME
|| keycode
== WKC_END
) {
823 if (this->servers
.Length() == 0) return ES_HANDLED
;
826 /* scroll up by one */
827 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
828 if (this->list_pos
> 0) this->list_pos
--;
831 /* scroll down by one */
832 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
833 if (this->list_pos
< this->servers
.Length() - 1) this->list_pos
++;
836 /* scroll up a page */
837 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
838 this->list_pos
= (this->list_pos
< this->vscroll
->GetCapacity()) ? 0 : this->list_pos
- this->vscroll
->GetCapacity();
841 /* scroll down a page */
842 if (this->list_pos
== SLP_INVALID
) return ES_HANDLED
;
843 this->list_pos
= min(this->list_pos
+ this->vscroll
->GetCapacity(), (int)this->servers
.Length() - 1);
846 /* jump to beginning */
851 this->list_pos
= this->servers
.Length() - 1;
853 default: NOT_REACHED();
856 this->server
= this->servers
[this->list_pos
];
858 /* Scroll to the new server if it is outside the current range. */
859 this->ScrollToSelectedServer();
866 if (this->server
!= NULL
) {
867 if (keycode
== WKC_DELETE
) { // Press 'delete' to remove servers
868 NetworkGameListRemoveItem(this->server
);
869 if (this->server
== this->last_joined
) this->last_joined
= NULL
;
871 this->list_pos
= SLP_INVALID
;
878 virtual void OnEditboxChanged(int wid
)
881 case WID_NG_FILTER
: {
882 this->servers
.ForceRebuild();
883 this->BuildGUINetworkGameList();
884 this->ScrollToSelectedServer();
890 /* Make sure the name does not start with a space, so TAB completion works */
891 if (!StrEmpty(this->name_editbox
.GetText()) && this->name_editbox
.GetText()[0] != ' ') {
892 bstrcpy (_settings_client
.network
.client_name
, this->name_editbox
.GetText());
894 bstrcpy (_settings_client
.network
.client_name
, "Player");
900 virtual void OnQueryTextFinished(char *str
)
902 if (!StrEmpty(str
)) NetworkAddServer(str
);
905 virtual void OnResize()
907 this->vscroll
->SetCapacityFromWidget(this, WID_NG_MATRIX
);
910 virtual void OnTick()
912 NetworkGameListRequery();
916 Listing
NetworkGameWindow::last_sorting
= {false, 5};
917 GUIGameServerList::SortFunction
* const NetworkGameWindow::sorter_funcs
[] = {
926 GUIGameServerList::FilterFunction
* const NetworkGameWindow::filter_funcs
[] = {
930 static NWidgetBase
*MakeResizableHeader(int *biggest_index
)
932 *biggest_index
= max
<int>(*biggest_index
, WID_NG_INFO
);
933 return new NWidgetServerListHeader();
936 static const NWidgetPart _nested_network_game_widgets
[] = {
938 NWidget(NWID_HORIZONTAL
),
939 NWidget(WWT_CLOSEBOX
, COLOUR_LIGHT_BLUE
),
940 NWidget(WWT_CAPTION
, COLOUR_LIGHT_BLUE
), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
941 NWidget(WWT_DEFSIZEBOX
, COLOUR_LIGHT_BLUE
),
943 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NG_MAIN
),
944 NWidget(NWID_VERTICAL
), SetPIP(10, 7, 0),
945 NWidget(NWID_HORIZONTAL
), SetPIP(10, 7, 10),
947 NWidget(NWID_VERTICAL
), SetPIP(0, 7, 0),
948 NWidget(NWID_HORIZONTAL
), SetPIP(0, 7, 0),
949 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_CONNECTION
), SetDataTip(STR_NETWORK_SERVER_LIST_ADVERTISED
, STR_NULL
),
950 NWidget(WWT_DROPDOWN
, COLOUR_LIGHT_BLUE
, WID_NG_CONN_BTN
),
951 SetDataTip(STR_BLACK_STRING
, STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP
),
952 NWidget(NWID_SPACER
), SetFill(1, 0), SetResize(1, 0),
954 NWidget(NWID_HORIZONTAL
), SetPIP(0, 7, 0),
955 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_FILTER_LABEL
), SetDataTip(STR_LIST_FILTER_TITLE
, STR_NULL
),
956 NWidget(WWT_EDITBOX
, COLOUR_LIGHT_BLUE
, WID_NG_FILTER
), SetMinimalSize(251, 12), SetFill(1, 0), SetResize(1, 0),
957 SetDataTip(STR_LIST_FILTER_OSKTITLE
, STR_LIST_FILTER_TOOLTIP
),
959 NWidget(NWID_HORIZONTAL
),
960 NWidget(NWID_VERTICAL
),
961 NWidgetFunction(MakeResizableHeader
),
962 NWidget(WWT_MATRIX
, COLOUR_LIGHT_BLUE
, WID_NG_MATRIX
), SetResize(1, 1), SetFill(1, 0),
963 SetMatrixDataTip(1, 0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT
), SetScrollbar(WID_NG_SCROLLBAR
),
965 NWidget(NWID_VSCROLLBAR
, COLOUR_LIGHT_BLUE
, WID_NG_SCROLLBAR
),
967 NWidget(NWID_VERTICAL
),
968 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_LASTJOINED_LABEL
), SetFill(1, 0),
969 SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER
, STR_NULL
), SetResize(1, 0),
970 NWidget(NWID_HORIZONTAL
),
971 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NG_LASTJOINED
), SetFill(1, 0), SetResize(1, 0),
972 SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST
),
974 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_NG_LASTJOINED_SPACER
), SetFill(0, 0),
979 NWidget(NWID_VERTICAL
), SetPIP(0, 7, 0),
980 NWidget(NWID_HORIZONTAL
), SetPIP(0, 7, 0),
981 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NG_CLIENT_LABEL
), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME
, STR_NULL
),
982 NWidget(WWT_EDITBOX
, COLOUR_LIGHT_BLUE
, WID_NG_CLIENT
), SetMinimalSize(151, 12), SetFill(1, 0), SetResize(1, 0),
983 SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE
, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP
),
985 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NG_DETAILS
),
986 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(5, 5, 5),
987 NWidget(WWT_EMPTY
, INVALID_COLOUR
, WID_NG_DETAILS_SPACER
), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
988 NWidget(NWID_HORIZONTAL
, NC_NONE
), SetPIP(5, 5, 5),
989 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_NG_NEWGRF_MISSING_SEL
),
990 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_NEWGRF_MISSING
), SetFill(1, 0), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON
, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP
),
991 NWidget(NWID_SPACER
), SetFill(1, 0),
994 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(5, 5, 5),
995 NWidget(NWID_SPACER
), SetFill(1, 0),
996 NWidget(NWID_SELECTION
, INVALID_COLOUR
, WID_NG_NEWGRF_SEL
),
997 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_NEWGRF
), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS
, STR_NULL
),
998 NWidget(NWID_SPACER
), SetFill(1, 0),
1001 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(5, 5, 5),
1002 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_JOIN
), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME
, STR_NULL
),
1003 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_REFRESH
), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH
, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP
),
1010 NWidget(NWID_HORIZONTAL
),
1011 NWidget(NWID_VERTICAL
),
1012 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 7, 4),
1013 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_FIND
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER
, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP
),
1014 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_ADD
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER
, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP
),
1015 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_START
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER
, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP
),
1016 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NG_CANCEL
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL
, STR_NULL
),
1018 NWidget(NWID_SPACER
), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
1020 NWidget(NWID_VERTICAL
),
1021 NWidget(NWID_SPACER
), SetFill(0, 1),
1022 NWidget(WWT_RESIZEBOX
, COLOUR_LIGHT_BLUE
),
1029 static WindowDesc::Prefs
_network_game_window_prefs ("list_servers");
1031 static const WindowDesc
_network_game_window_desc(
1032 WDP_CENTER
, 1000, 730,
1033 WC_NETWORK_WINDOW
, WC_NONE
,
1035 _nested_network_game_widgets
, lengthof(_nested_network_game_widgets
),
1036 &_network_game_window_prefs
1039 void ShowNetworkGameWindow()
1041 static bool first
= true;
1042 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_LOBBY
);
1043 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_START
);
1045 /* Only show once */
1048 /* Add all servers from the config file to our list. */
1049 for (char **iter
= _network_host_list
.Begin(); iter
!= _network_host_list
.End(); iter
++) {
1050 NetworkAddServer(*iter
);
1054 new NetworkGameWindow(&_network_game_window_desc
);
1057 struct NetworkStartServerWindow
: public Window
{
1058 byte widget_id
; ///< The widget that has the pop-up input menu
1059 QueryStringN
<NETWORK_NAME_LENGTH
> name_editbox
; ///< Server name editbox.
1061 NetworkStartServerWindow (const WindowDesc
*desc
) : Window (desc
),
1062 widget_id (0), name_editbox()
1064 this->InitNested(WN_NETWORK_WINDOW_START
);
1066 this->querystrings
[WID_NSS_GAMENAME
] = &this->name_editbox
;
1067 this->name_editbox
.Assign(_settings_client
.network
.server_name
);
1069 this->SetFocusedWidget(WID_NSS_GAMENAME
);
1072 virtual void SetStringParameters(int widget
) const
1075 case WID_NSS_CONNTYPE_BTN
:
1076 SetDParam(0, _connection_types_dropdown
[_settings_client
.network
.server_advertise
]);
1079 case WID_NSS_CLIENTS_TXT
:
1080 SetDParam(0, _settings_client
.network
.max_clients
);
1083 case WID_NSS_COMPANIES_TXT
:
1084 SetDParam(0, _settings_client
.network
.max_companies
);
1087 case WID_NSS_SPECTATORS_TXT
:
1088 SetDParam(0, _settings_client
.network
.max_spectators
);
1091 case WID_NSS_LANGUAGE_BTN
:
1092 SetDParam(0, STR_NETWORK_LANG_ANY
+ _settings_client
.network
.server_lang
);
1097 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1100 case WID_NSS_CONNTYPE_BTN
:
1101 *size
= maxdim(GetStringBoundingBox(_connection_types_dropdown
[0]), GetStringBoundingBox(_connection_types_dropdown
[1]));
1102 size
->width
+= padding
.width
;
1103 size
->height
+= padding
.height
;
1108 void DrawWidget (BlitArea
*dpi
, const Rect
&r
, int widget
) const OVERRIDE
1111 case WID_NSS_SETPWD
:
1112 /* If password is set, draw red '*' next to 'Set password' button. */
1113 if (!StrEmpty (_settings_client
.network
.server_password
)) {
1114 DrawString (dpi
, r
.right
+ WD_FRAMERECT_LEFT
, this->width
- WD_FRAMERECT_RIGHT
, r
.top
, "*", TC_RED
);
1119 virtual void OnClick(Point pt
, int widget
, int click_count
)
1122 case WID_NSS_CANCEL
: // Cancel button
1123 ShowNetworkGameWindow();
1126 case WID_NSS_SETPWD
: // Set password button
1127 this->widget_id
= WID_NSS_SETPWD
;
1128 SetDParamStr(0, _settings_client
.network
.server_password
);
1129 ShowQueryString(STR_JUST_RAW_STRING
, STR_NETWORK_START_SERVER_SET_PASSWORD
, 20, this, CS_ALPHANUMERAL
, QSF_NONE
);
1132 case WID_NSS_CONNTYPE_BTN
: // Connection type
1133 ShowDropDownMenu(this, _connection_types_dropdown
, _settings_client
.network
.server_advertise
, WID_NSS_CONNTYPE_BTN
, 0, 0); // do it for widget WID_NSS_CONNTYPE_BTN
1136 case WID_NSS_CLIENTS_BTND
: case WID_NSS_CLIENTS_BTNU
: // Click on up/down button for number of clients
1137 case WID_NSS_COMPANIES_BTND
: case WID_NSS_COMPANIES_BTNU
: // Click on up/down button for number of companies
1138 case WID_NSS_SPECTATORS_BTND
: case WID_NSS_SPECTATORS_BTNU
: // Click on up/down button for number of spectators
1139 /* Don't allow too fast scrolling. */
1140 if (!(this->flags
& WF_TIMEOUT
) || this->timeout_timer
<= 1) {
1141 this->HandleButtonClick(widget
);
1144 default: NOT_REACHED();
1145 case WID_NSS_CLIENTS_BTND
: case WID_NSS_CLIENTS_BTNU
:
1146 _settings_client
.network
.max_clients
= Clamp(_settings_client
.network
.max_clients
+ widget
- WID_NSS_CLIENTS_TXT
, 2, MAX_CLIENTS
);
1148 case WID_NSS_COMPANIES_BTND
: case WID_NSS_COMPANIES_BTNU
:
1149 _settings_client
.network
.max_companies
= Clamp(_settings_client
.network
.max_companies
+ widget
- WID_NSS_COMPANIES_TXT
, 1, MAX_COMPANIES
);
1151 case WID_NSS_SPECTATORS_BTND
: case WID_NSS_SPECTATORS_BTNU
:
1152 _settings_client
.network
.max_spectators
= Clamp(_settings_client
.network
.max_spectators
+ widget
- WID_NSS_SPECTATORS_TXT
, 0, MAX_CLIENTS
);
1156 _left_button_clicked
= false;
1159 case WID_NSS_CLIENTS_TXT
: // Click on number of clients
1160 this->widget_id
= WID_NSS_CLIENTS_TXT
;
1161 SetDParam(0, _settings_client
.network
.max_clients
);
1162 ShowQueryString(STR_JUST_INT
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS
, 4, this, CS_NUMERAL
, QSF_NONE
);
1165 case WID_NSS_COMPANIES_TXT
: // Click on number of companies
1166 this->widget_id
= WID_NSS_COMPANIES_TXT
;
1167 SetDParam(0, _settings_client
.network
.max_companies
);
1168 ShowQueryString(STR_JUST_INT
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES
, 3, this, CS_NUMERAL
, QSF_NONE
);
1171 case WID_NSS_SPECTATORS_TXT
: // Click on number of spectators
1172 this->widget_id
= WID_NSS_SPECTATORS_TXT
;
1173 SetDParam(0, _settings_client
.network
.max_spectators
);
1174 ShowQueryString(STR_JUST_INT
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS
, 4, this, CS_NUMERAL
, QSF_NONE
);
1177 case WID_NSS_LANGUAGE_BTN
: { // Language
1179 for (uint i
= 0; i
< lengthof(_language_dropdown
) - 1; i
++) {
1180 if (_language_dropdown
[i
] == STR_NETWORK_LANG_ANY
+ _settings_client
.network
.server_lang
) {
1185 ShowDropDownMenu(this, _language_dropdown
, sel
, WID_NSS_LANGUAGE_BTN
, 0, 0);
1189 case WID_NSS_GENERATE_GAME
: // Start game
1190 _is_network_server
= true;
1191 if (_ctrl_pressed
) {
1192 StartNewGameWithoutGUI(GENERATE_NEW_SEED
);
1194 ShowGenerateLandscape();
1198 case WID_NSS_LOAD_GAME
:
1199 _is_network_server
= true;
1200 ShowSaveLoadDialog(FT_SAVEGAME
, SLO_LOAD
);
1203 case WID_NSS_PLAY_SCENARIO
:
1204 _is_network_server
= true;
1205 ShowSaveLoadDialog(FT_SCENARIO
, SLO_LOAD
);
1208 case WID_NSS_PLAY_HEIGHTMAP
:
1209 _is_network_server
= true;
1210 ShowSaveLoadDialog(FT_HEIGHTMAP
,SLO_LOAD
);
1215 virtual void OnDropdownSelect(int widget
, int index
)
1218 case WID_NSS_CONNTYPE_BTN
:
1219 _settings_client
.network
.server_advertise
= (index
!= 0);
1221 case WID_NSS_LANGUAGE_BTN
:
1222 _settings_client
.network
.server_lang
= _language_dropdown
[index
] - STR_NETWORK_LANG_ANY
;
1231 virtual void OnEditboxChanged(int wid
)
1233 if (wid
== WID_NSS_GAMENAME
) {
1234 bstrcpy (_settings_client
.network
.server_name
, this->name_editbox
.GetText());
1238 virtual void OnTimeout()
1240 static const int raise_widgets
[] = {WID_NSS_CLIENTS_BTND
, WID_NSS_CLIENTS_BTNU
, WID_NSS_COMPANIES_BTND
, WID_NSS_COMPANIES_BTNU
, WID_NSS_SPECTATORS_BTND
, WID_NSS_SPECTATORS_BTNU
, WIDGET_LIST_END
};
1241 for (const int *widget
= raise_widgets
; *widget
!= WIDGET_LIST_END
; widget
++) {
1242 if (this->IsWidgetLowered(*widget
)) {
1243 this->RaiseWidget(*widget
);
1244 this->SetWidgetDirty(*widget
);
1249 virtual void OnQueryTextFinished(char *str
)
1251 if (str
== NULL
) return;
1253 if (this->widget_id
== WID_NSS_SETPWD
) {
1254 bstrcpy (_settings_client
.network
.server_password
, str
);
1256 int32 value
= atoi(str
);
1257 this->SetWidgetDirty(this->widget_id
);
1258 switch (this->widget_id
) {
1259 default: NOT_REACHED();
1260 case WID_NSS_CLIENTS_TXT
: _settings_client
.network
.max_clients
= Clamp(value
, 2, MAX_CLIENTS
); break;
1261 case WID_NSS_COMPANIES_TXT
: _settings_client
.network
.max_companies
= Clamp(value
, 1, MAX_COMPANIES
); break;
1262 case WID_NSS_SPECTATORS_TXT
: _settings_client
.network
.max_spectators
= Clamp(value
, 0, MAX_CLIENTS
); break;
1270 static const NWidgetPart _nested_network_start_server_window_widgets
[] = {
1271 NWidget(NWID_HORIZONTAL
),
1272 NWidget(WWT_CLOSEBOX
, COLOUR_LIGHT_BLUE
),
1273 NWidget(WWT_CAPTION
, COLOUR_LIGHT_BLUE
), SetDataTip(STR_NETWORK_START_SERVER_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
1275 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NSS_BACKGROUND
),
1276 NWidget(NWID_VERTICAL
), SetPIP(10, 6, 10),
1277 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1278 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1279 /* Game name widgets */
1280 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_GAMENAME_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME
, STR_NULL
),
1281 NWidget(WWT_EDITBOX
, COLOUR_LIGHT_BLUE
, WID_NSS_GAMENAME
), SetMinimalSize(10, 12), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE
, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP
),
1285 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1286 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1287 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_CONNTYPE_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADVERTISED
, STR_NULL
),
1288 NWidget(WWT_DROPDOWN
, COLOUR_LIGHT_BLUE
, WID_NSS_CONNTYPE_BTN
), SetFill(1, 0), SetDataTip(STR_BLACK_STRING
, STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP
),
1290 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1291 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_LANGUAGE_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN
, STR_NULL
),
1292 NWidget(WWT_DROPDOWN
, COLOUR_LIGHT_BLUE
, WID_NSS_LANGUAGE_BTN
), SetFill(1, 0), SetDataTip(STR_BLACK_STRING
, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP
),
1294 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1295 NWidget(NWID_SPACER
), SetFill(1, 1),
1296 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_SETPWD
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD
, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP
),
1300 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1301 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1302 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS
, STR_NULL
),
1303 NWidget(NWID_HORIZONTAL
),
1304 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_BTND
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP
),
1305 NWidget(WWT_PUSHTXTBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_TXT
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP
),
1306 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_CLIENTS_BTNU
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP
, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP
),
1310 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1311 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES
, STR_NULL
),
1312 NWidget(NWID_HORIZONTAL
),
1313 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_BTND
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP
),
1314 NWidget(WWT_PUSHTXTBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_TXT
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP
),
1315 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_COMPANIES_BTNU
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP
, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP
),
1319 NWidget(NWID_VERTICAL
), SetPIP(0, 1, 0),
1320 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_LABEL
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS
, STR_NULL
),
1321 NWidget(NWID_HORIZONTAL
),
1322 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_BTND
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP
),
1323 NWidget(WWT_PUSHTXTBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_TXT
), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP
),
1324 NWidget(WWT_IMGBTN
, COLOUR_LIGHT_BLUE
, WID_NSS_SPECTATORS_BTNU
), SetMinimalSize(12, 12), SetFill(0, 1), SetDataTip(SPR_ARROW_UP
, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP
),
1329 /* 'generate game' and 'load game' buttons */
1330 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1331 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_GENERATE_GAME
), SetDataTip(STR_INTRO_NEW_GAME
, STR_INTRO_TOOLTIP_NEW_GAME
), SetFill(1, 0),
1332 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_LOAD_GAME
), SetDataTip(STR_INTRO_LOAD_GAME
, STR_INTRO_TOOLTIP_LOAD_GAME
), SetFill(1, 0),
1335 /* 'play scenario' and 'play heightmap' buttons */
1336 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 6, 10),
1337 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_PLAY_SCENARIO
), SetDataTip(STR_INTRO_PLAY_SCENARIO
, STR_INTRO_TOOLTIP_PLAY_SCENARIO
), SetFill(1, 0),
1338 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_PLAY_HEIGHTMAP
), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP
, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP
), SetFill(1, 0),
1341 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 0, 10),
1342 NWidget(NWID_SPACER
), SetFill(1, 0),
1343 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NSS_CANCEL
), SetDataTip(STR_BUTTON_CANCEL
, STR_NULL
), SetMinimalSize(128, 12),
1344 NWidget(NWID_SPACER
), SetFill(1, 0),
1350 static const WindowDesc
_network_start_server_window_desc(
1352 WC_NETWORK_WINDOW
, WC_NONE
,
1354 _nested_network_start_server_window_widgets
, lengthof(_nested_network_start_server_window_widgets
)
1357 static void ShowNetworkStartServerWindow()
1359 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
1360 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_LOBBY
);
1362 new NetworkStartServerWindow(&_network_start_server_window_desc
);
1365 struct NetworkLobbyWindow
: public Window
{
1366 CompanyID company
; ///< Selected company
1367 NetworkGameList
*server
; ///< Selected server
1368 NetworkCompanyInfo company_info
[MAX_COMPANIES
];
1371 NetworkLobbyWindow (const WindowDesc
*desc
, NetworkGameList
*ngl
) :
1372 Window (desc
), company (INVALID_COMPANY
), server (ngl
),
1375 memset (this->company_info
, 0, sizeof(this->company_info
));
1376 this->CreateNestedTree();
1377 this->vscroll
= this->GetScrollbar(WID_NL_SCROLLBAR
);
1378 this->InitNested(WN_NETWORK_WINDOW_LOBBY
);
1381 CompanyID
NetworkLobbyFindCompanyIndex(byte pos
) const
1383 /* Scroll through all this->company_info and get the 'pos' item that is not empty. */
1384 for (CompanyID i
= COMPANY_FIRST
; i
< MAX_COMPANIES
; i
++) {
1385 if (!StrEmpty(this->company_info
[i
].company_name
)) {
1386 if (pos
-- == 0) return i
;
1390 return COMPANY_FIRST
;
1393 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1397 size
->height
= WD_MATRIX_TOP
+ FONT_HEIGHT_NORMAL
+ WD_MATRIX_BOTTOM
;
1401 resize
->height
= WD_MATRIX_TOP
+ FONT_HEIGHT_NORMAL
+ WD_MATRIX_BOTTOM
;
1402 size
->height
= 10 * resize
->height
;
1405 case WID_NL_DETAILS
:
1406 size
->height
= 30 + 11 * FONT_HEIGHT_NORMAL
;
1411 virtual void SetStringParameters(int widget
) const
1415 SetDParamStr(0, this->server
->info
.server_name
);
1420 void DrawWidget (BlitArea
*dpi
, const Rect
&r
, int widget
) const OVERRIDE
1423 case WID_NL_DETAILS
:
1424 this->DrawDetails (dpi
, r
);
1428 this->DrawMatrix (dpi
, r
);
1433 void OnPaint (BlitArea
*dpi
) OVERRIDE
1435 const NetworkGameInfo
*gi
= &this->server
->info
;
1437 /* Join button is disabled when no company is selected and for AI companies. */
1438 this->SetWidgetDisabledState(WID_NL_JOIN
, this->company
== INVALID_COMPANY
|| GetLobbyCompanyInfo(this->company
)->ai
);
1439 /* Cannot start new company if there are too many. */
1440 this->SetWidgetDisabledState(WID_NL_NEW
, gi
->companies_on
>= gi
->companies_max
);
1441 /* Cannot spectate if there are too many spectators. */
1442 this->SetWidgetDisabledState(WID_NL_SPECTATE
, gi
->spectators_on
>= gi
->spectators_max
);
1444 this->vscroll
->SetCount(gi
->companies_on
);
1446 /* Draw window widgets */
1447 this->DrawWidgets (dpi
);
1450 void DrawMatrix (BlitArea
*dpi
, const Rect
&r
) const
1452 bool rtl
= _current_text_dir
== TD_RTL
;
1453 uint left
= r
.left
+ WD_FRAMERECT_LEFT
;
1454 uint right
= r
.right
- WD_FRAMERECT_RIGHT
;
1456 Dimension lock_size
= GetSpriteSize(SPR_LOCK
);
1457 int lock_width
= lock_size
.width
;
1458 int lock_y_offset
= (this->resize
.step_height
- WD_MATRIX_TOP
- WD_MATRIX_BOTTOM
- lock_size
.height
) / 2;
1460 Dimension profit_size
= GetSpriteSize(SPR_PROFIT_LOT
);
1461 int profit_width
= lock_size
.width
;
1462 int profit_y_offset
= (this->resize
.step_height
- WD_MATRIX_TOP
- WD_MATRIX_BOTTOM
- profit_size
.height
) / 2;
1464 uint text_left
= left
+ (rtl
? lock_width
+ profit_width
+ 4 : 0);
1465 uint text_right
= right
- (rtl
? 0 : lock_width
+ profit_width
+ 4);
1466 uint profit_left
= rtl
? left
: right
- profit_width
;
1467 uint lock_left
= rtl
? left
+ profit_width
+ 2 : right
- profit_width
- lock_width
- 2;
1469 int y
= r
.top
+ WD_MATRIX_TOP
;
1470 /* Draw company list */
1471 int pos
= this->vscroll
->GetPosition();
1472 while (pos
< this->server
->info
.companies_on
) {
1473 byte company
= NetworkLobbyFindCompanyIndex(pos
);
1474 bool income
= false;
1475 if (this->company
== company
) {
1476 GfxFillRect (dpi
, r
.left
+ 1, y
- 2, r
.right
- 1, y
+ FONT_HEIGHT_NORMAL
, PC_GREY
); // show highlighted item with a different colour
1479 DrawString (dpi
, text_left
, text_right
, y
, this->company_info
[company
].company_name
, TC_BLACK
);
1480 if (this->company_info
[company
].use_password
!= 0) DrawSprite (dpi
, SPR_LOCK
, PAL_NONE
, lock_left
, y
+ lock_y_offset
);
1482 /* If the company's income was positive puts a green dot else a red dot */
1483 if (this->company_info
[company
].income
>= 0) income
= true;
1484 DrawSprite (dpi
, income
? SPR_PROFIT_LOT
: SPR_PROFIT_NEGATIVE
, PAL_NONE
, profit_left
, y
+ profit_y_offset
);
1487 y
+= this->resize
.step_height
;
1488 if (pos
>= this->vscroll
->GetPosition() + this->vscroll
->GetCapacity()) break;
1492 void DrawDetails (BlitArea
*dpi
, const Rect
&r
) const
1494 const int detail_height
= 12 + FONT_HEIGHT_NORMAL
+ 12;
1495 /* Draw info about selected company when it is selected in the left window. */
1496 GfxFillRect (dpi
, r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ detail_height
- 1, PC_DARK_BLUE
);
1497 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, r
.top
+ 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO
, TC_FROMSTRING
, SA_HOR_CENTER
);
1499 if (this->company
== INVALID_COMPANY
|| StrEmpty(this->company_info
[this->company
].company_name
)) return;
1501 int y
= r
.top
+ detail_height
+ 4;
1502 const NetworkGameInfo
*gi
= &this->server
->info
;
1504 SetDParam(0, gi
->clients_on
);
1505 SetDParam(1, gi
->clients_max
);
1506 SetDParam(2, gi
->companies_on
);
1507 SetDParam(3, gi
->companies_max
);
1508 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_SERVER_LIST_CLIENTS
);
1509 y
+= FONT_HEIGHT_NORMAL
;
1511 SetDParamStr(0, this->company_info
[this->company
].company_name
);
1512 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_COMPANY_NAME
);
1513 y
+= FONT_HEIGHT_NORMAL
;
1515 SetDParam(0, this->company_info
[this->company
].inaugurated_year
);
1516 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR
); // inauguration year
1517 y
+= FONT_HEIGHT_NORMAL
;
1519 SetDParam(0, this->company_info
[this->company
].company_value
);
1520 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_VALUE
); // company value
1521 y
+= FONT_HEIGHT_NORMAL
;
1523 SetDParam(0, this->company_info
[this->company
].money
);
1524 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE
); // current balance
1525 y
+= FONT_HEIGHT_NORMAL
;
1527 SetDParam(0, this->company_info
[this->company
].income
);
1528 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME
); // last year's income
1529 y
+= FONT_HEIGHT_NORMAL
;
1531 SetDParam(0, this->company_info
[this->company
].performance
);
1532 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_PERFORMANCE
); // performance
1533 y
+= FONT_HEIGHT_NORMAL
;
1535 SetDParam(0, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_TRAIN
]);
1536 SetDParam(1, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_LORRY
]);
1537 SetDParam(2, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_BUS
]);
1538 SetDParam(3, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_SHIP
]);
1539 SetDParam(4, this->company_info
[this->company
].num_vehicle
[NETWORK_VEH_PLANE
]);
1540 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_VEHICLES
); // vehicles
1541 y
+= FONT_HEIGHT_NORMAL
;
1543 SetDParam(0, this->company_info
[this->company
].num_station
[NETWORK_VEH_TRAIN
]);
1544 SetDParam(1, this->company_info
[this->company
].num_station
[NETWORK_VEH_LORRY
]);
1545 SetDParam(2, this->company_info
[this->company
].num_station
[NETWORK_VEH_BUS
]);
1546 SetDParam(3, this->company_info
[this->company
].num_station
[NETWORK_VEH_SHIP
]);
1547 SetDParam(4, this->company_info
[this->company
].num_station
[NETWORK_VEH_PLANE
]);
1548 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_STATIONS
); // stations
1549 y
+= FONT_HEIGHT_NORMAL
;
1551 SetDParamStr(0, this->company_info
[this->company
].clients
);
1552 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, STR_NETWORK_GAME_LOBBY_PLAYERS
); // players
1555 virtual void OnClick(Point pt
, int widget
, int click_count
)
1558 case WID_NL_CANCEL
: // Cancel button
1559 ShowNetworkGameWindow();
1562 case WID_NL_MATRIX
: { // Company list
1563 uint id_v
= this->vscroll
->GetScrolledRowFromWidget(pt
.y
, this, WID_NL_MATRIX
);
1564 this->company
= (id_v
>= this->server
->info
.companies_on
) ? INVALID_COMPANY
: NetworkLobbyFindCompanyIndex(id_v
);
1567 /* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
1568 if (click_count
> 1 && !this->IsWidgetDisabled(WID_NL_JOIN
)) this->OnClick(pt
, WID_NL_JOIN
, 1);
1572 case WID_NL_JOIN
: // Join company
1573 /* Button can be clicked only when it is enabled. */
1574 NetworkClientConnectGame(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
), this->company
);
1577 case WID_NL_NEW
: // New company
1578 NetworkClientConnectGame(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
), COMPANY_NEW_COMPANY
);
1581 case WID_NL_SPECTATE
: // Spectate game
1582 NetworkClientConnectGame(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
), COMPANY_SPECTATOR
);
1585 case WID_NL_REFRESH
: // Refresh
1586 NetworkTCPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // company info
1587 NetworkUDPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // general data
1588 /* Clear the information so removed companies don't remain */
1589 memset(this->company_info
, 0, sizeof(this->company_info
));
1594 virtual void OnResize()
1596 this->vscroll
->SetCapacityFromWidget(this, WID_NL_MATRIX
);
1600 static const NWidgetPart _nested_network_lobby_window_widgets
[] = {
1601 NWidget(NWID_HORIZONTAL
),
1602 NWidget(WWT_CLOSEBOX
, COLOUR_LIGHT_BLUE
),
1603 NWidget(WWT_CAPTION
, COLOUR_LIGHT_BLUE
), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
1605 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NL_BACKGROUND
),
1606 NWidget(WWT_TEXT
, COLOUR_LIGHT_BLUE
, WID_NL_TEXT
), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN
, STR_NULL
), SetResize(1, 0), SetPadding(10, 10, 0, 10),
1607 NWidget(NWID_SPACER
), SetMinimalSize(0, 3),
1608 NWidget(NWID_HORIZONTAL
), SetPIP(10, 0, 10),
1610 NWidget(NWID_VERTICAL
),
1611 NWidget(WWT_PANEL
, COLOUR_WHITE
, WID_NL_HEADER
), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
1612 NWidget(WWT_MATRIX
, COLOUR_LIGHT_BLUE
, WID_NL_MATRIX
), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP
), SetScrollbar(WID_NL_SCROLLBAR
),
1614 NWidget(NWID_VSCROLLBAR
, COLOUR_LIGHT_BLUE
, WID_NL_SCROLLBAR
),
1615 NWidget(NWID_SPACER
), SetMinimalSize(5, 0), SetResize(0, 1),
1617 NWidget(WWT_PANEL
, COLOUR_LIGHT_BLUE
, WID_NL_DETAILS
), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
1619 NWidget(NWID_SPACER
), SetMinimalSize(0, 9),
1621 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
), SetPIP(10, 3, 10),
1622 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(0, 3, 0),
1623 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_JOIN
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY
, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP
),
1624 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_NEW
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY
, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP
),
1626 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(0, 3, 0),
1627 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_SPECTATE
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME
, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP
),
1628 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_REFRESH
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH
, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP
),
1630 NWidget(NWID_VERTICAL
, NC_EQUALSIZE
), SetPIP(0, 3, 0),
1631 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NL_CANCEL
), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL
, STR_NULL
),
1632 NWidget(NWID_SPACER
), SetFill(1, 1),
1635 NWidget(NWID_SPACER
), SetMinimalSize(0, 8),
1639 static const WindowDesc
_network_lobby_window_desc(
1641 WC_NETWORK_WINDOW
, WC_NONE
,
1643 _nested_network_lobby_window_widgets
, lengthof(_nested_network_lobby_window_widgets
)
1647 * Show the networklobbywindow with the selected server.
1648 * @param ngl Selected game pointer which is passed to the new window.
1650 static void ShowNetworkLobbyWindow(NetworkGameList
*ngl
)
1652 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_START
);
1653 DeleteWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
1655 NetworkTCPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // company info
1656 NetworkUDPQueryServer(NetworkAddress(_settings_client
.network
.last_host
, _settings_client
.network
.last_port
)); // general data
1658 new NetworkLobbyWindow(&_network_lobby_window_desc
, ngl
);
1662 * Get the company information of a given company to fill for the lobby.
1663 * @param company the company to get the company info struct from.
1664 * @return the company info struct to write the (downloaded) data to.
1666 NetworkCompanyInfo
*GetLobbyCompanyInfo(CompanyID company
)
1668 NetworkLobbyWindow
*lobby
= dynamic_cast<NetworkLobbyWindow
*>(FindWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_LOBBY
));
1669 return (lobby
!= NULL
&& company
< MAX_COMPANIES
) ? &lobby
->company_info
[company
] : NULL
;
1672 /* The window below gives information about the connected clients
1673 * and also makes able to give money to them, kick them (if server)
1674 * and stuff like that. */
1676 extern void DrawCompanyIcon (BlitArea
*dpi
, CompanyID cid
, int x
, int y
);
1679 * Prototype for ClientList actions.
1680 * @param ci The information about the current client.
1682 typedef void ClientList_Action_Proc(const NetworkClientInfo
*ci
);
1684 static const NWidgetPart _nested_client_list_popup_widgets
[] = {
1685 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_CLP_PANEL
), EndContainer(),
1688 static const WindowDesc
_client_list_popup_desc(
1690 WC_CLIENT_LIST_POPUP
, WC_CLIENT_LIST
,
1692 _nested_client_list_popup_widgets
, lengthof(_nested_client_list_popup_widgets
)
1695 /* Here we start to define the options out of the menu */
1696 static void ClientList_Kick(const NetworkClientInfo
*ci
)
1698 NetworkServerKickClient(ci
->client_id
);
1701 static void ClientList_Ban(const NetworkClientInfo
*ci
)
1703 NetworkServerKickOrBanIP(ci
->client_id
, true);
1706 static void ClientList_GiveMoney(const NetworkClientInfo
*ci
)
1708 ShowNetworkGiveMoneyWindow(ci
->client_playas
);
1711 static void ClientList_SpeakToClient(const NetworkClientInfo
*ci
)
1713 ShowNetworkChatQueryWindow(DESTTYPE_CLIENT
, ci
->client_id
);
1716 static void ClientList_SpeakToCompany(const NetworkClientInfo
*ci
)
1718 ShowNetworkChatQueryWindow(DESTTYPE_TEAM
, ci
->client_playas
);
1721 static void ClientList_SpeakToAll(const NetworkClientInfo
*ci
)
1723 ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST
, 0);
1726 /** Popup selection window to chose an action to perform */
1727 struct NetworkClientListPopupWindow
: Window
{
1728 /** Container for actions that can be executed. */
1729 struct ClientListAction
{
1730 StringID name
; ///< Name of the action to execute
1731 ClientList_Action_Proc
*proc
; ///< Action to execute
1736 Point desired_location
;
1737 SmallVector
<ClientListAction
, 2> actions
; ///< Actions to execute
1740 * Add an action to the list of actions to execute.
1741 * @param name the name of the action
1742 * @param proc the procedure to execute for the action
1744 inline void AddAction(StringID name
, ClientList_Action_Proc
*proc
)
1746 ClientListAction
*action
= this->actions
.Append();
1747 action
->name
= name
;
1748 action
->proc
= proc
;
1751 NetworkClientListPopupWindow (const WindowDesc
*desc
, int x
, int y
, ClientID client_id
) :
1753 sel_index(0), client_id(client_id
)
1755 this->desired_location
.x
= x
;
1756 this->desired_location
.y
= y
;
1758 const NetworkClientInfo
*ci
= NetworkClientInfo::GetByClientID(client_id
);
1760 if (_network_own_client_id
!= ci
->client_id
) {
1761 this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT
, &ClientList_SpeakToClient
);
1764 if (Company::IsValidID(ci
->client_playas
) || ci
->client_playas
== COMPANY_SPECTATOR
) {
1765 this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY
, &ClientList_SpeakToCompany
);
1767 this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL
, &ClientList_SpeakToAll
);
1769 if (_network_own_client_id
!= ci
->client_id
) {
1770 /* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed. */
1771 if (Company::IsValidID(_local_company
) && Company::IsValidID(ci
->client_playas
) && _settings_game
.economy
.give_money
) {
1772 this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY
, &ClientList_GiveMoney
);
1776 /* A server can kick clients (but not himself). */
1777 if (_network_server
&& _network_own_client_id
!= ci
->client_id
) {
1778 this->AddAction(STR_NETWORK_CLIENTLIST_KICK
, &ClientList_Kick
);
1779 this->AddAction(STR_NETWORK_CLIENTLIST_BAN
, &ClientList_Ban
);
1782 this->InitNested(client_id
);
1783 CLRBITS(this->flags
, WF_WHITE_BORDER
);
1786 virtual Point
OnInitialPosition(int16 sm_width
, int16 sm_height
, int window_number
)
1788 return this->desired_location
;
1791 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1793 Dimension d
= *size
;
1794 for (const ClientListAction
*action
= this->actions
.Begin(); action
!= this->actions
.End(); action
++) {
1795 d
= maxdim(GetStringBoundingBox(action
->name
), d
);
1798 d
.height
*= this->actions
.Length();
1799 d
.width
+= WD_FRAMERECT_LEFT
+ WD_FRAMERECT_RIGHT
;
1800 d
.height
+= WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
;
1804 void DrawWidget (BlitArea
*dpi
, const Rect
&r
, int widget
) const OVERRIDE
1806 /* Draw the actions */
1807 int sel
= this->sel_index
;
1808 int y
= r
.top
+ WD_FRAMERECT_TOP
;
1809 for (const ClientListAction
*action
= this->actions
.Begin(); action
!= this->actions
.End(); action
++, y
+= FONT_HEIGHT_NORMAL
) {
1811 if (sel
-- == 0) { // Selected item, highlight it
1812 GfxFillRect (dpi
, r
.left
+ 1, y
, r
.right
- 1, y
+ FONT_HEIGHT_NORMAL
- 1, PC_BLACK
);
1818 DrawString (dpi
, r
.left
+ WD_FRAMERECT_LEFT
, r
.right
- WD_FRAMERECT_RIGHT
, y
, action
->name
, colour
);
1822 virtual void OnMouseLoop()
1824 /* We selected an action */
1825 uint index
= (_cursor
.pos
.y
- this->top
- WD_FRAMERECT_TOP
) / FONT_HEIGHT_NORMAL
;
1827 if (_left_button_down
) {
1828 if (index
== this->sel_index
|| index
>= this->actions
.Length()) return;
1830 this->sel_index
= index
;
1833 if (index
< this->actions
.Length() && _cursor
.pos
.y
>= this->top
) {
1834 const NetworkClientInfo
*ci
= NetworkClientInfo::GetByClientID(this->client_id
);
1835 if (ci
!= NULL
) this->actions
[index
].proc(ci
);
1838 DeleteWindowByClass(WC_CLIENT_LIST_POPUP
);
1844 * Show the popup (action list)
1846 static void PopupClientList(ClientID client_id
, int x
, int y
)
1848 DeleteWindowByClass(WC_CLIENT_LIST_POPUP
);
1850 if (NetworkClientInfo::GetByClientID(client_id
) == NULL
) return;
1852 new NetworkClientListPopupWindow(&_client_list_popup_desc
, x
, y
, client_id
);
1855 static const NWidgetPart _nested_client_list_widgets
[] = {
1856 NWidget(NWID_HORIZONTAL
),
1857 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
1858 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
1859 NWidget(WWT_STICKYBOX
, COLOUR_GREY
),
1861 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_CL_PANEL
), SetMinimalSize(250, WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
), SetResize(1, 1), EndContainer(),
1864 static WindowDesc::Prefs
_client_list_prefs ("list_clients");
1866 static const WindowDesc
_client_list_desc(
1868 WC_CLIENT_LIST
, WC_NONE
,
1870 _nested_client_list_widgets
, lengthof(_nested_client_list_widgets
),
1875 * Main handle for clientlist
1877 struct NetworkClientListWindow
: Window
{
1880 uint server_client_width
;
1883 Dimension icon_size
;
1885 NetworkClientListWindow (const WindowDesc
*desc
, WindowNumber window_number
) :
1888 server_client_width(0),
1891 this->InitNested(window_number
);
1895 * Finds the amount of clients and set the height correct
1897 bool CheckClientListHeight()
1900 const NetworkClientInfo
*ci
;
1902 /* Should be replaced with a loop through all clients */
1903 FOR_ALL_CLIENT_INFOS(ci
) {
1904 if (ci
->client_playas
!= COMPANY_INACTIVE_CLIENT
) num
++;
1907 num
*= this->line_height
;
1909 int diff
= (num
+ WD_FRAMERECT_TOP
+ WD_FRAMERECT_BOTTOM
) - (this->GetWidget
<NWidgetBase
>(WID_CL_PANEL
)->current_y
);
1910 /* If height is changed */
1912 ResizeWindow(this, 0, diff
, false);
1918 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
1920 if (widget
!= WID_CL_PANEL
) return;
1922 this->server_client_width
= max(GetStringBoundingBox(STR_NETWORK_SERVER
).width
, GetStringBoundingBox(STR_NETWORK_CLIENT
).width
) + WD_FRAMERECT_RIGHT
;
1923 this->icon_size
= GetSpriteSize(SPR_COMPANY_ICON
);
1924 this->line_height
= max(this->icon_size
.height
+ 2U, (uint
)FONT_HEIGHT_NORMAL
);
1926 uint width
= 100; // Default width
1927 const NetworkClientInfo
*ci
;
1928 FOR_ALL_CLIENT_INFOS(ci
) {
1929 width
= max(width
, GetStringBoundingBox(ci
->client_name
).width
);
1932 size
->width
= WD_FRAMERECT_LEFT
+ this->server_client_width
+ this->icon_size
.width
+ WD_FRAMERECT_LEFT
+ width
+ WD_FRAMERECT_RIGHT
;
1935 void OnPaint (BlitArea
*dpi
) OVERRIDE
1937 /* Check if we need to reset the height */
1938 if (!this->CheckClientListHeight()) return;
1940 this->DrawWidgets (dpi
);
1943 void DrawWidget (BlitArea
*dpi
, const Rect
&r
, int widget
) const OVERRIDE
1945 if (widget
!= WID_CL_PANEL
) return;
1947 bool rtl
= _current_text_dir
== TD_RTL
;
1948 int icon_offset
= (this->line_height
- icon_size
.height
) / 2;
1949 int text_offset
= (this->line_height
- FONT_HEIGHT_NORMAL
) / 2;
1951 uint y
= r
.top
+ WD_FRAMERECT_TOP
;
1952 uint left
= r
.left
+ WD_FRAMERECT_LEFT
;
1953 uint right
= r
.right
- WD_FRAMERECT_RIGHT
;
1954 uint type_icon_width
= this->server_client_width
+ this->icon_size
.width
+ WD_FRAMERECT_LEFT
;
1957 uint type_left
= rtl
? right
- this->server_client_width
: left
;
1958 uint type_right
= rtl
? right
: left
+ this->server_client_width
- 1;
1959 uint icon_left
= rtl
? right
- type_icon_width
+ WD_FRAMERECT_LEFT
: left
+ this->server_client_width
;
1960 uint name_left
= rtl
? left
: left
+ type_icon_width
;
1961 uint name_right
= rtl
? right
- type_icon_width
: right
;
1964 const NetworkClientInfo
*ci
;
1965 FOR_ALL_CLIENT_INFOS(ci
) {
1967 if (this->selected_item
== i
++) { // Selected item, highlight it
1968 GfxFillRect (dpi
, r
.left
+ 1, y
, r
.right
- 1, y
+ this->line_height
- 1, PC_BLACK
);
1974 if (ci
->client_id
== CLIENT_ID_SERVER
) {
1975 DrawString (dpi
, type_left
, type_right
, y
+ text_offset
, STR_NETWORK_SERVER
, colour
);
1977 DrawString (dpi
, type_left
, type_right
, y
+ text_offset
, STR_NETWORK_CLIENT
, colour
);
1980 /* Filter out spectators */
1981 if (Company::IsValidID(ci
->client_playas
)) DrawCompanyIcon (dpi
, ci
->client_playas
, icon_left
, y
+ icon_offset
);
1983 DrawString (dpi
, name_left
, name_right
, y
+ text_offset
, ci
->client_name
, colour
);
1989 virtual void OnClick(Point pt
, int widget
, int click_count
)
1991 /* Show the popup with option */
1992 if (this->selected_item
!= -1) {
1993 NetworkClientInfo
*ci
;
1995 int client_no
= this->selected_item
;
1996 FOR_ALL_CLIENT_INFOS(ci
) {
1997 if (client_no
== 0) break;
2001 if (ci
!= NULL
) PopupClientList(ci
->client_id
, pt
.x
+ this->left
, pt
.y
+ this->top
);
2005 virtual void OnMouseOver(Point pt
, int widget
)
2007 /* -1 means we left the current window */
2009 this->selected_item
= -1;
2014 /* Find the new selected item (if any) */
2015 pt
.y
-= this->GetWidget
<NWidgetBase
>(WID_CL_PANEL
)->pos_y
;
2017 if (IsInsideMM(pt
.y
, WD_FRAMERECT_TOP
, this->GetWidget
<NWidgetBase
>(WID_CL_PANEL
)->current_y
- WD_FRAMERECT_BOTTOM
)) {
2018 item
= (pt
.y
- WD_FRAMERECT_TOP
) / this->line_height
;
2021 /* It did not change.. no update! */
2022 if (item
== this->selected_item
) return;
2023 this->selected_item
= item
;
2030 void ShowClientList()
2032 AllocateWindowDescFront
<NetworkClientListWindow
>(&_client_list_desc
, 0);
2035 NetworkJoinStatus _network_join_status
; ///< The status of joining.
2036 uint8 _network_join_waiting
; ///< The number of clients waiting in front of us.
2037 uint32 _network_join_bytes
; ///< The number of bytes we already downloaded.
2038 uint32 _network_join_bytes_total
; ///< The total number of bytes to download.
2040 struct NetworkJoinStatusWindow
: Window
{
2041 NetworkPasswordType password_type
;
2043 NetworkJoinStatusWindow (const WindowDesc
*desc
) : Window(desc
),
2044 password_type((NetworkPasswordType
)0)
2046 this->parent
= FindWindowById(WC_NETWORK_WINDOW
, WN_NETWORK_WINDOW_GAME
);
2047 this->InitNested(WN_NETWORK_STATUS_WINDOW_JOIN
);
2050 void DrawWidget (BlitArea
*dpi
, const Rect
&r
, int widget
) const OVERRIDE
2052 if (widget
!= WID_NJS_BACKGROUND
) return;
2054 uint8 progress
; // used for progress bar
2055 DrawString (dpi
, r
.left
+ 2, r
.right
- 2, r
.top
+ 20, STR_NETWORK_CONNECTING_1
+ _network_join_status
, TC_FROMSTRING
, SA_HOR_CENTER
);
2056 switch (_network_join_status
) {
2057 case NETWORK_JOIN_STATUS_CONNECTING
: case NETWORK_JOIN_STATUS_AUTHORIZING
:
2058 case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO
:
2059 progress
= 10; // first two stages 10%
2061 case NETWORK_JOIN_STATUS_WAITING
:
2062 SetDParam(0, _network_join_waiting
);
2063 DrawString (dpi
, r
.left
+ 2, r
.right
- 2, r
.top
+ 20 + FONT_HEIGHT_NORMAL
, STR_NETWORK_CONNECTING_WAITING
, TC_FROMSTRING
, SA_HOR_CENTER
);
2064 progress
= 15; // third stage is 15%
2066 case NETWORK_JOIN_STATUS_DOWNLOADING
:
2067 SetDParam(0, _network_join_bytes
);
2068 SetDParam(1, _network_join_bytes_total
);
2069 DrawString (dpi
, r
.left
+ 2, r
.right
- 2, r
.top
+ 20 + FONT_HEIGHT_NORMAL
, _network_join_bytes_total
== 0 ? STR_NETWORK_CONNECTING_DOWNLOADING_1
: STR_NETWORK_CONNECTING_DOWNLOADING_2
, TC_FROMSTRING
, SA_HOR_CENTER
);
2070 if (_network_join_bytes_total
== 0) {
2071 progress
= 15; // We don't have the final size yet; the server is still compressing!
2075 default: // Waiting is 15%, so the resting receivement of map is maximum 70%
2076 progress
= 15 + _network_join_bytes
* (100 - 15) / _network_join_bytes_total
;
2079 /* Draw nice progress bar :) */
2080 DrawFrameRect (dpi
, r
.left
+ 20, r
.top
+ 5, (int)((this->width
- 20) * progress
/ 100), r
.top
+ 15, COLOUR_MAUVE
, FR_NONE
);
2083 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
2085 if (widget
!= WID_NJS_BACKGROUND
) return;
2087 size
->height
= 25 + 2 * FONT_HEIGHT_NORMAL
;
2089 /* Account for the statuses */
2091 for (uint i
= 0; i
< NETWORK_JOIN_STATUS_END
; i
++) {
2092 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_1
+ i
).width
);
2095 /* For the number of waiting (other) players */
2096 SetDParamMaxValue(0, MAX_CLIENTS
);
2097 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING
).width
);
2099 /* Account for downloading ~ 10 MiB */
2100 SetDParamMaxDigits(0, 8);
2101 SetDParamMaxDigits(1, 8);
2102 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_1
).width
);
2103 width
= max(width
, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING_2
).width
);
2105 /* Give a bit more clearing for the widest strings than strictly needed */
2106 size
->width
= width
+ WD_FRAMERECT_LEFT
+ WD_FRAMERECT_BOTTOM
+ 10;
2109 virtual void OnClick(Point pt
, int widget
, int click_count
)
2111 if (widget
== WID_NJS_CANCELOK
) { // Disconnect button
2112 NetworkDisconnect();
2113 SwitchToMode(SM_MENU
);
2114 ShowNetworkGameWindow();
2118 virtual void OnQueryTextFinished(char *str
)
2120 if (StrEmpty(str
)) {
2121 NetworkDisconnect();
2122 ShowNetworkGameWindow();
2126 switch (this->password_type
) {
2127 case NETWORK_GAME_PASSWORD
: MyClient::SendGamePassword (str
); break;
2128 case NETWORK_COMPANY_PASSWORD
: MyClient::SendCompanyPassword(str
); break;
2129 default: NOT_REACHED();
2134 static const NWidgetPart _nested_network_join_status_window_widgets
[] = {
2135 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_NETWORK_CONNECTING_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2136 NWidget(WWT_PANEL
, COLOUR_GREY
),
2137 NWidget(WWT_EMPTY
, COLOUR_GREY
, WID_NJS_BACKGROUND
),
2138 NWidget(NWID_HORIZONTAL
),
2139 NWidget(NWID_SPACER
), SetMinimalSize(75, 0), SetFill(1, 0),
2140 NWidget(WWT_PUSHTXTBTN
, COLOUR_WHITE
, WID_NJS_CANCELOK
), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT
, STR_NULL
),
2141 NWidget(NWID_SPACER
), SetMinimalSize(75, 0), SetFill(1, 0),
2143 NWidget(NWID_SPACER
), SetMinimalSize(0, 4),
2147 static const WindowDesc
_network_join_status_window_desc(
2149 WC_NETWORK_STATUS_WINDOW
, WC_NONE
,
2151 _nested_network_join_status_window_widgets
, lengthof(_nested_network_join_status_window_widgets
)
2154 void ShowJoinStatusWindow()
2156 DeleteWindowById(WC_NETWORK_STATUS_WINDOW
, WN_NETWORK_STATUS_WINDOW_JOIN
);
2157 new NetworkJoinStatusWindow(&_network_join_status_window_desc
);
2160 void ShowNetworkNeedPassword(NetworkPasswordType npt
)
2162 NetworkJoinStatusWindow
*w
= (NetworkJoinStatusWindow
*)FindWindowById(WC_NETWORK_STATUS_WINDOW
, WN_NETWORK_STATUS_WINDOW_JOIN
);
2163 if (w
== NULL
) return;
2164 w
->password_type
= npt
;
2168 default: NOT_REACHED();
2169 case NETWORK_GAME_PASSWORD
: caption
= STR_NETWORK_NEED_GAME_PASSWORD_CAPTION
; break;
2170 case NETWORK_COMPANY_PASSWORD
: caption
= STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION
; break;
2172 ShowQueryString(STR_EMPTY
, caption
, NETWORK_PASSWORD_LENGTH
, w
, CS_ALPHANUMERAL
, QSF_NONE
);
2175 struct NetworkCompanyPasswordWindow
: public Window
{
2176 QueryStringN
<lengthof(_settings_client
.network
.default_company_pass
)> password_editbox
; ///< Password editbox.
2178 NetworkCompanyPasswordWindow (const WindowDesc
*desc
, Window
*parent
)
2179 : Window(desc
), password_editbox()
2181 this->InitNested(0);
2183 this->parent
= parent
;
2184 this->querystrings
[WID_NCP_PASSWORD
] = &this->password_editbox
;
2185 this->password_editbox
.cancel_button
= WID_NCP_CANCEL
;
2186 this->password_editbox
.ok_button
= WID_NCP_OK
;
2187 this->SetFocusedWidget(WID_NCP_PASSWORD
);
2192 if (this->IsWidgetLowered(WID_NCP_SAVE_AS_DEFAULT_PASSWORD
)) {
2193 bstrcpy (_settings_client
.network
.default_company_pass
, this->password_editbox
.GetText());
2196 NetworkChangeCompanyPassword(_local_company
, this->password_editbox
.GetText());
2199 virtual void OnClick(Point pt
, int widget
, int click_count
)
2206 case WID_NCP_CANCEL
:
2210 case WID_NCP_SAVE_AS_DEFAULT_PASSWORD
:
2211 this->ToggleWidgetLoweredState(WID_NCP_SAVE_AS_DEFAULT_PASSWORD
);
2218 static const NWidgetPart _nested_network_company_password_window_widgets
[] = {
2219 NWidget(NWID_HORIZONTAL
),
2220 NWidget(WWT_CLOSEBOX
, COLOUR_GREY
),
2221 NWidget(WWT_CAPTION
, COLOUR_GREY
), SetDataTip(STR_COMPANY_PASSWORD_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
2223 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_NCP_BACKGROUND
),
2224 NWidget(NWID_VERTICAL
), SetPIP(5, 5, 5),
2225 NWidget(NWID_HORIZONTAL
), SetPIP(5, 5, 5),
2226 NWidget(WWT_TEXT
, COLOUR_GREY
, WID_NCP_LABEL
), SetDataTip(STR_COMPANY_VIEW_PASSWORD
, STR_NULL
),
2227 NWidget(WWT_EDITBOX
, COLOUR_GREY
, WID_NCP_PASSWORD
), SetFill(1, 0), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD
, STR_NULL
),
2229 NWidget(NWID_HORIZONTAL
), SetPIP(5, 0, 5),
2230 NWidget(NWID_SPACER
), SetFill(1, 0),
2231 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, WID_NCP_SAVE_AS_DEFAULT_PASSWORD
), SetMinimalSize(194, 12),
2232 SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT
, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP
),
2236 NWidget(NWID_HORIZONTAL
, NC_EQUALSIZE
),
2237 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_NCP_CANCEL
), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL
, STR_COMPANY_PASSWORD_CANCEL
),
2238 NWidget(WWT_PUSHTXTBTN
, COLOUR_GREY
, WID_NCP_OK
), SetFill(1, 0), SetDataTip(STR_BUTTON_OK
, STR_COMPANY_PASSWORD_OK
),
2242 static const WindowDesc
_network_company_password_window_desc(
2244 WC_COMPANY_PASSWORD_WINDOW
, WC_NONE
,
2246 _nested_network_company_password_window_widgets
, lengthof(_nested_network_company_password_window_widgets
)
2249 void ShowNetworkCompanyPasswordWindow(Window
*parent
)
2251 DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW
, 0);
2253 new NetworkCompanyPasswordWindow(&_network_company_password_window_desc
, parent
);
2256 #endif /* ENABLE_NETWORK */