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[openttd/fttd.git] / src / command.cpp
blobd194370dc2bf1174cd6dde02d69fc16d870e4d36
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file command.cpp Handling of commands. */
12 #include "stdafx.h"
13 #include "landscape.h"
14 #include "error.h"
15 #include "gui.h"
16 #include "command_func.h"
17 #include "network/network_type.h"
18 #include "network/network.h"
19 #include "genworld.h"
20 #include "strings_func.h"
21 #include "texteff.hpp"
22 #include "town.h"
23 #include "date_func.h"
24 #include "company_func.h"
25 #include "company_base.h"
26 #include "signalbuffer.h"
27 #include "core/backup_type.hpp"
28 #include "object_base.h"
29 #include "ai/ai_instance.hpp"
30 #include "game/game_instance.hpp"
32 #include "table/strings.h"
34 CommandProc CmdBuildRailroadTrack;
35 CommandProc CmdRemoveRailroadTrack;
36 CommandProc CmdBuildSingleRail;
37 CommandProc CmdRemoveSingleRail;
39 CommandProc CmdLandscapeClear;
41 CommandProc CmdBuildBridge;
43 CommandProc CmdBuildRailStation;
44 CommandProc CmdRemoveFromRailStation;
45 CommandProc CmdConvertRail;
47 CommandProc CmdBuildSingleSignal;
48 CommandProc CmdRemoveSingleSignal;
50 CommandProc CmdTerraformLand;
52 CommandProc CmdBuildObject;
53 CommandProc CmdSellLandArea;
55 CommandProc CmdBuildTunnel;
57 CommandProc CmdBuildTrainDepot;
58 CommandProc CmdBuildRailWaypoint;
59 CommandProc CmdRenameWaypoint;
60 CommandProc CmdRemoveFromRailWaypoint;
62 CommandProc CmdBuildRoadStop;
63 CommandProc CmdRemoveRoadStop;
65 CommandProc CmdBuildLongRoad;
66 CommandProc CmdRemoveLongRoad;
67 CommandProc CmdBuildRoad;
69 CommandProc CmdBuildRoadDepot;
71 CommandProc CmdBuildAirport;
73 CommandProc CmdBuildDock;
75 CommandProc CmdBuildShipDepot;
77 CommandProc CmdBuildBuoy;
79 CommandProc CmdPlantTree;
81 CommandProc CmdMoveRailVehicle;
83 CommandProc CmdBuildVehicle;
84 CommandProc CmdSellVehicle;
85 CommandProc CmdRefitVehicle;
86 CommandProc CmdSendVehicleToDepot;
87 CommandProc CmdSetVehicleVisibility;
89 CommandProc CmdForceTrainProceed;
90 CommandProc CmdReverseTrainDirection;
92 CommandProc CmdClearOrderBackup;
93 CommandProc CmdModifyOrder;
94 CommandProc CmdSkipToOrder;
95 CommandProc CmdDeleteOrder;
96 CommandProc CmdInsertOrder;
97 CommandProc CmdChangeServiceInt;
99 CommandProc CmdBuildIndustry;
101 CommandProc CmdSetCompanyManagerFace;
102 CommandProc CmdSetCompanyColour;
104 CommandProc CmdIncreaseLoan;
105 CommandProc CmdDecreaseLoan;
107 CommandProc CmdWantEnginePreview;
109 CommandProc CmdRenameVehicle;
110 CommandProc CmdRenameEngine;
112 CommandProc CmdRenameCompany;
113 CommandProc CmdRenamePresident;
115 CommandProc CmdRenameStation;
116 CommandProc CmdRenameDepot;
118 CommandProc CmdPlaceSign;
119 CommandProc CmdRenameSign;
121 CommandProc CmdTurnRoadVeh;
123 CommandProc CmdPause;
125 CommandProc CmdBuyShareInCompany;
126 CommandProc CmdSellShareInCompany;
127 CommandProc CmdBuyCompany;
129 CommandProc CmdFoundTown;
130 CommandProc CmdRenameTown;
131 CommandProc CmdDoTownAction;
132 CommandProc CmdTownGrowthRate;
133 CommandProc CmdTownCargoGoal;
134 CommandProc CmdTownSetText;
135 CommandProc CmdExpandTown;
136 CommandProc CmdDeleteTown;
138 CommandProc CmdChangeSetting;
139 CommandProc CmdChangeCompanySetting;
141 CommandProc CmdOrderRefit;
142 CommandProc CmdCloneOrder;
144 CommandProc CmdClearArea;
146 CommandProc CmdGiveMoney;
147 CommandProc CmdMoneyCheat;
148 CommandProc CmdChangeBankBalance;
149 CommandProc CmdBuildCanal;
150 CommandProc CmdBuildLock;
152 CommandProc CmdCreateSubsidy;
153 CommandProc CmdCompanyCtrl;
154 CommandProc CmdCustomNewsItem;
155 CommandProc CmdCreateGoal;
156 CommandProc CmdRemoveGoal;
157 CommandProc CmdSetGoalText;
158 CommandProc CmdSetGoalProgress;
159 CommandProc CmdSetGoalCompleted;
160 CommandProc CmdGoalQuestion;
161 CommandProc CmdGoalQuestionAnswer;
162 CommandProc CmdCreateStoryPage;
163 CommandProc CmdCreateStoryPageElement;
164 CommandProc CmdUpdateStoryPageElement;
165 CommandProc CmdSetStoryPageTitle;
166 CommandProc CmdSetStoryPageDate;
167 CommandProc CmdShowStoryPage;
168 CommandProc CmdRemoveStoryPage;
169 CommandProc CmdRemoveStoryPageElement;
171 CommandProc CmdLevelLand;
173 CommandProc CmdBuildSignalTrack;
174 CommandProc CmdRemoveSignalTrack;
176 CommandProc CmdSetAutoReplace;
178 CommandProc CmdCloneVehicle;
179 CommandProc CmdStartStopVehicle;
180 CommandProc CmdMassStartStopVehicle;
181 CommandProc CmdAutoreplaceVehicle;
182 CommandProc CmdDepotSellAllVehicles;
183 CommandProc CmdDepotMassAutoReplace;
185 CommandProc CmdCreateGroup;
186 CommandProc CmdAlterGroup;
187 CommandProc CmdDeleteGroup;
188 CommandProc CmdAddVehicleGroup;
189 CommandProc CmdAddSharedVehicleGroup;
190 CommandProc CmdRemoveAllVehiclesGroup;
191 CommandProc CmdSetGroupReplaceProtection;
193 CommandProc CmdMoveOrder;
194 CommandProc CmdChangeTimetable;
195 CommandProc CmdSetVehicleOnTime;
196 CommandProc CmdAutofillTimetable;
197 CommandProc CmdSetTimetableStart;
199 CommandProc CmdOpenCloseAirport;
201 template <StringID str>
202 StringID GetErrConstant (TileIndex tile, uint32 p1, uint32 p2, const char *text)
204 return str;
207 CommandErrstrF GetErrTerraformLand;
208 CommandErrstrF GetErrLevelLand;
209 CommandErrstrF GetErrRenameSign;
211 CommandErrstrF GetErrBuildSingleRail;
212 CommandErrstrF GetErrBuildSignals;
214 CommandErrstrF GetErrBuildRoadStop;
215 CommandErrstrF GetErrRemoveRoadStop;
216 CommandErrstrF GetErrBuildRoad;
217 CommandErrstrF GetErrRemoveRoad;
218 CommandErrstrF GetErrBuildRoadDepot;
220 CommandErrstrF GetErrBuildCanal;
222 CommandErrstrF GetErrBuildBridge;
223 CommandErrstrF GetErrBuildObject;
225 CommandErrstrF GetErrRenameEngine;
227 CommandErrstrF GetErrBuildVehicle;
228 CommandErrstrF GetErrSellVehicle;
229 CommandErrstrF GetErrRefitVehicle;
230 CommandErrstrF GetErrCloneVehicle;
231 CommandErrstrF GetErrRenameVehicle;
232 CommandErrstrF GetErrStartStopVehicle;
233 CommandErrstrF GetErrSendVehicleToDepot;
234 CommandErrstrF GetErrMoveRailVehicle;
235 CommandErrstrF GetErrReverseTrain;
237 CommandErrstrF GetErrCloneOrder;
238 CommandErrstrF GetErrSkipToOrder;
240 CommandErrstrF GetErrAlterGroup;
242 CommandErrstrF GetErrFoundTown;
244 #define DEF_CMD(proc, flags, type, callback, errorf) {proc, #proc, (CommandFlags)flags, type, callback, errorf}
247 * The master command table
249 * This table contains all possible CommandProc functions with
250 * the flags which belongs to it. The indices are the same
251 * as the value from the CMD_* enums.
253 static const CommandClass _command_proc_table[] = {
254 DEF_CMD(CmdBuildRailroadTrack, CMDF_NO_WATER | CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, NULL, GetErrConstant<STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK>), // CMD_BUILD_RAILROAD_TRACK
255 DEF_CMD(CmdRemoveRailroadTrack, CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, NULL, GetErrConstant<STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK>), // CMD_REMOVE_RAILROAD_TRACK
256 DEF_CMD(CmdBuildSingleRail, CMDF_NO_WATER | CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcSingleRail, GetErrBuildSingleRail), // CMD_BUILD_SINGLE_RAIL
257 DEF_CMD(CmdRemoveSingleRail, CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcSingleRail, GetErrConstant<STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK>), // CMD_REMOVE_SINGLE_RAIL
258 DEF_CMD(CmdLandscapeClear, 0, CMDT_LANDSCAPE_CONSTRUCTION, NULL, NULL), // CMD_LANDSCAPE_CLEAR
259 DEF_CMD(CmdBuildBridge, CMDF_DEITY | CMDF_NO_WATER | CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcBuildBridge, GetErrBuildBridge), // CMD_BUILD_BRIDGE
260 DEF_CMD(CmdBuildRailStation, CMDF_NO_WATER | CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcStation, GetErrConstant<STR_ERROR_CAN_T_BUILD_RAILROAD_STATION>), // CMD_BUILD_RAIL_STATION
261 DEF_CMD(CmdBuildTrainDepot, CMDF_NO_WATER | CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcRailDepot, GetErrConstant<STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT>), // CMD_BUILD_TRAIN_DEPOT
262 DEF_CMD(CmdBuildSingleSignal, CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcPlaySound1E, GetErrBuildSignals), // CMD_BUILD_SIGNALS
263 DEF_CMD(CmdRemoveSingleSignal, CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcPlaySound1E, GetErrConstant<STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM>), // CMD_REMOVE_SIGNALS
264 DEF_CMD(CmdTerraformLand, CMDF_ALL_TILES | CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcTerraformLand, GetErrTerraformLand), // CMD_TERRAFORM_LAND
265 DEF_CMD(CmdBuildObject, CMDF_NO_WATER | CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcBuildObject, GetErrBuildObject), // CMD_BUILD_OBJECT
266 DEF_CMD(CmdBuildTunnel, CMDF_DEITY | CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcBuildTunnel, GetErrConstant<STR_ERROR_CAN_T_BUILD_TUNNEL_HERE>), // CMD_BUILD_TUNNEL
267 DEF_CMD(CmdRemoveFromRailStation, 0, CMDT_LANDSCAPE_CONSTRUCTION, CcPlaySound1E, GetErrConstant<STR_ERROR_CAN_T_REMOVE_PART_OF_STATION>), // CMD_REMOVE_FROM_RAIL_STATION
268 DEF_CMD(CmdConvertRail, 0, CMDT_LANDSCAPE_CONSTRUCTION, CcPlaySound10, GetErrConstant<STR_ERROR_CAN_T_CONVERT_RAIL>), // CMD_CONVERT_RAIL
269 DEF_CMD(CmdBuildRailWaypoint, 0, CMDT_LANDSCAPE_CONSTRUCTION, CcPlaySound1E, GetErrConstant<STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT>), // CMD_BUILD_RAIL_WAYPOINT
270 DEF_CMD(CmdRenameWaypoint, 0, CMDT_OTHER_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME>), // CMD_RENAME_WAYPOINT
271 DEF_CMD(CmdRemoveFromRailWaypoint, 0, CMDT_LANDSCAPE_CONSTRUCTION, CcPlaySound1E, GetErrConstant<STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT>), // CMD_REMOVE_FROM_RAIL_WAYPOINT
273 DEF_CMD(CmdBuildRoadStop, CMDF_NO_WATER | CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcRoadStop, GetErrBuildRoadStop), // CMD_BUILD_ROAD_STOP
274 DEF_CMD(CmdRemoveRoadStop, 0, CMDT_LANDSCAPE_CONSTRUCTION, CcPlaySound1D, GetErrRemoveRoadStop), // CMD_REMOVE_ROAD_STOP
275 DEF_CMD(CmdBuildLongRoad, CMDF_DEITY | CMDF_NO_WATER | CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcPlaySound1D, GetErrBuildRoad), // CMD_BUILD_LONG_ROAD
276 DEF_CMD(CmdRemoveLongRoad, CMDF_NO_TEST | CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcPlaySound1D, GetErrRemoveRoad), // CMD_REMOVE_LONG_ROAD; towns may disallow removing road bits (as they are connected) in test, but in exec they're removed and thus removing is allowed.
277 DEF_CMD(CmdBuildRoad, CMDF_DEITY | CMDF_NO_WATER | CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, NULL, NULL), // CMD_BUILD_ROAD
278 DEF_CMD(CmdBuildRoadDepot, CMDF_NO_WATER | CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcRoadDepot, GetErrBuildRoadDepot), // CMD_BUILD_ROAD_DEPOT
280 DEF_CMD(CmdBuildAirport, CMDF_NO_WATER | CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcBuildAirport, GetErrConstant<STR_ERROR_CAN_T_BUILD_AIRPORT_HERE>), // CMD_BUILD_AIRPORT
281 DEF_CMD(CmdBuildDock, CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcBuildDocks, GetErrConstant<STR_ERROR_CAN_T_BUILD_DOCK_HERE>), // CMD_BUILD_DOCK
282 DEF_CMD(CmdBuildShipDepot, CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcBuildDocks, GetErrConstant<STR_ERROR_CAN_T_BUILD_SHIP_DEPOT>), // CMD_BUILD_SHIP_DEPOT
283 DEF_CMD(CmdBuildBuoy, CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcBuildDocks, GetErrConstant<STR_ERROR_CAN_T_POSITION_BUOY_HERE>), // CMD_BUILD_BUOY
284 DEF_CMD(CmdPlantTree, CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, NULL, GetErrConstant<STR_ERROR_CAN_T_PLANT_TREE_HERE>), // CMD_PLANT_TREE
286 DEF_CMD(CmdBuildVehicle, CMDF_CLIENT_ID, CMDT_VEHICLE_CONSTRUCTION, CcBuildVehicle, GetErrBuildVehicle), // CMD_BUILD_VEHICLE
287 DEF_CMD(CmdSellVehicle, CMDF_CLIENT_ID, CMDT_VEHICLE_CONSTRUCTION, NULL, GetErrSellVehicle), // CMD_SELL_VEHICLE
288 DEF_CMD(CmdRefitVehicle, 0, CMDT_VEHICLE_CONSTRUCTION, NULL, GetErrRefitVehicle), // CMD_REFIT_VEHICLE
289 DEF_CMD(CmdSendVehicleToDepot, 0, CMDT_VEHICLE_MANAGEMENT, NULL, GetErrSendVehicleToDepot), // CMD_SEND_VEHICLE_TO_DEPOT
290 DEF_CMD(CmdSetVehicleVisibility, 0, CMDT_COMPANY_SETTING, NULL, NULL), // CMD_SET_VEHICLE_VISIBILITY
292 DEF_CMD(CmdMoveRailVehicle, 0, CMDT_VEHICLE_CONSTRUCTION, NULL, GetErrMoveRailVehicle), // CMD_MOVE_RAIL_VEHICLE
293 DEF_CMD(CmdForceTrainProceed, 0, CMDT_VEHICLE_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL>), // CMD_FORCE_TRAIN_PROCEED
294 DEF_CMD(CmdReverseTrainDirection, 0, CMDT_VEHICLE_MANAGEMENT, NULL, GetErrReverseTrain), // CMD_REVERSE_TRAIN_DIRECTION
296 DEF_CMD(CmdClearOrderBackup, CMDF_CLIENT_ID, CMDT_SERVER_SETTING, NULL, NULL), // CMD_CLEAR_ORDER_BACKUP
297 DEF_CMD(CmdModifyOrder, 0, CMDT_ROUTE_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_MODIFY_THIS_ORDER>), // CMD_MODIFY_ORDER
298 DEF_CMD(CmdSkipToOrder, 0, CMDT_ROUTE_MANAGEMENT, NULL, GetErrSkipToOrder), // CMD_SKIP_TO_ORDER
299 DEF_CMD(CmdDeleteOrder, 0, CMDT_ROUTE_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_DELETE_THIS_ORDER>), // CMD_DELETE_ORDER
300 DEF_CMD(CmdInsertOrder, 0, CMDT_ROUTE_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_INSERT_NEW_ORDER>), // CMD_INSERT_ORDER
302 DEF_CMD(CmdChangeServiceInt, 0, CMDT_VEHICLE_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_CHANGE_SERVICING>), // CMD_CHANGE_SERVICE_INT
304 DEF_CMD(CmdBuildIndustry, CMDF_DEITY, CMDT_LANDSCAPE_CONSTRUCTION, CcBuildIndustry, GetErrConstant<STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY>), // CMD_BUILD_INDUSTRY
305 DEF_CMD(CmdSetCompanyManagerFace, 0, CMDT_OTHER_MANAGEMENT, NULL, NULL), // CMD_SET_COMPANY_MANAGER_FACE
306 DEF_CMD(CmdSetCompanyColour, 0, CMDT_OTHER_MANAGEMENT, NULL, NULL), // CMD_SET_COMPANY_COLOUR
308 DEF_CMD(CmdIncreaseLoan, 0, CMDT_MONEY_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY>), // CMD_INCREASE_LOAN
309 DEF_CMD(CmdDecreaseLoan, 0, CMDT_MONEY_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_REPAY_LOAN>), // CMD_DECREASE_LOAN
311 DEF_CMD(CmdWantEnginePreview, 0, CMDT_VEHICLE_MANAGEMENT, NULL, NULL), // CMD_WANT_ENGINE_PREVIEW
313 DEF_CMD(CmdRenameVehicle, 0, CMDT_OTHER_MANAGEMENT, NULL, GetErrRenameVehicle), // CMD_RENAME_VEHICLE
314 DEF_CMD(CmdRenameEngine, CMDF_SERVER, CMDT_OTHER_MANAGEMENT, NULL, GetErrRenameEngine), // CMD_RENAME_ENGINE
316 DEF_CMD(CmdRenameCompany, 0, CMDT_OTHER_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_CHANGE_COMPANY_NAME>), // CMD_RENAME_COMPANY
317 DEF_CMD(CmdRenamePresident, 0, CMDT_OTHER_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_CHANGE_PRESIDENT>), // CMD_RENAME_PRESIDENT
319 DEF_CMD(CmdRenameStation, 0, CMDT_OTHER_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_RENAME_STATION>), // CMD_RENAME_STATION
320 DEF_CMD(CmdRenameDepot, 0, CMDT_OTHER_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_RENAME_DEPOT>), // CMD_RENAME_DEPOT
322 DEF_CMD(CmdPlaceSign, CMDF_DEITY, CMDT_OTHER_MANAGEMENT, CcPlaceSign, GetErrConstant<STR_ERROR_CAN_T_PLACE_SIGN_HERE>), // CMD_PLACE_SIGN
323 DEF_CMD(CmdRenameSign, CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, GetErrRenameSign), // CMD_RENAME_SIGN
325 DEF_CMD(CmdTurnRoadVeh, 0, CMDT_VEHICLE_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN>), // CMD_TURN_ROADVEH
327 DEF_CMD(CmdPause, CMDF_SERVER, CMDT_SERVER_SETTING, NULL, NULL), // CMD_PAUSE
329 DEF_CMD(CmdBuyShareInCompany, 0, CMDT_MONEY_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS>), // CMD_BUY_SHARE_IN_COMPANY
330 DEF_CMD(CmdSellShareInCompany, 0, CMDT_MONEY_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_SELL_25_SHARE_IN>), // CMD_SELL_SHARE_IN_COMPANY
331 DEF_CMD(CmdBuyCompany, 0, CMDT_MONEY_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_BUY_COMPANY>), // CMD_BUY_COMPANY
333 DEF_CMD(CmdFoundTown, CMDF_DEITY | CMDF_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION, CcFoundTown, GetErrFoundTown), // CMD_FOUND_TOWN; founding random town can fail only in exec run
334 DEF_CMD(CmdRenameTown, CMDF_DEITY | CMDF_SERVER, CMDT_OTHER_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_RENAME_TOWN>), // CMD_RENAME_TOWN
335 DEF_CMD(CmdDoTownAction, 0, CMDT_LANDSCAPE_CONSTRUCTION, NULL, GetErrConstant<STR_ERROR_CAN_T_DO_THIS>), // CMD_DO_TOWN_ACTION
336 DEF_CMD(CmdTownCargoGoal, CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_TOWN_CARGO_GOAL
337 DEF_CMD(CmdTownGrowthRate, CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_TOWN_GROWTH_RATE
338 DEF_CMD(CmdTownSetText, CMDF_STR_CTRL | CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_TOWN_SET_TEXT
339 DEF_CMD(CmdExpandTown, CMDF_DEITY, CMDT_LANDSCAPE_CONSTRUCTION, NULL, GetErrConstant<STR_ERROR_CAN_T_EXPAND_TOWN>), // CMD_EXPAND_TOWN
340 DEF_CMD(CmdDeleteTown, CMDF_OFFLINE, CMDT_LANDSCAPE_CONSTRUCTION, NULL, GetErrConstant<STR_ERROR_TOWN_CAN_T_DELETE>), // CMD_DELETE_TOWN
342 DEF_CMD(CmdOrderRefit, 0, CMDT_ROUTE_MANAGEMENT, NULL, NULL), // CMD_ORDER_REFIT
343 DEF_CMD(CmdCloneOrder, 0, CMDT_ROUTE_MANAGEMENT, NULL, GetErrCloneOrder), // CMD_CLONE_ORDER
345 DEF_CMD(CmdClearArea, CMDF_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION, CcPlaySound10, GetErrConstant<STR_ERROR_CAN_T_CLEAR_THIS_AREA>), // CMD_CLEAR_AREA; destroying multi-tile houses makes town rating differ between test and execution
347 DEF_CMD(CmdMoneyCheat, CMDF_OFFLINE, CMDT_CHEAT, NULL, NULL), // CMD_MONEY_CHEAT
348 DEF_CMD(CmdChangeBankBalance, CMDF_DEITY, CMDT_MONEY_MANAGEMENT, NULL, NULL /* unused */), // CMD_CHANGE_BANK_BALANCE
349 DEF_CMD(CmdBuildCanal, CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcBuildCanal, GetErrBuildCanal), // CMD_BUILD_CANAL
350 DEF_CMD(CmdCreateSubsidy, CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_CREATE_SUBSIDY
351 DEF_CMD(CmdCompanyCtrl, CMDF_SPECTATOR | CMDF_CLIENT_ID, CMDT_SERVER_SETTING, NULL, NULL), // CMD_COMPANY_CTRL
352 DEF_CMD(CmdCustomNewsItem, CMDF_STR_CTRL | CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_CUSTOM_NEWS_ITEM
353 DEF_CMD(CmdCreateGoal, CMDF_STR_CTRL | CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_CREATE_GOAL
354 DEF_CMD(CmdRemoveGoal, CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_REMOVE_GOAL
355 DEF_CMD(CmdSetGoalText, CMDF_STR_CTRL | CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_SET_GOAL_TEXT
356 DEF_CMD(CmdSetGoalProgress, CMDF_STR_CTRL | CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_SET_GOAL_PROGRESS
357 DEF_CMD(CmdSetGoalCompleted, CMDF_STR_CTRL | CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_SET_GOAL_COMPLETED
358 DEF_CMD(CmdGoalQuestion, CMDF_STR_CTRL | CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_GOAL_QUESTION
359 DEF_CMD(CmdGoalQuestionAnswer, CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL), // CMD_GOAL_QUESTION_ANSWER
360 DEF_CMD(CmdCreateStoryPage, CMDF_STR_CTRL | CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_CREATE_STORY_PAGE
361 DEF_CMD(CmdCreateStoryPageElement, CMDF_STR_CTRL | CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_CREATE_STORY_PAGE_ELEMENT
362 DEF_CMD(CmdUpdateStoryPageElement, CMDF_STR_CTRL | CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_UPDATE_STORY_PAGE_ELEMENT
363 DEF_CMD(CmdSetStoryPageTitle, CMDF_STR_CTRL | CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_SET_STORY_PAGE_TITLE
364 DEF_CMD(CmdSetStoryPageDate, CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_SET_STORY_PAGE_DATE
365 DEF_CMD(CmdShowStoryPage, CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_SHOW_STORY_PAGE
366 DEF_CMD(CmdRemoveStoryPage, CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_REMOVE_STORY_PAGE
367 DEF_CMD(CmdRemoveStoryPageElement, CMDF_DEITY, CMDT_OTHER_MANAGEMENT, NULL, NULL /* unused */), // CMD_REMOVE_STORY_PAGE_ELEMENT
369 DEF_CMD(CmdLevelLand, CMDF_ALL_TILES | CMDF_NO_TEST | CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcTerraform, GetErrLevelLand), // CMD_LEVEL_LAND; test run might clear tiles multiple times, in execution that only happens once
371 DEF_CMD(CmdBuildLock, CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcBuildDocks, GetErrConstant<STR_ERROR_CAN_T_BUILD_LOCKS>), // CMD_BUILD_LOCK
373 DEF_CMD(CmdBuildSignalTrack, CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcPlaySound1E, GetErrConstant<STR_ERROR_CAN_T_BUILD_SIGNALS_HERE>), // CMD_BUILD_SIGNAL_TRACK
374 DEF_CMD(CmdRemoveSignalTrack, CMDF_AUTO, CMDT_LANDSCAPE_CONSTRUCTION, CcPlaySound1E, GetErrConstant<STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM>), // CMD_REMOVE_SIGNAL_TRACK
376 DEF_CMD(CmdGiveMoney, 0, CMDT_MONEY_MANAGEMENT, CcGiveMoney, GetErrConstant<STR_ERROR_INSUFFICIENT_FUNDS>), // CMD_GIVE_MONEY
377 DEF_CMD(CmdChangeSetting, CMDF_SERVER, CMDT_SERVER_SETTING, NULL, NULL), // CMD_CHANGE_SETTING
378 DEF_CMD(CmdChangeCompanySetting, 0, CMDT_COMPANY_SETTING, NULL, NULL), // CMD_CHANGE_COMPANY_SETTING
379 DEF_CMD(CmdSetAutoReplace, 0, CMDT_VEHICLE_MANAGEMENT, NULL, NULL), // CMD_SET_AUTOREPLACE
380 DEF_CMD(CmdCloneVehicle, CMDF_NO_TEST, CMDT_VEHICLE_CONSTRUCTION, CcCloneVehicle, GetErrCloneVehicle), // CMD_CLONE_VEHICLE; NewGRF callbacks influence building and refitting making it impossible to correctly estimate the cost
381 DEF_CMD(CmdStartStopVehicle, 0, CMDT_VEHICLE_MANAGEMENT, CcStartStopVehicle, GetErrStartStopVehicle), // CMD_START_STOP_VEHICLE
382 DEF_CMD(CmdMassStartStopVehicle, 0, CMDT_VEHICLE_MANAGEMENT, NULL, NULL), // CMD_MASS_START_STOP
383 DEF_CMD(CmdAutoreplaceVehicle, 0, CMDT_VEHICLE_MANAGEMENT, NULL, NULL /* unused */), // CMD_AUTOREPLACE_VEHICLE
384 DEF_CMD(CmdDepotSellAllVehicles, 0, CMDT_VEHICLE_CONSTRUCTION, NULL, NULL), // CMD_DEPOT_SELL_ALL_VEHICLES
385 DEF_CMD(CmdDepotMassAutoReplace, 0, CMDT_VEHICLE_CONSTRUCTION, NULL, NULL), // CMD_DEPOT_MASS_AUTOREPLACE
386 DEF_CMD(CmdCreateGroup, 0, CMDT_ROUTE_MANAGEMENT, CcCreateGroup, GetErrConstant<STR_ERROR_GROUP_CAN_T_CREATE>), // CMD_CREATE_GROUP
387 DEF_CMD(CmdDeleteGroup, 0, CMDT_ROUTE_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_GROUP_CAN_T_DELETE>), // CMD_DELETE_GROUP
388 DEF_CMD(CmdAlterGroup, 0, CMDT_OTHER_MANAGEMENT, NULL, GetErrAlterGroup), // CMD_ALTER_GROUP
389 DEF_CMD(CmdAddVehicleGroup, 0, CMDT_ROUTE_MANAGEMENT, CcAddVehicleGroup, GetErrConstant<STR_ERROR_GROUP_CAN_T_ADD_VEHICLE>), // CMD_ADD_VEHICLE_GROUP
390 DEF_CMD(CmdAddSharedVehicleGroup, 0, CMDT_ROUTE_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE>), // CMD_ADD_SHARED_VEHICLE_GROUP
391 DEF_CMD(CmdRemoveAllVehiclesGroup, 0, CMDT_ROUTE_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES>), // CMD_REMOVE_ALL_VEHICLES_GROUP
392 DEF_CMD(CmdSetGroupReplaceProtection, 0, CMDT_ROUTE_MANAGEMENT, NULL, NULL), // CMD_SET_GROUP_REPLACE_PROTECTION
393 DEF_CMD(CmdMoveOrder, 0, CMDT_ROUTE_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_MOVE_THIS_ORDER>), // CMD_MOVE_ORDER
394 DEF_CMD(CmdChangeTimetable, 0, CMDT_ROUTE_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_TIMETABLE_VEHICLE>), // CMD_CHANGE_TIMETABLE
395 DEF_CMD(CmdSetVehicleOnTime, 0, CMDT_ROUTE_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_TIMETABLE_VEHICLE>), // CMD_SET_VEHICLE_ON_TIME
396 DEF_CMD(CmdAutofillTimetable, 0, CMDT_ROUTE_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_TIMETABLE_VEHICLE>), // CMD_AUTOFILL_TIMETABLE
397 DEF_CMD(CmdSetTimetableStart, 0, CMDT_ROUTE_MANAGEMENT, NULL, GetErrConstant<STR_ERROR_CAN_T_TIMETABLE_VEHICLE>), // CMD_SET_TIMETABLE_START
399 DEF_CMD(CmdOpenCloseAirport, 0, CMDT_ROUTE_MANAGEMENT, NULL, NULL), // CMD_OPEN_CLOSE_AIRPORT
403 * This function range-checks a cmd, and checks if the cmd is not NULL
405 * @param cmd The integer value of a command
406 * @return true if the command is valid (and got a CommandProc function)
408 bool IsValidCommand(CommandID cmd)
410 return cmd < lengthof(_command_proc_table) && _command_proc_table[cmd].proc != NULL;
414 * This function returns the flags which belongs to the given command.
416 * @param cmd The integer value of the command
417 * @return The flags for this command
419 CommandFlags GetCommandFlags(CommandID cmd)
421 assert(IsValidCommand(cmd));
423 return _command_proc_table[cmd].flags;
427 * This function returns the name which belongs to the given command.
429 * @param cmd The integer value of the command
430 * @return The name for this command
432 const char *GetCommandName(CommandID cmd)
434 assert(IsValidCommand(cmd));
436 return _command_proc_table[cmd].name;
440 * Returns whether the command is allowed while the game is paused.
441 * @param cmd The command to check.
442 * @return True if the command is allowed while paused, false otherwise.
444 bool IsCommandAllowedWhilePaused(CommandID cmd)
446 /* Lookup table for the command types that are allowed for a given pause level setting. */
447 static const int command_type_lookup[] = {
448 CMDPL_ALL_ACTIONS, ///< CMDT_LANDSCAPE_CONSTRUCTION
449 CMDPL_NO_LANDSCAPING, ///< CMDT_VEHICLE_CONSTRUCTION
450 CMDPL_NO_LANDSCAPING, ///< CMDT_MONEY_MANAGEMENT
451 CMDPL_NO_CONSTRUCTION, ///< CMDT_VEHICLE_MANAGEMENT
452 CMDPL_NO_CONSTRUCTION, ///< CMDT_ROUTE_MANAGEMENT
453 CMDPL_NO_CONSTRUCTION, ///< CMDT_OTHER_MANAGEMENT
454 CMDPL_NO_CONSTRUCTION, ///< CMDT_COMPANY_SETTING
455 CMDPL_NO_ACTIONS, ///< CMDT_SERVER_SETTING
456 CMDPL_NO_ACTIONS, ///< CMDT_CHEAT
458 assert_compile(lengthof(command_type_lookup) == CMDT_END);
460 assert(IsValidCommand(cmd));
461 return _game_mode == GM_EDITOR || command_type_lookup[_command_proc_table[cmd].type] <= _settings_game.construction.command_pause_level;
465 static int _docommand_recursive = 0;
468 * This function executes a given command with the parameters from the #CommandProc parameter list.
469 * Depending on the flags parameter it execute or test a command.
471 * @param flags Flags for the command and how to execute the command
472 * @see CommandProc
473 * @return the cost
475 CommandCost Command::exec (DoCommandFlag flags) const
477 CommandCost res;
479 /* Do not even think about executing out-of-bounds tile-commands */
480 if (this->tile != 0 && (this->tile >= MapSize() || (!IsValidTile(this->tile) && (flags & DC_ALL_TILES) == 0))) return CMD_ERROR;
482 CommandProc *proc = _command_proc_table[this->cmd].proc;
484 _docommand_recursive++;
486 /* only execute the test call if it's toplevel, or we're not execing. */
487 if (_docommand_recursive == 1 || !(flags & DC_EXEC) ) {
488 if (_docommand_recursive == 1) _cleared_object_areas.Clear();
489 SetTownRatingTestMode(true);
490 res = proc(this->tile, flags & ~DC_EXEC, this->p1, this->p2, this->text);
491 SetTownRatingTestMode(false);
492 if (res.Failed()) {
493 goto error;
496 if (_docommand_recursive == 1 &&
497 !(flags & DC_QUERY_COST) &&
498 !(flags & DC_BANKRUPT) &&
499 !CheckCompanyHasMoney(res)) { // CheckCompanyHasMoney() modifies 'res' to an error if it fails.
500 goto error;
503 if (!(flags & DC_EXEC)) {
504 _docommand_recursive--;
505 return res;
509 /* Execute the command here. All cost-relevant functions set the expenses type
510 * themselves to the cost object at some point */
511 if (_docommand_recursive == 1) _cleared_object_areas.Clear();
512 res = proc(this->tile, flags, this->p1, this->p2, this->text);
513 if (res.Failed()) {
514 error:
515 _docommand_recursive--;
516 return res;
519 /* if toplevel, subtract the money. */
520 if (--_docommand_recursive == 0 && !(flags & DC_BANKRUPT)) {
521 SubtractMoneyFromCompany(res);
524 return res;
528 * This functions returns the money which can be used to execute a command.
529 * This is either the money of the current company or INT64_MAX if there
530 * is no such a company "at the moment" like the server itself.
532 * @return The available money of a company or INT64_MAX
534 Money GetAvailableMoneyForCommand()
536 CompanyID company = _current_company;
537 if (!Company::IsValidID(company)) return INT64_MAX;
538 return Company::Get(company)->money;
542 * Toplevel network safe docommand function for the current company. Must not be called recursively.
544 * @param cmdsrc Source of the command
545 * @return \c true if the command succeeded, else \c false.
547 bool Command::execp (CommandSource cmdsrc)
549 /* Cost estimation is generally only done when the
550 * local user presses shift while doing somthing.
551 * However, in case of incoming network commands,
552 * map generation or the pause button we do want
553 * to execute. */
554 bool estimate_only = _shift_pressed && IsLocalCompany() &&
555 !_generating_world &&
556 cmdsrc_is_local(cmdsrc) &&
557 this->cmd != CMD_PAUSE;
559 /* We're only sending the command, so don't do
560 * fancy things for 'success'. */
561 bool only_sending = _networking && cmdsrc_is_local(cmdsrc);
563 /* Where to show the message? */
564 int x = TileX(this->tile) * TILE_SIZE;
565 int y = TileY(this->tile) * TILE_SIZE;
567 if (_pause_mode != PM_UNPAUSED && !IsCommandAllowedWhilePaused(this->cmd)) {
568 CommandErrstrF *errorstrf = _command_proc_table[this->cmd].errorstrf;
569 StringID errorstr = (errorstrf == NULL) ? 0 : errorstrf (this->tile, this->p1, this->p2, this->text);
570 ShowErrorMessage (errorstr, STR_ERROR_NOT_ALLOWED_WHILE_PAUSED, WL_INFO, x, y);
571 return false;
574 #ifdef ENABLE_NETWORK
575 /* Only set p2 when the command does not come from the network. */
576 if (cmdsrc_is_local(cmdsrc) && GetCommandFlags(this->cmd) & CMDF_CLIENT_ID && this->p2 == 0) this->p2 = CLIENT_ID_SERVER;
577 #endif
579 CommandCost res = this->execp_internal (estimate_only, cmdsrc);
580 if (res.Failed()) {
581 /* Only show the error when it's for us. */
582 CommandErrstrF *errorstrf = _command_proc_table[this->cmd].errorstrf;
583 StringID error_part1 = (errorstrf == NULL) ? 0 : errorstrf (this->tile, this->p1, this->p2, this->text);
584 if (estimate_only || (IsLocalCompany() && error_part1 != 0 && cmdsrc_get_type(cmdsrc) == CMDSRC_SELF)) {
585 ShowErrorMessage(error_part1, res.GetErrorMessage(), WL_INFO, x, y, res.GetTextRefStackGRF(), res.GetTextRefStackSize(), res.GetTextRefStack());
587 } else if (estimate_only) {
588 ShowEstimatedCostOrIncome(res.GetCost(), x, y);
589 } else if (!only_sending && res.GetCost() != 0 && this->tile != 0 && IsLocalCompany() && _game_mode != GM_EDITOR) {
590 /* Only show the cost animation when we did actually
591 * execute the command, i.e. we're not sending it to
592 * the server, when it has cost the local company
593 * something. Furthermore in the editor there is no
594 * concept of cost, so don't show it there either. */
595 ShowCostOrIncomeAnimation(x, y, GetSlopePixelZ(x, y), res.GetCost());
598 if (!estimate_only && !only_sending) {
599 switch (cmdsrc_get_type(cmdsrc)) {
600 case CMDSRC_SELF: {
601 CommandCallback *callback = _command_proc_table[this->cmd].callback;
602 if (callback != NULL) {
603 callback(res, this->tile, this->p1, this->p2);
605 break;
608 case CMDSRC_AI: CcAI (res); break;
609 case CMDSRC_GS: CcGame(res); break;
610 default: break;
614 return res.Succeeded();
619 * Helper to deduplicate the code for returning.
620 * @param cmd the command cost to return.
621 * @param clear whether to keep the storage changes or not.
623 #define return_dcpi(cmd) { _docommand_recursive = 0; return cmd; }
626 * Helper function for the toplevel network safe docommand function for the current company.
628 * @param estimate_only whether to give only the estimate or also execute the command
629 * @param cmdsrc Source of the command
630 * @return the command cost of this function.
632 CommandCost Command::execp_internal (bool estimate_only, CommandSource cmdsrc) const
634 assert(!estimate_only || cmdsrc_is_local(cmdsrc));
636 /* Prevent recursion; it gives a mess over the network */
637 assert(_docommand_recursive == 0);
638 _docommand_recursive = 1;
640 /* Reset the state. */
641 _additional_cash_required = 0;
643 /* Get pointer to command handler */
644 assert(this->cmd < lengthof(_command_proc_table));
645 CommandProc *proc = _command_proc_table[this->cmd].proc;
646 /* Shouldn't happen, but you never know when someone adds
647 * NULLs to the _command_proc_table. */
648 assert(proc != NULL);
650 /* Command flags are used internally */
651 CommandFlags cmd_flags = GetCommandFlags(this->cmd);
652 /* Flags get send to the DoCommand */
653 DoCommandFlag flags = CommandFlagsToDCFlags(cmd_flags);
655 #ifdef ENABLE_NETWORK
656 /* Make sure p2 is properly set to a ClientID. */
657 assert(!(cmd_flags & CMDF_CLIENT_ID) || this->p2 != 0);
658 #endif
660 /* Do not even think about executing out-of-bounds tile-commands */
661 if (this->tile != 0 && (this->tile >= MapSize() || (!IsValidTile(this->tile) && (cmd_flags & CMDF_ALL_TILES) == 0))) return_dcpi(CMD_ERROR);
663 /* Always execute server and spectator commands as spectator */
664 bool exec_as_spectator = (cmd_flags & (CMDF_SPECTATOR | CMDF_SERVER)) != 0;
666 /* If the company isn't valid it may only do server command or start a new company!
667 * The server will ditch any server commands a client sends to it, so effectively
668 * this guards the server from executing functions for an invalid company. */
669 if (_game_mode == GM_NORMAL && !exec_as_spectator && !Company::IsValidID(_current_company) && !(_current_company == OWNER_DEITY && (cmd_flags & CMDF_DEITY) != 0)) {
670 return_dcpi(CMD_ERROR);
673 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
674 if (exec_as_spectator) cur_company.Change(COMPANY_SPECTATOR);
676 bool test_and_exec_can_differ = (cmd_flags & CMDF_NO_TEST) != 0;
678 /* Test the command. */
679 _cleared_object_areas.Clear();
680 SetTownRatingTestMode(true);
681 BasePersistentStorageArray::SwitchMode(PSM_ENTER_TESTMODE);
682 CommandCost res = proc(this->tile, flags, this->p1, this->p2, this->text);
683 BasePersistentStorageArray::SwitchMode(PSM_LEAVE_TESTMODE);
684 SetTownRatingTestMode(false);
686 /* Make sure we're not messing things up here. */
687 assert(exec_as_spectator ? _current_company == COMPANY_SPECTATOR : cur_company.Verify());
689 /* If the command fails, we're doing an estimate
690 * or the player does not have enough money
691 * (unless it's a command where the test and
692 * execution phase might return different costs)
693 * we bail out here. */
694 if (res.Failed() || estimate_only ||
695 (!test_and_exec_can_differ && !CheckCompanyHasMoney(res))) {
696 if (!_networking || _generating_world || !cmdsrc_is_local(cmdsrc)) {
697 /* Log the failed command as well. Just to be able to be find
698 * causes of desyncs due to bad command test implementations. */
699 DEBUG (desync, 1, "cmdf: %08x.%02x %02x %06x %08x %08x %02x \"%s\" (%s)",
700 _date, _date_fract, (int)_current_company,
701 this->tile, this->p1, this->p2, this->cmd, this->text, GetCommandName(this->cmd));
703 cur_company.Restore();
704 return_dcpi(res);
707 #ifdef ENABLE_NETWORK
709 * If we are in network, and the command is not from the network
710 * send it to the command-queue and abort execution
712 if (_networking && !_generating_world && cmdsrc_is_local(cmdsrc)) {
713 NetworkSendCommand(this, _current_company, cmdsrc);
714 cur_company.Restore();
716 /* Don't return anything special here; no error, no costs.
717 * This way it's not handled by DoCommand and only the
718 * actual execution of the command causes messages. Also
719 * reset the storages as we've not executed the command. */
720 return_dcpi(CommandCost());
722 #endif /* ENABLE_NETWORK */
723 DEBUG (desync, 1, "cmd: %08x.%02x %02x %06x %08x %08x %02x \"%s\" (%s)",
724 _date, _date_fract, (int)_current_company,
725 this->tile, this->p1, this->p2, this->cmd, this->text, GetCommandName(this->cmd));
727 /* Actually try and execute the command. If no cost-type is given
728 * use the construction one */
729 _cleared_object_areas.Clear();
730 BasePersistentStorageArray::SwitchMode(PSM_ENTER_COMMAND);
731 CommandCost res2 = proc(this->tile, flags | DC_EXEC, this->p1, this->p2, this->text);
732 BasePersistentStorageArray::SwitchMode(PSM_LEAVE_COMMAND);
734 if (this->cmd == CMD_COMPANY_CTRL) {
735 cur_company.Trash();
736 /* We are a new company -> Switch to new local company.
737 * We were closed down -> Switch to spectator
738 * Some other company opened/closed down -> The outside function will switch back */
739 _current_company = _local_company;
740 } else {
741 /* Make sure nothing bad happened, like changing the current company. */
742 assert(exec_as_spectator ? _current_company == COMPANY_SPECTATOR : cur_company.Verify());
743 cur_company.Restore();
746 /* If the test and execution can differ we have to check the
747 * return of the command. Otherwise we can check whether the
748 * test and execution have yielded the same result,
749 * i.e. cost and error state are the same. */
750 if (!test_and_exec_can_differ) {
751 assert(res.GetCost() == res2.GetCost() && res.Failed() == res2.Failed()); // sanity check
752 } else if (res2.Failed()) {
753 return_dcpi(res2);
756 /* If we're needing more money and we haven't done
757 * anything yet, ask for the money! */
758 if (_additional_cash_required != 0 && res2.GetCost() == 0) {
759 /* It could happen we removed rail, thus gained money, and deleted something else.
760 * So make sure the signal buffer is empty even in this case */
761 UpdateSignalsInBuffer();
762 SetDParam(0, _additional_cash_required);
763 return_dcpi(CommandCost(STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY));
766 /* update last build coordinate of company. */
767 if (this->tile != 0) {
768 Company *c = Company::GetIfValid(_current_company);
769 if (c != NULL) c->last_build_coordinate = this->tile;
772 SubtractMoneyFromCompany(res2);
774 /* update signals if needed */
775 UpdateSignalsInBuffer();
777 return_dcpi(res2);
779 #undef return_dcpi
783 * Adds the cost of the given command return value to this cost.
784 * Also takes a possible error message when it is set.
785 * @param ret The command to add the cost of.
787 void CommandCost::AddCost(const CommandCost &ret)
789 this->AddCost(ret.cost);
790 if (this->success && !ret.success) {
791 this->message = ret.message;
792 this->success = false;
797 * Values to put on the #TextRefStack for the error message.
798 * There is only one static instance of the array, just like there is only one
799 * instance of normal DParams.
801 uint32 CommandCost::textref_stack[16];
804 * Activate usage of the NewGRF #TextRefStack for the error message.
805 * @param grffile NewGRF that provides the #TextRefStack
806 * @param num_registers number of entries to copy from the temporary NewGRF registers
808 void CommandCost::UseTextRefStack(const GRFFile *grffile, uint num_registers)
810 extern TemporaryStorageArray<int32, 0x110> _temp_store;
812 assert(num_registers < lengthof(textref_stack));
813 this->textref_stack_grffile = grffile;
814 this->textref_stack_size = num_registers;
815 for (uint i = 0; i < num_registers; i++) {
816 textref_stack[i] = _temp_store.GetValue(0x100 + i);