4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file heightmap.cpp Creating of maps from heightmaps. */
13 #include "map/ground.h"
14 #include "heightmap.h"
16 #include "saveload/saveload.h"
20 #include "fileio_func.h"
22 #include "table/strings.h"
25 * Convert RGB colours to Grayscale using 29.9% Red, 58.7% Green, 11.4% Blue
26 * (average luminosity formula, NTSC Colour Space)
28 static inline byte
RGBToGrayscale(byte red
, byte green
, byte blue
)
30 /* To avoid doubles and stuff, multiply it with a total of 65536 (16bits), then
31 * divide by it to normalize the value to a byte again. */
32 return ((red
* 19595) + (green
* 38470) + (blue
* 7471)) / 65536;
41 * The PNG Heightmap loader.
43 static void ReadHeightmapPNGImageData(byte
*map
, png_structp png_ptr
, png_infop info_ptr
)
46 byte gray_palette
[256];
47 png_bytep
*row_pointers
= NULL
;
49 /* Get palette and convert it to grayscale */
50 if (png_get_color_type(png_ptr
, info_ptr
) == PNG_COLOR_TYPE_PALETTE
) {
56 png_get_PLTE(png_ptr
, info_ptr
, &palette
, &palette_size
);
57 for (i
= 0; i
< palette_size
&& (palette_size
!= 16 || all_gray
); i
++) {
58 all_gray
&= palette
[i
].red
== palette
[i
].green
&& palette
[i
].red
== palette
[i
].blue
;
59 gray_palette
[i
] = RGBToGrayscale(palette
[i
].red
, palette
[i
].green
, palette
[i
].blue
);
63 * For a non-gray palette of size 16 we assume that
64 * the order of the palette determines the height;
65 * the first entry is the sea (level 0), the second one
68 if (palette_size
== 16 && !all_gray
) {
69 for (i
= 0; i
< palette_size
; i
++) {
70 gray_palette
[i
] = 256 * i
/ palette_size
;
75 row_pointers
= png_get_rows(png_ptr
, info_ptr
);
77 /* Read the raw image data and convert in 8-bit grayscale */
78 for (x
= 0; x
< png_get_image_width(png_ptr
, info_ptr
); x
++) {
79 for (y
= 0; y
< png_get_image_height(png_ptr
, info_ptr
); y
++) {
80 byte
*pixel
= &map
[y
* png_get_image_width(png_ptr
, info_ptr
) + x
];
81 uint x_offset
= x
* png_get_channels(png_ptr
, info_ptr
);
83 if (png_get_color_type(png_ptr
, info_ptr
) == PNG_COLOR_TYPE_PALETTE
) {
84 *pixel
= gray_palette
[row_pointers
[y
][x_offset
]];
85 } else if (png_get_channels(png_ptr
, info_ptr
) == 3) {
86 *pixel
= RGBToGrayscale(row_pointers
[y
][x_offset
+ 0],
87 row_pointers
[y
][x_offset
+ 1], row_pointers
[y
][x_offset
+ 2]);
89 *pixel
= row_pointers
[y
][x_offset
];
96 * Reads the heightmap and/or size of the heightmap from a PNG file.
97 * If map == NULL only the size of the PNG is read, otherwise a map
98 * with grayscale pixels is allocated and assigned to *map.
100 static bool ReadHeightmapPNG(char *filename
, uint
*x
, uint
*y
, byte
**map
)
103 png_structp png_ptr
= NULL
;
104 png_infop info_ptr
= NULL
;
106 fp
= FioFOpenFile(filename
, "rb", HEIGHTMAP_DIR
);
108 ShowErrorMessage(STR_ERROR_PNGMAP
, STR_ERROR_PNGMAP_FILE_NOT_FOUND
, WL_ERROR
);
112 png_ptr
= png_create_read_struct(PNG_LIBPNG_VER_STRING
, NULL
, NULL
, NULL
);
113 if (png_ptr
== NULL
) {
114 ShowErrorMessage(STR_ERROR_PNGMAP
, STR_ERROR_PNGMAP_MISC
, WL_ERROR
);
119 info_ptr
= png_create_info_struct(png_ptr
);
120 if (info_ptr
== NULL
|| setjmp(png_jmpbuf(png_ptr
))) {
121 ShowErrorMessage(STR_ERROR_PNGMAP
, STR_ERROR_PNGMAP_MISC
, WL_ERROR
);
123 png_destroy_read_struct(&png_ptr
, &info_ptr
, NULL
);
127 png_init_io(png_ptr
, fp
);
129 /* Allocate memory and read image, without alpha or 16-bit samples
130 * (result is either 8-bit indexed/grayscale or 24-bit RGB) */
131 png_set_packing(png_ptr
);
132 png_read_png(png_ptr
, info_ptr
, PNG_TRANSFORM_PACKING
| PNG_TRANSFORM_STRIP_ALPHA
| PNG_TRANSFORM_STRIP_16
, NULL
);
134 /* Maps of wrong colour-depth are not used.
135 * (this should have been taken care of by stripping alpha and 16-bit samples on load) */
136 if ((png_get_channels(png_ptr
, info_ptr
) != 1) && (png_get_channels(png_ptr
, info_ptr
) != 3) && (png_get_bit_depth(png_ptr
, info_ptr
) != 8)) {
137 ShowErrorMessage(STR_ERROR_PNGMAP
, STR_ERROR_PNGMAP_IMAGE_TYPE
, WL_ERROR
);
139 png_destroy_read_struct(&png_ptr
, &info_ptr
, NULL
);
143 uint width
= png_get_image_width(png_ptr
, info_ptr
);
144 uint height
= png_get_image_height(png_ptr
, info_ptr
);
146 /* Check if image dimensions don't overflow a size_t to avoid memory corruption. */
147 if ((uint64
)width
* height
>= (size_t)-1) {
148 ShowErrorMessage(STR_ERROR_PNGMAP
, STR_ERROR_HEIGHTMAP_TOO_LARGE
, WL_ERROR
);
150 png_destroy_read_struct(&png_ptr
, &info_ptr
, NULL
);
155 *map
= MallocT
<byte
>(width
* height
);
156 ReadHeightmapPNGImageData(*map
, png_ptr
, info_ptr
);
163 png_destroy_read_struct(&png_ptr
, &info_ptr
, NULL
);
167 #endif /* WITH_PNG */
171 * The BMP Heightmap loader.
173 static void ReadHeightmapBMPImageData(byte
*map
, BmpInfo
*info
, BmpData
*data
)
176 byte gray_palette
[256];
178 if (data
->palette
!= NULL
) {
180 bool all_gray
= true;
182 if (info
->palette_size
!= 2) {
183 for (i
= 0; i
< info
->palette_size
&& (info
->palette_size
!= 16 || all_gray
); i
++) {
184 all_gray
&= data
->palette
[i
].r
== data
->palette
[i
].g
&& data
->palette
[i
].r
== data
->palette
[i
].b
;
185 gray_palette
[i
] = RGBToGrayscale(data
->palette
[i
].r
, data
->palette
[i
].g
, data
->palette
[i
].b
);
189 * For a non-gray palette of size 16 we assume that
190 * the order of the palette determines the height;
191 * the first entry is the sea (level 0), the second one
194 if (info
->palette_size
== 16 && !all_gray
) {
195 for (i
= 0; i
< info
->palette_size
; i
++) {
196 gray_palette
[i
] = 256 * i
/ info
->palette_size
;
201 * For a palette of size 2 we assume that the order of the palette determines the height;
202 * the first entry is the sea (level 0), the second one is the land (level 1)
205 gray_palette
[1] = 16;
209 /* Read the raw image data and convert in 8-bit grayscale */
210 for (y
= 0; y
< info
->height
; y
++) {
211 byte
*pixel
= &map
[y
* info
->width
];
212 byte
*bitmap
= &data
->bitmap
[y
* info
->width
* (info
->bpp
== 24 ? 3 : 1)];
214 for (x
= 0; x
< info
->width
; x
++) {
215 if (info
->bpp
!= 24) {
216 *pixel
++ = gray_palette
[*bitmap
++];
218 *pixel
++ = RGBToGrayscale(*bitmap
, *(bitmap
+ 1), *(bitmap
+ 2));
226 * Reads the heightmap and/or size of the heightmap from a BMP file.
227 * If map == NULL only the size of the BMP is read, otherwise a map
228 * with grayscale pixels is allocated and assigned to *map.
230 static bool ReadHeightmapBMP(char *filename
, uint
*x
, uint
*y
, byte
**map
)
238 memset(&data
, 0, sizeof(data
));
240 f
= FioFOpenFile(filename
, "rb", HEIGHTMAP_DIR
);
242 ShowErrorMessage(STR_ERROR_BMPMAP
, STR_ERROR_PNGMAP_FILE_NOT_FOUND
, WL_ERROR
);
246 BmpInitializeBuffer(&buffer
, f
);
248 if (!BmpReadHeader(&buffer
, &info
, &data
)) {
249 ShowErrorMessage(STR_ERROR_BMPMAP
, STR_ERROR_BMPMAP_IMAGE_TYPE
, WL_ERROR
);
251 BmpDestroyData(&data
);
255 /* Check if image dimensions don't overflow a size_t to avoid memory corruption. */
256 if ((uint64
)info
.width
* info
.height
>= (size_t)-1 / (info
.bpp
== 24 ? 3 : 1)) {
257 ShowErrorMessage(STR_ERROR_BMPMAP
, STR_ERROR_HEIGHTMAP_TOO_LARGE
, WL_ERROR
);
259 BmpDestroyData(&data
);
264 if (!BmpReadBitmap(&buffer
, &info
, &data
)) {
265 ShowErrorMessage(STR_ERROR_BMPMAP
, STR_ERROR_BMPMAP_IMAGE_TYPE
, WL_ERROR
);
267 BmpDestroyData(&data
);
271 *map
= MallocT
<byte
>(info
.width
* info
.height
);
272 ReadHeightmapBMPImageData(*map
, &info
, &data
);
275 BmpDestroyData(&data
);
285 * Converts a given grayscale map to something that fits in OTTD map system
286 * and create a map of that data.
287 * @param img_width the with of the image in pixels/tiles
288 * @param img_height the height of the image in pixels/tiles
289 * @param map the input map
291 static void GrayscaleToMapHeights(uint img_width
, uint img_height
, byte
*map
)
293 /* Defines the detail of the aspect ratio (to avoid doubles) */
294 const uint num_div
= 16384;
298 uint row_pad
= 0, col_pad
= 0;
300 uint img_row
, img_col
;
303 /* Get map size and calculate scale and padding values */
304 switch (_settings_game
.game_creation
.heightmap_rotation
) {
305 default: NOT_REACHED();
306 case HM_COUNTER_CLOCKWISE
:
316 if ((img_width
* num_div
) / img_height
> ((width
* num_div
) / height
)) {
317 /* Image is wider than map - center vertically */
318 img_scale
= (width
* num_div
) / img_width
;
319 row_pad
= (1 + height
- ((img_height
* img_scale
) / num_div
)) / 2;
321 /* Image is taller than map - center horizontally */
322 img_scale
= (height
* num_div
) / img_height
;
323 col_pad
= (1 + width
- ((img_width
* img_scale
) / num_div
)) / 2;
326 if (_settings_game
.construction
.freeform_edges
) {
327 for (uint x
= 0; x
< MapSizeX(); x
++) MakeVoid(TileXY(x
, 0));
328 for (uint y
= 0; y
< MapSizeY(); y
++) MakeVoid(TileXY(0, y
));
331 /* Form the landscape */
332 for (row
= 0; row
< height
; row
++) {
333 for (col
= 0; col
< width
; col
++) {
334 switch (_settings_game
.game_creation
.heightmap_rotation
) {
335 default: NOT_REACHED();
336 case HM_COUNTER_CLOCKWISE
: tile
= TileXY(col
, row
); break;
337 case HM_CLOCKWISE
: tile
= TileXY(row
, col
); break;
340 /* Check if current tile is within the 1-pixel map edge or padding regions */
341 if ((!_settings_game
.construction
.freeform_edges
&& DistanceFromEdge(tile
) <= 1) ||
342 (row
< row_pad
) || (row
>= (height
- row_pad
- (_settings_game
.construction
.freeform_edges
? 0 : 1))) ||
343 (col
< col_pad
) || (col
>= (width
- col_pad
- (_settings_game
.construction
.freeform_edges
? 0 : 1)))) {
344 SetTileHeight(tile
, 0);
346 /* Use nearest neighbour resizing to scale map data.
347 * We rotate the map 45 degrees (counter)clockwise */
348 img_row
= (((row
- row_pad
) * num_div
) / img_scale
);
349 switch (_settings_game
.game_creation
.heightmap_rotation
) {
350 default: NOT_REACHED();
351 case HM_COUNTER_CLOCKWISE
:
352 img_col
= (((width
- 1 - col
- col_pad
) * num_div
) / img_scale
);
355 img_col
= (((col
- col_pad
) * num_div
) / img_scale
);
359 assert(img_row
< img_height
);
360 assert(img_col
< img_width
);
362 /* Colour scales from 0 to 255, OpenTTD height scales from 0 to 15 */
363 SetTileHeight(tile
, map
[img_row
* img_width
+ img_col
] / 16);
365 /* Only clear the tiles within the map area. */
366 if (IsInnerTile(tile
)) {
367 MakeClear(tile
, GROUND_GRASS
, 3);
374 * This function takes care of the fact that land in OpenTTD can never differ
375 * more than 1 in height
383 /* Adjust height difference to maximum one horizontal/vertical change. */
387 /* Top and left edge */
388 for (row
= 0; (uint
)row
< height
; row
++) {
389 for (col
= 0; (uint
)col
< width
; col
++) {
390 current_tile
= MAX_TILE_HEIGHT
;
392 /* Find lowest tile; either the top or left one */
393 current_tile
= TileHeight(TileXY(col
- 1, row
)); // top edge
396 if (TileHeight(TileXY(col
, row
- 1)) < current_tile
) {
397 current_tile
= TileHeight(TileXY(col
, row
- 1)); // left edge
401 /* Does the height differ more than one? */
402 if (TileHeight(TileXY(col
, row
)) >= (uint
)current_tile
+ 2) {
403 /* Then change the height to be no more than one */
404 SetTileHeight(TileXY(col
, row
), current_tile
+ 1);
409 /* Bottom and right edge */
410 for (row
= height
- 1; row
>= 0; row
--) {
411 for (col
= width
- 1; col
>= 0; col
--) {
412 current_tile
= MAX_TILE_HEIGHT
;
413 if ((uint
)col
!= width
- 1) {
414 /* Find lowest tile; either the bottom and right one */
415 current_tile
= TileHeight(TileXY(col
+ 1, row
)); // bottom edge
418 if ((uint
)row
!= height
- 1) {
419 if (TileHeight(TileXY(col
, row
+ 1)) < current_tile
) {
420 current_tile
= TileHeight(TileXY(col
, row
+ 1)); // right edge
424 /* Does the height differ more than one? */
425 if (TileHeight(TileXY(col
, row
)) >= (uint
)current_tile
+ 2) {
426 /* Then change the height to be no more than one */
427 SetTileHeight(TileXY(col
, row
), current_tile
+ 1);
434 * Reads the heightmap with the correct file reader
436 static bool ReadHeightMap(char *filename
, uint
*x
, uint
*y
, byte
**map
)
438 switch (_file_to_saveload
.mode
) {
439 default: NOT_REACHED();
442 return ReadHeightmapPNG(filename
, x
, y
, map
);
443 #endif /* WITH_PNG */
445 return ReadHeightmapBMP(filename
, x
, y
, map
);
450 * Get the dimensions of a heightmap.
451 * @param filename to query
452 * @param x dimension x
453 * @param y dimension y
454 * @return Returns false if loading of the image failed.
456 bool GetHeightmapDimensions(char *filename
, uint
*x
, uint
*y
)
458 return ReadHeightMap(filename
, x
, y
, NULL
);
462 * Load a heightmap from file and change the map in his current dimensions
463 * to a landscape representing the heightmap.
464 * It converts pixels to height. The brighter, the higher.
465 * @param filename of the heightmap file to be imported
467 void LoadHeightmap(char *filename
)
472 if (!ReadHeightMap(filename
, &x
, &y
, &map
)) {
477 GrayscaleToMapHeights(x
, y
, map
);
481 MarkWholeScreenDirty();
485 * Make an empty world where all tiles are of height 'tile_height'.
486 * @param tile_height of the desired new empty world
488 void FlatEmptyWorld(byte tile_height
)
490 int edge_distance
= _settings_game
.construction
.freeform_edges
? 0 : 2;
491 for (uint row
= edge_distance
; row
< MapSizeY() - edge_distance
; row
++) {
492 for (uint col
= edge_distance
; col
< MapSizeX() - edge_distance
; col
++) {
493 SetTileHeight(TileXY(col
, row
), tile_height
);
498 MarkWholeScreenDirty();