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[openttd/fttd.git] / src / terraform_cmd.cpp
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1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file terraform_cmd.cpp Commands related to terraforming. */
12 #include "stdafx.h"
13 #include "command_func.h"
14 #include "map/zoneheight.h"
15 #include "map/tunnel.h"
16 #include "map/bridge.h"
17 #include "bridge.h"
18 #include "viewport_func.h"
19 #include "genworld.h"
20 #include "object_base.h"
21 #include "company_base.h"
22 #include "company_func.h"
23 #include "landscape_type.h"
25 #include "table/strings.h"
28 * In one terraforming command all four corners of a initial tile can be raised/lowered (though this is not available to the player).
29 * The maximal amount of height modifications is achieved when raising a complete flat land from sea level to MAX_TILE_HEIGHT or vice versa.
30 * This affects all corners with a manhatten distance smaller than MAX_TILE_HEIGHT to one of the initial 4 corners.
31 * Their maximal amount is computed to 4 * \sum_{i=1}^{h_max} i = 2 * h_max * (h_max + 1).
33 static const int TERRAFORMER_MODHEIGHT_SIZE = 2 * MAX_TILE_HEIGHT * (MAX_TILE_HEIGHT + 1);
36 * The maximal amount of affected tiles (i.e. the tiles that incident with one of the corners above, is computed similar to
37 * 1 + 4 * \sum_{i=1}^{h_max} (i+1) = 1 + 2 * h_max + (h_max + 3).
39 static const int TERRAFORMER_TILE_TABLE_SIZE = 1 + 2 * MAX_TILE_HEIGHT * (MAX_TILE_HEIGHT + 3);
41 struct TerraformerHeightMod {
42 TileIndex tile; ///< Referenced tile.
43 byte height; ///< New TileHeight (height of north corner) of the tile.
46 struct TerraformerState {
47 int modheight_count; ///< amount of entries in "modheight".
48 int tile_table_count; ///< amount of entries in "tile_table".
50 /**
51 * Dirty tiles, i.e.\ at least one corner changed.
53 * This array contains the tiles which are or will be marked as dirty.
55 * @ingroup dirty
57 TileIndex tile_table[TERRAFORMER_TILE_TABLE_SIZE];
58 TerraformerHeightMod modheight[TERRAFORMER_MODHEIGHT_SIZE]; ///< Height modifications.
61 TileIndex _terraform_err_tile; ///< first tile we couldn't terraform
63 /**
64 * Gets the TileHeight (height of north corner) of a tile as of current terraforming progress.
66 * @param ts TerraformerState.
67 * @param tile Tile.
68 * @return TileHeight.
70 static int TerraformGetHeightOfTile(const TerraformerState *ts, TileIndex tile)
72 const TerraformerHeightMod *mod = ts->modheight;
74 for (int count = ts->modheight_count; count != 0; count--, mod++) {
75 if (mod->tile == tile) return mod->height;
78 /* TileHeight unchanged so far, read value from map. */
79 return TileHeight(tile);
82 /**
83 * Stores the TileHeight (height of north corner) of a tile in a TerraformerState.
85 * @param ts TerraformerState.
86 * @param tile Tile.
87 * @param height New TileHeight.
89 static void TerraformSetHeightOfTile(TerraformerState *ts, TileIndex tile, int height)
91 /* Find tile in the "modheight" table.
92 * Note: In a normal user-terraform command the tile will not be found in the "modheight" table.
93 * But during house- or industry-construction multiple corners can be terraformed at once. */
94 TerraformerHeightMod *mod = ts->modheight;
95 int count = ts->modheight_count;
97 while ((count > 0) && (mod->tile != tile)) {
98 mod++;
99 count--;
102 /* New entry? */
103 if (count == 0) {
104 assert(ts->modheight_count < TERRAFORMER_MODHEIGHT_SIZE);
105 ts->modheight_count++;
108 /* Finally store the new value */
109 mod->tile = tile;
110 mod->height = (byte)height;
114 * Adds a tile to the "tile_table" in a TerraformerState.
116 * @param ts TerraformerState.
117 * @param tile Tile.
118 * @ingroup dirty
120 static void TerraformAddDirtyTile(TerraformerState *ts, TileIndex tile)
122 int count = ts->tile_table_count;
124 for (TileIndex *t = ts->tile_table; count != 0; count--, t++) {
125 if (*t == tile) return;
128 assert(ts->tile_table_count < TERRAFORMER_TILE_TABLE_SIZE);
130 ts->tile_table[ts->tile_table_count++] = tile;
134 * Adds all tiles that incident with the north corner of a specific tile to the "tile_table" in a TerraformerState.
136 * @param ts TerraformerState.
137 * @param tile Tile.
138 * @ingroup dirty
140 static void TerraformAddDirtyTileAround(TerraformerState *ts, TileIndex tile)
142 /* Make sure all tiles passed to TerraformAddDirtyTile are within [0, MapSize()] */
143 if (TileY(tile) >= 1) TerraformAddDirtyTile(ts, tile + TileDiffXY( 0, -1));
144 if (TileY(tile) >= 1 && TileX(tile) >= 1) TerraformAddDirtyTile(ts, tile + TileDiffXY(-1, -1));
145 if (TileX(tile) >= 1) TerraformAddDirtyTile(ts, tile + TileDiffXY(-1, 0));
146 TerraformAddDirtyTile(ts, tile);
150 * Terraform the north corner of a tile to a specific height.
152 * @param ts TerraformerState.
153 * @param tile Tile.
154 * @param height Aimed height.
155 * @return Error code or cost.
157 static CommandCost TerraformTileHeight(TerraformerState *ts, TileIndex tile, int height)
159 assert(tile < MapSize());
161 /* Check range of destination height */
162 if (height < 0) return_cmd_error(STR_ERROR_ALREADY_AT_SEA_LEVEL);
163 if (height > (int)MAX_TILE_HEIGHT) return_cmd_error(STR_ERROR_TOO_HIGH);
166 * Check if the terraforming has any effect.
167 * This can only be true, if multiple corners of the start-tile are terraformed (i.e. the terraforming is done by towns/industries etc.).
168 * In this case the terraforming should fail. (Don't know why.)
170 if (height == TerraformGetHeightOfTile(ts, tile)) return CMD_ERROR;
172 /* Check "too close to edge of map". Only possible when freeform-edges is off. */
173 uint x = TileX(tile);
174 uint y = TileY(tile);
175 if (!_settings_game.construction.freeform_edges && ((x <= 1) || (y <= 1) || (x >= MapMaxX() - 1) || (y >= MapMaxY() - 1))) {
177 * Determine a sensible error tile
179 if (x == 1) x = 0;
180 if (y == 1) y = 0;
181 _terraform_err_tile = TileXY(x, y);
182 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP);
185 /* Mark incident tiles that are involved in the terraforming. */
186 TerraformAddDirtyTileAround(ts, tile);
188 /* Store the height modification */
189 TerraformSetHeightOfTile(ts, tile, height);
191 CommandCost total_cost(EXPENSES_CONSTRUCTION);
193 /* Increment cost */
194 total_cost.AddCost(_price[PR_TERRAFORM]);
196 /* Recurse to neighboured corners if height difference is larger than 1 */
198 const CoordDiff *ttm;
200 TileIndex orig_tile = tile;
201 static const CoordDiff _terraform_tilepos[] = {
202 { 1, 0}, // move to tile in SE
203 {-2, 0}, // undo last move, and move to tile in NW
204 { 1, 1}, // undo last move, and move to tile in SW
205 { 0, -2} // undo last move, and move to tile in NE
208 for (ttm = _terraform_tilepos; ttm != endof(_terraform_tilepos); ttm++) {
209 tile += ToTileIndexDiff(*ttm);
211 if (tile >= MapSize()) continue;
212 /* Make sure we don't wrap around the map */
213 if (Delta(TileX(orig_tile), TileX(tile)) == MapSizeX() - 1) continue;
214 if (Delta(TileY(orig_tile), TileY(tile)) == MapSizeY() - 1) continue;
216 /* Get TileHeight of neighboured tile as of current terraform progress */
217 int r = TerraformGetHeightOfTile(ts, tile);
218 int height_diff = height - r;
220 /* Is the height difference to the neighboured corner greater than 1? */
221 if (abs(height_diff) > 1) {
222 /* Terraform the neighboured corner. The resulting height difference should be 1. */
223 height_diff += (height_diff < 0 ? 1 : -1);
224 CommandCost cost = TerraformTileHeight(ts, tile, r + height_diff);
225 if (cost.Failed()) return cost;
226 total_cost.AddCost(cost);
231 return total_cost;
235 * Terraform land
236 * @param tile tile to terraform
237 * @param flags for this command type
238 * @param p1 corners to terraform (SLOPE_xxx)
239 * @param p2 direction; eg up (non-zero) or down (zero)
240 * @param text unused
241 * @return the cost of this operation or an error
243 CommandCost CmdTerraformLand(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
245 _terraform_err_tile = INVALID_TILE;
247 CommandCost total_cost(EXPENSES_CONSTRUCTION);
248 int direction = (p2 != 0 ? 1 : -1);
249 TerraformerState ts;
251 ts.modheight_count = ts.tile_table_count = 0;
253 /* Compute the costs and the terraforming result in a model of the landscape */
254 if ((p1 & SLOPE_W) != 0 && tile + TileDiffXY(1, 0) < MapSize()) {
255 TileIndex t = tile + TileDiffXY(1, 0);
256 CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction);
257 if (cost.Failed()) return cost;
258 total_cost.AddCost(cost);
261 if ((p1 & SLOPE_S) != 0 && tile + TileDiffXY(1, 1) < MapSize()) {
262 TileIndex t = tile + TileDiffXY(1, 1);
263 CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction);
264 if (cost.Failed()) return cost;
265 total_cost.AddCost(cost);
268 if ((p1 & SLOPE_E) != 0 && tile + TileDiffXY(0, 1) < MapSize()) {
269 TileIndex t = tile + TileDiffXY(0, 1);
270 CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction);
271 if (cost.Failed()) return cost;
272 total_cost.AddCost(cost);
275 if ((p1 & SLOPE_N) != 0) {
276 TileIndex t = tile + TileDiffXY(0, 0);
277 CommandCost cost = TerraformTileHeight(&ts, t, TileHeight(t) + direction);
278 if (cost.Failed()) return cost;
279 total_cost.AddCost(cost);
282 /* Check if the terraforming is valid wrt. tunnels, bridges and objects on the surface
283 * Pass == 0: Collect tileareas which are caused to be auto-cleared.
284 * Pass == 1: Collect the actual cost. */
285 for (int pass = 0; pass < 2; pass++) {
286 TileIndex *ti = ts.tile_table;
288 for (int count = ts.tile_table_count; count != 0; count--, ti++) {
289 TileIndex tile = *ti;
291 assert(tile < MapSize());
292 /* Void tiles can be terraformed but as tunnels and bridges
293 * cannot go under / over these tiles they don't need checking. */
294 if (IsVoidTile(tile)) continue;
296 /* Find new heights of tile corners */
297 int z_N = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(0, 0));
298 int z_W = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(1, 0));
299 int z_S = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(1, 1));
300 int z_E = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(0, 1));
302 /* Find min and max height of tile */
303 int z_min = min(min(z_N, z_W), min(z_S, z_E));
304 int z_max = max(max(z_N, z_W), max(z_S, z_E));
306 /* Compute tile slope */
307 Slope tileh = (z_max > z_min + 1 ? SLOPE_STEEP : SLOPE_FLAT);
308 if (z_W > z_min) tileh |= SLOPE_W;
309 if (z_S > z_min) tileh |= SLOPE_S;
310 if (z_E > z_min) tileh |= SLOPE_E;
311 if (z_N > z_min) tileh |= SLOPE_N;
313 if (pass == 0) {
314 /* Check if bridge would take damage */
315 if (direction == 1 && HasBridgeAbove(tile) &&
316 GetBridgeHeight(GetSouthernBridgeEnd(tile)) <= z_max) {
317 _terraform_err_tile = tile; // highlight the tile under the bridge
318 return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
320 /* Check if tunnel would take damage */
321 if (direction == -1 && IsTunnelInWay(tile, z_min)) {
322 _terraform_err_tile = tile; // highlight the tile above the tunnel
323 return_cmd_error(STR_ERROR_EXCAVATION_WOULD_DAMAGE);
327 /* Is the tile already cleared? */
328 const ClearedObjectArea *coa = FindClearedObject(tile);
329 bool indirectly_cleared = coa != NULL && coa->first_tile != tile;
331 /* Check tiletype-specific things, and add extra-cost */
332 const bool curr_gen = _generating_world;
333 if (_game_mode == GM_EDITOR) _generating_world = true; // used to create green terraformed land
334 DoCommandFlag tile_flags = flags | DC_AUTO | DC_FORCE_CLEAR_TILE;
335 if (pass == 0) {
336 tile_flags &= ~DC_EXEC;
337 tile_flags |= DC_NO_MODIFY_TOWN_RATING;
339 CommandCost cost;
340 if (indirectly_cleared) {
341 cost = DoCommand(tile, 0, 0, tile_flags, CMD_LANDSCAPE_CLEAR);
342 } else {
343 cost = GetTileProcs(tile)->terraform_tile_proc(tile, tile_flags, z_min, tileh);
345 _generating_world = curr_gen;
346 if (cost.Failed()) {
347 _terraform_err_tile = tile;
348 return cost;
350 if (pass == 1) total_cost.AddCost(cost);
354 Company *c = Company::GetIfValid(_current_company);
355 if (c != NULL && (int)GB(c->terraform_limit, 16, 16) < ts.modheight_count) {
356 return_cmd_error(STR_ERROR_TERRAFORM_LIMIT_REACHED);
359 if (flags & DC_EXEC) {
360 /* change the height */
362 int count;
363 TerraformerHeightMod *mod;
365 mod = ts.modheight;
366 for (count = ts.modheight_count; count != 0; count--, mod++) {
367 TileIndex til = mod->tile;
369 SetTileHeight(til, mod->height);
373 /* finally mark the dirty tiles dirty */
375 int count;
376 TileIndex *ti = ts.tile_table;
377 for (count = ts.tile_table_count; count != 0; count--, ti++) {
378 MarkTileDirtyByTile(*ti);
382 if (c != NULL) c->terraform_limit -= ts.modheight_count << 16;
384 return total_cost;
389 * Levels a selected (rectangle) area of land
390 * @param tile end tile of area-drag
391 * @param flags for this command type
392 * @param p1 start tile of area drag
393 * @param p2 various bitstuffed data.
394 * bit 0: Whether to use the Orthogonal (0) or Diagonal (1) iterator.
395 * bits 1 - 2: Mode of leveling \c LevelMode.
396 * @param text unused
397 * @return the cost of this operation or an error
399 CommandCost CmdLevelLand(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
401 if (p1 >= MapSize()) return CMD_ERROR;
403 _terraform_err_tile = INVALID_TILE;
405 /* remember level height */
406 uint oldh = TileHeight(p1);
408 /* compute new height */
409 uint h = oldh;
410 LevelMode lm = (LevelMode)GB(p2, 1, 2);
411 switch (lm) {
412 case LM_LEVEL: break;
413 case LM_RAISE: h++; break;
414 case LM_LOWER: h--; break;
415 default: return CMD_ERROR;
418 /* Check range of destination height */
419 if (h > MAX_TILE_HEIGHT) return_cmd_error((oldh == 0) ? STR_ERROR_ALREADY_AT_SEA_LEVEL : STR_ERROR_TOO_HIGH);
421 Money money = GetAvailableMoneyForCommand();
422 CommandCost cost(EXPENSES_CONSTRUCTION);
423 CommandCost last_error(lm == LM_LEVEL ? STR_ERROR_ALREADY_LEVELLED : INVALID_STRING_ID);
424 bool had_success = false;
426 const Company *c = Company::GetIfValid(_current_company);
427 int limit = (c == NULL ? INT32_MAX : GB(c->terraform_limit, 16, 16));
428 if (limit == 0) return_cmd_error(STR_ERROR_TERRAFORM_LIMIT_REACHED);
430 TileIterator *iter = HasBit(p2, 0) ? (TileIterator *)new DiagonalTileIterator(tile, p1) : new OrthogonalTileIterator(TileArea (tile, p1));
431 for (; *iter != INVALID_TILE; ++(*iter)) {
432 TileIndex t = *iter;
433 uint curh = TileHeight(t);
434 while (curh != h) {
435 CommandCost ret = DoCommand(t, SLOPE_N, (curh > h) ? 0 : 1, flags & ~DC_EXEC, CMD_TERRAFORM_LAND);
436 if (ret.Failed()) {
437 last_error = ret;
439 /* Did we reach the limit? */
440 if (ret.GetErrorMessage() == STR_ERROR_TERRAFORM_LIMIT_REACHED) limit = 0;
441 break;
444 if (flags & DC_EXEC) {
445 money -= ret.GetCost();
446 if (money < 0) {
447 _additional_cash_required = ret.GetCost();
448 delete iter;
449 return cost;
451 DoCommand(t, SLOPE_N, (curh > h) ? 0 : 1, flags, CMD_TERRAFORM_LAND);
452 } else {
453 /* When we're at the terraform limit we better bail (unneeded) testing as well.
454 * This will probably cause the terraforming cost to be underestimated, but only
455 * when it's near the terraforming limit. Even then, the estimation is
456 * completely off due to it basically counting terraforming double, so it being
457 * cut off earlier might even give a better estimate in some cases. */
458 if (--limit <= 0) {
459 had_success = true;
460 break;
464 cost.AddCost(ret);
465 curh += (curh > h) ? -1 : 1;
466 had_success = true;
469 if (limit <= 0) break;
472 delete iter;
473 return had_success ? cost : last_error;