(svn r25652) -Fix: Improve text caret movement for complex scripts.
[openttd/fttd.git] / src / company_base.h
blob6385d6049523cb79c84f2fd19d452f6173a03fbc
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file company_base.h Definition of stuff that is very close to a company, like the company struct itself. */
12 #ifndef COMPANY_BASE_H
13 #define COMPANY_BASE_H
15 #include "road_type.h"
16 #include "livery.h"
17 #include "autoreplace_type.h"
18 #include "tile_type.h"
19 #include "settings_type.h"
20 #include "group.h"
22 /** Statistics about the economy. */
23 struct CompanyEconomyEntry {
24 Money income; ///< The amount of income.
25 Money expenses; ///< The amount of expenses.
26 CargoArray delivered_cargo; ///< The amount of delivered cargo.
27 int32 performance_history; ///< Company score (scale 0-1000)
28 Money company_value; ///< The value of the company.
31 struct CompanyInfrastructure {
32 uint32 road[ROADTYPE_END]; ///< Count of company owned track bits for each road type.
33 uint32 signal; ///< Count of company owned signals.
34 uint32 rail[RAILTYPE_END]; ///< Count of company owned track bits for each rail type.
35 uint32 water; ///< Count of company owned track bits for canals.
36 uint32 station; ///< Count of company owned station tiles.
37 uint32 airport; ///< Count of company owned airports.
39 /** Get total sum of all owned track bits. */
40 uint32 GetRailTotal() const
42 uint32 total = 0;
43 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) total += this->rail[rt];
44 return total;
48 typedef Pool<Company, CompanyByte, 1, MAX_COMPANIES> CompanyPool;
49 extern CompanyPool _company_pool;
52 /** Statically loadable part of Company pool item */
53 struct CompanyProperties {
54 uint32 name_2; ///< Parameter of #name_1.
55 uint16 name_1; ///< Name of the company if the user did not change it.
56 char *name; ///< Name of the company if the user changed it.
58 uint16 president_name_1; ///< Name of the president if the user did not change it.
59 uint32 president_name_2; ///< Parameter of #president_name_1
60 char *president_name; ///< Name of the president if the user changed it.
62 CompanyManagerFace face; ///< Face description of the president.
64 Money money; ///< Money owned by the company.
65 byte money_fraction; ///< Fraction of money of the company, too small to represent in #money.
66 Money current_loan; ///< Amount of money borrowed from the bank.
68 byte colour; ///< Company colour.
70 RailTypes avail_railtypes; ///< Rail types available to the company.
72 byte block_preview; ///< Number of quarters that the company is not allowed to get new exclusive engine previews (see CompaniesGenStatistics).
74 TileIndex location_of_HQ; ///< Northern tile of HQ; #INVALID_TILE when there is none.
75 TileIndex last_build_coordinate; ///< Coordinate of the last build thing by this company.
77 OwnerByte share_owners[4]; ///< Owners of the 4 shares of the company. #INVALID_OWNER if nobody has bought them yet.
79 Year inaugurated_year; ///< Year of starting the company.
81 byte months_of_bankruptcy; ///< Number of months that the company is unable to pay its debts
82 CompanyMask bankrupt_asked; ///< which companies were asked about buying it?
83 int16 bankrupt_timeout; ///< If bigger than \c 0, amount of time to wait for an answer on an offer to buy this company.
84 Money bankrupt_value;
86 uint32 terraform_limit; ///< Amount of tileheights we can (still) terraform (times 65536).
87 uint32 clear_limit; ///< Amount of tiles we can (still) clear (times 65536).
88 uint32 tree_limit; ///< Amount of trees we can (still) plant (times 65536).
90 /**
91 * If \c true, the company is (also) controlled by the computer (a NoAI program).
92 * @note It is possible that the user is also participating in such a company.
94 bool is_ai;
96 Money yearly_expenses[3][EXPENSES_END]; ///< Expenses of the company for the last three years, in every #Expenses category.
97 CompanyEconomyEntry cur_economy; ///< Economic data of the company of this quarter.
98 CompanyEconomyEntry old_economy[MAX_HISTORY_QUARTERS]; ///< Economic data of the company of the last #MAX_HISTORY_QUARTERS quarters.
99 byte num_valid_stat_ent; ///< Number of valid statistical entries in #old_economy.
101 CompanyProperties() : name(NULL), president_name(NULL) {}
103 ~CompanyProperties()
105 free(this->name);
106 free(this->president_name);
110 struct Company : CompanyPool::PoolItem<&_company_pool>, CompanyProperties {
111 Company(uint16 name_1 = 0, bool is_ai = false);
112 ~Company();
114 Livery livery[LS_END];
115 RoadTypes avail_roadtypes; ///< Road types available to this company.
117 class AIInstance *ai_instance;
118 class AIInfo *ai_info;
120 EngineRenewList engine_renew_list; ///< Engine renewals of this company.
121 CompanySettings settings; ///< settings specific for each company
122 GroupStatistics group_all[VEH_COMPANY_END]; ///< NOSAVE: Statistics for the ALL_GROUP group.
123 GroupStatistics group_default[VEH_COMPANY_END]; ///< NOSAVE: Statistics for the DEFAULT_GROUP group.
125 CompanyInfrastructure infrastructure; ///< NOSAVE: Counts of company owned infrastructure.
128 * Is this company a valid company, controlled by the computer (a NoAI program)?
129 * @param index Index in the pool.
130 * @return \c true if it is a valid, computer controlled company, else \c false.
132 static inline bool IsValidAiID(size_t index)
134 const Company *c = Company::GetIfValid(index);
135 return c != NULL && c->is_ai;
139 * Is this company a valid company, not controlled by a NoAI program?
140 * @param index Index in the pool.
141 * @return \c true if it is a valid, human controlled company, else \c false.
142 * @note If you know that \a index refers to a valid company, you can use #IsHumanID() instead.
144 static inline bool IsValidHumanID(size_t index)
146 const Company *c = Company::GetIfValid(index);
147 return c != NULL && !c->is_ai;
151 * Is this company a company not controlled by a NoAI program?
152 * @param index Index in the pool.
153 * @return \c true if it is a human controlled company, else \c false.
154 * @pre \a index must be a valid CompanyID.
155 * @note If you don't know whether \a index refers to a valid company, you should use #IsValidHumanID() instead.
157 static inline bool IsHumanID(size_t index)
159 return !Company::Get(index)->is_ai;
162 static void PostDestructor(size_t index);
165 #define FOR_ALL_COMPANIES_FROM(var, start) FOR_ALL_ITEMS_FROM(Company, company_index, var, start)
166 #define FOR_ALL_COMPANIES(var) FOR_ALL_COMPANIES_FROM(var, 0)
168 Money CalculateCompanyValue(const Company *c, bool including_loan = true);
170 extern uint _next_competitor_start;
171 extern uint _cur_company_tick_index;
173 #endif /* COMPANY_BASE_H */