(svn r25652) -Fix: Improve text caret movement for complex scripts.
[openttd/fttd.git] / src / object_map.h
blobd50938942ddc245048a27a18f560f4a9cbbfdc6c
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file object_map.h Map accessors for object tiles. */
12 #ifndef OBJECT_MAP_H
13 #define OBJECT_MAP_H
15 #include "water_map.h"
16 #include "object_type.h"
18 /**
19 * Gets the ObjectType of the given object tile
20 * @param t the tile to get the type from.
21 * @pre IsTileType(t, MP_OBJECT)
22 * @return the type.
24 static inline ObjectType GetObjectType(TileIndex t)
26 assert(IsTileType(t, MP_OBJECT));
27 return (ObjectType)_m[t].m5;
30 /**
31 * Get the index of which object this tile is attached to.
32 * @param t the tile
33 * @pre IsTileType(t, MP_OBJECT)
34 * @return The ObjectID of the object.
36 static inline ObjectID GetObjectIndex(TileIndex t)
38 assert(IsTileType(t, MP_OBJECT));
39 return _m[t].m2;
42 /**
43 * Does the given tile have a transmitter?
44 * @param t the tile to inspect.
45 * @return true if and only if the tile has a transmitter.
47 static inline bool IsTransmitterTile(TileIndex t)
49 return IsTileType(t, MP_OBJECT) && GetObjectType(t) == OBJECT_TRANSMITTER;
52 /**
53 * Is this object tile an 'owned land' tile?
54 * @param t the tile to inspect.
55 * @pre IsTileType(t, MP_OBJECT)
56 * @return true if and only if the tile is an 'owned land' tile.
58 static inline bool IsOwnedLand(TileIndex t)
60 assert(IsTileType(t, MP_OBJECT));
61 return GetObjectType(t) == OBJECT_OWNED_LAND;
64 /**
65 * Is the given tile (pre-)owned by someone (the little flags)?
66 * @param t the tile to inspect.
67 * @return true if and only if the tile is an 'owned land' tile.
69 static inline bool IsOwnedLandTile(TileIndex t)
71 return IsTileType(t, MP_OBJECT) && IsOwnedLand(t);
74 /**
75 * Is this object tile a HQ tile?
76 * @param t the tile to inspect.
77 * @pre IsTileType(t, MP_OBJECT)
78 * @return true if and only if the tile is a HQ tile.
80 static inline bool IsCompanyHQ(TileIndex t)
82 assert(IsTileType(t, MP_OBJECT));
83 return _m[t].m5 == OBJECT_HQ;
86 /**
87 * Is this object tile a statue?
88 * @param t the tile to inspect.
89 * @pre IsTileType(t, MP_OBJECT)
90 * @return true if and only if the tile is a statue.
92 static inline bool IsStatue(TileIndex t)
94 assert(IsTileType(t, MP_OBJECT));
95 return GetObjectType(t) == OBJECT_STATUE;
98 /**
99 * Is the given tile a statue?
100 * @param t the tile to inspect.
101 * @return true if and only if the tile is a statue.
103 static inline bool IsStatueTile(TileIndex t)
105 return IsTileType(t, MP_OBJECT) && IsStatue(t);
109 * Get the random bits of this tile.
110 * @param t The tile to get the bits for.
111 * @pre IsTileType(t, MP_OBJECT)
112 * @return The random bits.
114 static inline byte GetObjectRandomBits(TileIndex t)
116 assert(IsTileType(t, MP_OBJECT));
117 return _m[t].m3;
122 * Make an Object tile.
123 * @note do not use this function directly. Use one of the other Make* functions.
124 * @param t The tile to make and object tile.
125 * @param u The object type of the tile.
126 * @param o The new owner of the tile.
127 * @param index Index to the object.
128 * @param wc Water class for this object.
129 * @param random Random data to store on the tile
131 static inline void MakeObject(TileIndex t, ObjectType u, Owner o, ObjectID index, WaterClass wc, byte random)
133 SetTileType(t, MP_OBJECT);
134 SetTileOwner(t, o);
135 SetWaterClass(t, wc);
136 _m[t].m2 = index;
137 _m[t].m3 = random;
138 _m[t].m4 = 0;
139 _m[t].m5 = u;
140 SB(_m[t].m6, 2, 4, 0);
141 _me[t].m7 = 0;
144 #endif /* OBJECT_MAP_H */