Remove SIGTYPE_LAST_NOPBS
[openttd/fttd.git] / src / settings_gui.cpp
blob2ef9c80d9f54ae4803c1332c21dddff9b328c1c8
1 /* $Id$ */
3 /*
4 * This file is part of OpenTTD.
5 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
6 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
7 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
8 */
10 /** @file settings_gui.cpp GUI for settings. */
12 #include "stdafx.h"
13 #include "currency.h"
14 #include "error.h"
15 #include "settings_gui.h"
16 #include "textbuf_gui.h"
17 #include "command_func.h"
18 #include "screenshot.h"
19 #include "network/network.h"
20 #include "town.h"
21 #include "settings_internal.h"
22 #include "newgrf_townname.h"
23 #include "strings_func.h"
24 #include "window_func.h"
25 #include "string_func.h"
26 #include "widgets/dropdown_type.h"
27 #include "widgets/dropdown_func.h"
28 #include "highscore.h"
29 #include "base_media_base.h"
30 #include "company_base.h"
31 #include "company_func.h"
32 #include "viewport_func.h"
33 #include "core/geometry_func.hpp"
34 #include "ai/ai.hpp"
35 #include "blitter/factory.hpp"
36 #include "language.h"
37 #include "textfile_gui.h"
38 #include "stringfilter_type.h"
39 #include "querystring_gui.h"
42 static const StringID _driveside_dropdown[] = {
43 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT,
44 STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT,
45 INVALID_STRING_ID
48 static const StringID _autosave_dropdown[] = {
49 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF,
50 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH,
51 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS,
52 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS,
53 STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS,
54 INVALID_STRING_ID,
57 int _nb_orig_names = SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1; ///< Number of original town names.
58 static StringID *_grf_names = NULL; ///< Pointer to town names defined by NewGRFs.
59 static int _nb_grf_names = 0; ///< Number of town names defined by NewGRFs.
61 static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd);
63 /** Allocate memory for the NewGRF town names. */
64 void InitGRFTownGeneratorNames()
66 free(_grf_names);
67 _grf_names = GetGRFTownNameList();
68 _nb_grf_names = 0;
69 for (StringID *s = _grf_names; *s != INVALID_STRING_ID; s++) _nb_grf_names++;
72 /**
73 * Get a town name.
74 * @param town_name Number of the wanted town name.
75 * @return Name of the town as string ID.
77 static inline StringID TownName(int town_name)
79 if (town_name < _nb_orig_names) return STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + town_name;
80 town_name -= _nb_orig_names;
81 if (town_name < _nb_grf_names) return _grf_names[town_name];
82 return STR_UNDEFINED;
85 /**
86 * Get index of the current screen resolution.
87 * @return Index of the current screen resolution if it is a known resolution, #_num_resolutions otherwise.
89 static int GetCurRes()
91 int i;
93 for (i = 0; i != _num_resolutions; i++) {
94 if ((int)_resolutions[i].width == _screen.width &&
95 (int)_resolutions[i].height == _screen.height) {
96 break;
99 return i;
102 static void ShowCustCurrency();
104 template <class T>
105 static DropDownList *BuiltSetDropDownList(int *selected_index)
107 int n = T::GetNumSets();
108 *selected_index = T::GetIndexOfUsedSet();
110 DropDownList *list = new DropDownList();
111 for (int i = 0; i < n; i++) {
112 *list->Append() = new DropDownListCharStringItem(T::GetSet(i)->name, i, (_game_mode == GM_MENU) ? false : (*selected_index != i));
115 return list;
118 /** Window for displaying the textfile of a BaseSet. */
119 template <class TBaseSet>
120 struct BaseSetTextfileWindow : public TextfileWindow {
121 const TBaseSet* baseset; ///< View the textfile of this BaseSet.
122 StringID content_type; ///< STR_CONTENT_TYPE_xxx for title.
124 BaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type) : TextfileWindow(file_type), baseset(baseset), content_type(content_type)
126 const char *textfile = this->baseset->GetTextfile(file_type);
127 this->LoadTextfile(textfile, BASESET_DIR);
130 /* virtual */ void SetStringParameters(int widget) const
132 if (widget == WID_TF_CAPTION) {
133 SetDParam(0, content_type);
134 SetDParamStr(1, this->baseset->name);
140 * Open the BaseSet version of the textfile window.
141 * @param file_type The type of textfile to display.
142 * @param baseset The BaseSet to use.
143 * @param content_type STR_CONTENT_TYPE_xxx for title.
145 template <class TBaseSet>
146 void ShowBaseSetTextfileWindow(TextfileType file_type, const TBaseSet* baseset, StringID content_type)
148 DeleteWindowByClass(WC_TEXTFILE);
149 new BaseSetTextfileWindow<TBaseSet>(file_type, baseset, content_type);
152 struct GameOptionsWindow : Window {
153 GameSettings *opt;
154 bool reload;
156 GameOptionsWindow(WindowDesc *desc) : Window(desc)
158 this->opt = &GetGameSettings();
159 this->reload = false;
161 this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS);
162 this->OnInvalidateData(0);
165 ~GameOptionsWindow()
167 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
168 if (this->reload) _switch_mode = SM_MENU;
172 * Build the dropdown list for a specific widget.
173 * @param widget Widget to build list for
174 * @param selected_index Currently selected item
175 * @return the built dropdown list, or NULL if the widget has no dropdown menu.
177 DropDownList *BuildDropDownList(int widget, int *selected_index) const
179 DropDownList *list = NULL;
180 switch (widget) {
181 case WID_GO_CURRENCY_DROPDOWN: { // Setup currencies dropdown
182 list = new DropDownList();
183 *selected_index = this->opt->locale.currency;
184 StringID *items = BuildCurrencyDropdown();
185 uint64 disabled = _game_mode == GM_MENU ? 0LL : ~GetMaskOfAllowedCurrencies();
187 /* Add non-custom currencies; sorted naturally */
188 for (uint i = 0; i < CURRENCY_END; items++, i++) {
189 if (i == CURRENCY_CUSTOM) continue;
190 *list->Append() = new DropDownListStringItem(*items, i, HasBit(disabled, i));
192 QSortT(list->Begin(), list->Length(), DropDownListStringItem::NatSortFunc);
194 /* Append custom currency at the end */
195 *list->Append() = new DropDownListItem(-1, false); // separator line
196 *list->Append() = new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM, CURRENCY_CUSTOM, HasBit(disabled, CURRENCY_CUSTOM));
197 break;
200 case WID_GO_ROADSIDE_DROPDOWN: { // Setup road-side dropdown
201 list = new DropDownList();
202 *selected_index = this->opt->vehicle.road_side;
203 const StringID *items = _driveside_dropdown;
204 uint disabled = 0;
206 /* You can only change the drive side if you are in the menu or ingame with
207 * no vehicles present. In a networking game only the server can change it */
208 extern bool RoadVehiclesAreBuilt();
209 if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server)) {
210 disabled = ~(1 << this->opt->vehicle.road_side); // disable the other value
213 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
214 *list->Append() = new DropDownListStringItem(*items, i, HasBit(disabled, i));
216 break;
219 case WID_GO_TOWNNAME_DROPDOWN: { // Setup townname dropdown
220 list = new DropDownList();
221 *selected_index = this->opt->game_creation.town_name;
223 int enabled_item = (_game_mode == GM_MENU || Town::GetNumItems() == 0) ? -1 : *selected_index;
225 /* Add and sort newgrf townnames generators */
226 for (int i = 0; i < _nb_grf_names; i++) {
227 int result = _nb_orig_names + i;
228 *list->Append() = new DropDownListStringItem(_grf_names[i], result, enabled_item != result && enabled_item >= 0);
230 QSortT(list->Begin(), list->Length(), DropDownListStringItem::NatSortFunc);
232 int newgrf_size = list->Length();
233 /* Insert newgrf_names at the top of the list */
234 if (newgrf_size > 0) {
235 *list->Append() = new DropDownListItem(-1, false); // separator line
236 newgrf_size++;
239 /* Add and sort original townnames generators */
240 for (int i = 0; i < _nb_orig_names; i++) {
241 *list->Append() = new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i, i, enabled_item != i && enabled_item >= 0);
243 QSortT(list->Begin() + newgrf_size, list->Length() - newgrf_size, DropDownListStringItem::NatSortFunc);
244 break;
247 case WID_GO_AUTOSAVE_DROPDOWN: { // Setup autosave dropdown
248 list = new DropDownList();
249 *selected_index = _settings_client.gui.autosave;
250 const StringID *items = _autosave_dropdown;
251 for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
252 *list->Append() = new DropDownListStringItem(*items, i, false);
254 break;
257 case WID_GO_LANG_DROPDOWN: { // Setup interface language dropdown
258 list = new DropDownList();
259 for (uint i = 0; i < _languages.Length(); i++) {
260 if (&_languages[i] == _current_language) *selected_index = i;
261 *list->Append() = new DropDownListStringItem(SPECSTR_LANGUAGE_START + i, i, false);
263 QSortT(list->Begin(), list->Length(), DropDownListStringItem::NatSortFunc);
264 break;
267 case WID_GO_RESOLUTION_DROPDOWN: // Setup resolution dropdown
268 list = new DropDownList();
269 *selected_index = GetCurRes();
270 for (int i = 0; i < _num_resolutions; i++) {
271 *list->Append() = new DropDownListStringItem(SPECSTR_RESOLUTION_START + i, i, false);
273 break;
275 case WID_GO_SCREENSHOT_DROPDOWN: // Setup screenshot format dropdown
276 list = new DropDownList();
277 *selected_index = _cur_screenshot_format;
278 for (uint i = 0; i < _num_screenshot_formats; i++) {
279 if (!GetScreenshotFormatSupports_32bpp(i) && BlitterFactory::GetCurrentBlitter()->GetScreenDepth() == 32) continue;
280 *list->Append() = new DropDownListStringItem(SPECSTR_SCREENSHOT_START + i, i, false);
282 break;
284 case WID_GO_BASE_GRF_DROPDOWN:
285 list = BuiltSetDropDownList<BaseGraphics>(selected_index);
286 break;
288 case WID_GO_BASE_SFX_DROPDOWN:
289 list = BuiltSetDropDownList<BaseSounds>(selected_index);
290 break;
292 case WID_GO_BASE_MUSIC_DROPDOWN:
293 list = BuiltSetDropDownList<BaseMusic>(selected_index);
294 break;
296 default:
297 return NULL;
300 return list;
303 virtual void SetStringParameters(int widget) const
305 switch (widget) {
306 case WID_GO_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
307 case WID_GO_ROADSIDE_DROPDOWN: SetDParam(0, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT + this->opt->vehicle.road_side); break;
308 case WID_GO_TOWNNAME_DROPDOWN: SetDParam(0, TownName(this->opt->game_creation.town_name)); break;
309 case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
310 case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
311 case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
312 case WID_GO_SCREENSHOT_DROPDOWN: SetDParam(0, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); break;
313 case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
314 case WID_GO_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
315 case WID_GO_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
316 case WID_GO_BASE_MUSIC_DROPDOWN: SetDParamStr(0, BaseMusic::GetUsedSet()->name); break;
317 case WID_GO_BASE_MUSIC_STATUS: SetDParam(0, BaseMusic::GetUsedSet()->GetNumInvalid()); break;
321 virtual void DrawWidget(const Rect &r, int widget) const
323 switch (widget) {
324 case WID_GO_BASE_GRF_DESCRIPTION:
325 SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
326 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
327 break;
329 case WID_GO_BASE_SFX_DESCRIPTION:
330 SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
331 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
332 break;
334 case WID_GO_BASE_MUSIC_DESCRIPTION:
335 SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
336 DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
337 break;
341 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
343 switch (widget) {
344 case WID_GO_BASE_GRF_DESCRIPTION:
345 /* Find the biggest description for the default size. */
346 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
347 SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
348 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
350 break;
352 case WID_GO_BASE_GRF_STATUS:
353 /* Find the biggest description for the default size. */
354 for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
355 uint invalid_files = BaseGraphics::GetSet(i)->GetNumInvalid();
356 if (invalid_files == 0) continue;
358 SetDParam(0, invalid_files);
359 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_GRF_STATUS));
361 break;
363 case WID_GO_BASE_SFX_DESCRIPTION:
364 /* Find the biggest description for the default size. */
365 for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
366 SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
367 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
369 break;
371 case WID_GO_BASE_MUSIC_DESCRIPTION:
372 /* Find the biggest description for the default size. */
373 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
374 SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
375 size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
377 break;
379 case WID_GO_BASE_MUSIC_STATUS:
380 /* Find the biggest description for the default size. */
381 for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
382 uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
383 if (invalid_files == 0) continue;
385 SetDParam(0, invalid_files);
386 *size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
388 break;
390 default: {
391 int selected;
392 DropDownList *list = this->BuildDropDownList(widget, &selected);
393 if (list != NULL) {
394 /* Find the biggest item for the default size. */
395 for (const DropDownListItem * const *it = list->Begin(); it != list->End(); it++) {
396 Dimension string_dim;
397 int width = (*it)->Width();
398 string_dim.width = width + padding.width;
399 string_dim.height = (*it)->Height(width) + padding.height;
400 *size = maxdim(*size, string_dim);
402 delete list;
408 virtual void OnClick(Point pt, int widget, int click_count)
410 if (widget >= WID_GO_BASE_GRF_TEXTFILE && widget < WID_GO_BASE_GRF_TEXTFILE + TFT_END) {
411 if (BaseGraphics::GetUsedSet() == NULL) return;
413 ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_GRF_TEXTFILE), BaseGraphics::GetUsedSet(), STR_CONTENT_TYPE_BASE_GRAPHICS);
414 return;
416 if (widget >= WID_GO_BASE_SFX_TEXTFILE && widget < WID_GO_BASE_SFX_TEXTFILE + TFT_END) {
417 if (BaseSounds::GetUsedSet() == NULL) return;
419 ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_SFX_TEXTFILE), BaseSounds::GetUsedSet(), STR_CONTENT_TYPE_BASE_SOUNDS);
420 return;
422 if (widget >= WID_GO_BASE_MUSIC_TEXTFILE && widget < WID_GO_BASE_MUSIC_TEXTFILE + TFT_END) {
423 if (BaseMusic::GetUsedSet() == NULL) return;
425 ShowBaseSetTextfileWindow((TextfileType)(widget - WID_GO_BASE_MUSIC_TEXTFILE), BaseMusic::GetUsedSet(), STR_CONTENT_TYPE_BASE_MUSIC);
426 return;
428 switch (widget) {
429 case WID_GO_FULLSCREEN_BUTTON: // Click fullscreen on/off
430 /* try to toggle full-screen on/off */
431 if (!ToggleFullScreen(!_fullscreen)) {
432 ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
434 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
435 this->SetDirty();
436 break;
438 default: {
439 int selected;
440 DropDownList *list = this->BuildDropDownList(widget, &selected);
441 if (list != NULL) {
442 ShowDropDownList(this, list, selected, widget);
444 break;
450 * Set the base media set.
451 * @param index the index of the media set
452 * @tparam T class of media set
454 template <class T>
455 void SetMediaSet(int index)
457 if (_game_mode == GM_MENU) {
458 const char *name = T::GetSet(index)->name;
460 free(T::ini_set);
461 T::ini_set = strdup(name);
463 T::SetSet(name);
464 this->reload = true;
465 this->InvalidateData();
469 virtual void OnDropdownSelect(int widget, int index)
471 switch (widget) {
472 case WID_GO_CURRENCY_DROPDOWN: // Currency
473 if (index == CURRENCY_CUSTOM) ShowCustCurrency();
474 this->opt->locale.currency = index;
475 ReInitAllWindows();
476 break;
478 case WID_GO_ROADSIDE_DROPDOWN: // Road side
479 if (this->opt->vehicle.road_side != index) { // only change if setting changed
480 uint i;
481 if (GetSettingFromName("vehicle.road_side", &i) == NULL) NOT_REACHED();
482 SetSettingValue(i, index);
483 MarkWholeScreenDirty();
485 break;
487 case WID_GO_TOWNNAME_DROPDOWN: // Town names
488 if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
489 this->opt->game_creation.town_name = index;
490 SetWindowDirty(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS);
492 break;
494 case WID_GO_AUTOSAVE_DROPDOWN: // Autosave options
495 _settings_client.gui.autosave = index;
496 this->SetDirty();
497 break;
499 case WID_GO_LANG_DROPDOWN: // Change interface language
500 ReadLanguagePack(&_languages[index]);
501 DeleteWindowByClass(WC_QUERY_STRING);
502 CheckForMissingGlyphs();
503 UpdateAllVirtCoords();
504 ReInitAllWindows();
505 break;
507 case WID_GO_RESOLUTION_DROPDOWN: // Change resolution
508 if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
509 this->SetDirty();
511 break;
513 case WID_GO_SCREENSHOT_DROPDOWN: // Change screenshot format
514 SetScreenshotFormat(index);
515 this->SetDirty();
516 break;
518 case WID_GO_BASE_GRF_DROPDOWN:
519 this->SetMediaSet<BaseGraphics>(index);
520 break;
522 case WID_GO_BASE_SFX_DROPDOWN:
523 this->SetMediaSet<BaseSounds>(index);
524 break;
526 case WID_GO_BASE_MUSIC_DROPDOWN:
527 this->SetMediaSet<BaseMusic>(index);
528 break;
533 * Some data on this window has become invalid.
534 * @param data Information about the changed data. @see GameOptionsInvalidationData
535 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
537 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
539 if (!gui_scope) return;
540 this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
542 bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
543 this->GetWidget<NWidgetCore>(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
545 for (TextfileType tft = TFT_BEGIN; tft < TFT_END; tft++) {
546 this->SetWidgetDisabledState(WID_GO_BASE_GRF_TEXTFILE + tft, BaseGraphics::GetUsedSet() == NULL || BaseGraphics::GetUsedSet()->GetTextfile(tft) == NULL);
547 this->SetWidgetDisabledState(WID_GO_BASE_SFX_TEXTFILE + tft, BaseSounds::GetUsedSet() == NULL || BaseSounds::GetUsedSet()->GetTextfile(tft) == NULL);
548 this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE + tft, BaseMusic::GetUsedSet() == NULL || BaseMusic::GetUsedSet()->GetTextfile(tft) == NULL);
551 missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
552 this->GetWidget<NWidgetCore>(WID_GO_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
556 static const NWidgetPart _nested_game_options_widgets[] = {
557 NWidget(NWID_HORIZONTAL),
558 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
559 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
560 EndContainer(),
561 NWidget(WWT_PANEL, COLOUR_GREY, WID_GO_BACKGROUND), SetPIP(6, 6, 10),
562 NWidget(NWID_HORIZONTAL), SetPIP(10, 10, 10),
563 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
564 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
565 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
566 EndContainer(),
567 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME, STR_NULL),
568 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_ROADSIDE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP), SetFill(1, 0),
569 EndContainer(),
570 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
571 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
572 EndContainer(),
573 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
574 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
575 NWidget(NWID_HORIZONTAL),
576 NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
577 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
578 EndContainer(),
579 EndContainer(),
580 EndContainer(),
582 NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
583 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_TOWN_NAMES_FRAME, STR_NULL),
584 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_TOWNNAME_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP), SetFill(1, 0),
585 EndContainer(),
586 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
587 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
588 EndContainer(),
589 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_SCREENSHOT_FORMAT, STR_NULL),
590 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_SCREENSHOT_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP), SetFill(1, 0),
591 EndContainer(),
592 NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
593 EndContainer(),
594 EndContainer(),
596 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
597 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
598 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
599 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
600 EndContainer(),
601 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
602 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
603 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
604 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
605 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
606 EndContainer(),
607 EndContainer(),
609 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
610 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
611 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
612 NWidget(NWID_SPACER), SetFill(1, 0),
613 EndContainer(),
614 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
615 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
616 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
617 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
618 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
619 EndContainer(),
620 EndContainer(),
622 NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
623 NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
624 NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
625 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
626 EndContainer(),
627 NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
628 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
629 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
630 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
631 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
632 EndContainer(),
633 EndContainer(),
634 EndContainer(),
637 static WindowDesc _game_options_desc(
638 WDP_CENTER, "settings_game", 0, 0,
639 WC_GAME_OPTIONS, WC_NONE,
641 _nested_game_options_widgets, lengthof(_nested_game_options_widgets)
644 /** Open the game options window. */
645 void ShowGameOptions()
647 DeleteWindowByClass(WC_GAME_OPTIONS);
648 new GameOptionsWindow(&_game_options_desc);
651 static int SETTING_HEIGHT = 11; ///< Height of a single setting in the tree view in pixels
652 static const int LEVEL_WIDTH = 15; ///< Indenting width of a sub-page in pixels
655 * Flags for #SettingEntry
656 * @note The #SEF_BUTTONS_MASK matches expectations of the formal parameter 'state' of #DrawArrowButtons
658 enum SettingEntryFlags {
659 SEF_LEFT_DEPRESSED = 0x01, ///< Of a numeric setting entry, the left button is depressed
660 SEF_RIGHT_DEPRESSED = 0x02, ///< Of a numeric setting entry, the right button is depressed
661 SEF_BUTTONS_MASK = (SEF_LEFT_DEPRESSED | SEF_RIGHT_DEPRESSED), ///< Bit-mask for button flags
663 SEF_LAST_FIELD = 0x04, ///< This entry is the last one in a (sub-)page
664 SEF_FILTERED = 0x08, ///< Entry is hidden by the string filter
666 /* Entry kind */
667 SEF_SETTING_KIND = 0x10, ///< Entry kind: Entry is a setting
668 SEF_SUBTREE_KIND = 0x20, ///< Entry kind: Entry is a sub-tree
669 SEF_KIND_MASK = (SEF_SETTING_KIND | SEF_SUBTREE_KIND), ///< Bit-mask for fetching entry kind
672 struct SettingsPage; // Forward declaration
674 /** Data fields for a sub-page (#SEF_SUBTREE_KIND kind)*/
675 struct SettingEntrySubtree {
676 SettingsPage *page; ///< Pointer to the sub-page
677 bool folded; ///< Sub-page is folded (not visible except for its title)
678 StringID title; ///< Title of the sub-page
681 /** Data fields for a single setting (#SEF_SETTING_KIND kind) */
682 struct SettingEntrySetting {
683 const char *name; ///< Name of the setting
684 const SettingDesc *setting; ///< Setting description of the setting
685 uint index; ///< Index of the setting in the settings table
688 /** How the list of advanced settings is filtered. */
689 enum RestrictionMode {
690 RM_BASIC, ///< Display settings associated to the "basic" list.
691 RM_ADVANCED, ///< Display settings associated to the "advanced" list.
692 RM_ALL, ///< List all settings regardless of the default/newgame/... values.
693 RM_CHANGED_AGAINST_DEFAULT, ///< Show only settings which are different compared to default values.
694 RM_CHANGED_AGAINST_NEW, ///< Show only settings which are different compared to the user's new game setting values.
695 RM_END, ///< End for iteration.
697 DECLARE_POSTFIX_INCREMENT(RestrictionMode)
699 /** Filter for settings list. */
700 struct SettingFilter {
701 StringFilter string; ///< Filter string.
702 RestrictionMode min_cat; ///< Minimum category needed to display all filtered strings (#RM_BASIC, #RM_ADVANCED, or #RM_ALL).
703 bool type_hides; ///< Whether the type hides filtered strings.
704 RestrictionMode mode; ///< Filter based on category.
705 SettingType type; ///< Filter based on type.
708 /** Data structure describing a single setting in a tab */
709 struct SettingEntry {
710 byte flags; ///< Flags of the setting entry. @see SettingEntryFlags
711 byte level; ///< Nesting level of this setting entry
712 union {
713 SettingEntrySetting entry; ///< Data fields if entry is a setting
714 SettingEntrySubtree sub; ///< Data fields if entry is a sub-page
715 } d; ///< Data fields for each kind
717 SettingEntry(const char *nm);
718 SettingEntry(SettingsPage *sub, StringID title);
720 void Init(byte level);
721 void FoldAll();
722 void UnFoldAll();
723 void SetButtons(byte new_val);
726 * Set whether this is the last visible entry of the parent node.
727 * @param last_field Value to set
729 void SetLastField(bool last_field) { if (last_field) SETBITS(this->flags, SEF_LAST_FIELD); else CLRBITS(this->flags, SEF_LAST_FIELD); }
731 uint Length() const;
732 void GetFoldingState(bool &all_folded, bool &all_unfolded) const;
733 bool IsVisible(const SettingEntry *item) const;
734 SettingEntry *FindEntry(uint row, uint *cur_row);
735 uint GetMaxHelpHeight(int maxw);
737 bool IsFiltered() const;
738 bool UpdateFilterState(SettingFilter &filter, bool force_visible);
740 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, uint cur_row, uint parent_last, SettingEntry *selected);
743 * Get the help text of a single setting.
744 * @return The requested help text.
746 inline StringID GetHelpText()
748 assert((this->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
749 return this->d.entry.setting->desc.str_help;
752 void SetValueDParams(uint first_param, int32 value);
754 private:
755 void DrawSetting(GameSettings *settings_ptr, int x, int y, int max_x, int state, bool highlight);
756 bool IsVisibleByRestrictionMode(RestrictionMode mode) const;
759 /** Data structure describing one page of settings in the settings window. */
760 struct SettingsPage {
761 SettingEntry *entries; ///< Array of setting entries of the page.
762 byte num; ///< Number of entries on the page (statically filled).
764 void Init(byte level = 0);
765 void FoldAll();
766 void UnFoldAll();
768 uint Length() const;
769 void GetFoldingState(bool &all_folded, bool &all_unfolded) const;
770 bool IsVisible(const SettingEntry *item) const;
771 SettingEntry *FindEntry(uint row, uint *cur_row) const;
772 uint GetMaxHelpHeight(int maxw);
774 bool UpdateFilterState(SettingFilter &filter, bool force_visible);
776 uint Draw(GameSettings *settings_ptr, int base_x, int base_y, int max_x, uint first_row, uint max_row, SettingEntry *selected, uint cur_row = 0, uint parent_last = 0) const;
780 /* == SettingEntry methods == */
783 * Constructor for a single setting in the 'advanced settings' window
784 * @param nm Name of the setting in the setting table
786 SettingEntry::SettingEntry(const char *nm)
788 this->flags = SEF_SETTING_KIND;
789 this->level = 0;
790 this->d.entry.name = nm;
791 this->d.entry.setting = NULL;
792 this->d.entry.index = 0;
796 * Constructor for a sub-page in the 'advanced settings' window
797 * @param sub Sub-page
798 * @param title Title of the sub-page
800 SettingEntry::SettingEntry(SettingsPage *sub, StringID title)
802 this->flags = SEF_SUBTREE_KIND;
803 this->level = 0;
804 this->d.sub.page = sub;
805 this->d.sub.folded = true;
806 this->d.sub.title = title;
810 * Initialization of a setting entry
811 * @param level Page nesting level of this entry
813 void SettingEntry::Init(byte level)
815 this->level = level;
817 switch (this->flags & SEF_KIND_MASK) {
818 case SEF_SETTING_KIND:
819 this->d.entry.setting = GetSettingFromName(this->d.entry.name, &this->d.entry.index);
820 assert(this->d.entry.setting != NULL);
821 break;
822 case SEF_SUBTREE_KIND:
823 this->d.sub.page->Init(level + 1);
824 break;
825 default: NOT_REACHED();
829 /** Recursively close all (filtered) folds of sub-pages */
830 void SettingEntry::FoldAll()
832 if (this->IsFiltered()) return;
833 switch (this->flags & SEF_KIND_MASK) {
834 case SEF_SETTING_KIND:
835 break;
837 case SEF_SUBTREE_KIND:
838 this->d.sub.folded = true;
839 this->d.sub.page->FoldAll();
840 break;
842 default: NOT_REACHED();
846 /** Recursively open all (filtered) folds of sub-pages */
847 void SettingEntry::UnFoldAll()
849 if (this->IsFiltered()) return;
850 switch (this->flags & SEF_KIND_MASK) {
851 case SEF_SETTING_KIND:
852 break;
854 case SEF_SUBTREE_KIND:
855 this->d.sub.folded = false;
856 this->d.sub.page->UnFoldAll();
857 break;
859 default: NOT_REACHED();
864 * Recursively accumulate the folding state of the (filtered) tree.
865 * @param[in,out] all_folded Set to false, if one entry is not folded.
866 * @param[in,out] all_unfolded Set to false, if one entry is folded.
868 void SettingEntry::GetFoldingState(bool &all_folded, bool &all_unfolded) const
870 if (this->IsFiltered()) return;
871 switch (this->flags & SEF_KIND_MASK) {
872 case SEF_SETTING_KIND:
873 break;
875 case SEF_SUBTREE_KIND:
876 if (this->d.sub.folded) {
877 all_unfolded = false;
878 } else {
879 all_folded = false;
881 this->d.sub.page->GetFoldingState(all_folded, all_unfolded);
882 break;
884 default: NOT_REACHED();
889 * Check whether an entry is visible and not folded or filtered away.
890 * Note: This does not consider the scrolling range; it might still require scrolling to make the setting really visible.
891 * @param item Entry to search for.
892 * @return true if entry is visible.
894 bool SettingEntry::IsVisible(const SettingEntry *item) const
896 if (this->IsFiltered()) return false;
897 if (this == item) return true;
899 switch (this->flags & SEF_KIND_MASK) {
900 case SEF_SETTING_KIND:
901 return false;
903 case SEF_SUBTREE_KIND:
904 return !this->d.sub.folded && this->d.sub.page->IsVisible(item);
906 default: NOT_REACHED();
911 * Set the button-depressed flags (#SEF_LEFT_DEPRESSED and #SEF_RIGHT_DEPRESSED) to a specified value
912 * @param new_val New value for the button flags
913 * @see SettingEntryFlags
915 void SettingEntry::SetButtons(byte new_val)
917 assert((new_val & ~SEF_BUTTONS_MASK) == 0); // Should not touch any flags outside the buttons
918 this->flags = (this->flags & ~SEF_BUTTONS_MASK) | new_val;
921 /** Return numbers of rows needed to display the (filtered) entry */
922 uint SettingEntry::Length() const
924 if (this->IsFiltered()) return 0;
925 switch (this->flags & SEF_KIND_MASK) {
926 case SEF_SETTING_KIND:
927 return 1;
928 case SEF_SUBTREE_KIND:
929 if (this->d.sub.folded) return 1; // Only displaying the title
931 return 1 + this->d.sub.page->Length(); // 1 extra row for the title
932 default: NOT_REACHED();
937 * Find setting entry at row \a row_num
938 * @param row_num Index of entry to return
939 * @param cur_row Current row number
940 * @return The requested setting entry or \c NULL if it not found (folded or filtered)
942 SettingEntry *SettingEntry::FindEntry(uint row_num, uint *cur_row)
944 if (this->IsFiltered()) return NULL;
945 if (row_num == *cur_row) return this;
947 switch (this->flags & SEF_KIND_MASK) {
948 case SEF_SETTING_KIND:
949 (*cur_row)++;
950 break;
951 case SEF_SUBTREE_KIND:
952 (*cur_row)++; // add one for row containing the title
953 if (this->d.sub.folded) {
954 break;
957 /* sub-page is visible => search it too */
958 return this->d.sub.page->FindEntry(row_num, cur_row);
959 default: NOT_REACHED();
961 return NULL;
965 * Get the biggest height of the help text(s), if the width is at least \a maxw. Help text gets wrapped if needed.
966 * @param maxw Maximal width of a line help text.
967 * @return Biggest height needed to display any help text of this node (and its descendants).
969 uint SettingEntry::GetMaxHelpHeight(int maxw)
971 switch (this->flags & SEF_KIND_MASK) {
972 case SEF_SETTING_KIND: return GetStringHeight(this->GetHelpText(), maxw);
973 case SEF_SUBTREE_KIND: return this->d.sub.page->GetMaxHelpHeight(maxw);
974 default: NOT_REACHED();
979 * Check whether an entry is hidden due to filters
980 * @return true if hidden.
982 bool SettingEntry::IsFiltered() const
984 return (this->flags & SEF_FILTERED) != 0;
988 * Checks whether an entry shall be made visible based on the restriction mode.
989 * @param mode The current status of the restriction drop down box.
990 * @return true if the entry shall be visible.
992 bool SettingEntry::IsVisibleByRestrictionMode(RestrictionMode mode) const
994 /* There shall not be any restriction, i.e. all settings shall be visible. */
995 if (mode == RM_ALL) return true;
997 GameSettings *settings_ptr = &GetGameSettings();
998 assert((this->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
999 const SettingDesc *sd = this->d.entry.setting;
1001 if (mode == RM_BASIC) return (this->d.entry.setting->desc.cat & SC_BASIC_LIST) != 0;
1002 if (mode == RM_ADVANCED) return (this->d.entry.setting->desc.cat & SC_ADVANCED_LIST) != 0;
1004 /* Read the current value. */
1005 const void *var = ResolveVariableAddress(settings_ptr, sd);
1006 int64 current_value = ReadValue(var, sd->save.conv);
1008 int64 filter_value;
1010 if (mode == RM_CHANGED_AGAINST_DEFAULT) {
1011 /* This entry shall only be visible, if the value deviates from its default value. */
1013 /* Read the default value. */
1014 filter_value = ReadValue(&sd->desc.def, sd->save.conv);
1015 } else {
1016 assert(mode == RM_CHANGED_AGAINST_NEW);
1017 /* This entry shall only be visible, if the value deviates from
1018 * its value is used when starting a new game. */
1020 /* Make sure we're not comparing the new game settings against itself. */
1021 assert(settings_ptr != &_settings_newgame);
1023 /* Read the new game's value. */
1024 var = ResolveVariableAddress(&_settings_newgame, sd);
1025 filter_value = ReadValue(var, sd->save.conv);
1028 return current_value != filter_value;
1032 * Update the filter state.
1033 * @param filter Filter
1034 * @param force_visible Whether to force all items visible, no matter what (due to filter text; not affected by restriction drop down box).
1035 * @return true if item remains visible
1037 bool SettingEntry::UpdateFilterState(SettingFilter &filter, bool force_visible)
1039 CLRBITS(this->flags, SEF_FILTERED);
1041 bool visible = true;
1042 switch (this->flags & SEF_KIND_MASK) {
1043 case SEF_SETTING_KIND: {
1044 const SettingDesc *sd = this->d.entry.setting;
1045 if (!force_visible && !filter.string.IsEmpty()) {
1046 /* Process the search text filter for this item. */
1047 filter.string.ResetState();
1049 const SettingDescBase *sdb = &sd->desc;
1051 SetDParam(0, STR_EMPTY);
1052 filter.string.AddLine(sdb->str);
1053 filter.string.AddLine(this->GetHelpText());
1055 visible = filter.string.GetState();
1057 if (visible) {
1058 if (filter.type != ST_ALL && sd->GetType() != filter.type) {
1059 filter.type_hides = true;
1060 visible = false;
1062 if (!this->IsVisibleByRestrictionMode(filter.mode)) {
1063 while (filter.min_cat < RM_ALL && (filter.min_cat == filter.mode || !this->IsVisibleByRestrictionMode(filter.min_cat))) filter.min_cat++;
1064 visible = false;
1067 break;
1069 case SEF_SUBTREE_KIND: {
1070 if (!force_visible && !filter.string.IsEmpty()) {
1071 filter.string.ResetState();
1072 filter.string.AddLine(this->d.sub.title);
1073 force_visible = filter.string.GetState();
1075 visible = this->d.sub.page->UpdateFilterState(filter, force_visible);
1076 break;
1078 default: NOT_REACHED();
1081 if (!visible) SETBITS(this->flags, SEF_FILTERED);
1082 return visible;
1088 * Draw a row in the settings panel.
1090 * See SettingsPage::Draw() for an explanation about how drawing is performed.
1092 * The \a parent_last parameter ensures that the vertical lines at the left are
1093 * only drawn when another entry follows, that it prevents output like
1094 * \verbatim
1095 * |-- setting
1096 * |-- (-) - Title
1097 * | |-- setting
1098 * | |-- setting
1099 * \endverbatim
1100 * The left-most vertical line is not wanted. It is prevented by setting the
1101 * appropriate bit in the \a parent_last parameter.
1103 * @param settings_ptr Pointer to current values of all settings
1104 * @param left Left-most position in window/panel to start drawing \a first_row
1105 * @param right Right-most x position to draw strings at.
1106 * @param base_y Upper-most position in window/panel to start drawing \a first_row
1107 * @param first_row First row number to draw
1108 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1109 * @param cur_row Current row number (internal variable)
1110 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1111 * @param selected Selected entry by the user.
1112 * @return Row number of the next row to draw
1114 uint SettingEntry::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, uint cur_row, uint parent_last, SettingEntry *selected)
1116 if (this->IsFiltered()) return cur_row;
1117 if (cur_row >= max_row) return cur_row;
1119 bool rtl = _current_text_dir == TD_RTL;
1120 int offset = rtl ? -4 : 4;
1121 int level_width = rtl ? -LEVEL_WIDTH : LEVEL_WIDTH;
1123 int x = rtl ? right : left;
1124 int y = base_y;
1125 if (cur_row >= first_row) {
1126 int colour = _colour_gradient[COLOUR_ORANGE][4];
1127 y = base_y + (cur_row - first_row) * SETTING_HEIGHT; // Compute correct y start position
1129 /* Draw vertical for parent nesting levels */
1130 for (uint lvl = 0; lvl < this->level; lvl++) {
1131 if (!HasBit(parent_last, lvl)) GfxDrawLine(x + offset, y, x + offset, y + SETTING_HEIGHT - 1, colour);
1132 x += level_width;
1134 /* draw own |- prefix */
1135 int halfway_y = y + SETTING_HEIGHT / 2;
1136 int bottom_y = (flags & SEF_LAST_FIELD) ? halfway_y : y + SETTING_HEIGHT - 1;
1137 GfxDrawLine(x + offset, y, x + offset, bottom_y, colour);
1138 /* Small horizontal line from the last vertical line */
1139 GfxDrawLine(x + offset, halfway_y, x + level_width - offset, halfway_y, colour);
1140 x += level_width;
1143 switch (this->flags & SEF_KIND_MASK) {
1144 case SEF_SETTING_KIND:
1145 if (cur_row >= first_row) {
1146 this->DrawSetting(settings_ptr, rtl ? left : x, rtl ? x : right, y, this->flags & SEF_BUTTONS_MASK,
1147 this == selected);
1149 cur_row++;
1150 break;
1151 case SEF_SUBTREE_KIND:
1152 if (cur_row >= first_row) {
1153 DrawSprite((this->d.sub.folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED), PAL_NONE, rtl ? x - 8 : x, y + (SETTING_HEIGHT - 11) / 2);
1154 DrawString(rtl ? left : x + 12, rtl ? x - 12 : right, y, this->d.sub.title);
1156 cur_row++;
1157 if (!this->d.sub.folded) {
1158 if (this->flags & SEF_LAST_FIELD) {
1159 assert(this->level < sizeof(parent_last));
1160 SetBit(parent_last, this->level); // Add own last-field state
1163 cur_row = this->d.sub.page->Draw(settings_ptr, left, right, base_y, first_row, max_row, selected, cur_row, parent_last);
1165 break;
1166 default: NOT_REACHED();
1168 return cur_row;
1171 static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd)
1173 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
1174 if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
1175 return GetVariableAddress(&sd->save, &Company::Get(_local_company)->settings);
1176 } else {
1177 return GetVariableAddress(&sd->save, &_settings_client.company);
1179 } else {
1180 return GetVariableAddress(&sd->save, settings_ptr);
1185 * Set the DParams for drawing the value of a setting.
1186 * @param first_param First DParam to use
1187 * @param value Setting value to set params for.
1189 void SettingEntry::SetValueDParams(uint first_param, int32 value)
1191 assert((this->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
1192 const SettingDescBase *sdb = &this->d.entry.setting->desc;
1193 if (sdb->cmd == SDT_BOOLX) {
1194 SetDParam(first_param++, value != 0 ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
1195 } else {
1196 if ((sdb->flags & SGF_MULTISTRING) != 0) {
1197 SetDParam(first_param++, sdb->str_val - sdb->min + value);
1198 } else if ((sdb->flags & SGF_DISPLAY_ABS) != 0) {
1199 SetDParam(first_param++, sdb->str_val + ((value >= 0) ? 1 : 0));
1200 value = abs(value);
1201 } else {
1202 SetDParam(first_param++, sdb->str_val + ((value == 0 && (sdb->flags & SGF_0ISDISABLED) != 0) ? 1 : 0));
1204 SetDParam(first_param++, value);
1209 * Private function to draw setting value (button + text + current value)
1210 * @param settings_ptr Pointer to current values of all settings
1211 * @param left Left-most position in window/panel to start drawing
1212 * @param right Right-most position in window/panel to draw
1213 * @param y Upper-most position in window/panel to start drawing
1214 * @param state State of the left + right arrow buttons to draw for the setting
1215 * @param highlight Highlight entry.
1217 void SettingEntry::DrawSetting(GameSettings *settings_ptr, int left, int right, int y, int state, bool highlight)
1219 const SettingDesc *sd = this->d.entry.setting;
1220 const SettingDescBase *sdb = &sd->desc;
1221 const void *var = ResolveVariableAddress(settings_ptr, sd);
1223 bool rtl = _current_text_dir == TD_RTL;
1224 uint buttons_left = rtl ? right + 1 - SETTING_BUTTON_WIDTH : left;
1225 uint text_left = left + (rtl ? 0 : SETTING_BUTTON_WIDTH + 5);
1226 uint text_right = right - (rtl ? SETTING_BUTTON_WIDTH + 5 : 0);
1227 uint button_y = y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;
1229 /* We do not allow changes of some items when we are a client in a networkgame */
1230 bool editable = sd->IsEditable();
1232 SetDParam(0, highlight ? STR_ORANGE_STRING1_WHITE : STR_ORANGE_STRING1_LTBLUE);
1233 int32 value = (int32)ReadValue(var, sd->save.conv);
1234 if (sdb->cmd == SDT_BOOLX) {
1235 /* Draw checkbox for boolean-value either on/off */
1236 DrawBoolButton(buttons_left, button_y, value != 0, editable);
1237 } else if ((sdb->flags & SGF_MULTISTRING) != 0) {
1238 /* Draw [v] button for settings of an enum-type */
1239 DrawDropDownButton(buttons_left, button_y, COLOUR_YELLOW, state != 0, editable);
1240 } else {
1241 /* Draw [<][>] boxes for settings of an integer-type */
1242 DrawArrowButtons(buttons_left, button_y, COLOUR_YELLOW, state,
1243 editable && value != (sdb->flags & SGF_0ISDISABLED ? 0 : sdb->min), editable && (uint32)value != sdb->max);
1245 this->SetValueDParams(1, value);
1246 DrawString(text_left, text_right, y, sdb->str, highlight ? TC_WHITE : TC_LIGHT_BLUE);
1250 /* == SettingsPage methods == */
1253 * Initialization of an entire setting page
1254 * @param level Nesting level of this page (internal variable, do not provide a value for it when calling)
1256 void SettingsPage::Init(byte level)
1258 for (uint field = 0; field < this->num; field++) {
1259 this->entries[field].Init(level);
1263 /** Recursively close all folds of sub-pages */
1264 void SettingsPage::FoldAll()
1266 for (uint field = 0; field < this->num; field++) {
1267 this->entries[field].FoldAll();
1271 /** Recursively open all folds of sub-pages */
1272 void SettingsPage::UnFoldAll()
1274 for (uint field = 0; field < this->num; field++) {
1275 this->entries[field].UnFoldAll();
1280 * Recursively accumulate the folding state of the tree.
1281 * @param[in,out] all_folded Set to false, if one entry is not folded.
1282 * @param[in,out] all_unfolded Set to false, if one entry is folded.
1284 void SettingsPage::GetFoldingState(bool &all_folded, bool &all_unfolded) const
1286 for (uint field = 0; field < this->num; field++) {
1287 this->entries[field].GetFoldingState(all_folded, all_unfolded);
1292 * Update the filter state.
1293 * @param filter Filter
1294 * @param force_visible Whether to force all items visible, no matter what
1295 * @return true if item remains visible
1297 bool SettingsPage::UpdateFilterState(SettingFilter &filter, bool force_visible)
1299 bool visible = false;
1300 bool first_visible = true;
1301 for (int field = this->num - 1; field >= 0; field--) {
1302 visible |= this->entries[field].UpdateFilterState(filter, force_visible);
1303 this->entries[field].SetLastField(first_visible);
1304 if (visible && first_visible) first_visible = false;
1306 return visible;
1311 * Check whether an entry is visible and not folded or filtered away.
1312 * Note: This does not consider the scrolling range; it might still require scrolling ot make the setting really visible.
1313 * @param item Entry to search for.
1314 * @return true if entry is visible.
1316 bool SettingsPage::IsVisible(const SettingEntry *item) const
1318 for (uint field = 0; field < this->num; field++) {
1319 if (this->entries[field].IsVisible(item)) return true;
1321 return false;
1324 /** Return number of rows needed to display the whole page */
1325 uint SettingsPage::Length() const
1327 uint length = 0;
1328 for (uint field = 0; field < this->num; field++) {
1329 length += this->entries[field].Length();
1331 return length;
1335 * Find the setting entry at row number \a row_num
1336 * @param row_num Index of entry to return
1337 * @param cur_row Variable used for keeping track of the current row number. Should point to memory initialized to \c 0 when first called.
1338 * @return The requested setting entry or \c NULL if it does not exist
1340 SettingEntry *SettingsPage::FindEntry(uint row_num, uint *cur_row) const
1342 SettingEntry *pe = NULL;
1344 for (uint field = 0; field < this->num; field++) {
1345 pe = this->entries[field].FindEntry(row_num, cur_row);
1346 if (pe != NULL) {
1347 break;
1350 return pe;
1354 * Get the biggest height of the help texts, if the width is at least \a maxw. Help text gets wrapped if needed.
1355 * @param maxw Maximal width of a line help text.
1356 * @return Biggest height needed to display any help text of this (sub-)tree.
1358 uint SettingsPage::GetMaxHelpHeight(int maxw)
1360 uint biggest = 0;
1361 for (uint field = 0; field < this->num; field++) {
1362 biggest = max(biggest, this->entries[field].GetMaxHelpHeight(maxw));
1364 return biggest;
1368 * Draw a selected part of the settings page.
1370 * The scrollbar uses rows of the page, while the page data structure is a tree of #SettingsPage and #SettingEntry objects.
1371 * As a result, the drawing routing traverses the tree from top to bottom, counting rows in \a cur_row until it reaches \a first_row.
1372 * Then it enables drawing rows while traversing until \a max_row is reached, at which point drawing is terminated.
1374 * @param settings_ptr Pointer to current values of all settings
1375 * @param left Left-most position in window/panel to start drawing of each setting row
1376 * @param right Right-most position in window/panel to draw at
1377 * @param base_y Upper-most position in window/panel to start drawing of row number \a first_row
1378 * @param first_row Number of first row to draw
1379 * @param max_row Row-number to stop drawing (the row-number of the row below the last row to draw)
1380 * @param cur_row Current row number (internal variable)
1381 * @param parent_last Last-field booleans of parent page level (page level \e i sets bit \e i to 1 if it is its last field)
1382 * @param selected Selected entry by the user.
1383 * @return Row number of the next row to draw
1385 uint SettingsPage::Draw(GameSettings *settings_ptr, int left, int right, int base_y, uint first_row, uint max_row, SettingEntry *selected, uint cur_row, uint parent_last) const
1387 if (cur_row >= max_row) return cur_row;
1389 for (uint i = 0; i < this->num; i++) {
1390 cur_row = this->entries[i].Draw(settings_ptr, left, right, base_y, first_row, max_row, cur_row, parent_last, selected);
1391 if (cur_row >= max_row) {
1392 break;
1395 return cur_row;
1399 static SettingEntry _settings_ui_localisation[] = {
1400 SettingEntry("locale.units_velocity"),
1401 SettingEntry("locale.units_power"),
1402 SettingEntry("locale.units_weight"),
1403 SettingEntry("locale.units_volume"),
1404 SettingEntry("locale.units_force"),
1405 SettingEntry("locale.units_height"),
1407 /** Localisation options sub-page */
1408 static SettingsPage _settings_ui_localisation_page = {_settings_ui_localisation, lengthof(_settings_ui_localisation)};
1410 static SettingEntry _settings_ui_display[] = {
1411 SettingEntry("gui.date_format_in_default_names"),
1412 SettingEntry("gui.population_in_label"),
1413 SettingEntry("gui.measure_tooltip"),
1414 SettingEntry("gui.loading_indicators"),
1415 SettingEntry("gui.liveries"),
1416 SettingEntry("gui.show_track_reservation"),
1417 SettingEntry("gui.expenses_layout"),
1418 SettingEntry("gui.smallmap_land_colour"),
1419 SettingEntry("gui.zoom_min"),
1420 SettingEntry("gui.zoom_max"),
1421 SettingEntry("gui.graph_line_thickness"),
1423 /** Display options sub-page */
1424 static SettingsPage _settings_ui_display_page = {_settings_ui_display, lengthof(_settings_ui_display)};
1426 static SettingEntry _settings_ui_interaction[] = {
1427 SettingEntry("gui.window_snap_radius"),
1428 SettingEntry("gui.window_soft_limit"),
1429 SettingEntry("gui.link_terraform_toolbar"),
1430 SettingEntry("gui.prefer_teamchat"),
1431 SettingEntry("gui.auto_scrolling"),
1432 SettingEntry("gui.reverse_scroll"),
1433 SettingEntry("gui.smooth_scroll"),
1434 SettingEntry("gui.left_mouse_btn_scrolling"),
1435 /* While the horizontal scrollwheel scrolling is written as general code, only
1436 * the cocoa (OSX) driver generates input for it.
1437 * Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */
1438 SettingEntry("gui.scrollwheel_scrolling"),
1439 SettingEntry("gui.scrollwheel_multiplier"),
1440 SettingEntry("gui.osk_activation"),
1441 #ifdef __APPLE__
1442 /* We might need to emulate a right mouse button on mac */
1443 SettingEntry("gui.right_mouse_btn_emulation"),
1444 #endif
1446 /** Interaction sub-page */
1447 static SettingsPage _settings_ui_interaction_page = {_settings_ui_interaction, lengthof(_settings_ui_interaction)};
1449 static SettingEntry _settings_ui_sound[] = {
1450 SettingEntry("sound.click_beep"),
1451 SettingEntry("sound.confirm"),
1452 SettingEntry("sound.news_ticker"),
1453 SettingEntry("sound.news_full"),
1454 SettingEntry("sound.new_year"),
1455 SettingEntry("sound.disaster"),
1456 SettingEntry("sound.vehicle"),
1457 SettingEntry("sound.ambient"),
1459 /** Sound effects sub-page */
1460 static SettingsPage _settings_ui_sound_page = {_settings_ui_sound, lengthof(_settings_ui_sound)};
1462 static SettingEntry _settings_ui_news[] = {
1463 SettingEntry("news_display.arrival_player"),
1464 SettingEntry("news_display.arrival_other"),
1465 SettingEntry("news_display.accident"),
1466 SettingEntry("news_display.company_info"),
1467 SettingEntry("news_display.open"),
1468 SettingEntry("news_display.close"),
1469 SettingEntry("news_display.economy"),
1470 SettingEntry("news_display.production_player"),
1471 SettingEntry("news_display.production_other"),
1472 SettingEntry("news_display.production_nobody"),
1473 SettingEntry("news_display.advice"),
1474 SettingEntry("news_display.new_vehicles"),
1475 SettingEntry("news_display.acceptance"),
1476 SettingEntry("news_display.subsidies"),
1477 SettingEntry("news_display.general"),
1478 SettingEntry("gui.coloured_news_year"),
1480 /** News sub-page */
1481 static SettingsPage _settings_ui_news_page = {_settings_ui_news, lengthof(_settings_ui_news)};
1483 static SettingEntry _settings_ui[] = {
1484 SettingEntry(&_settings_ui_localisation_page, STR_CONFIG_SETTING_LOCALISATION),
1485 SettingEntry(&_settings_ui_display_page, STR_CONFIG_SETTING_DISPLAY_OPTIONS),
1486 SettingEntry(&_settings_ui_interaction_page, STR_CONFIG_SETTING_INTERACTION),
1487 SettingEntry(&_settings_ui_sound_page, STR_CONFIG_SETTING_SOUND),
1488 SettingEntry(&_settings_ui_news_page, STR_CONFIG_SETTING_NEWS),
1489 SettingEntry("gui.show_finances"),
1490 SettingEntry("gui.errmsg_duration"),
1491 SettingEntry("gui.hover_delay"),
1492 SettingEntry("gui.toolbar_pos"),
1493 SettingEntry("gui.statusbar_pos"),
1494 SettingEntry("gui.newgrf_default_palette"),
1495 SettingEntry("gui.pause_on_newgame"),
1496 SettingEntry("gui.advanced_vehicle_list"),
1497 SettingEntry("gui.timetable_in_ticks"),
1498 SettingEntry("gui.timetable_arrival_departure"),
1499 SettingEntry("gui.quick_goto"),
1500 SettingEntry("gui.default_rail_type"),
1501 SettingEntry("gui.disable_unsuitable_building"),
1502 SettingEntry("gui.persistent_buildingtools"),
1504 /** Interface subpage */
1505 static SettingsPage _settings_ui_page = {_settings_ui, lengthof(_settings_ui)};
1507 static SettingEntry _settings_construction_signals[] = {
1508 SettingEntry("construction.train_signal_side"),
1509 SettingEntry("gui.enable_signal_gui"),
1510 SettingEntry("gui.drag_signals_fixed_distance"),
1511 SettingEntry("gui.semaphore_build_before"),
1512 SettingEntry("gui.default_signal_type"),
1513 SettingEntry("gui.cycle_signal_types"),
1515 /** Signals subpage */
1516 static SettingsPage _settings_construction_signals_page = {_settings_construction_signals, lengthof(_settings_construction_signals)};
1518 static SettingEntry _settings_construction[] = {
1519 SettingEntry(&_settings_construction_signals_page, STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS),
1520 SettingEntry("construction.build_on_slopes"),
1521 SettingEntry("construction.autoslope"),
1522 SettingEntry("construction.extra_dynamite"),
1523 SettingEntry("construction.max_bridge_length"),
1524 SettingEntry("construction.max_tunnel_length"),
1525 SettingEntry("station.never_expire_airports"),
1526 SettingEntry("construction.freeform_edges"),
1527 SettingEntry("construction.extra_tree_placement"),
1528 SettingEntry("construction.command_pause_level"),
1530 /** Construction sub-page */
1531 static SettingsPage _settings_construction_page = {_settings_construction, lengthof(_settings_construction)};
1533 static SettingEntry _settings_stations_cargo[] = {
1534 SettingEntry("order.improved_load"),
1535 SettingEntry("order.gradual_loading"),
1536 SettingEntry("order.selectgoods"),
1538 /** Cargo handling sub-page */
1539 static SettingsPage _settings_stations_cargo_page = {_settings_stations_cargo, lengthof(_settings_stations_cargo)};
1541 static SettingEntry _settings_stations[] = {
1542 SettingEntry(&_settings_stations_cargo_page, STR_CONFIG_SETTING_STATIONS_CARGOHANDLING),
1543 SettingEntry("station.adjacent_stations"),
1544 SettingEntry("station.distant_join_stations"),
1545 SettingEntry("station.station_spread"),
1546 SettingEntry("economy.station_noise_level"),
1547 SettingEntry("station.modified_catchment"),
1548 SettingEntry("construction.road_stop_on_town_road"),
1549 SettingEntry("construction.road_stop_on_competitor_road"),
1551 /** Stations sub-page */
1552 static SettingsPage _settings_stations_page = {_settings_stations, lengthof(_settings_stations)};
1554 static SettingEntry _settings_economy_towns[] = {
1555 SettingEntry("difficulty.town_council_tolerance"),
1556 SettingEntry("economy.bribe"),
1557 SettingEntry("economy.exclusive_rights"),
1558 SettingEntry("economy.fund_roads"),
1559 SettingEntry("economy.fund_buildings"),
1560 SettingEntry("economy.town_layout"),
1561 SettingEntry("economy.allow_town_roads"),
1562 SettingEntry("economy.allow_town_level_crossings"),
1563 SettingEntry("economy.found_town"),
1564 SettingEntry("economy.mod_road_rebuild"),
1565 SettingEntry("economy.town_growth_rate"),
1566 SettingEntry("economy.larger_towns"),
1567 SettingEntry("economy.initial_city_size"),
1569 /** Towns sub-page */
1570 static SettingsPage _settings_economy_towns_page = {_settings_economy_towns, lengthof(_settings_economy_towns)};
1572 static SettingEntry _settings_economy_industries[] = {
1573 SettingEntry("construction.raw_industry_construction"),
1574 SettingEntry("construction.industry_platform"),
1575 SettingEntry("economy.multiple_industry_per_town"),
1576 SettingEntry("game_creation.oil_refinery_limit"),
1578 /** Industries sub-page */
1579 static SettingsPage _settings_economy_industries_page = {_settings_economy_industries, lengthof(_settings_economy_industries)};
1582 static SettingEntry _settings_economy[] = {
1583 SettingEntry(&_settings_economy_towns_page, STR_CONFIG_SETTING_ECONOMY_TOWNS),
1584 SettingEntry(&_settings_economy_industries_page, STR_CONFIG_SETTING_ECONOMY_INDUSTRIES),
1585 SettingEntry("economy.inflation"),
1586 SettingEntry("difficulty.initial_interest"),
1587 SettingEntry("difficulty.max_loan"),
1588 SettingEntry("difficulty.subsidy_multiplier"),
1589 SettingEntry("difficulty.economy"),
1590 SettingEntry("economy.smooth_economy"),
1591 SettingEntry("economy.feeder_payment_share"),
1592 SettingEntry("economy.infrastructure_maintenance"),
1593 SettingEntry("difficulty.vehicle_costs"),
1594 SettingEntry("difficulty.construction_cost"),
1595 SettingEntry("difficulty.disasters"),
1597 /** Economy sub-page */
1598 static SettingsPage _settings_economy_page = {_settings_economy, lengthof(_settings_economy)};
1600 static SettingEntry _settings_linkgraph[] = {
1601 SettingEntry("linkgraph.recalc_time"),
1602 SettingEntry("linkgraph.recalc_interval"),
1603 SettingEntry("linkgraph.distribution_pax"),
1604 SettingEntry("linkgraph.distribution_mail"),
1605 SettingEntry("linkgraph.distribution_armoured"),
1606 SettingEntry("linkgraph.distribution_default"),
1607 SettingEntry("linkgraph.accuracy"),
1608 SettingEntry("linkgraph.demand_distance"),
1609 SettingEntry("linkgraph.demand_size"),
1610 SettingEntry("linkgraph.short_path_saturation"),
1612 /** Linkgraph sub-page */
1613 static SettingsPage _settings_linkgraph_page = {_settings_linkgraph, lengthof(_settings_linkgraph)};
1615 static SettingEntry _settings_ai_npc[] = {
1616 SettingEntry("script.settings_profile"),
1617 SettingEntry("script.script_max_opcode_till_suspend"),
1618 SettingEntry("difficulty.competitor_speed"),
1619 SettingEntry("ai.ai_in_multiplayer"),
1620 SettingEntry("ai.ai_disable_veh_train"),
1621 SettingEntry("ai.ai_disable_veh_roadveh"),
1622 SettingEntry("ai.ai_disable_veh_aircraft"),
1623 SettingEntry("ai.ai_disable_veh_ship"),
1625 /** Computer players sub-page */
1626 static SettingsPage _settings_ai_npc_page = {_settings_ai_npc, lengthof(_settings_ai_npc)};
1628 static SettingEntry _settings_ai[] = {
1629 SettingEntry(&_settings_ai_npc_page, STR_CONFIG_SETTING_AI_NPC),
1630 SettingEntry("economy.give_money"),
1631 SettingEntry("economy.allow_shares"),
1633 /** AI sub-page */
1634 static SettingsPage _settings_ai_page = {_settings_ai, lengthof(_settings_ai)};
1636 static SettingEntry _settings_vehicles_routing[] = {
1637 SettingEntry("pf.forbid_90_deg"),
1638 SettingEntry("pf.roadveh_queue"),
1639 SettingEntry("pf.pathfinder_for_ships"),
1641 /** Autorenew sub-page */
1642 static SettingsPage _settings_vehicles_routing_page = {_settings_vehicles_routing, lengthof(_settings_vehicles_routing)};
1644 static SettingEntry _settings_vehicles_autorenew[] = {
1645 SettingEntry("company.engine_renew"),
1646 SettingEntry("company.engine_renew_months"),
1647 SettingEntry("company.engine_renew_money"),
1649 /** Autorenew sub-page */
1650 static SettingsPage _settings_vehicles_autorenew_page = {_settings_vehicles_autorenew, lengthof(_settings_vehicles_autorenew)};
1652 static SettingEntry _settings_vehicles_servicing[] = {
1653 SettingEntry("vehicle.servint_ispercent"),
1654 SettingEntry("vehicle.servint_trains"),
1655 SettingEntry("vehicle.servint_roadveh"),
1656 SettingEntry("vehicle.servint_ships"),
1657 SettingEntry("vehicle.servint_aircraft"),
1658 SettingEntry("difficulty.vehicle_breakdowns"),
1659 SettingEntry("order.no_servicing_if_no_breakdowns"),
1660 SettingEntry("order.serviceathelipad"),
1662 /** Servicing sub-page */
1663 static SettingsPage _settings_vehicles_servicing_page = {_settings_vehicles_servicing, lengthof(_settings_vehicles_servicing)};
1665 static SettingEntry _settings_vehicles_trains[] = {
1666 SettingEntry("difficulty.line_reverse_mode"),
1667 SettingEntry("pf.reverse_at_signals"),
1668 SettingEntry("vehicle.train_acceleration_model"),
1669 SettingEntry("vehicle.train_slope_steepness"),
1670 SettingEntry("vehicle.max_train_length"),
1671 SettingEntry("vehicle.wagon_speed_limits"),
1672 SettingEntry("vehicle.disable_elrails"),
1673 SettingEntry("vehicle.freight_trains"),
1674 SettingEntry("gui.stop_location"),
1676 /** Trains sub-page */
1677 static SettingsPage _settings_vehicles_trains_page = {_settings_vehicles_trains, lengthof(_settings_vehicles_trains)};
1679 static SettingEntry _settings_vehicles[] = {
1680 SettingEntry(&_settings_vehicles_routing_page, STR_CONFIG_SETTING_VEHICLES_ROUTING),
1681 SettingEntry(&_settings_vehicles_autorenew_page, STR_CONFIG_SETTING_VEHICLES_AUTORENEW),
1682 SettingEntry(&_settings_vehicles_servicing_page, STR_CONFIG_SETTING_VEHICLES_SERVICING),
1683 SettingEntry(&_settings_vehicles_trains_page, STR_CONFIG_SETTING_VEHICLES_TRAINS),
1684 SettingEntry("gui.new_nonstop"),
1685 SettingEntry("gui.order_review_system"),
1686 SettingEntry("gui.vehicle_income_warn"),
1687 SettingEntry("gui.lost_vehicle_warn"),
1688 SettingEntry("vehicle.never_expire_vehicles"),
1689 SettingEntry("vehicle.max_trains"),
1690 SettingEntry("vehicle.max_roadveh"),
1691 SettingEntry("vehicle.max_aircraft"),
1692 SettingEntry("vehicle.max_ships"),
1693 SettingEntry("vehicle.plane_speed"),
1694 SettingEntry("vehicle.plane_crashes"),
1695 SettingEntry("vehicle.dynamic_engines"),
1696 SettingEntry("vehicle.roadveh_acceleration_model"),
1697 SettingEntry("vehicle.roadveh_slope_steepness"),
1698 SettingEntry("vehicle.smoke_amount"),
1700 /** Vehicles sub-page */
1701 static SettingsPage _settings_vehicles_page = {_settings_vehicles, lengthof(_settings_vehicles)};
1703 static SettingEntry _settings_main[] = {
1704 SettingEntry(&_settings_ui_page, STR_CONFIG_SETTING_GUI),
1705 SettingEntry(&_settings_construction_page, STR_CONFIG_SETTING_CONSTRUCTION),
1706 SettingEntry(&_settings_vehicles_page, STR_CONFIG_SETTING_VEHICLES),
1707 SettingEntry(&_settings_stations_page, STR_CONFIG_SETTING_STATIONS),
1708 SettingEntry(&_settings_economy_page, STR_CONFIG_SETTING_ECONOMY),
1709 SettingEntry(&_settings_linkgraph_page, STR_CONFIG_SETTING_LINKGRAPH),
1710 SettingEntry(&_settings_ai_page, STR_CONFIG_SETTING_AI),
1713 /** Main page, holding all advanced settings */
1714 static SettingsPage _settings_main_page = {_settings_main, lengthof(_settings_main)};
1716 static const StringID _game_settings_restrict_dropdown[] = {
1717 STR_CONFIG_SETTING_RESTRICT_BASIC, // RM_BASIC
1718 STR_CONFIG_SETTING_RESTRICT_ADVANCED, // RM_ADVANCED
1719 STR_CONFIG_SETTING_RESTRICT_ALL, // RM_ALL
1720 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT, // RM_CHANGED_AGAINST_DEFAULT
1721 STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW, // RM_CHANGED_AGAINST_NEW
1723 assert_compile(lengthof(_game_settings_restrict_dropdown) == RM_END);
1725 /** Warnings about hidden search results. */
1726 enum WarnHiddenResult {
1727 WHR_NONE, ///< Nothing was filtering matches away.
1728 WHR_CATEGORY, ///< Category setting filtered matches away.
1729 WHR_TYPE, ///< Type setting filtered matches away.
1730 WHR_CATEGORY_TYPE, ///< Both category and type settings filtered matches away.
1733 /** Window to edit settings of the game. */
1734 struct GameSettingsWindow : Window {
1735 static const int SETTINGTREE_LEFT_OFFSET = 5; ///< Position of left edge of setting values
1736 static const int SETTINGTREE_RIGHT_OFFSET = 5; ///< Position of right edge of setting values
1737 static const int SETTINGTREE_TOP_OFFSET = 5; ///< Position of top edge of setting values
1738 static const int SETTINGTREE_BOTTOM_OFFSET = 5; ///< Position of bottom edge of setting values
1740 static GameSettings *settings_ptr; ///< Pointer to the game settings being displayed and modified.
1742 SettingEntry *valuewindow_entry; ///< If non-NULL, pointer to setting for which a value-entering window has been opened.
1743 SettingEntry *clicked_entry; ///< If non-NULL, pointer to a clicked numeric setting (with a depressed left or right button).
1744 SettingEntry *last_clicked; ///< If non-NULL, pointer to the last clicked setting.
1745 SettingEntry *valuedropdown_entry; ///< If non-NULL, pointer to the value for which a dropdown window is currently opened.
1746 bool closing_dropdown; ///< True, if the dropdown list is currently closing.
1748 SettingFilter filter; ///< Filter for the list.
1749 QueryString filter_editbox; ///< Filter editbox;
1750 bool manually_changed_folding; ///< Whether the user expanded/collapsed something manually.
1751 WarnHiddenResult warn_missing; ///< Whether and how to warn about missing search results.
1752 int warn_lines; ///< Number of lines used for warning about missing search results.
1754 Scrollbar *vscroll;
1756 GameSettingsWindow(WindowDesc *desc) : Window(desc), filter_editbox(50)
1758 static bool first_time = true;
1760 this->warn_missing = WHR_NONE;
1761 this->warn_lines = 0;
1762 this->filter.mode = (RestrictionMode)_settings_client.gui.settings_restriction_mode;
1763 this->filter.min_cat = RM_ALL;
1764 this->filter.type = ST_ALL;
1765 this->filter.type_hides = false;
1766 this->settings_ptr = &GetGameSettings();
1768 /* Build up the dynamic settings-array only once per OpenTTD session */
1769 if (first_time) {
1770 _settings_main_page.Init();
1771 first_time = false;
1772 } else {
1773 _settings_main_page.FoldAll(); // Close all sub-pages
1776 this->valuewindow_entry = NULL; // No setting entry for which a entry window is opened
1777 this->clicked_entry = NULL; // No numeric setting buttons are depressed
1778 this->last_clicked = NULL;
1779 this->valuedropdown_entry = NULL;
1780 this->closing_dropdown = false;
1781 this->manually_changed_folding = false;
1783 this->CreateNestedTree();
1784 this->vscroll = this->GetScrollbar(WID_GS_SCROLLBAR);
1785 this->FinishInitNested(WN_GAME_OPTIONS_GAME_SETTINGS);
1787 this->querystrings[WID_GS_FILTER] = &this->filter_editbox;
1788 this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
1789 this->SetFocusedWidget(WID_GS_FILTER);
1791 this->InvalidateData();
1794 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
1796 switch (widget) {
1797 case WID_GS_OPTIONSPANEL:
1798 resize->height = SETTING_HEIGHT = max(11, FONT_HEIGHT_NORMAL + 1);
1799 resize->width = 1;
1801 size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
1802 break;
1804 case WID_GS_HELP_TEXT: {
1805 static const StringID setting_types[] = {
1806 STR_CONFIG_SETTING_TYPE_CLIENT,
1807 STR_CONFIG_SETTING_TYPE_COMPANY_MENU, STR_CONFIG_SETTING_TYPE_COMPANY_INGAME,
1808 STR_CONFIG_SETTING_TYPE_GAME_MENU, STR_CONFIG_SETTING_TYPE_GAME_INGAME,
1810 for (uint i = 0; i < lengthof(setting_types); i++) {
1811 SetDParam(0, setting_types[i]);
1812 size->width = max(size->width, GetStringBoundingBox(STR_CONFIG_SETTING_TYPE).width);
1814 size->height = 2 * FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL +
1815 max(size->height, _settings_main_page.GetMaxHelpHeight(size->width));
1816 break;
1819 case WID_GS_RESTRICT_CATEGORY:
1820 case WID_GS_RESTRICT_TYPE:
1821 size->width = max(GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_CATEGORY).width, GetStringBoundingBox(STR_CONFIG_SETTING_RESTRICT_TYPE).width);
1822 break;
1824 default:
1825 break;
1829 virtual void OnPaint()
1831 if (this->closing_dropdown) {
1832 this->closing_dropdown = false;
1833 assert(this->valuedropdown_entry != NULL);
1834 this->valuedropdown_entry->SetButtons(0);
1835 this->valuedropdown_entry = NULL;
1838 /* Reserve the correct number of lines for the 'some search results are hidden' notice in the central settings display panel. */
1839 const NWidgetBase *panel = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL);
1840 StringID warn_str = STR_CONFIG_SETTING_CATEGORY_HIDES - 1 + this->warn_missing;
1841 int new_warn_lines;
1842 if (this->warn_missing == WHR_NONE) {
1843 new_warn_lines = 0;
1844 } else {
1845 SetDParam(0, _game_settings_restrict_dropdown[this->filter.min_cat]);
1846 new_warn_lines = GetStringLineCount(warn_str, panel->current_x);
1848 if (this->warn_lines != new_warn_lines) {
1849 this->vscroll->SetCount(this->vscroll->GetCount() - this->warn_lines + new_warn_lines);
1850 this->warn_lines = new_warn_lines;
1853 this->DrawWidgets();
1855 /* Draw the 'some search results are hidden' notice. */
1856 if (this->warn_missing != WHR_NONE) {
1857 const int left = panel->pos_x;
1858 const int right = left + panel->current_x - 1;
1859 const int top = panel->pos_y;
1860 SetDParam(0, _game_settings_restrict_dropdown[this->filter.min_cat]);
1861 if (this->warn_lines == 1) {
1862 /* If the warning fits at one line, center it. */
1863 DrawString(left + WD_FRAMETEXT_LEFT, right - WD_FRAMETEXT_RIGHT, top + WD_FRAMETEXT_TOP, warn_str, TC_FROMSTRING, SA_HOR_CENTER);
1864 } else {
1865 DrawStringMultiLine(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top + WD_FRAMERECT_TOP, INT32_MAX, warn_str);
1870 virtual void SetStringParameters(int widget) const
1872 switch (widget) {
1873 case WID_GS_RESTRICT_DROPDOWN:
1874 SetDParam(0, _game_settings_restrict_dropdown[this->filter.mode]);
1875 break;
1877 case WID_GS_TYPE_DROPDOWN:
1878 switch (this->filter.type) {
1879 case ST_GAME: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME); break;
1880 case ST_COMPANY: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME); break;
1881 case ST_CLIENT: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT); break;
1882 default: SetDParam(0, STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL); break;
1884 break;
1888 DropDownList *BuildDropDownList(int widget) const
1890 DropDownList *list = NULL;
1891 switch (widget) {
1892 case WID_GS_RESTRICT_DROPDOWN:
1893 list = new DropDownList();
1895 for (int mode = 0; mode != RM_END; mode++) {
1896 /* If we are in adv. settings screen for the new game's settings,
1897 * we don't want to allow comparing with new game's settings. */
1898 bool disabled = mode == RM_CHANGED_AGAINST_NEW && settings_ptr == &_settings_newgame;
1900 *list->Append() = new DropDownListStringItem(_game_settings_restrict_dropdown[mode], mode, disabled);
1902 break;
1904 case WID_GS_TYPE_DROPDOWN:
1905 list = new DropDownList();
1906 *list->Append() = new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL, ST_ALL, false);
1907 *list->Append() = new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME, ST_GAME, false);
1908 *list->Append() = new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME, ST_COMPANY, false);
1909 *list->Append() = new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT, ST_CLIENT, false);
1910 break;
1912 return list;
1915 virtual void DrawWidget(const Rect &r, int widget) const
1917 switch (widget) {
1918 case WID_GS_OPTIONSPANEL: {
1919 int top_pos = r.top + SETTINGTREE_TOP_OFFSET + 1 + this->warn_lines * FONT_HEIGHT_NORMAL;
1920 uint last_row = this->vscroll->GetPosition() + this->vscroll->GetCapacity() - this->warn_lines;
1921 int next_row = _settings_main_page.Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, top_pos,
1922 this->vscroll->GetPosition(), last_row, this->last_clicked);
1923 if (next_row == 0) DrawString(r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, top_pos, STR_CONFIG_SETTINGS_NONE);
1924 break;
1927 case WID_GS_HELP_TEXT:
1928 if (this->last_clicked != NULL) {
1929 const SettingDesc *sd = this->last_clicked->d.entry.setting;
1931 int y = r.top;
1932 switch (sd->GetType()) {
1933 case ST_COMPANY: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_COMPANY_INGAME); break;
1934 case ST_CLIENT: SetDParam(0, STR_CONFIG_SETTING_TYPE_CLIENT); break;
1935 case ST_GAME: SetDParam(0, _game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_GAME_MENU : STR_CONFIG_SETTING_TYPE_GAME_INGAME); break;
1936 default: NOT_REACHED();
1938 DrawString(r.left, r.right, y, STR_CONFIG_SETTING_TYPE);
1939 y += FONT_HEIGHT_NORMAL;
1941 int32 default_value = ReadValue(&sd->desc.def, sd->save.conv);
1942 this->last_clicked->SetValueDParams(0, default_value);
1943 DrawString(r.left, r.right, y, STR_CONFIG_SETTING_DEFAULT_VALUE);
1944 y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
1946 DrawStringMultiLine(r.left, r.right, y, r.bottom, this->last_clicked->GetHelpText(), TC_WHITE);
1948 break;
1950 default:
1951 break;
1956 * Set the entry that should have its help text displayed, and mark the window dirty so it gets repainted.
1957 * @param pe Setting to display help text of, use \c NULL to stop displaying help of the currently displayed setting.
1959 void SetDisplayedHelpText(SettingEntry *pe)
1961 if (this->last_clicked != pe) this->SetDirty();
1962 this->last_clicked = pe;
1965 virtual void OnClick(Point pt, int widget, int click_count)
1967 switch (widget) {
1968 case WID_GS_EXPAND_ALL:
1969 this->manually_changed_folding = true;
1970 _settings_main_page.UnFoldAll();
1971 this->InvalidateData();
1972 break;
1974 case WID_GS_COLLAPSE_ALL:
1975 this->manually_changed_folding = true;
1976 _settings_main_page.FoldAll();
1977 this->InvalidateData();
1978 break;
1980 case WID_GS_RESTRICT_DROPDOWN: {
1981 DropDownList *list = this->BuildDropDownList(widget);
1982 if (list != NULL) {
1983 ShowDropDownList(this, list, this->filter.mode, widget);
1985 break;
1988 case WID_GS_TYPE_DROPDOWN: {
1989 DropDownList *list = this->BuildDropDownList(widget);
1990 if (list != NULL) {
1991 ShowDropDownList(this, list, this->filter.type, widget);
1993 break;
1997 if (widget != WID_GS_OPTIONSPANEL) return;
1999 uint btn = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET);
2000 if (btn == INT_MAX || (int)btn < this->warn_lines) return;
2001 btn -= this->warn_lines;
2003 uint cur_row = 0;
2004 SettingEntry *pe = _settings_main_page.FindEntry(btn, &cur_row);
2006 if (pe == NULL) return; // Clicked below the last setting of the page
2008 int x = (_current_text_dir == TD_RTL ? this->width - 1 - pt.x : pt.x) - SETTINGTREE_LEFT_OFFSET - (pe->level + 1) * LEVEL_WIDTH; // Shift x coordinate
2009 if (x < 0) return; // Clicked left of the entry
2011 if ((pe->flags & SEF_KIND_MASK) == SEF_SUBTREE_KIND) {
2012 this->SetDisplayedHelpText(NULL);
2013 pe->d.sub.folded = !pe->d.sub.folded; // Flip 'folded'-ness of the sub-page
2015 this->manually_changed_folding = true;
2017 this->InvalidateData();
2018 return;
2021 assert((pe->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
2022 const SettingDesc *sd = pe->d.entry.setting;
2024 /* return if action is only active in network, or only settable by server */
2025 if (!sd->IsEditable()) {
2026 this->SetDisplayedHelpText(pe);
2027 return;
2030 const void *var = ResolveVariableAddress(settings_ptr, sd);
2031 int32 value = (int32)ReadValue(var, sd->save.conv);
2033 /* clicked on the icon on the left side. Either scroller, bool on/off or dropdown */
2034 if (x < SETTING_BUTTON_WIDTH && (sd->desc.flags & SGF_MULTISTRING)) {
2035 const SettingDescBase *sdb = &sd->desc;
2036 this->SetDisplayedHelpText(pe);
2038 if (this->valuedropdown_entry == pe) {
2039 /* unclick the dropdown */
2040 HideDropDownMenu(this);
2041 this->closing_dropdown = false;
2042 this->valuedropdown_entry->SetButtons(0);
2043 this->valuedropdown_entry = NULL;
2044 } else {
2045 if (this->valuedropdown_entry != NULL) this->valuedropdown_entry->SetButtons(0);
2046 this->closing_dropdown = false;
2048 const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_GS_OPTIONSPANEL);
2049 int rel_y = (pt.y - (int)wid->pos_y - SETTINGTREE_TOP_OFFSET) % wid->resize_y;
2051 Rect wi_rect;
2052 wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
2053 wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1;
2054 wi_rect.top = pt.y - rel_y + (SETTING_HEIGHT - SETTING_BUTTON_HEIGHT) / 2;
2055 wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1;
2057 /* For dropdowns we also have to check the y position thoroughly, the mouse may not above the just opening dropdown */
2058 if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) {
2059 this->valuedropdown_entry = pe;
2060 this->valuedropdown_entry->SetButtons(SEF_LEFT_DEPRESSED);
2062 DropDownList *list = new DropDownList();
2063 for (int i = sdb->min; i <= (int)sdb->max; i++) {
2064 *list->Append() = new DropDownListStringItem(sdb->str_val + i - sdb->min, i, false);
2067 ShowDropDownListAt(this, list, value, -1, wi_rect, COLOUR_ORANGE, true);
2070 this->SetDirty();
2071 } else if (x < SETTING_BUTTON_WIDTH) {
2072 this->SetDisplayedHelpText(pe);
2073 const SettingDescBase *sdb = &sd->desc;
2074 int32 oldvalue = value;
2076 switch (sdb->cmd) {
2077 case SDT_BOOLX: value ^= 1; break;
2078 case SDT_ONEOFMANY:
2079 case SDT_NUMX: {
2080 /* Add a dynamic step-size to the scroller. In a maximum of
2081 * 50-steps you should be able to get from min to max,
2082 * unless specified otherwise in the 'interval' variable
2083 * of the current setting. */
2084 uint32 step = (sdb->interval == 0) ? ((sdb->max - sdb->min) / 50) : sdb->interval;
2085 if (step == 0) step = 1;
2087 /* don't allow too fast scrolling */
2088 if ((this->flags & WF_TIMEOUT) && this->timeout_timer > 1) {
2089 _left_button_clicked = false;
2090 return;
2093 /* Increase or decrease the value and clamp it to extremes */
2094 if (x >= SETTING_BUTTON_WIDTH / 2) {
2095 value += step;
2096 if (sdb->min < 0) {
2097 assert((int32)sdb->max >= 0);
2098 if (value > (int32)sdb->max) value = (int32)sdb->max;
2099 } else {
2100 if ((uint32)value > sdb->max) value = (int32)sdb->max;
2102 if (value < sdb->min) value = sdb->min; // skip between "disabled" and minimum
2103 } else {
2104 value -= step;
2105 if (value < sdb->min) value = (sdb->flags & SGF_0ISDISABLED) ? 0 : sdb->min;
2108 /* Set up scroller timeout for numeric values */
2109 if (value != oldvalue) {
2110 if (this->clicked_entry != NULL) { // Release previous buttons if any
2111 this->clicked_entry->SetButtons(0);
2113 this->clicked_entry = pe;
2114 this->clicked_entry->SetButtons((x >= SETTING_BUTTON_WIDTH / 2) != (_current_text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED);
2115 this->SetTimeout();
2116 _left_button_clicked = false;
2118 break;
2121 default: NOT_REACHED();
2124 if (value != oldvalue) {
2125 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
2126 SetCompanySetting(pe->d.entry.index, value);
2127 } else {
2128 SetSettingValue(pe->d.entry.index, value);
2130 this->SetDirty();
2132 } else {
2133 /* Only open editbox if clicked for the second time, and only for types where it is sensible for. */
2134 if (this->last_clicked == pe && sd->desc.cmd != SDT_BOOLX && !(sd->desc.flags & SGF_MULTISTRING)) {
2135 /* Show the correct currency-translated value */
2136 if (sd->desc.flags & SGF_CURRENCY) value *= _currency->rate;
2138 this->valuewindow_entry = pe;
2139 SetDParam(0, value);
2140 ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
2142 this->SetDisplayedHelpText(pe);
2146 virtual void OnTimeout()
2148 if (this->clicked_entry != NULL) { // On timeout, release any depressed buttons
2149 this->clicked_entry->SetButtons(0);
2150 this->clicked_entry = NULL;
2151 this->SetDirty();
2155 virtual void OnQueryTextFinished(char *str)
2157 /* The user pressed cancel */
2158 if (str == NULL) return;
2160 assert(this->valuewindow_entry != NULL);
2161 assert((this->valuewindow_entry->flags & SEF_KIND_MASK) == SEF_SETTING_KIND);
2162 const SettingDesc *sd = this->valuewindow_entry->d.entry.setting;
2164 int32 value;
2165 if (!StrEmpty(str)) {
2166 value = atoi(str);
2168 /* Save the correct currency-translated value */
2169 if (sd->desc.flags & SGF_CURRENCY) value /= _currency->rate;
2170 } else {
2171 value = (int32)(size_t)sd->desc.def;
2174 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
2175 SetCompanySetting(this->valuewindow_entry->d.entry.index, value);
2176 } else {
2177 SetSettingValue(this->valuewindow_entry->d.entry.index, value);
2179 this->SetDirty();
2182 virtual void OnDropdownSelect(int widget, int index)
2184 switch (widget) {
2185 case WID_GS_RESTRICT_DROPDOWN:
2186 this->filter.mode = (RestrictionMode)index;
2187 if (this->filter.mode == RM_CHANGED_AGAINST_DEFAULT ||
2188 this->filter.mode == RM_CHANGED_AGAINST_NEW) {
2190 if (!this->manually_changed_folding) {
2191 /* Expand all when selecting 'changes'. Update the filter state first, in case it becomes less restrictive in some cases. */
2192 _settings_main_page.UpdateFilterState(this->filter, false);
2193 _settings_main_page.UnFoldAll();
2195 } else {
2196 /* Non-'changes' filter. Save as default. */
2197 _settings_client.gui.settings_restriction_mode = this->filter.mode;
2199 this->InvalidateData();
2200 break;
2202 case WID_GS_TYPE_DROPDOWN:
2203 this->filter.type = (SettingType)index;
2204 this->InvalidateData();
2205 break;
2207 default:
2208 if (widget < 0) {
2209 /* Deal with drop down boxes on the panel. */
2210 assert(this->valuedropdown_entry != NULL);
2211 const SettingDesc *sd = this->valuedropdown_entry->d.entry.setting;
2212 assert(sd->desc.flags & SGF_MULTISTRING);
2214 if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
2215 SetCompanySetting(this->valuedropdown_entry->d.entry.index, index);
2216 } else {
2217 SetSettingValue(this->valuedropdown_entry->d.entry.index, index);
2220 this->SetDirty();
2222 break;
2226 virtual void OnDropdownClose(Point pt, int widget, int index, bool instant_close)
2228 if (widget >= 0) {
2229 /* Normally the default implementation of OnDropdownClose() takes care of
2230 * a few things. We want that behaviour here too, but only for
2231 * "normal" dropdown boxes. The special dropdown boxes added for every
2232 * setting that needs one can't have this call. */
2233 Window::OnDropdownClose(pt, widget, index, instant_close);
2234 } else {
2235 /* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
2236 * the same dropdown button was clicked again, and then not open the dropdown again.
2237 * So, we only remember that it was closed, and process it on the next OnPaint, which is
2238 * after OnClick. */
2239 assert(this->valuedropdown_entry != NULL);
2240 this->closing_dropdown = true;
2241 this->SetDirty();
2245 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
2247 if (!gui_scope) return;
2249 /* Update which settings are to be visible. */
2250 RestrictionMode min_level = (this->filter.mode <= RM_ALL) ? this->filter.mode : RM_BASIC;
2251 this->filter.min_cat = min_level;
2252 this->filter.type_hides = false;
2253 _settings_main_page.UpdateFilterState(this->filter, false);
2255 if (this->filter.string.IsEmpty()) {
2256 this->warn_missing = WHR_NONE;
2257 } else if (min_level < this->filter.min_cat) {
2258 this->warn_missing = this->filter.type_hides ? WHR_CATEGORY_TYPE : WHR_CATEGORY;
2259 } else {
2260 this->warn_missing = this->filter.type_hides ? WHR_TYPE : WHR_NONE;
2262 this->vscroll->SetCount(_settings_main_page.Length() + this->warn_lines);
2264 if (this->last_clicked != NULL && !_settings_main_page.IsVisible(this->last_clicked)) {
2265 this->SetDisplayedHelpText(NULL);
2268 bool all_folded = true;
2269 bool all_unfolded = true;
2270 _settings_main_page.GetFoldingState(all_folded, all_unfolded);
2271 this->SetWidgetDisabledState(WID_GS_EXPAND_ALL, all_unfolded);
2272 this->SetWidgetDisabledState(WID_GS_COLLAPSE_ALL, all_folded);
2275 virtual void OnEditboxChanged(int wid)
2277 if (wid == WID_GS_FILTER) {
2278 this->filter.string.SetFilterTerm(this->filter_editbox.text.buf);
2279 if (!this->filter.string.IsEmpty() && !this->manually_changed_folding) {
2280 /* User never expanded/collapsed single pages and entered a filter term.
2281 * Expand everything, to save weird expand clicks, */
2282 _settings_main_page.UnFoldAll();
2284 this->InvalidateData();
2288 virtual void OnResize()
2290 this->vscroll->SetCapacityFromWidget(this, WID_GS_OPTIONSPANEL, SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET);
2294 GameSettings *GameSettingsWindow::settings_ptr = NULL;
2296 static const NWidgetPart _nested_settings_selection_widgets[] = {
2297 NWidget(NWID_HORIZONTAL),
2298 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
2299 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_CONFIG_SETTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
2300 NWidget(WWT_DEFSIZEBOX, COLOUR_MAUVE),
2301 EndContainer(),
2302 NWidget(WWT_PANEL, COLOUR_MAUVE),
2303 NWidget(NWID_VERTICAL), SetPIP(0, WD_PAR_VSEP_NORMAL, 0), SetPadding(WD_TEXTPANEL_TOP, 0, WD_TEXTPANEL_BOTTOM, 0),
2304 NWidget(NWID_HORIZONTAL), SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
2305 NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_CATEGORY), SetDataTip(STR_CONFIG_SETTING_RESTRICT_CATEGORY, STR_NULL),
2306 NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_RESTRICT_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
2307 EndContainer(),
2308 NWidget(NWID_HORIZONTAL), SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
2309 NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_TYPE), SetDataTip(STR_CONFIG_SETTING_RESTRICT_TYPE, STR_NULL),
2310 NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_TYPE_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
2311 EndContainer(),
2312 EndContainer(),
2313 NWidget(NWID_HORIZONTAL), SetPadding(0, 0, WD_TEXTPANEL_BOTTOM, 0),
2314 SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
2315 NWidget(WWT_TEXT, COLOUR_MAUVE), SetFill(0, 1), SetDataTip(STR_CONFIG_SETTING_FILTER_TITLE, STR_NULL),
2316 NWidget(WWT_EDITBOX, COLOUR_MAUVE, WID_GS_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
2317 SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
2318 EndContainer(),
2319 EndContainer(),
2320 NWidget(NWID_HORIZONTAL),
2321 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_GS_OPTIONSPANEL), SetMinimalSize(400, 174), SetScrollbar(WID_GS_SCROLLBAR), EndContainer(),
2322 NWidget(NWID_VERTICAL),
2323 NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_GS_SCROLLBAR),
2324 EndContainer(),
2325 EndContainer(),
2326 NWidget(WWT_PANEL, COLOUR_MAUVE), SetMinimalSize(400, 40),
2327 NWidget(WWT_EMPTY, INVALID_COLOUR, WID_GS_HELP_TEXT), SetMinimalSize(300, 25), SetFill(1, 1), SetResize(1, 0),
2328 SetPadding(WD_FRAMETEXT_TOP, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_BOTTOM, WD_FRAMETEXT_LEFT),
2329 NWidget(NWID_HORIZONTAL),
2330 NWidget(WWT_PANEL, COLOUR_MAUVE),
2331 NWidget(NWID_HORIZONTAL),
2332 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_EXPAND_ALL), SetDataTip(STR_CONFIG_SETTING_EXPAND_ALL, STR_NULL),
2333 NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_GS_COLLAPSE_ALL), SetDataTip(STR_CONFIG_SETTING_COLLAPSE_ALL, STR_NULL),
2334 NWidget(NWID_SPACER, INVALID_COLOUR), SetFill(1, 1), SetResize(1, 0),
2335 EndContainer(),
2336 EndContainer(),
2337 NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
2338 EndContainer(),
2339 EndContainer(),
2342 static WindowDesc _settings_selection_desc(
2343 WDP_CENTER, "settings", 510, 450,
2344 WC_GAME_OPTIONS, WC_NONE,
2346 _nested_settings_selection_widgets, lengthof(_nested_settings_selection_widgets)
2349 /** Open advanced settings window. */
2350 void ShowGameSettings()
2352 DeleteWindowByClass(WC_GAME_OPTIONS);
2353 new GameSettingsWindow(&_settings_selection_desc);
2358 * Draw [<][>] boxes.
2359 * @param x the x position to draw
2360 * @param y the y position to draw
2361 * @param button_colour the colour of the button
2362 * @param state 0 = none clicked, 1 = first clicked, 2 = second clicked
2363 * @param clickable_left is the left button clickable?
2364 * @param clickable_right is the right button clickable?
2366 void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right)
2368 int colour = _colour_gradient[button_colour][2];
2370 DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH / 2 - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
2371 DrawFrameRect(x + SETTING_BUTTON_WIDTH / 2, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
2372 DrawSprite(SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
2373 DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + SETTING_BUTTON_WIDTH / 2, y + WD_IMGBTN_TOP);
2375 /* Grey out the buttons that aren't clickable */
2376 bool rtl = _current_text_dir == TD_RTL;
2377 if (rtl ? !clickable_right : !clickable_left) {
2378 GfxFillRect(x + 1, y, x + SETTING_BUTTON_WIDTH / 2 - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
2380 if (rtl ? !clickable_left : !clickable_right) {
2381 GfxFillRect(x + SETTING_BUTTON_WIDTH / 2 + 1, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
2386 * Draw a dropdown button.
2387 * @param x the x position to draw
2388 * @param y the y position to draw
2389 * @param button_colour the colour of the button
2390 * @param state true = lowered
2391 * @param clickable is the button clickable?
2393 void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable)
2395 static const char *DOWNARROW = "\xEE\x8A\xAA";
2397 int colour = _colour_gradient[button_colour][2];
2399 DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, state ? FR_LOWERED : FR_NONE);
2400 DrawString(x + (state ? 1 : 0), x + SETTING_BUTTON_WIDTH - (state ? 0 : 1), y + (state ? 2 : 1), DOWNARROW, TC_BLACK, SA_HOR_CENTER);
2402 if (!clickable) {
2403 GfxFillRect(x + 1, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
2408 * Draw a toggle button.
2409 * @param x the x position to draw
2410 * @param y the y position to draw
2411 * @param state true = lowered
2412 * @param clickable is the button clickable?
2414 void DrawBoolButton(int x, int y, bool state, bool clickable)
2416 static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}};
2417 DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, _bool_ctabs[state][clickable], state ? FR_LOWERED : FR_NONE);
2420 struct CustomCurrencyWindow : Window {
2421 int query_widget;
2423 CustomCurrencyWindow(WindowDesc *desc) : Window(desc)
2425 this->InitNested();
2427 SetButtonState();
2430 void SetButtonState()
2432 this->SetWidgetDisabledState(WID_CC_RATE_DOWN, _custom_currency.rate == 1);
2433 this->SetWidgetDisabledState(WID_CC_RATE_UP, _custom_currency.rate == UINT16_MAX);
2434 this->SetWidgetDisabledState(WID_CC_YEAR_DOWN, _custom_currency.to_euro == CF_NOEURO);
2435 this->SetWidgetDisabledState(WID_CC_YEAR_UP, _custom_currency.to_euro == MAX_YEAR);
2438 virtual void SetStringParameters(int widget) const
2440 switch (widget) {
2441 case WID_CC_RATE: SetDParam(0, 1); SetDParam(1, 1); break;
2442 case WID_CC_SEPARATOR: SetDParamStr(0, _custom_currency.separator); break;
2443 case WID_CC_PREFIX: SetDParamStr(0, _custom_currency.prefix); break;
2444 case WID_CC_SUFFIX: SetDParamStr(0, _custom_currency.suffix); break;
2445 case WID_CC_YEAR:
2446 SetDParam(0, (_custom_currency.to_euro != CF_NOEURO) ? STR_CURRENCY_SWITCH_TO_EURO : STR_CURRENCY_SWITCH_TO_EURO_NEVER);
2447 SetDParam(1, _custom_currency.to_euro);
2448 break;
2450 case WID_CC_PREVIEW:
2451 SetDParam(0, 10000);
2452 break;
2456 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
2458 switch (widget) {
2459 /* Set the appropriate width for the edit 'buttons' */
2460 case WID_CC_SEPARATOR_EDIT:
2461 case WID_CC_PREFIX_EDIT:
2462 case WID_CC_SUFFIX_EDIT:
2463 size->width = this->GetWidget<NWidgetBase>(WID_CC_RATE_DOWN)->smallest_x + this->GetWidget<NWidgetBase>(WID_CC_RATE_UP)->smallest_x;
2464 break;
2466 /* Make sure the window is wide enough for the widest exchange rate */
2467 case WID_CC_RATE:
2468 SetDParam(0, 1);
2469 SetDParam(1, INT32_MAX);
2470 *size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
2471 break;
2475 virtual void OnClick(Point pt, int widget, int click_count)
2477 int line = 0;
2478 int len = 0;
2479 StringID str = 0;
2480 CharSetFilter afilter = CS_ALPHANUMERAL;
2482 switch (widget) {
2483 case WID_CC_RATE_DOWN:
2484 if (_custom_currency.rate > 1) _custom_currency.rate--;
2485 if (_custom_currency.rate == 1) this->DisableWidget(WID_CC_RATE_DOWN);
2486 this->EnableWidget(WID_CC_RATE_UP);
2487 break;
2489 case WID_CC_RATE_UP:
2490 if (_custom_currency.rate < UINT16_MAX) _custom_currency.rate++;
2491 if (_custom_currency.rate == UINT16_MAX) this->DisableWidget(WID_CC_RATE_UP);
2492 this->EnableWidget(WID_CC_RATE_DOWN);
2493 break;
2495 case WID_CC_RATE:
2496 SetDParam(0, _custom_currency.rate);
2497 str = STR_JUST_INT;
2498 len = 5;
2499 line = WID_CC_RATE;
2500 afilter = CS_NUMERAL;
2501 break;
2503 case WID_CC_SEPARATOR_EDIT:
2504 case WID_CC_SEPARATOR:
2505 SetDParamStr(0, _custom_currency.separator);
2506 str = STR_JUST_RAW_STRING;
2507 len = 1;
2508 line = WID_CC_SEPARATOR;
2509 break;
2511 case WID_CC_PREFIX_EDIT:
2512 case WID_CC_PREFIX:
2513 SetDParamStr(0, _custom_currency.prefix);
2514 str = STR_JUST_RAW_STRING;
2515 len = 12;
2516 line = WID_CC_PREFIX;
2517 break;
2519 case WID_CC_SUFFIX_EDIT:
2520 case WID_CC_SUFFIX:
2521 SetDParamStr(0, _custom_currency.suffix);
2522 str = STR_JUST_RAW_STRING;
2523 len = 12;
2524 line = WID_CC_SUFFIX;
2525 break;
2527 case WID_CC_YEAR_DOWN:
2528 _custom_currency.to_euro = (_custom_currency.to_euro <= 2000) ? CF_NOEURO : _custom_currency.to_euro - 1;
2529 if (_custom_currency.to_euro == CF_NOEURO) this->DisableWidget(WID_CC_YEAR_DOWN);
2530 this->EnableWidget(WID_CC_YEAR_UP);
2531 break;
2533 case WID_CC_YEAR_UP:
2534 _custom_currency.to_euro = Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR);
2535 if (_custom_currency.to_euro == MAX_YEAR) this->DisableWidget(WID_CC_YEAR_UP);
2536 this->EnableWidget(WID_CC_YEAR_DOWN);
2537 break;
2539 case WID_CC_YEAR:
2540 SetDParam(0, _custom_currency.to_euro);
2541 str = STR_JUST_INT;
2542 len = 7;
2543 line = WID_CC_YEAR;
2544 afilter = CS_NUMERAL;
2545 break;
2548 if (len != 0) {
2549 this->query_widget = line;
2550 ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, this, afilter, QSF_NONE);
2553 this->SetTimeout();
2554 this->SetDirty();
2557 virtual void OnQueryTextFinished(char *str)
2559 if (str == NULL) return;
2561 switch (this->query_widget) {
2562 case WID_CC_RATE:
2563 _custom_currency.rate = Clamp(atoi(str), 1, UINT16_MAX);
2564 break;
2566 case WID_CC_SEPARATOR: // Thousands separator
2567 strecpy(_custom_currency.separator, str, lastof(_custom_currency.separator));
2568 break;
2570 case WID_CC_PREFIX:
2571 strecpy(_custom_currency.prefix, str, lastof(_custom_currency.prefix));
2572 break;
2574 case WID_CC_SUFFIX:
2575 strecpy(_custom_currency.suffix, str, lastof(_custom_currency.suffix));
2576 break;
2578 case WID_CC_YEAR: { // Year to switch to euro
2579 int val = atoi(str);
2581 _custom_currency.to_euro = (val < 2000 ? CF_NOEURO : min(val, MAX_YEAR));
2582 break;
2585 MarkWholeScreenDirty();
2586 SetButtonState();
2589 virtual void OnTimeout()
2591 this->SetDirty();
2595 static const NWidgetPart _nested_cust_currency_widgets[] = {
2596 NWidget(NWID_HORIZONTAL),
2597 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
2598 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_CURRENCY_WINDOW, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
2599 EndContainer(),
2600 NWidget(WWT_PANEL, COLOUR_GREY),
2601 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(7, 3, 0),
2602 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
2603 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP),
2604 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_RATE_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP),
2605 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
2606 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_RATE), SetDataTip(STR_CURRENCY_EXCHANGE_RATE, STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP), SetFill(1, 0),
2607 EndContainer(),
2608 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
2609 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SEPARATOR_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(0, 1),
2610 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
2611 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SEPARATOR), SetDataTip(STR_CURRENCY_SEPARATOR, STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP), SetFill(1, 0),
2612 EndContainer(),
2613 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
2614 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_PREFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(0, 1),
2615 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
2616 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_PREFIX), SetDataTip(STR_CURRENCY_PREFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP), SetFill(1, 0),
2617 EndContainer(),
2618 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
2619 NWidget(WWT_PUSHBTN, COLOUR_DARK_BLUE, WID_CC_SUFFIX_EDIT), SetDataTip(0x0, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(0, 1),
2620 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
2621 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_SUFFIX), SetDataTip(STR_CURRENCY_SUFFIX, STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP), SetFill(1, 0),
2622 EndContainer(),
2623 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 5),
2624 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_DOWN), SetDataTip(AWV_DECREASE, STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
2625 NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_CC_YEAR_UP), SetDataTip(AWV_INCREASE, STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP),
2626 NWidget(NWID_SPACER), SetMinimalSize(5, 0),
2627 NWidget(WWT_TEXT, COLOUR_BLUE, WID_CC_YEAR), SetDataTip(STR_JUST_STRING, STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP), SetFill(1, 0),
2628 EndContainer(),
2629 EndContainer(),
2630 NWidget(WWT_LABEL, COLOUR_BLUE, WID_CC_PREVIEW),
2631 SetDataTip(STR_CURRENCY_PREVIEW, STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP), SetPadding(15, 1, 18, 2),
2632 EndContainer(),
2635 static WindowDesc _cust_currency_desc(
2636 WDP_CENTER, NULL, 0, 0,
2637 WC_CUSTOM_CURRENCY, WC_NONE,
2639 _nested_cust_currency_widgets, lengthof(_nested_cust_currency_widgets)
2642 /** Open custom currency window. */
2643 static void ShowCustCurrency()
2645 DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
2646 new CustomCurrencyWindow(&_cust_currency_desc);