4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
10 /** @file dock_gui.cpp GUI to create amazing water objects. */
13 #include "map/slope.h"
14 #include "terraform_gui.h"
15 #include "window_gui.h"
16 #include "station_gui.h"
17 #include "command_func.h"
19 #include "window_func.h"
20 #include "vehicle_func.h"
21 #include "sound_func.h"
22 #include "viewport_func.h"
24 #include "company_func.h"
25 #include "slope_func.h"
26 #include "tilehighlight_func.h"
27 #include "company_base.h"
30 #include "zoom_func.h"
32 #include "widgets/dock_widget.h"
34 #include "table/sprites.h"
35 #include "table/strings.h"
37 static void ShowBuildDockStationPicker(Window
*parent
);
38 static void ShowBuildDocksDepotPicker(Window
*parent
);
40 static Axis _ship_depot_direction
;
42 void CcBuildDocks(const CommandCost
&result
, TileIndex tile
, uint32 p1
, uint32 p2
)
44 if (result
.Failed()) return;
46 if (_settings_client
.sound
.confirm
) SndPlayTileFx(SND_02_SPLAT_WATER
, tile
);
47 if (!_settings_client
.gui
.persistent_buildingtools
) ResetPointerMode();
50 void CcPlaySound_SPLAT_WATER(const CommandCost
&result
, TileIndex tile
, uint32 p1
, uint32 p2
)
52 if (result
.Succeeded() && _settings_client
.sound
.confirm
) SndPlayTileFx(SND_02_SPLAT_WATER
, tile
);
55 StringID
GetErrBuildCanal (TileIndex tile
, uint32 p1
, uint32 p2
, const char *text
)
57 return p2
== WATER_CLASS_RIVER
? STR_ERROR_CAN_T_PLACE_RIVERS
: STR_ERROR_CAN_T_BUILD_CANALS
;
62 * Gets the other end of the aqueduct, if possible.
63 * @param tile_from The begin tile for the aqueduct.
64 * @param [out] tile_to The tile till where to show a selection for the aqueduct.
65 * @return The other end of the aqueduct, or otherwise a tile in line with the aqueduct to cause the right error message.
67 static TileIndex
GetOtherAqueductEnd(TileIndex tile_from
, TileIndex
*tile_to
= NULL
)
70 DiagDirection dir
= GetInclinedSlopeDirection(GetTileSlope(tile_from
, &z
));
72 /* If the direction isn't right, just return the next tile so the command
73 * complains about the wrong slope instead of the ends not matching up.
74 * Make sure the coordinate is always a valid tile within the map, so we
75 * don't go "off" the map. That would cause the wrong error message. */
76 if (!IsValidDiagDirection(dir
)) return TILE_ADDXY(tile_from
, TileX(tile_from
) > 2 ? -1 : 1, 0);
78 /* Direction the aqueduct is built to. */
79 TileIndexDiff offset
= TileOffsByDiagDir(ReverseDiagDir(dir
));
80 /* The maximum length of the aqueduct. */
81 int max_length
= min(_settings_game
.construction
.max_bridge_length
, DistanceFromEdgeDir(tile_from
, ReverseDiagDir(dir
)) - 1);
83 TileIndex endtile
= tile_from
;
84 for (int length
= 0; IsValidTile(endtile
) && TileX(endtile
) != 0 && TileY(endtile
) != 0; length
++) {
85 endtile
= TILE_ADD(endtile
, offset
);
87 if (length
> max_length
) break;
89 if (GetTileMaxZ(endtile
) > z
) {
90 if (tile_to
!= NULL
) *tile_to
= endtile
;
98 /** Toolbar window for constructing water infrastructure. */
99 struct BuildDocksToolbarWindow
: Window
{
100 /** Dragging actions for this window. */
102 DRAG_DEMOLISH_AREA
, ///< Clear area
103 DRAG_CREATE_WATER
, ///< Create a canal
104 DRAG_CREATE_RIVER
, ///< Create rivers
107 DockToolbarWidgets last_clicked_widget
; ///< Contains the last widget that has been clicked on this toolbar.
109 BuildDocksToolbarWindow (const WindowDesc
*desc
, WindowNumber window_number
)
110 : Window (desc
), last_clicked_widget (WID_DT_INVALID
)
112 this->InitNested(window_number
);
113 this->OnInvalidateData();
114 if (_settings_client
.gui
.link_terraform_toolbar
) ShowTerraformToolbar(this);
117 void OnDelete (void) FINAL_OVERRIDE
119 if (_settings_client
.gui
.link_terraform_toolbar
) DeleteWindowById(WC_SCEN_LAND_GEN
, 0, false);
123 * Some data on this window has become invalid.
124 * @param data Information about the changed data.
125 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
127 virtual void OnInvalidateData(int data
= 0, bool gui_scope
= true)
129 if (!gui_scope
) return;
131 bool can_build
= CanBuildVehicleInfrastructure(VEH_SHIP
);
132 this->SetWidgetsDisabledState(!can_build
,
138 DeleteWindowById(WC_BUILD_STATION
, TRANSPORT_WATER
);
139 DeleteWindowById(WC_BUILD_DEPOT
, TRANSPORT_WATER
);
143 virtual void OnClick(Point pt
, int widget
, int click_count
)
146 case WID_DT_CANAL
: // Build canal button
147 HandlePlacePushButton (this, WID_DT_CANAL
, SPR_CURSOR_CANAL
, POINTER_TILE
);
150 case WID_DT_LOCK
: // Build lock button
151 HandlePlacePushButton (this, WID_DT_LOCK
, SPR_CURSOR_LOCK
, POINTER_AREA
);
154 case WID_DT_DEMOLISH
: // Demolish aka dynamite button
155 HandlePlacePushButton (this, WID_DT_DEMOLISH
, ANIMCURSOR_DEMOLISH
, POINTER_TILE
);
158 case WID_DT_DEPOT
: // Build depot button
159 if (!CanBuildVehicleInfrastructure(VEH_SHIP
)) return;
160 if (HandlePlacePushButton (this, WID_DT_DEPOT
, SPR_CURSOR_SHIP_DEPOT
, POINTER_TILE
)) ShowBuildDocksDepotPicker(this);
163 case WID_DT_STATION
: // Build station button
164 if (!CanBuildVehicleInfrastructure(VEH_SHIP
)) return;
165 if (HandlePlacePushButton (this, WID_DT_STATION
, SPR_CURSOR_DOCK
, POINTER_AREA
)) ShowBuildDockStationPicker(this);
168 case WID_DT_BUOY
: // Build buoy button
169 if (!CanBuildVehicleInfrastructure(VEH_SHIP
)) return;
170 HandlePlacePushButton (this, WID_DT_BUOY
, SPR_CURSOR_BUOY
, POINTER_TILE
);
173 case WID_DT_RIVER
: // Build river button (in scenario editor)
174 if (_game_mode
!= GM_EDITOR
) return;
175 HandlePlacePushButton (this, WID_DT_RIVER
, SPR_CURSOR_RIVER
, POINTER_TILE
);
178 case WID_DT_BUILD_AQUEDUCT
: // Build aqueduct button
179 HandlePlacePushButton (this, WID_DT_BUILD_AQUEDUCT
, SPR_CURSOR_AQUEDUCT
, POINTER_AREA
);
184 this->last_clicked_widget
= (DockToolbarWidgets
)widget
;
187 virtual void OnPlaceObject(Point pt
, TileIndex tile
)
189 switch (this->last_clicked_widget
) {
190 case WID_DT_CANAL
: // Build canal button
191 VpStartPlaceSizing(tile
, (_game_mode
== GM_EDITOR
) ? VPM_X_AND_Y
: VPM_X_OR_Y
, DRAG_CREATE_WATER
);
194 case WID_DT_LOCK
: // Build lock button
195 DoCommandP(tile
, 0, 0, CMD_BUILD_LOCK
);
198 case WID_DT_DEMOLISH
: // Demolish aka dynamite button
199 VpStartPlaceSizing (tile
, VPM_X_AND_Y_ROTATED
, DRAG_DEMOLISH_AREA
);
202 case WID_DT_DEPOT
: // Build depot button
203 DoCommandP(tile
, _ship_depot_direction
, 0, CMD_BUILD_SHIP_DEPOT
);
206 case WID_DT_STATION
: { // Build station button
207 uint32 p2
= (uint32
)INVALID_STATION
<< 16; // no station to join
209 /* tile is always the land tile, so need to evaluate _thd.pos */
210 Command
cmdcont (tile
, _ctrl_pressed
, p2
, CMD_BUILD_DOCK
);
212 /* Determine the watery part of the dock. */
213 DiagDirection dir
= GetInclinedSlopeDirection(GetTileSlope(tile
));
214 TileIndex tile_to
= (dir
!= INVALID_DIAGDIR
? TileAddByDiagDir(tile
, ReverseDiagDir(dir
)) : tile
);
216 ShowSelectStationIfNeeded (&cmdcont
, TileArea(tile
, tile_to
));
220 case WID_DT_BUOY
: // Build buoy button
221 DoCommandP(tile
, 0, 0, CMD_BUILD_BUOY
);
224 case WID_DT_RIVER
: // Build river button (in scenario editor)
225 VpStartPlaceSizing(tile
, VPM_X_AND_Y
, DRAG_CREATE_RIVER
);
228 case WID_DT_BUILD_AQUEDUCT
: // Build aqueduct button
229 DoCommandP(tile
, GetOtherAqueductEnd(tile
), TRANSPORT_WATER
<< 12, CMD_BUILD_BRIDGE
);
232 default: NOT_REACHED();
236 void OnPlaceMouseUp (int userdata
, Point pt
, TileIndex start_tile
, TileIndex end_tile
) OVERRIDE
240 case DRAG_DEMOLISH_AREA
:
241 HandleDemolishMouseUp (start_tile
, end_tile
);
243 case DRAG_CREATE_WATER
:
244 DoCommandP(end_tile
, start_tile
, (_game_mode
== GM_EDITOR
&& _ctrl_pressed
) ? WATER_CLASS_SEA
: WATER_CLASS_CANAL
, CMD_BUILD_CANAL
);
246 case DRAG_CREATE_RIVER
:
247 DoCommandP(end_tile
, start_tile
, WATER_CLASS_RIVER
, CMD_BUILD_CANAL
);
255 virtual void OnPlaceObjectAbort()
257 this->RaiseButtons();
259 DeleteWindowById(WC_BUILD_STATION
, TRANSPORT_WATER
);
260 DeleteWindowById(WC_BUILD_DEPOT
, TRANSPORT_WATER
);
261 DeleteWindowById(WC_SELECT_STATION
, 0);
262 DeleteWindowByClass(WC_BUILD_BRIDGE
);
265 void OnPlacePresize (TileIndex
*tile1
, TileIndex
*tile2
) OVERRIDE
267 if (this->last_clicked_widget
== WID_DT_BUILD_AQUEDUCT
) {
268 GetOtherAqueductEnd (*tile1
, tile2
);
270 TileIndex tile_from
= *tile1
;
271 DiagDirection dir
= GetInclinedSlopeDirection(GetTileSlope(tile_from
));
272 if (IsValidDiagDirection(dir
)) {
273 /* Locks and docks always select the tile "down" the slope. */
274 *tile2
= TileAddByDiagDir (tile_from
, ReverseDiagDir(dir
));
275 /* Locks also select the tile "up" the slope. */
276 if (this->last_clicked_widget
== WID_DT_LOCK
) *tile1
= TileAddByDiagDir (tile_from
, dir
);
281 static HotkeyList hotkeys
;
285 * Handler for global hotkeys of the BuildDocksToolbarWindow.
286 * @param hotkey Hotkey
287 * @return Whether the hotkey was handled.
289 static bool DockToolbarGlobalHotkeys (int hotkey
)
291 if (_game_mode
!= GM_NORMAL
) return false;
292 Window
*w
= ShowBuildDocksToolbar();
293 return (w
!= NULL
) && w
->OnHotkey (hotkey
);
296 static const Hotkey dockstoolbar_hotkeys
[] = {
297 Hotkey ("canal", WID_DT_CANAL
, '1'),
298 Hotkey ("lock", WID_DT_LOCK
, '2'),
299 Hotkey ("demolish", WID_DT_DEMOLISH
, '3'),
300 Hotkey ("depot", WID_DT_DEPOT
, '4'),
301 Hotkey ("dock", WID_DT_STATION
, '5'),
302 Hotkey ("buoy", WID_DT_BUOY
, '6'),
303 Hotkey ("river", WID_DT_RIVER
, '7'),
304 Hotkey ("aqueduct", WID_DT_BUILD_AQUEDUCT
, '8', 'B'),
306 HotkeyList
BuildDocksToolbarWindow::hotkeys("dockstoolbar", dockstoolbar_hotkeys
, DockToolbarGlobalHotkeys
);
309 * Nested widget parts of docks toolbar, game version.
310 * Position of #WID_DT_RIVER widget has changed.
312 static const NWidgetPart _nested_build_docks_toolbar_widgets
[] = {
313 NWidget(NWID_HORIZONTAL
),
314 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
315 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
316 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
318 NWidget(NWID_HORIZONTAL_LTR
),
319 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_CANAL
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL
, STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP
),
320 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_LOCK
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK
, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP
),
321 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
322 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_DEMOLISH
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
323 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_DEPOT
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DEPOT
, STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP
),
324 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_STATION
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DOCK
, STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP
),
325 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_BUOY
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUOY
, STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP
),
326 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_BUILD_AQUEDUCT
), SetMinimalSize(23, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT
, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP
),
330 static WindowDesc::Prefs
_build_docks_toolbar_prefs ("toolbar_water");
332 static const WindowDesc
_build_docks_toolbar_desc(
333 WDP_ALIGN_TOOLBAR
, 0, 0,
334 WC_BUILD_TOOLBAR
, WC_NONE
,
336 _nested_build_docks_toolbar_widgets
, lengthof(_nested_build_docks_toolbar_widgets
),
337 &_build_docks_toolbar_prefs
, &BuildDocksToolbarWindow::hotkeys
341 * Open the build water toolbar window
343 * If the terraform toolbar is linked to the toolbar, that window is also opened.
345 * @return newly opened water toolbar, or NULL if the toolbar could not be opened.
347 Window
*ShowBuildDocksToolbar()
349 if (!Company::IsValidID(_local_company
)) return NULL
;
351 DeleteWindowByClass(WC_BUILD_TOOLBAR
);
352 return AllocateWindowDescFront
<BuildDocksToolbarWindow
>(&_build_docks_toolbar_desc
, TRANSPORT_WATER
);
356 * Nested widget parts of docks toolbar, scenario editor version.
357 * Positions of #WID_DT_DEPOT, #WID_DT_STATION, and #WID_DT_BUOY widgets have changed.
359 static const NWidgetPart _nested_build_docks_scen_toolbar_widgets
[] = {
360 NWidget(NWID_HORIZONTAL
),
361 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
362 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION_SE
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
363 NWidget(WWT_STICKYBOX
, COLOUR_DARK_GREEN
),
365 NWidget(NWID_HORIZONTAL
),
366 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_CANAL
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL
, STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP
),
367 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_LOCK
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK
, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP
),
368 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
369 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_DEMOLISH
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE
, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC
),
370 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_RIVER
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_RIVER
, STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP
),
371 NWidget(WWT_IMGBTN
, COLOUR_DARK_GREEN
, WID_DT_BUILD_AQUEDUCT
), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT
, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP
),
375 /** Window preferences for the build docks in scenario editor window. */
376 static WindowDesc::Prefs
_build_docks_scen_toolbar_prefs ("toolbar_water_scen");
378 /** Window definition for the build docks in scenario editor window. */
379 static const WindowDesc
_build_docks_scen_toolbar_desc(
381 WC_SCEN_BUILD_TOOLBAR
, WC_NONE
,
383 _nested_build_docks_scen_toolbar_widgets
, lengthof(_nested_build_docks_scen_toolbar_widgets
),
384 &_build_docks_scen_toolbar_prefs
388 * Open the build water toolbar window for the scenario editor.
390 * @return newly opened water toolbar, or NULL if the toolbar could not be opened.
392 Window
*ShowBuildDocksScenToolbar()
394 return AllocateWindowDescFront
<BuildDocksToolbarWindow
>(&_build_docks_scen_toolbar_desc
, TRANSPORT_WATER
);
397 /** Widget numbers of the build-dock GUI. */
398 enum BuildDockStationWidgets
{
399 BDSW_BACKGROUND
, ///< Background panel.
400 BDSW_LT_OFF
, ///< 'Off' button of coverage high light.
401 BDSW_LT_ON
, ///< 'On' button of coverage high light.
402 BDSW_INFO
, ///< 'Coverage highlight' label.
405 struct BuildDocksStationWindow
: public PickerWindowBase
{
407 BuildDocksStationWindow (const WindowDesc
*desc
, Window
*parent
) : PickerWindowBase(desc
, parent
)
409 this->InitNested(TRANSPORT_WATER
);
410 this->LowerWidget(_settings_client
.gui
.station_show_coverage
+ BDSW_LT_OFF
);
413 void OnDelete (void) FINAL_OVERRIDE
415 DeleteWindowById(WC_SELECT_STATION
, 0);
416 this->PickerWindowBase::OnDelete();
419 void OnPaint (BlitArea
*dpi
) OVERRIDE
421 int rad
= (_settings_game
.station
.modified_catchment
) ? CA_DOCK
: CA_UNMODIFIED
;
423 this->DrawWidgets (dpi
);
425 if (_settings_client
.gui
.station_show_coverage
) {
426 SetTileSelectBigSize(-rad
, -rad
, 2 * rad
, 2 * rad
);
428 SetTileSelectSize(1, 1);
431 /* strings such as 'Size' and 'Coverage Area' */
432 int top
= this->GetWidget
<NWidgetBase
>(BDSW_LT_OFF
)->pos_y
+ this->GetWidget
<NWidgetBase
>(BDSW_LT_OFF
)->current_y
+ WD_PAR_VSEP_NORMAL
;
433 NWidgetBase
*back_nwi
= this->GetWidget
<NWidgetBase
>(BDSW_BACKGROUND
);
434 int right
= back_nwi
->pos_x
+ back_nwi
->current_x
;
435 int bottom
= back_nwi
->pos_y
+ back_nwi
->current_y
;
436 top
= DrawStationCoverageAreaText (dpi
, back_nwi
->pos_x
+ WD_FRAMERECT_LEFT
, right
- WD_FRAMERECT_RIGHT
, top
, rad
);
437 /* Resize background if the window is too small.
438 * Never make the window smaller to avoid oscillating if the size change affects the acceptance.
439 * (This is the case, if making the window bigger moves the mouse into the window.) */
441 ResizeWindow(this, 0, top
- bottom
, false);
445 virtual void OnClick(Point pt
, int widget
, int click_count
)
450 this->RaiseWidget(_settings_client
.gui
.station_show_coverage
+ BDSW_LT_OFF
);
451 _settings_client
.gui
.station_show_coverage
= (widget
!= BDSW_LT_OFF
);
452 this->LowerWidget(_settings_client
.gui
.station_show_coverage
+ BDSW_LT_OFF
);
453 if (_settings_client
.sound
.click_beep
) SndPlayFx(SND_15_BEEP
);
459 virtual void OnTick()
461 CheckRedrawStationCoverage(this);
465 /** Nested widget parts of a build dock station window. */
466 static const NWidgetPart _nested_build_dock_station_widgets
[] = {
467 NWidget(NWID_HORIZONTAL
),
468 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
469 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_STATION_BUILD_DOCK_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
471 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
, BDSW_BACKGROUND
),
472 NWidget(NWID_SPACER
), SetMinimalSize(0, 3),
473 NWidget(WWT_LABEL
, COLOUR_DARK_GREEN
, BDSW_INFO
), SetMinimalSize(148, 14), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE
, STR_NULL
),
474 NWidget(NWID_HORIZONTAL
), SetPIP(14, 0, 14),
475 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, BDSW_LT_OFF
), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_OFF
, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP
),
476 NWidget(WWT_TEXTBTN
, COLOUR_GREY
, BDSW_LT_ON
), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_ON
, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP
),
478 NWidget(NWID_SPACER
), SetMinimalSize(0, 20), SetResize(0, 1),
482 static const WindowDesc
_build_dock_station_desc(
484 WC_BUILD_STATION
, WC_BUILD_TOOLBAR
,
486 _nested_build_dock_station_widgets
, lengthof(_nested_build_dock_station_widgets
)
489 static void ShowBuildDockStationPicker(Window
*parent
)
491 new BuildDocksStationWindow(&_build_dock_station_desc
, parent
);
494 struct BuildDocksDepotWindow
: public PickerWindowBase
{
496 static void UpdateDocksDirection()
498 if (_ship_depot_direction
!= AXIS_X
) {
499 SetTileSelectSize(1, 2);
501 SetTileSelectSize(2, 1);
506 BuildDocksDepotWindow (const WindowDesc
*desc
, Window
*parent
) : PickerWindowBase(desc
, parent
)
508 this->InitNested(TRANSPORT_WATER
);
509 this->LowerWidget(_ship_depot_direction
+ WID_BDD_X
);
510 UpdateDocksDirection();
513 virtual void UpdateWidgetSize(int widget
, Dimension
*size
, const Dimension
&padding
, Dimension
*fill
, Dimension
*resize
)
518 size
->width
= ScaleGUITrad(96) + 2;
519 size
->height
= ScaleGUITrad(64) + 2;
524 void OnPaint (BlitArea
*dpi
) OVERRIDE
526 this->DrawWidgets (dpi
);
528 int x1
= ScaleGUITrad(63) + 1;
529 int x2
= ScaleGUITrad(31) + 1;
530 int y1
= ScaleGUITrad(17) + 1;
531 int y2
= ScaleGUITrad(33) + 1;
533 NWidgetBase
*wid_x
= this->GetWidget
<NWidgetBase
> (WID_BDD_X
);
534 DrawShipDepotSprite (dpi
, wid_x
->pos_x
+ x1
, wid_x
->pos_y
+ y1
, DIAGDIR_NE
);
535 DrawShipDepotSprite (dpi
, wid_x
->pos_x
+ x2
, wid_x
->pos_y
+ y2
, DIAGDIR_SW
);
537 NWidgetBase
*wid_y
= this->GetWidget
<NWidgetBase
> (WID_BDD_Y
);
538 DrawShipDepotSprite (dpi
, wid_y
->pos_x
+ x2
, wid_y
->pos_y
+ y1
, DIAGDIR_NW
);
539 DrawShipDepotSprite (dpi
, wid_y
->pos_x
+ x1
, wid_y
->pos_y
+ y2
, DIAGDIR_SE
);
542 virtual void OnClick(Point pt
, int widget
, int click_count
)
547 this->RaiseWidget(_ship_depot_direction
+ WID_BDD_X
);
548 _ship_depot_direction
= (widget
== WID_BDD_X
? AXIS_X
: AXIS_Y
);
549 this->LowerWidget(_ship_depot_direction
+ WID_BDD_X
);
550 if (_settings_client
.sound
.click_beep
) SndPlayFx(SND_15_BEEP
);
551 UpdateDocksDirection();
558 static const NWidgetPart _nested_build_docks_depot_widgets
[] = {
559 NWidget(NWID_HORIZONTAL
),
560 NWidget(WWT_CLOSEBOX
, COLOUR_DARK_GREEN
),
561 NWidget(WWT_CAPTION
, COLOUR_DARK_GREEN
), SetDataTip(STR_DEPOT_BUILD_SHIP_CAPTION
, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS
),
563 NWidget(WWT_PANEL
, COLOUR_DARK_GREEN
, WID_BDD_BACKGROUND
),
564 NWidget(NWID_SPACER
), SetMinimalSize(0, 3),
565 NWidget(NWID_HORIZONTAL_LTR
),
566 NWidget(NWID_SPACER
), SetMinimalSize(3, 0),
567 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_BDD_X
), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP
),
569 NWidget(NWID_SPACER
), SetMinimalSize(2, 0),
570 NWidget(WWT_PANEL
, COLOUR_GREY
, WID_BDD_Y
), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP
),
572 NWidget(NWID_SPACER
), SetMinimalSize(3, 0),
574 NWidget(NWID_SPACER
), SetMinimalSize(0, 3),
578 static const WindowDesc
_build_docks_depot_desc(
580 WC_BUILD_DEPOT
, WC_BUILD_TOOLBAR
,
582 _nested_build_docks_depot_widgets
, lengthof(_nested_build_docks_depot_widgets
)
586 static void ShowBuildDocksDepotPicker(Window
*parent
)
588 new BuildDocksDepotWindow(&_build_docks_depot_desc
, parent
);
592 void InitializeDockGui()
594 _ship_depot_direction
= AXIS_X
;