Let HandleWindowDragging return a boolean status
[openttd/fttd.git] / src / newgrf_canal.cpp
blob10ceede0ce2eb39c40962f51304a4bdbb32b1916
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file newgrf_canal.cpp Implementation of NewGRF canals. */
12 #include "stdafx.h"
13 #include "debug.h"
14 #include "newgrf_spritegroup.h"
15 #include "newgrf_canal.h"
16 #include "water.h"
17 #include "map/water.h"
18 #include "map/slope.h"
20 /** Table of canal 'feature' sprite groups */
21 WaterFeature _water_feature[CF_END];
23 /** Scope resolver of a canal tile. */
24 struct CanalScopeResolver : public ScopeResolver {
25 TileIndex tile; ///< Tile containing the canal.
27 CanalScopeResolver (TileIndex tile) : ScopeResolver(), tile(tile)
31 /* virtual */ uint32 GetRandomBits() const;
32 /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
35 /** Resolver object for canals. */
36 struct CanalResolverObject : public ResolverObject {
37 CanalScopeResolver canal_scope;
39 /**
40 * Canal resolver constructor.
41 * @param feature Which canal feature we want.
42 * @param tile Tile index of canal.
43 * @param callback Callback ID.
44 * @param param1 First parameter (var 10) of the callback.
45 * @param param2 Second parameter (var 18) of the callback.
47 CanalResolverObject(CanalFeature feature, TileIndex tile,
48 CallbackID callback = CBID_NO_CALLBACK, uint32 param1 = 0, uint32 param2 = 0)
49 : ResolverObject (_water_feature[feature].grffile, callback, param1, param2),
50 canal_scope (tile)
54 /* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
56 switch (scope) {
57 case VSG_SCOPE_SELF: return &this->canal_scope;
58 default: return ResolverObject::GetScope(scope, relative);
62 /* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
65 /* virtual */ uint32 CanalScopeResolver::GetRandomBits() const
67 /* Return random bits only for water tiles, not station tiles */
68 return IsWaterTile(this->tile) ? GetWaterTileRandomBits(this->tile) : 0;
71 /* virtual */ uint32 CanalScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
73 switch (variable) {
74 /* Height of tile */
75 case 0x80: {
76 int z = GetTileZ(this->tile);
77 /* Return consistent height within locks */
78 if (IsWaterTile(this->tile) && GetWaterTileType(this->tile) == WATER_TILE_LOCK_UPPER) z--;
79 return z;
82 /* Terrain type */
83 case 0x81: return GetTerrainType(this->tile);
85 /* Dike map: Connectivity info for river and canal tiles
87 * Assignment of bits to directions defined in agreement with
88 * http://projects.tt-forums.net/projects/ttdpatch/repository/revisions/2367/entry/trunk/patches/water.asm#L879
89 * 7
90 * 3 0
91 * 6 * 4
92 * 2 1
93 * 5
95 case 0x82: {
96 uint32 connectivity =
97 (!IsWateredTile(TILE_ADDXY(tile, -1, 0), DIR_SW) << 0) // NE
98 + (!IsWateredTile(TILE_ADDXY(tile, 0, 1), DIR_NW) << 1) // SE
99 + (!IsWateredTile(TILE_ADDXY(tile, 1, 0), DIR_NE) << 2) // SW
100 + (!IsWateredTile(TILE_ADDXY(tile, 0, -1), DIR_SE) << 3) // NW
101 + (!IsWateredTile(TILE_ADDXY(tile, -1, 1), DIR_W) << 4) // E
102 + (!IsWateredTile(TILE_ADDXY(tile, 1, 1), DIR_N) << 5) // S
103 + (!IsWateredTile(TILE_ADDXY(tile, 1, -1), DIR_E) << 6) // W
104 + (!IsWateredTile(TILE_ADDXY(tile, -1, -1), DIR_S) << 7); // N
105 return connectivity;
108 /* Random data for river or canal tiles, otherwise zero */
109 case 0x83: return IsWaterTile(this->tile) ? GetWaterTileRandomBits(this->tile) : 0;
112 DEBUG(grf, 1, "Unhandled canal variable 0x%02X", variable);
114 *available = false;
115 return UINT_MAX;
119 /* virtual */ const SpriteGroup *CanalResolverObject::ResolveReal(const RealSpriteGroup *group) const
121 return group->get_first();
124 static const SpriteGroup *CanalResolve (CanalFeature feature, TileIndex tile,
125 CallbackID callback = CBID_NO_CALLBACK, uint32 param1 = 0, uint32 param2 = 0)
127 CanalResolverObject object (feature, tile, callback, param1, param2);
128 return SpriteGroup::Resolve (_water_feature[feature].group, object);
132 * Lookup the base sprite to use for a canal.
133 * @param feature Which canal feature we want.
134 * @param tile Tile index of canal, if appropriate.
135 * @return Base sprite returned by GRF, or \c 0 if none.
137 SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile)
139 const SpriteGroup *group = CanalResolve (feature, tile);
140 if (group == NULL) return 0;
142 return group->GetResult();
146 * Run a specific callback for canals.
147 * @param callback Callback ID.
148 * @param param1 Callback parameter 1.
149 * @param param2 Callback parameter 2.
150 * @param feature For which feature to run the callback.
151 * @param tile Tile index of canal.
152 * @return Callback result or #CALLBACK_FAILED if the callback failed.
154 static uint16 GetCanalCallback(CallbackID callback, uint32 param1, uint32 param2, CanalFeature feature, TileIndex tile)
156 CanalResolverObject object(feature, tile, callback, param1, param2);
157 return SpriteGroup::CallbackResult (CanalResolve (feature, tile, callback, param1, param2));
161 * Get the new sprite offset for a water tile.
162 * @param tile Tile index of the canal/water tile.
163 * @param feature For which feature to get the new sprite offset.
164 * @param cur_offset Current sprite offset.
165 * @return New sprite offset.
167 uint GetCanalSpriteOffset(CanalFeature feature, TileIndex tile, uint cur_offset)
169 if (HasBit(_water_feature[feature].callback_mask, CBM_CANAL_SPRITE_OFFSET)) {
170 uint16 cb = GetCanalCallback(CBID_CANALS_SPRITE_OFFSET, cur_offset, 0, feature, tile);
171 if (cb != CALLBACK_FAILED) return cur_offset + cb;
173 return cur_offset;