(svn r25652) -Fix: Improve text caret movement for complex scripts.
[openttd/fttd.git] / src / newgrf_sound.h
blob0d329532749892625558de4ad6d1c24ed76af3d3
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file newgrf_sound.h Functions related to NewGRF provided sounds. */
12 #ifndef NEWGRF_SOUND_H
13 #define NEWGRF_SOUND_H
15 #include "sound_type.h"
16 #include "tile_type.h"
17 #include "vehicle_type.h"
19 /** Events at which a sound might be played. */
20 enum VehicleSoundEvent {
21 VSE_START = 1, ///< Vehicle starting, i.e. leaving, the station.
22 VSE_TUNNEL = 2, ///< Train entering a tunnel.
23 VSE_BREAKDOWN = 3, ///< Vehicle breaking down.
24 VSE_RUNNING = 4, ///< Vehicle running normally.
25 VSE_TOUCHDOWN = 5, ///< Whenever a plane touches down.
26 VSE_VISUAL_EFFECT = 6, ///< Vehicle visual effect (steam, diesel smoke or electric spark) is shown.
27 VSE_RUNNING_16 = 7, ///< Every 16 ticks while the vehicle is running (speed > 0).
28 VSE_STOPPED_16 = 8, ///< Every 16 ticks while the vehicle is stopped (speed == 0).
29 VSE_LOAD_UNLOAD = 9, ///< Whenever cargo payment is made for a vehicle.
33 SoundEntry *AllocateSound(uint num);
34 void InitializeSoundPool();
35 bool LoadNewGRFSound(SoundEntry *sound);
36 SoundEntry *GetSound(SoundID sound_id);
37 uint GetNumSounds();
38 bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);
39 void PlayTileSound(const struct GRFFile *file, SoundID sound_id, TileIndex tile);
41 #endif /* NEWGRF_SOUND_H */